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#include "../common/SineLFO.h" |
#include "../common/SineLFO.h" |
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namespace LinuxSampler { namespace sfz { |
namespace LinuxSampler { namespace sfz { |
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const int MaxUnitCount = 1000; |
const int MaxUnitCount = 200; |
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const int maxEgCount = 100; // Maximum number of v2 envelope generators |
const int maxEgCount = 30; // Maximum number of v2 envelope generators |
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const int maxLfoCount = 100; // Maximum number of v2 LFOs |
const int maxLfoCount = 30; // Maximum number of v2 LFOs |
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class Voice; |
class Voice; |
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class SfzSignalUnitRack; |
class SfzSignalUnitRack; |
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virtual void Trigger(); |
virtual void Trigger(); |
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void SetCCs(::sfz::Array<int>& pCC); |
void SetCCs(::sfz::Array<int>& pCC); |
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void SetCCs(::sfz::Array<float>& pCC); |
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void SetCCs(ArrayList< ::sfz::CC>& cc); |
void SetCCs(ArrayList< ::sfz::CC>& cc); |
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virtual void AddSmoothCC(uint8_t Controller, float Influence, short int Curve, float Smooth, float Step); |
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int GetCurveCount(); |
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::sfz::Curve* GetCurve(int idx); |
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double GetSampleRate(); |
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}; |
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class CurveCCUnit: public CCUnit { |
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public: |
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CurveCCUnit(SfzSignalUnitRack* rack, Listener* l = NULL): CCUnit(rack, l) { } |
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virtual float Normalize(uint8_t val, short int curve = -1) { |
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if (curve == -1) return val / 127.0f; |
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return GetCurve(curve)->v[val]; |
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} |
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}; |
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class SmoothCCUnit: public CurveCCUnit { |
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protected: |
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RTList<Smoother>* pSmoothers; |
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public: |
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SmoothCCUnit(SfzSignalUnitRack* rack, Listener* l = NULL): CurveCCUnit(rack, l), pSmoothers(NULL) { } |
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virtual ~SmoothCCUnit(); |
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virtual void AddSmoothCC(uint8_t Controller, float Influence, short int Curve, float Smooth, float Step); |
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virtual void RemoveAllCCs() { CurveCCUnit::RemoveAllCCs(); pSmoothers->clear(); } |
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virtual void InitCCList(Pool<CC>* pCCPool, Pool<Smoother>* pSmootherPool); |
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void InitSmoothers(Pool<Smoother>* pSmootherPool); |
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}; |
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class EqUnitSupport { |
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public: |
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EqUnitSupport(SfzSignalUnitRack* pRack, Voice* pVoice = NULL); |
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SmoothCCUnit suEq1GainOnCC; |
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SmoothCCUnit suEq2GainOnCC; |
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SmoothCCUnit suEq3GainOnCC; |
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SmoothCCUnit suEq1FreqOnCC; |
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SmoothCCUnit suEq2FreqOnCC; |
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SmoothCCUnit suEq3FreqOnCC; |
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SmoothCCUnit suEq1BwOnCC; |
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SmoothCCUnit suEq2BwOnCC; |
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SmoothCCUnit suEq3BwOnCC; |
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void SetVoice(Voice* pVoice); |
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void ImportUnits(SfzSignalUnitRack* pRack); |
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void ResetUnits(); |
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void InitCCLists(Pool<CCSignalUnit::CC>* pCCPool, Pool<Smoother>* pSmootherPool); |
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}; |
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class XFInCCUnit: public CCUnit { |
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public: |
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XFInCCUnit(SfzSignalUnitRack* rack, Listener* l = NULL): CCUnit(rack, l) { } |
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virtual bool Active() { return !pCtrls->isEmpty(); } |
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virtual void Calculate(); |
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virtual void SetCrossFadeCCs(::sfz::Array<int>& loCCs, ::sfz::Array<int>& hiCCs); |
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}; |
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class XFOutCCUnit: public XFInCCUnit { |
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public: |
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XFOutCCUnit(SfzSignalUnitRack* rack, Listener* l = NULL): XFInCCUnit(rack, l) { } |
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virtual void Calculate(); |
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}; |
}; |
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EGv1Unit(SfzSignalUnitRack* rack): EGUnit<EGADSR>(rack), depth(0) { } |
EGv1Unit(SfzSignalUnitRack* rack): EGUnit<EGADSR>(rack), depth(0) { } |
