/[svn]/linuxsampler/trunk/src/modulationsystem.h
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Contents of /linuxsampler/trunk/src/modulationsystem.h

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Revision 32 - (show annotations) (download) (as text)
Tue Feb 3 13:21:19 2004 UTC (20 years, 2 months ago) by schoenebeck
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* introduced time stamped events
* implemented jitter correction
* added pitchbend wheel support
* src/audiothread.cpp: using voice pool instead of a voice array, makes
  voice allocation more efficient and code more readable
* src/rtelmemorypool: redesigned, added some new methods and pool is now
  derived from list

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. *
11 * *
12 * This program is distributed in the hope that it will be useful, *
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15 * GNU General Public License for more details. *
16 * *
17 * You should have received a copy of the GNU General Public License *
18 * along with this program; if not, write to the Free Software *
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20 * MA 02111-1307 USA *
21 ***************************************************************************/
22
23 #ifndef __MODULATION_SYSTEM_H__
24 #define __MODULATION_SYSTEM_H__
25
26 #include "global.h"
27
28 /**
29 * Handles modulation parameters and events for the current audio fragment.
30 *
31 * TODO: class should better be renamed to 'EventSystem' or even better: most of the attributes here could be moved into the engine and everything left would just be class Event (thus -> event.h and event.cpp), but that can wait until we restructe the source tree for multi engine support
32 */
33 class ModulationSystem {
34 public:
35 enum destination_t {
36 destination_vca, ///< Volume level
37 destination_vco, ///< Pitch depth
38 destination_count ///< Total number of modulation sources (this has to stay the last element in the enum)
39 };
40 typedef uint32_t real_time_t; ///< We read the processor's cycle count register as an reference for the real time. These are of course only abstract values with arbitrary time entity, but that's not a problem as we calculate relatively.
41 enum event_type_t {
42 event_type_note_on,
43 event_type_note_off,
44 event_type_pitchbend,
45 event_type_control_change
46 };
47 class Event {
48 public:
49 event_type_t Type;
50 union {
51 uint8_t Key; ///< MIDI key number for note-on and note-off events.
52 uint8_t Controller; ///< MIDI controller number for control change events.
53 };
54 union {
55 uint8_t Velocity; ///< Trigger or release velocity for note-on or note-off events.
56 uint8_t Value; ///< Value for control change events.
57 };
58 int16_t Pitch; ///< Pitch value for pitchbend events.
59
60 Event() {
61 TimeStamp = ModulationSystem::CreateTimeStamp();
62 iFragmentPos = -1;
63 };
64 uint FragmentPos() {
65 if (iFragmentPos >= 0) return (uint) iFragmentPos;
66 return (uint) (iFragmentPos = ModulationSystem::ToFragmentPos(TimeStamp));
67 };
68 private:
69 real_time_t TimeStamp; ///< Time stamp of the event's occurence.
70 int iFragmentPos; ///< Position in the current fragment this event refers to.
71 };
72
73 static float** pDestinationParameter;
74
75 static void Initialize(uint SampleRate, uint MaxSamplesPerCycle);
76 static void Close();
77 static void ResetDestinationParameter(ModulationSystem::destination_t dst, float val);
78 static void UpdateFragmentTime();
79 static real_time_t CreateTimeStamp();
80 static inline uint MaxSamplesPerCycle() { return uiMaxSamplesPerCycle; };
81 static inline uint SampleRate() { return uiSampleRate; };
82 static inline uint ToFragmentPos(real_time_t time_stamp) {
83 return uint ((time_stamp - FragmentTime.begin) * FragmentTime.sample_ratio);
84 };
85 protected:
86 static uint uiMaxSamplesPerCycle;
87 static uint uiSampleRate;
88 static struct __FragmentTime__ {
89 real_time_t begin; ///< Real time stamp of the beginning of this audio fragment cycle.
90 real_time_t end; ///< Real time stamp of the end of this audio fragment cycle.
91 float sample_ratio; ///< (Samples per cycle) / (Real time duration of cycle)
92 } FragmentTime;
93 };
94
95 #endif // __MODULATION_SYSTEM_H__

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