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#include <QHeaderView> |
#include <QHeaderView> |
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#include <QMessageBox> |
#include <QMessageBox> |
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#include <QContextMenuEvent> |
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namespace QSampler { |
namespace QSampler { |
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{ |
{ |
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m_ui.setupUi(this); |
m_ui.setupUi(this); |
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m_pInstrumentListView = new InstrumentListView(this); |
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QMainWindow::setCentralWidget(m_pInstrumentListView); |
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// Setup toolbar widgets. |
// Setup toolbar widgets. |
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m_pMapComboBox = new QComboBox(m_ui.instrumentToolbar); |
m_pMapComboBox = new QComboBox(m_ui.instrumentToolbar); |
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m_pMapComboBox->setMinimumWidth(120); |
m_pMapComboBox->setMinimumWidth(120); |
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m_pMapComboBox->setEnabled(false); |
m_pMapComboBox->setEnabled(false); |
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m_pMapComboBox->setToolTip(tr("Instrument Map")); |
m_pMapComboBox->setToolTip(tr("Instrument Map")); |
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m_ui.instrumentToolbar->addWidget(m_pMapComboBox); |
m_ui.instrumentToolbar->addWidget(m_pMapComboBox); |
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m_ui.instrumentToolbar->addSeparator(); |
m_ui.instrumentToolbar->addSeparator(); |
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m_ui.instrumentToolbar->addAction(m_ui.newInstrumentAction); |
m_ui.instrumentToolbar->addAction(m_ui.newInstrumentAction); |
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m_ui.instrumentToolbar->addAction(m_ui.editInstrumentAction); |
m_ui.instrumentToolbar->addAction(m_ui.editInstrumentAction); |
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m_ui.instrumentToolbar->addSeparator(); |
m_ui.instrumentToolbar->addSeparator(); |
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m_ui.instrumentToolbar->addAction(m_ui.refreshInstrumentsAction); |
m_ui.instrumentToolbar->addAction(m_ui.refreshInstrumentsAction); |
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m_pInstrumentListView = new InstrumentListView(this); |
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m_pInstrumentListView->setContextMenuPolicy(Qt::CustomContextMenu); |
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QMainWindow::setCentralWidget(m_pInstrumentListView); |
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QObject::connect(m_pMapComboBox, |
QObject::connect(m_pMapComboBox, |
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SIGNAL(activated(int)), |
SIGNAL(activated(int)), |
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SLOT(activateMap(int))); |
SLOT(activateMap(int))); |
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QObject::connect( |
QObject::connect(m_pInstrumentListView->selectionModel(), |
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m_pInstrumentListView, |
SIGNAL(currentRowChanged(const QModelIndex&,const QModelIndex&)), |
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SIGNAL(customContextMenuRequested(const QPoint&)), |
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SLOT(contextMenu(const QPoint&))); |
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QObject::connect( |
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m_pInstrumentListView, |
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SIGNAL(activated(const QModelIndex&)), |
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SLOT(stabilizeForm())); |
SLOT(stabilizeForm())); |
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QObject::connect( |
QObject::connect( |
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m_pInstrumentListView, |
m_pInstrumentListView, |
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SIGNAL(doubleClicked(const QModelIndex&)), |
SIGNAL(activated(const QModelIndex&)), |
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SLOT(editInstrument(const QModelIndex&))); |
SLOT(editInstrument(const QModelIndex&))); |
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QObject::connect( |
QObject::connect( |
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m_ui.newInstrumentAction, |
m_ui.newInstrumentAction, |
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InstrumentListForm::~InstrumentListForm (void) |
InstrumentListForm::~InstrumentListForm (void) |
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{ |
{ |
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delete m_pInstrumentListView; |
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delete m_pMapComboBox; |
delete m_pMapComboBox; |
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delete m_pInstrumentListView; |
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} |
} |
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} |
} |
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void InstrumentListForm::newInstrument (void) |
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{ |
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Instrument instrument; |
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InstrumentForm form(this); |
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form.setup(&instrument); |
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if (!form.exec()) |
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return; |
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// Commit... |
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instrument.mapInstrument(); |
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// add new item to the table model |
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m_pInstrumentListView->addInstrument( |
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instrument.map(), |
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instrument.bank(), |
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instrument.prog()); |
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stabilizeForm(); |
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} |
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void InstrumentListForm::editInstrument (void) |
void InstrumentListForm::editInstrument (void) |
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{ |
{ |
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editInstrument(m_pInstrumentListView->currentIndex()); |
editInstrument(m_pInstrumentListView->currentIndex()); |
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// Do the edit dance... |
// Do the edit dance... |
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InstrumentForm form(this); |
InstrumentForm form(this); |
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form.setup(&instrument); |
form.setup(&instrument); |
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if (form.exec()) { |
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// Commit... |
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instrument.mapInstrument(); |
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// Check whether we changed instrument key... |
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if (instrument.map() == iMap && |
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instrument.bank() == iBank && |
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instrument.prog() == iProg) { |
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// Just update tree item... |
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//pItem->update(); |
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} else { |
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// Unmap old instance... |
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Instrument(iMap, iBank, iProg).unmapInstrument(); |
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// correct the position of the instrument in the model |
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m_pInstrumentListView->updateInstrument(pInstrument); |
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} |
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} |
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stabilizeForm(); |
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} |
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void InstrumentListForm::newInstrument (void) |
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{ |
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Instrument instrument; |
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InstrumentForm form(this); |
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form.setup(&instrument); |
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if (!form.exec()) |
if (!form.exec()) |
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return; |
return; |
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// Commit... |
// Commit... |
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instrument.mapInstrument(); |
instrument.mapInstrument(); |
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// add new item to the table model |
// Check whether we changed instrument key... |
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m_pInstrumentListView->addInstrument( |
if (instrument.map() == iMap && |
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instrument.map(), |
instrument.bank() == iBank && |
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instrument.bank(), |
instrument.prog() == iProg) { |
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instrument.prog()); |
// Just update tree item... |
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m_pInstrumentListView->updateInstrument(pInstrument); |
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} else { |
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// Unmap old instance... |
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Instrument(iMap, iBank, iProg).unmapInstrument(); |
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// Correct the position of the instrument in the model |
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m_pInstrumentListView->resortInstrument(pInstrument); |
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} |
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stabilizeForm(); |
stabilizeForm(); |
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} |
} |
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} |
} |
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// Handle custom context menu here... |
// Context menu request. |
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void InstrumentListForm::contextMenu ( const QPoint& pos ) |
void InstrumentListForm::contextMenuEvent ( |
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{ |
QContextMenuEvent *pContextMenuEvent ) |
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if (!m_ui.newInstrumentAction->isEnabled()) |
{ |
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return; |
QMenu menu(this); |
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menu.addAction(m_ui.newInstrumentAction); |
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menu.addSeparator(); |
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menu.addAction(m_ui.editInstrumentAction); |
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menu.addAction(m_ui.deleteInstrumentAction); |
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menu.addSeparator(); |
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menu.addAction(m_ui.refreshInstrumentsAction); |
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m_ui.contextMenu->exec( |
menu.exec(pContextMenuEvent->globalPos()); |
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(m_pInstrumentListView->viewport())->mapToGlobal(pos)); |
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} |
} |
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