/[svn]/linuxsampler/trunk/src/engines/sfz/Voice.h
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revision 2310 by iliev, Sat Aug 20 14:01:36 2011 UTC revision 2311 by persson, Sat Feb 11 11:08:09 2012 UTC
# Line 4  Line 4 
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7   *   Copyright (C) 2009 - 2011 Christian Schoenebeck and Grigor Iliev      *   *   Copyright (C) 2009 - 2012 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 85  namespace LinuxSampler { namespace sfz { Line 85  namespace LinuxSampler { namespace sfz {
85              virtual int              GetRAMCacheOffset() { return pRegion->pSample->RAMCacheOffset; }              virtual int              GetRAMCacheOffset() { return pRegion->pSample->RAMCacheOffset; }
86    
87          private:          private:
             EG EG1;  
             EGADSR EGADSR1;  
             EG EG2;  
             EGADSR EGADSR2;  
88              SfzSignalUnitRack SignalRack;              SfzSignalUnitRack SignalRack;
89    
90          public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release          public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release

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