/[svn]/linuxsampler/trunk/src/modulationsystem.h
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Contents of /linuxsampler/trunk/src/modulationsystem.h

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Revision 38 - (show annotations) (download) (as text)
Tue Mar 16 13:25:39 2004 UTC (20 years, 1 month ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 5579 byte(s)
* added filters (lowpass, bandpass and highpass), note that filter code is
  currently disabled by default, you have to explicitly enable it in
  src/voice.h by setting define ENABLE_FILTER to 1
* src/eg_vca.cpp: Decay_1 stage now using exponential curve

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. *
11 * *
12 * This program is distributed in the hope that it will be useful, *
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15 * GNU General Public License for more details. *
16 * *
17 * You should have received a copy of the GNU General Public License *
18 * along with this program; if not, write to the Free Software *
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20 * MA 02111-1307 USA *
21 ***************************************************************************/
22
23 #ifndef __MODULATION_SYSTEM_H__
24 #define __MODULATION_SYSTEM_H__
25
26 #include "global.h"
27
28 /**
29 * Handles modulation parameters and events for the current audio fragment.
30 *
31 * TODO: class should better be renamed to 'EventSystem' or even better: most of the attributes here could be moved into the engine and everything left would just be class Event (thus -> event.h and event.cpp), but that can wait until we restructe the source tree for multi engine support
32 */
33 class ModulationSystem {
34 public:
35 enum destination_t {
36 destination_vca, ///< Volume level
37 destination_vco, ///< Pitch depth
38 destination_vcfc, ///< Filter curoff frequency
39 destination_vcfr, ///< Filter resonance
40 destination_count ///< Total number of modulation destinations (this has to stay the last element in the enum)
41 };
42 typedef uint32_t real_time_t; ///< We read the processor's cycle count register as a reference for the real time. These are of course only abstract values with arbitrary time entity, but that's not a problem as we calculate relatively.
43 enum event_type_t {
44 event_type_note_on,
45 event_type_note_off,
46 event_type_pitchbend,
47 event_type_control_change,
48 event_type_cancel_release, ///< transformed either from a note-on or sustain-pedal-down event
49 event_type_release ///< transformed either from a note-off or sustain-pedal-up event
50 };
51 class Event {
52 public:
53 event_type_t Type;
54 union {
55 uint8_t Key; ///< MIDI key number for note-on and note-off events.
56 uint8_t Controller; ///< MIDI controller number for control change events.
57 };
58 union {
59 uint8_t Velocity; ///< Trigger or release velocity for note-on or note-off events.
60 uint8_t Value; ///< Value for control change events.
61 };
62 int16_t Pitch; ///< Pitch value for pitchbend events.
63
64 Event() {
65 TimeStamp = ModulationSystem::CreateTimeStamp();
66 iFragmentPos = -1;
67 }
68 inline uint FragmentPos() {
69 if (iFragmentPos >= 0) return (uint) iFragmentPos;
70 return (uint) (iFragmentPos = ModulationSystem::ToFragmentPos(TimeStamp));
71 }
72 private:
73 real_time_t TimeStamp; ///< Time stamp of the event's occurence.
74 int iFragmentPos; ///< Position in the current fragment this event refers to.
75 };
76
77 static float** pDestinationParameter;
78
79 static void Initialize(uint SampleRate, uint MaxSamplesPerCycle);
80 static void Close();
81 static void ResetDestinationParameter(ModulationSystem::destination_t dst, float val);
82 static void UpdateFragmentTime();
83 static real_time_t CreateTimeStamp();
84 static inline uint MaxSamplesPerCycle() { return uiMaxSamplesPerCycle; }
85 static inline uint SampleRate() { return uiSampleRate; }
86 static inline uint ToFragmentPos(real_time_t time_stamp) {
87 return uint ((time_stamp - FragmentTime.begin) * FragmentTime.sample_ratio);
88 }
89 protected:
90 static uint uiMaxSamplesPerCycle;
91 static uint uiSampleRate;
92 static struct __FragmentTime__ {
93 real_time_t begin; ///< Real time stamp of the beginning of this audio fragment cycle.
94 real_time_t end; ///< Real time stamp of the end of this audio fragment cycle.
95 float sample_ratio; ///< (Samples per cycle) / (Real time duration of cycle)
96 } FragmentTime;
97 };
98
99 #endif // __MODULATION_SYSTEM_H__

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