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* NKSP: Added built-in functions array_equal(), search() and sort().

1 <html>
2 <head>
3 <meta name="author" content="Christian Schoenebeck">
4 <title>NKSP Reference</title>
5 <urlpath>Reference</urlpath>
6 <navpath>Reference Manual</navpath>
7 <meta name="description" content="Reference documentation of the NKSP real-time instrument script language.">
8 </head>
9 <body>
10 <h1>NKSP Reference</h1>
11 <p>
12 This document gives you an overview of all built-in functions and built-in
13 variables provided by the NKSP real-time instrument script language.
14 </p>
15
16 <h2>Built-In Functions</h2>
17 <p>
18 These are the built-in functions available with the NKSP realt-time
19 instrument script language.
20 </p>
21
22 <h3>Core Language Functions</h3>
23 <p>
24 Most fundamental NKSP functions, independent from any purpose of being used in a sampler.
25 </p>
26 <table>
27 <tr>
28 <th>Function</th> <th>Description</th>
29 </tr>
30 <tr>
31 <td><code lang="nksp">array_equal()</code></td>
32 <td>Check whether two arrays are equal.</td>
33 </tr>
34 <tr>
35 <td><code lang="nksp">dec()</code></td>
36 <td>Decrements the passed integer variable by one.</td>
37 </tr>
38 <tr>
39 <td><code>inc()</code></td>
40 <td>Increments the passed integer variable by one.</td>
41 </tr>
42 <tr>
43 <td><code>in_range()</code></td>
44 <td>Checks whether a value is between two other values.</td>
45 </tr>
46 <tr>
47 <td><code lang="nksp">message()</code></td>
48 <td>Prints text to the sampler's terminal.</td>
49 </tr>
50 <tr>
51 <td><code>search()</code></td>
52 <td>Search for a certain value within an array.</td>
53 </tr>
54 <tr>
55 <td><code>sort()</code></td>
56 <td>Sort the given array.</td>
57 </tr>
58 <tr>
59 <td><code>exit()</code></td>
60 <td>Stops execution of the current event handler instance.</td>
61 </tr>
62 <tr>
63 <td><code>wait()</code></td>
64 <td>Pauses execution for a certain amount of time.</td>
65 </tr>
66 <tr>
67 <td><code>stop_wait()</code></td>
68 <td>Resumes execution of a suspended script callback.</td>
69 </tr>
70 <tr>
71 <td><code>abs()</code></td>
72 <td>Calculates the absolute value of a given value.</td>
73 </tr>
74 <tr>
75 <td><code>random()</code></td>
76 <td>Random number generator.</td>
77 </tr>
78 <tr>
79 <td><code>min()</code></td>
80 <td>Calculates the minimum value of two given values.</td>
81 </tr>
82 <tr>
83 <td><code>max()</code></td>
84 <td>Calculates the maximum value of two given values.</td>
85 </tr>
86 <tr>
87 <td><code>num_elements()</code></td>
88 <td>Returns the size of the requested array variable.</td>
89 </tr>
90 <tr>
91 <td><code>sh_left()</code></td>
92 <td>Calculates a left bit shifted value.</td>
93 </tr>
94 <tr>
95 <td><code>sh_right()</code></td>
96 <td>Calculates a right bit shifted value.</td>
97 </tr>
98 </table>
99
100 <h3>Common Sampler Functions</h3>
101 <p>
102 Basic sampler related functions, independent from a particular sampler
103 format or sampler engine.
