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/* |
/* |
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* Copyright (c) 2014 Christian Schoenebeck |
* Copyright (c) 2014-2019 Christian Schoenebeck |
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* |
* |
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* http://www.linuxsampler.org |
* http://www.linuxsampler.org |
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* |
* |
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#include "../common/global.h" |
#include "../common/global.h" |
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#include "common.h" |
#include "common.h" |
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#include "CoreVMFunctions.h" |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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/** @brief Core virtual machine for real-time instrument scripts. |
/** @brief Core virtual machine for real-time instrument scripts. |
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* |
* |
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* This is the core of the virtual machine, used for running real-time |
* This is the core of the virtual machine and main entry class, used for |
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* instrument scripts. The core encompasses the instrument script parser, |
* running real-time instrument scripts. This VM core encompasses the |
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* generalized virtual machine and very generic built-in script functions. |
* instrument script parser, generalized virtual machine and very generic |
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* Thus this class only provides functionalities which are yet independent |
* built-in script functions. Thus this class only provides functionalities |
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* of the actual purpose the virtual machine is going to be used for. |
* which are yet independent of the actual purpose the virtual machine is |
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* going to be used for. |
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* |
* |
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* The actual use case specific functionalites (i.e. MIDI processing) is |
* The actual use case specific functionalites (i.e. MIDI processing) is |
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* then implemented by VM classes which are derived from this generalized |
* then implemented by sampler engines' VM classes which are derived from |
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* ScriptVM class. |
* this generalized ScriptVM class. |
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* |
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* Typical usage of this class: |
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* |
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* - 1. Create an instance of this ScriptVM class (or of one of its deriving |
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* classes). |
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* - 2. Load a script by passing its source code to method loadScript(), |
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* which will return the parsed representation of the script. |
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* - 3. Create a VM execution context by calling createExecContext(). |
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* - 4. Execute the script by calling method exec(). |
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* |
* |
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* This class is re-entrant safe, but not thread safe. So you can share one |
* This class is re-entrant safe, but not thread safe. So you can share one |
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* instance of this class between multiple (native) threads, but you @b must |
* instance of this class between multiple (native) threads, but you @b must |
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public: |
public: |
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ScriptVM(); |
ScriptVM(); |
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virtual ~ScriptVM(); |
virtual ~ScriptVM(); |
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/** |
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* Loads a script given by its source code (passed as argument @a s to |
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* this method) and returns the parsed representation of that script. |
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* After calling this method you must check the returned VMParserContext |
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* object whether there had been any parser errors. If there were no |
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* parser errors, you may pass the VMParserContext object to method |
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* exec() for actually executing the script. |
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* |
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* It is your responsibility to free the returned VMParserContext |
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* object once you don't need it anymore. |
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* |
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* @param s - entire source code of the script to be loaded |
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* @returns parsed representation of the script |
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*/ |
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VMParserContext* loadScript(const String& s); |
VMParserContext* loadScript(const String& s); |
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/** |
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* Same as above's loadScript() method, but this one reads the script's |
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* source code from an input stream object (i.e. stdin or a file). |
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* |
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* @param is - input stream from which the entire source code of the |
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* script is to be read and loaded from |
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* @returns parsed representation of the script |
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*/ |
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VMParserContext* loadScript(std::istream* is); |
VMParserContext* loadScript(std::istream* is); |
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/** |
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* Parses a script's source code (passed as argument @a s to this |
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* method), splits that input up in its individual tokens (i.e. |
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* keyword, variable name, event name, etc.) and returns all those |
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* tokens, for the purpose that the caller can provide syntax syntax |
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* highlighting for the passed script. |
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* |
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* This method is actually not used by the sampler at all, it is rather |
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* provided for external script editor applications, to provide them a |
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* convenient backend for parsing scripts and providing syntax |
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* highlighting. |
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* |
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* @returns recognized tokens of passed script's source code |
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*/ |
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std::vector<VMSourceToken> syntaxHighlighting(const String& s); |
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/** |
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* Same as above's syntaxHighlighting() method, but this one reads the |
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* script's source code from an input stream object (i.e. stdin or a |
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* file). |
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* |
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* @param is - input stream from which the entire source code of the |
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* script is to be read and loaded from |
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* @returns recognized tokens of passed script's source code |
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*/ |
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std::vector<VMSourceToken> syntaxHighlighting(std::istream* is); |
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/** |
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* Dumps the translated tree of the already parsed script, given by |
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* argument @a context, to stdout. This method is for debugging purposes |
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* only. |
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* |
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* @param context - parsed representation of the script |
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* @see loadScript() |
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*/ |
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void dumpParsedScript(VMParserContext* context); |
void dumpParsedScript(VMParserContext* context); |
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/** |
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* Creates a so called VM exceution context for a specific, already |
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* parsed script (provided by argument @a parserContext). Due to the |
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* general real-time design of this virtual machine, the VM execution |
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* context differs for every script. So you must (re)create the |
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* execution context for each script being loaded. |
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* |
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* @param parserContext - parsed representation of the script |
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* @see loadScript() |
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*/ |
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VMExecContext* createExecContext(VMParserContext* parserContext); |
VMExecContext* createExecContext(VMParserContext* parserContext); |
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VMExecStatus_t exec(VMParserContext* parserContext, VMExecContext* execContex, VMEventHandler* handler); |
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/** |
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* Execute a script by virtual machine. Since scripts are event-driven, |
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* you actually execute only one specific event handler block (i.e. a |
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* "on note ... end on" code block) by calling this method (not the |
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* entire script), and hence you must provide one precise handler of the |
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* script to be executed by this method. |
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* |
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* This method usually blocks until the entire script event handler |
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* block has been executed completely. It may however also return before |
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* completion if either a) a script runtime error occurred or b) the |
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* script was suspended by the VM (either because script execution |
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* exceeded a certain limit of time or the script called the built-in |
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* wait() function). You must check the return value of this method to |
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* find out which case applies. |
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* |
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* @param parserContext - parsed representation of the script (see loadScript()) |
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* @param execContext - VM execution context (see createExecContext()) |
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* @param handler - precise event handler (i.e. "on note ... end on" |
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* code block) to be executed |
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* (see VMParserContext::eventHandlerByName()) |
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* @returns current status of the vitual machine (i.e. script succeeded, |
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* script runtime error occurred or script was suspended for |
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* some reason). |
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*/ |
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VMExecStatus_t exec(VMParserContext* parserContext, VMExecContext* execContext, VMEventHandler* handler); |
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/** |
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* Returns built-in script function for the given function @a name. To |
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* get the implementation of the built-in message() script function for |
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* example, you would pass "message" here). |
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* |
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* This method is re-implemented by deriving classes to add more use |
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* case specific built-in functions. |
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* |
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* @param name - name of the function to be retrieved (i.e. "wait" for the |
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* built-in wait() function). |
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*/ |
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VMFunction* functionByName(const String& name) OVERRIDE; |
VMFunction* functionByName(const String& name) OVERRIDE; |
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std::map<String,VMIntRelPtr*> builtInIntVariables() OVERRIDE; |
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/** |
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* Whether the passed built-in function is disabled and should thus be |
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* ignored by the parser at the passed parser context (parser state |
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* where the built-in function call occurs). |
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* |
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* @param fn - built-in function to be checked |
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* @param ctx - parser context at the position where the built-in |
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* function call is located within the script |
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*/ |
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bool isFunctionDisabled(VMFunction* fn, VMParserContext* ctx) OVERRIDE; |
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/** |
