/[svn]/linuxsampler/trunk/src/voice.cpp
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Contents of /linuxsampler/trunk/src/voice.cpp

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Revision 18 - (show annotations) (download)
Sun Dec 7 05:03:43 2003 UTC (20 years, 5 months ago) by schoenebeck
File size: 10332 byte(s)
* src/audioio.cpp: added support for Alsa 1.0.0
* src/audiothread.cpp: fixed several bugs in sustain pedal handling
* src/diskthread.cpp: fixed several bugs which occured under extreme
  conditions (endless loop in audiothread, freezing the whole application,
  outage of available disk streams)
* src/voice.cpp: fixed cubic interpolation (disabled by default; you can
  enable it by setting USE_LINEAR_INTERPOLATION to 0 in src/voice.h)
* src/configure.in: added check for Alsa version

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. *
11 * *
12 * This program is distributed in the hope that it will be useful, *
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15 * GNU General Public License for more details. *
16 * *
17 * You should have received a copy of the GNU General Public License *
18 * along with this program; if not, write to the Free Software *
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20 * MA 02111-1307 USA *
21 ***************************************************************************/
22
23 #include "voice.h"
24
25 // FIXME: no support for layers (nor crossfades) yet
26
27 DiskThread* Voice::pDiskThread = NULL;
28
29 Voice::Voice(DiskThread* pDiskThread) {
30 Active = false;
31 Voice::pDiskThread = pDiskThread;
32 }
33
34 Voice::~Voice() {
35 }
36
37 /**
38 * Initializes and triggers the voice, a disk stream will be launched if
39 * needed.
40 *
41 * @returns 0 on success, a value < 0 if something failed
42 */
43 int Voice::Trigger(int MIDIKey, uint8_t Velocity, gig::Instrument* Instrument) {
44 Active = true;
45 this->MIDIKey = MIDIKey;
46 pRegion = Instrument->GetRegion(MIDIKey);
47 PlaybackState = playback_state_ram; // we always start playback from RAM cache and switch then to disk if needed
48 Pos = 0;
49 ReleaseVelocity = 127; // default release velocity value
50
51 if (!pRegion) {
52 std::cerr << "Audio Thread: No Region defined for MIDI key " << MIDIKey << std::endl << std::flush;
53 Kill();
54 return -1;
55 }
56
57 //TODO: current MIDI controller values are not taken into account yet
58 gig::DimensionRegion* pDimRgn = NULL;
59 for (int i = pRegion->Dimensions - 1; i >= 0; i--) { // Check if instrument has a velocity split
60 if (pRegion->pDimensionDefinitions[i].dimension == gig::dimension_velocity) {
61 uint DimValues[5] = {0,0,0,0,0};
62 DimValues[i] = Velocity;
63 pDimRgn = pRegion->GetDimensionRegionByValue(DimValues[4],DimValues[3],DimValues[2],DimValues[1],DimValues[0]);
64 break;
65 }
66 }
67 if (!pDimRgn) { // if there was no velocity split
68 pDimRgn = pRegion->GetDimensionRegionByValue(0,0,0,0,0);
69 }
70
71 pSample = pDimRgn->pSample; // sample won't change until the voice is finished
72
73 // Check if the sample needs disk streaming or is too short for that
74 long cachedsamples = pSample->GetCache().Size / pSample->FrameSize;
75 DiskVoice = cachedsamples < pSample->SamplesTotal;
76
77 if (DiskVoice) {
78 MaxRAMPos = cachedsamples - (OutputBufferSize << MAX_PITCH) / pSample->Channels;
79 if (pDiskThread->OrderNewStream(&DiskStreamRef, pSample, MaxRAMPos) < 0) {
80 dmsg(1,("Disk stream order failed!\n"));
81 Kill();
82 return -1;
83 }
84 dmsg(5,("Disk voice launched (cached samples: %d, total Samples: %d, MaxRAMPos: %d\n", cachedsamples, pSample->SamplesTotal, MaxRAMPos));
85 }
86 else {
87 MaxRAMPos = cachedsamples;
88 dmsg(5,("RAM only voice launched\n"));
89 }
90
91 CurrentPitch = pow(2, (double) (MIDIKey - (int) pSample->MIDIUnityNote) / (double) 12);
92 Volume = pDimRgn->GetVelocityAttenuation(Velocity);
93
94 // ************************************************
95 // TODO: ARTICULATION DATA HANDLING IS MISSING HERE
96 // ************************************************
97
98 return 0; // success
99 }
100
101 void Voice::RenderAudio() {
102
103 switch (this->PlaybackState) {
104
105 case playback_state_ram: {
106 Interpolate((sample_t*) pSample->GetCache().pStart);
107 if (DiskVoice) {
108 // check if we reached the allowed limit of the sample RAM cache
109 if (Pos > MaxRAMPos) {
110 dmsg(5,("Voice: switching to disk playback (Pos=%f)\n", Pos));
111 this->PlaybackState = playback_state_disk;
112 }
113 }