104 </p>
105 <table>
106 <tr>
107 <th>Function</th> <th>Description</th>
108 </tr>
109 <tr>
110 <td><code>play_note()</code></td>
111 <td>Triggers a new note.</td>
112 </tr>
113 <tr>
114 <td><code>change_note()</code></td>
115 <td>Change MIDI note number of note.</td>
116 </tr>
117 <tr>
118 <td><code>change_pan()</code></td>
119 <td>Changes panning of voices (stereo balance).</td>
120 </tr>
121 <tr>
122 <td><code>change_tune()</code></td>
123 <td>Changes the tuning of voices.</td>
124 </tr>
125 <tr>
126 <td><code>change_tune_time()</code></td>
127 <td>Changes the duration of tuning changes.</td>
128 </tr>
129 <tr>
130 <td><code>change_vol()</code></td>
131 <td>Changes the volume of voices.</td>
132 </tr>
133 <tr>
134 <td><code>change_vol_time()</code></td>
135 <td>Changes the duration of volume changes.</td>
136 </tr>
137 <tr>
138 <td><code>change_cutoff()</code></td>
139 <td>Changes filter cutoff frequency of voices.</td>
140 </tr>
141 <tr>
142 <td><code>change_reso()</code></td>
143 <td>Changes filter resonance of voices.</td>
144 </tr>
145 <tr>
146 <td><code>change_attack()</code></td>
147 <td>Modifies the attack time of voices.</td>
148 </tr>
149 <tr>
150 <td><code>change_decay()</code></td>
151 <td>Modifies the decay time of voices.</td>
152 </tr>
153 <tr>
154 <td><code>change_release()</code></td>
155 <td>Modifies the release time of voices.</td>
156 </tr>
157 <tr>
158 <td><code>change_amp_lfo_depth()</code></td>
159 <td>Modifies the amplitude LFO depth.</td>
160 </tr>
161 <tr>
162 <td><code>change_amp_lfo_freq()</code></td>
163 <td>Modifies the amplitude LFO frequency.</td>
164 </tr>
165 <tr>
166 <td><code>change_pitch_lfo_depth()</code></td>
167 <td>Modifies the pitch LFO depth.</td>
168 </tr>
169 <tr>
170 <td><code>change_pitch_lfo_freq()</code></td>
171 <td>Modifies the pitch LFO frequency.</td>
172 </tr>
173 <tr>
174 <td><code>change_velo()</code></td>
175 <td>Change MIDI velocity of note.</td>
176 </tr>
177 <tr>
178 <td><code>event_status()</code></td>
179 <td>Checks and returns whether a particular note is still alive.</td>
180 </tr>
181 <tr>
182 <td><code>fade_in()</code></td>
183 <td>Fade the requested note in.</td>
184 </tr>
185 <tr>
186 <td><code>fade_out()</code></td>
187 <td>Fade the requested note out.</td>
188 </tr>
189 <tr>
190 <td><code>get_event_par()</code></td>
191 <td>Get the current value of a specific note parameter.</td>
192 </tr>
193 <tr>
194 <td><code>set_event_par()</code></td>
195 <td>Change the value of a specific note parameter.</td>
196 </tr>
197 <tr>
198 <td><code>set_controller()</code></td>
199 <td>Creates a MIDI control change event.</td>
200 </tr>
201 <tr>
202 <td><code>ignore_event()</code></td>
203 <td>Drops the given event.</td>
204 </tr>
205 <tr>
206 <td><code>ignore_controller()</code></td>
207 <td>Drops the given MIDI control change event.</td>
208 </tr>
209 <tr>
210 <td><code>note_off()</code></td>
211 <td>Releases the requested note.</td>
212 </tr>
213 <tr>
214 <td><code>set_event_mark()</code></td>
215 <td>Adds an event to an event group.</td>
216 </tr>
217 <tr>
218 <td><code>delete_event_mark()</code></td>
219 <td>Removes an event from some event group.</td>
220 </tr>
221 <tr>
222 <td><code>by_marks()</code></td>
223 <td>Returns all events of an event group.</td>
224 </tr>
225 </table>
226
227 <h3>GigaStudio Format Functions</h3>
228 <p>
229 Sampler format specific functions, dedicated to the individual features
230 of the GigaStudio format engine.
