/[svn]/libgig/trunk/src/gig.cpp
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revision 2 by schoenebeck, Sat Oct 25 20:15:04 2003 UTC revision 3349 by schoenebeck, Tue Oct 3 17:12:07 2017 UTC
# Line 1  Line 1 
1  /***************************************************************************  /***************************************************************************
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Christian Schoenebeck                           *   *   Copyright (C) 2003-2017 by Christian Schoenebeck                      *
6   *                         <cuse@users.sourceforge.net>                    *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 23  Line 23 
23    
24  #include "gig.h"  #include "gig.h"
25    
26    #include "helper.h"
27    #include "Serialization.h"
28    
29    #include <algorithm>
30    #include <math.h>
31    #include <iostream>
32    #include <assert.h>
33    
34    /// libgig's current file format version (for extending the original Giga file
35    /// format with libgig's own custom data / custom features).
36    #define GIG_FILE_EXT_VERSION    2
37    
38    /// Initial size of the sample buffer which is used for decompression of
39    /// compressed sample wave streams - this value should always be bigger than
40    /// the biggest sample piece expected to be read by the sampler engine,
41    /// otherwise the buffer size will be raised at runtime and thus the buffer
42    /// reallocated which is time consuming and unefficient.
43    #define INITIAL_SAMPLE_BUFFER_SIZE              512000 // 512 kB
44    
45    /** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */
46    #define GIG_EXP_DECODE(x)                       (pow(1.000000008813822, x))
47    #define GIG_EXP_ENCODE(x)                       (log(x) / log(1.000000008813822))
48    #define GIG_PITCH_TRACK_EXTRACT(x)              (!(x & 0x01))
49    #define GIG_PITCH_TRACK_ENCODE(x)               ((x) ? 0x00 : 0x01)
50    #define GIG_VCF_RESONANCE_CTRL_EXTRACT(x)       ((x >> 4) & 0x03)
51    #define GIG_VCF_RESONANCE_CTRL_ENCODE(x)        ((x & 0x03) << 4)
52    #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)  ((x >> 1) & 0x03)
53    #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)   ((x >> 3) & 0x03)
54    #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x) ((x >> 5) & 0x03)
55    #define GIG_EG_CTR_ATTACK_INFLUENCE_ENCODE(x)   ((x & 0x03) << 1)
56    #define GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(x)    ((x & 0x03) << 3)
57    #define GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(x)  ((x & 0x03) << 5)
58    
59    #define SRLZ(member) \
60        archive->serializeMember(*this, member, #member);
61    
62  namespace gig {  namespace gig {
63    
64    // *************** Internal functions for sample decompression ***************
65    // *
66    
67    namespace {
68    
69        inline int get12lo(const unsigned char* pSrc)
70        {
71            const int x = pSrc[0] | (pSrc[1] & 0x0f) << 8;
72            return x & 0x800 ? x - 0x1000 : x;
73        }
74    
75        inline int get12hi(const unsigned char* pSrc)
76        {
77            const int x = pSrc[1] >> 4 | pSrc[2] << 4;
78            return x & 0x800 ? x - 0x1000 : x;
79        }
80    
81        inline int16_t get16(const unsigned char* pSrc)
82        {
83            return int16_t(pSrc[0] | pSrc[1] << 8);
84        }
85    
86        inline int get24(const unsigned char* pSrc)
87        {
88            const int x = pSrc[0] | pSrc[1] << 8 | pSrc[2] << 16;
89            return x & 0x800000 ? x - 0x1000000 : x;
90        }
91    
92        inline void store24(unsigned char* pDst, int x)
93        {
94            pDst[0] = x;
95            pDst[1] = x >> 8;
96            pDst[2] = x >> 16;
97        }
98    
99        void Decompress16(int compressionmode, const unsigned char* params,
100                          int srcStep, int dstStep,
101                          const unsigned char* pSrc, int16_t* pDst,
102                          file_offset_t currentframeoffset,
103                          file_offset_t copysamples)
104        {
105            switch (compressionmode) {
106                case 0: // 16 bit uncompressed
107                    pSrc += currentframeoffset * srcStep;
108                    while (copysamples) {
109                        *pDst = get16(pSrc);
110                        pDst += dstStep;
111                        pSrc += srcStep;
112                        copysamples--;
113                    }
114                    break;
115    
116                case 1: // 16 bit compressed to 8 bit
117                    int y  = get16(params);
118                    int dy = get16(params + 2);
119                    while (currentframeoffset) {
120                        dy -= int8_t(*pSrc);
121                        y  -= dy;
122                        pSrc += srcStep;
123                        currentframeoffset--;
124                    }
125                    while (copysamples) {
126                        dy -= int8_t(*pSrc);
127                        y  -= dy;
128                        *pDst = y;
129                        pDst += dstStep;
130                        pSrc += srcStep;
131                        copysamples--;
132                    }
133                    break;
134            }
135        }
136    
137        void Decompress24(int compressionmode, const unsigned char* params,
138                          int dstStep, const unsigned char* pSrc, uint8_t* pDst,
139                          file_offset_t currentframeoffset,
140                          file_offset_t copysamples, int truncatedBits)
141        {
142            int y, dy, ddy, dddy;
143    
144    #define GET_PARAMS(params)                      \
145            y    = get24(params);                   \
146            dy   = y - get24((params) + 3);         \
147            ddy  = get24((params) + 6);             \
148            dddy = get24((params) + 9)
149    
150    #define SKIP_ONE(x)                             \
151            dddy -= (x);                            \
152            ddy  -= dddy;                           \
153            dy   =  -dy - ddy;                      \
154            y    += dy
155    
156    #define COPY_ONE(x)                             \
157            SKIP_ONE(x);                            \
158            store24(pDst, y << truncatedBits);      \
159            pDst += dstStep
160    
161            switch (compressionmode) {
162                case 2: // 24 bit uncompressed
163                    pSrc += currentframeoffset * 3;
164                    while (copysamples) {
165                        store24(pDst, get24(pSrc) << truncatedBits);
166                        pDst += dstStep;
167                        pSrc += 3;
168                        copysamples--;
169                    }
170                    break;
171    
172                case 3: // 24 bit compressed to 16 bit
173                    GET_PARAMS(params);
174                    while (currentframeoffset) {
175                        SKIP_ONE(get16(pSrc));
176                        pSrc += 2;
177                        currentframeoffset--;
178                    }
179                    while (copysamples) {
180                        COPY_ONE(get16(pSrc));
181                        pSrc += 2;
182                        copysamples--;
183                    }
184                    break;
185    
186                case 4: // 24 bit compressed to 12 bit
187                    GET_PARAMS(params);
188                    while (currentframeoffset > 1) {
189                        SKIP_ONE(get12lo(pSrc));
190                        SKIP_ONE(get12hi(pSrc));
191                        pSrc += 3;
192                        currentframeoffset -= 2;
193                    }
194                    if (currentframeoffset) {
195                        SKIP_ONE(get12lo(pSrc));
196                        currentframeoffset--;
197                        if (copysamples) {
198                            COPY_ONE(get12hi(pSrc));
199                            pSrc += 3;
200                            copysamples--;
201                        }
202                    }
203                    while (copysamples > 1) {
204                        COPY_ONE(get12lo(pSrc));
205                        COPY_ONE(get12hi(pSrc));
206                        pSrc += 3;
207                        copysamples -= 2;
208                    }
209                    if (copysamples) {
210                        COPY_ONE(get12lo(pSrc));
211                    }
212                    break;
213    
214                case 5: // 24 bit compressed to 8 bit
215                    GET_PARAMS(params);
216                    while (currentframeoffset) {
217                        SKIP_ONE(int8_t(*pSrc++));
218                        currentframeoffset--;
219                    }
220                    while (copysamples) {
221                        COPY_ONE(int8_t(*pSrc++));
222                        copysamples--;
223                    }
224                    break;
225            }
226        }
227    
228        const int bytesPerFrame[] =      { 4096, 2052, 768, 524, 396, 268 };
229        const int bytesPerFrameNoHdr[] = { 4096, 2048, 768, 512, 384, 256 };
230        const int headerSize[] =         { 0, 4, 0, 12, 12, 12 };
231        const int bitsPerSample[] =      { 16, 8, 24, 16, 12, 8 };
232    }
233    
234    
235    
236    // *************** Internal CRC-32 (Cyclic Redundancy Check) functions  ***************
237    // *
238    
239        static uint32_t* __initCRCTable() {
240            static uint32_t res[256];
241    
242            for (int i = 0 ; i < 256 ; i++) {
243                uint32_t c = i;
244                for (int j = 0 ; j < 8 ; j++) {
245                    c = (c & 1) ? 0xedb88320 ^ (c >> 1) : c >> 1;
246                }
247                res[i] = c;
248            }
249            return res;
250        }
251    
252        static const uint32_t* __CRCTable = __initCRCTable();
253    
254        /**
255         * Initialize a CRC variable.
256         *
257         * @param crc - variable to be initialized
258         */
259        inline static void __resetCRC(uint32_t& crc) {
260            crc = 0xffffffff;
261        }
262    
263        /**
264         * Used to calculate checksums of the sample data in a gig file. The
265         * checksums are stored in the 3crc chunk of the gig file and
266         * automatically updated when a sample is written with Sample::Write().
267         *
268         * One should call __resetCRC() to initialize the CRC variable to be
269         * used before calling this function the first time.
270         *
271         * After initializing the CRC variable one can call this function
272         * arbitrary times, i.e. to split the overall CRC calculation into
273         * steps.
274         *
275         * Once the whole data was processed by __calculateCRC(), one should
276         * call __finalizeCRC() to get the final CRC result.
277         *
278         * @param buf     - pointer to data the CRC shall be calculated of
279         * @param bufSize - size of the data to be processed
280         * @param crc     - variable the CRC sum shall be stored to
281         */
282        static void __calculateCRC(unsigned char* buf, size_t bufSize, uint32_t& crc) {
283            for (size_t i = 0 ; i < bufSize ; i++) {
284                crc = __CRCTable[(crc ^ buf[i]) & 0xff] ^ (crc >> 8);
285            }
286        }
287    
288        /**
289         * Returns the final CRC result.
290         *
291         * @param crc - variable previously passed to __calculateCRC()
292         */
293        inline static void __finalizeCRC(uint32_t& crc) {
294            crc ^= 0xffffffff;
295        }
296    
297    
298    
299    // *************** Other Internal functions  ***************
300    // *
301    
302        static split_type_t __resolveSplitType(dimension_t dimension) {
303            return (
304                dimension == dimension_layer ||
305                dimension == dimension_samplechannel ||
306                dimension == dimension_releasetrigger ||
307                dimension == dimension_keyboard ||
308                dimension == dimension_roundrobin ||
309                dimension == dimension_random ||
310                dimension == dimension_smartmidi ||
311                dimension == dimension_roundrobinkeyboard
312            ) ? split_type_bit : split_type_normal;
313        }
314    
315        static int __resolveZoneSize(dimension_def_t& dimension_definition) {
316            return (dimension_definition.split_type == split_type_normal)
317            ? int(128.0 / dimension_definition.zones) : 0;
318        }
319    
320    
321    
322    // *************** leverage_ctrl_t ***************
323    // *
324    
325        void leverage_ctrl_t::serialize(Serialization::Archive* archive) {
326            SRLZ(type);
327            SRLZ(controller_number);
328        }
329    
330    
331    
332    // *************** crossfade_t ***************
333    // *
334    
335        void crossfade_t::serialize(Serialization::Archive* archive) {
336            SRLZ(in_start);
337            SRLZ(in_end);
338            SRLZ(out_start);
339            SRLZ(out_end);
340        }
341    
342    
343    
344    // *************** eg_opt_t ***************
345    // *
346    
347        eg_opt_t::eg_opt_t() {
348            AttackCancel     = true;
349            AttackHoldCancel = true;
350            Decay1Cancel     = true;
351            Decay2Cancel     = true;
352            ReleaseCancel    = true;
353        }
354    
355        void eg_opt_t::serialize(Serialization::Archive* archive) {
356            SRLZ(AttackCancel);
357            SRLZ(AttackHoldCancel);
358            SRLZ(Decay1Cancel);
359            SRLZ(Decay2Cancel);
360            SRLZ(ReleaseCancel);
361        }
362    
363    
364    
365  // *************** Sample ***************  // *************** Sample ***************
366  // *  // *
367    
368      unsigned int  Sample::Instances               = 0;      size_t       Sample::Instances = 0;
369      void*         Sample::pDecompressionBuffer    = NULL;      buffer_t     Sample::InternalDecompressionBuffer;
     unsigned long Sample::DecompressionBufferSize = 0;  
370    
371      Sample::Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset) : DLS::Sample((DLS::File*) pFile, waveList, WavePoolOffset) {      /** @brief Constructor.
372         *
373         * Load an existing sample or create a new one. A 'wave' list chunk must
374         * be given to this constructor. In case the given 'wave' list chunk
375         * contains a 'fmt', 'data' (and optionally a '3gix', 'smpl') chunk, the
376         * format and sample data will be loaded from there, otherwise default
377         * values will be used and those chunks will be created when
378         * File::Save() will be called later on.
379         *
380         * @param pFile          - pointer to gig::File where this sample is
381         *                         located (or will be located)
382         * @param waveList       - pointer to 'wave' list chunk which is (or
383         *                         will be) associated with this sample
384         * @param WavePoolOffset - offset of this sample data from wave pool
385         *                         ('wvpl') list chunk
386         * @param fileNo         - number of an extension file where this sample
387         *                         is located, 0 otherwise
388         * @param index          - wave pool index of sample (may be -1 on new sample)
389         */
390        Sample::Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo, int index)
391            : DLS::Sample((DLS::File*) pFile, waveList, WavePoolOffset)
392        {
393            static const DLS::Info::string_length_t fixedStringLengths[] = {
394                { CHUNK_ID_INAM, 64 },
395                { 0, 0 }
396            };
397            pInfo->SetFixedStringLengths(fixedStringLengths);
398          Instances++;          Instances++;
399            FileNo = fileNo;
400    
401            __resetCRC(crc);
402            // if this is not a new sample, try to get the sample's already existing
403            // CRC32 checksum from disk, this checksum will reflect the sample's CRC32
404            // checksum of the time when the sample was consciously modified by the
405            // user for the last time (by calling Sample::Write() that is).
406            if (index >= 0) { // not a new file ...
407                try {
408                    uint32_t crc = pFile->GetSampleChecksumByIndex(index);
409                    this->crc = crc;
410                } catch (...) {}
411            }
412    
413            pCk3gix = waveList->GetSubChunk(CHUNK_ID_3GIX);
414            if (pCk3gix) {
415                uint16_t iSampleGroup = pCk3gix->ReadInt16();
416                pGroup = pFile->GetGroup(iSampleGroup);
417            } else { // '3gix' chunk missing
418                // by default assigned to that mandatory "Default Group"
419                pGroup = pFile->GetGroup(0);
420            }
421    
422          RIFF::Chunk* _3gix = waveList->GetSubChunk(CHUNK_ID_3GIX);          pCkSmpl = waveList->GetSubChunk(CHUNK_ID_SMPL);
423          if (!_3gix) throw gig::Exception("Mandatory chunks in <wave> list chunk not found.");          if (pCkSmpl) {
424          SampleGroup = _3gix->ReadInt16();              Manufacturer  = pCkSmpl->ReadInt32();
425                Product       = pCkSmpl->ReadInt32();
426          RIFF::Chunk* smpl = waveList->GetSubChunk(CHUNK_ID_SMPL);              SamplePeriod  = pCkSmpl->ReadInt32();
427          if (!smpl) throw gig::Exception("Mandatory chunks in <wave> list chunk not found.");              MIDIUnityNote = pCkSmpl->ReadInt32();
428          Manufacturer      = smpl->ReadInt32();              FineTune      = pCkSmpl->ReadInt32();
429          Product           = smpl->ReadInt32();              pCkSmpl->Read(&SMPTEFormat, 1, 4);
430          SamplePeriod      = smpl->ReadInt32();              SMPTEOffset   = pCkSmpl->ReadInt32();
431          MIDIUnityNote     = smpl->ReadInt32();              Loops         = pCkSmpl->ReadInt32();
432          MIDIPitchFraction = smpl->ReadInt32();              pCkSmpl->ReadInt32(); // manufByt
433          smpl->Read(&SMPTEFormat, 1, 4);              LoopID        = pCkSmpl->ReadInt32();
434          SMPTEOffset       = smpl->ReadInt32();              pCkSmpl->Read(&LoopType, 1, 4);
435          Loops             = smpl->ReadInt32();              LoopStart     = pCkSmpl->ReadInt32();
436          LoopID            = smpl->ReadInt32();              LoopEnd       = pCkSmpl->ReadInt32();
437          smpl->Read(&LoopType, 1, 4);              LoopFraction  = pCkSmpl->ReadInt32();
438          LoopStart         = smpl->ReadInt32();              LoopPlayCount = pCkSmpl->ReadInt32();
439          LoopEnd           = smpl->ReadInt32();          } else { // 'smpl' chunk missing
440          LoopFraction      = smpl->ReadInt32();              // use default values
441          LoopPlayCount     = smpl->ReadInt32();              Manufacturer  = 0;
442                Product       = 0;
443                SamplePeriod  = uint32_t(1000000000.0 / SamplesPerSecond + 0.5);
444                MIDIUnityNote = 60;
445                FineTune      = 0;
446                SMPTEFormat   = smpte_format_no_offset;
447                SMPTEOffset   = 0;
448                Loops         = 0;
449                LoopID        = 0;
450                LoopType      = loop_type_normal;
451                LoopStart     = 0;
452                LoopEnd       = 0;
453                LoopFraction  = 0;
454                LoopPlayCount = 0;
455            }
456    
457          FrameTable                 = NULL;          FrameTable                 = NULL;
458          SamplePos                  = 0;          SamplePos                  = 0;
# Line 62  namespace gig { Line 460  namespace gig {
460          RAMCache.pStart            = NULL;          RAMCache.pStart            = NULL;
461          RAMCache.NullExtensionSize = 0;          RAMCache.NullExtensionSize = 0;
462    
463          Compressed = (waveList->GetSubChunk(CHUNK_ID_EWAV));          if (BitDepth > 24) throw gig::Exception("Only samples up to 24 bit supported");
464    
465            RIFF::Chunk* ewav = waveList->GetSubChunk(CHUNK_ID_EWAV);
466            Compressed        = ewav;
467            Dithered          = false;
468            TruncatedBits     = 0;
469          if (Compressed) {          if (Compressed) {
470                uint32_t version = ewav->ReadInt32();
471                if (version == 3 && BitDepth == 24) {
472                    Dithered = ewav->ReadInt32();
473                    ewav->SetPos(Channels == 2 ? 84 : 64);
474                    TruncatedBits = ewav->ReadInt32();
475                }
476              ScanCompressedSample();              ScanCompressedSample();
477              if (!pDecompressionBuffer) {          }
478                  pDecompressionBuffer    = new int8_t[INITIAL_SAMPLE_BUFFER_SIZE];  
479                  DecompressionBufferSize = INITIAL_SAMPLE_BUFFER_SIZE;          // we use a buffer for decompression and for truncating 24 bit samples to 16 bit
480            if ((Compressed || BitDepth == 24) && !InternalDecompressionBuffer.Size) {
481                InternalDecompressionBuffer.pStart = new unsigned char[INITIAL_SAMPLE_BUFFER_SIZE];
482                InternalDecompressionBuffer.Size   = INITIAL_SAMPLE_BUFFER_SIZE;
483            }
484            FrameOffset = 0; // just for streaming compressed samples
485    
486            LoopSize = LoopEnd - LoopStart + 1;
487        }
488    
489        /**
490         * Make a (semi) deep copy of the Sample object given by @a orig (without
491         * the actual waveform data) and assign it to this object.
492         *
493         * Discussion: copying .gig samples is a bit tricky. It requires three
494         * steps:
495         * 1. Copy sample's meta informations (done by CopyAssignMeta()) including
496         *    its new sample waveform data size.
497         * 2. Saving the file (done by File::Save()) so that it gains correct size
498         *    and layout for writing the actual wave form data directly to disc
499         *    in next step.
500         * 3. Copy the waveform data with disk streaming (done by CopyAssignWave()).
501         *
502         * @param orig - original Sample object to be copied from
503         */
504        void Sample::CopyAssignMeta(const Sample* orig) {
505            // handle base classes
506            DLS::Sample::CopyAssignCore(orig);
507            
508            // handle actual own attributes of this class
509            Manufacturer = orig->Manufacturer;
510            Product = orig->Product;
511            SamplePeriod = orig->SamplePeriod;
512            MIDIUnityNote = orig->MIDIUnityNote;
513            FineTune = orig->FineTune;
514            SMPTEFormat = orig->SMPTEFormat;
515            SMPTEOffset = orig->SMPTEOffset;
516            Loops = orig->Loops;
517            LoopID = orig->LoopID;
518            LoopType = orig->LoopType;
519            LoopStart = orig->LoopStart;
520            LoopEnd = orig->LoopEnd;
521            LoopSize = orig->LoopSize;
522            LoopFraction = orig->LoopFraction;
523            LoopPlayCount = orig->LoopPlayCount;
524            
525            // schedule resizing this sample to the given sample's size
526            Resize(orig->GetSize());
527        }
528    
529        /**
530         * Should be called after CopyAssignMeta() and File::Save() sequence.
531         * Read more about it in the discussion of CopyAssignMeta(). This method
532         * copies the actual waveform data by disk streaming.
533         *
534         * @e CAUTION: this method is currently not thread safe! During this
535         * operation the sample must not be used for other purposes by other
536         * threads!
537         *
538         * @param orig - original Sample object to be copied from
539         */
540        void Sample::CopyAssignWave(const Sample* orig) {
541            const int iReadAtOnce = 32*1024;
542            char* buf = new char[iReadAtOnce * orig->FrameSize];
543            Sample* pOrig = (Sample*) orig; //HACK: remove constness for now
544            file_offset_t restorePos = pOrig->GetPos();
545            pOrig->SetPos(0);
546            SetPos(0);
547            for (file_offset_t n = pOrig->Read(buf, iReadAtOnce); n;
548                               n = pOrig->Read(buf, iReadAtOnce))
549            {
550                Write(buf, n);
551            }
552            pOrig->SetPos(restorePos);
553            delete [] buf;
554        }
555    
556        /**
557         * Apply sample and its settings to the respective RIFF chunks. You have
558         * to call File::Save() to make changes persistent.
559         *
560         * Usually there is absolutely no need to call this method explicitly.
561         * It will be called automatically when File::Save() was called.
562         *
563         * @param pProgress - callback function for progress notification
564         * @throws DLS::Exception if FormatTag != DLS_WAVE_FORMAT_PCM or no sample data
565         *                        was provided yet
566         * @throws gig::Exception if there is any invalid sample setting
567         */
568        void Sample::UpdateChunks(progress_t* pProgress) {
569            // first update base class's chunks
570            DLS::Sample::UpdateChunks(pProgress);
571    
572            // make sure 'smpl' chunk exists
573            pCkSmpl = pWaveList->GetSubChunk(CHUNK_ID_SMPL);
574            if (!pCkSmpl) {
575                pCkSmpl = pWaveList->AddSubChunk(CHUNK_ID_SMPL, 60);
576                memset(pCkSmpl->LoadChunkData(), 0, 60);
577            }
578            // update 'smpl' chunk
579            uint8_t* pData = (uint8_t*) pCkSmpl->LoadChunkData();
580            SamplePeriod = uint32_t(1000000000.0 / SamplesPerSecond + 0.5);
581            store32(&pData[0], Manufacturer);
582            store32(&pData[4], Product);
583            store32(&pData[8], SamplePeriod);
584            store32(&pData[12], MIDIUnityNote);
585            store32(&pData[16], FineTune);
586            store32(&pData[20], SMPTEFormat);
587            store32(&pData[24], SMPTEOffset);
588            store32(&pData[28], Loops);
589    
590            // we skip 'manufByt' for now (4 bytes)
591    
592            store32(&pData[36], LoopID);
593            store32(&pData[40], LoopType);
594            store32(&pData[44], LoopStart);
595            store32(&pData[48], LoopEnd);
596            store32(&pData[52], LoopFraction);
597            store32(&pData[56], LoopPlayCount);
598    
599            // make sure '3gix' chunk exists
600            pCk3gix = pWaveList->GetSubChunk(CHUNK_ID_3GIX);
601            if (!pCk3gix) pCk3gix = pWaveList->AddSubChunk(CHUNK_ID_3GIX, 4);
602            // determine appropriate sample group index (to be stored in chunk)
603            uint16_t iSampleGroup = 0; // 0 refers to default sample group
604            File* pFile = static_cast<File*>(pParent);
605            if (pFile->pGroups) {
606                std::list<Group*>::iterator iter = pFile->pGroups->begin();
607                std::list<Group*>::iterator end  = pFile->pGroups->end();
608                for (int i = 0; iter != end; i++, iter++) {
609                    if (*iter == pGroup) {
610                        iSampleGroup = i;
611                        break; // found
612                    }
613              }              }
614          }          }
615          FrameOffset = 0; // just for streaming compressed samples          // update '3gix' chunk
616            pData = (uint8_t*) pCk3gix->LoadChunkData();
617            store16(&pData[0], iSampleGroup);
618    
619            // if the library user toggled the "Compressed" attribute from true to
620            // false, then the EWAV chunk associated with compressed samples needs
621            // to be deleted
622            RIFF::Chunk* ewav = pWaveList->GetSubChunk(CHUNK_ID_EWAV);
623            if (ewav && !Compressed) {
624                pWaveList->DeleteSubChunk(ewav);
625            }
626      }      }
627    
628      /// Scans compressed samples for mandatory informations (e.g. actual number of total sample points).      /// Scans compressed samples for mandatory informations (e.g. actual number of total sample points).
629      void Sample::ScanCompressedSample() {      void Sample::ScanCompressedSample() {
630          //TODO: we have to add some more scans here (e.g. determine compression rate)          //TODO: we have to add some more scans here (e.g. determine compression rate)
631          this->SamplesTotal = 0;          this->SamplesTotal = 0;
632          std::list<unsigned long> frameOffsets;          std::list<file_offset_t> frameOffsets;
633    
634            SamplesPerFrame = BitDepth == 24 ? 256 : 2048;
635            WorstCaseFrameSize = SamplesPerFrame * FrameSize + Channels; // +Channels for compression flag
636    
637          // Scanning          // Scanning
638          pCkData->SetPos(0);          pCkData->SetPos(0);
639          while (pCkData->GetState() == RIFF::stream_ready) {          if (Channels == 2) { // Stereo
640              frameOffsets.push_back(pCkData->GetPos());              for (int i = 0 ; ; i++) {
641              int16_t compressionmode = pCkData->ReadInt16();                  // for 24 bit samples every 8:th frame offset is
642              this->SamplesTotal += 2048;                  // stored, to save some memory
643              switch (compressionmode) {                  if (BitDepth != 24 || (i & 7) == 0) frameOffsets.push_back(pCkData->GetPos());
644                  case 1:   // left channel compressed  
645                  case 256: // right channel compressed                  const int mode_l = pCkData->ReadUint8();
646                      pCkData->SetPos(6148, RIFF::stream_curpos);                  const int mode_r = pCkData->ReadUint8();
647                    if (mode_l > 5 || mode_r > 5) throw gig::Exception("Unknown compression mode");
648                    const file_offset_t frameSize = bytesPerFrame[mode_l] + bytesPerFrame[mode_r];
649    
650                    if (pCkData->RemainingBytes() <= frameSize) {
651                        SamplesInLastFrame =
652                            ((pCkData->RemainingBytes() - headerSize[mode_l] - headerSize[mode_r]) << 3) /
653                            (bitsPerSample[mode_l] + bitsPerSample[mode_r]);
654                        SamplesTotal += SamplesInLastFrame;
655                      break;                      break;
656                  case 257: // both channels compressed                  }
657                      pCkData->SetPos(4104, RIFF::stream_curpos);                  SamplesTotal += SamplesPerFrame;
658                    pCkData->SetPos(frameSize, RIFF::stream_curpos);
659                }
660            }
661            else { // Mono
662                for (int i = 0 ; ; i++) {
663                    if (BitDepth != 24 || (i & 7) == 0) frameOffsets.push_back(pCkData->GetPos());
664    
665                    const int mode = pCkData->ReadUint8();
666                    if (mode > 5) throw gig::Exception("Unknown compression mode");
667                    const file_offset_t frameSize = bytesPerFrame[mode];
668    
669                    if (pCkData->RemainingBytes() <= frameSize) {
670                        SamplesInLastFrame =
671                            ((pCkData->RemainingBytes() - headerSize[mode]) << 3) / bitsPerSample[mode];
672                        SamplesTotal += SamplesInLastFrame;
673                      break;                      break;
674                  default: // both channels uncompressed                  }
675                      pCkData->SetPos(8192, RIFF::stream_curpos);                  SamplesTotal += SamplesPerFrame;
676                    pCkData->SetPos(frameSize, RIFF::stream_curpos);
677              }              }
678          }          }
679          pCkData->SetPos(0);          pCkData->SetPos(0);
680    
         //FIXME: only seen compressed samples with 16 bit stereo so far  
         this->FrameSize = 4;  
         this->BitDepth  = 16;  
   
681          // Build the frames table (which is used for fast resolving of a frame's chunk offset)          // Build the frames table (which is used for fast resolving of a frame's chunk offset)
682          if (FrameTable) delete[] FrameTable;          if (FrameTable) delete[] FrameTable;
683          FrameTable = new unsigned long[frameOffsets.size()];          FrameTable = new file_offset_t[frameOffsets.size()];
684          std::list<unsigned long>::iterator end  = frameOffsets.end();          std::list<file_offset_t>::iterator end  = frameOffsets.end();
685          std::list<unsigned long>::iterator iter = frameOffsets.begin();          std::list<file_offset_t>::iterator iter = frameOffsets.begin();
686          for (int i = 0; iter != end; i++, iter++) {          for (int i = 0; iter != end; i++, iter++) {
687              FrameTable[i] = *iter;              FrameTable[i] = *iter;
688          }          }
# Line 138  namespace gig { Line 713  namespace gig {
713       * that will be returned to determine the actual cached samples, but note       * that will be returned to determine the actual cached samples, but note
714       * that the size is given in bytes! You get the number of actually cached       * that the size is given in bytes! You get the number of actually cached
715       * samples by dividing it by the frame size of the sample:       * samples by dividing it by the frame size of the sample:
716       *       * @code
717       *  buffer_t buf       = pSample->LoadSampleData(acquired_samples);       *  buffer_t buf       = pSample->LoadSampleData(acquired_samples);
718       *  long cachedsamples = buf.Size / pSample->FrameSize;       *  long cachedsamples = buf.Size / pSample->FrameSize;
719         * @endcode
720       *       *
721       * @param SampleCount - number of sample points to load into RAM       * @param SampleCount - number of sample points to load into RAM
722       * @returns             buffer_t structure with start address and size of       * @returns             buffer_t structure with start address and size of
723       *                      the cached sample data in bytes       *                      the cached sample data in bytes
724       * @see                 ReleaseSampleData(), Read(), SetPos()       * @see                 ReleaseSampleData(), Read(), SetPos()
725       */       */
726      buffer_t Sample::LoadSampleData(unsigned long SampleCount) {      buffer_t Sample::LoadSampleData(file_offset_t SampleCount) {
727          return LoadSampleDataWithNullSamplesExtension(SampleCount, 0); // 0 amount of NullSamples          return LoadSampleDataWithNullSamplesExtension(SampleCount, 0); // 0 amount of NullSamples
728      }      }
729    
# Line 186  namespace gig { Line 762  namespace gig {
762       * that will be returned to determine the actual cached samples, but note       * that will be returned to determine the actual cached samples, but note
763       * that the size is given in bytes! You get the number of actually cached       * that the size is given in bytes! You get the number of actually cached
764       * samples by dividing it by the frame size of the sample:       * samples by dividing it by the frame size of the sample:
765       *       * @code
766       *  buffer_t buf       = pSample->LoadSampleDataWithNullSamplesExtension(acquired_samples, null_samples);       *  buffer_t buf       = pSample->LoadSampleDataWithNullSamplesExtension(acquired_samples, null_samples);
767       *  long cachedsamples = buf.Size / pSample->FrameSize;       *  long cachedsamples = buf.Size / pSample->FrameSize;
768       *       * @endcode
769       * The method will add \a NullSamplesCount silence samples past the       * The method will add \a NullSamplesCount silence samples past the
770       * official buffer end (this won't affect the 'Size' member of the       * official buffer end (this won't affect the 'Size' member of the
771       * buffer_t structure, that means 'Size' always reflects the size of the       * buffer_t structure, that means 'Size' always reflects the size of the
# Line 206  namespace gig { Line 782  namespace gig {
782       *                           size of the cached sample data in bytes       *                           size of the cached sample data in bytes
783       * @see                      ReleaseSampleData(), Read(), SetPos()       * @see                      ReleaseSampleData(), Read(), SetPos()
784       */       */
785      buffer_t Sample::LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount) {      buffer_t Sample::LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount) {
786          if (SampleCount > this->SamplesTotal) SampleCount = this->SamplesTotal;          if (SampleCount > this->SamplesTotal) SampleCount = this->SamplesTotal;
787          if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart;          if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart;
788          unsigned long allocationsize = (SampleCount + NullSamplesCount) * this->FrameSize;          file_offset_t allocationsize = (SampleCount + NullSamplesCount) * this->FrameSize;
789            SetPos(0); // reset read position to begin of sample
790          RAMCache.pStart            = new int8_t[allocationsize];          RAMCache.pStart            = new int8_t[allocationsize];
791          RAMCache.Size              = Read(RAMCache.pStart, SampleCount) * this->FrameSize;          RAMCache.Size              = Read(RAMCache.pStart, SampleCount) * this->FrameSize;
792          RAMCache.NullExtensionSize = allocationsize - RAMCache.Size;          RAMCache.NullExtensionSize = allocationsize - RAMCache.Size;
# Line 247  namespace gig { Line 824  namespace gig {
824          if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart;          if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart;
825          RAMCache.pStart = NULL;          RAMCache.pStart = NULL;
826          RAMCache.Size   = 0;          RAMCache.Size   = 0;
827            RAMCache.NullExtensionSize = 0;
828        }
829    
830        /** @brief Resize sample.
831         *
832         * Resizes the sample's wave form data, that is the actual size of
833         * sample wave data possible to be written for this sample. This call
834         * will return immediately and just schedule the resize operation. You
835         * should call File::Save() to actually perform the resize operation(s)
836         * "physically" to the file. As this can take a while on large files, it
837         * is recommended to call Resize() first on all samples which have to be
838         * resized and finally to call File::Save() to perform all those resize
839         * operations in one rush.
840         *
841         * The actual size (in bytes) is dependant to the current FrameSize
842         * value. You may want to set FrameSize before calling Resize().
843         *
844         * <b>Caution:</b> You cannot directly write (i.e. with Write()) to
845         * enlarged samples before calling File::Save() as this might exceed the
846         * current sample's boundary!
847         *
848         * Also note: only DLS_WAVE_FORMAT_PCM is currently supported, that is
849         * FormatTag must be DLS_WAVE_FORMAT_PCM. Trying to resize samples with
850         * other formats will fail!