114 else if (Pos >= pSample->GetCache().Size / pSample->FrameSize) {
115 this->PlaybackState = playback_state_end;
116 }
117 }
118 break;
119
120 case playback_state_disk: {
121 if (!DiskStreamRef.pStream) {
122 // check if the disk thread created our ordered disk stream in the meantime
123 DiskStreamRef.pStream = pDiskThread->AskForCreatedStream(DiskStreamRef.OrderID);
124 if (!DiskStreamRef.pStream) {
125 std::cout << stderr << "Disk stream not available in time!" << std::endl << std::flush;
126 Kill();
127 return;
128 }
129 DiskStreamRef.pStream->IncrementReadPos(pSample->Channels * (double_to_int(Pos) - MaxRAMPos));
130 Pos -= double_to_int(Pos);
131 }
132
133 // add silence sample at the end if we reached the end of the stream (for the interpolator)
134 if (DiskStreamRef.State == Stream::state_end && DiskStreamRef.pStream->GetReadSpace() < (OutputBufferSize << MAX_PITCH) / pSample->Channels) {
135 DiskStreamRef.pStream->WriteSilence((OutputBufferSize << MAX_PITCH) / pSample->Channels);
136 this->PlaybackState = playback_state_end;
137 }
138
139 sample_t* ptr = DiskStreamRef.pStream->GetReadPtr(); // get the current read_ptr within the ringbuffer where we read the samples from
140 Interpolate(ptr);
141 DiskStreamRef.pStream->IncrementReadPos(double_to_int(Pos) * pSample->Channels);
142 Pos -= double_to_int(Pos);
143 }
144 break;
145
146 case playback_state_end:
147 Kill(); // free voice
148 break;
149 }
150 }
151
152 void Voice::Interpolate(sample_t* pSrc) {
153 float effective_volume = this->Volume;
154 int i = 0;
155
156 // ************************************************
157 // TODO: ARTICULATION DATA HANDLING IS MISSING HERE
158 // ************************************************
159
160 // FIXME: assuming either mono or stereo
161 if (this->pSample->Channels == 2) { // Stereo Sample
162 while (i < this->OutputBufferSize) {
163 int pos_int = double_to_int(this->Pos); // integer position
164 float pos_fract = this->Pos - pos_int; // fractional part of position
165 pos_int <<= 1;
166
167 #if USE_LINEAR_INTERPOLATION
168 // left channel
169 this->pOutput[i++] += effective_volume * (pSrc[pos_int] + pos_fract * (pSrc[pos_int+2] - pSrc[pos_int]));
170 // right channel
171 this->pOutput[i++] += effective_volume * (pSrc[pos_int+1] + pos_fract * (pSrc[pos_int+3] - pSrc[pos_int+1]));
172 #else // polynomial interpolation
173 // calculate left channel
174 float xm1 = pSrc[pos_int];
175 float x0 = pSrc[pos_int+2];
176 float x1 = pSrc[pos_int+4];
177 float x2 = pSrc[pos_int+6];
178 float a = (3 * (x0 - x1) - xm1 + x2) / 2;
179 float b = 2 * x1 + xm1 - (5 * x0 + x2) / 2;
180 float c = (x1 - xm1) / 2;
181 this->pOutput[i++] += effective_volume * ((((a * pos_fract) + b) * pos_fract + c) * pos_fract + x0);
182
183 //calculate right channel
184 xm1 = pSrc[pos_int+1];
185 x0 = pSrc[pos_int+3];
186 x1 = pSrc[pos_int+5];
187 x2 = pSrc[pos_int+7];
188 a = (3 * (x0 - x1) - xm1 + x2) / 2;
189 b = 2 * x1 + xm1 - (5 * x0 + x2) / 2;
190 c = (x1 - xm1) / 2;
191 this->pOutput[i++] += effective_volume * ((((a * pos_fract) + b) * pos_fract + c) * pos_fract + x0);
192 #endif // USE_LINEAR_INTERPOLATION
193
194 this->Pos += this->CurrentPitch;
195 }
196 }
197 else { // Mono Sample
198 while (i < this->OutputBufferSize) {
199 int pos_int = double_to_int(this->Pos); // integer position
200 float pos_fract = this->Pos - pos_int; // fractional part of position
201
202 #if USE_LINEAR_INTERPOLATION
203 float sample_point = effective_volume * (pSrc[pos_int] + pos_fract * (pSrc[pos_int+1] - pSrc[pos_int]));
204 #else // polynomial interpolation
205 float xm1 = pSrc[pos_int];
206 float x0 = pSrc[pos_int+1];
207 float x1 = pSrc[pos_int+2];
208 float x2 = pSrc[pos_int+3];
209 float a = (3 * (x0 - x1) - xm1 + x2) / 2;
210 float b = 2 * x1 + xm1 - (5 * x0 + x2) / 2;
211 float c = (x1 - xm1) / 2;
212 float sample_point = effective_volume * ((((a * pos_fract) + b) * pos_fract + c) * pos_fract + x0);
213 #endif // USE_LINEAR_INTERPOLATION
214
215 this->pOutput[i++] += sample_point;
216 this->pOutput[i++] += sample_point;
217
218 this->Pos += this->CurrentPitch;
219 }
220 }
221 }
222
223 void Voice::Kill() {
224 if (DiskVoice && DiskStreamRef.State != Stream::state_unused) {
225 pDiskThread->OrderDeletionOfStream(&DiskStreamRef);
226 }
227 DiskStreamRef.pStream = NULL;
228 DiskStreamRef.hStream = 0;
229 DiskStreamRef.State = Stream::state_unused;
230 DiskStreamRef.OrderID = 0;
231 Active = false;
232 }

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