231 </p>
232 <table>
233 <tr>
234 <th>Function</th> <th>Description</th>
235 </tr>
236 <tr>
237 <td><code>gig_set_dim_zone()</code></td>
238 <td>Changes the currently active dimension zone.</td>
239 </tr>
240 </table>
241
242 <h2>Built-In Variables</h2>
243 <p>
244 These are the built-in variables and built-in constants available with the
245 NKSP realt-time instrument script language.
246 </p>
247
248 <h3>Core Language Variables</h3>
249 <p>
250 Most fundamental NKSP built-in variables, independent from any purpose of
251 being used in a sampler.
252 </p>
253 <table>
254 <tr>
255 <th>Variable</th> <th>Description</th>
256 </tr>
257 <tr>
258 <td><code>$KSP_TIMER</code></td>
259 <td>Preserved for compatiblity reasons with KSP, returns the same value
260 as <code>$NKSP_REAL_TIMER</code> (refer to the latter for details).
261 Note that KSP's <code>reset_ksp_timer()</code> function is not available with
262 NKSP. However when calculating time differences between two time
263 stamps taken with <code>$NKSP_REAL_TIMER</code>, calling such a reset
264 function is not required, because the underlying clock does not stop
265 when it reached its value limit (which happens every 71 minutes), instead the clock
266 will automatically restart from zero and the calculated time difference
267 even between such transitions will reflect correct durations.</td>
268 </tr>
269 <tr>
270 <td><code>$NKSP_PERF_TIMER</code></td>
271 <td>Returns the current performance time stamp (in microseconds) of the
272 script running. You may read this variable from time to time to take
273 time stamps which can be used to calculate the time difference
274 (in microseconds) which elapsed between them. A performance time
275 stamp is based on the script's actual CPU execution time. So the
276 internal clock which is used for generating such time stamps is only
277 running forward if the respective script is actually executed by the
278 CPU. Whenever your script is not really executed by the CPU (i.e. because
279 your script got suspended by a wait() call or got forcely suspended due to
280 real-time constraints, or when the entire sampler application got suspended
281 by the OS for other applications or OS tasks) then the underlying internal
282 clock is paused as well.
283 <note class="important">
284 You should only use this built-in variable for script development
285 purposes (i.e. for bench marking the performance of your script).
286 You should <b>not</b> use it with your final production sounds!
287 It is not appropriate for being used in a musical context, because
288 when an offline bounce is performed for instance, the musical timing
289 will be completely unrelated to the CPU execution time. Plus using
290 this variable may cause audio drop outs on some systems. In a musical
291 context you should use <code>$ENGINE_UPTIME</code> instead, which is
292 also safe for offline bounces.
293 </note>
294 <note>
295 On some systems <code>$NKSP_REAL_TIMER</code> and
296 <code>$NKSP_PERF_TIMER</code> will actually return the same value. So the
297 difference between them is not implemented for all systems at the moment.
298 </note>
299 </td>
300 </tr>
301 <tr>
302 <td><code>$NKSP_REAL_TIMER</code></td>
303 <td>Returns the current time stamp in reality (in microseconds). You may
304 read this variable from time to time to take
305 time stamps which can be used to calculate the time difference
306 (in microseconds) which elapsed between them. A "real" time
307 stamp is based on an internal clock which constantly proceeds, so this
308 internal clock also continues counting while your script is either suspended
309 (i.e. because your script got suspended by a wait() call or got forcely
310 suspended due to real-time constraints) and it also continues counting
311 even if the entire sampler application got suspended by the OS (i.e. to
312 execute other applications for multi-tasking or to perform OS tasks).
313 <note class="important">
314 You should only use this built-in variable for script development
315 purposes (i.e. for bench marking the performance of your script).
316 You should <b>not</b> use it with your final production sounds!
317 It is not appropriate for being used in a musical context, because
318 when an offline bounce is performed for instance, the musical timing
319 will be completely unrelated to the CPU execution time. Plus using
320 this variable may cause audio drop outs on some systems. In a musical
321 context you should use <code>$ENGINE_UPTIME</code> instead, which is
322 also safe for offline bounces.