851         *
852         * @param NewSize - new sample wave data size in sample points (must be
853         *                  greater than zero)
854         * @throws DLS::Excecption if FormatTag != DLS_WAVE_FORMAT_PCM
855         * @throws DLS::Exception if \a NewSize is less than 1 or unrealistic large
856         * @throws gig::Exception if existing sample is compressed
857         * @see DLS::Sample::GetSize(), DLS::Sample::FrameSize,
858         *      DLS::Sample::FormatTag, File::Save()
859         */
860        void Sample::Resize(file_offset_t NewSize) {
861            if (Compressed) throw gig::Exception("There is no support for modifying compressed samples (yet)");
862            DLS::Sample::Resize(NewSize);
863      }      }
864    
865      /**      /**
# Line 270  namespace gig { Line 883  namespace gig {
883       * @returns            the new sample position       * @returns            the new sample position
884       * @see                Read()       * @see                Read()
885       */       */
886      unsigned long Sample::SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence) {      file_offset_t Sample::SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence) {
887          if (Compressed) {          if (Compressed) {
888              switch (Whence) {              switch (Whence) {
889                  case RIFF::stream_curpos:                  case RIFF::stream_curpos:
# Line 288  namespace gig { Line 901  namespace gig {
901              }              }
902              if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal;              if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal;
903    
904              unsigned long frame = this->SamplePos / 2048; // to which frame to jump              file_offset_t frame = this->SamplePos / 2048; // to which frame to jump
905              this->FrameOffset   = this->SamplePos % 2048; // offset (in sample points) within that frame              this->FrameOffset   = this->SamplePos % 2048; // offset (in sample points) within that frame
906              pCkData->SetPos(FrameTable[frame]);           // set chunk pointer to the start of sought frame              pCkData->SetPos(FrameTable[frame]);           // set chunk pointer to the start of sought frame
907              return this->SamplePos;              return this->SamplePos;
908          }          }
909          else { // not compressed          else { // not compressed
910              unsigned long orderedBytes = SampleCount * this->FrameSize;              file_offset_t orderedBytes = SampleCount * this->FrameSize;
911              unsigned long result = pCkData->SetPos(orderedBytes, Whence);              file_offset_t result = pCkData->SetPos(orderedBytes, Whence);
912              return (result == orderedBytes) ? SampleCount              return (result == orderedBytes) ? SampleCount
913                                              : result / this->FrameSize;                                              : result / this->FrameSize;
914          }          }
# Line 304  namespace gig { Line 917  namespace gig {
917      /**      /**
918       * Returns the current position in the sample (in sample points).       * Returns the current position in the sample (in sample points).
919       */       */
920      unsigned long Sample::GetPos() {      file_offset_t Sample::GetPos() const {
921          if (Compressed) return SamplePos;          if (Compressed) return SamplePos;
922          else            return pCkData->GetPos() / FrameSize;          else            return pCkData->GetPos() / FrameSize;
923      }      }
924    
925      /**      /**
926         * Reads \a SampleCount number of sample points from the position stored
927         * in \a pPlaybackState into the buffer pointed by \a pBuffer and moves
928         * the position within the sample respectively, this method honors the
929         * looping informations of the sample (if any). The sample wave stream
930         * will be decompressed on the fly if using a compressed sample. Use this
931         * method if you don't want to load the sample into RAM, thus for disk
932         * streaming. All this methods needs to know to proceed with streaming
933         * for the next time you call this method is stored in \a pPlaybackState.
934         * You have to allocate and initialize the playback_state_t structure by
935         * yourself before you use it to stream a sample:
936         * @code
937         * gig::playback_state_t playbackstate;
938         * playbackstate.position         = 0;
939         * playbackstate.reverse          = false;
940         * playbackstate.loop_cycles_left = pSample->LoopPlayCount;
941         * @endcode
942         * You don't have to take care of things like if there is actually a loop
943         * defined or if the current read position is located within a loop area.
944         * The method already handles such cases by itself.
945         *
946         * <b>Caution:</b> If you are using more than one streaming thread, you
947         * have to use an external decompression buffer for <b>EACH</b>
948         * streaming thread to avoid race conditions and crashes!
949         *
950         * @param pBuffer          destination buffer
951         * @param SampleCount      number of sample points to read
952         * @param pPlaybackState   will be used to store and reload the playback
953         *                         state for the next ReadAndLoop() call
954         * @param pDimRgn          dimension region with looping information
955         * @param pExternalDecompressionBuffer  (optional) external buffer to use for decompression
956         * @returns                number of successfully read sample points
957         * @see                    CreateDecompressionBuffer()
958         */
959        file_offset_t Sample::ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState,
960                                          DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer) {
961            file_offset_t samplestoread = SampleCount, totalreadsamples = 0, readsamples, samplestoloopend;
962            uint8_t* pDst = (uint8_t*) pBuffer;
963    
964            SetPos(pPlaybackState->position); // recover position from the last time
965    
966            if (pDimRgn->SampleLoops) { // honor looping if there are loop points defined
967    
968                const DLS::sample_loop_t& loop = pDimRgn->pSampleLoops[0];
969                const uint32_t loopEnd = loop.LoopStart + loop.LoopLength;
970    
971                if (GetPos() <= loopEnd) {
972                    switch (loop.LoopType) {
973    
974                        case loop_type_bidirectional: { //TODO: not tested yet!
975                            do {
976                                // if not endless loop check if max. number of loop cycles have been passed
977                                if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break;
978    
979                                if (!pPlaybackState->reverse) { // forward playback
980                                    do {
981                                        samplestoloopend  = loopEnd - GetPos();
982                                        readsamples       = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend), pExternalDecompressionBuffer);
983                                        samplestoread    -= readsamples;
984                                        totalreadsamples += readsamples;
985                                        if (readsamples == samplestoloopend) {
986                                            pPlaybackState->reverse = true;
987                                            break;
988                                        }
989                                    } while (samplestoread && readsamples);
990                                }
991                                else { // backward playback
992    
993                                    // as we can only read forward from disk, we have to
994                                    // determine the end position within the loop first,
995                                    // read forward from that 'end' and finally after
996                                    // reading, swap all sample frames so it reflects
997                                    // backward playback
998    
999                                    file_offset_t swapareastart       = totalreadsamples;
1000                                    file_offset_t loopoffset          = GetPos() - loop.LoopStart;
1001                                    file_offset_t samplestoreadinloop = Min(samplestoread, loopoffset);
1002                                    file_offset_t reverseplaybackend  = GetPos() - samplestoreadinloop;
1003    
1004                                    SetPos(reverseplaybackend);
1005    
1006                                    // read samples for backward playback
1007                                    do {
1008                                        readsamples          = Read(&pDst[totalreadsamples * this->FrameSize], samplestoreadinloop, pExternalDecompressionBuffer);
1009                                        samplestoreadinloop -= readsamples;
1010                                        samplestoread       -= readsamples;
1011                                        totalreadsamples    += readsamples;
1012                                    } while (samplestoreadinloop && readsamples);
1013    
1014                                    SetPos(reverseplaybackend); // pretend we really read backwards
1015    
1016                                    if (reverseplaybackend == loop.LoopStart) {
1017                                        pPlaybackState->loop_cycles_left--;
1018                                        pPlaybackState->reverse = false;
1019                                    }
1020    
1021                                    // reverse the sample frames for backward playback
1022                                    if (totalreadsamples > swapareastart) //FIXME: this if() is just a crash workaround for now (#102), but totalreadsamples <= swapareastart should never be the case, so there's probably still a bug above!
1023                                        SwapMemoryArea(&pDst[swapareastart * this->FrameSize], (totalreadsamples - swapareastart) * this->FrameSize, this->FrameSize);
1024                                }
1025                            } while (samplestoread && readsamples);
1026                            break;
1027                        }
1028    
1029                        case loop_type_backward: { // TODO: not tested yet!
1030                            // forward playback (not entered the loop yet)
1031                            if (!pPlaybackState->reverse) do {
1032                                samplestoloopend  = loopEnd - GetPos();
1033                                readsamples       = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend), pExternalDecompressionBuffer);
1034                                samplestoread    -= readsamples;
1035                                totalreadsamples += readsamples;
1036                                if (readsamples == samplestoloopend) {
1037                                    pPlaybackState->reverse = true;
1038                                    break;
1039                                }
1040                            } while (samplestoread && readsamples);
1041    
1042                            if (!samplestoread) break;
1043    
1044                            // as we can only read forward from disk, we have to
1045                            // determine the end position within the loop first,
1046                            // read forward from that 'end' and finally after
1047                            // reading, swap all sample frames so it reflects
1048                            // backward playback
1049    
1050                            file_offset_t swapareastart       = totalreadsamples;
1051                            file_offset_t loopoffset          = GetPos() - loop.LoopStart;
1052                            file_offset_t samplestoreadinloop = (this->LoopPlayCount) ? Min(samplestoread, pPlaybackState->loop_cycles_left * loop.LoopLength - loopoffset)
1053                                                                                      : samplestoread;
1054                            file_offset_t reverseplaybackend  = loop.LoopStart + Abs((loopoffset - samplestoreadinloop) % loop.LoopLength);
1055    
1056                            SetPos(reverseplaybackend);
1057    
1058                            // read samples for backward playback
1059                            do {
1060                                // if not endless loop check if max. number of loop cycles have been passed
1061                                if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break;
1062                                samplestoloopend     = loopEnd - GetPos();
1063                                readsamples          = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoreadinloop, samplestoloopend), pExternalDecompressionBuffer);
1064                                samplestoreadinloop -= readsamples;
1065                                samplestoread       -= readsamples;
1066                                totalreadsamples    += readsamples;
1067                                if (readsamples == samplestoloopend) {
1068                                    pPlaybackState->loop_cycles_left--;
1069                                    SetPos(loop.LoopStart);
1070                                }
1071                            } while (samplestoreadinloop && readsamples);
1072    
1073                            SetPos(reverseplaybackend); // pretend we really read backwards
1074    
1075                            // reverse the sample frames for backward playback
1076                            SwapMemoryArea(&pDst[swapareastart * this->FrameSize], (totalreadsamples - swapareastart) * this->FrameSize, this->FrameSize);
1077                            break;
1078                        }
1079    
1080                        default: case loop_type_normal: {
1081                            do {
1082                                // if not endless loop check if max. number of loop cycles have been passed
1083                                if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break;
1084                                samplestoloopend  = loopEnd - GetPos();
1085                                readsamples       = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend), pExternalDecompressionBuffer);
1086                                samplestoread    -= readsamples;
1087                                totalreadsamples += readsamples;
1088                                if (readsamples == samplestoloopend) {
1089                                    pPlaybackState->loop_cycles_left--;
1090                                    SetPos(loop.LoopStart);
1091                                }
1092                            } while (samplestoread && readsamples);
1093                            break;
1094                        }
1095                    }
1096                }
1097            }
1098    
1099            // read on without looping
1100            if (samplestoread) do {
1101                readsamples = Read(&pDst[totalreadsamples * this->FrameSize], samplestoread, pExternalDecompressionBuffer);
1102                samplestoread    -= readsamples;
1103                totalreadsamples += readsamples;
1104            } while (readsamples && samplestoread);
1105    
1106            // store current position
1107            pPlaybackState->position = GetPos();
1108    
1109            return totalreadsamples;
1110        }
1111    
1112        /**
1113       * Reads \a SampleCount number of sample points from the current       * Reads \a SampleCount number of sample points from the current
1114       * position into the buffer pointed by \a pBuffer and increments the       * position into the buffer pointed by \a pBuffer and increments the
1115       * position within the sample. The sample wave stream will be       * position within the sample. The sample wave stream will be
# Line 317  namespace gig { Line 1117  namespace gig {
1117       * and <i>SetPos()</i> if you don't want to load the sample into RAM,       * and <i>SetPos()</i> if you don't want to load the sample into RAM,
1118       * thus for disk streaming.       * thus for disk streaming.
1119       *       *
1120         * <b>Caution:</b> If you are using more than one streaming thread, you
1121         * have to use an external decompression buffer for <b>EACH</b>
1122         * streaming thread to avoid race conditions and crashes!
1123         *
1124         * For 16 bit samples, the data in the buffer will be int16_t
1125         * (using native endianness). For 24 bit, the buffer will
1126         * contain three bytes per sample, little-endian.
1127         *
1128       * @param pBuffer      destination buffer       * @param pBuffer      destination buffer
1129       * @param SampleCount  number of sample points to read       * @param SampleCount  number of sample points to read
1130         * @param pExternalDecompressionBuffer  (optional) external buffer to use for decompression
1131       * @returns            number of successfully read sample points       * @returns            number of successfully read sample points
1132       * @see                SetPos()       * @see                SetPos(), CreateDecompressionBuffer()
1133       */       */
1134      unsigned long Sample::Read(void* pBuffer, unsigned long SampleCount) {      file_offset_t Sample::Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer) {
1135          if (!Compressed) return pCkData->Read(pBuffer, SampleCount, FrameSize);          if (SampleCount == 0) return 0;
1136          else { //FIXME: no support for mono compressed samples yet, are there any?          if (!Compressed) {
1137              //TODO: efficiency: we simply assume here that all frames are compressed, maybe we should test for an average compression rate              if (BitDepth == 24) {
1138              // best case needed buffer size (all frames compressed)                  return pCkData->Read(pBuffer, SampleCount * FrameSize, 1) / FrameSize;
1139              unsigned long assumedsize      = (SampleCount << 1)  + // *2 (16 Bit, stereo, but assume all frames compressed)              }
1140                                               (SampleCount >> 10) + // 10 bytes header per 2048 sample points              else { // 16 bit
1141                                               8194,                 // at least one worst case sample frame                  // (pCkData->Read does endian correction)
1142                    return Channels == 2 ? pCkData->Read(pBuffer, SampleCount << 1, 2) >> 1
1143                                         : pCkData->Read(pBuffer, SampleCount, 2);
1144                }
1145            }
1146            else {
1147                if (this->SamplePos >= this->SamplesTotal) return 0;
1148                //TODO: efficiency: maybe we should test for an average compression rate
1149                file_offset_t assumedsize      = GuessSize(SampleCount),
1150                            remainingbytes   = 0,           // remaining bytes in the local buffer                            remainingbytes   = 0,           // remaining bytes in the local buffer
1151                            remainingsamples = SampleCount,                            remainingsamples = SampleCount,
1152                            copysamples;                            copysamples, skipsamples,
1153              int currentframeoffset = this->FrameOffset;   // offset in current sample frame since last Read()                            currentframeoffset = this->FrameOffset;  // offset in current sample frame since last Read()
1154              this->FrameOffset = 0;              this->FrameOffset = 0;
1155    
1156              if (assumedsize > this->DecompressionBufferSize) {              buffer_t* pDecompressionBuffer = (pExternalDecompressionBuffer) ? pExternalDecompressionBuffer : &InternalDecompressionBuffer;
1157                  // local buffer reallocation - hope this won't happen  
1158                  if (this->pDecompressionBuffer) delete[] (int8_t*) this->pDecompressionBuffer;              // if decompression buffer too small, then reduce amount of samples to read
1159                  this->pDecompressionBuffer    = new int8_t[assumedsize << 1]; // double of current needed size              if (pDecompressionBuffer->Size < assumedsize) {
1160                  this->DecompressionBufferSize = assumedsize;                  std::cerr << "gig::Read(): WARNING - decompression buffer size too small!" << std::endl;
1161                    SampleCount      = WorstCaseMaxSamples(pDecompressionBuffer);
1162                    remainingsamples = SampleCount;
1163                    assumedsize      = GuessSize(SampleCount);
1164              }              }
1165    
1166              int16_t  compressionmode, left, dleft, right, dright;              unsigned char* pSrc = (unsigned char*) pDecompressionBuffer->pStart;
1167              int8_t*  pSrc = (int8_t*)  this->pDecompressionBuffer;              int16_t* pDst = static_cast<int16_t*>(pBuffer);
1168              int16_t* pDst = (int16_t*) pBuffer;              uint8_t* pDst24 = static_cast<uint8_t*>(pBuffer);
1169              remainingbytes = pCkData->Read(pSrc, assumedsize, 1);              remainingbytes = pCkData->Read(pSrc, assumedsize, 1);
1170    
1171              while (remainingsamples) {              while (remainingsamples && remainingbytes) {
1172                    file_offset_t framesamples = SamplesPerFrame;
1173                  // reload from disk to local buffer if needed                  file_offset_t framebytes, rightChannelOffset = 0, nextFrameOffset;
1174                  if (remainingbytes < 8194) {  
1175                      if (pCkData->GetState() != RIFF::stream_ready) {                  int mode_l = *pSrc++, mode_r = 0;
1176                          this->SamplePos += (SampleCount - remainingsamples);  
1177                          //if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal;                  if (Channels == 2) {
1178                          return (SampleCount - remainingsamples);                      mode_r = *pSrc++;
1179                      }                      framebytes = bytesPerFrame[mode_l] + bytesPerFrame[mode_r] + 2;
1180                      assumedsize    = remainingsamples;                      rightChannelOffset = bytesPerFrameNoHdr[mode_l];
1181                      assumedsize    = (assumedsize << 1)  + // *2 (16 Bit, stereo, but assume all frames compressed)                      nextFrameOffset = rightChannelOffset + bytesPerFrameNoHdr[mode_r];
1182                                       (assumedsize >> 10) + // 10 bytes header per 2048 sample points                      if (remainingbytes < framebytes) { // last frame in sample
1183                                       8194;                 // at least one worst case sample frame                          framesamples = SamplesInLastFrame;
1184                      pCkData->SetPos(remainingbytes, RIFF::stream_backward);                          if (mode_l == 4 && (framesamples & 1)) {
1185                      if (pCkData->RemainingBytes() < assumedsize) assumedsize = pCkData->RemainingBytes();                              rightChannelOffset = ((framesamples + 1) * bitsPerSample[mode_l]) >> 3;
1186                      remainingbytes = pCkData->Read(this->pDecompressionBuffer, assumedsize, 1);                          }
1187                      pSrc = (int8_t*) this->pDecompressionBuffer;                          else {
1188                                rightChannelOffset = (framesamples * bitsPerSample[mode_l]) >> 3;
1189                            }
1190                        }
1191                    }
1192                    else {
1193                        framebytes = bytesPerFrame[mode_l] + 1;
1194                        nextFrameOffset = bytesPerFrameNoHdr[mode_l];
1195                        if (remainingbytes < framebytes) {
1196                            framesamples = SamplesInLastFrame;
1197                        }
1198                  }                  }
1199    
1200                  // determine how many samples in this frame to skip and read                  // determine how many samples in this frame to skip and read
1201                  if (remainingsamples >= 2048) {                  if (currentframeoffset + remainingsamples >= framesamples) {
1202                      copysamples       = 2048 - currentframeoffset;                      if (currentframeoffset <= framesamples) {
1203                      remainingsamples -= copysamples;                          copysamples = framesamples - currentframeoffset;
1204                            skipsamples = currentframeoffset;
1205                        }
1206                        else {
1207                            copysamples = 0;
1208                            skipsamples = framesamples;
1209                        }
1210                  }                  }
1211                  else {                  else {
1212                        // This frame has enough data for pBuffer, but not
1213                        // all of the frame is needed. Set file position
1214                        // to start of this frame for next call to Read.
1215                      copysamples = remainingsamples;                      copysamples = remainingsamples;
1216                      if (currentframeoffset + copysamples > 2048) {                      skipsamples = currentframeoffset;
1217                          copysamples = 2048 - currentframeoffset;                      pCkData->SetPos(remainingbytes, RIFF::stream_backward);
1218                          remainingsamples -= copysamples;                      this->FrameOffset = currentframeoffset + copysamples;
1219                      }                  }
1220                      else {                  remainingsamples -= copysamples;
1221    
1222                    if (remainingbytes > framebytes) {
1223                        remainingbytes -= framebytes;
1224                        if (remainingsamples == 0 &&
1225                            currentframeoffset + copysamples == framesamples) {
1226                            // This frame has enough data for pBuffer, and
1227                            // all of the frame is needed. Set file
1228                            // position to start of next frame for next
1229                            // call to Read. FrameOffset is 0.
1230                          pCkData->SetPos(remainingbytes, RIFF::stream_backward);                          pCkData->SetPos(remainingbytes, RIFF::stream_backward);
                         remainingsamples = 0;  
                         this->FrameOffset = currentframeoffset + copysamples;  
1231                      }                      }
1232                  }                  }
1233                    else remainingbytes = 0;
1234    
1235                  // decompress and copy current frame from local buffer to destination buffer                  currentframeoffset -= skipsamples;
1236                  compressionmode = *(int16_t*)pSrc; pSrc+=2;  
1237                  switch (compressionmode) {                  if (copysamples == 0) {
1238                      case 1: // left channel compressed                      // skip this frame
1239                          remainingbytes -= 6150; // (left 8 bit, right 16 bit, +6 byte header)                      pSrc += framebytes - Channels;
1240                          if (!remainingsamples && copysamples == 2048)                  }
1241                              pCkData->SetPos(remainingbytes, RIFF::stream_backward);                  else {
1242                        const unsigned char* const param_l = pSrc;
1243                          left  = *(int16_t*)pSrc; pSrc+=2;                      if (BitDepth == 24) {
1244                          dleft = *(int16_t*)pSrc; pSrc+=2;                          if (mode_l != 2) pSrc += 12;
1245                          while (currentframeoffset) {  
1246                              dleft -= *pSrc;                          if (Channels == 2) { // Stereo
1247                              left  -= dleft;                              const unsigned char* const param_r = pSrc;
1248                              pSrc+=3; // 8 bit left channel, skip uncompressed right channel (16 bit)                              if (mode_r != 2) pSrc += 12;
1249                              currentframeoffset--;  
1250                          }                              Decompress24(mode_l, param_l, 6, pSrc, pDst24,
1251                          while (copysamples) {                                           skipsamples, copysamples, TruncatedBits);
1252                              dleft -= *pSrc; pSrc++;                              Decompress24(mode_r, param_r, 6, pSrc + rightChannelOffset, pDst24 + 3,
1253                              left  -= dleft;                                           skipsamples, copysamples, TruncatedBits);
1254                              *pDst = left; pDst++;                              pDst24 += copysamples * 6;
                             *pDst = *(int16_t*)pSrc; pDst++; pSrc+=2;  
                             copysamples--;  
                         }  
                         break;  
                     case 256: // right channel compressed  
                         remainingbytes -= 6150; // (left 16 bit, right 8 bit, +6 byte header)  
                         if (!remainingsamples && copysamples == 2048)  
                             pCkData->SetPos(remainingbytes, RIFF::stream_backward);  
   
                         right  = *(int16_t*)pSrc; pSrc+=2;  
                         dright = *(int16_t*)pSrc; pSrc+=2;  
                         if (currentframeoffset) {  
                             pSrc+=2; // skip uncompressed left channel, now we can increment by 3  
                             while (currentframeoffset) {  
                                 dright -= *pSrc;  
                                 right  -= dright;  
                                 pSrc+=3; // 8 bit right channel, skip uncompressed left channel (16 bit)  
                                 currentframeoffset--;  
                             }  
                             pSrc-=2; // back aligned to left channel  
1255                          }                          }
1256                          while (copysamples) {                          else { // Mono
1257                              *pDst = *(int16_t*)pSrc; pDst++; pSrc+=2;                              Decompress24(mode_l, param_l, 3, pSrc, pDst24,
1258                              dright -= *pSrc; pSrc++;                                           skipsamples, copysamples, TruncatedBits);
1259                              right  -= dright;                              pDst24 += copysamples * 3;
                             *pDst = right; pDst++;  
                             copysamples--;  
1260                          }                          }
1261                          break;                      }
1262                      case 257: // both channels compressed                      else { // 16 bit
1263                          remainingbytes -= 4106; // (left 8 bit, right 8 bit, +10 byte header)                          if (mode_l) pSrc += 4;
1264                          if (!remainingsamples && copysamples == 2048)  
1265                              pCkData->SetPos(remainingbytes, RIFF::stream_backward);                          int step;
1266                            if (Channels == 2) { // Stereo
1267                          left   = *(int16_t*)pSrc; pSrc+=2;                              const unsigned char* const param_r = pSrc;
1268                          dleft  = *(int16_t*)pSrc; pSrc+=2;                              if (mode_r) pSrc += 4;
1269                          right  = *(int16_t*)pSrc; pSrc+=2;  
1270                          dright = *(int16_t*)pSrc; pSrc+=2;                              step = (2 - mode_l) + (2 - mode_r);
1271                          while (currentframeoffset) {                              Decompress16(mode_l, param_l, step, 2, pSrc, pDst, skipsamples, copysamples);
1272                              dleft  -= *pSrc; pSrc++;                              Decompress16(mode_r, param_r, step, 2, pSrc + (2 - mode_l), pDst + 1,
1273                              left   -= dleft;                                           skipsamples, copysamples);
1274                              dright -= *pSrc; pSrc++;                              pDst += copysamples << 1;
                             right  -= dright;  
                             currentframeoffset--;  
1275                          }                          }
1276                          while (copysamples) {                          else { // Mono
1277                              dleft  -= *pSrc; pSrc++;                              step = 2 - mode_l;
1278                              left   -= dleft;                              Decompress16(mode_l, param_l, step, 1, pSrc, pDst, skipsamples, copysamples);
1279                              dright -= *pSrc; pSrc++;                              pDst += copysamples;
                             right  -= dright;  
                             *pDst = left;  pDst++;  
                             *pDst = right; pDst++;  
                             copysamples--;  
1280                          }                          }
1281                          break;                      }
1282                      default: // both channels uncompressed                      pSrc += nextFrameOffset;
                         remainingbytes -= 8194; // (left 16 bit, right 16 bit, +2 byte header)  
                         if (!remainingsamples && copysamples == 2048)  
                             pCkData->SetPos(remainingbytes, RIFF::stream_backward);  
   
                         pSrc += currentframeoffset << 2;  
                         currentframeoffset = 0;  
                         memcpy(pDst, pSrc, copysamples << 2);  
                         pDst += copysamples << 1;  
                         pSrc += copysamples << 2;  
                         break;  
1283                  }                  }
1284              }  
1285                    // reload from disk to local buffer if needed
1286                    if (remainingsamples && remainingbytes < WorstCaseFrameSize && pCkData->GetState() == RIFF::stream_ready) {
1287                        assumedsize    = GuessSize(remainingsamples);
1288                        pCkData->SetPos(remainingbytes, RIFF::stream_backward);
1289                        if (pCkData->RemainingBytes() < assumedsize) assumedsize = pCkData->RemainingBytes();
1290                        remainingbytes = pCkData->Read(pDecompressionBuffer->pStart, assumedsize, 1);
1291                        pSrc = (unsigned char*) pDecompressionBuffer->pStart;
1292                    }
1293                } // while
1294    
1295              this->SamplePos += (SampleCount - remainingsamples);              this->SamplePos += (SampleCount - remainingsamples);
1296              //if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal;              if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal;
1297              return (SampleCount - remainingsamples);              return (SampleCount - remainingsamples);
1298          }          }
1299      }      }
1300    
1301        /** @brief Write sample wave data.
1302         *
1303         * Writes \a SampleCount number of sample points from the buffer pointed
1304         * by \a pBuffer and increments the position within the sample. Use this
1305         * method to directly write the sample data to disk, i.e. if you don't
1306         * want or cannot load the whole sample data into RAM.
1307         *
1308         * You have to Resize() the sample to the desired size and call
1309         * File::Save() <b>before</b> using Write().
1310         *
1311         * Note: there is currently no support for writing compressed samples.
1312         *
1313         * For 16 bit samples, the data in the source buffer should be
1314         * int16_t (using native endianness). For 24 bit, the buffer
1315         * should contain three bytes per sample, little-endian.
1316         *
1317         * @param pBuffer     - source buffer
1318         * @param SampleCount - number of sample points to write
1319         * @throws DLS::Exception if current sample size is too small
1320         * @throws gig::Exception if sample is compressed
1321         * @see DLS::LoadSampleData()
1322         */
1323        file_offset_t Sample::Write(void* pBuffer, file_offset_t SampleCount) {
1324            if (Compressed) throw gig::Exception("There is no support for writing compressed gig samples (yet)");
1325    
1326            // if this is the first write in this sample, reset the
1327            // checksum calculator
1328            if (pCkData->GetPos() == 0) {
1329                __resetCRC(crc);
1330            }
1331            if (GetSize() < SampleCount) throw Exception("Could not write sample data, current sample size to small");
1332            file_offset_t res;
1333            if (BitDepth == 24) {
1334                res = pCkData->Write(pBuffer, SampleCount * FrameSize, 1) / FrameSize;
1335            } else { // 16 bit
1336                res = Channels == 2 ? pCkData->Write(pBuffer, SampleCount << 1, 2) >> 1
1337                                    : pCkData->Write(pBuffer, SampleCount, 2);
1338            }
1339            __calculateCRC((unsigned char *)pBuffer, SampleCount * FrameSize, crc);
1340    
1341            // if this is the last write, update the checksum chunk in the
1342            // file
1343            if (pCkData->GetPos() == pCkData->GetSize()) {
1344                __finalizeCRC(crc);
1345                File* pFile = static_cast<File*>(GetParent());
1346                pFile->SetSampleChecksum(this, crc);
1347            }
1348            return res;
1349        }
1350    
1351        /**
1352         * Allocates a decompression buffer for streaming (compressed) samples
1353         * with Sample::Read(). If you are using more than one streaming thread
1354         * in your application you <b>HAVE</b> to create a decompression buffer
1355         * for <b>EACH</b> of your streaming threads and provide it with the
1356         * Sample::Read() call in order to avoid race conditions and crashes.
1357         *
1358         * You should free the memory occupied by the allocated buffer(s) once
1359         * you don't need one of your streaming threads anymore by calling
1360         * DestroyDecompressionBuffer().
1361         *
1362         * @param MaxReadSize - the maximum size (in sample points) you ever
1363         *                      expect to read with one Read() call
1364         * @returns allocated decompression buffer
1365         * @see DestroyDecompressionBuffer()
1366         */
1367        buffer_t Sample::CreateDecompressionBuffer(file_offset_t MaxReadSize) {
1368            buffer_t result;
1369            const double worstCaseHeaderOverhead =
1370                    (256.0 /*frame size*/ + 12.0 /*header*/ + 2.0 /*compression type flag (stereo)*/) / 256.0;
1371            result.Size              = (file_offset_t) (double(MaxReadSize) * 3.0 /*(24 Bit)*/ * 2.0 /*stereo*/ * worstCaseHeaderOverhead);
1372            result.pStart            = new int8_t[result.Size];
1373            result.NullExtensionSize = 0;
1374            return result;
1375        }
1376    
1377        /**
1378         * Free decompression buffer, previously created with
1379         * CreateDecompressionBuffer().
1380         *
1381         * @param DecompressionBuffer - previously allocated decompression
1382         *                              buffer to free
1383         */
1384        void Sample::DestroyDecompressionBuffer(buffer_t& DecompressionBuffer) {
1385            if (DecompressionBuffer.Size && DecompressionBuffer.pStart) {
1386                delete[] (int8_t*) DecompressionBuffer.pStart;
1387                DecompressionBuffer.pStart = NULL;
1388                DecompressionBuffer.Size   = 0;
1389                DecompressionBuffer.NullExtensionSize = 0;
1390            }
1391        }
1392    
1393        /**
1394         * Returns pointer to the Group this Sample belongs to. In the .gig
1395         * format a sample always belongs to one group. If it wasn't explicitly
1396         * assigned to a certain group, it will be automatically assigned to a
1397         * default group.
1398         *
1399         * @returns Sample's Group (never NULL)
1400         */
1401        Group* Sample::GetGroup() const {
1402            return pGroup;
1403        }
1404    
1405        /**
1406         * Returns the CRC-32 checksum of the sample's raw wave form data at the
1407         * time when this sample's wave form data was modified for the last time
1408         * by calling Write(). This checksum only covers the raw wave form data,
1409         * not any meta informations like i.e. bit depth or loop points. Since
1410         * this method just returns the checksum stored for this sample i.e. when
1411         * the gig file was loaded, this method returns immediately. So it does no
1412         * recalcuation of the checksum with the currently available sample wave
1413         * form data.
1414         *
1415         * @see VerifyWaveData()
1416         */
1417        uint32_t Sample::GetWaveDataCRC32Checksum() {
1418            return crc;
1419        }
1420    
1421        /**
1422         * Checks the integrity of this sample's raw audio wave data. Whenever a
1423         * Sample's raw wave data is intentionally modified (i.e. by calling
1424         * Write() and supplying the new raw audio wave form data) a CRC32 checksum
1425         * is calculated and stored/updated for this sample, along to the sample's
1426         * meta informations.
1427         *
1428         * Now by calling this method the current raw audio wave data is checked
1429         * against the already stored CRC32 check sum in order to check whether the
1430         * sample data had been damaged unintentionally for some reason. Since by
1431         * calling this method always the entire raw audio wave data has to be
1432         * read, verifying all samples this way may take a long time accordingly.
1433         * And that's also the reason why the sample integrity is not checked by
1434         * default whenever a gig file is loaded. So this method must be called
1435         * explicitly to fulfill this task.
1436         *
1437         * @param pActually - (optional) if provided, will be set to the actually
1438         *                    calculated checksum of the current raw wave form data,
1439         *                    you can get the expected checksum instead by calling
1440         *                    GetWaveDataCRC32Checksum()
1441         * @returns true if sample is OK or false if the sample is damaged
1442         * @throws Exception if no checksum had been stored to disk for this
1443         *         sample yet, or on I/O issues
1444         * @see GetWaveDataCRC32Checksum()
1445         */
1446        bool Sample::VerifyWaveData(uint32_t* pActually) {
1447            //File* pFile = static_cast<File*>(GetParent());
1448            uint32_t crc = CalculateWaveDataChecksum();
1449            if (pActually) *pActually = crc;
1450            return crc == this->crc;
1451        }
1452    
1453        uint32_t Sample::CalculateWaveDataChecksum() {
1454            const size_t sz = 20*1024; // 20kB buffer size
1455            std::vector<uint8_t> buffer(sz);
1456            buffer.resize(sz);
1457    
1458            const size_t n = sz / FrameSize;
1459            SetPos(0);
1460            uint32_t crc = 0;
1461            __resetCRC(crc);
1462            while (true) {
1463                file_offset_t nRead = Read(&buffer[0], n);
1464                if (nRead <= 0) break;
1465                __calculateCRC(&buffer[0], nRead * FrameSize, crc);
1466            }
1467            __finalizeCRC(crc);
1468            return crc;
1469        }
1470    
1471      Sample::~Sample() {      Sample::~Sample() {
1472          Instances--;          Instances--;
1473          if (!Instances && pDecompressionBuffer) delete[] (int8_t*) pDecompressionBuffer;          if (!Instances && InternalDecompressionBuffer.Size) {
1474                delete[] (unsigned char*) InternalDecompressionBuffer.pStart;
1475                InternalDecompressionBuffer.pStart = NULL;
1476                InternalDecompressionBuffer.Size   = 0;
1477            }
1478          if (FrameTable) delete[] FrameTable;          if (FrameTable) delete[] FrameTable;
1479          if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart;          if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart;
1480      }      }
# Line 491  namespace gig { Line 1484  namespace gig {
1484  // *************** DimensionRegion ***************  // *************** DimensionRegion ***************
1485  // *  // *
1486    
1487      DimensionRegion::DimensionRegion(RIFF::List* _3ewl) : DLS::Sampler(_3ewl) {      size_t                             DimensionRegion::Instances       = 0;
1488          memcpy(&Crossfade, &SamplerOptions, 4);      DimensionRegion::VelocityTableMap* DimensionRegion::pVelocityTables = NULL;
1489    
1490        DimensionRegion::DimensionRegion(Region* pParent, RIFF::List* _3ewl) : DLS::Sampler(_3ewl) {
1491            Instances++;
1492    
1493            pSample = NULL;
1494            pRegion = pParent;
1495    
1496            if (_3ewl->GetSubChunk(CHUNK_ID_WSMP)) memcpy(&Crossfade, &SamplerOptions, 4);
1497            else memset(&Crossfade, 0, 4);
1498    
1499            if (!pVelocityTables) pVelocityTables = new VelocityTableMap;
1500    
1501          RIFF::Chunk* _3ewa = _3ewl->GetSubChunk(CHUNK_ID_3EWA);          RIFF::Chunk* _3ewa = _3ewl->GetSubChunk(CHUNK_ID_3EWA);
1502          _3ewa->ReadInt32(); // unknown, allways 0x0000008C ?          if (_3ewa) { // if '3ewa' chunk exists
1503          LFO3Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              _3ewa->ReadInt32(); // unknown, always == chunk size ?
