Technical ApproachSample Playing Basics
Now that you've tried enough you want to know what all
the funny elements like Attack or
LFO mean. I don't need to explain
it here, look up the terms in a textbook. If you can
explain the difference between Amplifier
(Amp) and Voltage Controlled Filter
(VCO) you can go on looking on the next picture:
As you can see you have access to an Amp and one VCO. This
is not much from a synthesizer's point of view, but enough if
your samples are already perfectly synthesized. Gigedit provides
for 4 tabs, one for each section (Amp/ VCO) and one for the
LFO and the ADSR.
Amplifier SectionFilter SectionA simple Sample BankSample Bank
First sampler use was just repeating a sound, a drum
sample, some vocals, maybe short snippets of whole
orchestrations. This so called Sample Bank
is a collection of samples, vocals, or sounds that will
never be stretched along a key range. You simply press
a key and the sound occurs as it is. So there won't be
no LFO nor ADSR influence. Regions will range only for one
key, maybe include the half tone, maybe not. For drum
maps I personally recommend the .
If you have different drum sets you may switch easily
between them without reprogramming your sequencer. Also
shifting by octaves is easy to change the drums.