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/*************************************************************************** |
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* * |
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* Copyright (C) 2005 Christian Schoenebeck * |
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* * |
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* This library is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This library is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License for more details. * |
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* * |
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* You should have received a copy of the GNU General Public License * |
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* along with this library; if not, write to the Free Software * |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, * |
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* MA 02111-1307 USA * |
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***************************************************************************/ |
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|
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#include "lscpinstrumentloader.h" |
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|
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LSCPInstrumentLoader::LSCPInstrumentLoader() : Thread(true, false, 0, -4) { |
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pQueue = new RingBuffer<command_t>(INSTRUMENT_LOADER_QUEUE_SIZE); |
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} |
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|
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LSCPInstrumentLoader::~LSCPInstrumentLoader() { |
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if (pQueue) delete pQueue; |
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} |
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|
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/** |
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* @brief Order loading of a new instrument. |
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* The request will go into a queue waiting to be processed by the loader |
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* thread. This method will immediately return and the instrument will be |
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* loaded in the background. |
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* |
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* @param Filename - file name of the instrument |
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* @param uiInstrumentIndex - index of the instrument within the file |
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* @param pEngine - engine on which the instrument should be loaded |
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*/ |
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void LSCPInstrumentLoader::StartNewLoad(String Filename, uint uiInstrumentIndex, Engine* pEngine) { |
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// already tell the engine which instrument to load |
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pEngine->PrepareLoadInstrument(Filename.c_str(), uiInstrumentIndex); |
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|
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command_t cmd; |
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cmd.pEngine = pEngine; |
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pQueue->push(&cmd); |
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StartThread(); // ensure thread is running |
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conditionJobsLeft.Set(true); // wake up thread |
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} |
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|
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// Entry point for the InstrumentLoader Thread. |
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int LSCPInstrumentLoader::Main() { |
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while (true) { |
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while (pQueue->read_space()) { |
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command_t cmd; |
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pQueue->pop(&cmd); |
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try { |
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cmd.pEngine->LoadInstrument(); |
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} |
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catch (LinuxSamplerException e) { |
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e.PrintMessage(); |
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} |
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// Always re-enable the engine. |
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cmd.pEngine->Enable(); |
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} |
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|
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// nothing left to do, sleep until new jobs arrive |
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conditionJobsLeft.WaitIf(false); |
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// reset flag |
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conditionJobsLeft.Set(false); |
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// unlock condition object so it can be turned again by other thread |
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conditionJobsLeft.Unlock(); |
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} |
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} |