133 |
} |
} |
134 |
|
|
135 |
void Engine::ProcessChannelPressure(LinuxSampler::EngineChannel* pEngineChannel, Pool<Event>::Iterator& itChannelPressureEvent) { |
void Engine::ProcessChannelPressure(LinuxSampler::EngineChannel* pEngineChannel, Pool<Event>::Iterator& itChannelPressureEvent) { |
136 |
|
// forward this to the CC routine, so it updates the current aftertouch value |
137 |
|
ProcessControlChange(pEngineChannel, itChannelPressureEvent); |
138 |
|
|
139 |
// if required: engine global aftertouch handling (apart from the per voice handling) |
// if required: engine global aftertouch handling (apart from the per voice handling) |
140 |
} |
} |
141 |
|
|