/*************************************************************************** * * * LinuxSampler - modular, streaming capable sampler * * * * Copyright (C) 2011 Grigor Iliev * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * * MA 02111-1307 USA * ***************************************************************************/ #include "SfzSignalUnitRack.h" #include "Voice.h" #include namespace LinuxSampler { namespace sfz { SfzSignalUnit::SfzSignalUnit(SfzSignalUnitRack* rack): SignalUnit(rack), pVoice(rack->pVoice) { } double SfzSignalUnit::GetSampleRate() { return pVoice->GetSampleRate() / CONFIG_DEFAULT_SUBFRAGMENT_SIZE; } void EGv1Unit::Trigger() { ::sfz::Region* const pRegion = pVoice->pRegion; // the length of the decay and release curves are dependent on the velocity const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity); // set the delay trigger uiDelayTrigger = (pRegion->ampeg_delay + pRegion->ampeg_vel2delay * velrelease) * GetSampleRate(); EG.trigger(uint(pRegion->ampeg_start * 10), std::max(0.0, pRegion->ampeg_attack + pRegion->ampeg_vel2attack * velrelease), std::max(0.0, pRegion->ampeg_hold + pRegion->ampeg_vel2hold * velrelease), std::max(0.0, pRegion->ampeg_decay + pRegion->ampeg_vel2decay * velrelease), uint(std::min(std::max(0.0, 10 * (pRegion->ampeg_sustain + pRegion->ampeg_vel2sustain * velrelease)), 1000.0)), std::max(0.0, pRegion->ampeg_release + pRegion->ampeg_vel2release * velrelease), GetSampleRate()); } void EGv2Unit::Trigger() { EG.trigger(*pEGInfo, GetSampleRate(), pVoice->MIDIVelocity); } void PitchEGUnit::Trigger() { ::sfz::Region* const pRegion = pVoice->pRegion; depth = pRegion->pitcheg_depth; // the length of the decay and release curves are dependent on the velocity const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity); // set the delay trigger uiDelayTrigger = (pRegion->pitcheg_delay + pRegion->pitcheg_vel2delay * velrelease) * GetSampleRate(); EG.trigger(uint(pRegion->pitcheg_start * 10), std::max(0.0, pRegion->pitcheg_attack + pRegion->pitcheg_vel2attack * velrelease), std::max(0.0, pRegion->pitcheg_hold + pRegion->pitcheg_vel2hold * velrelease), std::max(0.0, pRegion->pitcheg_decay + pRegion->pitcheg_vel2decay * velrelease), uint(std::min(std::max(0.0, 10 * (pRegion->pitcheg_sustain + pRegion->pitcheg_vel2sustain * velrelease)), 1000.0)), std::max(0.0, pRegion->pitcheg_release + pRegion->pitcheg_vel2release * velrelease), GetSampleRate()); } void FilEGUnit::Trigger() { ::sfz::Region* const pRegion = pVoice->pRegion; depth = pRegion->fileg_depth; // the length of the decay and release curves are dependent on the velocity const double velrelease = 1 / pVoice->GetVelocityRelease(pVoice->MIDIVelocity); // set the delay trigger uiDelayTrigger = (pRegion->fileg_delay + pRegion->fileg_vel2delay * velrelease) * GetSampleRate(); EG.trigger(uint(pRegion->fileg_start * 10), std::max(0.0, pRegion->fileg_attack + pRegion->fileg_vel2attack * velrelease), std::max(0.0, pRegion->fileg_hold + pRegion->fileg_vel2hold * velrelease), std::max(0.0, pRegion->fileg_decay + pRegion->fileg_vel2decay * velrelease), uint(std::min(std::max(0.0, 10 * (pRegion->fileg_sustain + pRegion->fileg_vel2sustain * velrelease)), 1000.0)), std::max(0.0, pRegion->fileg_release + pRegion->fileg_vel2release * velrelease), GetSampleRate()); } LFOUnit::LFOUnit(const LFOUnit& Unit): SfzSignalUnit(Unit), suFadeEG(static_cast(Unit.pRack)) { Copy(Unit); } void LFOUnit::Increment() { if (DelayStage()) return; SignalUnit::Increment(); Level = pLFO->Render(); if (suFadeEG.Active()) Level *= suFadeEG.GetLevel(); } void LFOUnit::Trigger() { //reset Level = 0; // set the delay trigger uiDelayTrigger = pLfoInfo->delay * GetSampleRate(); if(pLfoInfo->fade != 0 || !pLfoInfo->fade_oncc.empty()) { float f = pLfoInfo->fade; for (int i = 0; i < pLfoInfo->fade_oncc.size(); i++) { int val = pVoice->GetControllerValue(pLfoInfo->fade_oncc[i].Controller); f += (val / 127.0f) * pLfoInfo->fade_oncc[i].Influence; } if (f != 0) { suFadeEG.uiDelayTrigger = pLfoInfo->delay * GetSampleRate(); suFadeEG.EG.trigger(0, f, 0, 0, 1000, 0, GetSampleRate()); } } } void LFOv1Unit::Trigger() { LFOUnit::Trigger(); lfo.trigger ( pLfoInfo->freq, start_level_mid, 1, 0, false, GetSampleRate() ); lfo.update(0); } LFOv2Unit::LFOv2Unit(SfzSignalUnitRack* rack) : LFOUnit(rack), lfos(8), lfo0(1200.0f), lfo1(1200.0f), lfo2(1200.0f), lfo3(1200.0f), lfo4(1200.0f), lfo5(1200.0f), lfo6(1200.0f), lfo7(1200.0f), suPitchOnCC(rack) { lfos.add(&lfo0); lfos.add(&lfo1); lfos.add(&lfo2); lfos.add(&lfo3); lfos.add(&lfo4); lfos.add(&lfo5); lfos.add(&lfo6); lfos.add(&lfo7); } void LFOv2Unit::Trigger() { LFOUnit::Trigger(); if (pLfoInfo->wave < 0 || pLfoInfo->wave >= lfos.size()) pLFO = &lfo0; else pLFO = lfos[pLfoInfo->wave]; pLFO->Trigger ( pLfoInfo->freq, start_level_mid, 1, 0, false, GetSampleRate() ); pLFO->Update(0); float phase = pLfoInfo->phase; for (int i = 0; i < pLfoInfo->phase_oncc.size(); i++) { int val = pVoice->GetControllerValue(pLfoInfo->phase_oncc[i].Controller); phase += (val / 127.0f) * pLfoInfo->phase_oncc[i].Influence; } if (phase != 0) pLFO->SetPhase(phase); } void AmpLFOUnit::Trigger() { ::sfz::Region* const pRegion = pVoice->pRegion; pLfoInfo->delay = pRegion->amplfo_delay; pLfoInfo->freq = pRegion->amplfo_freq; pLfoInfo->fade = pRegion->amplfo_fade; pLfoInfo->volume = pRegion->amplfo_depth; LFOv1Unit::Trigger(); } void PitchLFOUnit::Trigger() { ::sfz::Region* const pRegion = pVoice->pRegion; pLfoInfo->delay = pRegion->pitchlfo_delay; pLfoInfo->freq = pRegion->pitchlfo_freq; pLfoInfo->fade = pRegion->pitchlfo_fade; pLfoInfo->pitch = pRegion->pitchlfo_depth; LFOv1Unit::Trigger(); } void FilLFOUnit::Trigger() { ::sfz::Region* const pRegion = pVoice->pRegion; pLfoInfo->delay = pRegion->fillfo_delay; pLfoInfo->freq = pRegion->fillfo_freq; pLfoInfo->fade = pRegion->fillfo_fade; pLfoInfo->cutoff = pRegion->fillfo_depth; LFOv1Unit::Trigger(); } CCUnit::CCUnit(SfzSignalUnitRack* rack): CCSignalUnit(rack) { } void CCUnit::Trigger() { for (int i = 0; i < Ctrls.size(); i++) { Ctrls[i].Value = pVoice->GetControllerValue(Ctrls[i].Controller); } CCSignalUnit::Trigger(); } void CCUnit::SetCCs(::sfz::Array& cc) { RemoveAllCCs(); for (int i = 0; i < 128; i++) { if (cc[i] != 0) AddCC(i, cc[i]); } } void CCUnit::SetCCs(ArrayList< ::sfz::CC>& cc) { RemoveAllCCs(); for (int i = 0; i < cc.size(); i++) { if (cc[i].Influence != 0) AddCC(cc[i].Controller, cc[i].Influence); } } EndpointUnit::EndpointUnit(SfzSignalUnitRack* rack): EndpointSignalUnit(rack) { } SfzSignalUnitRack* const