323 </note>
324 <note>
325 On some systems <code>$NKSP_REAL_TIMER</code> and
326 <code>$NKSP_PERF_TIMER</code> will actually return the same value. So the
327 difference between them is not implemented for all systems at the moment.
328 </note>
329 </td>
330 </tr>
331 <tr>
332 <td><code>$NI_CALLBACK_ID</code></td>
333 <td>Reflects the current event handler instance's unique callback ID.
334 For the same event type there may be more than
335 one event handler instances running. Each one of them has
336 its own callback ID. You can get the current event handler
337 instance's callback ID by reading this built-in variable.</td>
338 </tr>
339 <tr>
340 <td><code>$NI_CALLBACK_TYPE</code></td>
341 <td>Reflects the event type of the current event handler. This variable
342 may reflect one of the following built-in constants:
343 <code>$NI_CB_TYPE_INIT</code>, <code>$NI_CB_TYPE_NOTE</code>,
344 <code>$NI_CB_TYPE_RELEASE</code>, <code>$NI_CB_TYPE_CONTROLLER</code>.</td>
345 </tr>
346 <tr>
347 <td><code>$NI_CB_TYPE_INIT</code></td>
348 <td>Built-in constant reflecting an <code>init</code> event handler type.</td>
349 </tr>
350 <tr>
351 <td><code>$NI_CB_TYPE_NOTE</code></td>
352 <td>Built-in constant reflecting a <code>note</code> event handler type.</td>
353 </tr>
354 <tr>
355 <td><code>$NI_CB_TYPE_RELEASE</code></td>
356 <td>Built-in constant reflecting a <code>release</code> event handler type.</td>
357 </tr>
358 <tr>
359 <td><code>$NI_CB_TYPE_CONTROLLER</code></td>
360 <td>Built-in constant reflecting a <code>controller</code> event handler type.</td>
361 </tr>
362 <tr>
363 <td><code>$NKSP_IGNORE_WAIT</code></td>
364 <td>If this boolean built-in variable is <code>1</code> then all calls of your
365 event handler instance to function <code>wait()</code> will be ignored.
366 This may for example be the case if another event handler instance
367 resumed your paused script by calling <code>stop_wait()</code> and
368 passing <code>1</code> to the 2nd argument of that function.</td>
369 </tr>
370 </table>
371
372 <h3>Common Sampler Variables</h3>
373 <p>
374 Basic sampler related built-in variables and constants, independent from a
375 particular sampler format or sampler engine.
376 </p>
377 <table>
378 <tr>
379 <th>Variable</th> <th>Description</th>
380 </tr>
381 <tr>
382 <td><code>%ALL_EVENTS</code></td>
383 <td>
384 Note IDs of all currently active notes of the current sampler part (a.k.a. sampler channel).
385 This may be passed to many built-in functions like <code>note_off()</code>.
386 This array variable only contains IDs of notes which were launched due
387 to MIDI note-on events. This variable does not contain IDs of child notes
388 (i.e. notes which were launched programmatically by calling <code>play_note()</code>).
389 <note>
390 In contrast to KSP this variable is an integer array type, whereas KSP's
391 pendent of this built-in variable is an integer constant (scalar) called
392 <code>$ALL_EVENTS</code>. Using the latter with NKSP will cause a
393 parser warning, the behavior will be the same though.
394 </note>
395 </td>
396 </tr>
397 <tr>
398 <td><code>$CC_NUM</code></td>
399 <td>MIDI controller number that caused the <code>controller</code>
400 handler to be executed (only useful in the context of a
401 <code>controller</code> handler).</td>
402 </tr>
403 <tr>
404 <td><code>%CC[]</code></td>
405 <td>Provides access to all current MIDI controller values. This can be
406 used in any context. Use the respective MIDI controller number as
407 index to this integer array variable. For instance <code>%CC[1]</code>
408 would give you the current value of the modulation wheel.
409 </td>
410 </tr>
411 <tr>
412 <td><code>$EVENT_ID</code></td>
413 <td>ID of the event that caused the current event handler to be executed. In
414 the context of a <code>note</code> handler this would be the event
415 ID of the note, within a <code>controller</code> handler it would
416 be the controller event ID, etc.</td>
417 </tr>
418 <tr>
419 <td><code>$EVENT_NOTE</code></td>
420 <td>MIDI note number that caused a note related
421 handler to be executed (only useful in the context of a
422 <code>note</code> or <code>release</code> handler).</td>
423 </tr>
424 <tr>
425 <td><code>$EVENT_VELOCITY</code></td>
426 <td>MIDI velocity value of the note that caused that note related
427 handler to be executed (only useful in the context of a
428 <code>note</code> or <code>release</code> handler).</td>
429 </tr>
430 <tr>
431 <td><code>$EVENT_STATUS_INACTIVE</code></td>
432 <td>Constant bit flag used as possible return value by
433 <code>event_status()</code> in case the requested
434 note is not "alive".</td>
435 </tr>
436 <tr>
437 <td><code>$EVENT_STATUS_NOTE_QUEUE</code></td>
438 <td>Constant bit flag used as possible return value by
439 <code>event_status()</code> in case the requested
440 note is still "alive".</td>
441 </tr>
442 <tr>
443 <td><code>$EVENT_PAR_NOTE</code></td>
444 <td>Constant value symbolizing the "note number" parameter. See
445 <code>get_event_par()</code> and <code>set_event_par()</code>
446 for details.</td>
447 </tr>
448 <tr>
449 <td><code>$EVENT_PAR_TUNE</code></td>
450 <td>Constant value symbolizing the "tune" parameter. See
451 <code>get_event_par()</code> and <code>set_event_par()</code>
452 for details.</td>
453 </tr>
454 <tr>
455 <td><code>$EVENT_PAR_VELOCITY</code></td>
456 <td>Constant value symbolizing the "note velocity" parameter. See
457 <code>get_event_par()</code> and <code>set_event_par()</code>
458 for details.</td>
459 </tr>
460 <tr>
461 <td><code>$EVENT_PAR_VOLUME</code></td>
462 <td>Constant value symbolizing the "volume" parameter. See
463 <code>get_event_par()</code> and <code>set_event_par()</code>
464 for details.</td>
465 </tr>
466 <tr>
467 <td><code>$EVENT_PAR_0</code> to <code>$EVENT_PAR_3</code></td>
468 <td>Four constant values symbolizing the 4 possible user specific
469 parameters, which i.e. might be used to pass data from one script
470 (slot) to another script (slot). See <code>get_event_par()</code>
471 and <code>set_event_par()</code> for details.</td>
472 </tr>
473 <tr>
474 <td><code>%KEY_DOWN[]</code></td>
475 <td>This can be used in any context to check whether a certain MIDI
476 key is currently pressed down. Use the respective MIDI note number
477 as index to this array variable (see also <code>event_status()</code>).</td>
478 </tr>
479 <tr>
480 <td><code>$VCC_MONO_AT</code></td>
481 <td>Constant identifying the MIDI monophonic aftertouch controller (also
482 called <i title="Amount of force on held-down key.">
483 MIDI channel pressure
484 </i>). This is somewhat different than in the MIDI standard. With
485 NKSP aftertouch is handled like an additional "regular" MIDI CC controller.
486 Therefore use
487 <code>%CC[$VCC_MONO_AT]</code> to obtain the current aftertouch value
488 in the context of a <code>controller</code> event handler.
489 </td>
490 </tr>
491 <tr>
492 <td><code>$VCC_PITCH_BEND</code></td>
493 <td>Constant identifying the pitch bend wheel controller.
