/*************************************************************************** * * * LinuxSampler - modular, streaming capable sampler * * * * Copyright (C) 2011 - 2012 Grigor Iliev * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * * MA 02111-1307 USA * ***************************************************************************/ #include "SF2SignalUnitRack.h" #include "Voice.h" namespace LinuxSampler { namespace sf2 { SFSignalUnit::SFSignalUnit(SF2SignalUnitRack* rack): SignalUnit(rack), pVoice(NULL) { } void EGUnit::EnterReleaseStage() { update(EG::event_release, pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE); } void EGUnit::CancelRelease() { update(EG::event_cancel_release, pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE); } void VolEGUnit::Trigger() { // set the delay trigger double d = pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE; uiDelayTrigger = pVoice->pRegion->GetEG1PreAttackDelay(pVoice->pPresetRegion) * d; //////////// // GetEG1Sustain gets the decrease in level in centibels uint sustain = ::sf2::ToRatio(-1 * pVoice->pRegion->GetEG1Sustain(pVoice->pPresetRegion)) * 1000; // in permille trigger ( 0, // should be in permille pVoice->pRegion->GetEG1Attack(pVoice->pPresetRegion), pVoice->pRegion->GetEG1Hold(pVoice->pPresetRegion), pVoice->pRegion->GetEG1Decay(pVoice->pPresetRegion), sustain, pVoice->pRegion->GetEG1Release(pVoice->pPresetRegion), pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE, false ); } void VolEGUnit::Increment() { if (DelayStage()) return; EGUnit::Increment(); if (!active()) return; switch (getSegmentType()) { case EG::segment_lin: processLin(); break; case EG::segment_exp: processExp(); break; case EG::segment_end: getLevel(); break; // noop case EG::segment_pow: processPow(); break; } if (active()) { // if sample has a loop and loop start has been reached in this subfragment, send a special event to EG1 to let it finish the attack hold stage /*if (pVoice->SmplInfo.HasLoops && pVoice->Pos <= pVoice->SmplInfo.LoopStart && pVoice->SmplInfo.LoopStart < newPos) { update(EG::event_hold_end, pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE); }*/ // TODO: ^^^ increment(1); if (!toStageEndLeft()) update(EG::event_stage_end, pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE); } } void ModEGUnit::Trigger() { double d = pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE; uiDelayTrigger = pVoice->pRegion->GetEG2PreAttackDelay(pVoice->pPresetRegion) * d; trigger ( 0, // should be in permille pVoice->pRegion->GetEG2Attack(pVoice->pPresetRegion), pVoice->pRegion->GetEG2Hold(pVoice->pPresetRegion), pVoice->pRegion->GetEG2Decay(pVoice->pPresetRegion), uint(1000 - pVoice->pRegion->GetEG2Sustain(pVoice->pPresetRegion)), pVoice->pRegion->GetEG2Release(pVoice->pPresetRegion), pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE, true ); } void ModEGUnit::Increment() { if (DelayStage()) return; EGUnit::Increment(); if (!active()) return; switch (getSegmentType()) { case EG::segment_lin: processLin(); break; case EG::segment_exp: processExp(); break; case EG::segment_end: getLevel(); break; // noop case EG::segment_pow: processPow(); break; } if (active()) { increment(1); if (!toStageEndLeft()) update(EG::event_stage_end, pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE); } } void ModLfoUnit::Trigger() { //reset Level = 0; // set the delay trigger double samplerate = pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE; uiDelayTrigger = pVoice->pRegion->GetDelayModLfo(pVoice->pPresetRegion) * samplerate; //////////// trigger ( pVoice->pRegion->GetFreqModLfo(pVoice->pPresetRegion), start_level_min, 1, 0, false, samplerate ); update(0); } void ModLfoUnit::Increment() { if (DelayStage()) return; SignalUnit::Increment(); Level = render(); } void VibLfoUnit::Trigger() { //reset Level = 0; // set the delay trigger double samplerate = pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE; uiDelayTrigger = pVoice->pRegion->GetDelayVibLfo(pVoice->pPresetRegion) * samplerate; //////////// trigger ( pVoice->pRegion->GetFreqVibLfo(pVoice->pPresetRegion), start_level_min, pVoice->pRegion->GetVibLfoToPitch(pVoice->pPresetRegion), 0, false, samplerate ); update(0); } void VibLfoUnit::Increment() { if (DelayStage()) return; SignalUnit::Increment(); Level = render(); } EndpointUnit::EndpointUnit(SF2SignalUnitRack* rack): EndpointSignalUnit(rack) { } void EndpointUnit::Trigger() { prmModEgPitch->Coeff = pVoice->pRegion->GetModEnvToPitch(pVoice->pPresetRegion); if (prmModEgPitch->Coeff == ::sf2::NONE) prmModEgPitch->Coeff = 0; prmModEgCutoff->Coeff = pVoice->pRegion->GetModEnvToFilterFc(pVoice->pPresetRegion); // cents if (prmModEgCutoff->Coeff == ::sf2::NONE) prmModEgCutoff->Coeff = 0; prmModLfoVol->Coeff = pVoice->pRegion->GetModLfoToVolume(pVoice->pPresetRegion); // centibels if (prmModLfoVol->Coeff == ::sf2::NONE) prmModLfoVol->Coeff = 0; prmModLfoCutoff->Coeff = pVoice->pRegion->GetModLfoToFilterFc(pVoice->pPresetRegion); if (prmModLfoCutoff->Coeff == ::sf2::NONE) prmModLfoCutoff->Coeff = 0; prmModLfoPitch->Coeff = pVoice->pRegion->GetModLfoToPitch(pVoice->pPresetRegion); if (prmModLfoPitch->Coeff == ::sf2::NONE) prmModLfoPitch->Coeff = 0; } bool EndpointUnit::Active() { return prmVolEg->pUnit->Active(); // volEGUnit } float EndpointUnit::GetVolume() { if (!prmVolEg->pUnit->Active()) return 0; return prmVolEg->GetValue() * ::sf2::ToRatio(prmModLfoVol->GetValue() /*logarithmically modified */); } float EndpointUnit::GetFilterCutoff() { double modEg, modLfo; modEg = prmModEgCutoff->pUnit->Active() ? prmModEgCutoff->GetValue() : 0; modEg = RTMath::CentsToFreqRatioUnlimited(modEg); modLfo = prmModLfoCutoff->pUnit->Active() ? prmModLfoCutoff->GetValue() : 0; modLfo = RTMath::CentsToFreqRatioUnlimited(modLfo); return modEg * modLfo; } float EndpointUnit::GetPitch() { double modEg, modLfo, vibLfo; modEg = prmModEgPitch->pUnit->Active() ? RTMath::CentsToFreqRatioUnlimited(prmModEgPitch->GetValue()) : 1; modLfo = prmModLfoPitch->pUnit->Active() ? RTMath::CentsToFreqRatioUnlimited(prmModLfoPitch->GetValue()) : 1; vibLfo = prmVibLfo->pUnit->Active() ? RTMath::CentsToFreqRatioUnlimited(prmVibLfo->GetValue()) : 1; return modEg * modLfo * vibLfo; } float EndpointUnit::GetResonance() { return 1; } SF2SignalUnitRack::SF2SignalUnitRack(Voice* voice) : SignalUnitRack(MaxUnitCount), suVolEG(this), suModEG(this), suModLfo(this), suVibLfo(this), suEndpoint(this), pVoice(voice) { suVolEG.pVoice = suModEG.pVoice = suModLfo.pVoice = suVibLfo.pVoice = suEndpoint.pVoice = voice; Units.add(&suVolEG); Units.add(&suModEG); Units.add(&suModLfo); Units.add(&suVibLfo); Units.add(&suEndpoint); // Volume envelope suEndpoint.Params.add(SignalUnit::Parameter(&suVolEG)); // Volume // Modulation envelope suEndpoint.Params.add(SignalUnit::Parameter(&suModEG)); // Pitch suEndpoint.Params.add(SignalUnit::Parameter(&suModEG)); // Filter cutoff // Modulation LFO suEndpoint.Params.add(SignalUnit::Parameter(&suModLfo)); // Volume suEndpoint.Params.add(SignalUnit::Parameter(&suModLfo)); // Pitch suEndpoint.Params.add(SignalUnit::Parameter(&suModLfo)); // Filter cutoff // Vibrato LFO suEndpoint.Params.add(SignalUnit::Parameter(&suVibLfo)); // Pitch /* This should be done at the end because when a parameter is added to ArrayList a new copy is made for all parameters */ suEndpoint.prmVolEg = &suEndpoint.Params[0]; suEndpoint.prmModEgPitch = &suEndpoint.Params[1]; suEndpoint.prmModEgCutoff = &suEndpoint.Params[2]; suEndpoint.prmModLfoVol = &suEndpoint.Params[3]; suEndpoint.prmModLfoPitch = &suEndpoint.Params[4]; suEndpoint.prmModLfoCutoff = &suEndpoint.Params[5]; suEndpoint.prmVibLfo = &suEndpoint.Params[6]; } EndpointSignalUnit* SF2SignalUnitRack::GetEndpointUnit() { return static_cast (&suEndpoint); } void SF2SignalUnitRack::EnterFadeOutStage() { suVolEG.enterFadeOutStage(); } void SF2SignalUnitRack::EnterFadeOutStage(int maxFadeOutSteps) { suVolEG.enterFadeOutStage(maxFadeOutSteps); } void SF2SignalUnitRack::CalculateFadeOutCoeff(float FadeOutTime, float SampleRate) { suVolEG.CalculateFadeOutCoeff(FadeOutTime, SampleRate); } }} // namespace LinuxSampler::sf2