EndpointUnit::GetRack() { return static_cast(pRack); } void EndpointUnit::Trigger() { } bool EndpointUnit::Active() { if (GetRack()->suVolEG.Active()) return true; bool b = false; for (int i = 0; i < GetRack()->volEGs.size(); i++) { if (GetRack()->volEGs[i]->Active()) { b = true; break; } } return b; } float EndpointUnit::GetVolume() { float vol = GetRack()->suVolEG.Active() ? GetRack()->suVolEG.GetLevel() : 0; for (int i = 0; i < GetRack()->volEGs.size(); i++) { EGv2Unit* eg = GetRack()->volEGs[i]; if (!eg->Active()) continue; vol += eg->GetLevel() * (eg->pEGInfo->amplitude / 100.0f); } AmpLFOUnit* u = &(GetRack()->suAmpLFO); vol *= u->Active() ? ::sf2::ToRatio((u->GetLevel() * u->pLfoInfo->volume) * 10.0) : 1; return vol; } float EndpointUnit::GetFilterCutoff() { float val; FilLFOUnit* u = &(GetRack()->suFilLFO); val = u->Active() ? RTMath::CentsToFreqRatioUnlimited(u->GetLevel() * u->pLfoInfo->cutoff) : 1; FilEGUnit* u2 = &(GetRack()->suFilEG); val *= u2->Active() ? RTMath::CentsToFreqRatioUnlimited(u2->GetLevel() * u2->depth) : 1; for (int i = 0; i < GetRack()->filLFOs.size(); i++) { LFOv2Unit* lfo = GetRack()->filLFOs[i]; if (!lfo->Active()) continue; float f = lfo->GetLevel() * lfo->pLfoInfo->cutoff; val *= RTMath::CentsToFreqRatioUnlimited(f); } return val; } float EndpointUnit::GetPitch() { double p; EGv1Unit* u = &(GetRack()->suPitchEG); p = u->Active() ? RTMath::CentsToFreqRatioUnlimited(u->GetLevel() * u->depth) : 1; PitchLFOUnit* u2 = &(GetRack()->suPitchLFO); CCSignalUnit* u3 = &(GetRack()->suPitchLFO.suDepthCC); float f = u3->Active() ? u3->GetLevel() : 0; p *= u2->Active() ? RTMath::CentsToFreqRatioUnlimited(u2->GetLevel() * (u2->pLfoInfo->pitch + f)) : 1; for (int i = 0; i < GetRack()->pitchLFOs.size(); i++) { LFOv2Unit* lfo = GetRack()->pitchLFOs[i]; if (!lfo->Active()) continue; float f = lfo->suPitchOnCC.Active() ? lfo->suPitchOnCC.GetLevel() : 0; p *= RTMath::CentsToFreqRatioUnlimited(lfo->GetLevel() * (lfo->pLfoInfo->pitch + f)); } return p; } float EndpointUnit::GetResonance() { float val = 0; for (int i = 0; i < GetRack()->resLFOs.size(); i++) { LFOv2Unit* lfo = GetRack()->resLFOs[i]; if (!lfo->Active()) continue; val += lfo->GetLevel() * lfo->pLfoInfo->resonance; } return val; } float EndpointUnit::GetPan() { float pan = 0; for (int i = 0; i < GetRack()->panLFOs.size(); i++) { LFOv2Unit* lfo = GetRack()->panLFOs[i]; if (!lfo->Active()) continue; pan += lfo->GetLevel() * lfo->pLfoInfo->pan; } if(pan < -100) return -100; if(pan > 100) return 100; return pan; } SfzSignalUnitRack::SfzSignalUnitRack(Voice* voice) : SignalUnitRack(MaxUnitCount), pVoice(voice), suEndpoint(this), suVolEG(this), suFilEG(this), suPitchEG(this), EGs(maxEgCount), volEGs(maxEgCount), pitchEGs(maxEgCount), suAmpLFO(this), suPitchLFO(this), suFilLFO(this), LFOs(maxLfoCount), pitchLFOs(maxLfoCount), filLFOs(maxLfoCount), resLFOs(maxLfoCount), panLFOs(maxLfoCount) { suEndpoint.pVoice = suVolEG.pVoice = suFilEG.pVoice = suPitchEG.pVoice = voice; suAmpLFO.pVoice = suPitchLFO.pVoice = suFilLFO.pVoice = voice; suPitchLFO.suDepthCC.pVoice = suPitchLFO.suFadeEG.pVoice = voice; suFilLFO.suFadeEG.pVoice = voice; suAmpLFO.suFadeEG.pVoice = voice; for (int i = 0; i < EGs.capacity(); i++) { EGs[i] = new EGv2Unit(this); EGs[i]->pVoice = voice; } for (int i = 0; i < LFOs.capacity(); i++) { LFOs[i] = new LFOv2Unit(this); LFOs[i]->pVoice = voice; LFOs[i]->suFadeEG.pVoice = voice; LFOs[i]->suPitchOnCC.pVoice = voice; } } SfzSignalUnitRack::~SfzSignalUnitRack() { for (int i = 0; i < EGs.capacity(); i++) { delete EGs[i]; EGs[i] = NULL; } for (int i = 0; i < LFOs.capacity(); i++) { delete LFOs[i]; LFOs[i] = NULL; } } void SfzSignalUnitRack::Trigger() { EGs.clear(); volEGs.clear(); pitchEGs.clear(); LFOs.clear(); pitchLFOs.clear(); filLFOs.clear(); resLFOs.clear(); panLFOs.clear(); ::sfz::Region* const pRegion = pVoice->pRegion; for (int i = 0; i < pRegion->eg.size(); i++) { if (pRegion->eg[i].node.size() == 0) continue; if(EGs.size() < EGs.capacity()) { EGv2Unit eg(this); eg.pEGInfo = &(pRegion->eg[i]); EGs.increment()->Copy(eg); } else { std::cerr << "Maximum number of EGs reached!" << std::endl; break; } if (pRegion->eg[i].amplitude > 0) { if(volEGs.size() < volEGs.capacity()) volEGs.add(EGs[EGs.size() - 1]); else std::cerr << "Maximum number of EGs reached!" << std::endl; } } if (pRegion->ampeg_sustain == -1) { if (volEGs.size() > 0) pRegion->ampeg_sustain = 0; else pRegion->ampeg_sustain = 100; } // LFO for (int i = 0; i < pRegion->lfos.size(); i++) { if (pRegion->lfos[i].freq == -1) continue; // Not initialized if(LFOs.size() < LFOs.capacity()) { LFOv2Unit lfo(this); lfo.pLfoInfo = &(pRegion->lfos[i]); LFOs.increment()->Copy(lfo); LFOs[LFOs.size() - 1]->suPitchOnCC.SetCCs(pRegion->lfos[i].pitch_oncc); } else { std::cerr << "Maximum number of LFOs reached!" << std::endl; break; } if (pRegion->lfos[i].pitch != 0 || !pRegion->lfos[i].pitch_oncc.empty()) { if(pitchLFOs.size() < pitchLFOs.capacity()) pitchLFOs.add(LFOs[LFOs.size() - 1]); else std::cerr << "Maximum number of LFOs reached!" << std::endl; } if (pRegion->lfos[i].cutoff != 0) { if(filLFOs.size() < filLFOs.capacity()) filLFOs.add(LFOs[LFOs.size() - 1]); else std::cerr << "Maximum number of LFOs reached!" << std::endl; } if (pRegion->lfos[i].resonance != 0) { if(resLFOs.size() < resLFOs.capacity()) resLFOs.add(LFOs[LFOs.size() - 1]); else std::cerr << "Maximum number of LFOs reached!" << std::endl; } if (pRegion->lfos[i].pan != 0) { if(panLFOs.size() < panLFOs.capacity()) panLFOs.add(LFOs[LFOs.size() - 1]); else std::cerr << "Maximum number of LFOs reached!" << std::endl; } } suPitchLFO.suDepthCC.SetCCs(pRegion->pitchlfo_depthcc); Units.clear(); Units.add(&suVolEG); Units.add(&suFilEG); Units.add(&suPitchEG); Units.add(&suPitchLFO); Units.add(&suPitchLFO.suDepthCC); Units.add(&suPitchLFO.suFadeEG); Units.add(&suAmpLFO); Units.add(&suAmpLFO.suFadeEG); Units.add(&suFilLFO); Units.add(&suFilLFO.suFadeEG); for (int i = 0; i < EGs.size(); i++) { Units.add(EGs[i]); } for (int i = 0; i < LFOs.size(); i++) { Units.add(LFOs[i]); Units.add(&(LFOs[i]->suFadeEG)); Units.add(&(LFOs[i]->suPitchOnCC)); } Units.add(&suEndpoint); SignalUnitRack::Trigger(); } EndpointSignalUnit* SfzSignalUnitRack::GetEndpointUnit() { return &suEndpoint; } void SfzSignalUnitRack::EnterFadeOutStage() { suVolEG.EG.enterFadeOutStage(); for (int i = 0; i < volEGs.size(); i++) { volEGs[i]->EG.enterFadeOutStage(); } } }} // namespace LinuxSampler::sfz