494 This is somewhat different than in the MIDI standard. With
495 NKSP pitch bend is handled like an additional "regular" MIDI CC controller.
496 Therefore use
497 <code>%CC[$VCC_PITCH_BEND]</code> to obtain the current pitch bend wheel value
498 in the context of a <code>controller</code> event handler.</td>
499 </tr>
500 <tr>
501 <td><code>$MARK_1</code> to <code>$MARK_28</code></td>
502 <td>Used to select one of the available 28 event groups.
503 See <code>set_event_mark()</code> for details.</td>
504 </tr>
505 <tr>
506 <td><code>$ENGINE_UPTIME</code></td>
507 <td>Returns the current time stamp (in milliseconds) for being
508 used in a musical context. You may read this variable from time to time
509 to take time stamps which can be used to calculate the time difference
510 (in milliseconds) which elapsed between them. These timing values are
511 based on the internal sample rate and thus it can safely be used to
512 perform musical timing related tasks in your scripts. Especially
513 your script will also continue to behave correctly when an offline bounce
514 of a song is performed.
515 </td>
516 </tr>
517 </table>
518
519 <h3>GigaStudio Format Variables</h3>
520 <p>
521 Sampler format specific built-in variables and constants, dedicated to the
522 individual features of the GigaStudio format engine.
523 </p>
524 <table>
525 <tr>
526 <th>Variable</th> <th>Description</th>
527 </tr>
528 <tr>
529 <td><code>$GIG_DIM_CHANNEL</code></td>
530 <td>Constant that identifies the <i>stereo dimension</i>.</td>
531 </tr>
532 <tr>
533 <td><code>$GIG_DIM_LAYER</code></td>
534 <td>Constant that identifies the <i>layer dimension</i>.</td>
535 </tr>
536 <tr>
537 <td><code>$GIG_DIM_VELOCITY</code></td>
538 <td>Constant that identifies the <i>velocity dimension</i>.</td>
539 </tr>
540 <tr>
541 <td><code>$GIG_DIM_AFTERTOUCH</code></td>
542 <td>Constant that identifies the <i>aftertouch dimension</i>.</td>
543 </tr>
544 <tr>
545 <td><code>$GIG_DIM_RELEASE</code></td>
546 <td>Constant that identifies the <i>release trigger dimension</i>.</td>
547 </tr>
548 <tr>
549 <td><code>$GIG_DIM_KEYBOARD</code></td>
550 <td>Constant that identifies the <i>keyboard position dimension</i>.</td>
551 </tr>
552 <tr>
553 <td><code>$GIG_DIM_ROUNDROBIN"</code></td>
554 <td>Constant that identifies the <i>round robin dimension</i>.</td>
555 </tr>
556 <tr>
557 <td><code>$GIG_DIM_RANDOM</code></td>
558 <td>Constant that identifies the <i>random dimension</i>.</td>
559 </tr>
560 <tr>
561 <td><code>$GIG_DIM_SMARTMIDI</code></td>
562 <td>Constant that identifies the <i>start MIDI dimension</i> (a.k.a iMIDI rules).</td>
563 </tr>
564 <tr>
565 <td><code>$GIG_DIM_ROUNDROBINKEY</code></td>
566 <td>Constant that identifies the <i>round robin key dimension</i>.</td>
567 </tr>
568 <tr>
569 <td><code>$GIG_DIM_MODWHEEL</code></td>
570 <td>Constant that identifies the <i>modulation wheel dimension</i>.</td>
571 </tr>
572 <tr>
573 <td><code>$GIG_DIM_SUSTAIN</code></td>
574 <td>Constant that identifies the <i>sustain pedal dimension</i> (a.k.a. hold pedal).</td>
575 </tr>
576 <tr>
577 <td><code>$GIG_DIM_PORTAMENTO</code></td>
578 <td>Constant that identifies the <i>portamento MIDI controller dimension</i>.</td>
