171 |
|
|
172 |
<tr><td class="decocomp_header" colspan="3">Amplifier</td></tr> |
<tr><td class="decocomp_header" colspan="3">Amplifier</td></tr> |
173 |
<tr><td class="decocomp">volume</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">volume</td><td style="background: #90ff90; text-align: center">Yes</td><td class="decocomp"> </td></tr> |
174 |
<tr><td class="decocomp">pan</td><td style="background: #ffb">P?</td><td class="decocomp">funkar, men kan finetunas</td></tr> |
<tr><td>pan</td><td style="background: #90ff90; text-align: center">Yes</td><td>Works, but can be fine-tuned. sfzplayer uses L=cos((100 + pan) / 200 * pi / 2) * sqrt(2), Dimension LE uses L=sqrt((100 - x) / 100), but LS uses a line-approximation measured from GigaStudio, which lies somewhere between to other two.</td></tr> |
175 |
<tr><td class="decocomp">width</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">width</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
176 |
<tr><td class="decocomp">position</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">position</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
177 |
<tr><td class="decocomp">amp_keytrack</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">amp_keytrack</td><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
289 |
<tr><td class="decocomp"><effects><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp"><effects><td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
290 |
|
|
291 |
<tr><td class="decocomp_header" colspan="3"><b>Sample Definition</b></td></tr> |
<tr><td class="decocomp_header" colspan="3"><b>Sample Definition</b></td></tr> |
|
<!-- <tr><td>sample<td style="background: #ff9090; text-align: center">No</td><td> </td></tr> --> |
|
292 |
<tr><td class="decocomp">md5<td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">md5<td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
293 |
<tr><td class="decocomp">waveguide<td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
<tr><td class="decocomp">waveguide<td style="background: #ff9090; text-align: center">No</td><td class="decocomp"> </td></tr> |
294 |
|
|
577 |
<br> |
<br> |
578 |
|
|
579 |
<h2>ARIA custom opcodes</h2> |
<h2>ARIA custom opcodes</h2> |
580 |
<p>The ARIA Engine from Plouge / Garritan implements some <a href="http://www.plogue.com/phpBB3/viewtopic.php?f=14&t=4386">custom SFZ opcodes</a>. Only some of them are listed here.</p> |
<p>The ARIA Engine from Plouge / Garritan implements some <a href="http://www.plogue.com/phpBB3/viewtopic.php?f=14&t=4389">custom sfz opcodes</a>. Only some of them are listed here.</p> |
581 |
|
|
582 |
<table class="decocomp"> |
<table class="decocomp"> |
583 |
<thead> |
<thead> |