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* NKSP: Added built-in function same_region().

1 <html>
2 <head>
3 <meta name="author" content="Christian Schoenebeck">
4 <title>NKSP Reference</title>
5 <urlpath>Reference</urlpath>
6 <navpath>Reference Manual</navpath>
7 <meta name="description" content="Reference documentation of the NKSP real-time instrument script language.">
8 </head>
9 <body>
10 <h1>NKSP Reference</h1>
11 <p>
12 This document gives you an overview of all built-in functions and built-in
13 variables provided by the NKSP real-time instrument script language.
14 </p>
15
16 <h2>Built-In Functions</h2>
17 <p>
18 These are the built-in functions available with the NKSP realt-time
19 instrument script language.
20 </p>
21
22 <h3>Core Language Functions</h3>
23 <p>
24 Most fundamental NKSP functions, independent from any purpose of being used in a sampler.
25 </p>
26 <table>
27 <tr>
28 <th>Function</th> <th>Description</th>
29 </tr>
30 <tr>
31 <td><code lang="nksp">array_equal()</code></td>
32 <td>Check whether two arrays are equal.</td>
33 </tr>
34 <tr>
35 <td><code lang="nksp">dec()</code></td>
36 <td>Decrements the passed integer variable by one.</td>
37 </tr>
38 <tr>
39 <td><code>inc()</code></td>
40 <td>Increments the passed integer variable by one.</td>
41 </tr>
42 <tr>
43 <td><code>in_range()</code></td>
44 <td>Checks whether a value is between two other values.</td>
45 </tr>
46 <tr>
47 <td><code lang="nksp">message()</code></td>
48 <td>Prints text to the sampler's terminal.</td>
49 </tr>
50 <tr>
51 <td><code>search()</code></td>
52 <td>Search for a certain value within an array.</td>
53 </tr>
54 <tr>
55 <td><code>sort()</code></td>
56 <td>Sort the given array.</td>
57 </tr>
58 <tr>
59 <td><code>exit()</code></td>
60 <td>Stops execution of the current event handler instance.</td>
61 </tr>
62 <tr>
63 <td><code>wait()</code></td>
64 <td>Pauses execution for a certain amount of time.</td>
65 </tr>
66 <tr>
67 <td><code>stop_wait()</code></td>
68 <td>Resumes execution of a suspended script callback.</td>
69 </tr>
70 <tr>
71 <td><code>abs()</code></td>
72 <td>Calculates the absolute value of a given value.</td>
73 </tr>
74 <tr>
75 <td><code>random()</code></td>
76 <td>Random number generator.</td>
77 </tr>
78 <tr>
79 <td><code>min()</code></td>
80 <td>Calculates the minimum value of two given values.</td>
81 </tr>
82 <tr>
83 <td><code>max()</code></td>
84 <td>Calculates the maximum value of two given values.</td>
85 </tr>
86 <tr>
87 <td><code>num_elements()</code></td>
88 <td>Returns the size of the requested array variable.</td>
89 </tr>
90 <tr>
91 <td><code>sh_left()</code></td>
92 <td>Calculates a left bit shifted value.</td>
93 </tr>
94 <tr>
95 <td><code>sh_right()</code></td>
96 <td>Calculates a right bit shifted value.</td>
97 </tr>
98 </table>
99
100 <h3>Common Sampler Functions</h3>
101 <p>
102 Basic sampler related functions, independent from a particular sampler
103 format or sampler engine.