1504          EG3Attack     = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              LFO3Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1505          _3ewa->ReadInt16(); // unknown              EG3Attack     = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1506          LFO1InternalDepth = _3ewa->ReadUint16();              _3ewa->ReadInt16(); // unknown
1507          _3ewa->ReadInt16(); // unknown              LFO1InternalDepth = _3ewa->ReadUint16();
1508          LFO3InternalDepth = _3ewa->ReadInt16();              _3ewa->ReadInt16(); // unknown
1509          _3ewa->ReadInt16(); // unknown              LFO3InternalDepth = _3ewa->ReadInt16();
1510          LFO1ControlDepth = _3ewa->ReadUint16();              _3ewa->ReadInt16(); // unknown
1511          _3ewa->ReadInt16(); // unknown              LFO1ControlDepth = _3ewa->ReadUint16();
1512          LFO3ControlDepth = _3ewa->ReadInt16();              _3ewa->ReadInt16(); // unknown
1513          EG1Attack           = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              LFO3ControlDepth = _3ewa->ReadInt16();
1514          EG1Decay1           = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              EG1Attack           = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1515          _3ewa->ReadInt16(); // unknown              EG1Decay1           = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1516          EG1Sustain          = _3ewa->ReadUint16();              _3ewa->ReadInt16(); // unknown
1517          EG1Release          = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              EG1Sustain          = _3ewa->ReadUint16();
1518          EG1Controller       = static_cast<eg1_ctrl_t>(_3ewa->ReadUint8());              EG1Release          = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1519          uint8_t eg1ctrloptions        = _3ewa->ReadUint8();              EG1Controller       = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8()));
1520          EG1ControllerInvert           = eg1ctrloptions & 0x01;              uint8_t eg1ctrloptions        = _3ewa->ReadUint8();
1521          EG1ControllerAttackInfluence  = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg1ctrloptions);              EG1ControllerInvert           = eg1ctrloptions & 0x01;
1522          EG1ControllerDecayInfluence   = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg1ctrloptions);              EG1ControllerAttackInfluence  = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg1ctrloptions);
1523          EG1ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg1ctrloptions);              EG1ControllerDecayInfluence   = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg1ctrloptions);
1524          EG2Controller       = static_cast<eg2_ctrl_t>(_3ewa->ReadUint8());              EG1ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg1ctrloptions);
1525          uint8_t eg2ctrloptions        = _3ewa->ReadUint8();              EG2Controller       = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8()));
1526          EG2ControllerInvert           = eg2ctrloptions & 0x01;              uint8_t eg2ctrloptions        = _3ewa->ReadUint8();
1527          EG2ControllerAttackInfluence  = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg2ctrloptions);              EG2ControllerInvert           = eg2ctrloptions & 0x01;
1528          EG2ControllerDecayInfluence   = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg2ctrloptions);              EG2ControllerAttackInfluence  = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg2ctrloptions);
1529          EG2ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg2ctrloptions);              EG2ControllerDecayInfluence   = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg2ctrloptions);
1530          LFO1Frequency    = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              EG2ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg2ctrloptions);
1531          EG2Attack        = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              LFO1Frequency    = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1532          EG2Decay1        = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              EG2Attack        = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1533          _3ewa->ReadInt16(); // unknown              EG2Decay1        = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1534          EG2Sustain       = _3ewa->ReadUint16();              _3ewa->ReadInt16(); // unknown
1535          EG2Release       = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              EG2Sustain       = _3ewa->ReadUint16();
1536          _3ewa->ReadInt16(); // unknown              EG2Release       = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1537          LFO2ControlDepth = _3ewa->ReadUint16();              _3ewa->ReadInt16(); // unknown
1538          LFO2Frequency    = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());              LFO2ControlDepth = _3ewa->ReadUint16();
1539          _3ewa->ReadInt16(); // unknown              LFO2Frequency    = (double) GIG_EXP_DECODE(_3ewa->ReadInt32());
1540          LFO2InternalDepth = _3ewa->ReadUint16();              _3ewa->ReadInt16(); // unknown
1541          int32_t eg1decay2 = _3ewa->ReadInt32();              LFO2InternalDepth = _3ewa->ReadUint16();
1542          EG1Decay2          = (double) GIG_EXP_DECODE(eg1decay2);              int32_t eg1decay2 = _3ewa->ReadInt32();
1543          EG1InfiniteSustain = (eg1decay2 == 0x7fffffff);              EG1Decay2          = (double) GIG_EXP_DECODE(eg1decay2);
1544          _3ewa->ReadInt16(); // unknown              EG1InfiniteSustain = (eg1decay2 == 0x7fffffff);
1545          EG1PreAttack      = _3ewa->ReadUint16();              _3ewa->ReadInt16(); // unknown
1546          int32_t eg2decay2 = _3ewa->ReadInt32();              EG1PreAttack      = _3ewa->ReadUint16();
1547          EG2Decay2         = (double) GIG_EXP_DECODE(eg2decay2);              int32_t eg2decay2 = _3ewa->ReadInt32();
1548          EG2InfiniteSustain = (eg2decay2 == 0x7fffffff);              EG2Decay2         = (double) GIG_EXP_DECODE(eg2decay2);
1549          _3ewa->ReadInt16(); // unknown              EG2InfiniteSustain = (eg2decay2 == 0x7fffffff);
1550          EG2PreAttack      = _3ewa->ReadUint16();              _3ewa->ReadInt16(); // unknown
1551          uint8_t velocityresponse = _3ewa->ReadUint8();              EG2PreAttack      = _3ewa->ReadUint16();
1552          if (velocityresponse < 5) {              uint8_t velocityresponse = _3ewa->ReadUint8();
1553              VelocityResponseCurve = curve_type_nonlinear;              if (velocityresponse < 5) {
1554              VelocityResponseDepth = velocityresponse;                  VelocityResponseCurve = curve_type_nonlinear;
1555          }                  VelocityResponseDepth = velocityresponse;
1556          else if (velocityresponse < 10) {              } else if (velocityresponse < 10) {
1557              VelocityResponseCurve = curve_type_linear;                  VelocityResponseCurve = curve_type_linear;
1558              VelocityResponseDepth = velocityresponse - 5;                  VelocityResponseDepth = velocityresponse - 5;
1559          }              } else if (velocityresponse < 15) {
1560          else if (velocityresponse < 15) {                  VelocityResponseCurve = curve_type_special;
1561              VelocityResponseCurve = curve_type_special;                  VelocityResponseDepth = velocityresponse - 10;
1562              VelocityResponseDepth = velocityresponse - 10;              } else {
1563                    VelocityResponseCurve = curve_type_unknown;
1564                    VelocityResponseDepth = 0;
1565                }
1566                uint8_t releasevelocityresponse = _3ewa->ReadUint8();
1567                if (releasevelocityresponse < 5) {
1568                    ReleaseVelocityResponseCurve = curve_type_nonlinear;
1569                    ReleaseVelocityResponseDepth = releasevelocityresponse;
1570                } else if (releasevelocityresponse < 10) {
1571                    ReleaseVelocityResponseCurve = curve_type_linear;
1572                    ReleaseVelocityResponseDepth = releasevelocityresponse - 5;
1573                } else if (releasevelocityresponse < 15) {
1574                    ReleaseVelocityResponseCurve = curve_type_special;
1575                    ReleaseVelocityResponseDepth = releasevelocityresponse - 10;
1576                } else {
1577                    ReleaseVelocityResponseCurve = curve_type_unknown;
1578                    ReleaseVelocityResponseDepth = 0;
1579                }
1580                VelocityResponseCurveScaling = _3ewa->ReadUint8();
1581                AttenuationControllerThreshold = _3ewa->ReadInt8();
1582                _3ewa->ReadInt32(); // unknown
1583                SampleStartOffset = (uint16_t) _3ewa->ReadInt16();
1584                _3ewa->ReadInt16(); // unknown
1585                uint8_t pitchTrackDimensionBypass = _3ewa->ReadInt8();
1586                PitchTrack = GIG_PITCH_TRACK_EXTRACT(pitchTrackDimensionBypass);
1587                if      (pitchTrackDimensionBypass & 0x10) DimensionBypass = dim_bypass_ctrl_94;
1588                else if (pitchTrackDimensionBypass & 0x20) DimensionBypass = dim_bypass_ctrl_95;
1589                else                                       DimensionBypass = dim_bypass_ctrl_none;
1590                uint8_t pan = _3ewa->ReadUint8();
1591                Pan         = (pan < 64) ? pan : -((int)pan - 63); // signed 7 bit -> signed 8 bit
1592                SelfMask = _3ewa->ReadInt8() & 0x01;
1593                _3ewa->ReadInt8(); // unknown
1594                uint8_t lfo3ctrl = _3ewa->ReadUint8();
1595                LFO3Controller           = static_cast<lfo3_ctrl_t>(lfo3ctrl & 0x07); // lower 3 bits
1596                LFO3Sync                 = lfo3ctrl & 0x20; // bit 5
1597                InvertAttenuationController = lfo3ctrl & 0x80; // bit 7
1598                AttenuationController  = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8()));
1599                uint8_t lfo2ctrl       = _3ewa->ReadUint8();
1600                LFO2Controller         = static_cast<lfo2_ctrl_t>(lfo2ctrl & 0x07); // lower 3 bits
1601                LFO2FlipPhase          = lfo2ctrl & 0x80; // bit 7
1602                LFO2Sync               = lfo2ctrl & 0x20; // bit 5
1603                bool extResonanceCtrl  = lfo2ctrl & 0x40; // bit 6
1604                uint8_t lfo1ctrl       = _3ewa->ReadUint8();
1605                LFO1Controller         = static_cast<lfo1_ctrl_t>(lfo1ctrl & 0x07); // lower 3 bits
1606                LFO1FlipPhase          = lfo1ctrl & 0x80; // bit 7
1607                LFO1Sync               = lfo1ctrl & 0x40; // bit 6
1608                VCFResonanceController = (extResonanceCtrl) ? static_cast<vcf_res_ctrl_t>(GIG_VCF_RESONANCE_CTRL_EXTRACT(lfo1ctrl))
1609                                                            : vcf_res_ctrl_none;
1610                uint16_t eg3depth = _3ewa->ReadUint16();
1611                EG3Depth = (eg3depth <= 1200) ? eg3depth /* positives */
1612                                            : (-1) * (int16_t) ((eg3depth ^ 0xfff) + 1); /* binary complementary for negatives */
1613                _3ewa->ReadInt16(); // unknown
1614                ChannelOffset = _3ewa->ReadUint8() / 4;
1615                uint8_t regoptions = _3ewa->ReadUint8();
1616                MSDecode           = regoptions & 0x01; // bit 0
1617                SustainDefeat      = regoptions & 0x02; // bit 1
1618                _3ewa->ReadInt16(); // unknown
1619                VelocityUpperLimit = _3ewa->ReadInt8();
1620                _3ewa->ReadInt8(); // unknown
1621                _3ewa->ReadInt16(); // unknown
1622                ReleaseTriggerDecay = _3ewa->ReadUint8(); // release trigger decay
1623                _3ewa->ReadInt8(); // unknown
1624                _3ewa->ReadInt8(); // unknown
1625                EG1Hold = _3ewa->ReadUint8() & 0x80; // bit 7
1626                uint8_t vcfcutoff = _3ewa->ReadUint8();
1627                VCFEnabled = vcfcutoff & 0x80; // bit 7
1628                VCFCutoff  = vcfcutoff & 0x7f; // lower 7 bits
1629                VCFCutoffController = static_cast<vcf_cutoff_ctrl_t>(_3ewa->ReadUint8());
1630                uint8_t vcfvelscale = _3ewa->ReadUint8();
1631                VCFCutoffControllerInvert = vcfvelscale & 0x80; // bit 7
1632                VCFVelocityScale = vcfvelscale & 0x7f; // lower 7 bits
1633                _3ewa->ReadInt8(); // unknown
1634                uint8_t vcfresonance = _3ewa->ReadUint8();
1635                VCFResonance = vcfresonance & 0x7f; // lower 7 bits
1636                VCFResonanceDynamic = !(vcfresonance & 0x80); // bit 7
1637                uint8_t vcfbreakpoint         = _3ewa->ReadUint8();
1638                VCFKeyboardTracking           = vcfbreakpoint & 0x80; // bit 7
1639                VCFKeyboardTrackingBreakpoint = vcfbreakpoint & 0x7f; // lower 7 bits
1640                uint8_t vcfvelocity = _3ewa->ReadUint8();
1641                VCFVelocityDynamicRange = vcfvelocity % 5;
1642                VCFVelocityCurve        = static_cast<curve_type_t>(vcfvelocity / 5);
1643                VCFType = static_cast<vcf_type_t>(_3ewa->ReadUint8());
1644                if (VCFType == vcf_type_lowpass) {
1645                    if (lfo3ctrl & 0x40) // bit 6
1646                        VCFType = vcf_type_lowpassturbo;
1647                }
1648                if (_3ewa->RemainingBytes() >= 8) {
1649                    _3ewa->Read(DimensionUpperLimits, 1, 8);
1650                } else {
1651                    memset(DimensionUpperLimits, 0, 8);
1652                }
1653            } else { // '3ewa' chunk does not exist yet
1654                // use default values
1655                LFO3Frequency                   = 1.0;
1656                EG3Attack                       = 0.0;
1657                LFO1InternalDepth               = 0;
1658                LFO3InternalDepth               = 0;
1659                LFO1ControlDepth                = 0;
1660                LFO3ControlDepth                = 0;
1661                EG1Attack                       = 0.0;
1662                EG1Decay1                       = 0.005;
1663                EG1Sustain                      = 1000;
1664                EG1Release                      = 0.3;
1665                EG1Controller.type              = eg1_ctrl_t::type_none;
1666                EG1Controller.controller_number = 0;
1667                EG1ControllerInvert             = false;
1668                EG1ControllerAttackInfluence    = 0;
1669                EG1ControllerDecayInfluence     = 0;
1670                EG1ControllerReleaseInfluence   = 0;
1671                EG2Controller.type              = eg2_ctrl_t::type_none;
1672                EG2Controller.controller_number = 0;
1673                EG2ControllerInvert             = false;
1674                EG2ControllerAttackInfluence    = 0;
1675                EG2ControllerDecayInfluence     = 0;
1676                EG2ControllerReleaseInfluence   = 0;
1677                LFO1Frequency                   = 1.0;
1678                EG2Attack                       = 0.0;
1679                EG2Decay1                       = 0.005;
1680                EG2Sustain                      = 1000;
1681                EG2Release                      = 60;
1682                LFO2ControlDepth                = 0;
1683                LFO2Frequency                   = 1.0;
1684                LFO2InternalDepth               = 0;
1685                EG1Decay2                       = 0.0;
1686                EG1InfiniteSustain              = true;
1687                EG1PreAttack                    = 0;
1688                EG2Decay2                       = 0.0;
1689                EG2InfiniteSustain              = true;
1690                EG2PreAttack                    = 0;
1691                VelocityResponseCurve           = curve_type_nonlinear;
1692                VelocityResponseDepth           = 3;
1693                ReleaseVelocityResponseCurve    = curve_type_nonlinear;
1694                ReleaseVelocityResponseDepth    = 3;
1695                VelocityResponseCurveScaling    = 32;
1696                AttenuationControllerThreshold  = 0;
1697                SampleStartOffset               = 0;
1698                PitchTrack                      = true;
1699                DimensionBypass                 = dim_bypass_ctrl_none;
1700                Pan                             = 0;
1701                SelfMask                        = true;
1702                LFO3Controller                  = lfo3_ctrl_modwheel;
1703                LFO3Sync                        = false;
1704                InvertAttenuationController     = false;
1705                AttenuationController.type      = attenuation_ctrl_t::type_none;
1706                AttenuationController.controller_number = 0;
1707                LFO2Controller                  = lfo2_ctrl_internal;
1708                LFO2FlipPhase                   = false;
1709                LFO2Sync                        = false;
1710                LFO1Controller                  = lfo1_ctrl_internal;
1711                LFO1FlipPhase                   = false;
1712                LFO1Sync                        = false;
1713                VCFResonanceController          = vcf_res_ctrl_none;
1714                EG3Depth                        = 0;
1715                ChannelOffset                   = 0;
1716                MSDecode                        = false;
1717                SustainDefeat                   = false;
1718                VelocityUpperLimit              = 0;
1719                ReleaseTriggerDecay             = 0;
1720                EG1Hold                         = false;
1721                VCFEnabled                      = false;
1722                VCFCutoff                       = 0;
1723                VCFCutoffController             = vcf_cutoff_ctrl_none;
1724                VCFCutoffControllerInvert       = false;
1725                VCFVelocityScale                = 0;
1726                VCFResonance                    = 0;
1727                VCFResonanceDynamic             = false;
1728                VCFKeyboardTracking             = false;
1729                VCFKeyboardTrackingBreakpoint   = 0;
1730                VCFVelocityDynamicRange         = 0x04;
1731                VCFVelocityCurve                = curve_type_linear;
1732                VCFType                         = vcf_type_lowpass;
1733                memset(DimensionUpperLimits, 127, 8);
1734          }          }
1735          else {          // format extension for EG behavior options, these will *NOT* work with
1736              VelocityResponseCurve = curve_type_unknown;          // Gigasampler/GigaStudio !
1737              VelocityResponseDepth = 0;          RIFF::Chunk* lsde = _3ewl->GetSubChunk(CHUNK_ID_LSDE);
1738            if (lsde) {
1739                eg_opt_t* pEGOpts[2] = { &EG1Options, &EG2Options };
1740                for (int i = 0; i < 2; ++i) {
1741                    unsigned char byte = lsde->ReadUint8();
1742                    pEGOpts[i]->AttackCancel     = byte & 1;
1743                    pEGOpts[i]->AttackHoldCancel = byte & (1 << 1);
1744                    pEGOpts[i]->Decay1Cancel     = byte & (1 << 2);
1745                    pEGOpts[i]->Decay2Cancel     = byte & (1 << 3);
1746                    pEGOpts[i]->ReleaseCancel    = byte & (1 << 4);
1747                }
1748          }          }
1749          uint8_t releasevelocityresponse = _3ewa->ReadUint8();  
1750          if (releasevelocityresponse < 5) {          pVelocityAttenuationTable = GetVelocityTable(VelocityResponseCurve,
1751              ReleaseVelocityResponseCurve = curve_type_nonlinear;                                                       VelocityResponseDepth,
1752              ReleaseVelocityResponseDepth = releasevelocityresponse;                                                       VelocityResponseCurveScaling);
1753          }  
1754          else if (releasevelocityresponse < 10) {          pVelocityReleaseTable = GetReleaseVelocityTable(
1755              ReleaseVelocityResponseCurve = curve_type_linear;                                      ReleaseVelocityResponseCurve,
1756              ReleaseVelocityResponseDepth = releasevelocityresponse - 5;                                      ReleaseVelocityResponseDepth
1757          }                                  );
1758          else if (releasevelocityresponse < 15) {  
1759              ReleaseVelocityResponseCurve = curve_type_special;          pVelocityCutoffTable = GetCutoffVelocityTable(VCFVelocityCurve,
1760              ReleaseVelocityResponseDepth = releasevelocityresponse - 10;                                                        VCFVelocityDynamicRange,
1761                                                          VCFVelocityScale,
1762                                                          VCFCutoffController);
1763    
1764            SampleAttenuation = pow(10.0, -Gain / (20.0 * 655360));
1765            VelocityTable = 0;
1766        }
1767    
1768        /*
1769         * Constructs a DimensionRegion by copying all parameters from
1770         * another DimensionRegion
1771         */
1772        DimensionRegion::DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src) : DLS::Sampler(_3ewl) {
1773            Instances++;
1774            //NOTE: I think we cannot call CopyAssign() here (in a constructor) as long as its a virtual method
1775            *this = src; // default memberwise shallow copy of all parameters
1776            pParentList = _3ewl; // restore the chunk pointer
1777    
1778            // deep copy of owned structures
1779            if (src.VelocityTable) {
1780                VelocityTable = new uint8_t[128];
1781                for (int k = 0 ; k < 128 ; k++)
1782                    VelocityTable[k] = src.VelocityTable[k];
1783            }
1784            if (src.pSampleLoops) {
1785                pSampleLoops = new DLS::sample_loop_t[src.SampleLoops];
1786                for (int k = 0 ; k < src.SampleLoops ; k++)
1787                    pSampleLoops[k] = src.pSampleLoops[k];
1788            }
1789        }
1790        
1791        /**
1792         * Make a (semi) deep copy of the DimensionRegion object given by @a orig
1793         * and assign it to this object.
1794         *
1795         * Note that all sample pointers referenced by @a orig are simply copied as
1796         * memory address. Thus the respective samples are shared, not duplicated!
1797         *
1798         * @param orig - original DimensionRegion object to be copied from
1799         */
1800        void DimensionRegion::CopyAssign(const DimensionRegion* orig) {
1801            CopyAssign(orig, NULL);
1802        }
1803    
1804        /**
1805         * Make a (semi) deep copy of the DimensionRegion object given by @a orig
1806         * and assign it to this object.
1807         *
1808         * @param orig - original DimensionRegion object to be copied from
1809         * @param mSamples - crosslink map between the foreign file's samples and
1810         *                   this file's samples
1811         */
1812        void DimensionRegion::CopyAssign(const DimensionRegion* orig, const std::map<Sample*,Sample*>* mSamples) {
1813            // delete all allocated data first
1814            if (VelocityTable) delete [] VelocityTable;
1815            if (pSampleLoops) delete [] pSampleLoops;
1816            
1817            // backup parent list pointer
1818            RIFF::List* p = pParentList;
1819            
1820            gig::Sample* pOriginalSample = pSample;
1821            gig::Region* pOriginalRegion = pRegion;
1822            
1823            //NOTE: copy code copied from assignment constructor above, see comment there as well
1824            
1825            *this = *orig; // default memberwise shallow copy of all parameters
1826            
1827            // restore members that shall not be altered
1828            pParentList = p; // restore the chunk pointer
1829            pRegion = pOriginalRegion;
1830            
1831            // only take the raw sample reference reference if the
1832            // two DimensionRegion objects are part of the same file
1833            if (pOriginalRegion->GetParent()->GetParent() != orig->pRegion->GetParent()->GetParent()) {
1834                pSample = pOriginalSample;
1835            }
1836            
1837            if (mSamples && mSamples->count(orig->pSample)) {
1838                pSample = mSamples->find(orig->pSample)->second;
1839            }
1840    
1841            // deep copy of owned structures
1842            if (orig->VelocityTable) {
1843                VelocityTable = new uint8_t[128];
1844                for (int k = 0 ; k < 128 ; k++)
1845                    VelocityTable[k] = orig->VelocityTable[k];
1846            }
1847            if (orig->pSampleLoops) {
1848                pSampleLoops = new DLS::sample_loop_t[orig->SampleLoops];
1849                for (int k = 0 ; k < orig->SampleLoops ; k++)
1850                    pSampleLoops[k] = orig->pSampleLoops[k];
1851            }
1852        }
1853    
1854        void DimensionRegion::serialize(Serialization::Archive* archive) {
1855            // in case this class will become backward incompatible one day,
1856            // then set a version and minimum version for this class like:
1857            //archive->setVersion(*this, 2);
1858            //archive->setMinVersion(*this, 1);
1859    
1860            SRLZ(VelocityUpperLimit);
1861            SRLZ(EG1PreAttack);
1862            SRLZ(EG1Attack);
1863            SRLZ(EG1Decay1);
1864            SRLZ(EG1Decay2);
1865            SRLZ(EG1InfiniteSustain);
1866            SRLZ(EG1Sustain);
1867            SRLZ(EG1Release);
1868            SRLZ(EG1Hold);
1869            SRLZ(EG1Controller);
1870            SRLZ(EG1ControllerInvert);
1871            SRLZ(EG1ControllerAttackInfluence);
1872            SRLZ(EG1ControllerDecayInfluence);
1873            SRLZ(EG1ControllerReleaseInfluence);
1874            SRLZ(LFO1Frequency);
1875            SRLZ(LFO1InternalDepth);
1876            SRLZ(LFO1ControlDepth);
1877            SRLZ(LFO1Controller);
1878            SRLZ(LFO1FlipPhase);
1879            SRLZ(LFO1Sync);
1880            SRLZ(EG2PreAttack);
1881            SRLZ(EG2Attack);
1882            SRLZ(EG2Decay1);
1883            SRLZ(EG2Decay2);
1884            SRLZ(EG2InfiniteSustain);
1885            SRLZ(EG2Sustain);
1886            SRLZ(EG2Release);
1887            SRLZ(EG2Controller);
1888            SRLZ(EG2ControllerInvert);
1889            SRLZ(EG2ControllerAttackInfluence);
1890            SRLZ(EG2ControllerDecayInfluence);
1891            SRLZ(EG2ControllerReleaseInfluence);
1892            SRLZ(LFO2Frequency);
1893            SRLZ(LFO2InternalDepth);
1894            SRLZ(LFO2ControlDepth);
1895            SRLZ(LFO2Controller);
1896            SRLZ(LFO2FlipPhase);
1897            SRLZ(LFO2Sync);
1898            SRLZ(EG3Attack);
1899            SRLZ(EG3Depth);
1900            SRLZ(LFO3Frequency);
1901            SRLZ(LFO3InternalDepth);
1902            SRLZ(LFO3ControlDepth);
1903            SRLZ(LFO3Controller);
1904            SRLZ(LFO3Sync);
1905            SRLZ(VCFEnabled);
1906            SRLZ(VCFType);
1907            SRLZ(VCFCutoffController);
1908            SRLZ(VCFCutoffControllerInvert);
1909            SRLZ(VCFCutoff);
1910            SRLZ(VCFVelocityCurve);
1911            SRLZ(VCFVelocityScale);
1912            SRLZ(VCFVelocityDynamicRange);
1913            SRLZ(VCFResonance);
1914            SRLZ(VCFResonanceDynamic);
1915            SRLZ(VCFResonanceController);
1916            SRLZ(VCFKeyboardTracking);
1917            SRLZ(VCFKeyboardTrackingBreakpoint);
1918            SRLZ(VelocityResponseCurve);
1919            SRLZ(VelocityResponseDepth);
1920            SRLZ(VelocityResponseCurveScaling);
1921            SRLZ(ReleaseVelocityResponseCurve);
1922            SRLZ(ReleaseVelocityResponseDepth);
1923            SRLZ(ReleaseTriggerDecay);
1924            SRLZ(Crossfade);
1925            SRLZ(PitchTrack);
1926            SRLZ(DimensionBypass);
1927            SRLZ(Pan);
1928            SRLZ(SelfMask);
1929            SRLZ(AttenuationController);
1930            SRLZ(InvertAttenuationController);
1931            SRLZ(AttenuationControllerThreshold);
1932            SRLZ(ChannelOffset);
1933            SRLZ(SustainDefeat);
1934            SRLZ(MSDecode);
1935            //SRLZ(SampleStartOffset);
1936            SRLZ(SampleAttenuation);
1937            SRLZ(EG1Options);
1938            SRLZ(EG2Options);
1939    
1940            // derived attributes from DLS::Sampler
1941            SRLZ(FineTune);
1942            SRLZ(Gain);
1943        }
1944    
1945        /**
1946         * Updates the respective member variable and updates @c SampleAttenuation
1947         * which depends on this value.
1948         */
1949        void DimensionRegion::SetGain(int32_t gain) {
1950            DLS::Sampler::SetGain(gain);
1951            SampleAttenuation = pow(10.0, -Gain / (20.0 * 655360));
1952        }
1953    
1954        /**
1955         * Apply dimension region settings to the respective RIFF chunks. You
1956         * have to call File::Save() to make changes persistent.
1957         *
1958         * Usually there is absolutely no need to call this method explicitly.
1959         * It will be called automatically when File::Save() was called.
1960         *
1961         * @param pProgress - callback function for progress notification
1962         */
1963        void DimensionRegion::UpdateChunks(progress_t* pProgress) {
1964            // first update base class's chunk
1965            DLS::Sampler::UpdateChunks(pProgress);
1966    
1967            RIFF::Chunk* wsmp = pParentList->GetSubChunk(CHUNK_ID_WSMP);
1968            uint8_t* pData = (uint8_t*) wsmp->LoadChunkData();
1969            pData[12] = Crossfade.in_start;
1970            pData[13] = Crossfade.in_end;
1971            pData[14] = Crossfade.out_start;
1972            pData[15] = Crossfade.out_end;
1973    
1974            // make sure '3ewa' chunk exists
1975            RIFF::Chunk* _3ewa = pParentList->GetSubChunk(CHUNK_ID_3EWA);
1976            if (!_3ewa) {
1977                File* pFile = (File*) GetParent()->GetParent()->GetParent();
1978                bool version3 = pFile->pVersion && pFile->pVersion->major == 3;
1979                _3ewa = pParentList->AddSubChunk(CHUNK_ID_3EWA, version3 ? 148 : 140);
1980            }
1981            pData = (uint8_t*) _3ewa->LoadChunkData();
1982    
1983            // update '3ewa' chunk with DimensionRegion's current settings
1984    
1985            const uint32_t chunksize = (uint32_t) _3ewa->GetNewSize();
1986            store32(&pData[0], chunksize); // unknown, always chunk size?
1987    
1988            const int32_t lfo3freq = (int32_t) GIG_EXP_ENCODE(LFO3Frequency);
1989            store32(&pData[4], lfo3freq);
1990    
1991            const int32_t eg3attack = (int32_t) GIG_EXP_ENCODE(EG3Attack);
1992            store32(&pData[8], eg3attack);
1993    
1994            // next 2 bytes unknown
1995    
1996            store16(&pData[14], LFO1InternalDepth);
1997    
1998            // next 2 bytes unknown
1999    
2000            store16(&pData[18], LFO3InternalDepth);
2001    
2002            // next 2 bytes unknown
2003    
2004            store16(&pData[22], LFO1ControlDepth);
2005    
2006            // next 2 bytes unknown
2007    
2008            store16(&pData[26], LFO3ControlDepth);
2009    
2010            const int32_t eg1attack = (int32_t) GIG_EXP_ENCODE(EG1Attack);
2011            store32(&pData[28], eg1attack);
2012    
2013            const int32_t eg1decay1 = (int32_t) GIG_EXP_ENCODE(EG1Decay1);
2014            store32(&pData[32], eg1decay1);
2015    
2016            // next 2 bytes unknown
2017    
2018            store16(&pData[38], EG1Sustain);
2019    
2020            const int32_t eg1release = (int32_t) GIG_EXP_ENCODE(EG1Release);
2021            store32(&pData[40], eg1release);
2022    
2023            const uint8_t eg1ctl = (uint8_t) EncodeLeverageController(EG1Controller);
2024            pData[44] = eg1ctl;
2025    
2026            const uint8_t eg1ctrloptions =
2027                (EG1ControllerInvert ? 0x01 : 0x00) |
2028                GIG_EG_CTR_ATTACK_INFLUENCE_ENCODE(EG1ControllerAttackInfluence) |
2029                GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(EG1ControllerDecayInfluence) |
2030                GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(EG1ControllerReleaseInfluence);
2031            pData[45] = eg1ctrloptions;
2032    
2033            const uint8_t eg2ctl = (uint8_t) EncodeLeverageController(EG2Controller);
2034            pData[46] = eg2ctl;
2035    
2036            const uint8_t eg2ctrloptions =
2037                (EG2ControllerInvert ? 0x01 : 0x00) |
2038                GIG_EG_CTR_ATTACK_INFLUENCE_ENCODE(EG2ControllerAttackInfluence) |
2039                GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(EG2ControllerDecayInfluence) |
2040                GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(EG2ControllerReleaseInfluence);
2041            pData[47] = eg2ctrloptions;
2042    
2043            const int32_t lfo1freq = (int32_t) GIG_EXP_ENCODE(LFO1Frequency);
2044            store32(&pData[48], lfo1freq);
2045    
2046            const int32_t eg2attack = (int32_t) GIG_EXP_ENCODE(EG2Attack);
2047            store32(&pData[52], eg2attack);
2048    
2049            const int32_t eg2decay1 = (int32_t) GIG_EXP_ENCODE(EG2Decay1);
2050            store32(&pData[56], eg2decay1);
2051    
2052            // next 2 bytes unknown
2053    
2054            store16(&pData[62], EG2Sustain);
2055    
2056            const int32_t eg2release = (int32_t) GIG_EXP_ENCODE(EG2Release);
2057            store32(&pData[64], eg2release);
2058    
2059            // next 2 bytes unknown
2060    
2061            store16(&pData[70], LFO2ControlDepth);
2062    
2063            const int32_t lfo2freq = (int32_t) GIG_EXP_ENCODE(LFO2Frequency);
2064            store32(&pData[72], lfo2freq);
2065    
2066            // next 2 bytes unknown
2067    
2068            store16(&pData[78], LFO2InternalDepth);
2069    
2070            const int32_t eg1decay2 = (int32_t) (EG1InfiniteSustain) ? 0x7fffffff : (int32_t) GIG_EXP_ENCODE(EG1Decay2);
2071            store32(&pData[80], eg1decay2);
2072    
2073            // next 2 bytes unknown
2074    
2075            store16(&pData[86], EG1PreAttack);
2076    
2077            const int32_t eg2decay2 = (int32_t) (EG2InfiniteSustain) ? 0x7fffffff : (int32_t) GIG_EXP_ENCODE(EG2Decay2);
2078            store32(&pData[88], eg2decay2);
2079    
2080            // next 2 bytes unknown
2081    
2082            store16(&pData[94], EG2PreAttack);
2083    
2084            {
2085                if (VelocityResponseDepth > 4) throw Exception("VelocityResponseDepth must be between 0 and 4");
2086                uint8_t velocityresponse = VelocityResponseDepth;
2087                switch (VelocityResponseCurve) {
2088                    case curve_type_nonlinear:
2089                        break;
2090                    case curve_type_linear:
2091                        velocityresponse += 5;
2092                        break;
2093                    case curve_type_special:
2094                        velocityresponse += 10;
2095                        break;
2096                    case curve_type_unknown:
2097                    default:
2098                        throw Exception("Could not update DimensionRegion's chunk, unknown VelocityResponseCurve selected");
2099                }
2100                pData[96] = velocityresponse;
2101            }
2102    
2103            {
2104                if (ReleaseVelocityResponseDepth > 4) throw Exception("ReleaseVelocityResponseDepth must be between 0 and 4");
2105                uint8_t releasevelocityresponse = ReleaseVelocityResponseDepth;
2106                switch (ReleaseVelocityResponseCurve) {
2107                    case curve_type_nonlinear:
2108                        break;
2109                    case curve_type_linear:
2110                        releasevelocityresponse += 5;
2111                        break;
2112                    case curve_type_special:
2113                        releasevelocityresponse += 10;
2114                        break;
2115                    case curve_type_unknown:
2116                    default:
2117                        throw Exception("Could not update DimensionRegion's chunk, unknown ReleaseVelocityResponseCurve selected");
2118                }
2119                pData[97] = releasevelocityresponse;
2120            }
2121    
2122            pData[98] = VelocityResponseCurveScaling;
2123    
2124            pData[99] = AttenuationControllerThreshold;
2125    
2126            // next 4 bytes unknown
2127    
2128            store16(&pData[104], SampleStartOffset);
2129    
2130            // next 2 bytes unknown
2131    
2132            {
2133                uint8_t pitchTrackDimensionBypass = GIG_PITCH_TRACK_ENCODE(PitchTrack);
2134                switch (DimensionBypass) {
2135                    case dim_bypass_ctrl_94:
2136                        pitchTrackDimensionBypass |= 0x10;
2137                        break;
2138                    case dim_bypass_ctrl_95:
2139                        pitchTrackDimensionBypass |= 0x20;
2140                        break;
2141                    case dim_bypass_ctrl_none:
2142                        //FIXME: should we set anything here?
