142 |
f = GetInfluence(egInfo.node[i].time_oncc); |
f = GetInfluence(egInfo.node[i].time_oncc); |
143 |
egInfo.node[i].time = std::min(egInfo.node[i].time + f, 100.0f); |
egInfo.node[i].time = std::min(egInfo.node[i].time + f, 100.0f); |
144 |
} |
} |
145 |
EG.trigger(egInfo, GetSampleRate(), pVoice->MIDIVelocity); |
EG.trigger(egInfo, GetSampleRate(), pVoice->MIDIVelocity()); |
146 |
} |
} |
147 |
|
|
148 |
|
|
151 |
depth = pRegion->pitcheg_depth + GetInfluence(pRegion->pitcheg_depth_oncc); |
depth = pRegion->pitcheg_depth + GetInfluence(pRegion->pitcheg_depth_oncc); |
152 |
|
|
153 |
// the length of the decay and release curves are dependent on the velocity |
// the length of the decay and release curves are dependent on the velocity |
154 |
const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity); |
const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity()); |
155 |
|
|
156 |
// set the delay trigger |
// set the delay trigger |
157 |
float delay = pRegion->pitcheg_delay + pRegion->pitcheg_vel2delay * velrelease; |
float delay = pRegion->pitcheg_delay + pRegion->pitcheg_vel2delay * velrelease; |
187 |
depth = pRegion->fileg_depth + GetInfluence(pRegion->fileg_depth_oncc); |
depth = pRegion->fileg_depth + GetInfluence(pRegion->fileg_depth_oncc); |
188 |
|
|
189 |
// the length of the decay and release curves are dependent on the velocity |
// the length of the decay and release curves are dependent on the velocity |
190 |
const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity); |
const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity()); |
191 |
|
|
192 |
// set the delay trigger |
// set the delay trigger |
193 |
float delay = pRegion->fileg_delay + pRegion->fileg_vel2delay * velrelease; |
float delay = pRegion->fileg_delay + pRegion->fileg_vel2delay * velrelease; |
222 |
::sfz::Region* const pRegion = pVoice->pRegion; |
::sfz::Region* const pRegion = pVoice->pRegion; |
223 |
|
|
224 |
// the length of the decay and release curves are dependent on the velocity |
// the length of the decay and release curves are dependent on the velocity |
225 |
const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity); |
const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity()); |
226 |
|
|
227 |
// set the delay trigger |
// set the delay trigger |
228 |
float delay = pRegion->ampeg_delay + pRegion->ampeg_vel2delay * velrelease; |
float delay = pRegion->ampeg_delay + pRegion->ampeg_vel2delay * velrelease; |
530 |
|
|
531 |
float xfInVelCoeff = 1; |
float xfInVelCoeff = 1; |
532 |
|
|
533 |
if (pVoice->MIDIVelocity <= pVoice->pRegion->xfin_lovel) { |
if (pVoice->MIDIVelocity() <= pVoice->pRegion->xfin_lovel) { |
534 |
xfInVelCoeff = 0; |
xfInVelCoeff = 0; |
535 |