104 </p>
105 <table>
106 <tr>
107 <th>Function</th> <th>Description</th>
108 </tr>
109 <tr>
110 <td><code>play_note()</code></td>
111 <td>Triggers a new note.</td>
112 </tr>
113 <tr>
114 <td><code>change_note()</code></td>
115 <td>Change MIDI note number of note.</td>
116 </tr>
117 <tr>
118 <td><code>change_pan()</code></td>
119 <td>Changes panning of voices (stereo balance).</td>
120 </tr>
121 <tr>
122 <td><code>change_tune()</code></td>
123 <td>Changes the tuning of voices.</td>
124 </tr>
125 <tr>
126 <td><code>change_tune_time()</code></td>
127 <td>Changes the duration of tuning changes.</td>
128 </tr>
129 <tr>
130 <td><code>change_vol()</code></td>
131 <td>Changes the volume of voices.</td>
132 </tr>
133 <tr>
134 <td><code>change_vol_time()</code></td>
135 <td>Changes the duration of volume changes.</td>
136 </tr>
137 <tr>
138 <td><code>change_cutoff()</code></td>
139 <td>Changes filter cutoff frequency of voices.</td>
140 </tr>
141 <tr>
142 <td><code>change_reso()</code></td>
143 <td>Changes filter resonance of voices.</td>
144 </tr>
145 <tr>
146 <td><code>change_attack()</code></td>
147 <td>Modifies the attack time of voices.</td>
148 </tr>
149 <tr>
150 <td><code>change_decay()</code></td>
151 <td>Modifies the decay time of voices.</td>
152 </tr>
153 <tr>
154 <td><code>change_release()</code></td>
155 <td>Modifies the release time of voices.</td>
156 </tr>
157 <tr>
158 <td><code>change_amp_lfo_depth()</code></td>
159 <td>Modifies the amplitude LFO depth.</td>
160 </tr>
161 <tr>
162 <td><code>change_amp_lfo_freq()</code></td>
163 <td>Modifies the amplitude LFO frequency.</td>
164 </tr>
165 <tr>
166 <td><code>change_pitch_lfo_depth()</code></td>
167 <td>Modifies the pitch LFO depth.</td>
168 </tr>
169 <tr>
170 <td><code>change_pitch_lfo_freq()</code></td>
171 <td>Modifies the pitch LFO frequency.</td>
172 </tr>
173 <tr>
174 <td><code>change_velo()</code></td>
175 <td>Change MIDI velocity of note.</td>
176 </tr>
177 <tr>
178 <td><code>event_status()</code></td>
179 <td>Checks and returns whether a particular note is still alive.</td>
180 </tr>
181 <tr>
182 <td><code>fade_in()</code></td>
183 <td>Fade the requested note in.</td>
184 </tr>
185 <tr>
186 <td><code>fade_out()</code></td>
187 <td>Fade the requested note out.</td>
188 </tr>
189 <tr>
190 <td><code>get_event_par()</code></td>
191 <td>Get the current value of a specific note parameter.</td>
192 </tr>
193 <tr>
194 <td><code>set_event_par()</code></td>
195 <td>Change the value of a specific note parameter.</td>
196 </tr>
197 <tr>
198 <td><code>set_controller()</code></td>
199 <td>Creates a MIDI control change event.</td>
200 </tr>
201 <tr>
202 <td><code>ignore_event()</code></td>
203 <td>Drops the given event.</td>
204 </tr>
205 <tr>
206 <td><code>ignore_controller()</code></td>
207 <td>Drops the given MIDI control change event.</td>
208 </tr>
209 <tr>
210 <td><code>note_off()</code></td>
211 <td>Releases the requested note.</td>
212 </tr>
213 <tr>
214 <td><code>set_event_mark()</code></td>
215 <td>Adds an event to an event group.</td>
216 </tr>
217 <tr>
218 <td><code>delete_event_mark()</code></td>
219 <td>Removes an event from some event group.</td>
220 </tr>
221 <tr>
222 <td><code>by_marks()</code></td>
223 <td>Returns all events of an event group.</td>
224 </tr>
225 </table>
226
227 <h3>GigaStudio Format Functions</h3>
228 <p>
229 Sampler format specific functions, dedicated to the individual features
230 of the GigaStudio format engine.