2143                        break;
2144                    default:
2145                        throw Exception("Could not update DimensionRegion's chunk, unknown DimensionBypass selected");
2146                }
2147                pData[108] = pitchTrackDimensionBypass;
2148            }
2149    
2150            const uint8_t pan = (Pan >= 0) ? Pan : ((-Pan) + 63); // signed 8 bit -> signed 7 bit
2151            pData[109] = pan;
2152    
2153            const uint8_t selfmask = (SelfMask) ? 0x01 : 0x00;
2154            pData[110] = selfmask;
2155    
2156            // next byte unknown
2157    
2158            {
2159                uint8_t lfo3ctrl = LFO3Controller & 0x07; // lower 3 bits
2160                if (LFO3Sync) lfo3ctrl |= 0x20; // bit 5
2161                if (InvertAttenuationController) lfo3ctrl |= 0x80; // bit 7
2162                if (VCFType == vcf_type_lowpassturbo) lfo3ctrl |= 0x40; // bit 6
2163                pData[112] = lfo3ctrl;
2164            }
2165    
2166            const uint8_t attenctl = EncodeLeverageController(AttenuationController);
2167            pData[113] = attenctl;
2168    
2169            {
2170                uint8_t lfo2ctrl = LFO2Controller & 0x07; // lower 3 bits
2171                if (LFO2FlipPhase) lfo2ctrl |= 0x80; // bit 7
2172                if (LFO2Sync)      lfo2ctrl |= 0x20; // bit 5
2173                if (VCFResonanceController != vcf_res_ctrl_none) lfo2ctrl |= 0x40; // bit 6
2174                pData[114] = lfo2ctrl;
2175            }
2176    
2177            {
2178                uint8_t lfo1ctrl = LFO1Controller & 0x07; // lower 3 bits
2179                if (LFO1FlipPhase) lfo1ctrl |= 0x80; // bit 7
2180                if (LFO1Sync)      lfo1ctrl |= 0x40; // bit 6
2181                if (VCFResonanceController != vcf_res_ctrl_none)
2182                    lfo1ctrl |= GIG_VCF_RESONANCE_CTRL_ENCODE(VCFResonanceController);
2183                pData[115] = lfo1ctrl;
2184            }
2185    
2186            const uint16_t eg3depth = (EG3Depth >= 0) ? EG3Depth
2187                                                      : uint16_t(((-EG3Depth) - 1) ^ 0xfff); /* binary complementary for negatives */
2188            store16(&pData[116], eg3depth);
2189    
2190            // next 2 bytes unknown
2191    
2192            const uint8_t channeloffset = ChannelOffset * 4;
2193            pData[120] = channeloffset;
2194    
2195            {
2196                uint8_t regoptions = 0;
2197                if (MSDecode)      regoptions |= 0x01; // bit 0
2198                if (SustainDefeat) regoptions |= 0x02; // bit 1
2199                pData[121] = regoptions;
2200            }
2201    
2202            // next 2 bytes unknown
2203    
2204            pData[124] = VelocityUpperLimit;
2205    
2206            // next 3 bytes unknown
2207    
2208            pData[128] = ReleaseTriggerDecay;
2209    
2210            // next 2 bytes unknown
2211    
2212            const uint8_t eg1hold = (EG1Hold) ? 0x80 : 0x00; // bit 7
2213            pData[131] = eg1hold;
2214    
2215            const uint8_t vcfcutoff = (VCFEnabled ? 0x80 : 0x00) |  /* bit 7 */
2216                                      (VCFCutoff & 0x7f);   /* lower 7 bits */
2217            pData[132] = vcfcutoff;
2218    
2219            pData[133] = VCFCutoffController;
2220    
2221            const uint8_t vcfvelscale = (VCFCutoffControllerInvert ? 0x80 : 0x00) | /* bit 7 */
2222                                        (VCFVelocityScale & 0x7f); /* lower 7 bits */
2223            pData[134] = vcfvelscale;
2224    
2225            // next byte unknown
2226    
2227            const uint8_t vcfresonance = (VCFResonanceDynamic ? 0x00 : 0x80) | /* bit 7 */
2228                                         (VCFResonance & 0x7f); /* lower 7 bits */
2229            pData[136] = vcfresonance;
2230    
2231            const uint8_t vcfbreakpoint = (VCFKeyboardTracking ? 0x80 : 0x00) | /* bit 7 */
2232                                          (VCFKeyboardTrackingBreakpoint & 0x7f); /* lower 7 bits */
2233            pData[137] = vcfbreakpoint;
2234    
2235            const uint8_t vcfvelocity = VCFVelocityDynamicRange % 5 +
2236                                        VCFVelocityCurve * 5;
2237            pData[138] = vcfvelocity;
2238    
2239            const uint8_t vcftype = (VCFType == vcf_type_lowpassturbo) ? vcf_type_lowpass : VCFType;
2240            pData[139] = vcftype;
2241    
2242            if (chunksize >= 148) {
2243                memcpy(&pData[140], DimensionUpperLimits, 8);
2244            }
2245    
2246            // format extension for EG behavior options, these will *NOT* work with
2247            // Gigasampler/GigaStudio !
2248            RIFF::Chunk* lsde = pParentList->GetSubChunk(CHUNK_ID_LSDE);
2249            if (!lsde) {
2250                // only add this "LSDE" chunk if the EG options do not match the
2251                // default EG behavior
2252                eg_opt_t defaultOpt;
2253                if (memcmp(&EG1Options, &defaultOpt, sizeof(eg_opt_t)) ||
2254                    memcmp(&EG2Options, &defaultOpt, sizeof(eg_opt_t)))
2255                {
2256                    lsde = pParentList->AddSubChunk(CHUNK_ID_LSDE, 2);
2257                    // move LSDE chunk to the end of parent list
2258                    pParentList->MoveSubChunk(lsde, (RIFF::Chunk*)NULL);
2259                }
2260            }
2261            if (lsde) {
2262                unsigned char* pData = (unsigned char*) lsde->LoadChunkData();
2263                eg_opt_t* pEGOpts[2] = { &EG1Options, &EG2Options };
2264                for (int i = 0; i < 2; ++i) {
2265                    pData[i] =
2266                        (pEGOpts[i]->AttackCancel     ? 1 : 0) |
2267                        (pEGOpts[i]->AttackHoldCancel ? (1<<1) : 0) |
2268                        (pEGOpts[i]->Decay1Cancel     ? (1<<2) : 0) |
2269                        (pEGOpts[i]->Decay2Cancel     ? (1<<3) : 0) |
2270                        (pEGOpts[i]->ReleaseCancel    ? (1<<4) : 0);
2271                }
2272            }
2273        }
2274    
2275        double* DimensionRegion::GetReleaseVelocityTable(curve_type_t releaseVelocityResponseCurve, uint8_t releaseVelocityResponseDepth) {
2276            curve_type_t curveType = releaseVelocityResponseCurve;
2277            uint8_t depth = releaseVelocityResponseDepth;
2278            // this models a strange behaviour or bug in GSt: two of the
2279            // velocity response curves for release time are not used even
2280            // if specified, instead another curve is chosen.
2281            if ((curveType == curve_type_nonlinear && depth == 0) ||
2282                (curveType == curve_type_special   && depth == 4)) {
2283                curveType = curve_type_nonlinear;
2284                depth = 3;
2285            }
2286            return GetVelocityTable(curveType, depth, 0);
2287        }
2288    
2289        double* DimensionRegion::GetCutoffVelocityTable(curve_type_t vcfVelocityCurve,
2290                                                        uint8_t vcfVelocityDynamicRange,
2291                                                        uint8_t vcfVelocityScale,
2292                                                        vcf_cutoff_ctrl_t vcfCutoffController)
2293        {
2294            curve_type_t curveType = vcfVelocityCurve;
2295            uint8_t depth = vcfVelocityDynamicRange;
2296            // even stranger GSt: two of the velocity response curves for
2297            // filter cutoff are not used, instead another special curve
2298            // is chosen. This curve is not used anywhere else.
2299            if ((curveType == curve_type_nonlinear && depth == 0) ||
2300                (curveType == curve_type_special   && depth == 4)) {
2301                curveType = curve_type_special;
2302                depth = 5;
2303            }
2304            return GetVelocityTable(curveType, depth,
2305                                    (vcfCutoffController <= vcf_cutoff_ctrl_none2)
2306                                        ? vcfVelocityScale : 0);
2307        }
2308    
2309        // get the corresponding velocity table from the table map or create & calculate that table if it doesn't exist yet
2310        double* DimensionRegion::GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling)
2311        {
2312            // sanity check input parameters
2313            // (fallback to some default parameters on ill input)
2314            switch (curveType) {
2315                case curve_type_nonlinear:
2316                case curve_type_linear:
2317                    if (depth > 4) {
2318                        printf("Warning: Invalid depth (0x%x) for velocity curve type (0x%x).\n", depth, curveType);
2319                        depth   = 0;
2320                        scaling = 0;
2321                    }
2322                    break;
2323                case curve_type_special:
2324                    if (depth > 5) {
2325                        printf("Warning: Invalid depth (0x%x) for velocity curve type 'special'.\n", depth);
2326                        depth   = 0;
2327                        scaling = 0;
2328                    }
2329                    break;
2330                case curve_type_unknown:
2331                default:
2332                    printf("Warning: Unknown velocity curve type (0x%x).\n", curveType);
2333                    curveType = curve_type_linear;
2334                    depth     = 0;
2335                    scaling   = 0;
2336                    break;
2337            }
2338    
2339            double* table;
2340            uint32_t tableKey = (curveType<<16) | (depth<<8) | scaling;
2341            if (pVelocityTables->count(tableKey)) { // if key exists
2342                table = (*pVelocityTables)[tableKey];
2343          }          }
2344          else {          else {
2345              ReleaseVelocityResponseCurve = curve_type_unknown;              table = CreateVelocityTable(curveType, depth, scaling);
2346              ReleaseVelocityResponseDepth = 0;              (*pVelocityTables)[tableKey] = table; // put the new table into the tables map
2347            }
2348            return table;
2349        }
2350    
2351        Region* DimensionRegion::GetParent() const {
2352            return pRegion;
2353        }
2354    
2355    // show error if some _lev_ctrl_* enum entry is not listed in the following function
2356    // (commented out for now, because "diagnostic push" not supported prior GCC 4.6)
2357    // TODO: uncomment and add a GCC version check (see also commented "#pragma GCC diagnostic pop" below)
2358    //#pragma GCC diagnostic push
2359    //#pragma GCC diagnostic error "-Wswitch"
2360    
2361        leverage_ctrl_t DimensionRegion::DecodeLeverageController(_lev_ctrl_t EncodedController) {
2362            leverage_ctrl_t decodedcontroller;
2363            switch (EncodedController) {
2364                // special controller
2365                case _lev_ctrl_none:
2366                    decodedcontroller.type = leverage_ctrl_t::type_none;
2367                    decodedcontroller.controller_number = 0;
2368                    break;
2369                case _lev_ctrl_velocity:
2370                    decodedcontroller.type = leverage_ctrl_t::type_velocity;
2371                    decodedcontroller.controller_number = 0;
2372                    break;
2373                case _lev_ctrl_channelaftertouch:
2374                    decodedcontroller.type = leverage_ctrl_t::type_channelaftertouch;
2375                    decodedcontroller.controller_number = 0;
2376                    break;
2377    
2378                // ordinary MIDI control change controller
2379                case _lev_ctrl_modwheel:
2380                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2381                    decodedcontroller.controller_number = 1;
2382                    break;
2383                case _lev_ctrl_breath:
2384                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2385                    decodedcontroller.controller_number = 2;
2386                    break;
2387                case _lev_ctrl_foot:
2388                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2389                    decodedcontroller.controller_number = 4;
2390                    break;
2391                case _lev_ctrl_effect1:
2392                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2393                    decodedcontroller.controller_number = 12;
2394                    break;
2395                case _lev_ctrl_effect2:
2396                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2397                    decodedcontroller.controller_number = 13;
2398                    break;
2399                case _lev_ctrl_genpurpose1:
2400                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2401                    decodedcontroller.controller_number = 16;
2402                    break;
2403                case _lev_ctrl_genpurpose2:
2404                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2405                    decodedcontroller.controller_number = 17;
2406                    break;
2407                case _lev_ctrl_genpurpose3:
2408                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2409                    decodedcontroller.controller_number = 18;
2410                    break;
2411                case _lev_ctrl_genpurpose4:
2412                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2413                    decodedcontroller.controller_number = 19;
2414                    break;
2415                case _lev_ctrl_portamentotime:
2416                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2417                    decodedcontroller.controller_number = 5;
2418                    break;
2419                case _lev_ctrl_sustainpedal:
2420                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2421                    decodedcontroller.controller_number = 64;
2422                    break;
2423                case _lev_ctrl_portamento:
2424                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2425                    decodedcontroller.controller_number = 65;
2426                    break;
2427                case _lev_ctrl_sostenutopedal:
2428                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2429                    decodedcontroller.controller_number = 66;
2430                    break;
2431                case _lev_ctrl_softpedal:
2432                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2433                    decodedcontroller.controller_number = 67;
2434                    break;
2435                case _lev_ctrl_genpurpose5:
2436                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2437                    decodedcontroller.controller_number = 80;
2438                    break;
2439                case _lev_ctrl_genpurpose6:
2440                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2441                    decodedcontroller.controller_number = 81;
2442                    break;
2443                case _lev_ctrl_genpurpose7:
2444                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2445                    decodedcontroller.controller_number = 82;
2446                    break;
2447                case _lev_ctrl_genpurpose8:
2448                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2449                    decodedcontroller.controller_number = 83;
2450                    break;
2451                case _lev_ctrl_effect1depth:
2452                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2453                    decodedcontroller.controller_number = 91;
2454                    break;
2455                case _lev_ctrl_effect2depth:
2456                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2457                    decodedcontroller.controller_number = 92;
2458                    break;
2459                case _lev_ctrl_effect3depth:
2460                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2461                    decodedcontroller.controller_number = 93;
2462                    break;
2463                case _lev_ctrl_effect4depth:
2464                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2465                    decodedcontroller.controller_number = 94;
2466                    break;
2467                case _lev_ctrl_effect5depth:
2468                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2469                    decodedcontroller.controller_number = 95;
2470                    break;
2471    
2472                // format extension (these controllers are so far only supported by
2473                // LinuxSampler & gigedit) they will *NOT* work with
2474                // Gigasampler/GigaStudio !
2475                case _lev_ctrl_CC3_EXT:
2476                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2477                    decodedcontroller.controller_number = 3;
2478                    break;
2479                case _lev_ctrl_CC6_EXT:
2480                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2481                    decodedcontroller.controller_number = 6;
2482                    break;
2483                case _lev_ctrl_CC7_EXT:
2484                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2485                    decodedcontroller.controller_number = 7;
2486                    break;
2487                case _lev_ctrl_CC8_EXT:
2488                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2489                    decodedcontroller.controller_number = 8;
2490                    break;
2491                case _lev_ctrl_CC9_EXT:
2492                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2493                    decodedcontroller.controller_number = 9;
2494                    break;
2495                case _lev_ctrl_CC10_EXT:
2496                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2497                    decodedcontroller.controller_number = 10;
2498                    break;
2499                case _lev_ctrl_CC11_EXT:
2500                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2501                    decodedcontroller.controller_number = 11;
2502                    break;
2503                case _lev_ctrl_CC14_EXT:
2504                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2505                    decodedcontroller.controller_number = 14;
2506                    break;
2507                case _lev_ctrl_CC15_EXT:
2508                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2509                    decodedcontroller.controller_number = 15;
2510                    break;
2511                case _lev_ctrl_CC20_EXT:
2512                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2513                    decodedcontroller.controller_number = 20;
2514                    break;
2515                case _lev_ctrl_CC21_EXT:
2516                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2517                    decodedcontroller.controller_number = 21;
2518                    break;
2519                case _lev_ctrl_CC22_EXT:
2520                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2521                    decodedcontroller.controller_number = 22;
2522                    break;
2523                case _lev_ctrl_CC23_EXT:
2524                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2525                    decodedcontroller.controller_number = 23;
2526                    break;
2527                case _lev_ctrl_CC24_EXT:
2528                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2529                    decodedcontroller.controller_number = 24;
2530                    break;
2531                case _lev_ctrl_CC25_EXT:
2532                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2533                    decodedcontroller.controller_number = 25;
2534                    break;
2535                case _lev_ctrl_CC26_EXT:
2536                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2537                    decodedcontroller.controller_number = 26;
2538                    break;
2539                case _lev_ctrl_CC27_EXT:
2540                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2541                    decodedcontroller.controller_number = 27;
2542                    break;
2543                case _lev_ctrl_CC28_EXT:
2544                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2545                    decodedcontroller.controller_number = 28;
2546                    break;
2547                case _lev_ctrl_CC29_EXT:
2548                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2549                    decodedcontroller.controller_number = 29;
2550                    break;
2551                case _lev_ctrl_CC30_EXT:
2552                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2553                    decodedcontroller.controller_number = 30;
2554                    break;
2555                case _lev_ctrl_CC31_EXT:
2556                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2557                    decodedcontroller.controller_number = 31;
2558                    break;
2559                case _lev_ctrl_CC68_EXT:
2560                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2561                    decodedcontroller.controller_number = 68;
2562                    break;
2563                case _lev_ctrl_CC69_EXT:
2564                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2565                    decodedcontroller.controller_number = 69;
2566                    break;
2567                case _lev_ctrl_CC70_EXT:
2568                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2569                    decodedcontroller.controller_number = 70;
2570                    break;
2571                case _lev_ctrl_CC71_EXT:
2572                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2573                    decodedcontroller.controller_number = 71;
2574                    break;
2575                case _lev_ctrl_CC72_EXT:
2576                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2577                    decodedcontroller.controller_number = 72;
2578                    break;
2579                case _lev_ctrl_CC73_EXT:
2580                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2581                    decodedcontroller.controller_number = 73;
2582                    break;
2583                case _lev_ctrl_CC74_EXT:
2584                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2585                    decodedcontroller.controller_number = 74;
2586                    break;
2587                case _lev_ctrl_CC75_EXT:
2588                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2589                    decodedcontroller.controller_number = 75;
2590                    break;
2591                case _lev_ctrl_CC76_EXT:
2592                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2593                    decodedcontroller.controller_number = 76;
2594                    break;
2595                case _lev_ctrl_CC77_EXT:
2596                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2597                    decodedcontroller.controller_number = 77;
2598                    break;
2599                case _lev_ctrl_CC78_EXT:
2600                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2601                    decodedcontroller.controller_number = 78;
2602                    break;
2603                case _lev_ctrl_CC79_EXT:
2604                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2605                    decodedcontroller.controller_number = 79;
2606                    break;
2607                case _lev_ctrl_CC84_EXT:
2608                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2609                    decodedcontroller.controller_number = 84;
2610                    break;
2611                case _lev_ctrl_CC85_EXT:
2612                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2613                    decodedcontroller.controller_number = 85;
2614                    break;
2615                case _lev_ctrl_CC86_EXT:
2616                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2617                    decodedcontroller.controller_number = 86;
2618                    break;
2619                case _lev_ctrl_CC87_EXT:
2620                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2621                    decodedcontroller.controller_number = 87;
2622                    break;
2623                case _lev_ctrl_CC89_EXT:
2624                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2625                    decodedcontroller.controller_number = 89;
2626                    break;
2627                case _lev_ctrl_CC90_EXT:
2628                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2629                    decodedcontroller.controller_number = 90;
2630                    break;
2631                case _lev_ctrl_CC96_EXT:
2632                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2633                    decodedcontroller.controller_number = 96;
2634                    break;
2635                case _lev_ctrl_CC97_EXT:
2636                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2637                    decodedcontroller.controller_number = 97;
2638                    break;
2639                case _lev_ctrl_CC102_EXT:
2640                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2641                    decodedcontroller.controller_number = 102;
2642                    break;
2643                case _lev_ctrl_CC103_EXT:
2644                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2645                    decodedcontroller.controller_number = 103;
2646                    break;
2647                case _lev_ctrl_CC104_EXT:
2648                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2649                    decodedcontroller.controller_number = 104;
2650                    break;
2651                case _lev_ctrl_CC105_EXT:
2652                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2653                    decodedcontroller.controller_number = 105;
2654                    break;
2655                case _lev_ctrl_CC106_EXT:
2656                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2657                    decodedcontroller.controller_number = 106;
2658                    break;
2659                case _lev_ctrl_CC107_EXT:
2660                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2661                    decodedcontroller.controller_number = 107;
2662                    break;
2663                case _lev_ctrl_CC108_EXT:
2664                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2665                    decodedcontroller.controller_number = 108;
2666                    break;
2667                case _lev_ctrl_CC109_EXT:
2668                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2669                    decodedcontroller.controller_number = 109;
2670                    break;
2671                case _lev_ctrl_CC110_EXT:
2672                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2673                    decodedcontroller.controller_number = 110;
2674                    break;
2675                case _lev_ctrl_CC111_EXT:
2676                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2677                    decodedcontroller.controller_number = 111;
2678                    break;
2679                case _lev_ctrl_CC112_EXT:
2680                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2681                    decodedcontroller.controller_number = 112;
2682                    break;
2683                case _lev_ctrl_CC113_EXT:
2684                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2685                    decodedcontroller.controller_number = 113;
2686                    break;
2687                case _lev_ctrl_CC114_EXT:
2688                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2689                    decodedcontroller.controller_number = 114;
2690                    break;
2691                case _lev_ctrl_CC115_EXT:
2692                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2693                    decodedcontroller.controller_number = 115;
2694                    break;
2695                case _lev_ctrl_CC116_EXT:
2696                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2697                    decodedcontroller.controller_number = 116;
2698                    break;
2699                case _lev_ctrl_CC117_EXT:
2700                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2701                    decodedcontroller.controller_number = 117;
2702                    break;
2703                case _lev_ctrl_CC118_EXT:
2704                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2705                    decodedcontroller.controller_number = 118;
2706                    break;
2707                case _lev_ctrl_CC119_EXT:
2708                    decodedcontroller.type = leverage_ctrl_t::type_controlchange;
2709                    decodedcontroller.controller_number = 119;
2710                    break;
2711    
2712                // unknown controller type
2713                default:
2714                    decodedcontroller.type = leverage_ctrl_t::type_none;
2715                    decodedcontroller.controller_number = 0;
2716                    printf("Warning: Unknown leverage controller type (0x%x).\n", EncodedController);
2717                    break;
2718            }
2719            return decodedcontroller;
2720        }
2721        
2722    // see above (diagnostic push not supported prior GCC 4.6)
2723    //#pragma GCC diagnostic pop
2724    
2725        DimensionRegion::_lev_ctrl_t DimensionRegion::EncodeLeverageController(leverage_ctrl_t DecodedController) {
2726            _lev_ctrl_t encodedcontroller;
2727            switch (DecodedController.type) {
2728                // special controller
2729                case leverage_ctrl_t::type_none:
2730                    encodedcontroller = _lev_ctrl_none;
2731                    break;
2732                case leverage_ctrl_t::type_velocity:
2733                    encodedcontroller = _lev_ctrl_velocity;
2734                    break;
2735                case leverage_ctrl_t::type_channelaftertouch:
2736                    encodedcontroller = _lev_ctrl_channelaftertouch;
2737                    break;
2738    
2739                // ordinary MIDI control change controller
2740                case leverage_ctrl_t::type_controlchange:
2741                    switch (DecodedController.controller_number) {
2742                        case 1:
2743                            encodedcontroller = _lev_ctrl_modwheel;
2744                            break;
2745                        case 2:
2746                            encodedcontroller = _lev_ctrl_breath;
2747                            break;
2748                        case 4:
2749                            encodedcontroller = _lev_ctrl_foot;
2750                            break;
2751                        case 12:
2752                            encodedcontroller = _lev_ctrl_effect1;
2753                            break;
2754                        case 13:
2755                            encodedcontroller = _lev_ctrl_effect2;
2756                            break;
2757                        case 16:
2758                            encodedcontroller = _lev_ctrl_genpurpose1;
2759                            break;
2760                        case 17:
2761                            encodedcontroller = _lev_ctrl_genpurpose2;
2762                            break;
2763                        case 18:
2764                            encodedcontroller = _lev_ctrl_genpurpose3;
2765                            break;
2766                        case 19:
2767                            encodedcontroller = _lev_ctrl_genpurpose4;
2768                            break;
2769                        case 5:
2770                            encodedcontroller = _lev_ctrl_portamentotime;
2771                            break;
2772                        case 64:
2773                            encodedcontroller = _lev_ctrl_sustainpedal;
2774                            break;
2775                        case 65:
2776                            encodedcontroller = _lev_ctrl_portamento;
2777                            break;
2778                        case 66:
2779                            encodedcontroller = _lev_ctrl_sostenutopedal;
2780                            break;
2781                        case 67:
2782                            encodedcontroller = _lev_ctrl_softpedal;
2783                            break;
2784                        case 80:
2785                            encodedcontroller = _lev_ctrl_genpurpose5;
2786                            break;
2787                        case 81:
2788                            encodedcontroller = _lev_ctrl_genpurpose6;
2789                            break;
2790                        case 82:
2791                            encodedcontroller = _lev_ctrl_genpurpose7;
2792                            break;
2793                        case 83:
2794                            encodedcontroller = _lev_ctrl_genpurpose8;
2795                            break;
2796                        case 91:
2797                            encodedcontroller = _lev_ctrl_effect1depth;
2798                            break;
2799                        case 92:
2800                            encodedcontroller = _lev_ctrl_effect2depth;
2801                            break;
2802                        case 93:
2803                            encodedcontroller = _lev_ctrl_effect3depth;
2804                            break;
2805                        case 94:
2806                            encodedcontroller = _lev_ctrl_effect4depth;
2807                            break;
2808                        case 95:
2809                            encodedcontroller = _lev_ctrl_effect5depth;
2810                            break;
2811    
2812                        // format extension (these controllers are so far only
2813                        // supported by LinuxSampler & gigedit) they will *NOT*
2814                        // work with Gigasampler/GigaStudio !
2815                        case 3:
2816                            encodedcontroller = _lev_ctrl_CC3_EXT;
2817                            break;
2818                        case 6:
2819                            encodedcontroller = _lev_ctrl_CC6_EXT;
2820                            break;
2821                        case 7:
2822                            encodedcontroller = _lev_ctrl_CC7_EXT;
2823                            break;
2824                        case 8:
2825                            encodedcontroller = _lev_ctrl_CC8_EXT;
2826                            break;
2827                        case 9:
2828                            encodedcontroller = _lev_ctrl_CC9_EXT;
2829                            break;
2830                        case 10:
2831                            encodedcontroller = _lev_ctrl_CC10_EXT;
2832                            break;
2833                        case 11:
2834                            encodedcontroller = _lev_ctrl_CC11_EXT;
2835                            break;
2836                        case 14:
2837                            encodedcontroller = _lev_ctrl_CC14_EXT;
2838                            break;
2839                        case 15:
2840                            encodedcontroller = _lev_ctrl_CC15_EXT;
2841                            break;
2842                        case 20:
2843                            encodedcontroller = _lev_ctrl_CC20_EXT;
2844                            break;
2845                        case 21:
2846                            encodedcontroller = _lev_ctrl_CC21_EXT;
2847                            break;
2848                        case 22:
2849                            encodedcontroller = _lev_ctrl_CC22_EXT;
2850                            break;
2851                        case 23:
2852                            encodedcontroller = _lev_ctrl_CC23_EXT;
2853                            break;
2854                        case 24:
2855                            encodedcontroller = _lev_ctrl_CC24_EXT;
2856                            break;
2857                        case 25:
2858                            encodedcontroller = _lev_ctrl_CC25_EXT;
2859                            break;
2860                        case 26:
2861                            encodedcontroller = _lev_ctrl_CC26_EXT;
2862                            break;
2863                        case 27:
2864                            encodedcontroller = _lev_ctrl_CC27_EXT;
2865                            break;
2866                        case 28:
2867                            encodedcontroller = _lev_ctrl_CC28_EXT;
2868                            break;
2869                        case 29:
2870                            encodedcontroller = _lev_ctrl_CC29_EXT;
2871                            break;
2872                        case 30:
2873                            encodedcontroller = _lev_ctrl_CC30_EXT;
2874                            break;
2875                        case 31:
2876                            encodedcontroller = _lev_ctrl_CC31_EXT;
2877                            break;
2878                        case 68:
2879                            encodedcontroller = _lev_ctrl_CC68_EXT;
2880                            break;
2881                        case 69:
2882                            encodedcontroller = _lev_ctrl_CC69_EXT;
2883                            break;
2884                        case 70:
2885                            encodedcontroller = _lev_ctrl_CC70_EXT;
2886                            break;
2887                        case 71:
2888                            encodedcontroller = _lev_ctrl_CC71_EXT;
2889                            break;
2890                        case 72:
2891                            encodedcontroller = _lev_ctrl_CC72_EXT;
2892                            break;
2893                        case 73:
2894                            encodedcontroller = _lev_ctrl_CC73_EXT;
2895                            break;
2896                        case 74:
2897                            encodedcontroller = _lev_ctrl_CC74_EXT;
2898                            break;
2899                        case 75:
2900                            encodedcontroller = _lev_ctrl_CC75_EXT;
2901                            break;
2902                        case 76:
2903                            encodedcontroller = _lev_ctrl_CC76_EXT;
2904                            break;
2905                        case 77:
2906                            encodedcontroller = _lev_ctrl_CC77_EXT;
2907                            break;
2908                        case 78:
2909                            encodedcontroller = _lev_ctrl_CC78_EXT;
2910                            break;
2911                        case 79:
2912                            encodedcontroller = _lev_ctrl_CC79_EXT;
2913                            break;
2914                        case 84:
2915                            encodedcontroller = _lev_ctrl_CC84_EXT;
2916                            break;
2917                        case 85:
2918                            encodedcontroller = _lev_ctrl_CC85_EXT;
2919                            break;
2920                        case 86:
2921                            encodedcontroller = _lev_ctrl_CC86_EXT;
2922                            break;
2923                        case 87:
2924                            encodedcontroller = _lev_ctrl_CC87_EXT;
2925                            break;
2926                        case 89:
2927                            encodedcontroller = _lev_ctrl_CC89_EXT;
2928                            break;
2929                        case 90:
2930                            encodedcontroller = _lev_ctrl_CC90_EXT;
2931                            break;
2932                        case 96:
2933                            encodedcontroller = _lev_ctrl_CC96_EXT;
2934                            break;
2935                        case 97:
2936                            encodedcontroller = _lev_ctrl_CC97_EXT;
2937                            break;
2938                        case 102:
2939                            encodedcontroller = _lev_ctrl_CC102_EXT;
2940                            break;
2941                        case 103:
2942                            encodedcontroller = _lev_ctrl_CC103_EXT;
2943                            break;
2944                        case 104:
2945                            encodedcontroller = _lev_ctrl_CC104_EXT;
2946                            break;
2947                        case 105:
2948                            encodedcontroller = _lev_ctrl_CC105_EXT;
2949                            break;
2950                        case 106:
2951                            encodedcontroller = _lev_ctrl_CC106_EXT;
2952                            break;
2953                        case 107:
2954                            encodedcontroller = _lev_ctrl_CC107_EXT;
2955                            break;
2956                        case 108:
2957                            encodedcontroller = _lev_ctrl_CC108_EXT;
2958                            break;
2959                        case 109:
2960                            encodedcontroller = _lev_ctrl_CC109_EXT;
2961                            break;
2962                        case 110:
2963                            encodedcontroller = _lev_ctrl_CC110_EXT;
2964                            break;
2965                        case 111:
2966                            encodedcontroller = _lev_ctrl_CC111_EXT;
2967                            break;
2968                        case 112:
2969                            encodedcontroller = _lev_ctrl_CC112_EXT;
2970                            break;
2971                        case 113:
2972                            encodedcontroller = _lev_ctrl_CC113_EXT;
2973                            break;
2974                        case 114:
2975                            encodedcontroller = _lev_ctrl_CC114_EXT;
2976                            break;
2977                        case 115:
2978                            encodedcontroller = _lev_ctrl_CC115_EXT;
2979                            break;
2980                        case 116:
2981                            encodedcontroller = _lev_ctrl_CC116_EXT;
2982                            break;
2983                        case 117:
2984                            encodedcontroller = _lev_ctrl_CC117_EXT;
2985                            break;
2986                        case 118:
2987                            encodedcontroller = _lev_ctrl_CC118_EXT;
2988                            break;
2989                        case 119:
2990                            encodedcontroller = _lev_ctrl_CC119_EXT;
2991                            break;
2992    
2993                        default:
2994                            throw gig::Exception("leverage controller number is not supported by the gig format");
2995                    }
2996                    break;
2997                default:
2998                    throw gig::Exception("Unknown leverage controller type.");
2999          }          }
3000          VelocityResponseCurveScaling = _3ewa->ReadUint8();          return encodedcontroller;
         AttenuationControlTreshold   = _3ewa->ReadInt8();  
         _3ewa->ReadInt32(); // unknown  
         SampleStartOffset = (uint16_t) _3ewa->ReadInt16();  
         _3ewa->ReadInt16(); // unknown  
         uint8_t pitchTrackDimensionBypass = _3ewa->ReadInt8();  
         PitchTrack = GIG_PITCH_TRACK_EXTRACT(pitchTrackDimensionBypass);  
         if      (pitchTrackDimensionBypass & 0x10) DimensionBypass = dim_bypass_ctrl_94;  
         else if (pitchTrackDimensionBypass & 0x20) DimensionBypass = dim_bypass_ctrl_95;  
         else                                       DimensionBypass = dim_bypass_ctrl_none;  
         uint8_t pan = _3ewa->ReadUint8();  
         Pan         = (pan < 64) ? pan : (-1) * (int8_t)pan - 63;  
         SelfMask = _3ewa->ReadInt8() & 0x01;  
         _3ewa->ReadInt8(); // unknown  
         uint8_t lfo3ctrl = _3ewa->ReadUint8();  
         LFO3Controller           = static_cast<lfo3_ctrl_t>(lfo3ctrl & 0x07); // lower 3 bits  
         LFO3Sync                 = lfo3ctrl & 0x20; // bit 5  
         InvertAttenuationControl = lfo3ctrl & 0x80; // bit 7  
         if (VCFType == vcf_type_lowpass) {  
             if (lfo3ctrl & 0x40) // bit 6  
                 VCFType = vcf_type_lowpassturbo;  
         }  
         AttenuationControl = static_cast<attenuation_ctrl_t>(_3ewa->ReadUint8());  
         uint8_t lfo2ctrl       = _3ewa->ReadUint8();  
         LFO2Controller         = static_cast<lfo2_ctrl_t>(lfo2ctrl & 0x07); // lower 3 bits  
         LFO2FlipPhase          = lfo2ctrl & 0x80; // bit 7  
         LFO2Sync               = lfo2ctrl & 0x20; // bit 5  
         bool extResonanceCtrl  = lfo2ctrl & 0x40; // bit 6  
         uint8_t lfo1ctrl       = _3ewa->ReadUint8();  
         LFO1Controller         = static_cast<lfo1_ctrl_t>(lfo1ctrl & 0x07); // lower 3 bits  
         LFO1FlipPhase          = lfo1ctrl & 0x80; // bit 7  
         LFO1Sync               = lfo1ctrl & 0x40; // bit 6  
         VCFResonanceController = (extResonanceCtrl) ? static_cast<vcf_res_ctrl_t>(GIG_VCF_RESONANCE_CTRL_EXTRACT(lfo1ctrl))  
                                                     : vcf_res_ctrl_none;  
         uint16_t eg3depth = _3ewa->ReadUint16();  
         EG3Depth = (eg3depth <= 1200) ? eg3depth /* positives */  
                                       : (-1) * (int16_t) ((eg3depth ^ 0xffff) + 1); /* binary complementary for negatives */  
         _3ewa->ReadInt16(); // unknown  
         ChannelOffset = _3ewa->ReadUint8() / 4;  
         uint8_t regoptions = _3ewa->ReadUint8();  
         MSDecode           = regoptions & 0x01; // bit 0  
         SustainDefeat      = regoptions & 0x02; // bit 1  
         _3ewa->ReadInt16(); // unknown  
         VelocityUpperLimit = _3ewa->ReadInt8();  
         _3ewa->ReadInt8(); // unknown  
         _3ewa->ReadInt16(); // unknown  
         ReleaseTriggerDecay = _3ewa->ReadUint8(); // release trigger decay  
         _3ewa->ReadInt8(); // unknown  
         _3ewa->ReadInt8(); // unknown  
         EG1Hold = _3ewa->ReadUint8() & 0x80; // bit 7  
         uint8_t vcfcutoff = _3ewa->ReadUint8();  
         VCFEnabled = vcfcutoff & 0x80; // bit 7  
         VCFCutoff  = vcfcutoff & 0x7f; // lower 7 bits  
         VCFCutoffController = static_cast<vcf_cutoff_ctrl_t>(_3ewa->ReadUint8());  
         VCFVelocityScale = _3ewa->ReadUint8();  
         _3ewa->ReadInt8(); // unknown  
         uint8_t vcfresonance = _3ewa->ReadUint8();  
         VCFResonance = vcfresonance & 0x7f; // lower 7 bits  
         VCFResonanceDynamic = !(vcfresonance & 0x80); // bit 7  
         uint8_t vcfbreakpoint         = _3ewa->ReadUint8();  
         VCFKeyboardTracking           = vcfbreakpoint & 0x80; // bit 7  
         VCFKeyboardTrackingBreakpoint = vcfbreakpoint & 0x7f; // lower 7 bits  
         uint8_t vcfvelocity = _3ewa->ReadUint8();  
         VCFVelocityDynamicRange = vcfvelocity % 5;  
         VCFVelocityCurve        = static_cast<curve_type_t>(vcfvelocity / 5);  
         VCFType = static_cast<vcf_type_t>(_3ewa->ReadUint8());  
3001      }      }
3002    
3003        DimensionRegion::~DimensionRegion() {
3004            Instances--;
3005            if (!Instances) {
3006                // delete the velocity->volume tables
3007                VelocityTableMap::iterator iter;
3008                for (iter = pVelocityTables->begin(); iter != pVelocityTables->end(); iter++) {
3009                    double* pTable = iter->second;
3010                    if (pTable) delete[] pTable;
3011                }
3012                pVelocityTables->clear();
3013                delete pVelocityTables;
3014                pVelocityTables = NULL;
3015            }
3016            if (VelocityTable) delete[] VelocityTable;
3017        }
3018    
3019        /**
3020         * Returns the correct amplitude factor for the given \a MIDIKeyVelocity.