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}; |
}; |
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class EGv2Unit: public EGUnit< ::LinuxSampler::sfz::EG> { |
class EGv2Unit: public EGUnit< ::LinuxSampler::sfz::EG>, public EqUnitSupport { |
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protected: |
protected: |
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::sfz::EG egInfo; |
::sfz::EG egInfo; |
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public: |
public: |
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EGv2Unit(SfzSignalUnitRack* rack): EGUnit< ::LinuxSampler::sfz::EG>(rack) { } |
CCUnit suAmpOnCC; |
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CCUnit suVolOnCC; |
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CCUnit suPitchOnCC; |
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CCUnit suCutoffOnCC; |
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CCUnit suResOnCC; |
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CurveCCUnit suPanOnCC; |
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EGv2Unit(SfzSignalUnitRack* rack); |
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virtual void Trigger(); |
virtual void Trigger(); |
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}; |
}; |
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::sfz::LFO* pLfoInfo; |
::sfz::LFO* pLfoInfo; |
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AbstractLfo* pLFO; |
AbstractLfo* pLFO; |
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FadeEGUnit suFadeEG; |
FadeEGUnit suFadeEG; |
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CCUnit suFreqOnCC; |
SmoothCCUnit suDepthOnCC; |
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SmoothCCUnit suFreqOnCC; |
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LFOUnit(SfzSignalUnitRack* rack); |
LFOUnit(SfzSignalUnitRack* rack); |
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LFOUnit(const LFOUnit& Unit); |
LFOUnit(const LFOUnit& Unit); |
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SfzSignalUnit::Copy(Unit); |
SfzSignalUnit::Copy(Unit); |
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} |
} |
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virtual bool Active() { return pLfoInfo->freq > 0; } |
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virtual void Trigger(); |
virtual void Trigger(); |
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virtual void Increment(); |
virtual void Increment(); |
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virtual float GetLevel() { return Level; } |
virtual float GetLevel() { return Level; } |
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virtual void ValueChanged(CCSignalUnit* pUnit); |
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// CCSignalUnit::Listener interface implementation |
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virtual void ValueChanged(CCSignalUnit* pUnit); |
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}; |
}; |
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class LFOv1Unit: public LFOUnit { |
class LFOv1Unit: public LFOUnit { |
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virtual void Trigger(); |
virtual void Trigger(); |
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}; |
}; |
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class LFOv2Unit: public LFOUnit { |
class LFOv2Unit: public LFOUnit, public EqUnitSupport { |
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protected: |
protected: |
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FixedArray<AbstractLfo*> lfos; |
FixedArray<AbstractLfo*> lfos; |
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LfoBase<LFOSigned> lfo0; // triangle |
LfoBase<LFOSigned> lfo0; // triangle |
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public: |
public: |
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CCUnit suPitchOnCC; |
SmoothCCUnit suVolOnCC; |
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SmoothCCUnit suPitchOnCC; |
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SmoothCCUnit suPanOnCC; |
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SmoothCCUnit suCutoffOnCC; |
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SmoothCCUnit suResOnCC; |
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LFOv2Unit(SfzSignalUnitRack* rack); |
LFOv2Unit(SfzSignalUnitRack* rack); |
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virtual void Trigger(); |
virtual void Trigger(); |
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virtual bool Active() { return true; } |
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}; |
}; |
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class AmpLFOUnit: public LFOv1Unit { |
class AmpLFOUnit: public LFOv1Unit { |
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class PitchLFOUnit: public LFOv1Unit { |
class PitchLFOUnit: public LFOv1Unit { |
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public: |
public: |
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CCUnit suDepthCC; |
PitchLFOUnit(SfzSignalUnitRack* rack): LFOv1Unit(rack) { } |
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PitchLFOUnit(SfzSignalUnitRack* rack): LFOv1Unit(rack), suDepthCC(rack) { } |
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virtual void Trigger(); |
virtual void Trigger(); |
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}; |
}; |
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}; |
}; |
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class EndpointUnit: public EndpointSignalUnit { |
class EndpointUnit: public EndpointSignalUnit { |
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private: |
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float xfCoeff; // crossfade coefficient |
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float pitchVeltrackRatio; |
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public: |
public: |
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Voice* pVoice; |
Voice* pVoice; |
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XFInCCUnit suXFInCC; |
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XFOutCCUnit suXFOutCC; |
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SmoothCCUnit suPanOnCC; |
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EndpointUnit(SfzSignalUnitRack* rack); |
EndpointUnit(SfzSignalUnitRack* rack); |