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* Returns all built-in integer script variables. This method returns a |
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* STL map, where the map's key is the variable name and the map's value |
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* is the native pointer to the actual built-in variable. |
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* |
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* This method is re-implemented by deriving classes to add more use |
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* case specific built-in variables. |
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*/ |
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std::map<String,VMIntPtr*> builtInIntVariables() OVERRIDE; |
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/** |
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* Returns all built-in (8 bit) integer array script variables. This |
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* method returns a STL map, where the map's key is the array variable |
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* name and the map's value is the native pointer to the actual built-in |
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* array variable. |
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* |
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* This method is re-implemented by deriving classes to add more use |
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* case specific built-in array variables. |
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*/ |
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std::map<String,VMInt8Array*> builtInIntArrayVariables() OVERRIDE; |
std::map<String,VMInt8Array*> builtInIntArrayVariables() OVERRIDE; |
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std::map<String,int> builtInConstIntVariables() OVERRIDE; |
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/** |
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* Returns all built-in constant integer script variables, which are |
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* constant and their final data is already available at parser time |
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* and won't change during runtime. Providing your built-in constants |
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* this way may lead to performance benefits compared to using other |
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* ways of providing built-in variables, because the script parser |
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* can perform optimizations when the script is refering to such |
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* constants. |
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* |
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* This type of built-in variable can only be read, but not be altered |
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* by scripts. This method returns a STL map, where the map's key is |
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* the variable name and the map's value is the final constant data. |
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* |
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* This method is re-implemented by deriving classes to add more use |
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* case specific built-in constant integers. |
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* |
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* @b Note: In case your built-in variable should be read-only but its |
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* value is not already available at parser time (i.e. because its |
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* value may change at runtime), then you should add it to |
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* builtInIntVariables() instead and use the macro |
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* DECLARE_VMINT_READONLY() to define the variable for read-only |
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* access by scripts. |
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*/ |
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std::map<String,vmint> builtInConstIntVariables() OVERRIDE; |
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/** |
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* Returns all built-in constant real number (floating point) script |
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* variables, which are constant and their final data is already |
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* available at parser time and won't change during runtime. Providing |
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* your built-in constants this way may lead to performance benefits |
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* compared to using other ways of providing built-in variables, because |
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* the script parser can perform optimizations when the script is |
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* refering to such constants. |
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* |
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* This type of built-in variable can only be read, but not be altered |
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* by scripts. This method returns a STL map, where the map's key is |
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* the variable name and the map's value is the final constant data. |
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* |
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* This method is re-implemented by deriving classes to add more use |
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* case specific built-in constant real numbers. |
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*/ |
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std::map<String,vmfloat> builtInConstRealVariables() OVERRIDE; |
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/** |
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* Returns all built-in dynamic variables. This method returns a STL |
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* map, where the map's key is the dynamic variable's name and the |
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* map's value is the pointer to the actual object implementing the |
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* behavior which is actually generating the content of the dynamic |
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* variable. |
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* |
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* This method is re-implemented by deriving classes to add more use |
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* case specific built-in dynamic variables. |
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*/ |
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std::map<String,VMDynVar*> builtInDynamicVariables() OVERRIDE; |
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/** |
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* Enables or disables automatic suspension of scripts by the VM. |
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* If automatic suspension is enabled then scripts are monitored |
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* regarding their execution time and in case they are execution |
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* for too long, then they are automatically suspended by the VM for |
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* a certain amount of time in order to avoid any RT instablity |
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* issues caused by bugs in the script, i.e. endless while() loops |
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* or very large scripts. |
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* |
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* Automatic suspension is enabled by default due to the aimed |
