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- Fixes for LinuxSampler 2.1.1 release notes.

1 <html>
2 <head>
3 <meta name="author" content="Christian Schoenebeck">
4 <title>Release Notes LinuxSampler 2.1.1</title>
5 <navpath>LinuxSampler 2.1.1</navpath>
6 <meta name="description" content="Release notes for LinuxSampler 2.1.1.">
7 <link rel="stylesheet" href="https://doc.linuxsampler.org/css/preview.css">
8 <script type="text/javascript" src="https://doc.linuxsampler.org/js/preview.js"></script>
9 </head>
10 <body>
11 <h1>LinuxSampler 2.1.1</h1>
12 <p>
13 LinuxSampler 2.1.1 and friends were released on July 27th 2019.
14 This is mainly a maintenance release with fixes of the
15 <a href="01_linuxsampler_2_1_0.html">previous release</a>. So the
16 release notes will be quite short this time since there are only very
17 few and minor new features in this release.
18 </p>
20 <h3>Upcoming C++11 Requirement</h3>
21 <p>
22 Please note that this will most probably be the last release still supporting
23 compilers which are not C++11 compliant. There are plans for new engine
24 features for the next major release of the sampler which will strictly rely on
25 C++11 support by the compiler. Because some of the planned new features
26 are hardly feasible without C++11 language support at all and maintaining
27 legacy support for such old compilers simply no longer makes sense.
28 </p>
30 <h3>Real-Time Instrument Scripts</h3>
31 <p>
32 Behaviour of the built-in <a href="01_nksp.html">NKSP</a> functions
33 <code lang="nksp">change_sustain()</code>,
34 <code lang="nksp">change_cutoff_attack()</code>,
35 <code lang="nksp">change_cutoff_decay()</code>,
36 <code lang="nksp">change_cutoff_sustain()</code>,
37 <code lang="nksp">change_cutoff_release()</code> have been fixed.<br>
38 <br>
39 <a href="instrument_scripts.html">Find out more about scripts ...</a>
40 </p>
42 <h3>SFZ Engine</h3>
43 <p>
44 The sfz engine adds support for the commonly used built-in sample
45 <code lang="none">'*silence'</code> of the sfz format. See the
46 <code lang="sfz">sample</code> opcode for details. It does what you
47 think it does; it
48 instructs the sampler to play no sound at all. This is commonly used
49 in sfz files for instance for the lowest velocity switch to not play any
50 sample. With the previous release trying to load sfz files which used this
51 built-in sample caused a file loading error. There are various other
52 commonly used built-in samples in sfz files which you can denote by the
53 leading star character in the sample name, however the <code lang="none">'*silence'</code> one is
54 currently the only supported built-in sample by our sfz engine yet. Trying
55 to load sfz files which are using other built-in samples does not prevent
56 your instrument from being loaded by the sampler, however you will get a
57 warning message on the console that the built-in sample is not supported
58 yet and the sampler will simply play silence for that non supported
59 built-in sample.
60 </p>
62 <h3>GigaStudio Format Engine</h3>
63 <p>
64 The Giga format engine adds a format extension which allows sound
65 designers to define whether release trigger samples shall be played when
66 the sustain pedal is released. In the previous release this was actually
67 the default behaviour by the sampler, but meanwhile there was a consensus
68 on the
69 <a href="https://sourceforge.net/projects/linuxsampler/lists/linuxsampler-devel">mailing list</a>
70 that release samples being triggered by sustain pedal
71 is not the common, expected behaviour. So this is no longer the default
72 behaviour by the sampler, but you can still opt in to this old behaviour by using this
73 new format extension option (see Gigedit changes below for details). If you
74 don't enable this option then release samples are now only triggered by
75 note-off events.
76 </p>
78 <h2>Gigedit 1.1.1</h2>
79 <p>
80 Our instrument editor for the GigaStudio/Gigasampler format received
81 primarily fixes as well, but also the following few new features.
