/[svn]/linuxsampler/trunk/src/engines/sfz/EGADSR.cpp
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Annotation of /linuxsampler/trunk/src/engines/sfz/EGADSR.cpp

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Revision 2055 - (hide annotations) (download)
Sat Jan 30 10:30:02 2010 UTC (14 years, 2 months ago) by persson
File size: 6924 byte(s)
* sfz engine: added support for v2 multiple stage envelope generators
* sfz engine: added a fine-tuned v1 envelope generator instead of
  using the one from the gig engine

1 persson 2055 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6     * Copyright (C) 2005 - 2010 Christian Schoenebeck *
7     * *
8     * This program is free software; you can redistribute it and/or modify *
9     * it under the terms of the GNU General Public License as published by *
10     * the Free Software Foundation; either version 2 of the License, or *
11     * (at your option) any later version. *
12     * *
13     * This program is distributed in the hope that it will be useful, *
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16     * GNU General Public License for more details. *
17     * *
18     * You should have received a copy of the GNU General Public License *
19     * along with this program; if not, write to the Free Software *
20     * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, *
21     * MA 02110-1301 USA *
22     ***************************************************************************/
23    
24     #include "EGADSR.h"
25    
26     #include "../../common/global_private.h"
27    
28     namespace LinuxSampler { namespace sfz {
29    
30     // Modeled after output from SFZ Player 1.97 / Rapture Demo 1.0.
31    
32     // TODO: implement hold stage correctly
33    
34     void EGADSR::update(event_t Event, uint SampleRate) {
35     if (atEnd(Event)) return;
36    
37     switch (Stage) {
38     case stage_attack:
39     switch (Event) {
40     case event_release:
41     enterReleaseStage();
42     break;
43     case event_stage_end:
44     if (HoldAttack)
45     enterAttackHoldStage();
46     else
47     enterDecayStage(SampleRate);
48     break;
49     }
50     break;
51     case stage_attack_hold:
52     switch (Event) {
53     case event_stage_end:
54     enterDecayStage(SampleRate);
55     break;
56     case event_release:
57     enterReleaseStage();
58     break;
59     }
60     break;
61     case stage_decay:
62     switch (Event) {
63     case event_release:
64     enterReleaseStage();
65     break;
66     case event_stage_end:
67     if (Level < CONFIG_EG_BOTTOM)
68     enterEndStage();
69     else
70     enterSustainStage();
71     break;
72     }
73     break;
74     case stage_sustain:
75     switch (Event) {
76     case event_stage_end: { // just refresh time
77     const int intMax = (unsigned int) -1 >> 1;
78     StepsLeft = intMax; // we use the highest possible value
79     break;
80     }
81     case event_release:
82     enterReleaseStage();
83     break;
84     }
85     break;
86     case stage_release:
87     switch (Event) {
88     case event_stage_end:
89     enterFadeOutStage();
90     break;
91     case event_cancel_release:
92     enterSustainStage();
93     break;
94     }
95     break;
96     }
97     }
98    
99     // TODO: HoldAttack should be HoldTime and float
100    
101     void EGADSR::trigger(uint PreAttack, float AttackTime, bool HoldAttack, float DecayTime, uint SustainLevel, float ReleaseTime, uint SampleRate) {
102     this->SustainLevel = SustainLevel / 1000.0;
103     this->HoldAttack = HoldAttack;
104     this->DecayTime = DecayTime;
105    
106     if (ReleaseTime < CONFIG_EG_MIN_RELEASE_TIME) ReleaseTime = CONFIG_EG_MIN_RELEASE_TIME; // to avoid click sounds at the end of the sample playback
107     ReleaseSlope = -9.226 / (ReleaseTime * SampleRate);
108     Offset = 0;
109     enterFirstStage();
110     enterAttackStage(PreAttack, AttackTime, SampleRate);
111     }
112    
113     void EGADSR::enterAttackStage(const uint PreAttack, const float AttackTime, const uint SampleRate) {
114     Stage = stage_attack;
115     Segment = segment_lin;
116    
117     if (AttackTime >= 0.0005f) {
118     StepsLeft = int(AttackTime * SampleRate);
119     Level = (float) PreAttack / 1000.0;
120     Coeff = (1.0f - Level) / StepsLeft;
121     } else { // attack is zero - immediately jump to the next stage
122     Level = 1.0f;
123     if (HoldAttack) enterAttackHoldStage();
124     else enterDecayStage(SampleRate);
125     }
126     }
127    
128     void EGADSR::enterAttackHoldStage() {
129     Stage = stage_attack_hold;
130     Segment = segment_lin;
131     Coeff = 0.0f; // don't rise anymore
132     const int intMax = (unsigned int) -1 >> 1;
133     StepsLeft = intMax; // we use the highest value possible (we refresh StepsLeft in update() in case)
134     }
135    
136     void EGADSR::enterDecayStage(const uint SampleRate) {
137     StepsLeft = (int) (DecayTime * SampleRate);
138     if (StepsLeft && Level > SustainLevel) {
139     Stage = stage_decay;
140     Segment = segment_exp;
141     const float slope = -9.226 / StepsLeft;
142     Coeff = exp(slope);
143     StepsLeft = int(log(SustainLevel / Level) / slope);
144     if (StepsLeft > 0) return;
145    
146     enterSustainStage();
147     } else {
148     enterSustainStage();
149     }
150     }
151    
152     void EGADSR::enterSustainStage() {
153     Stage = stage_sustain;
154     Segment = segment_lin;
155     Coeff = 0.0f; // don't change the envelope level in this stage
156     const int intMax = (unsigned int) -1 >> 1;
157     StepsLeft = intMax; // we use the highest value possible (we refresh StepsLeft in update() in case)
158     }
159    
160     void EGADSR::enterReleaseStage() {
161     Stage = stage_release;
162     Segment = segment_exp;
163     StepsLeft = int(log(CONFIG_EG_BOTTOM / Level) / ReleaseSlope);
164     Coeff = exp(ReleaseSlope);
165     if (StepsLeft <= 0) enterFadeOutStage();
166     }
167    
168     }} // namespace LinuxSampler::sfz

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