80 |
<tr><td class="decocomp">offset_ccN</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp">v2-alias: offset_onccN</td></tr> |
<tr><td class="decocomp">offset_ccN</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp">v2-alias: offset_onccN</td></tr> |
81 |
<tr><td class="decocomp">end</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">end</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
82 |
<tr><td class="decocomp">count</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">count</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
83 |
<tr><td class="decocomp">loop_mode</td><td style="background: #ffb">P?</td><td class="decocomp">Alias: loopmode. bara delvis, dvs om loop eller inte (+ one_shot?) |
<tr><td class="decocomp">loop_mode</td><td style="background: #ffb; text-align: center">Partial</td><td class="decocomp">Alias: loopmode<br>Supported values: no_loop, one_shot, loop_continuous<br>Unsupported value: loop_sustain</td></tr> |
84 |
no_loop, one_shot, loop_continuous, loop_sustain</td></tr> |
<tr><td class="decocomp">loop_start</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp">Alias: loopstart</td></tr> |
85 |
<tr><td class="decocomp">loop_start</td><td style="background: #ffb">P?</td><td class="decocomp">Alias: loopstart. är det rätt? - TODO use sample loop when loop_start |
<tr><td class="decocomp">loop_end</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp">Alias: loopend</td></tr> |
|
not defined</td></tr> |
|
|
<tr><td class="decocomp">loop_end</td><td style="background: #ffb">P?</td><td class="decocomp">Alias: loopend. är det rätt? - TODO "</td></tr> |
|
86 |
<tr><td class="decocomp">sync_beats</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">sync_beats</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
87 |
<tr><td class="decocomp">sync_offset</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">sync_offset</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
88 |
|
|
169 |
|
|
170 |
<tr><td class="decocomp_header" colspan="3">Amplifier</td></tr> |
<tr><td class="decocomp_header" colspan="3">Amplifier</td></tr> |
171 |
<tr><td class="decocomp">volume</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">volume</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
172 |
<tr><td class="decocomp">pan</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp">Works, but can be fine-tuned. sfzplayer uses L=cos((100 + pan) / 200 * pi / 2) * sqrt(2), Dimension LE uses L=sqrt((100 - x) / 100), but LS uses a line-approximation measured from GigaStudio, which lies somewhere between to other two.</td></tr> |
<tr><td class="decocomp">pan</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp">Works, but can be fine-tuned. sfzplayer uses L=cos((100 + pan) / 200 * pi / 2) * sqrt(2), Dimension LE uses L=sqrt((100 - x) / 100), but LS uses a line segment approximation measured from GigaStudio, which lies somewhere between to other two.</td></tr> |
173 |
<tr><td class="decocomp">width</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">width</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
174 |
<tr><td class="decocomp">position</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">position</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
175 |
<tr><td class="decocomp">amp_keytrack</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">amp_keytrack</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
291 |
<tr><td class="decocomp">waveguide<td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">waveguide<td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
292 |
|
|
293 |
<tr><td class="decocomp_header" colspan="3"><b><control> Header Directives</b></td></tr> |
<tr><td class="decocomp_header" colspan="3"><b><control> Header Directives</b></td></tr> |
294 |
<tr><td class="decocomp">default_path<td style="background: #ffb; text-align: center">P?</td><td class="decocomp">"funkar kanske, om det inte ska vara en /"</td></tr> |
<tr><td class="decocomp">default_path<td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
295 |
<tr><td class="decocomp">octave_offset<td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">octave_offset<td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
296 |
<tr><td class="decocomp">note_offset<td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">note_offset<td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
297 |
<tr><td class="decocomp">set_ccN<td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">set_ccN<td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |