// qsamplerFxSend.h // /**************************************************************************** Copyright (C) 2008, Christian Schoenebeck This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *****************************************************************************/ #ifndef __qsamplerFxSend_h #define __qsamplerFxSend_h #include #include #include namespace QSampler { // Typedef'd QMap. typedef QMap FxSendRoutingMap; class FxSend { public: // retrieve existing FX send FxSend(int SamplerChannelID, int FxSendID); // create a new FX send FxSend(int SamplerChannelID); ~FxSend(); int id() const; // whether FX send exists on sampler side yet bool isNew() const; // whether scheduled for deletion bool deletion() const; void setDeletion(bool bDelete); bool isModified() const; void setName(const QString& sName); const QString& name() const; void setSendDepthMidiCtrl(int iMidiController); int sendDepthMidiCtrl() const; void setCurrentDepth(float depth); float currentDepth() const; // Audio routing accessors. int audioChannel(int iAudioSrc) const; bool setAudioChannel(int iAudioSrc, int iAudioDst); // The audio routing map itself. const FxSendRoutingMap& audioRouting() const; bool getFromSampler(); bool applyToSampler(); static QList allFxSendsOfSamplerChannel(int samplerChannelID); private: int m_iSamplerChannelID; int m_iFxSendID; bool m_bDelete; bool m_bModified; QString m_FxSendName; int m_MidiCtrl; float m_Depth; FxSendRoutingMap m_AudioRouting; }; } // namespace QSampler #endif // __qsamplerFxSend_h // end of __qsamplerFxSend.h