} else if (pVoice->MIDIVelocity >= pVoice->pRegion->xfin_hivel) { |
} else if (pVoice->MIDIVelocity() >= pVoice->pRegion->xfin_hivel) { |
536 |
xfInVelCoeff = 1; |
xfInVelCoeff = 1; |
537 |
} else { |
} else { |
538 |
float xfVelSize = pVoice->pRegion->xfin_hivel - pVoice->pRegion->xfin_lovel; |
float xfVelSize = pVoice->pRegion->xfin_hivel - pVoice->pRegion->xfin_lovel; |
539 |
float velPos = pVoice->MIDIVelocity - pVoice->pRegion->xfin_lovel; |
float velPos = pVoice->MIDIVelocity() - pVoice->pRegion->xfin_lovel; |
540 |
xfInVelCoeff = velPos / xfVelSize; |
xfInVelCoeff = velPos / xfVelSize; |
541 |
if (pVoice->pRegion->xf_velcurve == ::sfz::POWER) { |
if (pVoice->pRegion->xf_velcurve == ::sfz::POWER) { |
542 |
xfInVelCoeff = sin(xfInVelCoeff * M_PI / 2.0); |
xfInVelCoeff = sin(xfInVelCoeff * M_PI / 2.0); |
545 |
|
|
546 |
float xfOutVelCoeff = 1; |
float xfOutVelCoeff = 1; |
547 |
|
|
548 |
if (pVoice->MIDIVelocity >= pVoice->pRegion->xfout_hivel) { |
if (pVoice->MIDIVelocity() >= pVoice->pRegion->xfout_hivel) { |
549 |
if (pVoice->pRegion->xfout_lovel < 127 /* is set */) xfOutVelCoeff = 0; |
if (pVoice->pRegion->xfout_lovel < 127 /* is set */) xfOutVelCoeff = 0; |
550 |
} else if (pVoice->MIDIVelocity <= pVoice->pRegion->xfout_lovel) { |
} else if (pVoice->MIDIVelocity() <= pVoice->pRegion->xfout_lovel) { |
551 |
xfOutVelCoeff = 1; |
xfOutVelCoeff = 1; |
552 |
} else { |
} else { |
553 |
float xfVelSize = pVoice->pRegion->xfout_hivel - pVoice->pRegion->xfout_lovel; |
float xfVelSize = pVoice->pRegion->xfout_hivel - pVoice->pRegion->xfout_lovel; |
554 |
float velPos = pVoice->MIDIVelocity - pVoice->pRegion->xfout_lovel; |
float velPos = pVoice->MIDIVelocity() - pVoice->pRegion->xfout_lovel; |
555 |
xfOutVelCoeff = 1.0f - velPos / xfVelSize; |
xfOutVelCoeff = 1.0f - velPos / xfVelSize; |
556 |
if (pVoice->pRegion->xf_velcurve == ::sfz::POWER) { |
if (pVoice->pRegion->xf_velcurve == ::sfz::POWER) { |
557 |
xfOutVelCoeff = sin(xfOutVelCoeff * M_PI / 2.0); |
xfOutVelCoeff = sin(xfOutVelCoeff * M_PI / 2.0); |
560 |
|
|
561 |
float xfInKeyCoeff = 1; |
float xfInKeyCoeff = 1; |
562 |
|
|
563 |
if (pVoice->MIDIKey <= pVoice->pRegion->xfin_lokey) { |
if (pVoice->MIDIKey() <= pVoice->pRegion->xfin_lokey) { |
564 |
if (pVoice->pRegion->xfin_hikey > 0 /* is set */) xfInKeyCoeff = 0; |
if (pVoice->pRegion->xfin_hikey > 0 /* is set */) xfInKeyCoeff = 0; |
565 |
} else if (pVoice->MIDIKey >= pVoice->pRegion->xfin_hikey) { |
} else if (pVoice->MIDIKey() >= pVoice->pRegion->xfin_hikey) { |
566 |
xfInKeyCoeff = 1; |
xfInKeyCoeff = 1; |
567 |
} else { |
} else { |
568 |
float xfKeySize = pVoice->pRegion->xfin_hikey - pVoice->pRegion->xfin_lokey; |
float xfKeySize = pVoice->pRegion->xfin_hikey - pVoice->pRegion->xfin_lokey; |
