25 |
- fixed decompression bug that truncated the last block of samples |
- fixed decompression bug that truncated the last block of samples |
26 |
- external decompression buffers can now be used for streaming samples |
- external decompression buffers can now be used for streaming samples |
27 |
to avoid race conditions in case of multiple streaming threads |
to avoid race conditions in case of multiple streaming threads |
28 |
|
- added pre-calculated sample attenuation parameter |
29 |
|
- added v3 "random" and "round robin" dimensions |
30 |
|
- implemented progress indicator callback mechanism for loading |
31 |
|
instruments and samples |
32 |
|
|
33 |
|
* src/DLS.cpp: |
34 |
|
- fixed File constructor which caused variable File::Instruments always |
35 |
|
to be zero |
36 |
|
|
37 |
|
* src/RIFF.cpp: |
38 |
|
- fixed method List::LoadSubChunks() which did not restore the original |
39 |
|
position within the body of the given list chunk |
40 |
|
|
41 |
* src/gigdump.cpp: |
* src/gigdump.cpp: |
42 |
- added output of UnityNote and FineTune |
- added output of UnityNote and FineTune |
43 |
|
- added output of Gain and SampleStartOffset |
44 |
|
- added output of LoopPlayCount |
45 |
|
|
46 |
* src/gigextract.cpp: |
* src/gigextract.cpp: |
47 |
- support for compressed mono samples and compressed 24 bit samples |
- support for compressed mono samples and compressed 24 bit samples |