3021         * All involved parameters (VelocityResponseCurve, VelocityResponseDepth
3022         * and VelocityResponseCurveScaling) involved are taken into account to
3023         * calculate the amplitude factor. Use this method when a key was
3024         * triggered to get the volume with which the sample should be played
3025         * back.
3026         *
3027         * @param MIDIKeyVelocity  MIDI velocity value of the triggered key (between 0 and 127)
3028         * @returns                amplitude factor (between 0.0 and 1.0)
3029         */
3030        double DimensionRegion::GetVelocityAttenuation(uint8_t MIDIKeyVelocity) {
3031            return pVelocityAttenuationTable[MIDIKeyVelocity];
3032        }
3033    
3034        double DimensionRegion::GetVelocityRelease(uint8_t MIDIKeyVelocity) {
3035            return pVelocityReleaseTable[MIDIKeyVelocity];
3036        }
3037    
3038        double DimensionRegion::GetVelocityCutoff(uint8_t MIDIKeyVelocity) {
3039            return pVelocityCutoffTable[MIDIKeyVelocity];
3040        }
3041    
3042        /**
3043         * Updates the respective member variable and the lookup table / cache
3044         * that depends on this value.
3045         */
3046        void DimensionRegion::SetVelocityResponseCurve(curve_type_t curve) {
3047            pVelocityAttenuationTable =
3048                GetVelocityTable(
3049                    curve, VelocityResponseDepth, VelocityResponseCurveScaling
3050                );
3051            VelocityResponseCurve = curve;
3052        }
3053    
3054        /**
3055         * Updates the respective member variable and the lookup table / cache
3056         * that depends on this value.
3057         */
3058        void DimensionRegion::SetVelocityResponseDepth(uint8_t depth) {
3059            pVelocityAttenuationTable =
3060                GetVelocityTable(
3061                    VelocityResponseCurve, depth, VelocityResponseCurveScaling
3062                );
3063            VelocityResponseDepth = depth;
3064        }
3065    
3066        /**
3067         * Updates the respective member variable and the lookup table / cache
3068         * that depends on this value.
3069         */
3070        void DimensionRegion::SetVelocityResponseCurveScaling(uint8_t scaling) {
3071            pVelocityAttenuationTable =
3072                GetVelocityTable(
3073                    VelocityResponseCurve, VelocityResponseDepth, scaling
3074                );
3075            VelocityResponseCurveScaling = scaling;
3076        }
3077    
3078        /**
3079         * Updates the respective member variable and the lookup table / cache
3080         * that depends on this value.
3081         */
3082        void DimensionRegion::SetReleaseVelocityResponseCurve(curve_type_t curve) {
3083            pVelocityReleaseTable = GetReleaseVelocityTable(curve, ReleaseVelocityResponseDepth);
3084            ReleaseVelocityResponseCurve = curve;
3085        }
3086    
3087        /**
3088         * Updates the respective member variable and the lookup table / cache
3089         * that depends on this value.
3090         */
3091        void DimensionRegion::SetReleaseVelocityResponseDepth(uint8_t depth) {
3092            pVelocityReleaseTable = GetReleaseVelocityTable(ReleaseVelocityResponseCurve, depth);
3093            ReleaseVelocityResponseDepth = depth;
3094        }
3095    
3096        /**
3097         * Updates the respective member variable and the lookup table / cache
3098         * that depends on this value.
3099         */
3100        void DimensionRegion::SetVCFCutoffController(vcf_cutoff_ctrl_t controller) {
3101            pVelocityCutoffTable = GetCutoffVelocityTable(VCFVelocityCurve, VCFVelocityDynamicRange, VCFVelocityScale, controller);
3102            VCFCutoffController = controller;
3103        }
3104    
3105        /**
3106         * Updates the respective member variable and the lookup table / cache
3107         * that depends on this value.
3108         */
3109        void DimensionRegion::SetVCFVelocityCurve(curve_type_t curve) {
3110            pVelocityCutoffTable = GetCutoffVelocityTable(curve, VCFVelocityDynamicRange, VCFVelocityScale, VCFCutoffController);
3111            VCFVelocityCurve = curve;
3112        }
3113    
3114        /**
3115         * Updates the respective member variable and the lookup table / cache
3116         * that depends on this value.
3117         */
3118        void DimensionRegion::SetVCFVelocityDynamicRange(uint8_t range) {
3119            pVelocityCutoffTable = GetCutoffVelocityTable(VCFVelocityCurve, range, VCFVelocityScale, VCFCutoffController);
3120            VCFVelocityDynamicRange = range;
3121        }
3122    
3123        /**
3124         * Updates the respective member variable and the lookup table / cache
3125         * that depends on this value.
3126         */
3127        void DimensionRegion::SetVCFVelocityScale(uint8_t scaling) {
3128            pVelocityCutoffTable = GetCutoffVelocityTable(VCFVelocityCurve, VCFVelocityDynamicRange, scaling, VCFCutoffController);
3129            VCFVelocityScale = scaling;
3130        }
3131    
3132        double* DimensionRegion::CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling) {
3133    
3134            // line-segment approximations of the 15 velocity curves
3135    
3136            // linear
3137            const int lin0[] = { 1, 1, 127, 127 };
3138            const int lin1[] = { 1, 21, 127, 127 };
3139            const int lin2[] = { 1, 45, 127, 127 };
3140            const int lin3[] = { 1, 74, 127, 127 };
3141            const int lin4[] = { 1, 127, 127, 127 };
3142    
3143            // non-linear
3144            const int non0[] = { 1, 4, 24, 5, 57, 17, 92, 57, 122, 127, 127, 127 };
3145            const int non1[] = { 1, 4, 46, 9, 93, 56, 118, 106, 123, 127,
3146                                 127, 127 };
3147            const int non2[] = { 1, 4, 46, 9, 57, 20, 102, 107, 107, 127,
3148                                 127, 127 };
3149            const int non3[] = { 1, 15, 10, 19, 67, 73, 80, 80, 90, 98, 98, 127,
3150                                 127, 127 };
3151            const int non4[] = { 1, 25, 33, 57, 82, 81, 92, 127, 127, 127 };
3152    
3153            // special
3154            const int spe0[] = { 1, 2, 76, 10, 90, 15, 95, 20, 99, 28, 103, 44,
3155                                 113, 127, 127, 127 };
3156            const int spe1[] = { 1, 2, 27, 5, 67, 18, 89, 29, 95, 35, 107, 67,
3157                                 118, 127, 127, 127 };
3158            const int spe2[] = { 1, 1, 33, 1, 53, 5, 61, 13, 69, 32, 79, 74,
3159                                 85, 90, 91, 127, 127, 127 };
3160            const int spe3[] = { 1, 32, 28, 35, 66, 48, 89, 59, 95, 65, 99, 73,
3161                                 117, 127, 127, 127 };
3162            const int spe4[] = { 1, 4, 23, 5, 49, 13, 57, 17, 92, 57, 122, 127,
3163                                 127, 127 };
3164    
3165            // this is only used by the VCF velocity curve
3166            const int spe5[] = { 1, 2, 30, 5, 60, 19, 77, 70, 83, 85, 88, 106,
3167                                 91, 127, 127, 127 };
3168    
3169            const int* const curves[] = { non0, non1, non2, non3, non4,
3170                                          lin0, lin1, lin2, lin3, lin4,
3171                                          spe0, spe1, spe2, spe3, spe4, spe5 };
3172    
3173            double* const table = new double[128];
3174    
3175            const int* curve = curves[curveType * 5 + depth];
3176            const int s = scaling == 0 ? 20 : scaling; // 0 or 20 means no scaling
3177    
3178            table[0] = 0;
3179            for (int x = 1 ; x < 128 ; x++) {
3180    
3181                if (x > curve[2]) curve += 2;
3182                double y = curve[1] + (x - curve[0]) *
3183                    (double(curve[3] - curve[1]) / (curve[2] - curve[0]));
3184                y = y / 127;
3185    
3186                // Scale up for s > 20, down for s < 20. When
3187                // down-scaling, the curve still ends at 1.0.
3188                if (s < 20 && y >= 0.5)
3189                    y = y / ((2 - 40.0 / s) * y + 40.0 / s - 1);
3190                else
3191                    y = y * (s / 20.0);
3192                if (y > 1) y = 1;
3193    
3194                table[x] = y;
3195            }
3196            return table;
3197        }
3198    
3199    
3200  // *************** Region ***************  // *************** Region ***************
# Line 654  namespace gig { Line 3203  namespace gig {
3203      Region::Region(Instrument* pInstrument, RIFF::List* rgnList) : DLS::Region((DLS::Instrument*) pInstrument, rgnList) {      Region::Region(Instrument* pInstrument, RIFF::List* rgnList) : DLS::Region((DLS::Instrument*) pInstrument, rgnList) {
3204          // Initialization          // Initialization
3205          Dimensions = 0;          Dimensions = 0;
3206          for (int i = 0; i < 32; i++) {          for (int i = 0; i < 256; i++) {
3207              pDimensionRegions[i] = NULL;              pDimensionRegions[i] = NULL;
3208          }          }
3209            Layers = 1;
3210            File* file = (File*) GetParent()->GetParent();
3211            int dimensionBits = (file->pVersion && file->pVersion->major == 3) ? 8 : 5;
3212    
3213          // Actual Loading          // Actual Loading
3214    
3215            if (!file->GetAutoLoad()) return;
3216    
3217          LoadDimensionRegions(rgnList);          LoadDimensionRegions(rgnList);
3218    
3219          RIFF::Chunk* _3lnk = rgnList->GetSubChunk(CHUNK_ID_3LNK);          RIFF::Chunk* _3lnk = rgnList->GetSubChunk(CHUNK_ID_3LNK);
3220          if (_3lnk) {          if (_3lnk) {
3221              DimensionRegions = _3lnk->ReadUint32();              DimensionRegions = _3lnk->ReadUint32();
3222              for (int i = 0; i < 5; i++) {              for (int i = 0; i < dimensionBits; i++) {
3223                  dimension_t dimension = static_cast<dimension_t>(_3lnk->ReadUint8());                  dimension_t dimension = static_cast<dimension_t>(_3lnk->ReadUint8());
3224                  uint8_t     bits      = _3lnk->ReadUint8();                  uint8_t     bits      = _3lnk->ReadUint8();
3225                    _3lnk->ReadUint8(); // bit position of the dimension (bits[0] + bits[1] + ... + bits[i-1])
3226                    _3lnk->ReadUint8(); // (1 << bit position of next dimension) - (1 << bit position of this dimension)
3227                    uint8_t     zones     = _3lnk->ReadUint8(); // new for v3: number of zones doesn't have to be == pow(2,bits)
3228                  if (dimension == dimension_none) { // inactive dimension                  if (dimension == dimension_none) { // inactive dimension
3229                      pDimensionDefinitions[i].dimension  = dimension_none;                      pDimensionDefinitions[i].dimension  = dimension_none;
3230                      pDimensionDefinitions[i].bits       = 0;                      pDimensionDefinitions[i].bits       = 0;
3231                      pDimensionDefinitions[i].zones      = 0;                      pDimensionDefinitions[i].zones      = 0;
3232                      pDimensionDefinitions[i].split_type = split_type_bit;                      pDimensionDefinitions[i].split_type = split_type_bit;
                     pDimensionDefinitions[i].ranges     = NULL;  
3233                      pDimensionDefinitions[i].zone_size  = 0;                      pDimensionDefinitions[i].zone_size  = 0;
3234                  }                  }
3235                  else { // active dimension                  else { // active dimension
3236                      pDimensionDefinitions[i].dimension = dimension;                      pDimensionDefinitions[i].dimension = dimension;
3237                      pDimensionDefinitions[i].bits      = bits;                      pDimensionDefinitions[i].bits      = bits;
3238                      pDimensionDefinitions[i].zones     = 0x01 << bits; // = pow(2,bits)                      pDimensionDefinitions[i].zones     = zones ? zones : 0x01 << bits; // = pow(2,bits)
3239                      pDimensionDefinitions[i].split_type = (dimension == dimension_layer ||                      pDimensionDefinitions[i].split_type = __resolveSplitType(dimension);
3240                                                             dimension == dimension_samplechannel) ? split_type_bit                      pDimensionDefinitions[i].zone_size  = __resolveZoneSize(pDimensionDefinitions[i]);
                                                                                                  : split_type_normal;  
                     pDimensionDefinitions[i].ranges = NULL; // it's not possible to check velocity dimensions for custom defined ranges at this point  
                     pDimensionDefinitions[i].zone_size  =  
                         (pDimensionDefinitions[i].split_type == split_type_normal) ? 128 / pDimensionDefinitions[i].zones  
                                                                                    : 0;  
3241                      Dimensions++;                      Dimensions++;
3242    
3243                        // if this is a layer dimension, remember the amount of layers
3244                        if (dimension == dimension_layer) Layers = pDimensionDefinitions[i].zones;
3245                  }                  }
3246                  _3lnk->SetPos(6, RIFF::stream_curpos); // jump forward to next dimension definition                  _3lnk->SetPos(3, RIFF::stream_curpos); // jump forward to next dimension definition
3247              }              }
3248                for (int i = dimensionBits ; i < 8 ; i++) pDimensionDefinitions[i].bits = 0;
3249    
3250              // check velocity dimension (if there is one) for custom defined zone ranges              // if there's a velocity dimension and custom velocity zone splits are used,
3251              for (uint i = 0; i < Dimensions; i++) {              // update the VelocityTables in the dimension regions
3252                  dimension_def_t* pDimDef = pDimensionDefinitions + i;              UpdateVelocityTable();
3253                  if (pDimDef->dimension == dimension_velocity) {  
3254                      if (pDimensionRegions[0]->VelocityUpperLimit == 0) {              // jump to start of the wave pool indices (if not already there)
3255                          // no custom defined ranges              if (file->pVersion && file->pVersion->major == 3)
3256                          pDimDef->split_type = split_type_normal;                  _3lnk->SetPos(68); // version 3 has a different 3lnk structure
3257                          pDimDef->ranges     = NULL;              else
3258                      }                  _3lnk->SetPos(44);
3259                      else { // custom defined ranges  
3260                          pDimDef->split_type = split_type_customvelocity;              // load sample references (if auto loading is enabled)
3261                          pDimDef->ranges     = new range_t[pDimDef->zones];              if (file->GetAutoLoad()) {
3262                          unsigned int bits[5] = {0,0,0,0,0};                  for (uint i = 0; i < DimensionRegions; i++) {
3263                          int previousUpperLimit = -1;                      uint32_t wavepoolindex = _3lnk->ReadUint32();
3264                          for (int velocityZone = 0; velocityZone < pDimDef->zones; velocityZone++) {                      if (file->pWavePoolTable && pDimensionRegions[i])
3265                              bits[i] = velocityZone;                          pDimensionRegions[i]->pSample = GetSampleFromWavePool(wavepoolindex);
                             DimensionRegion* pDimRegion = GetDimensionRegionByBit(bits[4],bits[3],bits[2],bits[1],bits[0]);  
   
                             pDimDef->ranges[velocityZone].low  = previousUpperLimit + 1;  
                             pDimDef->ranges[velocityZone].high = pDimRegion->VelocityUpperLimit;  
                             previousUpperLimit = pDimDef->ranges[velocityZone].high;  
                             // fill velocity table  
                             for (int i = pDimDef->ranges[velocityZone].low; i <= pDimDef->ranges[velocityZone].high; i++) {  
                                 VelocityTable[i] = velocityZone;  
                             }  
                         }  
                     }  
3266                  }                  }
3267                    GetSample(); // load global region sample reference
3268              }              }
3269            } else {
3270                DimensionRegions = 0;
3271                for (int i = 0 ; i < 8 ; i++) {
3272                    pDimensionDefinitions[i].dimension  = dimension_none;
3273                    pDimensionDefinitions[i].bits       = 0;
3274                    pDimensionDefinitions[i].zones      = 0;
3275                }
3276            }
3277    
3278            // make sure there is at least one dimension region
3279            if (!DimensionRegions) {
3280                RIFF::List* _3prg = rgnList->GetSubList(LIST_TYPE_3PRG);
3281                if (!_3prg) _3prg = rgnList->AddSubList(LIST_TYPE_3PRG);
3282                RIFF::List* _3ewl = _3prg->AddSubList(LIST_TYPE_3EWL);
3283                pDimensionRegions[0] = new DimensionRegion(this, _3ewl);
3284                DimensionRegions = 1;
3285            }
3286        }
3287    
3288        /**
3289         * Apply Region settings and all its DimensionRegions to the respective
3290         * RIFF chunks. You have to call File::Save() to make changes persistent.
3291         *
3292         * Usually there is absolutely no need to call this method explicitly.
3293         * It will be called automatically when File::Save() was called.
3294         *
3295         * @param pProgress - callback function for progress notification
3296         * @throws gig::Exception if samples cannot be dereferenced
3297         */
3298        void Region::UpdateChunks(progress_t* pProgress) {
3299            // in the gig format we don't care about the Region's sample reference
3300            // but we still have to provide some existing one to not corrupt the
3301            // file, so to avoid the latter we simply always assign the sample of
3302            // the first dimension region of this region
3303            pSample = pDimensionRegions[0]->pSample;
3304    
3305            // first update base class's chunks
3306            DLS::Region::UpdateChunks(pProgress);
3307    
3308            // update dimension region's chunks
3309            for (int i = 0; i < DimensionRegions; i++) {
3310                pDimensionRegions[i]->UpdateChunks(pProgress);
3311            }
3312    
3313              // load sample references          File* pFile = (File*) GetParent()->GetParent();
3314              _3lnk->SetPos(44); // jump to start of the wave pool indices (if not already there)          bool version3 = pFile->pVersion && pFile->pVersion->major == 3;
3315              for (uint i = 0; i < DimensionRegions; i++) {          const int iMaxDimensions =  version3 ? 8 : 5;
3316                  uint32_t wavepoolindex = _3lnk->ReadUint32();          const int iMaxDimensionRegions = version3 ? 256 : 32;
3317                  pDimensionRegions[i]->pSample = GetSampleFromWavePool(wavepoolindex);  
3318            // make sure '3lnk' chunk exists
3319            RIFF::Chunk* _3lnk = pCkRegion->GetSubChunk(CHUNK_ID_3LNK);
3320            if (!_3lnk) {
3321                const int _3lnkChunkSize = version3 ? 1092 : 172;
3322                _3lnk = pCkRegion->AddSubChunk(CHUNK_ID_3LNK, _3lnkChunkSize);
3323                memset(_3lnk->LoadChunkData(), 0, _3lnkChunkSize);
3324    
3325                // move 3prg to last position
3326                pCkRegion->MoveSubChunk(pCkRegion->GetSubList(LIST_TYPE_3PRG), (RIFF::Chunk*)NULL);
3327            }
3328    
3329            // update dimension definitions in '3lnk' chunk
3330            uint8_t* pData = (uint8_t*) _3lnk->LoadChunkData();
3331            store32(&pData[0], DimensionRegions);
3332            int shift = 0;
3333            for (int i = 0; i < iMaxDimensions; i++) {
3334                pData[4 + i * 8] = (uint8_t) pDimensionDefinitions[i].dimension;
3335                pData[5 + i * 8] = pDimensionDefinitions[i].bits;
3336                pData[6 + i * 8] = pDimensionDefinitions[i].dimension == dimension_none ? 0 : shift;
3337                pData[7 + i * 8] = (1 << (shift + pDimensionDefinitions[i].bits)) - (1 << shift);
3338                pData[8 + i * 8] = pDimensionDefinitions[i].zones;
3339                // next 3 bytes unknown, always zero?
3340    
3341                shift += pDimensionDefinitions[i].bits;
3342            }
3343    
3344            // update wave pool table in '3lnk' chunk
3345            const int iWavePoolOffset = version3 ? 68 : 44;
3346            for (uint i = 0; i < iMaxDimensionRegions; i++) {
3347                int iWaveIndex = -1;
3348                if (i < DimensionRegions) {
3349                    if (!pFile->pSamples || !pFile->pSamples->size()) throw gig::Exception("Could not update gig::Region, there are no samples");
3350                    File::SampleList::iterator iter = pFile->pSamples->begin();
3351                    File::SampleList::iterator end  = pFile->pSamples->end();
3352                    for (int index = 0; iter != end; ++iter, ++index) {
3353                        if (*iter == pDimensionRegions[i]->pSample) {
3354                            iWaveIndex = index;
3355                            break;
3356                        }
3357                    }
3358              }              }
3359                store32(&pData[iWavePoolOffset + i * 4], iWaveIndex);
3360          }          }
         else throw gig::Exception("Mandatory <3lnk> chunk not found.");  
3361      }      }
3362    
3363      void Region::LoadDimensionRegions(RIFF::List* rgn) {      void Region::LoadDimensionRegions(RIFF::List* rgn) {
# Line 739  namespace gig { Line 3367  namespace gig {
3367              RIFF::List* _3ewl = _3prg->GetFirstSubList();              RIFF::List* _3ewl = _3prg->GetFirstSubList();
3368              while (_3ewl) {              while (_3ewl) {
3369                  if (_3ewl->GetListType() == LIST_TYPE_3EWL) {                  if (_3ewl->GetListType() == LIST_TYPE_3EWL) {
3370                      pDimensionRegions[dimensionRegionNr] = new DimensionRegion(_3ewl);                      pDimensionRegions[dimensionRegionNr] = new DimensionRegion(this, _3ewl);
3371                      dimensionRegionNr++;                      dimensionRegionNr++;
3372                  }                  }
3373                  _3ewl = _3prg->GetNextSubList();                  _3ewl = _3prg->GetNextSubList();
# Line 748  namespace gig { Line 3376  namespace gig {
3376          }          }
3377      }      }
3378    
3379      Region::~Region() {      void Region::SetKeyRange(uint16_t Low, uint16_t High) {
3380          for (uint i = 0; i < Dimensions; i++) {          // update KeyRange struct and make sure regions are in correct order
3381              if (pDimensionDefinitions[i].ranges) delete[] pDimensionDefinitions[i].ranges;          DLS::Region::SetKeyRange(Low, High);
3382            // update Region key table for fast lookup
3383            ((gig::Instrument*)GetParent())->UpdateRegionKeyTable();
3384        }
3385    
3386        void Region::UpdateVelocityTable() {
3387            // get velocity dimension's index
3388            int veldim = -1;
3389            for (int i = 0 ; i < Dimensions ; i++) {
3390                if (pDimensionDefinitions[i].dimension == gig::dimension_velocity) {
3391                    veldim = i;
3392                    break;
3393                }
3394            }
3395            if (veldim == -1) return;
3396    
3397            int step = 1;
3398            for (int i = 0 ; i < veldim ; i++) step <<= pDimensionDefinitions[i].bits;
3399            int skipveldim = (step << pDimensionDefinitions[veldim].bits) - step;
3400    
3401            // loop through all dimension regions for all dimensions except the velocity dimension
3402            int dim[8] = { 0 };
3403            for (int i = 0 ; i < DimensionRegions ; i++) {
3404                const int end = i + step * pDimensionDefinitions[veldim].zones;
3405    
3406                // create a velocity table for all cases where the velocity zone is zero
3407                if (pDimensionRegions[i]->DimensionUpperLimits[veldim] ||
3408                    pDimensionRegions[i]->VelocityUpperLimit) {
3409                    // create the velocity table
3410                    uint8_t* table = pDimensionRegions[i]->VelocityTable;
3411                    if (!table) {
3412                        table = new uint8_t[128];
3413                        pDimensionRegions[i]->VelocityTable = table;
3414                    }
3415                    int tableidx = 0;
3416                    int velocityZone = 0;
3417                    if (pDimensionRegions[i]->DimensionUpperLimits[veldim]) { // gig3
3418                        for (int k = i ; k < end ; k += step) {
3419                            DimensionRegion *d = pDimensionRegions[k];
3420                            for (; tableidx <= d->DimensionUpperLimits[veldim] ; tableidx++) table[tableidx] = velocityZone;
3421                            velocityZone++;
3422                        }
3423                    } else { // gig2
3424                        for (int k = i ; k < end ; k += step) {
3425                            DimensionRegion *d = pDimensionRegions[k];
3426                            for (; tableidx <= d->VelocityUpperLimit ; tableidx++) table[tableidx] = velocityZone;
3427                            velocityZone++;
3428                        }
3429                    }
3430                } else {
3431                    if (pDimensionRegions[i]->VelocityTable) {
3432                        delete[] pDimensionRegions[i]->VelocityTable;
3433                        pDimensionRegions[i]->VelocityTable = 0;
3434                    }
3435                }
3436    
3437                // jump to the next case where the velocity zone is zero
3438                int j;
3439                int shift = 0;
3440                for (j = 0 ; j < Dimensions ; j++) {
3441                    if (j == veldim) i += skipveldim; // skip velocity dimension
3442                    else {
3443                        dim[j]++;
3444                        if (dim[j] < pDimensionDefinitions[j].zones) break;
3445                        else {
3446                            // skip unused dimension regions
3447                            dim[j] = 0;
3448                            i += ((1 << pDimensionDefinitions[j].bits) -
3449                                  pDimensionDefinitions[j].zones) << shift;
3450                        }
3451                    }
3452                    shift += pDimensionDefinitions[j].bits;
3453                }
3454                if (j == Dimensions) break;
3455            }
3456        }
3457    
3458        /** @brief Einstein would have dreamed of it - create a new dimension.
3459         *
3460         * Creates a new dimension with the dimension definition given by
3461         * \a pDimDef. The appropriate amount of DimensionRegions will be created.
3462         * There is a hard limit of dimensions and total amount of "bits" all
3463         * dimensions can have. This limit is dependant to what gig file format
3464         * version this file refers to. The gig v2 (and lower) format has a
3465         * dimension limit and total amount of bits limit of 5, whereas the gig v3
3466         * format has a limit of 8.
3467         *
3468         * @param pDimDef - defintion of the new dimension
3469         * @throws gig::Exception if dimension of the same type exists already
3470         * @throws gig::Exception if amount of dimensions or total amount of
3471         *                        dimension bits limit is violated
3472         */
3473        void Region::AddDimension(dimension_def_t* pDimDef) {
3474            // some initial sanity checks of the given dimension definition
3475            if (pDimDef->zones < 2)
3476                throw gig::Exception("Could not add new dimension, amount of requested zones must always be at least two");
3477            if (pDimDef->bits < 1)
3478                throw gig::Exception("Could not add new dimension, amount of requested requested zone bits must always be at least one");
3479            if (pDimDef->dimension == dimension_samplechannel) {
3480                if (pDimDef->zones != 2)
3481                    throw gig::Exception("Could not add new 'sample channel' dimensions, the requested amount of zones must always be 2 for this dimension type");
3482                if (pDimDef->bits != 1)
3483                    throw gig::Exception("Could not add new 'sample channel' dimensions, the requested amount of zone bits must always be 1 for this dimension type");
3484            }
3485    
3486            // check if max. amount of dimensions reached
3487            File* file = (File*) GetParent()->GetParent();
3488            const int iMaxDimensions = (file->pVersion && file->pVersion->major == 3) ? 8 : 5;
3489            if (Dimensions >= iMaxDimensions)
3490                throw gig::Exception("Could not add new dimension, max. amount of " + ToString(iMaxDimensions) + " dimensions already reached");
3491            // check if max. amount of dimension bits reached
3492            int iCurrentBits = 0;
3493            for (int i = 0; i < Dimensions; i++)
3494                iCurrentBits += pDimensionDefinitions[i].bits;
3495            if (iCurrentBits >= iMaxDimensions)
3496                throw gig::Exception("Could not add new dimension, max. amount of " + ToString(iMaxDimensions) + " dimension bits already reached");
3497            const int iNewBits = iCurrentBits + pDimDef->bits;
3498            if (iNewBits > iMaxDimensions)
3499                throw gig::Exception("Could not add new dimension, new dimension would exceed max. amount of " + ToString(iMaxDimensions) + " dimension bits");
3500            // check if there's already a dimensions of the same type
3501            for (int i = 0; i < Dimensions; i++)
3502                if (pDimensionDefinitions[i].dimension == pDimDef->dimension)
3503                    throw gig::Exception("Could not add new dimension, there is already a dimension of the same type");
3504    
3505            // pos is where the new dimension should be placed, normally
3506            // last in list, except for the samplechannel dimension which
3507            // has to be first in list
3508            int pos = pDimDef->dimension == dimension_samplechannel ? 0 : Dimensions;
3509            int bitpos = 0;
3510            for (int i = 0 ; i < pos ; i++)
3511                bitpos += pDimensionDefinitions[i].bits;
3512    
3513            // make room for the new dimension
3514            for (int i = Dimensions ; i > pos ; i--) pDimensionDefinitions[i] = pDimensionDefinitions[i - 1];
3515            for (int i = 0 ; i < (1 << iCurrentBits) ; i++) {
3516                for (int j = Dimensions ; j > pos ; j--) {
3517                    pDimensionRegions[i]->DimensionUpperLimits[j] =
3518                        pDimensionRegions[i]->DimensionUpperLimits[j - 1];
3519                }
3520            }
3521    
3522            // assign definition of new dimension
3523            pDimensionDefinitions[pos] = *pDimDef;
3524    
3525            // auto correct certain dimension definition fields (where possible)
3526            pDimensionDefinitions[pos].split_type  =
3527                __resolveSplitType(pDimensionDefinitions[pos].dimension);
3528            pDimensionDefinitions[pos].zone_size =
3529                __resolveZoneSize(pDimensionDefinitions[pos]);
3530    
3531            // create new dimension region(s) for this new dimension, and make
3532            // sure that the dimension regions are placed correctly in both the
3533            // RIFF list and the pDimensionRegions array
3534            RIFF::Chunk* moveTo = NULL;
3535            RIFF::List* _3prg = pCkRegion->GetSubList(LIST_TYPE_3PRG);
3536            for (int i = (1 << iCurrentBits) - (1 << bitpos) ; i >= 0 ; i -= (1 << bitpos)) {
3537                for (int k = 0 ; k < (1 << bitpos) ; k++) {
3538                    pDimensionRegions[(i << pDimDef->bits) + k] = pDimensionRegions[i + k];
3539                }
3540                for (int j = 1 ; j < (1 << pDimDef->bits) ; j++) {
3541                    for (int k = 0 ; k < (1 << bitpos) ; k++) {
3542                        RIFF::List* pNewDimRgnListChunk = _3prg->AddSubList(LIST_TYPE_3EWL);
3543                        if (moveTo) _3prg->MoveSubChunk(pNewDimRgnListChunk, moveTo);
3544                        // create a new dimension region and copy all parameter values from
3545                        // an existing dimension region
3546                        pDimensionRegions[(i << pDimDef->bits) + (j << bitpos) + k] =
3547                            new DimensionRegion(pNewDimRgnListChunk, *pDimensionRegions[i + k]);
3548    
3549                        DimensionRegions++;
3550                    }
3551                }
3552                moveTo = pDimensionRegions[i]->pParentList;
3553            }
3554    
3555            // initialize the upper limits for this dimension
3556            int mask = (1 << bitpos) - 1;
3557            for (int z = 0 ; z < pDimDef->zones ; z++) {
3558                uint8_t upperLimit = uint8_t((z + 1) * 128.0 / pDimDef->zones - 1);
3559                for (int i = 0 ; i < 1 << iCurrentBits ; i++) {
3560                    pDimensionRegions[((i & ~mask) << pDimDef->bits) |
3561                                      (z << bitpos) |
3562                                      (i & mask)]->DimensionUpperLimits[pos] = upperLimit;
3563                }
3564            }
3565    
3566            Dimensions++;
3567    
3568            // if this is a layer dimension, update 'Layers' attribute
3569            if (pDimDef->dimension == dimension_layer) Layers = pDimDef->zones;
3570    
3571            UpdateVelocityTable();
3572        }
3573    
3574        /** @brief Delete an existing dimension.
3575         *
3576         * Deletes the dimension given by \a pDimDef and deletes all respective
3577         * dimension regions, that is all dimension regions where the dimension's
3578         * bit(s) part is greater than 0. In case of a 'sustain pedal' dimension
3579         * for example this would delete all dimension regions for the case(s)
3580         * where the sustain pedal is pressed down.
3581         *
3582         * @param pDimDef - dimension to delete
3583         * @throws gig::Exception if given dimension cannot be found
3584         */
3585        void Region::DeleteDimension(dimension_def_t* pDimDef) {
3586            // get dimension's index
3587            int iDimensionNr = -1;
3588            for (int i = 0; i < Dimensions; i++) {
3589                if (&pDimensionDefinitions[i] == pDimDef) {
3590                    iDimensionNr = i;
3591                    break;
3592                }
3593            }
3594            if (iDimensionNr < 0) throw gig::Exception("Invalid dimension_def_t pointer");
3595    
3596            // get amount of bits below the dimension to delete
3597            int iLowerBits = 0;
3598            for (int i = 0; i < iDimensionNr; i++)
3599                iLowerBits += pDimensionDefinitions[i].bits;
3600    
3601            // get amount ot bits above the dimension to delete
3602            int iUpperBits = 0;
3603            for (int i = iDimensionNr + 1; i < Dimensions; i++)
3604                iUpperBits += pDimensionDefinitions[i].bits;
3605    
3606            RIFF::List* _3prg = pCkRegion->GetSubList(LIST_TYPE_3PRG);
3607    
3608            // delete dimension regions which belong to the given dimension
3609            // (that is where the dimension's bit > 0)
3610            for (int iUpperBit = 0; iUpperBit < 1 << iUpperBits; iUpperBit++) {
3611                for (int iObsoleteBit = 1; iObsoleteBit < 1 << pDimensionDefinitions[iDimensionNr].bits; iObsoleteBit++) {
3612                    for (int iLowerBit = 0; iLowerBit < 1 << iLowerBits; iLowerBit++) {
3613                        int iToDelete = iUpperBit    << (pDimensionDefinitions[iDimensionNr].bits + iLowerBits) |
3614                                        iObsoleteBit << iLowerBits |
3615                                        iLowerBit;
3616    
3617                        _3prg->DeleteSubChunk(pDimensionRegions[iToDelete]->pParentList);
3618                        delete pDimensionRegions[iToDelete];
3619                        pDimensionRegions[iToDelete] = NULL;
3620                        DimensionRegions--;
3621                    }
3622                }
3623            }
3624    
3625            // defrag pDimensionRegions array
3626            // (that is remove the NULL spaces within the pDimensionRegions array)
3627            for (int iFrom = 2, iTo = 1; iFrom < 256 && iTo < 256 - 1; iTo++) {
3628                if (!pDimensionRegions[iTo]) {
3629                    if (iFrom <= iTo) iFrom = iTo + 1;
3630                    while (!pDimensionRegions[iFrom] && iFrom < 256) iFrom++;
3631                    if (iFrom < 256 && pDimensionRegions[iFrom]) {
3632                        pDimensionRegions[iTo]   = pDimensionRegions[iFrom];
3633                        pDimensionRegions[iFrom] = NULL;
3634                    }
3635                }
3636            }
3637    
3638            // remove the this dimension from the upper limits arrays
3639            for (int j = 0 ; j < 256 && pDimensionRegions[j] ; j++) {
3640                DimensionRegion* d = pDimensionRegions[j];
3641                for (int i = iDimensionNr + 1; i < Dimensions; i++) {
3642                    d->DimensionUpperLimits[i - 1] = d->DimensionUpperLimits[i];
3643                }
3644                d->DimensionUpperLimits[Dimensions - 1] = 127;
3645            }
3646    
3647            // 'remove' dimension definition
3648            for (int i = iDimensionNr + 1; i < Dimensions; i++) {
3649                pDimensionDefinitions[i - 1] = pDimensionDefinitions[i];
3650            }
3651            pDimensionDefinitions[Dimensions - 1].dimension = dimension_none;
3652            pDimensionDefinitions[Dimensions - 1].bits      = 0;
3653            pDimensionDefinitions[Dimensions - 1].zones     = 0;
3654    
3655            Dimensions--;
3656    
3657            // if this was a layer dimension, update 'Layers' attribute
3658            if (pDimDef->dimension == dimension_layer) Layers = 1;
3659        }
3660    
3661        /** @brief Delete one split zone of a dimension (decrement zone amount).