569 |
float keyPos = pVoice->MIDIKey - pVoice->pRegion->xfin_lokey; |
float keyPos = pVoice->MIDIKey() - pVoice->pRegion->xfin_lokey; |
570 |
xfInKeyCoeff = keyPos / xfKeySize; |
xfInKeyCoeff = keyPos / xfKeySize; |
571 |
if (pVoice->pRegion->xf_keycurve == ::sfz::POWER) { |
if (pVoice->pRegion->xf_keycurve == ::sfz::POWER) { |
572 |
xfInKeyCoeff = sin(xfInKeyCoeff * M_PI / 2.0); |
xfInKeyCoeff = sin(xfInKeyCoeff * M_PI / 2.0); |
575 |
|
|
576 |
float xfOutKeyCoeff = 1; |
float xfOutKeyCoeff = 1; |
577 |
|
|
578 |
if (pVoice->MIDIKey >= pVoice->pRegion->xfout_hikey) { |
if (pVoice->MIDIKey() >= pVoice->pRegion->xfout_hikey) { |
579 |
if (pVoice->pRegion->xfout_lokey < 127 /* is set */) xfOutKeyCoeff = 0; |
if (pVoice->pRegion->xfout_lokey < 127 /* is set */) xfOutKeyCoeff = 0; |
580 |
} else if (pVoice->MIDIKey <= pVoice->pRegion->xfout_lokey) { |
} else if (pVoice->MIDIKey() <= pVoice->pRegion->xfout_lokey) { |
581 |
xfOutKeyCoeff = 1; |
xfOutKeyCoeff = 1; |
582 |
} else { |
} else { |
583 |
float xfKeySize = pVoice->pRegion->xfout_hikey - pVoice->pRegion->xfout_lokey; |
float xfKeySize = pVoice->pRegion->xfout_hikey - pVoice->pRegion->xfout_lokey; |
584 |
float keyPos = pVoice->MIDIKey - pVoice->pRegion->xfout_lokey; |
float keyPos = pVoice->MIDIKey() - pVoice->pRegion->xfout_lokey; |
585 |
xfOutKeyCoeff = 1.0f - keyPos / xfKeySize; |
xfOutKeyCoeff = 1.0f - keyPos / xfKeySize; |
586 |
if (pVoice->pRegion->xf_keycurve == ::sfz::POWER) { |
if (pVoice->pRegion->xf_keycurve == ::sfz::POWER) { |
587 |
xfOutKeyCoeff = sin(xfOutKeyCoeff * M_PI / 2.0); |
xfOutKeyCoeff = sin(xfOutKeyCoeff * M_PI / 2.0); |
595 |
|
|
596 |
suPanOnCC.SetCCs(pVoice->pRegion->pan_oncc); |
suPanOnCC.SetCCs(pVoice->pRegion->pan_oncc); |
597 |
|
|
598 |
pitchVeltrackRatio = RTMath::CentsToFreqRatioUnlimited((pVoice->MIDIVelocity / 127.0f) * pVoice->pRegion->pitch_veltrack); |
pitchVeltrackRatio = RTMath::CentsToFreqRatioUnlimited((pVoice->MIDIVelocity() / 127.0f) * pVoice->pRegion->pitch_veltrack); |
599 |
} |
} |
600 |
|
|
601 |
bool EndpointUnit::Active() { |
bool EndpointUnit::Active() { |
1198 |
float bw2 = (suEq2BwOnCC.Active() ? suEq2BwOnCC.GetLevel() : 0) + pRegion->eq2_bw; |
float bw2 = (suEq2BwOnCC.Active() ? suEq2BwOnCC.GetLevel() : 0) + pRegion->eq2_bw; |
1199 |
float bw3 = (suEq3BwOnCC.Active() ? suEq3BwOnCC.GetLevel() : 0) + pRegion->eq3_bw; |
float bw3 = (suEq3BwOnCC.Active() ? suEq3BwOnCC.GetLevel() : 0) + pRegion->eq3_bw; |
1200 |
|
|
1201 |
const float vel = pVoice->MIDIVelocity / 127.0f; |
const float vel = pVoice->MIDIVelocity() / 127.0f; |
1202 |
|
|
1203 |
dB1 += pRegion->eq1_vel2gain * vel; |
dB1 += pRegion->eq1_vel2gain * vel; |
1204 |
dB2 += pRegion->eq2_vel2gain * vel; |
dB2 += pRegion->eq2_vel2gain * vel; |