231 </p>
232 <table>
233 <tr>
234 <th>Function</th> <th>Description</th>
235 </tr>
236 <tr>
237 <td><code>gig_set_dim_zone()</code></td>
238 <td>Changes the currently active dimension zone.</td>
239 </tr>
240 <tr>
241 <td><code>same_region()</code></td>
242 <td>Check whether two keys are mapped to the same region.</td>
243 </tr>
244 </table>
245
246 <h2>Built-In Variables</h2>
247 <p>
248 These are the built-in variables and built-in constants available with the
249 NKSP realt-time instrument script language.
250 </p>
251
252 <h3>Core Language Variables</h3>
253 <p>
254 Most fundamental NKSP built-in variables, independent from any purpose of
255 being used in a sampler.
256 </p>
257 <table>
258 <tr>
259 <th>Variable</th> <th>Description</th>
260 </tr>
261 <tr>
262 <td><code>$KSP_TIMER</code></td>
263 <td>Preserved for compatiblity reasons with KSP, returns the same value
264 as <code>$NKSP_REAL_TIMER</code> (refer to the latter for details).
265 Note that KSP's <code>reset_ksp_timer()</code> function is not available with
266 NKSP. However when calculating time differences between two time
267 stamps taken with <code>$NKSP_REAL_TIMER</code>, calling such a reset
268 function is not required, because the underlying clock does not stop
269 when it reached its value limit (which happens every 71 minutes), instead the clock
270 will automatically restart from zero and the calculated time difference
271 even between such transitions will reflect correct durations.</td>
272 </tr>
273 <tr>
274 <td><code>$NKSP_PERF_TIMER</code></td>
275 <td>Returns the current performance time stamp (in microseconds) of the
276 script running. You may read this variable from time to time to take
277 time stamps which can be used to calculate the time difference
278 (in microseconds) which elapsed between them. A performance time
279 stamp is based on the script's actual CPU execution time. So the
280 internal clock which is used for generating such time stamps is only
281 running forward if the respective script is actually executed by the
282 CPU. Whenever your script is not really executed by the CPU (i.e. because
283 your script got suspended by a wait() call or got forcely suspended due to
284 real-time constraints, or when the entire sampler application got suspended
285 by the OS for other applications or OS tasks) then the underlying internal
286 clock is paused as well.
287 <note class="important">
288 You should only use this built-in variable for script development
289 purposes (i.e. for bench marking the performance of your script).
290 You should <b>not</b> use it with your final production sounds!
291 It is not appropriate for being used in a musical context, because
292 when an offline bounce is performed for instance, the musical timing
293 will be completely unrelated to the CPU execution time. Plus using
294 this variable may cause audio drop outs on some systems. In a musical
295 context you should use <code>$ENGINE_UPTIME</code> instead, which is
296 also safe for offline bounces.
297 </note>
298 <note>
299 On some systems <code>$NKSP_REAL_TIMER</code> and
300 <code>$NKSP_PERF_TIMER</code> will actually return the same value. So the
301 difference between them is not implemented for all systems at the moment.
302 </note>
303 </td>
304 </tr>
305 <tr>
306 <td><code>$NKSP_REAL_TIMER</code></td>
307 <td>Returns the current time stamp in reality (in microseconds). You may
308 read this variable from time to time to take
309 time stamps which can be used to calculate the time difference
310 (in microseconds) which elapsed between them. A "real" time
311 stamp is based on an internal clock which constantly proceeds, so this
312 internal clock also continues counting while your script is either suspended
313 (i.e. because your script got suspended by a wait() call or got forcely
314 suspended due to real-time constraints) and it also continues counting
315 even if the entire sampler application got suspended by the OS (i.e. to
316 execute other applications for multi-tasking or to perform OS tasks).
317 <note class="important">
318 You should only use this built-in variable for script development
319 purposes (i.e. for bench marking the performance of your script).
320 You should <b>not</b> use it with your final production sounds!
321 It is not appropriate for being used in a musical context, because
322 when an offline bounce is performed for instance, the musical timing
323 will be completely unrelated to the CPU execution time. Plus using
324 this variable may cause audio drop outs on some systems. In a musical
325 context you should use <code>$ENGINE_UPTIME</code> instead, which is
326 also safe for offline bounces.