3662         *
3663         * Instead of deleting an entire dimensions, this method will only delete
3664         * one particular split zone given by @a zone of the Region's dimension
3665         * given by @a type. So this method will simply decrement the amount of
3666         * zones by one of the dimension in question. To be able to do that, the
3667         * respective dimension must exist on this Region and it must have at least
3668         * 3 zones. All DimensionRegion objects associated with the zone will be
3669         * deleted.
3670         *
3671         * @param type - identifies the dimension where a zone shall be deleted
3672         * @param zone - index of the dimension split zone that shall be deleted
3673         * @throws gig::Exception if requested zone could not be deleted
3674         */
3675        void Region::DeleteDimensionZone(dimension_t type, int zone) {
3676            dimension_def_t* oldDef = GetDimensionDefinition(type);
3677            if (!oldDef)
3678                throw gig::Exception("Could not delete dimension zone, no such dimension of given type");
3679            if (oldDef->zones <= 2)
3680                throw gig::Exception("Could not delete dimension zone, because it would end up with only one zone.");
3681            if (zone < 0 || zone >= oldDef->zones)
3682                throw gig::Exception("Could not delete dimension zone, requested zone index out of bounds.");
3683    
3684            const int newZoneSize = oldDef->zones - 1;
3685    
3686            // create a temporary Region which just acts as a temporary copy
3687            // container and will be deleted at the end of this function and will
3688            // also not be visible through the API during this process
3689            gig::Region* tempRgn = NULL;
3690            {
3691                // adding these temporary chunks is probably not even necessary
3692                Instrument* instr = static_cast<Instrument*>(GetParent());
3693                RIFF::List* pCkInstrument = instr->pCkInstrument;
3694                RIFF::List* lrgn = pCkInstrument->GetSubList(LIST_TYPE_LRGN);
3695                if (!lrgn)  lrgn = pCkInstrument->AddSubList(LIST_TYPE_LRGN);
3696                RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN);
3697                tempRgn = new Region(instr, rgn);
3698            }
3699    
3700            // copy this region's dimensions (with already the dimension split size
3701            // requested by the arguments of this method call) to the temporary
3702            // region, and don't use Region::CopyAssign() here for this task, since
3703            // it would also alter fast lookup helper variables here and there
3704            dimension_def_t newDef;
3705            for (int i = 0; i < Dimensions; ++i) {
3706                dimension_def_t def = pDimensionDefinitions[i]; // copy, don't reference
3707                // is this the dimension requested by the method arguments? ...
3708                if (def.dimension == type) { // ... if yes, decrement zone amount by one
3709                    def.zones = newZoneSize;
3710                    if ((1 << (def.bits - 1)) == def.zones) def.bits--;
3711                    newDef = def;
3712                }
3713                tempRgn->AddDimension(&def);
3714            }
3715    
3716            // find the dimension index in the tempRegion which is the dimension
3717            // type passed to this method (paranoidly expecting different order)
3718            int tempReducedDimensionIndex = -1;
3719            for (int d = 0; d < tempRgn->Dimensions; ++d) {
3720                if (tempRgn->pDimensionDefinitions[d].dimension == type) {
3721                    tempReducedDimensionIndex = d;
3722                    break;
3723                }
3724            }
3725    
3726            // copy dimension regions from this region to the temporary region
3727            for (int iDst = 0; iDst < 256; ++iDst) {
3728                DimensionRegion* dstDimRgn = tempRgn->pDimensionRegions[iDst];
3729                if (!dstDimRgn) continue;
3730                std::map<dimension_t,int> dimCase;
3731                bool isValidZone = true;
3732                for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) {
3733                    const int dstBits = tempRgn->pDimensionDefinitions[d].bits;
3734                    dimCase[tempRgn->pDimensionDefinitions[d].dimension] =
3735                        (iDst >> baseBits) & ((1 << dstBits) - 1);
3736                    baseBits += dstBits;
3737                    // there are also DimensionRegion objects of unused zones, skip them
3738                    if (dimCase[tempRgn->pDimensionDefinitions[d].dimension] >= tempRgn->pDimensionDefinitions[d].zones) {
3739                        isValidZone = false;
3740                        break;
3741                    }
3742                }
3743                if (!isValidZone) continue;
3744                // a bit paranoid: cope with the chance that the dimensions would
3745                // have different order in source and destination regions
3746                const bool isLastZone = (dimCase[type] == newZoneSize - 1);
3747                if (dimCase[type] >= zone) dimCase[type]++;
3748                DimensionRegion* srcDimRgn = GetDimensionRegionByBit(dimCase);
3749                dstDimRgn->CopyAssign(srcDimRgn);
3750                // if this is the upper most zone of the dimension passed to this
3751                // method, then correct (raise) its upper limit to 127
3752                if (newDef.split_type == split_type_normal && isLastZone)
3753                    dstDimRgn->DimensionUpperLimits[tempReducedDimensionIndex] = 127;
3754            }
3755    
3756            // now tempRegion's dimensions and DimensionRegions basically reflect
3757            // what we wanted to get for this actual Region here, so we now just
3758            // delete and recreate the dimension in question with the new amount
3759            // zones and then copy back from tempRegion      
3760            DeleteDimension(oldDef);
3761            AddDimension(&newDef);
3762            for (int iSrc = 0; iSrc < 256; ++iSrc) {
3763                DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc];
3764                if (!srcDimRgn) continue;
3765                std::map<dimension_t,int> dimCase;
3766                for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) {
3767                    const int srcBits = tempRgn->pDimensionDefinitions[d].bits;
3768                    dimCase[tempRgn->pDimensionDefinitions[d].dimension] =
3769                        (iSrc >> baseBits) & ((1 << srcBits) - 1);
3770                    baseBits += srcBits;
3771                }
3772                // a bit paranoid: cope with the chance that the dimensions would
3773                // have different order in source and destination regions
3774                DimensionRegion* dstDimRgn = GetDimensionRegionByBit(dimCase);
3775                if (!dstDimRgn) continue;
3776                dstDimRgn->CopyAssign(srcDimRgn);
3777            }
3778    
3779            // delete temporary region
3780            delete tempRgn;
3781    
3782            UpdateVelocityTable();
3783        }
3784    
3785        /** @brief Divide split zone of a dimension in two (increment zone amount).
3786         *
3787         * This will increment the amount of zones for the dimension (given by
3788         * @a type) by one. It will do so by dividing the zone (given by @a zone)
3789         * in the middle of its zone range in two. So the two zones resulting from
3790         * the zone being splitted, will be an equivalent copy regarding all their
3791         * articulation informations and sample reference. The two zones will only
3792         * differ in their zone's upper limit
3793         * (DimensionRegion::DimensionUpperLimits).
3794         *
3795         * @param type - identifies the dimension where a zone shall be splitted
3796         * @param zone - index of the dimension split zone that shall be splitted
3797         * @throws gig::Exception if requested zone could not be splitted
3798         */
3799        void Region::SplitDimensionZone(dimension_t type, int zone) {
3800            dimension_def_t* oldDef = GetDimensionDefinition(type);
3801            if (!oldDef)
3802                throw gig::Exception("Could not split dimension zone, no such dimension of given type");
3803            if (zone < 0 || zone >= oldDef->zones)
3804                throw gig::Exception("Could not split dimension zone, requested zone index out of bounds.");
3805    
3806            const int newZoneSize = oldDef->zones + 1;
3807    
3808            // create a temporary Region which just acts as a temporary copy
3809            // container and will be deleted at the end of this function and will
3810            // also not be visible through the API during this process
3811            gig::Region* tempRgn = NULL;
3812            {
3813                // adding these temporary chunks is probably not even necessary
3814                Instrument* instr = static_cast<Instrument*>(GetParent());
3815                RIFF::List* pCkInstrument = instr->pCkInstrument;
3816                RIFF::List* lrgn = pCkInstrument->GetSubList(LIST_TYPE_LRGN);
3817                if (!lrgn)  lrgn = pCkInstrument->AddSubList(LIST_TYPE_LRGN);
3818                RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN);
3819                tempRgn = new Region(instr, rgn);
3820            }
3821    
3822            // copy this region's dimensions (with already the dimension split size
3823            // requested by the arguments of this method call) to the temporary
3824            // region, and don't use Region::CopyAssign() here for this task, since
3825            // it would also alter fast lookup helper variables here and there
3826            dimension_def_t newDef;
3827            for (int i = 0; i < Dimensions; ++i) {
3828                dimension_def_t def = pDimensionDefinitions[i]; // copy, don't reference
3829                // is this the dimension requested by the method arguments? ...
3830                if (def.dimension == type) { // ... if yes, increment zone amount by one
3831                    def.zones = newZoneSize;
3832                    if ((1 << oldDef->bits) < newZoneSize) def.bits++;
3833                    newDef = def;
3834                }
3835                tempRgn->AddDimension(&def);
3836            }
3837    
3838            // find the dimension index in the tempRegion which is the dimension
3839            // type passed to this method (paranoidly expecting different order)
3840            int tempIncreasedDimensionIndex = -1;
3841            for (int d = 0; d < tempRgn->Dimensions; ++d) {
3842                if (tempRgn->pDimensionDefinitions[d].dimension == type) {
3843                    tempIncreasedDimensionIndex = d;
3844                    break;
3845                }
3846            }
3847    
3848            // copy dimension regions from this region to the temporary region
3849            for (int iSrc = 0; iSrc < 256; ++iSrc) {
3850                DimensionRegion* srcDimRgn = pDimensionRegions[iSrc];
3851                if (!srcDimRgn) continue;
3852                std::map<dimension_t,int> dimCase;
3853                bool isValidZone = true;
3854                for (int d = 0, baseBits = 0; d < Dimensions; ++d) {
3855                    const int srcBits = pDimensionDefinitions[d].bits;
3856                    dimCase[pDimensionDefinitions[d].dimension] =
3857                        (iSrc >> baseBits) & ((1 << srcBits) - 1);
3858                    // there are also DimensionRegion objects for unused zones, skip them
3859                    if (dimCase[pDimensionDefinitions[d].dimension] >= pDimensionDefinitions[d].zones) {
3860                        isValidZone = false;
3861                        break;
3862                    }
3863                    baseBits += srcBits;
3864                }
3865                if (!isValidZone) continue;
3866                // a bit paranoid: cope with the chance that the dimensions would
3867                // have different order in source and destination regions            
3868                if (dimCase[type] > zone) dimCase[type]++;
3869                DimensionRegion* dstDimRgn = tempRgn->GetDimensionRegionByBit(dimCase);
3870                dstDimRgn->CopyAssign(srcDimRgn);
3871                // if this is the requested zone to be splitted, then also copy
3872                // the source DimensionRegion to the newly created target zone
3873                // and set the old zones upper limit lower
3874                if (dimCase[type] == zone) {
3875                    // lower old zones upper limit
3876                    if (newDef.split_type == split_type_normal) {
3877                        const int high =
3878                            dstDimRgn->DimensionUpperLimits[tempIncreasedDimensionIndex];
3879                        int low = 0;
3880                        if (zone > 0) {
3881                            std::map<dimension_t,int> lowerCase = dimCase;
3882                            lowerCase[type]--;
3883                            DimensionRegion* dstDimRgnLow = tempRgn->GetDimensionRegionByBit(lowerCase);
3884                            low = dstDimRgnLow->DimensionUpperLimits[tempIncreasedDimensionIndex];
3885                        }
3886                        dstDimRgn->DimensionUpperLimits[tempIncreasedDimensionIndex] = low + (high - low) / 2;
3887                    }
3888                    // fill the newly created zone of the divided zone as well
3889                    dimCase[type]++;
3890                    dstDimRgn = tempRgn->GetDimensionRegionByBit(dimCase);
3891                    dstDimRgn->CopyAssign(srcDimRgn);
3892                }
3893            }
3894    
3895            // now tempRegion's dimensions and DimensionRegions basically reflect
3896            // what we wanted to get for this actual Region here, so we now just
3897            // delete and recreate the dimension in question with the new amount
3898            // zones and then copy back from tempRegion      
3899            DeleteDimension(oldDef);
3900            AddDimension(&newDef);
3901            for (int iSrc = 0; iSrc < 256; ++iSrc) {
3902                DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc];
3903                if (!srcDimRgn) continue;
3904                std::map<dimension_t,int> dimCase;
3905                for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) {
3906                    const int srcBits = tempRgn->pDimensionDefinitions[d].bits;
3907                    dimCase[tempRgn->pDimensionDefinitions[d].dimension] =
3908                        (iSrc >> baseBits) & ((1 << srcBits) - 1);
3909                    baseBits += srcBits;
3910                }
3911                // a bit paranoid: cope with the chance that the dimensions would
3912                // have different order in source and destination regions
3913                DimensionRegion* dstDimRgn = GetDimensionRegionByBit(dimCase);
3914                if (!dstDimRgn) continue;
3915                dstDimRgn->CopyAssign(srcDimRgn);
3916          }          }
3917          for (int i = 0; i < 32; i++) {  
3918            // delete temporary region
3919            delete tempRgn;
3920    
3921            UpdateVelocityTable();
3922        }
3923    
3924        /** @brief Change type of an existing dimension.
3925         *
3926         * Alters the dimension type of a dimension already existing on this
3927         * region. If there is currently no dimension on this Region with type
3928         * @a oldType, then this call with throw an Exception. Likewise there are
3929         * cases where the requested dimension type cannot be performed. For example
3930         * if the new dimension type shall be gig::dimension_samplechannel, and the
3931         * current dimension has more than 2 zones. In such cases an Exception is
3932         * thrown as well.
3933         *
3934         * @param oldType - identifies the existing dimension to be changed
3935         * @param newType - to which dimension type it should be changed to
3936         * @throws gig::Exception if requested change cannot be performed
3937         */
3938        void Region::SetDimensionType(dimension_t oldType, dimension_t newType) {
3939            if (oldType == newType) return;
3940            dimension_def_t* def = GetDimensionDefinition(oldType);
3941            if (!def)
3942                throw gig::Exception("No dimension with provided old dimension type exists on this region");
3943            if (newType == dimension_samplechannel && def->zones != 2)
3944                throw gig::Exception("Cannot change to dimension type 'sample channel', because existing dimension does not have 2 zones");
3945            if (GetDimensionDefinition(newType))
3946                throw gig::Exception("There is already a dimension with requested new dimension type on this region");
3947            def->dimension  = newType;
3948            def->split_type = __resolveSplitType(newType);
3949        }
3950    
3951        DimensionRegion* Region::GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase) {
3952            uint8_t bits[8] = {};
3953            for (std::map<dimension_t,int>::const_iterator it = DimCase.begin();
3954                 it != DimCase.end(); ++it)
3955            {
3956                for (int d = 0; d < Dimensions; ++d) {
3957                    if (pDimensionDefinitions[d].dimension == it->first) {
3958                        bits[d] = it->second;
3959                        goto nextDimCaseSlice;
3960                    }
3961                }
3962                assert(false); // do crash ... too harsh maybe ? ignore it instead ?
3963                nextDimCaseSlice:
3964                ; // noop
3965            }
3966            return GetDimensionRegionByBit(bits);
3967        }
3968    
3969        /**
3970         * Searches in the current Region for a dimension of the given dimension
3971         * type and returns the precise configuration of that dimension in this
3972         * Region.
3973         *
3974         * @param type - dimension type of the sought dimension
3975         * @returns dimension definition or NULL if there is no dimension with
3976         *          sought type in this Region.
3977         */
3978        dimension_def_t* Region::GetDimensionDefinition(dimension_t type) {
3979            for (int i = 0; i < Dimensions; ++i)
3980                if (pDimensionDefinitions[i].dimension == type)
3981                    return &pDimensionDefinitions[i];
3982            return NULL;
3983        }
3984    
3985        Region::~Region() {
3986            for (int i = 0; i < 256; i++) {
3987              if (pDimensionRegions[i]) delete pDimensionRegions[i];              if (pDimensionRegions[i]) delete pDimensionRegions[i];
3988          }          }
3989      }      }
# Line 770  namespace gig { Line 4001  namespace gig {
4001       * left channel, 1 for right channel or 0 for layer 0, 1 for layer 1,       * left channel, 1 for right channel or 0 for layer 0, 1 for layer 1,
4002       * etc.).       * etc.).
4003       *       *
4004       * @param  Dim4Val  MIDI controller value (0-127) for dimension 4       * @param  DimValues  MIDI controller values (0-127) for dimension 0 to 7
      * @param  Dim3Val  MIDI controller value (0-127) for dimension 3  
      * @param  Dim2Val  MIDI controller value (0-127) for dimension 2  
      * @param  Dim1Val  MIDI controller value (0-127) for dimension 1  
      * @param  Dim0Val  MIDI controller value (0-127) for dimension 0  
4005       * @returns         adress to the DimensionRegion for the given situation       * @returns         adress to the DimensionRegion for the given situation
4006       * @see             pDimensionDefinitions       * @see             pDimensionDefinitions
4007       * @see             Dimensions       * @see             Dimensions
4008       */       */
4009      DimensionRegion* Region::GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val) {      DimensionRegion* Region::GetDimensionRegionByValue(const uint DimValues[8]) {
4010          unsigned int bits[5] = {Dim0Val,Dim1Val,Dim2Val,Dim3Val,Dim4Val};          uint8_t bits;
4011            int veldim = -1;
4012            int velbitpos = 0;
4013            int bitpos = 0;
4014            int dimregidx = 0;
4015          for (uint i = 0; i < Dimensions; i++) {          for (uint i = 0; i < Dimensions; i++) {
4016              switch (pDimensionDefinitions[i].split_type) {              if (pDimensionDefinitions[i].dimension == dimension_velocity) {
4017                  case split_type_normal:                  // the velocity dimension must be handled after the other dimensions
4018                      bits[i] /= pDimensionDefinitions[i].zone_size;                  veldim = i;
4019                      break;                  velbitpos = bitpos;
4020                  case split_type_customvelocity:              } else {
4021                      bits[i] = VelocityTable[bits[i]];                  switch (pDimensionDefinitions[i].split_type) {
4022                      break;                      case split_type_normal:
4023                  // else the value is already the sought dimension bit number                          if (pDimensionRegions[0]->DimensionUpperLimits[i]) {
4024                                // gig3: all normal dimensions (not just the velocity dimension) have custom zone ranges
4025                                for (bits = 0 ; bits < pDimensionDefinitions[i].zones ; bits++) {
4026                                    if (DimValues[i] <= pDimensionRegions[bits << bitpos]->DimensionUpperLimits[i]) break;
4027                                }
4028                            } else {
4029                                // gig2: evenly sized zones
4030                                bits = uint8_t(DimValues[i] / pDimensionDefinitions[i].zone_size);
4031                            }
4032                            break;
4033                        case split_type_bit: // the value is already the sought dimension bit number
4034                            const uint8_t limiter_mask = (0xff << pDimensionDefinitions[i].bits) ^ 0xff;
4035                            bits = DimValues[i] & limiter_mask; // just make sure the value doesn't use more bits than allowed
4036                            break;
4037                    }
4038                    dimregidx |= bits << bitpos;
4039              }              }
4040                bitpos += pDimensionDefinitions[i].bits;
4041          }          }
4042          return GetDimensionRegionByBit(bits[4],bits[3],bits[2],bits[1],bits[0]);          DimensionRegion* dimreg = pDimensionRegions[dimregidx & 255];
4043            if (!dimreg) return NULL;
4044            if (veldim != -1) {
4045                // (dimreg is now the dimension region for the lowest velocity)
4046                if (dimreg->VelocityTable) // custom defined zone ranges
4047                    bits = dimreg->VelocityTable[DimValues[veldim] & 127];
4048                else // normal split type
4049                    bits = uint8_t((DimValues[veldim] & 127) / pDimensionDefinitions[veldim].zone_size);
4050    
4051                const uint8_t limiter_mask = (1 << pDimensionDefinitions[veldim].bits) - 1;
4052                dimregidx |= (bits & limiter_mask) << velbitpos;
4053                dimreg = pDimensionRegions[dimregidx & 255];
4054            }
4055            return dimreg;
4056        }
4057    
4058        int Region::GetDimensionRegionIndexByValue(const uint DimValues[8]) {
4059            uint8_t bits;
4060            int veldim = -1;
4061            int velbitpos = 0;
4062            int bitpos = 0;
4063            int dimregidx = 0;
4064            for (uint i = 0; i < Dimensions; i++) {
4065                if (pDimensionDefinitions[i].dimension == dimension_velocity) {
4066                    // the velocity dimension must be handled after the other dimensions
4067                    veldim = i;
4068                    velbitpos = bitpos;
4069                } else {
4070                    switch (pDimensionDefinitions[i].split_type) {
4071                        case split_type_normal:
4072                            if (pDimensionRegions[0]->DimensionUpperLimits[i]) {
4073                                // gig3: all normal dimensions (not just the velocity dimension) have custom zone ranges
4074                                for (bits = 0 ; bits < pDimensionDefinitions[i].zones ; bits++) {
4075                                    if (DimValues[i] <= pDimensionRegions[bits << bitpos]->DimensionUpperLimits[i]) break;
4076                                }
4077                            } else {
4078                                // gig2: evenly sized zones
4079                                bits = uint8_t(DimValues[i] / pDimensionDefinitions[i].zone_size);
4080                            }
4081                            break;
4082                        case split_type_bit: // the value is already the sought dimension bit number
4083                            const uint8_t limiter_mask = (0xff << pDimensionDefinitions[i].bits) ^ 0xff;
4084                            bits = DimValues[i] & limiter_mask; // just make sure the value doesn't use more bits than allowed
4085                            break;
4086                    }
4087                    dimregidx |= bits << bitpos;
4088                }
4089                bitpos += pDimensionDefinitions[i].bits;
4090            }
4091            dimregidx &= 255;
4092            DimensionRegion* dimreg = pDimensionRegions[dimregidx];
4093            if (!dimreg) return -1;
4094            if (veldim != -1) {
4095                // (dimreg is now the dimension region for the lowest velocity)
4096                if (dimreg->VelocityTable) // custom defined zone ranges
4097                    bits = dimreg->VelocityTable[DimValues[veldim] & 127];
4098                else // normal split type
4099                    bits = uint8_t((DimValues[veldim] & 127) / pDimensionDefinitions[veldim].zone_size);
4100    
4101                const uint8_t limiter_mask = (1 << pDimensionDefinitions[veldim].bits) - 1;
4102                dimregidx |= (bits & limiter_mask) << velbitpos;
4103                dimregidx &= 255;
4104            }
4105            return dimregidx;
4106      }      }
4107    
4108      /**      /**
# Line 800  namespace gig { Line 4110  namespace gig {
4110       * numbers (zone index). You usually use <i>GetDimensionRegionByValue</i>       * numbers (zone index). You usually use <i>GetDimensionRegionByValue</i>
4111       * instead of calling this method directly!       * instead of calling this method directly!
4112       *       *
4113       * @param Dim4Bit  Bit number for dimension 4       * @param DimBits  Bit numbers for dimension 0 to 7
      * @param Dim3Bit  Bit number for dimension 3  
      * @param Dim2Bit  Bit number for dimension 2  
      * @param Dim1Bit  Bit number for dimension 1  
      * @param Dim0Bit  Bit number for dimension 0  
4114       * @returns        adress to the DimensionRegion for the given dimension       * @returns        adress to the DimensionRegion for the given dimension
4115       *                 bit numbers       *                 bit numbers
4116       * @see            GetDimensionRegionByValue()       * @see            GetDimensionRegionByValue()
4117       */       */
4118      DimensionRegion* Region::GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit) {      DimensionRegion* Region::GetDimensionRegionByBit(const uint8_t DimBits[8]) {
4119          return *(pDimensionRegions + ((((((((Dim4Bit << pDimensionDefinitions[3].bits) | Dim3Bit)          return pDimensionRegions[((((((DimBits[7] << pDimensionDefinitions[6].bits | DimBits[6])
4120                                                       << pDimensionDefinitions[2].bits) | Dim2Bit)                                                    << pDimensionDefinitions[5].bits | DimBits[5])
4121                                                       << pDimensionDefinitions[1].bits) | Dim1Bit)                                                    << pDimensionDefinitions[4].bits | DimBits[4])
4122                                                       << pDimensionDefinitions[0].bits) | Dim0Bit) );                                                    << pDimensionDefinitions[3].bits | DimBits[3])
4123                                                      << pDimensionDefinitions[2].bits | DimBits[2])
4124                                                      << pDimensionDefinitions[1].bits | DimBits[1])
4125                                                      << pDimensionDefinitions[0].bits | DimBits[0]];
4126      }      }
4127    
4128      /**      /**
# Line 830  namespace gig { Line 4139  namespace gig {
4139          else         return static_cast<gig::Sample*>(pSample = GetSampleFromWavePool(WavePoolTableIndex));          else         return static_cast<gig::Sample*>(pSample = GetSampleFromWavePool(WavePoolTableIndex));
4140      }      }
4141    
4142      Sample* Region::GetSampleFromWavePool(unsigned int WavePoolTableIndex) {      Sample* Region::GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress) {
4143            if ((int32_t)WavePoolTableIndex == -1) return NULL;
4144          File* file = (File*) GetParent()->GetParent();          File* file = (File*) GetParent()->GetParent();
4145          unsigned long soughtoffset = file->pWavePoolTable[WavePoolTableIndex];          if (!file->pWavePoolTable) return NULL;
4146          Sample* sample = file->GetFirstSample();          // for new files or files >= 2 GB use 64 bit wave pool offsets
4147          while (sample) {          if (file->pRIFF->IsNew() || (file->pRIFF->GetCurrentFileSize() >> 31)) {
4148              if (sample->ulWavePoolOffset == soughtoffset) return static_cast<gig::Sample*>(pSample = sample);              // use 64 bit wave pool offsets (treating this as large file)
4149              sample = file->GetNextSample();              uint64_t soughtoffset =
4150                    uint64_t(file->pWavePoolTable[WavePoolTableIndex]) |
4151                    uint64_t(file->pWavePoolTableHi[WavePoolTableIndex]) << 32;
4152                Sample* sample = file->GetFirstSample(pProgress);
4153                while (sample) {
4154                    if (sample->ullWavePoolOffset == soughtoffset)
4155                        return static_cast<gig::Sample*>(sample);
4156                    sample = file->GetNextSample();
4157                }
4158            } else {
4159                // use extension files and 32 bit wave pool offsets
4160                file_offset_t soughtoffset = file->pWavePoolTable[WavePoolTableIndex];
4161                file_offset_t soughtfileno = file->pWavePoolTableHi[WavePoolTableIndex];
4162                Sample* sample = file->GetFirstSample(pProgress);
4163                while (sample) {
4164                    if (sample->ullWavePoolOffset == soughtoffset &&
4165                        sample->FileNo == soughtfileno) return static_cast<gig::Sample*>(sample);
4166                    sample = file->GetNextSample();
4167                }
4168          }          }
4169          return NULL;          return NULL;
4170      }      }
4171        
4172        /**
4173         * Make a (semi) deep copy of the Region object given by @a orig
4174         * and assign it to this object.
4175         *
4176         * Note that all sample pointers referenced by @a orig are simply copied as
4177         * memory address. Thus the respective samples are shared, not duplicated!
4178         *
4179         * @param orig - original Region object to be copied from
4180         */
4181        void Region::CopyAssign(const Region* orig) {
4182            CopyAssign(orig, NULL);
4183        }
4184        
4185        /**
4186         * Make a (semi) deep copy of the Region object given by @a orig and
4187         * assign it to this object
4188         *
4189         * @param mSamples - crosslink map between the foreign file's samples and
4190         *                   this file's samples
4191         */
4192        void Region::CopyAssign(const Region* orig, const std::map<Sample*,Sample*>* mSamples) {
4193            // handle base classes
4194            DLS::Region::CopyAssign(orig);
4195            
4196            if (mSamples && mSamples->count((gig::Sample*)orig->pSample)) {
4197                pSample = mSamples->find((gig::Sample*)orig->pSample)->second;
4198            }
4199            
4200            // handle own member variables
4201            for (int i = Dimensions - 1; i >= 0; --i) {
4202                DeleteDimension(&pDimensionDefinitions[i]);
4203            }
4204            Layers = 0; // just to be sure
4205            for (int i = 0; i < orig->Dimensions; i++) {
4206                // we need to copy the dim definition here, to avoid the compiler
4207                // complaining about const-ness issue
4208                dimension_def_t def = orig->pDimensionDefinitions[i];
4209                AddDimension(&def);
4210            }
4211            for (int i = 0; i < 256; i++) {
4212                if (pDimensionRegions[i] && orig->pDimensionRegions[i]) {
4213                    pDimensionRegions[i]->CopyAssign(
4214                        orig->pDimensionRegions[i],
4215                        mSamples
4216                    );
4217                }
4218            }
4219            Layers = orig->Layers;
4220        }
4221    
4222    
4223    // *************** MidiRule ***************
4224    // *
4225    
4226        MidiRuleCtrlTrigger::MidiRuleCtrlTrigger(RIFF::Chunk* _3ewg) {
4227            _3ewg->SetPos(36);
4228            Triggers = _3ewg->ReadUint8();
4229            _3ewg->SetPos(40);
4230            ControllerNumber = _3ewg->ReadUint8();
4231            _3ewg->SetPos(46);
4232            for (int i = 0 ; i < Triggers ; i++) {
4233                pTriggers[i].TriggerPoint = _3ewg->ReadUint8();
4234                pTriggers[i].Descending = _3ewg->ReadUint8();
4235                pTriggers[i].VelSensitivity = _3ewg->ReadUint8();
4236                pTriggers[i].Key = _3ewg->ReadUint8();
4237                pTriggers[i].NoteOff = _3ewg->ReadUint8();
4238                pTriggers[i].Velocity = _3ewg->ReadUint8();
4239                pTriggers[i].OverridePedal = _3ewg->ReadUint8();
4240                _3ewg->ReadUint8();
4241            }
4242        }
4243    
4244        MidiRuleCtrlTrigger::MidiRuleCtrlTrigger() :
4245            ControllerNumber(0),
4246            Triggers(0) {
4247        }
4248    
4249        void MidiRuleCtrlTrigger::UpdateChunks(uint8_t* pData) const {
4250            pData[32] = 4;
4251            pData[33] = 16;
4252            pData[36] = Triggers;
4253            pData[40] = ControllerNumber;
4254            for (int i = 0 ; i < Triggers ; i++) {
4255                pData[46 + i * 8] = pTriggers[i].TriggerPoint;
4256                pData[47 + i * 8] = pTriggers[i].Descending;
4257                pData[48 + i * 8] = pTriggers[i].VelSensitivity;
4258                pData[49 + i * 8] = pTriggers[i].Key;
4259                pData[50 + i * 8] = pTriggers[i].NoteOff;
4260                pData[51 + i * 8] = pTriggers[i].Velocity;
4261                pData[52 + i * 8] = pTriggers[i].OverridePedal;
4262            }
4263        }
4264    
4265        MidiRuleLegato::MidiRuleLegato(RIFF::Chunk* _3ewg) {
4266            _3ewg->SetPos(36);
4267            LegatoSamples = _3ewg->ReadUint8(); // always 12
4268            _3ewg->SetPos(40);
4269            BypassUseController = _3ewg->ReadUint8();
4270            BypassKey = _3ewg->ReadUint8();
4271            BypassController = _3ewg->ReadUint8();
4272            ThresholdTime = _3ewg->ReadUint16();
4273            _3ewg->ReadInt16();
4274            ReleaseTime = _3ewg->ReadUint16();
4275            _3ewg->ReadInt16();
4276            KeyRange.low = _3ewg->ReadUint8();
4277            KeyRange.high = _3ewg->ReadUint8();
4278            _3ewg->SetPos(64);
4279            ReleaseTriggerKey = _3ewg->ReadUint8();
4280            AltSustain1Key = _3ewg->ReadUint8();
4281            AltSustain2Key = _3ewg->ReadUint8();
4282        }
4283    
4284        MidiRuleLegato::MidiRuleLegato() :
4285            LegatoSamples(12),
4286            BypassUseController(false),
4287            BypassKey(0),
4288            BypassController(1),
4289            ThresholdTime(20),
4290            ReleaseTime(20),
4291            ReleaseTriggerKey(0),
4292            AltSustain1Key(0),
4293            AltSustain2Key(0)
4294        {
4295            KeyRange.low = KeyRange.high = 0;
4296        }
4297    
4298        void MidiRuleLegato::UpdateChunks(uint8_t* pData) const {
4299            pData[32] = 0;
4300            pData[33] = 16;
4301            pData[36] = LegatoSamples;
4302            pData[40] = BypassUseController;
4303            pData[41] = BypassKey;
4304            pData[42] = BypassController;
4305            store16(&pData[43], ThresholdTime);
4306            store16(&pData[47], ReleaseTime);
4307            pData[51] = KeyRange.low;
4308            pData[52] = KeyRange.high;
4309            pData[64] = ReleaseTriggerKey;
4310            pData[65] = AltSustain1Key;
4311            pData[66] = AltSustain2Key;
4312        }
4313    
4314        MidiRuleAlternator::MidiRuleAlternator(RIFF::Chunk* _3ewg) {
4315            _3ewg->SetPos(36);
4316            Articulations = _3ewg->ReadUint8();
4317            int flags = _3ewg->ReadUint8();
4318            Polyphonic = flags & 8;
4319            Chained = flags & 4;
4320            Selector = (flags & 2) ? selector_controller :
4321                (flags & 1) ? selector_key_switch : selector_none;
4322            Patterns = _3ewg->ReadUint8();
4323            _3ewg->ReadUint8(); // chosen row
4324            _3ewg->ReadUint8(); // unknown
4325            _3ewg->ReadUint8(); // unknown
4326            _3ewg->ReadUint8(); // unknown
4327            KeySwitchRange.low = _3ewg->ReadUint8();
4328            KeySwitchRange.high = _3ewg->ReadUint8();
4329            Controller = _3ewg->ReadUint8();
4330            PlayRange.low = _3ewg->ReadUint8();
4331            PlayRange.high = _3ewg->ReadUint8();
4332    
4333            int n = std::min(int(Articulations), 32);
4334            for (int i = 0 ; i < n ; i++) {
4335                _3ewg->ReadString(pArticulations[i], 32);
4336            }
4337            _3ewg->SetPos(1072);
4338            n = std::min(int(Patterns), 32);
4339            for (int i = 0 ; i < n ; i++) {
4340                _3ewg->ReadString(pPatterns[i].Name, 16);
4341                pPatterns[i].Size = _3ewg->ReadUint8();
4342                _3ewg->Read(&pPatterns[i][0], 1, 32);
4343            }
4344        }
4345    
4346        MidiRuleAlternator::MidiRuleAlternator() :
4347            Articulations(0),
4348            Patterns(0),
4349            Selector(selector_none),
4350            Controller(0),
4351            Polyphonic(false),
4352            Chained(false)
4353        {
4354            PlayRange.low = PlayRange.high = 0;
4355            KeySwitchRange.low = KeySwitchRange.high = 0;
4356        }
4357    
4358        void MidiRuleAlternator::UpdateChunks(uint8_t* pData) const {
4359            pData[32] = 3;
4360            pData[33] = 16;
4361            pData[36] = Articulations;
4362            pData[37] = (Polyphonic ? 8 : 0) | (Chained ? 4 : 0) |
4363                (Selector == selector_controller ? 2 :
4364                 (Selector == selector_key_switch ? 1 : 0));
4365            pData[38] = Patterns;
4366    
4367            pData[43] = KeySwitchRange.low;
4368            pData[44] = KeySwitchRange.high;
4369            pData[45] = Controller;
4370            pData[46] = PlayRange.low;
4371            pData[47] = PlayRange.high;
4372    
4373            char* str = reinterpret_cast<char*>(pData);
4374            int pos = 48;
4375            int n = std::min(int(Articulations), 32);
4376            for (int i = 0 ; i < n ; i++, pos += 32) {
4377                strncpy(&str[pos], pArticulations[i].c_str(), 32);
4378            }
4379    
4380            pos = 1072;
4381            n = std::min(int(Patterns), 32);
4382            for (int i = 0 ; i < n ; i++, pos += 49) {
4383                strncpy(&str[pos], pPatterns[i].Name.c_str(), 16);
4384                pData[pos + 16] = pPatterns[i].Size;
4385                memcpy(&pData[pos + 16], &(pPatterns[i][0]), 32);
4386            }
4387        }
4388    
4389    // *************** Script ***************
4390    // *
4391    
4392        Script::Script(ScriptGroup* group, RIFF::Chunk* ckScri) {
4393            pGroup = group;
4394            pChunk = ckScri;
4395            if (ckScri) { // object is loaded from file ...
