/[svn]/linuxsampler/trunk/src/engines/sf2/Voice.h
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revision 2055 by persson, Sat Jan 30 10:30:02 2010 UTC revision 2327 by persson, Sat Mar 10 16:16:14 2012 UTC
# Line 4  Line 4 
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7   *   Copyright (C) 2009 - 2010 Christian Schoenebeck and Grigor Iliev      *   *   Copyright (C) 2009 - 2012 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 36  Line 36 
36  #include "../gig/Filter.h"  #include "../gig/Filter.h"
37  #include "../common/VoiceBase.h"  #include "../common/VoiceBase.h"
38  #include "../gig/SynthesisParam.h"  #include "../gig/SynthesisParam.h"
39    #include "../sfz/EGADSR.h"
40    #include "SF2SignalUnitRack.h"
41    
42  namespace LinuxSampler { namespace sf2 {  namespace LinuxSampler { namespace sf2 {
43      class Engine;      class Engine;
# Line 51  namespace LinuxSampler { namespace sf2 { Line 53  namespace LinuxSampler { namespace sf2 {
53              virtual ~Voice();              virtual ~Voice();
54              void SetOutput(AudioOutputDevice* pAudioOutputDevice);              void SetOutput(AudioOutputDevice* pAudioOutputDevice);
55              void SetEngine(LinuxSampler::Engine* pEngine);              void SetEngine(LinuxSampler::Engine* pEngine);
56                void CalculateFadeOutCoeff(float FadeOutTime, float SampleRate);
57    
58          protected:          protected:
59              virtual SampleInfo       GetSampleInfo();              virtual SampleInfo       GetSampleInfo();
# Line 60  namespace LinuxSampler { namespace sf2 { Line 63  namespace LinuxSampler { namespace sf2 {
63              virtual AbstractEngine*  GetEngine() { return (AbstractEngine*)pEngine; }              virtual AbstractEngine*  GetEngine() { return (AbstractEngine*)pEngine; }
64              virtual double           GetEG1ControllerValue(uint8_t MIDIKeyVelocity);              virtual double           GetEG1ControllerValue(uint8_t MIDIKeyVelocity);
65              virtual EGInfo           CalculateEG1ControllerInfluence(double eg1ControllerValue);              virtual EGInfo           CalculateEG1ControllerInfluence(double eg1ControllerValue);
66              virtual void             TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);              virtual void             TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) { }
67              virtual double           GetEG2ControllerValue(uint8_t MIDIKeyVelocity);              virtual double           GetEG2ControllerValue(uint8_t MIDIKeyVelocity);
68              virtual EGInfo           CalculateEG2ControllerInfluence(double eg2ControllerValue);              virtual EGInfo           CalculateEG2ControllerInfluence(double eg2ControllerValue);
69              virtual void             InitLFO1();              virtual void             TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) { }
70              virtual void             InitLFO2();              virtual void             InitLFO1() { }
71              virtual void             InitLFO3();              virtual void             InitLFO2() { }
72                virtual void             InitLFO3() { }
73              virtual float            CalculateCutoffBase(uint8_t MIDIKeyVelocity);              virtual float            CalculateCutoffBase(uint8_t MIDIKeyVelocity);
74              virtual float            CalculateFinalCutoff(float cutoffBase);              virtual float            CalculateFinalCutoff(float cutoffBase);
75              virtual uint8_t          GetVCFCutoffCtrl();              virtual uint8_t          GetVCFCutoffCtrl();
# Line 75  namespace LinuxSampler { namespace sf2 { Line 79  namespace LinuxSampler { namespace sf2 {
79              virtual double           GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              virtual double           GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
80              virtual double           GetVelocityRelease(uint8_t MIDIKeyVelocity);              virtual double           GetVelocityRelease(uint8_t MIDIKeyVelocity);
81              virtual double           GetSampleAttenuation();              virtual double           GetSampleAttenuation();
82                virtual void             ProcessGroupEvent(RTList<Event>::Iterator& itEvent);
83                virtual void             AboutToTrigger();
84    
85          private:          private:
86              ::LinuxSampler::gig::EGADSR EG1; // TODO: add a fine-tuned version for SF2, or maybe use sfz v1 instead of gig              ::sf2::Region* pPresetRegion;
87                SF2SignalUnitRack SignalRack;
88    
89          public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release          public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
90              // Attributes              // Attributes
# Line 93  namespace LinuxSampler { namespace sf2 { Line 100  namespace LinuxSampler { namespace sf2 {
100    
101              EngineChannel* GetSf2EngineChannel();              EngineChannel* GetSf2EngineChannel();
102    
103                friend class EGUnit;
104                friend class VolEGUnit;
105                friend class ModEGUnit;
106                friend class ModLfoUnit;
107                friend class VibLfoUnit;
108                friend class EndpointUnit;
109                friend class SF2SignalUnitRack;
110    
111          protected:          protected:
112              virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) {              virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) {
113                  /*uint8_t c = std::max(CrossfadeControllerValue, pRegion->AttenuationControllerThreshold);                  /*uint8_t c = std::max(CrossfadeControllerValue, pRegion->AttenuationControllerThreshold);

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