/[svn]/linuxsampler/trunk/src/engines/sfz/Voice.h
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Contents of /linuxsampler/trunk/src/engines/sfz/Voice.h

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Revision 2114 - (show annotations) (download) (as text)
Tue Aug 10 12:05:19 2010 UTC (13 years, 8 months ago) by persson
File MIME type: text/x-c++hdr
File size: 6369 byte(s)
* sfz engine: improved support for exclusive groups (group, off_by and
  off_mode)
* minor valgrind fixes

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 - 2008 Christian Schoenebeck *
7 * Copyright (C) 2009 - 2010 Christian Schoenebeck and Grigor Iliev *
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 * This program is distributed in the hope that it will be useful, *
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17 * GNU General Public License for more details. *
18 * *
19 * You should have received a copy of the GNU General Public License *
20 * along with this program; if not, write to the Free Software *
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22 * MA 02111-1307 USA *
23 ***************************************************************************/
24
25 #ifndef __LS_SFZ_VOICE_H__
26 #define __LS_SFZ_VOICE_H__
27
28 #include "../../common/global_private.h"
29
30 #include "../../common/RTMath.h"
31 #include "../../common/Pool.h"
32 #include "../../drivers/audio/AudioOutputDevice.h"
33 #include "DiskThread.h"
34 #include "../gig/Filter.h"
35 #include "../common/VoiceBase.h"
36 #include "../gig/SynthesisParam.h"
37 #include "EG.h"
38 #include "EGADSR.h"
39
40 namespace LinuxSampler { namespace sfz {
41 class Engine;
42 class EngineChannel;
43
44 /** SoundFont Voice
45 *
46 * Renders a voice for the SoundFont format.
47 */
48 class Voice : public LinuxSampler::VoiceBase<EngineChannel, ::sfz::Region, Sample, DiskThread> {
49 public:
50 Voice();
51 virtual ~Voice();
52 void SetOutput(AudioOutputDevice* pAudioOutputDevice);
53 void SetEngine(LinuxSampler::Engine* pEngine);
54
55 protected:
56 virtual SampleInfo GetSampleInfo();
57 virtual RegionInfo GetRegionInfo();
58 virtual InstrumentInfo GetInstrumentInfo();
59 virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity);
60 virtual AbstractEngine* GetEngine() { return (AbstractEngine*)pEngine; }
61 virtual float GetReleaseTriggerAttenuation(float noteLength);
62 virtual double GetEG1ControllerValue(uint8_t MIDIKeyVelocity);
63 virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue);
64 virtual void TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity);
65 virtual double GetEG2ControllerValue(uint8_t MIDIKeyVelocity);
66 virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue);
67 virtual void InitLFO1();
68 virtual void InitLFO2();
69 virtual void InitLFO3();
70 virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity);
71 virtual float CalculateFinalCutoff(float cutoffBase);
72 virtual uint8_t GetVCFCutoffCtrl();
73 virtual uint8_t GetVCFResonanceCtrl();
74 virtual void ProcessCCEvent(RTList<Event>::Iterator& itEvent);
75 virtual void ProcessCutoffEvent(RTList<Event>::Iterator& itEvent);
76 virtual double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
77 virtual double GetVelocityRelease(uint8_t MIDIKeyVelocity);
78 virtual double GetSampleAttenuation();
79 virtual void ProcessGroupEvent(RTList<Event>::Iterator& itEvent);
80
81 private:
82 EG EG1;
83 EGADSR EGADSR1;
84
85 public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
86 // Attributes
87 Engine* pEngine; ///< Pointer to the sampler engine, to be able to access the event lists.
88 //uint LoopCyclesLeft; ///< In case there is a RAMLoop and it's not an endless loop; reflects number of loop cycles left to be passed
89
90 // Static Methods
91 static float CalculateFilterCutoffCoeff();
92
93 // Methods
94 void ProcessEvents(uint Samples);
95 void processCrossFadeEvent(RTList<Event>::Iterator& itEvent);
96
97 EngineChannel* GetSfzEngineChannel();
98
99 protected:
100 virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) {
101 /*uint8_t c = std::max(CrossfadeControllerValue, pRegion->AttenuationControllerThreshold);
102 c = (!pRegion->Crossfade.out_end) ? c // 0,0,0,0 means no crossfade defined
103 : (c < pRegion->Crossfade.in_end) ?
104 ((c <= pRegion->Crossfade.in_start) ? 0
105 : 127 * (c - pRegion->Crossfade.in_start) / (pRegion->Crossfade.in_end - pRegion->Crossfade.in_start))
106 : (c <= pRegion->Crossfade.out_start) ? 127
107 : (c < pRegion->Crossfade.out_end) ? 127 * (pRegion->Crossfade.out_end - c) / (pRegion->Crossfade.out_end - pRegion->Crossfade.out_start)
108 : 0;
109 return pRegion->InvertAttenuationController ? 127 - c : c;*/ // TODO: ^^^
110 return 0;
111 }
112 };
113
114 }} // namespace LinuxSampler::sfz
115
116 #endif // __LS_SFZ_VOICE_H__

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