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#include "thread.h" |
#include "thread.h" |
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Thread::Thread(bool RealTime, int PriorityMax, int PriorityDelta) { |
Thread::Thread(bool RealTime, int PriorityMax, int PriorityDelta) { |
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this->isRealTime=RealTime; |
this->isRealTime = RealTime; |
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this->Running = false; |
this->Running = false; |
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this->PriorityDelta = PriorityDelta; |
this->PriorityDelta = PriorityDelta; |
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this->PriorityMax = PriorityMax; |
this->PriorityMax = PriorityMax; |
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__thread_destructor_key = 0; |
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pthread_mutex_init(&__thread_state_mutex, NULL); |
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pthread_cond_init(&__thread_exit_condition, NULL); |
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} |
} |
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Thread::~Thread() { |
Thread::~Thread() { |
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if (this->Running) StopThread(); |
if (this->Running) StopThread(); |
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pthread_cond_destroy(&__thread_exit_condition); |
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pthread_mutex_destroy(&__thread_state_mutex); |
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} |
} |
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/** |
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* Start the thread. The Main() method is the entry point for the new |
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* thread. You have to implement the Main() method in your subclass. |
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*/ |
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int Thread::StartThread() { |
int Thread::StartThread() { |
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// Create and run the thread |
// Create and run the thread |
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this->Running = true; |
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int res = pthread_create(&this->__thread_id, NULL, __pthread_launcher, this); |
int res = pthread_create(&this->__thread_id, NULL, __pthread_launcher, this); |
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switch (res) { |
switch (res) { |
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case 0: // Success |
case 0: // Success |
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return res; |
return res; |
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} |
} |
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/** |
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* Stops the thread. This method will wait until the thread actually stopped |
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* it's execution before it will return. |
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*/ |
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int Thread::StopThread() { |
int Thread::StopThread() { |
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pthread_mutex_lock(&__thread_state_mutex); |
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if (Running) { |
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SignalStopThread(); |
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pthread_cond_wait(&__thread_exit_condition, &__thread_state_mutex); |
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} |
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pthread_mutex_unlock(&__thread_state_mutex); |
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return 0; |
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} |
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/** |
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* Stops the thread. This method will signal to stop the thread and return |
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* immediately. Note that the thread might still run when this method |
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* returns! |
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*/ |
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int Thread::SignalStopThread() { |
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pthread_cancel(__thread_id); |
pthread_cancel(__thread_id); |
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Running = false; |
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return 0; |
return 0; |
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} |
} |
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return 0; |
return 0; |
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} |
} |
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/** |
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* Registers thread destructor callback function which will be executed when |
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* the thread stops it's execution and sets the 'Running' flag to true. This |
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* method will be called by the __pthread_launcher callback function, DO NOT |
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* CALL THIS METHOD YOURSELF! |
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*/ |
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void Thread::EnableDestructor() { |
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pthread_mutex_lock(&__thread_state_mutex); |
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pthread_key_create(&__thread_destructor_key, __pthread_destructor); |
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pthread_setspecific(__thread_destructor_key, this); |
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Running = true; |
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pthread_mutex_unlock(&__thread_state_mutex); |
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} |
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/** |
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* Will be called by the kernel when the thread stops it's execution. |
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*/ |
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int Thread::Destructor() { |
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pthread_key_delete(__thread_destructor_key); |
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pthread_mutex_lock(&__thread_state_mutex); |
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Running = false; |
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pthread_mutex_unlock(&__thread_state_mutex); |
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pthread_cond_broadcast(&__thread_exit_condition); |
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} |
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/// Callback function for the POSIX thread API |
/// Callback function for the POSIX thread API |
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void* __pthread_launcher(void* thread) { |
void* __pthread_launcher(void* thread) { |
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Thread* t; |
Thread* t; |
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t = (Thread*) thread; |
t = (Thread*) thread; |
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t->EnableDestructor(); |
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t->SetSchedulingPriority(); |
t->SetSchedulingPriority(); |
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t->Main(); |
t->Main(); |
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}; |
} |
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/// Callback function for the POSIX thread API |
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void __pthread_destructor(void* thread) { |
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Thread* t; |
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t = (Thread*) thread; |
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t->Destructor(); |
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} |