4396                // read header
4397                uint32_t headerSize = ckScri->ReadUint32();
4398                Compression = (Compression_t) ckScri->ReadUint32();
4399                Encoding    = (Encoding_t) ckScri->ReadUint32();
4400                Language    = (Language_t) ckScri->ReadUint32();
4401                Bypass      = (Language_t) ckScri->ReadUint32() & 1;
4402                crc         = ckScri->ReadUint32();
4403                uint32_t nameSize = ckScri->ReadUint32();
4404                Name.resize(nameSize, ' ');
4405                for (int i = 0; i < nameSize; ++i)
4406                    Name[i] = ckScri->ReadUint8();
4407                // to handle potential future extensions of the header
4408                ckScri->SetPos(sizeof(int32_t) + headerSize);
4409                // read actual script data
4410                uint32_t scriptSize = uint32_t(ckScri->GetSize() - ckScri->GetPos());
4411                data.resize(scriptSize);
4412                for (int i = 0; i < scriptSize; ++i)
4413                    data[i] = ckScri->ReadUint8();
4414            } else { // this is a new script object, so just initialize it as such ...
4415                Compression = COMPRESSION_NONE;
4416                Encoding = ENCODING_ASCII;
4417                Language = LANGUAGE_NKSP;
4418                Bypass   = false;
4419                crc      = 0;
4420                Name     = "Unnamed Script";
4421            }
4422        }
4423    
4424        Script::~Script() {
4425        }
4426    
4427        /**
4428         * Returns the current script (i.e. as source code) in text format.
4429         */
4430        String Script::GetScriptAsText() {
4431            String s;
4432            s.resize(data.size(), ' ');
4433            memcpy(&s[0], &data[0], data.size());
4434            return s;
4435        }
4436    
4437        /**
4438         * Replaces the current script with the new script source code text given
4439         * by @a text.
4440         *
4441         * @param text - new script source code
4442         */
4443        void Script::SetScriptAsText(const String& text) {
4444            data.resize(text.size());
4445            memcpy(&data[0], &text[0], text.size());
4446        }
4447    
4448        /**
4449         * Apply this script to the respective RIFF chunks. You have to call
4450         * File::Save() to make changes persistent.
4451         *
4452         * Usually there is absolutely no need to call this method explicitly.
4453         * It will be called automatically when File::Save() was called.
4454         *
4455         * @param pProgress - callback function for progress notification
4456         */
4457        void Script::UpdateChunks(progress_t* pProgress) {
4458            // recalculate CRC32 check sum
4459            __resetCRC(crc);
4460            __calculateCRC(&data[0], data.size(), crc);
4461            __finalizeCRC(crc);
4462            // make sure chunk exists and has the required size
4463            const file_offset_t chunkSize = (file_offset_t) 7*sizeof(int32_t) + Name.size() + data.size();
4464            if (!pChunk) pChunk = pGroup->pList->AddSubChunk(CHUNK_ID_SCRI, chunkSize);
4465            else pChunk->Resize(chunkSize);
4466            // fill the chunk data to be written to disk
4467            uint8_t* pData = (uint8_t*) pChunk->LoadChunkData();
4468            int pos = 0;
4469            store32(&pData[pos], uint32_t(6*sizeof(int32_t) + Name.size())); // total header size
4470            pos += sizeof(int32_t);
4471            store32(&pData[pos], Compression);
4472            pos += sizeof(int32_t);
4473            store32(&pData[pos], Encoding);
4474            pos += sizeof(int32_t);
4475            store32(&pData[pos], Language);
4476            pos += sizeof(int32_t);
4477            store32(&pData[pos], Bypass ? 1 : 0);
4478            pos += sizeof(int32_t);
4479            store32(&pData[pos], crc);
4480            pos += sizeof(int32_t);
4481            store32(&pData[pos], (uint32_t) Name.size());
4482            pos += sizeof(int32_t);
4483            for (int i = 0; i < Name.size(); ++i, ++pos)
4484                pData[pos] = Name[i];
4485            for (int i = 0; i < data.size(); ++i, ++pos)
4486                pData[pos] = data[i];
4487        }
4488    
4489        /**
4490         * Move this script from its current ScriptGroup to another ScriptGroup
4491         * given by @a pGroup.
4492         *
4493         * @param pGroup - script's new group
4494         */
4495        void Script::SetGroup(ScriptGroup* pGroup) {
4496            if (this->pGroup == pGroup) return;
4497            if (pChunk)
4498                pChunk->GetParent()->MoveSubChunk(pChunk, pGroup->pList);
4499            this->pGroup = pGroup;
4500        }
4501    
4502        /**
4503         * Returns the script group this script currently belongs to. Each script
4504         * is a member of exactly one ScriptGroup.
4505         *
4506         * @returns current script group
4507         */
4508        ScriptGroup* Script::GetGroup() const {
4509            return pGroup;
4510        }
4511    
4512        /**
4513         * Make a (semi) deep copy of the Script object given by @a orig
4514         * and assign it to this object. Note: the ScriptGroup this Script
4515         * object belongs to remains untouched by this call.
4516         *
4517         * @param orig - original Script object to be copied from
4518         */
4519        void Script::CopyAssign(const Script* orig) {
4520            Name        = orig->Name;
4521            Compression = orig->Compression;
4522            Encoding    = orig->Encoding;
4523            Language    = orig->Language;
4524            Bypass      = orig->Bypass;
4525            data        = orig->data;
4526        }
4527    
4528        void Script::RemoveAllScriptReferences() {
4529            File* pFile = pGroup->pFile;
4530            for (int i = 0; pFile->GetInstrument(i); ++i) {
4531                Instrument* instr = pFile->GetInstrument(i);
4532                instr->RemoveScript(this);
4533            }
4534        }
4535    
4536    // *************** ScriptGroup ***************
4537    // *
4538    
4539        ScriptGroup::ScriptGroup(File* file, RIFF::List* lstRTIS) {
4540            pFile = file;
4541            pList = lstRTIS;
4542            pScripts = NULL;
4543            if (lstRTIS) {
4544                RIFF::Chunk* ckName = lstRTIS->GetSubChunk(CHUNK_ID_LSNM);
4545                ::LoadString(ckName, Name);
4546            } else {
4547                Name = "Default Group";
4548            }
4549        }
4550    
4551        ScriptGroup::~ScriptGroup() {
4552            if (pScripts) {
4553                std::list<Script*>::iterator iter = pScripts->begin();
4554                std::list<Script*>::iterator end  = pScripts->end();
4555                while (iter != end) {
4556                    delete *iter;
4557                    ++iter;
4558                }
4559                delete pScripts;
4560            }
4561        }
4562    
4563        /**
4564         * Apply this script group to the respective RIFF chunks. You have to call
4565         * File::Save() to make changes persistent.
4566         *
4567         * Usually there is absolutely no need to call this method explicitly.
4568         * It will be called automatically when File::Save() was called.
4569         *
4570         * @param pProgress - callback function for progress notification
4571         */
4572        void ScriptGroup::UpdateChunks(progress_t* pProgress) {
4573            if (pScripts) {
4574                if (!pList)
4575                    pList = pFile->pRIFF->GetSubList(LIST_TYPE_3LS)->AddSubList(LIST_TYPE_RTIS);
4576    
4577                // now store the name of this group as <LSNM> chunk as subchunk of the <RTIS> list chunk
4578                ::SaveString(CHUNK_ID_LSNM, NULL, pList, Name, String("Unnamed Group"), true, 64);
4579    
4580                for (std::list<Script*>::iterator it = pScripts->begin();
4581                     it != pScripts->end(); ++it)
4582                {
4583                    (*it)->UpdateChunks(pProgress);
4584                }
4585            }
4586        }
4587    
4588        /** @brief Get instrument script.
4589         *
4590         * Returns the real-time instrument script with the given index.
4591         *
4592         * @param index - number of the sought script (0..n)
4593         * @returns sought script or NULL if there's no such script
4594         */
4595        Script* ScriptGroup::GetScript(uint index) {
4596            if (!pScripts) LoadScripts();
4597            std::list<Script*>::iterator it = pScripts->begin();
4598            for (uint i = 0; it != pScripts->end(); ++i, ++it)
4599                if (i == index) return *it;
4600            return NULL;
4601        }
4602    
4603        /** @brief Add new instrument script.
4604         *
4605         * Adds a new real-time instrument script to the file. The script is not
4606         * actually used / executed unless it is referenced by an instrument to be
4607         * used. This is similar to samples, which you can add to a file, without
4608         * an instrument necessarily actually using it.
4609         *
4610         * You have to call Save() to make this persistent to the file.
4611         *
4612         * @return new empty script object
4613         */
4614        Script* ScriptGroup::AddScript() {
4615            if (!pScripts) LoadScripts();
4616            Script* pScript = new Script(this, NULL);
4617            pScripts->push_back(pScript);
4618            return pScript;
4619        }
4620    
4621        /** @brief Delete an instrument script.
4622         *
4623         * This will delete the given real-time instrument script. References of
4624         * instruments that are using that script will be removed accordingly.
4625         *
4626         * You have to call Save() to make this persistent to the file.
4627         *
4628         * @param pScript - script to delete
4629         * @throws gig::Exception if given script could not be found
4630         */
4631        void ScriptGroup::DeleteScript(Script* pScript) {
4632            if (!pScripts) LoadScripts();
4633            std::list<Script*>::iterator iter =
4634                find(pScripts->begin(), pScripts->end(), pScript);
4635            if (iter == pScripts->end())
4636                throw gig::Exception("Could not delete script, could not find given script");
4637            pScripts->erase(iter);
4638            pScript->RemoveAllScriptReferences();
4639            if (pScript->pChunk)
4640                pScript->pChunk->GetParent()->DeleteSubChunk(pScript->pChunk);
4641            delete pScript;
4642        }
4643    
4644        void ScriptGroup::LoadScripts() {
4645            if (pScripts) return;
4646            pScripts = new std::list<Script*>;
4647            if (!pList) return;
4648    
4649            for (RIFF::Chunk* ck = pList->GetFirstSubChunk(); ck;
4650                 ck = pList->GetNextSubChunk())
4651            {
4652                if (ck->GetChunkID() == CHUNK_ID_SCRI) {
4653                    pScripts->push_back(new Script(this, ck));
4654                }
4655            }
4656        }
4657    
4658  // *************** Instrument ***************  // *************** Instrument ***************
4659  // *  // *
4660    
4661      Instrument::Instrument(File* pFile, RIFF::List* insList) : DLS::Instrument((DLS::File*)pFile, insList) {      Instrument::Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress) : DLS::Instrument((DLS::File*)pFile, insList) {
4662            static const DLS::Info::string_length_t fixedStringLengths[] = {
4663                { CHUNK_ID_INAM, 64 },
4664                { CHUNK_ID_ISFT, 12 },
4665                { 0, 0 }
4666            };
4667            pInfo->SetFixedStringLengths(fixedStringLengths);
4668    
4669          // Initialization          // Initialization
4670          for (int i = 0; i < 128; i++) RegionKeyTable[i] = NULL;          for (int i = 0; i < 128; i++) RegionKeyTable[i] = NULL;
4671          RegionIndex = -1;          EffectSend = 0;
4672            Attenuation = 0;
4673            FineTune = 0;
4674            PitchbendRange = 2;
4675            PianoReleaseMode = false;
4676            DimensionKeyRange.low = 0;
4677            DimensionKeyRange.high = 0;
4678            pMidiRules = new MidiRule*[3];
4679            pMidiRules[0] = NULL;
4680            pScriptRefs = NULL;
4681    
4682          // Loading          // Loading
4683          RIFF::List* lart = insList->GetSubList(LIST_TYPE_LART);          RIFF::List* lart = insList->GetSubList(LIST_TYPE_LART);
# Line 864  namespace gig { Line 4692  namespace gig {
4692                  PianoReleaseMode       = dimkeystart & 0x01;                  PianoReleaseMode       = dimkeystart & 0x01;
4693                  DimensionKeyRange.low  = dimkeystart >> 1;                  DimensionKeyRange.low  = dimkeystart >> 1;
4694                  DimensionKeyRange.high = _3ewg->ReadUint8();                  DimensionKeyRange.high = _3ewg->ReadUint8();
4695    
4696                    if (_3ewg->GetSize() > 32) {
4697                        // read MIDI rules
4698                        int i = 0;
4699                        _3ewg->SetPos(32);
4700                        uint8_t id1 = _3ewg->ReadUint8();
4701                        uint8_t id2 = _3ewg->ReadUint8();
4702    
4703                        if (id2 == 16) {
4704                            if (id1 == 4) {
4705                                pMidiRules[i++] = new MidiRuleCtrlTrigger(_3ewg);
4706                            } else if (id1 == 0) {
4707                                pMidiRules[i++] = new MidiRuleLegato(_3ewg);
4708                            } else if (id1 == 3) {
4709                                pMidiRules[i++] = new MidiRuleAlternator(_3ewg);
4710                            } else {
4711                                pMidiRules[i++] = new MidiRuleUnknown;
4712                            }
4713                        }
4714                        else if (id1 != 0 || id2 != 0) {
4715                            pMidiRules[i++] = new MidiRuleUnknown;
4716                        }
4717                        //TODO: all the other types of rules
4718    
4719                        pMidiRules[i] = NULL;
4720                    }
4721              }              }
             else throw gig::Exception("Mandatory <3ewg> chunk not found.");  
4722          }          }
         else throw gig::Exception("Mandatory <lart> list chunk not found.");  
4723    
4724          RIFF::List* lrgn = insList->GetSubList(LIST_TYPE_LRGN);          if (pFile->GetAutoLoad()) {
4725          if (!lrgn) throw gig::Exception("Mandatory chunks in <ins > chunk not found.");              if (!pRegions) pRegions = new RegionList;
4726          pRegions = new Region*[Regions];              RIFF::List* lrgn = insList->GetSubList(LIST_TYPE_LRGN);
4727          RIFF::List* rgn = lrgn->GetFirstSubList();              if (lrgn) {
4728          unsigned int iRegion = 0;                  RIFF::List* rgn = lrgn->GetFirstSubList();
4729          while (rgn) {                  while (rgn) {
4730              if (rgn->GetListType() == LIST_TYPE_RGN) {                      if (rgn->GetListType() == LIST_TYPE_RGN) {
4731                  pRegions[iRegion] = new Region(this, rgn);                          __notify_progress(pProgress, (float) pRegions->size() / (float) Regions);
4732                  iRegion++;                          pRegions->push_back(new Region(this, rgn));
4733              }                      }
4734              rgn = lrgn->GetNextSubList();                      rgn = lrgn->GetNextSubList();
4735          }                  }
4736                    // Creating Region Key Table for fast lookup
4737          // Creating Region Key Table for fast lookup                  UpdateRegionKeyTable();
4738          for (uint iReg = 0; iReg < Regions; iReg++) {              }
4739              for (int iKey = pRegions[iReg]->KeyRange.low; iKey <= pRegions[iReg]->KeyRange.high; iKey++) {          }
4740                  RegionKeyTable[iKey] = pRegions[iReg];  
4741            // own gig format extensions
4742            RIFF::List* lst3LS = insList->GetSubList(LIST_TYPE_3LS);
4743            if (lst3LS) {
4744                RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4745                if (ckSCSL) {
4746                    int headerSize = ckSCSL->ReadUint32();
4747                    int slotCount  = ckSCSL->ReadUint32();
4748                    if (slotCount) {
4749                        int slotSize  = ckSCSL->ReadUint32();
4750                        ckSCSL->SetPos(headerSize); // in case of future header extensions
4751                        int unknownSpace = slotSize - 2*sizeof(uint32_t); // in case of future slot extensions
4752                        for (int i = 0; i < slotCount; ++i) {
4753                            _ScriptPooolEntry e;
4754                            e.fileOffset = ckSCSL->ReadUint32();
4755                            e.bypass     = ckSCSL->ReadUint32() & 1;
4756                            if (unknownSpace) ckSCSL->SetPos(unknownSpace, RIFF::stream_curpos); // in case of future extensions
4757                            scriptPoolFileOffsets.push_back(e);
4758                        }
4759                    }
4760                }
4761            }
4762    
4763            __notify_progress(pProgress, 1.0f); // notify done
4764        }
4765    
4766        void Instrument::UpdateRegionKeyTable() {
4767            for (int i = 0; i < 128; i++) RegionKeyTable[i] = NULL;
4768            RegionList::iterator iter = pRegions->begin();
4769            RegionList::iterator end  = pRegions->end();
4770            for (; iter != end; ++iter) {
4771                gig::Region* pRegion = static_cast<gig::Region*>(*iter);
4772                const int low  = std::max(int(pRegion->KeyRange.low), 0);
4773                const int high = std::min(int(pRegion->KeyRange.high), 127);
4774                for (int iKey = low; iKey <= high; iKey++) {
4775                    RegionKeyTable[iKey] = pRegion;
4776              }              }
4777          }          }
4778      }      }
4779    
4780      Instrument::~Instrument() {      Instrument::~Instrument() {
4781          for (uint i = 0; i < Regions; i++) {          for (int i = 0 ; pMidiRules[i] ; i++) {
4782              if (pRegions) {              delete pMidiRules[i];
4783                  if (pRegions[i]) delete (pRegions[i]);          }
4784            delete[] pMidiRules;
4785            if (pScriptRefs) delete pScriptRefs;
4786        }
4787    
4788        /**
4789         * Apply Instrument with all its Regions to the respective RIFF chunks.
4790         * You have to call File::Save() to make changes persistent.
4791         *
4792         * Usually there is absolutely no need to call this method explicitly.
4793         * It will be called automatically when File::Save() was called.
4794         *
4795         * @param pProgress - callback function for progress notification
4796         * @throws gig::Exception if samples cannot be dereferenced
4797         */
4798        void Instrument::UpdateChunks(progress_t* pProgress) {
4799            // first update base classes' chunks
4800            DLS::Instrument::UpdateChunks(pProgress);
4801    
4802            // update Regions' chunks
4803            {
4804                RegionList::iterator iter = pRegions->begin();
4805                RegionList::iterator end  = pRegions->end();
4806                for (; iter != end; ++iter)
4807                    (*iter)->UpdateChunks(pProgress);
4808            }
4809    
4810            // make sure 'lart' RIFF list chunk exists
4811            RIFF::List* lart = pCkInstrument->GetSubList(LIST_TYPE_LART);
4812            if (!lart)  lart = pCkInstrument->AddSubList(LIST_TYPE_LART);
4813            // make sure '3ewg' RIFF chunk exists
4814            RIFF::Chunk* _3ewg = lart->GetSubChunk(CHUNK_ID_3EWG);
4815            if (!_3ewg)  {
4816                File* pFile = (File*) GetParent();
4817    
4818                // 3ewg is bigger in gig3, as it includes the iMIDI rules
4819                int size = (pFile->pVersion && pFile->pVersion->major == 3) ? 16416 : 12;
4820                _3ewg = lart->AddSubChunk(CHUNK_ID_3EWG, size);
4821                memset(_3ewg->LoadChunkData(), 0, size);
4822            }
4823            // update '3ewg' RIFF chunk
4824            uint8_t* pData = (uint8_t*) _3ewg->LoadChunkData();
4825            store16(&pData[0], EffectSend);
4826            store32(&pData[2], Attenuation);
4827            store16(&pData[6], FineTune);
4828            store16(&pData[8], PitchbendRange);
4829            const uint8_t dimkeystart = (PianoReleaseMode ? 0x01 : 0x00) |
4830                                        DimensionKeyRange.low << 1;
4831            pData[10] = dimkeystart;
4832            pData[11] = DimensionKeyRange.high;
4833    
4834            if (pMidiRules[0] == 0 && _3ewg->GetSize() >= 34) {
4835                pData[32] = 0;
4836                pData[33] = 0;
4837            } else {
4838                for (int i = 0 ; pMidiRules[i] ; i++) {
4839                    pMidiRules[i]->UpdateChunks(pData);
4840              }              }
             delete[] pRegions;  
4841          }          }
4842    
4843            // own gig format extensions
4844           if (ScriptSlotCount()) {
4845               // make sure we have converted the original loaded script file
4846               // offsets into valid Script object pointers
4847               LoadScripts();
4848    
4849               RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
4850               if (!lst3LS) lst3LS = pCkInstrument->AddSubList(LIST_TYPE_3LS);
4851               const int slotCount = (int) pScriptRefs->size();
4852               const int headerSize = 3 * sizeof(uint32_t);
4853               const int slotSize  = 2 * sizeof(uint32_t);
4854               const int totalChunkSize = headerSize + slotCount * slotSize;
4855               RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4856               if (!ckSCSL) ckSCSL = lst3LS->AddSubChunk(CHUNK_ID_SCSL, totalChunkSize);
4857               else ckSCSL->Resize(totalChunkSize);
4858               uint8_t* pData = (uint8_t*) ckSCSL->LoadChunkData();
4859               int pos = 0;
4860               store32(&pData[pos], headerSize);
4861               pos += sizeof(uint32_t);
4862               store32(&pData[pos], slotCount);
4863               pos += sizeof(uint32_t);
4864               store32(&pData[pos], slotSize);
4865               pos += sizeof(uint32_t);
4866               for (int i = 0; i < slotCount; ++i) {
4867                   // arbitrary value, the actual file offset will be updated in
4868                   // UpdateScriptFileOffsets() after the file has been resized
4869                   int bogusFileOffset = 0;
4870                   store32(&pData[pos], bogusFileOffset);
4871                   pos += sizeof(uint32_t);
4872                   store32(&pData[pos], (*pScriptRefs)[i].bypass ? 1 : 0);
4873                   pos += sizeof(uint32_t);
4874               }
4875           } else {
4876               // no script slots, so get rid of any LS custom RIFF chunks (if any)
4877               RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
4878               if (lst3LS) pCkInstrument->DeleteSubChunk(lst3LS);
4879           }
4880        }
4881    
4882        void Instrument::UpdateScriptFileOffsets() {
4883           // own gig format extensions
4884           if (pScriptRefs && pScriptRefs->size() > 0) {
4885               RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
4886               RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4887               const int slotCount = (int) pScriptRefs->size();
4888               const int headerSize = 3 * sizeof(uint32_t);
4889               ckSCSL->SetPos(headerSize);
4890               for (int i = 0; i < slotCount; ++i) {
4891                   uint32_t fileOffset = uint32_t(
4892                        (*pScriptRefs)[i].script->pChunk->GetFilePos() -
4893                        (*pScriptRefs)[i].script->pChunk->GetPos() -
4894                        CHUNK_HEADER_SIZE(ckSCSL->GetFile()->GetFileOffsetSize())
4895                   );
4896                   ckSCSL->WriteUint32(&fileOffset);
4897                   // jump over flags entry (containing the bypass flag)
4898                   ckSCSL->SetPos(sizeof(uint32_t), RIFF::stream_curpos);
4899               }
4900           }        
4901      }      }
4902    
4903      /**      /**
# Line 907  namespace gig { Line 4908  namespace gig {
4908       *             there is no Region defined for the given \a Key       *             there is no Region defined for the given \a Key
4909       */       */
4910      Region* Instrument::GetRegion(unsigned int Key) {      Region* Instrument::GetRegion(unsigned int Key) {
4911          if (!pRegions || Key > 127) return NULL;          if (!pRegions || pRegions->empty() || Key > 127) return NULL;
4912          return RegionKeyTable[Key];          return RegionKeyTable[Key];
4913    
4914          /*for (int i = 0; i < Regions; i++) {          /*for (int i = 0; i < Regions; i++) {
4915              if (Key <= pRegions[i]->KeyRange.high &&              if (Key <= pRegions[i]->KeyRange.high &&
4916                  Key >= pRegions[i]->KeyRange.low) return pRegions[i];                  Key >= pRegions[i]->KeyRange.low) return pRegions[i];
# Line 924  namespace gig { Line 4926  namespace gig {
4926       * @see      GetNextRegion()       * @see      GetNextRegion()
4927       */       */
4928      Region* Instrument::GetFirstRegion() {      Region* Instrument::GetFirstRegion() {
4929          if (!Regions) return NULL;          if (!pRegions) return NULL;
4930          RegionIndex = 1;          RegionsIterator = pRegions->begin();
4931          return pRegions[0];          return static_cast<gig::Region*>( (RegionsIterator != pRegions->end()) ? *RegionsIterator : NULL );
4932      }      }
4933    
4934      /**      /**
# Line 938  namespace gig { Line 4940  namespace gig {
4940       * @see      GetFirstRegion()       * @see      GetFirstRegion()
4941       */       */
4942      Region* Instrument::GetNextRegion() {      Region* Instrument::GetNextRegion() {
4943          if (RegionIndex < 0 || RegionIndex >= Regions) return NULL;          if (!pRegions) return NULL;
4944          return pRegions[RegionIndex++];          RegionsIterator++;
4945            return static_cast<gig::Region*>( (RegionsIterator != pRegions->end()) ? *RegionsIterator : NULL );
4946        }
4947    
4948        Region* Instrument::AddRegion() {
4949            // create new Region object (and its RIFF chunks)
4950            RIFF::List* lrgn = pCkInstrument->GetSubList(LIST_TYPE_LRGN);
4951            if (!lrgn)  lrgn = pCkInstrument->AddSubList(LIST_TYPE_LRGN);
4952            RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN);
4953            Region* pNewRegion = new Region(this, rgn);
4954            pRegions->push_back(pNewRegion);
4955            Regions = (uint32_t) pRegions->size();
4956            // update Region key table for fast lookup
4957            UpdateRegionKeyTable();
4958            // done
4959            return pNewRegion;
4960        }
4961    
4962        void Instrument::DeleteRegion(Region* pRegion) {
4963            if (!pRegions) return;
4964            DLS::Instrument::DeleteRegion((DLS::Region*) pRegion);
4965            // update Region key table for fast lookup
4966            UpdateRegionKeyTable();
4967        }
4968    
4969        /**
4970         * Move this instrument at the position before @arg dst.
4971         *
4972         * This method can be used to reorder the sequence of instruments in a
4973         * .gig file. This might be helpful especially on large .gig files which
4974         * contain a large number of instruments within the same .gig file. So
4975         * grouping such instruments to similar ones, can help to keep track of them
4976         * when working with such complex .gig files.
4977         *
4978         * When calling this method, this instrument will be removed from in its
4979         * current position in the instruments list and moved to the requested
4980         * target position provided by @param dst. You may also pass NULL as
4981         * argument to this method, in that case this intrument will be moved to the
4982         * very end of the .gig file's instrument list.
4983         *
4984         * You have to call Save() to make the order change persistent to the .gig
4985         * file.
4986         *
4987         * Currently this method is limited to moving the instrument within the same
4988         * .gig file. Trying to move it to another .gig file by calling this method
4989         * will throw an exception.
4990         *
4991         * @param dst - destination instrument at which this instrument will be
4992         *              moved to, or pass NULL for moving to end of list
4993         * @throw gig::Exception if this instrument and target instrument are not
4994         *                       part of the same file
4995         */
4996        void Instrument::MoveTo(Instrument* dst) {
4997            if (dst && GetParent() != dst->GetParent())
4998                throw Exception(
4999                    "gig::Instrument::MoveTo() can only be used for moving within "
5000                    "the same gig file."
5001                );
5002    
5003            File* pFile = (File*) GetParent();
5004    
5005            // move this instrument within the instrument list
5006            {
5007                File::InstrumentList& list = *pFile->pInstruments;
5008    
5009                File::InstrumentList::iterator itFrom =
5010                    std::find(list.begin(), list.end(), static_cast<DLS::Instrument*>(this));
5011    
5012                File::InstrumentList::iterator itTo =
5013                    std::find(list.begin(), list.end(), static_cast<DLS::Instrument*>(dst));
5014    
5015                list.splice(itTo, list, itFrom);
5016            }
5017    
5018            // move the instrument's actual list RIFF chunk appropriately
5019            RIFF::List* lstCkInstruments = pFile->pRIFF->GetSubList(LIST_TYPE_LINS);
5020            lstCkInstruments->MoveSubChunk(
5021                this->pCkInstrument,
5022                (RIFF::Chunk*) ((dst) ? dst->pCkInstrument : NULL)
5023            );
5024        }
5025    
5026        /**
5027         * Returns a MIDI rule of the instrument.
5028         *
5029         * The list of MIDI rules, at least in gig v3, always contains at
5030         * most two rules. The second rule can only be the DEF filter
5031         * (which currently isn't supported by libgig).
5032         *
5033         * @param i - MIDI rule number
5034         * @returns   pointer address to MIDI rule number i or NULL if there is none
5035         */
5036        MidiRule* Instrument::GetMidiRule(int i) {
5037            return pMidiRules[i];
5038        }
5039    
5040        /**
5041         * Adds the "controller trigger" MIDI rule to the instrument.
5042         *
5043         * @returns the new MIDI rule
5044         */
5045        MidiRuleCtrlTrigger* Instrument::AddMidiRuleCtrlTrigger() {
5046            delete pMidiRules[0];
5047            MidiRuleCtrlTrigger* r = new MidiRuleCtrlTrigger;
5048            pMidiRules[0] = r;
5049            pMidiRules[1] = 0;
5050            return r;
5051        }
5052    
5053        /**
5054         * Adds the legato MIDI rule to the instrument.
5055         *
5056         * @returns the new MIDI rule
5057         */
5058        MidiRuleLegato* Instrument::AddMidiRuleLegato() {
5059            delete pMidiRules[0];
5060            MidiRuleLegato* r = new MidiRuleLegato;
5061            pMidiRules[0] = r;
5062            pMidiRules[1] = 0;
5063            return r;
5064        }
5065    
5066        /**
5067         * Adds the alternator MIDI rule to the instrument.
5068         *
5069         * @returns the new MIDI rule
5070         */
5071        MidiRuleAlternator* Instrument::AddMidiRuleAlternator() {
5072            delete pMidiRules[0];
5073            MidiRuleAlternator* r = new MidiRuleAlternator;
5074            pMidiRules[0] = r;
5075            pMidiRules[1] = 0;
5076            return r;
5077        }
5078    
5079        /**
5080         * Deletes a MIDI rule from the instrument.
5081         *
5082         * @param i - MIDI rule number
5083         */
5084        void Instrument::DeleteMidiRule(int i) {
5085            delete pMidiRules[i];
5086            pMidiRules[i] = 0;
5087        }
5088    
5089        void Instrument::LoadScripts() {
5090            if (pScriptRefs) return;
5091            pScriptRefs = new std::vector<_ScriptPooolRef>;
5092            if (scriptPoolFileOffsets.empty()) return;
5093            File* pFile = (File*) GetParent();
5094            for (uint k = 0; k < scriptPoolFileOffsets.size(); ++k) {
5095                uint32_t soughtOffset = scriptPoolFileOffsets[k].fileOffset;
5096                for (uint i = 0; pFile->GetScriptGroup(i); ++i) {
5097                    ScriptGroup* group = pFile->GetScriptGroup(i);
5098                    for (uint s = 0; group->GetScript(s); ++s) {
5099                        Script* script = group->GetScript(s);
5100                        if (script->pChunk) {
5101                            uint32_t offset = uint32_t(
5102                                script->pChunk->GetFilePos() -
5103                                script->pChunk->GetPos() -
5104                                CHUNK_HEADER_SIZE(script->pChunk->GetFile()->GetFileOffsetSize())
5105                            );
5106                            if (offset == soughtOffset)
5107                            {
5108                                _ScriptPooolRef ref;
5109                                ref.script = script;
5110                                ref.bypass = scriptPoolFileOffsets[k].bypass;
5111                                pScriptRefs->push_back(ref);
5112                                break;
5113                            }
5114                        }
5115                    }
5116                }
5117            }
5118            // we don't need that anymore
5119            scriptPoolFileOffsets.clear();
5120        }
5121    
5122        /** @brief Get instrument script (gig format extension).
5123         *
5124         * Returns the real-time instrument script of instrument script slot
5125         * @a index.
5126         *
5127         * @note This is an own format extension which did not exist i.e. in the
5128         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5129         * gigedit.
5130         *
5131         * @param index - instrument script slot index
5132         * @returns script or NULL if index is out of bounds
5133         */
5134        Script* Instrument::GetScriptOfSlot(uint index) {
5135            LoadScripts();
5136            if (index >= pScriptRefs->size()) return NULL;
5137            return pScriptRefs->at(index).script;
5138        }
5139    
5140        /** @brief Add new instrument script slot (gig format extension).
5141         *
5142         * Add the given real-time instrument script reference to this instrument,
5143         * which shall be executed by the sampler for for this instrument. The
5144         * script will be added to the end of the script list of this instrument.
5145         * The positions of the scripts in the Instrument's Script list are
5146         * relevant, because they define in which order they shall be executed by
5147         * the sampler. For this reason it is also legal to add the same script
5148         * twice to an instrument, for example you might have a script called
5149         * "MyFilter" which performs an event filter task, and you might have
5150         * another script called "MyNoteTrigger" which triggers new notes, then you
5151         * might for example have the following list of scripts on the instrument:
5152         *
5153         * 1. Script "MyFilter"
5154         * 2. Script "MyNoteTrigger"
5155         * 3. Script "MyFilter"
5156         *
5157         * Which would make sense, because the 2nd script launched new events, which
5158         * you might need to filter as well.
5159         *
5160         * There are two ways to disable / "bypass" scripts. You can either disable
5161         * a script locally for the respective script slot on an instrument (i.e. by
5162         * passing @c false to the 2nd argument of this method, or by calling
5163         * SetScriptBypassed()). Or you can disable a script globally for all slots
5164         * and all instruments by setting Script::Bypass.
5165         *
5166         * @note This is an own format extension which did not exist i.e. in the
5167         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5168         * gigedit.
5169         *
5170         * @param pScript - script that shall be executed for this instrument
5171         * @param bypass  - if enabled, the sampler shall skip executing this
5172         *                  script (in the respective list position)
5173         * @see SetScriptBypassed()
5174         */
5175        void Instrument::AddScriptSlot(Script* pScript, bool bypass) {
5176            LoadScripts();
5177            _ScriptPooolRef ref = { pScript, bypass };
5178            pScriptRefs->push_back(ref);
5179        }
5180    
5181        /** @brief Flip two script slots with each other (gig format extension).
5182         *
5183         * Swaps the position of the two given scripts in the Instrument's Script
5184         * list. The positions of the scripts in the Instrument's Script list are
5185         * relevant, because they define in which order they shall be executed by
5186         * the sampler.
5187         *
5188         * @note This is an own format extension which did not exist i.e. in the
5189         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5190         * gigedit.
5191         *
5192         * @param index1 - index of the first script slot to swap
5193         * @param index2 - index of the second script slot to swap
5194         */
5195        void Instrument::SwapScriptSlots(uint index1, uint index2) {
5196            LoadScripts();
5197            if (index1 >= pScriptRefs->size() || index2 >= pScriptRefs->size())
5198                return;
5199            _ScriptPooolRef tmp = (*pScriptRefs)[index1];
5200            (*pScriptRefs)[index1] = (*pScriptRefs)[index2];
5201            (*pScriptRefs)[index2] = tmp;
5202        }
5203    
5204        /** @brief Remove script slot.