327 </note>
328 <note>
329 On some systems <code>$NKSP_REAL_TIMER</code> and
330 <code>$NKSP_PERF_TIMER</code> will actually return the same value. So the
331 difference between them is not implemented for all systems at the moment.
332 </note>
333 </td>
334 </tr>
335 <tr>
336 <td><code>$NI_CALLBACK_ID</code></td>
337 <td>Reflects the current event handler instance's unique callback ID.
338 For the same event type there may be more than
339 one event handler instances running. Each one of them has
340 its own callback ID. You can get the current event handler
341 instance's callback ID by reading this built-in variable.</td>
342 </tr>
343 <tr>
344 <td><code>$NI_CALLBACK_TYPE</code></td>
345 <td>Reflects the event type of the current event handler. This variable
346 may reflect one of the following built-in constants:
347 <code>$NI_CB_TYPE_INIT</code>, <code>$NI_CB_TYPE_NOTE</code>,
348 <code>$NI_CB_TYPE_RELEASE</code>, <code>$NI_CB_TYPE_CONTROLLER</code>.</td>
349 </tr>
350 <tr>
351 <td><code>$NI_CB_TYPE_INIT</code></td>
352 <td>Built-in constant reflecting an <code>init</code> event handler type.</td>
353 </tr>
354 <tr>
355 <td><code>$NI_CB_TYPE_NOTE</code></td>
356 <td>Built-in constant reflecting a <code>note</code> event handler type.</td>
357 </tr>
358 <tr>
359 <td><code>$NI_CB_TYPE_RELEASE</code></td>
360 <td>Built-in constant reflecting a <code>release</code> event handler type.</td>
361 </tr>
362 <tr>
363 <td><code>$NI_CB_TYPE_CONTROLLER</code></td>
364 <td>Built-in constant reflecting a <code>controller</code> event handler type.</td>
365 </tr>
366 <tr>
367 <td><code>$NKSP_IGNORE_WAIT</code></td>
368 <td>If this boolean built-in variable is <code>1</code> then all calls of your
369 event handler instance to function <code>wait()</code> will be ignored.
370 This may for example be the case if another event handler instance
371 resumed your paused script by calling <code>stop_wait()</code> and
372 passing <code>1</code> to the 2nd argument of that function.</td>
373 </tr>
374 </table>
375
376 <h3>Common Sampler Variables</h3>
377 <p>
378 Basic sampler related built-in variables and constants, independent from a
379 particular sampler format or sampler engine.
380 </p>
381 <table>
382 <tr>
383 <th>Variable</th> <th>Description</th>
384 </tr>
385 <tr>
386 <td><code>%ALL_EVENTS</code></td>
387 <td>
388 Note IDs of all currently active notes of the current sampler part (a.k.a. sampler channel).
389 This may be passed to many built-in functions like <code>note_off()</code>.
390 This array variable only contains IDs of notes which were launched due
391 to MIDI note-on events. This variable does not contain IDs of child notes
392 (i.e. notes which were launched programmatically by calling <code>play_note()</code>).
393 <note>
394 In contrast to KSP this variable is an integer array type, whereas KSP's
395 pendent of this built-in variable is an integer constant (scalar) called
396 <code>$ALL_EVENTS</code>. Using the latter with NKSP will cause a
397 parser warning, the behavior will be the same though.
398 </note>
399 </td>
400 </tr>
401 <tr>
402 <td><code>$CC_NUM</code></td>
403 <td>MIDI controller number that caused the <code>controller</code>
404 handler to be executed (only useful in the context of a
405 <code>controller</code> handler).</td>
406 </tr>
407 <tr>
408 <td><code>%CC[]</code></td>
409 <td>Provides access to all current MIDI controller values. This can be
410 used in any context. Use the respective MIDI controller number as
411 index to this integer array variable. For instance <code>%CC[1]</code>
412 would give you the current value of the modulation wheel.
