/[svn]/linuxsampler/trunk/src/engines/sf2/Voice.h
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revision 2174 by persson, Tue Aug 10 12:05:19 2010 UTC revision 2175 by persson, Mon Apr 25 08:12:36 2011 UTC
# Line 4  Line 4 
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7   *   Copyright (C) 2009 - 2010 Christian Schoenebeck and Grigor Iliev      *   *   Copyright (C) 2009 - 2011 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 63  namespace LinuxSampler { namespace sf2 { Line 63  namespace LinuxSampler { namespace sf2 {
63              virtual void             TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);              virtual void             TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);
64              virtual double           GetEG2ControllerValue(uint8_t MIDIKeyVelocity);              virtual double           GetEG2ControllerValue(uint8_t MIDIKeyVelocity);
65              virtual EGInfo           CalculateEG2ControllerInfluence(double eg2ControllerValue);              virtual EGInfo           CalculateEG2ControllerInfluence(double eg2ControllerValue);
66                virtual void             TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);
67              virtual void             InitLFO1();              virtual void             InitLFO1();
68              virtual void             InitLFO2();              virtual void             InitLFO2();
69              virtual void             InitLFO3();              virtual void             InitLFO3();
# Line 79  namespace LinuxSampler { namespace sf2 { Line 80  namespace LinuxSampler { namespace sf2 {
80    
81          private:          private:
82              ::LinuxSampler::gig::EGADSR EG1; // TODO: add a fine-tuned version for SF2, or maybe use sfz v1 instead of gig              ::LinuxSampler::gig::EGADSR EG1; // TODO: add a fine-tuned version for SF2, or maybe use sfz v1 instead of gig
83                ::LinuxSampler::gig::EGADSR EG2; // TODO: add a fine-tuned version for SF2, or maybe use sfz v1 instead of gig
84    
85          public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release          public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
86              // Attributes              // Attributes

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