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#include "../common/global_private.h" |
#include "../common/global_private.h" |
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#if defined(WIN32) |
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#include <windows.h> |
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#else |
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#include <dlfcn.h> |
#include <dlfcn.h> |
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#include <errno.h> |
#include <errno.h> |
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#include <string.h> |
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#include <dirent.h> |
#include <dirent.h> |
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#endif |
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#include <string.h> |
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#ifndef CONFIG_PLUGIN_DIR |
#ifndef CONFIG_PLUGIN_DIR |
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# error "Configuration macro CONFIG_PLUGIN_DIR not defined!" |
# error "Configuration macro CONFIG_PLUGIN_DIR not defined!" |
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void InstrumentEditorFactory::LoadPlugins() { |
void InstrumentEditorFactory::LoadPlugins() { |
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if (!bPluginsLoaded) { |
if (!bPluginsLoaded) { |
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dmsg(1,("Loading instrument editor plugins...")); |
dmsg(1,("Loading instrument editor plugins...")); |
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#if defined(WIN32) |
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bool firstFileFound = true; |
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WIN32_FIND_DATA win32FindData; |
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String plugindir = (String)CONFIG_PLUGIN_DIR + (String)("\\*.DLL"); |
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HANDLE hDir = FindFirstFile(plugindir.c_str(), &win32FindData); |
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if (hDir == INVALID_HANDLE_VALUE) { |
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if(GetLastError() != ERROR_FILE_NOT_FOUND) { |
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std::cerr << "Could not open instrument editor plugins directory " |
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<< "(" << CONFIG_PLUGIN_DIR << "): Error " |
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<< GetLastError() << std::endl; |
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return; |
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} |
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else { |
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firstFileFound = false; |
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} |
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} |
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while(GetLastError() != ERROR_NO_MORE_FILES && firstFileFound) { |
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if(!(win32FindData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) { |
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String sPath = (String)CONFIG_PLUGIN_DIR + ((String)"\\" + (String)win32FindData.cFileName); |
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// load the DLL (the plugins should register themselfes automatically) |
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void* pDLL = myhinstance = LoadLibrary( sPath.c_str() ); |
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if (pDLL) LoadedDLLs.push_back(pDLL); |
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else { |
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std::cerr << "Failed to load instrument editor plugin: " |
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<< sPath << std::endl; |
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} |
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} |
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int res = FindNextFile(hDir, &win32FindData); |
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if(res == 0 && GetLastError() != ERROR_NO_MORE_FILES) { |
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std::cerr << "Error while reading plugins directory FindNextFile Error " |
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<< GetLastError() << std::endl; |
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return; |
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} |
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} |
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FindClose(hDir); |
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#else // POSIX |
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DIR* hDir = opendir(CONFIG_PLUGIN_DIR); |
DIR* hDir = opendir(CONFIG_PLUGIN_DIR); |
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if (!hDir) { |
if (!hDir) { |
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std::cerr << "Could not open instrument editor plugins directory " |
std::cerr << "Could not open instrument editor plugins directory " |
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} |
} |
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} |
} |
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closedir(hDir); |
closedir(hDir); |
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#endif |
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bPluginsLoaded = true; |
bPluginsLoaded = true; |
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dmsg(1,("OK\n")); |
dmsg(1,("OK\n")); |
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} |
} |
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// free the DLLs |
// free the DLLs |
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{ |
{ |
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std::list<void*>::iterator iter = LoadedDLLs.begin(); |
std::list<void*>::iterator iter = LoadedDLLs.begin(); |
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for (; iter != LoadedDLLs.end(); iter++) dlclose(*iter); |
for (; iter != LoadedDLLs.end(); iter++) { |
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#if defined(WIN32) |
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FreeLibrary((HINSTANCE)*iter); |
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#else |
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dlclose(*iter); |
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#endif |
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} |
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LoadedDLLs.clear(); |
LoadedDLLs.clear(); |
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dmsg(1,("OK\n")); |
dmsg(1,("OK\n")); |
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} |
} |