413 </td>
414 </tr>
415 <tr>
416 <td><code>$EVENT_ID</code></td>
417 <td>ID of the event that caused the current event handler to be executed. In
418 the context of a <code>note</code> handler this would be the event
419 ID of the note, within a <code>controller</code> handler it would
420 be the controller event ID, etc.</td>
421 </tr>
422 <tr>
423 <td><code>$EVENT_NOTE</code></td>
424 <td>MIDI note number that caused a note related
425 handler to be executed (only useful in the context of a
426 <code>note</code> or <code>release</code> handler).</td>
427 </tr>
428 <tr>
429 <td><code>$EVENT_VELOCITY</code></td>
430 <td>MIDI velocity value of the note that caused that note related
431 handler to be executed (only useful in the context of a
432 <code>note</code> or <code>release</code> handler).</td>
433 </tr>
434 <tr>
435 <td><code>$EVENT_STATUS_INACTIVE</code></td>
436 <td>Constant bit flag used as possible return value by
437 <code>event_status()</code> in case the requested
438 note is not "alive".</td>
439 </tr>
440 <tr>
441 <td><code>$EVENT_STATUS_NOTE_QUEUE</code></td>
442 <td>Constant bit flag used as possible return value by
443 <code>event_status()</code> in case the requested
444 note is still "alive".</td>
445 </tr>
446 <tr>
447 <td><code>$EVENT_PAR_NOTE</code></td>
448 <td>Constant value symbolizing the "note number" parameter. See
449 <code>get_event_par()</code> and <code>set_event_par()</code>
450 for details.</td>
451 </tr>
452 <tr>
453 <td><code>$EVENT_PAR_TUNE</code></td>
454 <td>Constant value symbolizing the "tune" parameter. See
455 <code>get_event_par()</code> and <code>set_event_par()</code>
456 for details.</td>
457 </tr>
458 <tr>
459 <td><code>$EVENT_PAR_VELOCITY</code></td>
460 <td>Constant value symbolizing the "note velocity" parameter. See
461 <code>get_event_par()</code> and <code>set_event_par()</code>
462 for details.</td>
463 </tr>
464 <tr>
465 <td><code>$EVENT_PAR_VOLUME</code></td>
466 <td>Constant value symbolizing the "volume" parameter. See
467 <code>get_event_par()</code> and <code>set_event_par()</code>
468 for details.</td>
469 </tr>
470 <tr>
471 <td><code>$EVENT_PAR_0</code> to <code>$EVENT_PAR_3</code></td>
472 <td>Four constant values symbolizing the 4 possible user specific
473 parameters, which i.e. might be used to pass data from one script
474 (slot) to another script (slot). See <code>get_event_par()</code>
475 and <code>set_event_par()</code> for details.</td>
476 </tr>
477 <tr>
478 <td><code>%KEY_DOWN[]</code></td>
479 <td>This can be used in any context to check whether a certain MIDI
480 key is currently pressed down. Use the respective MIDI note number
481 as index to this array variable (see also <code>event_status()</code>).</td>
482 </tr>
483 <tr>
484 <td><code>$VCC_MONO_AT</code></td>
485 <td>Constant identifying the MIDI monophonic aftertouch controller (also
486 called <i title="Amount of force on held-down key.">
487 MIDI channel pressure
488 </i>). This is somewhat different than in the MIDI standard. With
489 NKSP aftertouch is handled like an additional "regular" MIDI CC controller.
490 Therefore use
491 <code>%CC[$VCC_MONO_AT]</code> to obtain the current aftertouch value
492 in the context of a <code>controller</code> event handler.
493 </td>
494 </tr>
495 <tr>
496 <td><code>$VCC_PITCH_BEND</code></td>
497 <td>Constant identifying the pitch bend wheel controller.