82 </p>
84 <h3>File Format Version</h3>
85 <p>
86 <img src="gigedit_file_format_v4_select.png" title="File Format Selection">
87 From the file properties dialog you can now choose to specifically save a
88 gig file in GigaStudio v4 file format (from the main menu select
89 "File" -> "Properties" -> "File Format"). So you can override the file
90 format version of already existing gig files that way.
91 </p>
93 <h3>Release Trigger Options</h3>
94 <p>
95 <img src="gigedit_release_trigger_whence.png" title="Release Trigger Options">
96 There is now a combo box and checkbox on "Misc" tab which allow to define
97 when precisely release trigger samples shall be played. This is an
98 extension of the original gig file format. You have the option to play
99 release trigger samples only on <b>note-off</b> events, or only on
100 <b>sustain pedal up</b> events, or both on note-off events and on sustain pedal
101 up events. These are options on dimension region level, so you can
102 override this behaviour even for individual cases, not just for the
103 entire instrument.
104 </p>
106 <h3>Script Slots Tooltip</h3>
107 <p>
108 <img src="gigedit_scripts_tooltip.png" title="Script Slots Tooltip">
109 When working on gig files with more than one real-time instrument script
110 per file, it was sometimes a bit tedious to keep track of which instrument
111 was using which script exactly, because it involved a right-click on the
112 individual instrument to get to the script slots dialog of the instrument,
113 which finally listed the scripts being used. You no longer have to do that
114 just to check which scripts are being used: Just hover your mouse over the
115 "Scripts" column of the instruments table on the left hand side of
116 gigedit; a coloured popup will appear with the list of scripts currently
117 being assigned to the instrument.<br>
118 <br>
119 Likewise it is a very common task to remove all scripts from an
120 instrument. There is now a keyboard shortcut for that: Just select the
121 instrument from the instruments list and then hit
122 <b>Shift</b> (&#8679;) + <b>Backspace</b> (&#9003;).
123 </p>
125 <h3>Beginners' Tooltips</h3>
126 <p>
127 <img src="gigedit_menu_tooltips_for_beginners.png" title="Beginners' Tooltips">
128 Gigedit provides a large number of tooltips when you are hovering your
129 mouse over the huge amount of individual controls and menu items the
130 application is offering in the meantime. In case you find that annoying,
131 you can now disable those particular tooltips which are specifically
132 intended for beginners from the main menu by unchecking "View" ->
133 "Tooltips for Beginners". All other tooltips that are still useful for
134 daily work with gigedit are still being shown when this option is
135 unchecked.
136 </p>
138 <h3>Function Keys</h3>
139 <p>
140 The previous release of gigedit introduced "Macros" for quickly
141 performing frequently used sequences of editor actions, and you were able
142 to assign your macros to keyboard function keys F1 .. F12. In this release
143 you can now also assign macros to function keys up to F19, in case you own
144 one of those keyboards with such a large amount of function keys.
145 </p>
147 <h2>libgig 4.2.0</h2>
148 <p>
149 Our fundamental file access C++ library
150 <a href="https://download.linuxsampler.org/doc/libgig/api/">libgig</a>
151 has also received primarily corrections and improvements, which are outlined next.
152 </p>
154 <h3>GigaStudio v4</h3>
155 <p>
156 This release of libgig contains important fixes concerning the
157 GigaStudio v4 format. For instance in the previous release gig v4 files
158 were falsely detected as gig v2 files by libgig, which was leading to
159 numerous undesired behaviours.
160 </p>
162 <h3>Extension Files</h3>
163 <p>
164 It is now possible to write large gig files splitted over extension
165 files (.gx01, .gx02, ...). Previously it was only possible to read gig
166 files with extension files, but libgig only supported to save large gig
167 files as one single, monolithic gig file. The problem with the latter
168 was that gig files >= 2 GB could only be read by libgig, but could not
169 be loaded with any version of GigaStudio. So this solves that legacy
170 support issue, and you have the freedom to switch between a single, large
171 gig file or rather this extension file based format at any time.
172 </p>
174 </body>
175 </html>

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