/[svn]/linuxsampler/trunk/src/engines/sf2/Voice.h
ViewVC logotype

Annotation of /linuxsampler/trunk/src/engines/sf2/Voice.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 2203 - (hide annotations) (download) (as text)
Sat Jul 9 16:44:27 2011 UTC (12 years, 9 months ago) by persson
File MIME type: text/x-c++hdr
File size: 6601 byte(s)
* sf2 engine: fine-tuned amplitude EG (by switching from gig to sfz EG)
* sfz engine: added support for EG hold (ampeg_hold)
* Mac OS X: made it possible to specify plugin installation dir to
  configure

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2055 * Copyright (C) 2005 - 2008 Christian Schoenebeck *
7 persson 2175 * Copyright (C) 2009 - 2011 Christian Schoenebeck and Grigor Iliev *
8 iliev 2012 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #ifndef __LS_SF2_VOICE_H__
26     #define __LS_SF2_VOICE_H__
27    
28     #include "../../common/global_private.h"
29    
30     #include "../../common/RTMath.h"
31     #include "../../common/Pool.h"
32     #include "../../drivers/audio/AudioOutputDevice.h"
33     #include "Stream.h"
34     #include "DiskThread.h"
35 persson 2055 #include "../gig/EGADSR.h"
36 iliev 2012 #include "../gig/Filter.h"
37     #include "../common/VoiceBase.h"
38     #include "../gig/SynthesisParam.h"
39 persson 2203 #include "../sfz/EGADSR.h"
40 iliev 2012
41     namespace LinuxSampler { namespace sf2 {
42     class Engine;
43     class EngineChannel;
44    
45 iliev 2015 /** SoundFont Voice
46 iliev 2012 *
47 iliev 2015 * Renders a voice for the SoundFont format.
48 iliev 2012 */
49 iliev 2015 class Voice : public LinuxSampler::VoiceBase<EngineChannel, ::sf2::Region, ::sf2::Sample, DiskThread> {
50 iliev 2012 public:
51     Voice();
52     virtual ~Voice();
53     void SetOutput(AudioOutputDevice* pAudioOutputDevice);
54     void SetEngine(LinuxSampler::Engine* pEngine);
55    
56 iliev 2015 protected:
57     virtual SampleInfo GetSampleInfo();
58     virtual RegionInfo GetRegionInfo();
59     virtual InstrumentInfo GetInstrumentInfo();
60     virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity);
61     virtual AbstractEngine* GetEngine() { return (AbstractEngine*)pEngine; }
62     virtual double GetEG1ControllerValue(uint8_t MIDIKeyVelocity);
63     virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue);
64 persson 2055 virtual void TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);
65 iliev 2015 virtual double GetEG2ControllerValue(uint8_t MIDIKeyVelocity);
66     virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue);
67 persson 2175 virtual void TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);
68 iliev 2015 virtual void InitLFO1();
69     virtual void InitLFO2();
70     virtual void InitLFO3();
71     virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity);
72     virtual float CalculateFinalCutoff(float cutoffBase);
73     virtual uint8_t GetVCFCutoffCtrl();
74     virtual uint8_t GetVCFResonanceCtrl();
75     virtual void ProcessCCEvent(RTList<Event>::Iterator& itEvent);
76     virtual void ProcessCutoffEvent(RTList<Event>::Iterator& itEvent);
77     virtual double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
78     virtual double GetVelocityRelease(uint8_t MIDIKeyVelocity);
79     virtual double GetSampleAttenuation();
80 persson 2114 virtual void ProcessGroupEvent(RTList<Event>::Iterator& itEvent);
81 iliev 2015
82     private:
83 persson 2203 ::LinuxSampler::sfz::EGADSR EG1;
84     ::LinuxSampler::gig::EGADSR EG2; // TODO: use sfz v1 instead of gig
85     ::sf2::Region* pPresetRegion;
86 persson 2055
87 iliev 2015 public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
88 iliev 2012 // Attributes
89     Engine* pEngine; ///< Pointer to the sampler engine, to be able to access the event lists.
90     //uint LoopCyclesLeft; ///< In case there is a RAMLoop and it's not an endless loop; reflects number of loop cycles left to be passed
91    
92     // Static Methods
93     static float CalculateFilterCutoffCoeff();
94    
95     // Methods
96     void ProcessEvents(uint Samples);
97     void processCrossFadeEvent(RTList<Event>::Iterator& itEvent);
98    
99 iliev 2015 EngineChannel* GetSf2EngineChannel();
100    
101     protected:
102     virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) {
103     /*uint8_t c = std::max(CrossfadeControllerValue, pRegion->AttenuationControllerThreshold);
104     c = (!pRegion->Crossfade.out_end) ? c // 0,0,0,0 means no crossfade defined
105     : (c < pRegion->Crossfade.in_end) ?
106     ((c <= pRegion->Crossfade.in_start) ? 0
107     : 127 * (c - pRegion->Crossfade.in_start) / (pRegion->Crossfade.in_end - pRegion->Crossfade.in_start))
108     : (c <= pRegion->Crossfade.out_start) ? 127
109     : (c < pRegion->Crossfade.out_end) ? 127 * (pRegion->Crossfade.out_end - c) / (pRegion->Crossfade.out_end - pRegion->Crossfade.out_start)
110     : 0;
111     return pRegion->InvertAttenuationController ? 127 - c : c;*/ // TODO: ^^^
112     return 0;
113 iliev 2012 }
114     };
115    
116     }} // namespace LinuxSampler::sf2
117    
118     #endif // __LS_SF2_VOICE_H__

  ViewVC Help
Powered by ViewVC