/[svn]/linuxsampler/trunk/src/engines/sf2/Voice.h
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Diff of /linuxsampler/trunk/src/engines/sf2/Voice.h

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revision 2055 by persson, Sat Jan 30 10:30:02 2010 UTC revision 2203 by persson, Sat Jul 9 16:44:27 2011 UTC
# Line 4  Line 4 
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7   *   Copyright (C) 2009 - 2010 Christian Schoenebeck and Grigor Iliev      *   *   Copyright (C) 2009 - 2011 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 36  Line 36 
36  #include "../gig/Filter.h"  #include "../gig/Filter.h"
37  #include "../common/VoiceBase.h"  #include "../common/VoiceBase.h"
38  #include "../gig/SynthesisParam.h"  #include "../gig/SynthesisParam.h"
39    #include "../sfz/EGADSR.h"
40    
41  namespace LinuxSampler { namespace sf2 {  namespace LinuxSampler { namespace sf2 {
42      class Engine;      class Engine;
# Line 63  namespace LinuxSampler { namespace sf2 { Line 64  namespace LinuxSampler { namespace sf2 {
64              virtual void             TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);              virtual void             TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);
65              virtual double           GetEG2ControllerValue(uint8_t MIDIKeyVelocity);              virtual double           GetEG2ControllerValue(uint8_t MIDIKeyVelocity);
66              virtual EGInfo           CalculateEG2ControllerInfluence(double eg2ControllerValue);              virtual EGInfo           CalculateEG2ControllerInfluence(double eg2ControllerValue);
67                virtual void             TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);
68              virtual void             InitLFO1();              virtual void             InitLFO1();
69              virtual void             InitLFO2();              virtual void             InitLFO2();
70              virtual void             InitLFO3();              virtual void             InitLFO3();
# Line 75  namespace LinuxSampler { namespace sf2 { Line 77  namespace LinuxSampler { namespace sf2 {
77              virtual double           GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              virtual double           GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
78              virtual double           GetVelocityRelease(uint8_t MIDIKeyVelocity);              virtual double           GetVelocityRelease(uint8_t MIDIKeyVelocity);
79              virtual double           GetSampleAttenuation();              virtual double           GetSampleAttenuation();
80                virtual void             ProcessGroupEvent(RTList<Event>::Iterator& itEvent);
81    
82          private:          private:
83              ::LinuxSampler::gig::EGADSR EG1; // TODO: add a fine-tuned version for SF2, or maybe use sfz v1 instead of gig              ::LinuxSampler::sfz::EGADSR EG1;
84                ::LinuxSampler::gig::EGADSR EG2; // TODO: use sfz v1 instead of gig
85                ::sf2::Region* pPresetRegion;
86    
87          public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release          public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
88              // Attributes              // Attributes

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