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26 |
#include <time.h> |
#include <time.h> |
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28 |
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#ifdef __APPLE__ |
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#include <CoreFoundation/CFUUID.h> |
30 |
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#elif defined(HAVE_UUID_UUID_H) |
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#include <uuid/uuid.h> |
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#endif |
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34 |
#include "helper.h" |
#include "helper.h" |
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// macros to decode connection transforms |
// macros to decode connection transforms |
299 |
for (int i = 0 ; FixedStringLengths[i].length ; i++) { |
for (int i = 0 ; FixedStringLengths[i].length ; i++) { |
300 |
if (FixedStringLengths[i].chunkId == ChunkID) { |
if (FixedStringLengths[i].chunkId == ChunkID) { |
301 |
size = FixedStringLengths[i].length; |
size = FixedStringLengths[i].length; |
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break; |
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} |
} |
304 |
} |
} |
305 |
} |
} |
414 |
*/ |
*/ |
415 |
void Resource::UpdateChunks() { |
void Resource::UpdateChunks() { |
416 |
pInfo->UpdateChunks(); |
pInfo->UpdateChunks(); |
417 |
//TODO: save DLSID |
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418 |
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if (pDLSID) { |
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// make sure 'dlid' chunk exists |
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RIFF::Chunk* ckDLSID = pResourceList->GetSubChunk(CHUNK_ID_DLID); |
421 |
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if (!ckDLSID) ckDLSID = pResourceList->AddSubChunk(CHUNK_ID_DLID, 16); |
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uint8_t* pData = (uint8_t*)ckDLSID->LoadChunkData(); |
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// update 'dlid' chunk |
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store32(&pData[0], pDLSID->ulData1); |
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store16(&pData[4], pDLSID->usData2); |
426 |
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store16(&pData[6], pDLSID->usData3); |
427 |
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memcpy(&pData[8], pDLSID->abData, 8); |
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} |
429 |
} |
} |
430 |
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431 |
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/** |
432 |
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* Generates a new DLSID for the resource. |
433 |
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*/ |
434 |
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void Resource::GenerateDLSID() { |
435 |
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#if defined(WIN32) || defined(__APPLE__) || defined(HAVE_UUID_GENERATE) |
436 |
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437 |
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if (!pDLSID) pDLSID = new dlsid_t; |
438 |
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439 |
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#ifdef WIN32 |
440 |
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441 |
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UUID uuid; |
442 |
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UuidCreate(&uuid); |
443 |
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pDLSID->ulData1 = uuid.Data1; |
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pDLSID->usData2 = uuid.Data2; |
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pDLSID->usData3 = uuid.Data3; |
446 |
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memcpy(pDLSID->abData, uuid.Data4, 8); |
447 |
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448 |
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#elif defined(__APPLE__) |
449 |
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450 |
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CFUUIDRef uuidRef = CFUUIDCreate(NULL); |
451 |
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CFUUIDBytes uuid = CFUUIDGetUUIDBytes(uuidRef); |
452 |
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CFRelease(uuidRef); |
453 |
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pDLSID->ulData1 = uuid.byte0 | uuid.byte1 << 8 | uuid.byte2 << 16 | uuid.byte3 << 24; |
454 |
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pDLSID->usData2 = uuid.byte4 | uuid.byte5 << 8; |
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pDLSID->usData3 = uuid.byte6 | uuid.byte7 << 8; |
456 |
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pDLSID->abData[0] = uuid.byte8; |
457 |
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pDLSID->abData[1] = uuid.byte9; |
458 |
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pDLSID->abData[2] = uuid.byte10; |
459 |
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pDLSID->abData[3] = uuid.byte11; |
460 |
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pDLSID->abData[4] = uuid.byte12; |
461 |
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pDLSID->abData[5] = uuid.byte13; |
462 |
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pDLSID->abData[6] = uuid.byte14; |
463 |
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pDLSID->abData[7] = uuid.byte15; |
464 |
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#else |
465 |
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uuid_t uuid; |
466 |
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uuid_generate(uuid); |