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* real-time context of this virtual machine. |
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* |
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* @param b - true: enable auto suspension [default], |
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* false: disable auto suspension |
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*/ |
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void setAutoSuspendEnabled(bool b = true); |
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/** |
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* Returns true in case automatic suspension of scripts by the VM is |
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* enabled. See setAutoSuspendEnabled() for details. |
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* |
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* Automatic suspension is enabled by default due to the aimed |
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* real-time context of this virtual machine. |
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*/ |
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bool isAutoSuspendEnabled() const; |
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/** |
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* By default (i.e. in production use) the built-in exit() function |
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* prohibits any arguments to be passed to its function by scripts. So |
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* by default, scripts trying to pass any arguments to the built-in |
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* exit() function will yield in a parser error. |
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* |
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* By calling this method the built-in exit() function will optionally |
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* accept one argument to be passed to its function call by scripts. The |
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* value of that function argument will become available by calling |
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* VMExecContext::exitResult() after execution of the script. |
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* |
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* @see VMExecContext::exitResult() |
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*/ |
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void setExitResultEnabled(bool b = true); |
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/** |
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* Returns @c true if the built-in exit() function optionally accepts |
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* a function argument by scripts. |
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* |
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* @see setExitResultEnabled() |
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*/ |
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bool isExitResultEnabled() const; |
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VMEventHandler* currentVMEventHandler(); //TODO: should be protected (only usable during exec() calls, intended only for VMFunctions) |
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VMParserContext* currentVMParserContext(); //TODO: should be protected (only usable during exec() calls, intended only for VMFunctions) |
VMParserContext* currentVMParserContext(); //TODO: should be protected (only usable during exec() calls, intended only for VMFunctions) |
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VMExecContext* currentVMExecContext(); //TODO: should be protected (only usable during exec() calls, intended only for VMFunctions) |
VMExecContext* currentVMExecContext(); //TODO: should be protected (only usable during exec() calls, intended only for VMFunctions) |
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protected: |
protected: |
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VMEventHandler* m_eventHandler; |
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ParserContext* m_parserContext; |
ParserContext* m_parserContext; |
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CoreVMFunction_message fnMessage; |
bool m_autoSuspend; |
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CoreVMFunction_exit fnExit; |
bool m_acceptExitRes; |
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CoreVMFunction_wait fnWait; |
class CoreVMFunction_message* m_fnMessage; |
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CoreVMFunction_abs fnAbs; |
class CoreVMFunction_exit* m_fnExit; |
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CoreVMFunction_random fnRandom; |
class CoreVMFunction_wait* m_fnWait; |
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CoreVMFunction_num_elements fnNumElements; |
class CoreVMFunction_abs* m_fnAbs; |
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class CoreVMFunction_random* m_fnRandom; |
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class CoreVMFunction_num_elements* m_fnNumElements; |
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class CoreVMFunction_inc* m_fnInc; |
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class CoreVMFunction_dec* m_fnDec; |
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class CoreVMFunction_in_range* m_fnInRange; |
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class CoreVMFunction_sh_left* m_fnShLeft; |
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class CoreVMFunction_sh_right* m_fnShRight; |
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class CoreVMFunction_min* m_fnMin; |
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class CoreVMFunction_max* m_fnMax; |
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class CoreVMFunction_array_equal* m_fnArrayEqual; |
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class CoreVMFunction_search* m_fnSearch; |
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class CoreVMFunction_sort* m_fnSort; |
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class CoreVMFunction_int_to_real* m_fnIntToReal; |
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class CoreVMFunction_real_to_int* m_fnRealToInt; |
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class CoreVMFunction_round* m_fnRound; |
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class CoreVMFunction_ceil* m_fnCeil; |
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class CoreVMFunction_floor* m_fnFloor; |
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class CoreVMFunction_sqrt* m_fnSqrt; |
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class CoreVMFunction_log* m_fnLog; |
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class CoreVMFunction_log2* m_fnLog2; |
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class CoreVMFunction_log10* m_fnLog10; |
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class CoreVMFunction_exp* m_fnExp; |
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class CoreVMFunction_pow* m_fnPow; |
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class CoreVMFunction_sin* m_fnSin; |
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class CoreVMFunction_cos* m_fnCos; |
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class CoreVMFunction_tan* m_fnTan; |
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class CoreVMFunction_asin* m_fnAsin; |
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class CoreVMFunction_acos* m_fnAcos; |
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class CoreVMFunction_atan* m_fnAtan; |
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class CoreVMDynVar_NKSP_REAL_TIMER* m_varRealTimer; |
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class CoreVMDynVar_NKSP_PERF_TIMER* m_varPerfTimer; |
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}; |
}; |
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} // namespace LinuxSampler |
} // namespace LinuxSampler |