498 This is somewhat different than in the MIDI standard. With
499 NKSP pitch bend is handled like an additional "regular" MIDI CC controller.
500 Therefore use
501 <code>%CC[$VCC_PITCH_BEND]</code> to obtain the current pitch bend wheel value
502 in the context of a <code>controller</code> event handler.</td>
503 </tr>
504 <tr>
505 <td><code>$MARK_1</code> to <code>$MARK_28</code></td>
506 <td>Used to select one of the available 28 event groups.
507 See <code>set_event_mark()</code> for details.</td>
508 </tr>
509 <tr>
510 <td><code>$ENGINE_UPTIME</code></td>
511 <td>Returns the current time stamp (in milliseconds) for being
512 used in a musical context. You may read this variable from time to time
513 to take time stamps which can be used to calculate the time difference
514 (in milliseconds) which elapsed between them. These timing values are
515 based on the internal sample rate and thus it can safely be used to
516 perform musical timing related tasks in your scripts. Especially
517 your script will also continue to behave correctly when an offline bounce
518 of a song is performed.
519 </td>
520 </tr>
521 </table>
522
523 <h3>GigaStudio Format Variables</h3>
524 <p>
525 Sampler format specific built-in variables and constants, dedicated to the
526 individual features of the GigaStudio format engine.
527 </p>
528 <table>
529 <tr>
530 <th>Variable</th> <th>Description</th>
531 </tr>
532 <tr>
533 <td><code>$GIG_DIM_CHANNEL</code></td>
534 <td>Constant that identifies the <i>stereo dimension</i>.</td>
535 </tr>
536 <tr>
537 <td><code>$GIG_DIM_LAYER</code></td>
538 <td>Constant that identifies the <i>layer dimension</i>.</td>
539 </tr>
540 <tr>
541 <td><code>$GIG_DIM_VELOCITY</code></td>
542 <td>Constant that identifies the <i>velocity dimension</i>.</td>
543 </tr>
544 <tr>
545 <td><code>$GIG_DIM_AFTERTOUCH</code></td>
546 <td>Constant that identifies the <i>aftertouch dimension</i>.</td>
547 </tr>
548 <tr>
549 <td><code>$GIG_DIM_RELEASE</code></td>
550 <td>Constant that identifies the <i>release trigger dimension</i>.</td>
551 </tr>
552 <tr>
553 <td><code>$GIG_DIM_KEYBOARD</code></td>
554 <td>Constant that identifies the <i>keyboard position dimension</i>.</td>
555 </tr>
556 <tr>
557 <td><code>$GIG_DIM_ROUNDROBIN</code></td>
558 <td>Constant that identifies the <i>round robin dimension</i>.</td>
559 </tr>
560 <tr>
561 <td><code>$GIG_DIM_RANDOM</code></td>
562 <td>Constant that identifies the <i>random dimension</i>.</td>
563 </tr>
564 <tr>
565 <td><code>$GIG_DIM_SMARTMIDI</code></td>
566 <td>Constant that identifies the <i>start MIDI dimension</i> (a.k.a iMIDI rules).</td>
567 </tr>
568 <tr>
569 <td><code>$GIG_DIM_ROUNDROBINKEY</code></td>
570 <td>Constant that identifies the <i>round robin key dimension</i>.</td>
571 </tr>
572 <tr>
573 <td><code>$GIG_DIM_MODWHEEL</code></td>
574 <td>Constant that identifies the <i>modulation wheel dimension</i>.</td>
575 </tr>
576 <tr>
577 <td><code>$GIG_DIM_SUSTAIN</code></td>
578 <td>Constant that identifies the <i>sustain pedal dimension</i> (a.k.a. hold pedal).</td>
579 </tr>
580 <tr>
581 <td><code>$GIG_DIM_PORTAMENTO</code></td>
582 <td>Constant that identifies the <i>portamento MIDI controller dimension</i>.</td>
