59 |
} |
} |
60 |
|
|
61 |
void Engine::ProcessChannelPressure(LinuxSampler::EngineChannel* pEngineChannel, Pool<Event>::Iterator& itChannelPressureEvent) { |
void Engine::ProcessChannelPressure(LinuxSampler::EngineChannel* pEngineChannel, Pool<Event>::Iterator& itChannelPressureEvent) { |
62 |
|
// forward this to the CC routine, so it updates the current aftertouch value |
63 |
|
ProcessControlChange(pEngineChannel, itChannelPressureEvent); |
64 |
|
|
65 |
// if required: engine global aftertouch handling (apart from the per voice handling) |
// if required: engine global aftertouch handling (apart from the per voice handling) |
66 |
} |
} |
67 |
|
|