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virtual void Trigger(); |
virtual void Trigger(); |
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/** The endpoint should be active until the volume EG is active. */ |
/** |
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* The endpoint should be active until the volume EG is active. |
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* This method determines the end of the voice playback. |
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*/ |
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virtual bool Active(); |
virtual bool Active(); |
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virtual float GetVolume(); |
virtual float GetVolume(); |
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virtual float CalculateResonance(float res) { |
virtual float CalculateResonance(float res) { |
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return GetResonance() + res; |
return GetResonance() + res; |
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} |
} |
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virtual float CalculateFilterCutoff(float cutoff); |
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float GetInfluence(::sfz::Array< ::sfz::optional<float> >& cc); |
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float GetInfluence(::sfz::Array< ::sfz::optional<int> >& cc); |
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}; |
}; |
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class SfzSignalUnitRack : public SignalUnitRack { |
class SfzSignalUnitRack : public SignalUnitRack, public EqUnitSupport { |
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private: |
private: |
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EndpointUnit suEndpoint; |
EndpointUnit suEndpoint; |
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AmpEGUnit suVolEG; |
AmpEGUnit suVolEG; |
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PitchLFOUnit suPitchLFO; |
PitchLFOUnit suPitchLFO; |
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FilLFOUnit suFilLFO; |
FilLFOUnit suFilLFO; |
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// SFZ v2 |
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SmoothCCUnit suVolOnCC; |
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SmoothCCUnit suPitchOnCC; |
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SmoothCCUnit suCutoffOnCC; |
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SmoothCCUnit suResOnCC; |
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FixedArray<EGv2Unit*> EGs; |
FixedArray<EGv2Unit*> EGs; |
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// used for optimization - contains only the ones that are modulating volume |
// used for optimization - contains only the ones that are modulating volume |
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// used for optimization - contains only the ones that are modulating pitch |
// used for optimization - contains only the ones that are modulating pitch |
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FixedArray<EGv2Unit*> pitchEGs; |
FixedArray<EGv2Unit*> pitchEGs; |
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// used for optimization - contains only the ones that are modulating filter cutoff |
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FixedArray<EGv2Unit*> filEGs; |
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// used for optimization - contains only the ones that are modulating resonance |
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FixedArray<EGv2Unit*> resEGs; |
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// used for optimization - contains only the ones that are modulating pan |
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FixedArray<EGv2Unit*> panEGs; |
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// used for optimization - contains only the ones that are modulating EQ |
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FixedArray<EGv2Unit*> eqEGs; |
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FixedArray<LFOv2Unit*> LFOs; |
FixedArray<LFOv2Unit*> LFOs; |
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// used for optimization - contains only the ones that are modulating volume |
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FixedArray<LFOv2Unit*> volLFOs; |
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// used for optimization - contains only the ones that are modulating pitch |
// used for optimization - contains only the ones that are modulating pitch |
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FixedArray<LFOv2Unit*> pitchLFOs; |
FixedArray<LFOv2Unit*> pitchLFOs; |
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// used for optimization - contains only the ones that are modulating pan |
// used for optimization - contains only the ones that are modulating pan |
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FixedArray<LFOv2Unit*> panLFOs; |
FixedArray<LFOv2Unit*> panLFOs; |
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// used for optimization - contains only the ones that are modulating EQ |
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FixedArray<LFOv2Unit*> eqLFOs; |
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public: |
public: |
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Voice* const pVoice; |
Voice* const pVoice; |
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virtual void Trigger(); |
virtual void Trigger(); |
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virtual void EnterFadeOutStage(); |
virtual void EnterFadeOutStage(); |
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/** Called when the engine is set and the engine's pools are ready to use. */ |
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void InitRTLists(); |
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/** Invoked when the voice gone inactive. */ |
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void Reset(); |
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virtual void UpdateEqSettings(EqSupport* pEqSupport); |
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friend class EndpointUnit; |
friend class EndpointUnit; |
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}; |
}; |
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}} // namespace LinuxSampler::sfz |
}} // namespace LinuxSampler::sfz |