583 </tr>
584 <tr>
585 <td><code>$GIG_DIM_SOSTENUTO</code></td>
586 <td>Constant that identifies the <i>sostenuto MIDI controller dimension</i>.</td>
587 </tr>
588 <tr>
589 <td><code>$GIG_DIM_SOFT</code></td>
590 <td>Constant that identifies the <i>soft pedal dimension</i>.</td>
591 </tr>
592 <tr>
593 <td><code>$GIG_DIM_BREATH</code></td>
594 <td>Constant that identifies the <i>breath controller dimension</i>.</td>
595 </tr>
596 <tr>
597 <td><code>$GIG_DIM_FOOT</code></td>
598 <td>Constant that identifies the <i>foot pedal dimension</i>.</td>
599 </tr>
600 <tr>
601 <td><code>$GIG_DIM_PORTAMENTOTIME</code></td>
602 <td>Constant that identifies the <i>portamento time controller dimension</i>.</td>
603 </tr>
604 <tr>
605 <td><code>$GIG_DIM_EFFECT1</code></td>
606 <td>Constant that identifies the <i>effect 1 MIDI controller dimension</i>.</td>
607 </tr>
608 <tr>
609 <td><code>$GIG_DIM_EFFECT2</code></td>
610 <td>Constant that identifies the <i>effect 2 MIDI controller dimension</i>.</td>
611 </tr>
612 <tr>
613 <td><code>$GIG_DIM_EFFECT1DEPTH</code></td>
614 <td>Constant that identifies the <i>effect 1 depth MIDI controller dimension</i>.</td>
615 </tr>
616 <tr>
617 <td><code>$GIG_DIM_EFFECT2DEPTH</code></td>
618 <td>Constant that identifies the <i>effect 2 depth MIDI controller dimension</i>.</td>
619 </tr>
620 <tr>
621 <td><code>$GIG_DIM_EFFECT3DEPTH</code></td>
622 <td>Constant that identifies the <i>effect 3 depth MIDI controller dimension</i>.</td>
623 </tr>
624 <tr>
625 <td><code>$GIG_DIM_EFFECT4DEPTH</code></td>
626 <td>Constant that identifies the <i>effect 4 depth MIDI controller dimension</i>.</td>
627 </tr>
628 <tr>
629 <td><code>$GIG_DIM_EFFECT5DEPTH</code></td>
630 <td>Constant that identifies the <i>effect 5 depth MIDI controller dimension</i>.</td>
631 </tr>
632 <tr>
633 <td><code>$GIG_DIM_GENPURPOSE1</code></td>
634 <td>Constant that identifies the <i>general purpose 1 MIDI controller dimension</i>.</td>
635 </tr>
636 <tr>
637 <td><code>$GIG_DIM_GENPURPOSE2</code></td>
638 <td>Constant that identifies the <i>general purpose 2 MIDI controller dimension</i>.</td>
639 </tr>
640 <tr>
641 <td><code>$GIG_DIM_GENPURPOSE3</code></td>
642 <td>Constant that identifies the <i>general purpose 3 MIDI controller dimension</i>.</td>
643 </tr>
644 <tr>
645 <td><code>$GIG_DIM_GENPURPOSE4</code></td>
646 <td>Constant that identifies the <i>general purpose 4 MIDI controller dimension</i>.</td>
647 </tr>
648 <tr>
649 <td><code>$GIG_DIM_GENPURPOSE5</code></td>
650 <td>Constant that identifies the <i>general purpose 5 MIDI controller dimension</i>.</td>
651 </tr>
652 <tr>
653 <td><code>$GIG_DIM_GENPURPOSE6</code></td>
654 <td>Constant that identifies the <i>general purpose 6 MIDI controller dimension</i>.</td>
655 </tr>
656 <tr>
657 <td><code>$GIG_DIM_GENPURPOSE7</code></td>
658 <td>Constant that identifies the <i>general purpose 7 MIDI controller dimension</i>.</td>
659 </tr>
660 <tr>
661 <td><code>$GIG_DIM_GENPURPOSE8</code></td>
662 <td>Constant that identifies the <i>general purpose 8 MIDI controller dimension</i>.</td>
663 </tr>
664 </table>
665
666 </body>
667 </html>

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