579 </tr>
580 <tr>
581 <td><code>$GIG_DIM_SOSTENUTO</code></td>
582 <td>Constant that identifies the <i>sostenuto MIDI controller dimension</i>.</td>
583 </tr>
584 <tr>
585 <td><code>$GIG_DIM_SOFT</code></td>
586 <td>Constant that identifies the <i>soft pedal dimension</i>.</td>
587 </tr>
588 <tr>
589 <td><code>$GIG_DIM_BREATH</code></td>
590 <td>Constant that identifies the <i>breath controller dimension</i>.</td>
591 </tr>
592 <tr>
593 <td><code>$GIG_DIM_FOOT</code></td>
594 <td>Constant that identifies the <i>foot pedal dimension</i>.</td>
595 </tr>
596 <tr>
597 <td><code>$GIG_DIM_PORTAMENTOTIME</code></td>
598 <td>Constant that identifies the <i>portamento time controller dimension</i>.</td>
599 </tr>
600 <tr>
601 <td><code>$GIG_DIM_EFFECT1</code></td>
602 <td>Constant that identifies the <i>effect 1 MIDI controller dimension</i>.</td>
603 </tr>
604 <tr>
605 <td><code>$GIG_DIM_EFFECT2</code></td>
606 <td>Constant that identifies the <i>effect 2 MIDI controller dimension</i>.</td>
607 </tr>
608 <tr>
609 <td><code>$GIG_DIM_EFFECT1DEPTH</code></td>
610 <td>Constant that identifies the <i>effect 1 depth MIDI controller dimension</i>.</td>
611 </tr>
612 <tr>
613 <td><code>$GIG_DIM_EFFECT2DEPTH</code></td>
614 <td>Constant that identifies the <i>effect 2 depth MIDI controller dimension</i>.</td>
615 </tr>
616 <tr>
617 <td><code>$GIG_DIM_EFFECT3DEPTH</code></td>
618 <td>Constant that identifies the <i>effect 3 depth MIDI controller dimension</i>.</td>
619 </tr>
620 <tr>
621 <td><code>$GIG_DIM_EFFECT4DEPTH</code></td>
622 <td>Constant that identifies the <i>effect 4 depth MIDI controller dimension</i>.</td>
623 </tr>
624 <tr>
625 <td><code>$GIG_DIM_EFFECT5DEPTH</code></td>
626 <td>Constant that identifies the <i>effect 5 depth MIDI controller dimension</i>.</td>
627 </tr>
628 <tr>
629 <td><code>$GIG_DIM_GENPURPOSE1</code></td>
630 <td>Constant that identifies the <i>general purpose 1 MIDI controller dimension</i>.</td>
631 </tr>
632 <tr>
633 <td><code>$GIG_DIM_GENPURPOSE2</code></td>
634 <td>Constant that identifies the <i>general purpose 2 MIDI controller dimension</i>.</td>
635 </tr>
636 <tr>
637 <td><code>$GIG_DIM_GENPURPOSE3</code></td>
638 <td>Constant that identifies the <i>general purpose 3 MIDI controller dimension</i>.</td>
639 </tr>
640 <tr>
641 <td><code>$GIG_DIM_GENPURPOSE4</code></td>
642 <td>Constant that identifies the <i>general purpose 4 MIDI controller dimension</i>.</td>
643 </tr>
644 <tr>
645 <td><code>$GIG_DIM_GENPURPOSE5</code></td>
646 <td>Constant that identifies the <i>general purpose 5 MIDI controller dimension</i>.</td>
647 </tr>
648 <tr>
649 <td><code>$GIG_DIM_GENPURPOSE6</code></td>
650 <td>Constant that identifies the <i>general purpose 6 MIDI controller dimension</i>.</td>
651 </tr>
652 <tr>
653 <td><code>$GIG_DIM_GENPURPOSE7</code></td>
654 <td>Constant that identifies the <i>general purpose 7 MIDI controller dimension</i>.</td>
655 </tr>
656 <tr>
657 <td><code>$GIG_DIM_GENPURPOSE8</code></td>
658 <td>Constant that identifies the <i>general purpose 8 MIDI controller dimension</i>.</td>
659 </tr>
660 </table>
661
662 </body>
663 </html>

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