467 |
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pDLSID->ulData1 = uuid[0] | uuid[1] << 8 | uuid[2] << 16 | uuid[3] << 24; |
468 |
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pDLSID->usData2 = uuid[4] | uuid[5] << 8; |
469 |
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pDLSID->usData3 = uuid[6] | uuid[7] << 8; |
470 |
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memcpy(pDLSID->abData, &uuid[8], 8); |
471 |
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#endif |
472 |
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#endif |
473 |
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} |
474 |
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475 |
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476 |
// *************** Sampler *************** |
// *************** Sampler *************** |
488 |
SampleLoops = wsmp->ReadUint32(); |
SampleLoops = wsmp->ReadUint32(); |
489 |
} else { // 'wsmp' chunk missing |
} else { // 'wsmp' chunk missing |
490 |
uiHeaderSize = 0; |
uiHeaderSize = 0; |
491 |
UnityNote = 64; |
UnityNote = 60; |
492 |
FineTune = 0; // +- 0 cents |
FineTune = 0; // +- 0 cents |
493 |
Gain = 0; // 0 dB |
Gain = 0; // 0 dB |
494 |
SamplerOptions = F_WSMP_NO_COMPRESSION; |
SamplerOptions = F_WSMP_NO_COMPRESSION; |
549 |
/** |
/** |
550 |
* Adds a new sample loop with the provided loop definition. |
* Adds a new sample loop with the provided loop definition. |
551 |
* |
* |
552 |
* @param - points to a loop definition that is to be copied |
* @param pLoopDef - points to a loop definition that is to be copied |
553 |
*/ |
*/ |
554 |
void Sampler::AddSampleLoop(sample_loop_t* pLoopDef) { |
void Sampler::AddSampleLoop(sample_loop_t* pLoopDef) { |
555 |
sample_loop_t* pNewLoops = new sample_loop_t[SampleLoops + 1]; |
sample_loop_t* pNewLoops = new sample_loop_t[SampleLoops + 1]; |
913 |
} |
} |
914 |
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915 |
/** |
/** |
916 |
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* Modifies the key range of this Region and makes sure the respective |
917 |
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* chunks are in correct order. |
918 |
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* |
919 |
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* @param Low - lower end of key range |
920 |
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* @param High - upper end of key range |
921 |
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*/ |
922 |
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void Region::SetKeyRange(uint16_t Low, uint16_t High) { |
923 |
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KeyRange.low = Low; |
924 |
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KeyRange.high = High; |
925 |
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926 |
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// make sure regions are already loaded |
927 |
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Instrument* pInstrument = (Instrument*) GetParent(); |
928 |
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if (!pInstrument->pRegions) pInstrument->LoadRegions(); |
929 |
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if (!pInstrument->pRegions) return; |
930 |
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931 |
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// find the r which is the first one to the right of this region |
932 |
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// at its new position |
933 |
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Region* r = NULL; |
934 |
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Region* prev_region = NULL; |
935 |
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for ( |
936 |
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Instrument::RegionList::iterator iter = pInstrument->pRegions->begin(); |
937 |
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iter != pInstrument->pRegions->end(); iter++ |
938 |
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) { |
939 |
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if ((*iter)->KeyRange.low > this->KeyRange.low) { |
940 |
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r = *iter; |
941 |
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break; |
942 |
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} |
943 |
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prev_region = *iter; |
944 |
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} |
945 |
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946 |
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// place this region before r if it's not already there |
947 |
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if (prev_region != this) pInstrument->MoveRegion(this, r); |
948 |
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} |
949 |
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|
950 |
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/** |
951 |
* Apply Region settings to the respective RIFF chunks. You have to |
* Apply Region settings to the respective RIFF chunks. You have to |
952 |
* call File::Save() to make changes persistent. |
* call File::Save() to make changes persistent. |
953 |
* |
* |
998 |
} |
} |
999 |
} |
} |
1000 |
} |
} |
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if (index < 0) throw Exception("Could not save Region, could not find Region's sample"); |
|
1001 |
WavePoolTableIndex = index; |
WavePoolTableIndex = index; |
1002 |
// update 'wlnk' chunk |
// update 'wlnk' chunk |
1003 |
store16(&pData[0], WaveLinkOptionFlags); |
store16(&pData[0], WaveLinkOptionFlags); |