5205         *
5206         * Removes the script slot with the given slot index.
5207         *
5208         * @param index - index of script slot to remove
5209         */
5210        void Instrument::RemoveScriptSlot(uint index) {
5211            LoadScripts();
5212            if (index >= pScriptRefs->size()) return;
5213            pScriptRefs->erase( pScriptRefs->begin() + index );
5214        }
5215    
5216        /** @brief Remove reference to given Script (gig format extension).
5217         *
5218         * This will remove all script slots on the instrument which are referencing
5219         * the given script.
5220         *
5221         * @note This is an own format extension which did not exist i.e. in the
5222         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5223         * gigedit.
5224         *
5225         * @param pScript - script reference to remove from this instrument
5226         * @see RemoveScriptSlot()
5227         */
5228        void Instrument::RemoveScript(Script* pScript) {
5229            LoadScripts();
5230            for (ssize_t i = pScriptRefs->size() - 1; i >= 0; --i) {
5231                if ((*pScriptRefs)[i].script == pScript) {
5232                    pScriptRefs->erase( pScriptRefs->begin() + i );
5233                }
5234            }
5235        }
5236    
5237        /** @brief Instrument's amount of script slots.
5238         *
5239         * This method returns the amount of script slots this instrument currently
5240         * uses.
5241         *
5242         * A script slot is a reference of a real-time instrument script to be
5243         * executed by the sampler. The scripts will be executed by the sampler in
5244         * sequence of the slots. One (same) script may be referenced multiple
5245         * times in different slots.
5246         *
5247         * @note This is an own format extension which did not exist i.e. in the
5248         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5249         * gigedit.
5250         */
5251        uint Instrument::ScriptSlotCount() const {
5252            return uint(pScriptRefs ? pScriptRefs->size() : scriptPoolFileOffsets.size());
5253        }
5254    
5255        /** @brief Whether script execution shall be skipped.
5256         *
5257         * Defines locally for the Script reference slot in the Instrument's Script
5258         * list, whether the script shall be skipped by the sampler regarding
5259         * execution.
5260         *
5261         * It is also possible to ignore exeuction of the script globally, for all
5262         * slots and for all instruments by setting Script::Bypass.
5263         *
5264         * @note This is an own format extension which did not exist i.e. in the
5265         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5266         * gigedit.
5267         *
5268         * @param index - index of the script slot on this instrument
5269         * @see Script::Bypass
5270         */
5271        bool Instrument::IsScriptSlotBypassed(uint index) {
5272            if (index >= ScriptSlotCount()) return false;
5273            return pScriptRefs ? pScriptRefs->at(index).bypass
5274                               : scriptPoolFileOffsets.at(index).bypass;
5275            
5276        }
5277    
5278        /** @brief Defines whether execution shall be skipped.
5279         *
5280         * You can call this method to define locally whether or whether not the
5281         * given script slot shall be executed by the sampler.
5282         *
5283         * @note This is an own format extension which did not exist i.e. in the
5284         * GigaStudio 4 software. It will currently only work with LinuxSampler and
5285         * gigedit.
5286         *
5287         * @param index - script slot index on this instrument
5288         * @param bBypass - if true, the script slot will be skipped by the sampler
5289         * @see Script::Bypass
5290         */
5291        void Instrument::SetScriptSlotBypassed(uint index, bool bBypass) {
5292            if (index >= ScriptSlotCount()) return;
5293            if (pScriptRefs)
5294                pScriptRefs->at(index).bypass = bBypass;
5295            else
5296                scriptPoolFileOffsets.at(index).bypass = bBypass;
5297        }
5298    
5299        /**
5300         * Make a (semi) deep copy of the Instrument object given by @a orig
5301         * and assign it to this object.
5302         *
5303         * Note that all sample pointers referenced by @a orig are simply copied as
5304         * memory address. Thus the respective samples are shared, not duplicated!
5305         *
5306         * @param orig - original Instrument object to be copied from
5307         */
5308        void Instrument::CopyAssign(const Instrument* orig) {
5309            CopyAssign(orig, NULL);
5310        }
5311            
5312        /**
5313         * Make a (semi) deep copy of the Instrument object given by @a orig
5314         * and assign it to this object.
5315         *
5316         * @param orig - original Instrument object to be copied from
5317         * @param mSamples - crosslink map between the foreign file's samples and
5318         *                   this file's samples
5319         */
5320        void Instrument::CopyAssign(const Instrument* orig, const std::map<Sample*,Sample*>* mSamples) {
5321            // handle base class
5322            // (without copying DLS region stuff)
5323            DLS::Instrument::CopyAssignCore(orig);
5324            
5325            // handle own member variables
5326            Attenuation = orig->Attenuation;
5327            EffectSend = orig->EffectSend;
5328            FineTune = orig->FineTune;
5329            PitchbendRange = orig->PitchbendRange;
5330            PianoReleaseMode = orig->PianoReleaseMode;
5331            DimensionKeyRange = orig->DimensionKeyRange;
5332            scriptPoolFileOffsets = orig->scriptPoolFileOffsets;
5333            pScriptRefs = orig->pScriptRefs;
5334            
5335            // free old midi rules
5336            for (int i = 0 ; pMidiRules[i] ; i++) {
5337                delete pMidiRules[i];
5338            }
5339            //TODO: MIDI rule copying
5340            pMidiRules[0] = NULL;
5341            
5342            // delete all old regions
5343            while (Regions) DeleteRegion(GetFirstRegion());
5344            // create new regions and copy them from original
5345            {
5346                RegionList::const_iterator it = orig->pRegions->begin();
5347                for (int i = 0; i < orig->Regions; ++i, ++it) {
5348                    Region* dstRgn = AddRegion();
5349                    //NOTE: Region does semi-deep copy !
5350                    dstRgn->CopyAssign(
5351                        static_cast<gig::Region*>(*it),
5352                        mSamples
5353                    );
5354                }
5355            }
5356    
5357            UpdateRegionKeyTable();
5358        }
5359    
5360    
5361    // *************** Group ***************
5362    // *
5363    
5364        /** @brief Constructor.
5365         *
5366         * @param file   - pointer to the gig::File object
5367         * @param ck3gnm - pointer to 3gnm chunk associated with this group or
5368         *                 NULL if this is a new Group
5369         */
5370        Group::Group(File* file, RIFF::Chunk* ck3gnm) {
5371            pFile      = file;
5372            pNameChunk = ck3gnm;
5373            ::LoadString(pNameChunk, Name);
5374        }
5375    
5376        Group::~Group() {
5377            // remove the chunk associated with this group (if any)
5378            if (pNameChunk) pNameChunk->GetParent()->DeleteSubChunk(pNameChunk);
5379        }
5380    
5381        /** @brief Update chunks with current group settings.
5382         *
5383         * Apply current Group field values to the respective chunks. You have
5384         * to call File::Save() to make changes persistent.
5385         *
5386         * Usually there is absolutely no need to call this method explicitly.
5387         * It will be called automatically when File::Save() was called.
5388         *
5389         * @param pProgress - callback function for progress notification
5390         */
5391        void Group::UpdateChunks(progress_t* pProgress) {
5392            // make sure <3gri> and <3gnl> list chunks exist
5393            RIFF::List* _3gri = pFile->pRIFF->GetSubList(LIST_TYPE_3GRI);
5394            if (!_3gri) {
5395                _3gri = pFile->pRIFF->AddSubList(LIST_TYPE_3GRI);
5396                pFile->pRIFF->MoveSubChunk(_3gri, pFile->pRIFF->GetSubChunk(CHUNK_ID_PTBL));
5397            }
5398            RIFF::List* _3gnl = _3gri->GetSubList(LIST_TYPE_3GNL);
5399            if (!_3gnl) _3gnl = _3gri->AddSubList(LIST_TYPE_3GNL);
5400    
5401            if (!pNameChunk && pFile->pVersion && pFile->pVersion->major == 3) {
5402                // v3 has a fixed list of 128 strings, find a free one
5403                for (RIFF::Chunk* ck = _3gnl->GetFirstSubChunk() ; ck ; ck = _3gnl->GetNextSubChunk()) {
5404                    if (strcmp(static_cast<char*>(ck->LoadChunkData()), "") == 0) {
5405                        pNameChunk = ck;
5406                        break;
5407                    }
5408                }
5409            }
5410    
5411            // now store the name of this group as <3gnm> chunk as subchunk of the <3gnl> list chunk
5412            ::SaveString(CHUNK_ID_3GNM, pNameChunk, _3gnl, Name, String("Unnamed Group"), true, 64);
5413        }
5414    
5415        /**
5416         * Returns the first Sample of this Group. You have to call this method
5417         * once before you use GetNextSample().
5418         *
5419         * <b>Notice:</b> this method might block for a long time, in case the
5420         * samples of this .gig file were not scanned yet
5421         *
5422         * @returns  pointer address to first Sample or NULL if there is none
5423         *           applied to this Group
5424         * @see      GetNextSample()
5425         */
5426        Sample* Group::GetFirstSample() {
5427            // FIXME: lazy und unsafe implementation, should be an autonomous iterator
5428            for (Sample* pSample = pFile->GetFirstSample(); pSample; pSample = pFile->GetNextSample()) {
5429                if (pSample->GetGroup() == this) return pSample;
5430            }
5431            return NULL;
5432        }
5433    
5434        /**
5435         * Returns the next Sample of the Group. You have to call
5436         * GetFirstSample() once before you can use this method. By calling this
5437         * method multiple times it iterates through the Samples assigned to
5438         * this Group.
5439         *
5440         * @returns  pointer address to the next Sample of this Group or NULL if
5441         *           end reached
5442         * @see      GetFirstSample()
5443         */
5444        Sample* Group::GetNextSample() {
5445            // FIXME: lazy und unsafe implementation, should be an autonomous iterator
5446            for (Sample* pSample = pFile->GetNextSample(); pSample; pSample = pFile->GetNextSample()) {
5447                if (pSample->GetGroup() == this) return pSample;
5448            }
5449            return NULL;
5450        }
5451    
5452        /**
5453         * Move Sample given by \a pSample from another Group to this Group.
5454         */
5455        void Group::AddSample(Sample* pSample) {
5456            pSample->pGroup = this;
5457        }
5458    
5459        /**
5460         * Move all members of this group to another group (preferably the 1st
5461         * one except this). This method is called explicitly by
5462         * File::DeleteGroup() thus when a Group was deleted. This code was
5463         * intentionally not placed in the destructor!
5464         */
5465        void Group::MoveAll() {
5466            // get "that" other group first
5467            Group* pOtherGroup = NULL;
5468            for (pOtherGroup = pFile->GetFirstGroup(); pOtherGroup; pOtherGroup = pFile->GetNextGroup()) {
5469                if (pOtherGroup != this) break;
5470            }
5471            if (!pOtherGroup) throw Exception(
5472                "Could not move samples to another group, since there is no "
5473                "other Group. This is a bug, report it!"
5474            );
5475            // now move all samples of this group to the other group
5476            for (Sample* pSample = GetFirstSample(); pSample; pSample = GetNextSample()) {
5477                pOtherGroup->AddSample(pSample);
5478            }
5479      }      }
5480    
5481    
# Line 947  namespace gig { Line 5483  namespace gig {
5483  // *************** File ***************  // *************** File ***************
5484  // *  // *
5485    
5486        /// Reflects Gigasampler file format version 2.0 (1998-06-28).
5487        const DLS::version_t File::VERSION_2 = {
5488            0, 2, 19980628 & 0xffff, 19980628 >> 16
5489        };
5490    
5491        /// Reflects Gigasampler file format version 3.0 (2003-03-31).
5492        const DLS::version_t File::VERSION_3 = {
5493            0, 3, 20030331 & 0xffff, 20030331 >> 16
5494        };
5495    
5496        static const DLS::Info::string_length_t _FileFixedStringLengths[] = {
5497            { CHUNK_ID_IARL, 256 },
5498            { CHUNK_ID_IART, 128 },
5499            { CHUNK_ID_ICMS, 128 },
5500            { CHUNK_ID_ICMT, 1024 },
5501            { CHUNK_ID_ICOP, 128 },
5502            { CHUNK_ID_ICRD, 128 },
5503            { CHUNK_ID_IENG, 128 },
5504            { CHUNK_ID_IGNR, 128 },
5505            { CHUNK_ID_IKEY, 128 },
5506            { CHUNK_ID_IMED, 128 },
5507            { CHUNK_ID_INAM, 128 },
5508            { CHUNK_ID_IPRD, 128 },
5509            { CHUNK_ID_ISBJ, 128 },
5510            { CHUNK_ID_ISFT, 128 },
5511            { CHUNK_ID_ISRC, 128 },
5512            { CHUNK_ID_ISRF, 128 },
5513            { CHUNK_ID_ITCH, 128 },
5514            { 0, 0 }
5515        };
5516    
5517        File::File() : DLS::File() {
5518            bAutoLoad = true;
5519            *pVersion = VERSION_3;
5520            pGroups = NULL;
5521            pScriptGroups = NULL;
5522            pInfo->SetFixedStringLengths(_FileFixedStringLengths);
5523            pInfo->ArchivalLocation = String(256, ' ');
5524    
5525            // add some mandatory chunks to get the file chunks in right
5526            // order (INFO chunk will be moved to first position later)
5527            pRIFF->AddSubChunk(CHUNK_ID_VERS, 8);
5528            pRIFF->AddSubChunk(CHUNK_ID_COLH, 4);
5529            pRIFF->AddSubChunk(CHUNK_ID_DLID, 16);
5530    
5531            GenerateDLSID();
5532        }
5533    
5534      File::File(RIFF::File* pRIFF) : DLS::File(pRIFF) {      File::File(RIFF::File* pRIFF) : DLS::File(pRIFF) {
5535          pSamples     = NULL;          bAutoLoad = true;
5536          pInstruments = NULL;          pGroups = NULL;
5537            pScriptGroups = NULL;
5538            pInfo->SetFixedStringLengths(_FileFixedStringLengths);
5539      }      }
5540    
5541      Sample* File::GetFirstSample() {      File::~File() {
5542          if (!pSamples) LoadSamples();          if (pGroups) {
5543                std::list<Group*>::iterator iter = pGroups->begin();
5544                std::list<Group*>::iterator end  = pGroups->end();
5545                while (iter != end) {
5546                    delete *iter;
5547                    ++iter;
5548                }
5549                delete pGroups;
5550            }
5551            if (pScriptGroups) {
5552                std::list<ScriptGroup*>::iterator iter = pScriptGroups->begin();
5553                std::list<ScriptGroup*>::iterator end  = pScriptGroups->end();
5554                while (iter != end) {
5555                    delete *iter;
5556                    ++iter;
5557                }
5558                delete pScriptGroups;
5559            }
5560        }
5561    
5562        Sample* File::GetFirstSample(progress_t* pProgress) {
5563            if (!pSamples) LoadSamples(pProgress);
5564          if (!pSamples) return NULL;          if (!pSamples) return NULL;
5565          SamplesIterator = pSamples->begin();          SamplesIterator = pSamples->begin();
5566          return static_cast<gig::Sample*>( (SamplesIterator != pSamples->end()) ? *SamplesIterator : NULL );          return static_cast<gig::Sample*>( (SamplesIterator != pSamples->end()) ? *SamplesIterator : NULL );
# Line 964  namespace gig { Line 5571  namespace gig {
5571          SamplesIterator++;          SamplesIterator++;
5572          return static_cast<gig::Sample*>( (SamplesIterator != pSamples->end()) ? *SamplesIterator : NULL );          return static_cast<gig::Sample*>( (SamplesIterator != pSamples->end()) ? *SamplesIterator : NULL );
5573      }      }
5574        
5575        /**
5576         * Returns Sample object of @a index.
5577         *
5578         * @returns sample object or NULL if index is out of bounds
5579         */
5580        Sample* File::GetSample(uint index) {
5581            if (!pSamples) LoadSamples();
5582            if (!pSamples) return NULL;
5583            DLS::File::SampleList::iterator it = pSamples->begin();
5584            for (int i = 0; i < index; ++i) {
5585                ++it;
5586                if (it == pSamples->end()) return NULL;
5587            }
5588            if (it == pSamples->end()) return NULL;
5589            return static_cast<gig::Sample*>( *it );
5590        }
5591    
5592      void File::LoadSamples() {      /** @brief Add a new sample.
5593          RIFF::List* wvpl = pRIFF->GetSubList(LIST_TYPE_WVPL);       *
5594          if (wvpl) {       * This will create a new Sample object for the gig file. You have to
5595              unsigned long wvplFileOffset = wvpl->GetFilePos();       * call Save() to make this persistent to the file.
5596              RIFF::List* wave = wvpl->GetFirstSubList();       *
5597              while (wave) {       * @returns pointer to new Sample object
5598                  if (wave->GetListType() == LIST_TYPE_WAVE) {       */
5599                      if (!pSamples) pSamples = new SampleList;      Sample* File::AddSample() {
5600                      unsigned long waveFileOffset = wave->GetFilePos();         if (!pSamples) LoadSamples();
5601                      pSamples->push_back(new Sample(this, wave, waveFileOffset - wvplFileOffset));         __ensureMandatoryChunksExist();
5602           RIFF::List* wvpl = pRIFF->GetSubList(LIST_TYPE_WVPL);
5603           // create new Sample object and its respective 'wave' list chunk
5604           RIFF::List* wave = wvpl->AddSubList(LIST_TYPE_WAVE);
5605           Sample* pSample = new Sample(this, wave, 0 /*arbitrary value, we update offsets when we save*/);
5606    
5607           // add mandatory chunks to get the chunks in right order
5608           wave->AddSubChunk(CHUNK_ID_FMT, 16);
5609           wave->AddSubList(LIST_TYPE_INFO);
5610    
5611           pSamples->push_back(pSample);
5612           return pSample;
5613        }
5614    
5615        /** @brief Delete a sample.
5616         *
5617         * This will delete the given Sample object from the gig file. Any
5618         * references to this sample from Regions and DimensionRegions will be
5619         * removed. You have to call Save() to make this persistent to the file.
5620         *
5621         * @param pSample - sample to delete
5622         * @throws gig::Exception if given sample could not be found
5623         */
5624        void File::DeleteSample(Sample* pSample) {
5625            if (!pSamples || !pSamples->size()) throw gig::Exception("Could not delete sample as there are no samples");
5626            SampleList::iterator iter = find(pSamples->begin(), pSamples->end(), (DLS::Sample*) pSample);
5627            if (iter == pSamples->end()) throw gig::Exception("Could not delete sample, could not find given sample");
5628            if (SamplesIterator != pSamples->end() && *SamplesIterator == pSample) ++SamplesIterator; // avoid iterator invalidation
5629            pSamples->erase(iter);
5630            delete pSample;
5631    
5632            SampleList::iterator tmp = SamplesIterator;
5633            // remove all references to the sample
5634            for (Instrument* instrument = GetFirstInstrument() ; instrument ;
5635                 instrument = GetNextInstrument()) {
5636                for (Region* region = instrument->GetFirstRegion() ; region ;
5637                     region = instrument->GetNextRegion()) {
5638    
5639                    if (region->GetSample() == pSample) region->SetSample(NULL);
5640    
5641                    for (int i = 0 ; i < region->DimensionRegions ; i++) {
5642                        gig::DimensionRegion *d = region->pDimensionRegions[i];
5643                        if (d->pSample == pSample) d->pSample = NULL;
5644                  }                  }
                 wave = wvpl->GetNextSubList();  
5645              }              }
5646          }          }
5647          else throw gig::Exception("Mandatory <wvpl> chunk not found.");          SamplesIterator = tmp; // restore iterator
5648        }
5649    
5650        void File::LoadSamples() {
5651            LoadSamples(NULL);
5652        }
5653    
5654        void File::LoadSamples(progress_t* pProgress) {
5655            // Groups must be loaded before samples, because samples will try
5656            // to resolve the group they belong to
5657            if (!pGroups) LoadGroups();
5658    
5659            if (!pSamples) pSamples = new SampleList;
5660    
5661            RIFF::File* file = pRIFF;
5662    
5663            // just for progress calculation
5664            int iSampleIndex  = 0;
5665            int iTotalSamples = WavePoolCount;
5666    
5667            // check if samples should be loaded from extension files
5668            // (only for old gig files < 2 GB)
5669            int lastFileNo = 0;
5670            if (!file->IsNew() && !(file->GetCurrentFileSize() >> 31)) {
5671                for (int i = 0 ; i < WavePoolCount ; i++) {
5672                    if (pWavePoolTableHi[i] > lastFileNo) lastFileNo = pWavePoolTableHi[i];
5673                }
5674            }
5675            String name(pRIFF->GetFileName());
5676            int nameLen = (int) name.length();
5677            char suffix[6];
5678            if (nameLen > 4 && name.substr(nameLen - 4) == ".gig") nameLen -= 4;
5679    
5680            for (int fileNo = 0 ; ; ) {
5681                RIFF::List* wvpl = file->GetSubList(LIST_TYPE_WVPL);
5682                if (wvpl) {
5683                    file_offset_t wvplFileOffset = wvpl->GetFilePos();
5684                    RIFF::List* wave = wvpl->GetFirstSubList();
5685                    while (wave) {
5686                        if (wave->GetListType() == LIST_TYPE_WAVE) {
5687                            // notify current progress
5688                            const float subprogress = (float) iSampleIndex / (float) iTotalSamples;
5689                            __notify_progress(pProgress, subprogress);
5690    
5691                            file_offset_t waveFileOffset = wave->GetFilePos();
5692                            pSamples->push_back(new Sample(this, wave, waveFileOffset - wvplFileOffset, fileNo, iSampleIndex));
5693    
5694                            iSampleIndex++;
5695                        }
5696                        wave = wvpl->GetNextSubList();
5697                    }
5698    
5699                    if (fileNo == lastFileNo) break;
5700    
5701                    // open extension file (*.gx01, *.gx02, ...)
5702                    fileNo++;
5703                    sprintf(suffix, ".gx%02d", fileNo);
5704                    name.replace(nameLen, 5, suffix);
5705                    file = new RIFF::File(name);
5706                    ExtensionFiles.push_back(file);
5707                } else break;
5708            }
5709    
5710            __notify_progress(pProgress, 1.0); // notify done
5711      }      }
5712    
5713      Instrument* File::GetFirstInstrument() {      Instrument* File::GetFirstInstrument() {
5714          if (!pInstruments) LoadInstruments();          if (!pInstruments) LoadInstruments();
5715          if (!pInstruments) return NULL;          if (!pInstruments) return NULL;
5716          InstrumentsIterator = pInstruments->begin();          InstrumentsIterator = pInstruments->begin();
5717          return (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL;          return static_cast<gig::Instrument*>( (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL );
5718      }      }
5719    
5720      Instrument* File::GetNextInstrument() {      Instrument* File::GetNextInstrument() {
5721          if (!pInstruments) return NULL;          if (!pInstruments) return NULL;
5722          InstrumentsIterator++;          InstrumentsIterator++;
5723          return (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL;          return static_cast<gig::Instrument*>( (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL );
5724        }
5725    
5726        /**
5727         * Returns the instrument with the given index.
5728         *
5729         * @param index     - number of the sought instrument (0..n)
5730         * @param pProgress - optional: callback function for progress notification
5731         * @returns  sought instrument or NULL if there's no such instrument
5732         */
5733        Instrument* File::GetInstrument(uint index, progress_t* pProgress) {
5734            if (!pInstruments) {
5735                // TODO: hack - we simply load ALL samples here, it would have been done in the Region constructor anyway (ATM)
5736    
5737                // sample loading subtask
5738                progress_t subprogress;
5739                __divide_progress(pProgress, &subprogress, 3.0f, 0.0f); // randomly schedule 33% for this subtask
5740                __notify_progress(&subprogress, 0.0f);
5741                if (GetAutoLoad())
5742                    GetFirstSample(&subprogress); // now force all samples to be loaded
5743                __notify_progress(&subprogress, 1.0f);
5744    
5745                // instrument loading subtask
5746                if (pProgress && pProgress->callback) {
5747                    subprogress.__range_min = subprogress.__range_max;
5748                    subprogress.__range_max = pProgress->__range_max; // schedule remaining percentage for this subtask
5749                }
5750                __notify_progress(&subprogress, 0.0f);
5751                LoadInstruments(&subprogress);
5752                __notify_progress(&subprogress, 1.0f);
5753            }
5754            if (!pInstruments) return NULL;
5755            InstrumentsIterator = pInstruments->begin();
5756            for (uint i = 0; InstrumentsIterator != pInstruments->end(); i++) {
5757                if (i == index) return static_cast<gig::Instrument*>( *InstrumentsIterator );
5758                InstrumentsIterator++;
5759            }
5760            return NULL;
5761        }
5762    
5763        /** @brief Add a new instrument definition.
5764         *
5765         * This will create a new Instrument object for the gig file. You have
5766         * to call Save() to make this persistent to the file.
5767         *
5768         * @returns pointer to new Instrument object
5769         */
5770        Instrument* File::AddInstrument() {
5771           if (!pInstruments) LoadInstruments();
5772           __ensureMandatoryChunksExist();
5773           RIFF::List* lstInstruments = pRIFF->GetSubList(LIST_TYPE_LINS);
5774           RIFF::List* lstInstr = lstInstruments->AddSubList(LIST_TYPE_INS);
5775    
5776           // add mandatory chunks to get the chunks in right order
5777           lstInstr->AddSubList(LIST_TYPE_INFO);
5778           lstInstr->AddSubChunk(CHUNK_ID_DLID, 16);
5779    
5780           Instrument* pInstrument = new Instrument(this, lstInstr);
5781           pInstrument->GenerateDLSID();
5782    
5783           lstInstr->AddSubChunk(CHUNK_ID_INSH, 12);
5784    
5785           // this string is needed for the gig to be loadable in GSt:
5786           pInstrument->pInfo->Software = "Endless Wave";
5787    
5788           pInstruments->push_back(pInstrument);
5789           return pInstrument;
5790        }
5791        
5792        /** @brief Add a duplicate of an existing instrument.
5793         *
5794         * Duplicates the instrument definition given by @a orig and adds it
5795         * to this file. This allows in an instrument editor application to
5796         * easily create variations of an instrument, which will be stored in
5797         * the same .gig file, sharing i.e. the same samples.
5798         *
5799         * Note that all sample pointers referenced by @a orig are simply copied as
5800         * memory address. Thus the respective samples are shared, not duplicated!
5801         *
5802         * You have to call Save() to make this persistent to the file.
5803         *
5804         * @param orig - original instrument to be copied
5805         * @returns duplicated copy of the given instrument
5806         */
5807        Instrument* File::AddDuplicateInstrument(const Instrument* orig) {
5808            Instrument* instr = AddInstrument();
5809            instr->CopyAssign(orig);
5810            return instr;
5811        }
5812        
5813        /** @brief Add content of another existing file.
5814         *
5815         * Duplicates the samples, groups and instruments of the original file
5816         * given by @a pFile and adds them to @c this File. In case @c this File is
5817         * a new one that you haven't saved before, then you have to call
5818         * SetFileName() before calling AddContentOf(), because this method will
5819         * automatically save this file during operation, which is required for
5820         * writing the sample waveform data by disk streaming.
5821         *
5822         * @param pFile - original file whose's content shall be copied from
5823         */
5824        void File::AddContentOf(File* pFile) {
5825            static int iCallCount = -1;
5826            iCallCount++;
5827            std::map<Group*,Group*> mGroups;
5828            std::map<Sample*,Sample*> mSamples;
5829            
5830            // clone sample groups
5831            for (int i = 0; pFile->GetGroup(i); ++i) {
5832                Group* g = AddGroup();
5833                g->Name =
5834                    "COPY" + ToString(iCallCount) + "_" + pFile->GetGroup(i)->Name;
5835                mGroups[pFile->GetGroup(i)] = g;
5836            }
5837            
5838            // clone samples (not waveform data here yet)
5839            for (int i = 0; pFile->GetSample(i); ++i) {
5840                Sample* s = AddSample();
5841                s->CopyAssignMeta(pFile->GetSample(i));
5842                mGroups[pFile->GetSample(i)->GetGroup()]->AddSample(s);
5843                mSamples[pFile->GetSample(i)] = s;
5844            }
5845    
5846            // clone script groups and their scripts
5847            for (int iGroup = 0; pFile->GetScriptGroup(iGroup); ++iGroup) {
5848                ScriptGroup* sg = pFile->GetScriptGroup(iGroup);
5849                ScriptGroup* dg = AddScriptGroup();
5850                dg->Name = "COPY" + ToString(iCallCount) + "_" + sg->Name;
5851                for (int iScript = 0; sg->GetScript(iScript); ++iScript) {
5852                    Script* ss = sg->GetScript(iScript);
5853                    Script* ds = dg->AddScript();
5854                    ds->CopyAssign(ss);
5855                }
5856            }
5857    
5858            //BUG: For some reason this method only works with this additional
5859            //     Save() call in between here.
5860            //
5861            // Important: The correct one of the 2 Save() methods has to be called
5862            // here, depending on whether the file is completely new or has been
5863            // saved to disk already, otherwise it will result in data corruption.
5864            if (pRIFF->IsNew())
5865                Save(GetFileName());
5866            else
5867                Save();
5868            
5869            // clone instruments
5870            // (passing the crosslink table here for the cloned samples)
5871            for (int i = 0; pFile->GetInstrument(i); ++i) {
5872                Instrument* instr = AddInstrument();
5873                instr->CopyAssign(pFile->GetInstrument(i), &mSamples);
5874            }
5875            
5876            // Mandatory: file needs to be saved to disk at this point, so this
5877            // file has the correct size and data layout for writing the samples'
5878            // waveform data to disk.
5879            Save();
5880            
5881            // clone samples' waveform data
5882            // (using direct read & write disk streaming)
5883            for (int i = 0; pFile->GetSample(i); ++i) {
5884                mSamples[pFile->GetSample(i)]->CopyAssignWave(pFile->GetSample(i));
5885            }
5886        }
5887    
5888        /** @brief Delete an instrument.
5889         *
5890         * This will delete the given Instrument object from the gig file. You
5891         * have to call Save() to make this persistent to the file.
5892         *
5893         * @param pInstrument - instrument to delete
5894         * @throws gig::Exception if given instrument could not be found
5895         */
5896        void File::DeleteInstrument(Instrument* pInstrument) {
5897            if (!pInstruments) throw gig::Exception("Could not delete instrument as there are no instruments");
5898            InstrumentList::iterator iter = find(pInstruments->begin(), pInstruments->end(), (DLS::Instrument*) pInstrument);
5899            if (iter == pInstruments->end()) throw gig::Exception("Could not delete instrument, could not find given instrument");
5900            pInstruments->erase(iter);
5901            delete pInstrument;
5902      }      }
5903    
5904      void File::LoadInstruments() {      void File::LoadInstruments() {
5905            LoadInstruments(NULL);
5906        }
5907    
5908        void File::LoadInstruments(progress_t* pProgress) {
5909            if (!pInstruments) pInstruments = new InstrumentList;
5910          RIFF::List* lstInstruments = pRIFF->GetSubList(LIST_TYPE_LINS);          RIFF::List* lstInstruments = pRIFF->GetSubList(LIST_TYPE_LINS);
5911          if (lstInstruments) {          if (lstInstruments) {
5912                int iInstrumentIndex = 0;
5913              RIFF::List* lstInstr = lstInstruments->GetFirstSubList();              RIFF::List* lstInstr = lstInstruments->GetFirstSubList();
5914              while (lstInstr) {              while (lstInstr) {
5915                  if (lstInstr->GetListType() == LIST_TYPE_INS) {                  if (lstInstr->GetListType() == LIST_TYPE_INS) {
5916                      if (!pInstruments) pInstruments = new InstrumentList;                      // notify current progress
5917                      pInstruments->push_back(new Instrument(this, lstInstr));                      const float localProgress = (float) iInstrumentIndex / (float) Instruments;
5918                        __notify_progress(pProgress, localProgress);
5919    
5920                        // divide local progress into subprogress for loading current Instrument
5921                        progress_t subprogress;
5922                        __divide_progress(pProgress, &subprogress, Instruments, iInstrumentIndex);
5923    
5924                        pInstruments->push_back(new Instrument(this, lstInstr, &subprogress));
5925    
5926                        iInstrumentIndex++;
5927                  }                  }
5928                  lstInstr = lstInstruments->GetNextSubList();                  lstInstr = lstInstruments->GetNextSubList();
5929              }              }
5930                __notify_progress(pProgress, 1.0); // notify done
5931            }
5932        }
5933    
5934        /// Updates the 3crc chunk with the checksum of a sample. The
5935        /// update is done directly to disk, as this method is called
5936        /// after File::Save()
5937        void File::SetSampleChecksum(Sample* pSample, uint32_t crc) {
5938            RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
5939            if (!_3crc) return;
5940    
5941            // get the index of the sample
5942            int iWaveIndex = GetWaveTableIndexOf(pSample);
5943            if (iWaveIndex < 0) throw gig::Exception("Could not update crc, could not find sample");
5944    
5945            // write the CRC-32 checksum to disk
5946            _3crc->SetPos(iWaveIndex * 8);
5947            uint32_t one = 1;
5948            _3crc->WriteUint32(&one); // always 1
5949            _3crc->WriteUint32(&crc);
5950        }
5951    
5952        uint32_t File::GetSampleChecksum(Sample* pSample) {
5953            // get the index of the sample
5954            int iWaveIndex = GetWaveTableIndexOf(pSample);
5955            if (iWaveIndex < 0) throw gig::Exception("Could not retrieve reference crc of sample, could not resolve sample's wave table index");
5956    
5957            return GetSampleChecksumByIndex(iWaveIndex);
5958        }
5959    
5960        uint32_t File::GetSampleChecksumByIndex(int index) {
5961            if (index < 0) throw gig::Exception("Could not retrieve reference crc of sample, invalid wave pool index of sample");
5962    
5963            RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
5964            if (!_3crc) throw gig::Exception("Could not retrieve reference crc of sample, no checksums stored for this file yet");
5965            uint8_t* pData = (uint8_t*) _3crc->LoadChunkData();
5966            if (!pData) throw gig::Exception("Could not retrieve reference crc of sample, no checksums stored for this file yet");
5967    
5968            // read the CRC-32 checksum directly from disk
5969            size_t pos = index * 8;
5970            if (pos + 8 > _3crc->GetNewSize())
5971                throw gig::Exception("Could not retrieve reference crc of sample, could not seek to required position in crc chunk");
5972    
5973            uint32_t one = load32(&pData[pos]); // always 1
5974            if (one != 1)
5975                throw gig::Exception("Could not retrieve reference crc of sample, because reference checksum table is damaged");
5976    
5977            return load32(&pData[pos+4]);
5978        }
5979    
5980        int File::GetWaveTableIndexOf(gig::Sample* pSample) {
5981            if (!pSamples) GetFirstSample(); // make sure sample chunks were scanned
5982            File::SampleList::iterator iter = pSamples->begin();
5983            File::SampleList::iterator end  = pSamples->end();
5984            for (int index = 0; iter != end; ++iter, ++index)
5985                if (*iter == pSample)
5986                    return index;
5987            return -1;
5988        }
5989    
5990        /**
5991         * Checks whether the file's "3CRC" chunk was damaged. This chunk contains
5992         * the CRC32 check sums of all samples' raw wave data.
5993         *
5994         * @return true if 3CRC chunk is OK, or false if 3CRC chunk is damaged
5995         */
5996        bool File::VerifySampleChecksumTable() {
5997            RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
5998            if (!_3crc) return false;
5999            if (_3crc->GetNewSize() <= 0) return false;
6000            if (_3crc->GetNewSize() % 8) return false;
6001            if (!pSamples) GetFirstSample(); // make sure sample chunks were scanned
6002            if (_3crc->GetNewSize() != pSamples->size() * 8) return false;
6003    
6004            const file_offset_t n = _3crc->GetNewSize() / 8;
6005    
6006            uint32_t* pData = (uint32_t*) _3crc->LoadChunkData();
6007            if (!pData) return false;
6008    
6009            for (file_offset_t i = 0; i < n; ++i) {
6010                uint32_t one = pData[i*2];
6011                if (one != 1) return false;
6012            }
6013    
6014            return true;
6015        }
6016    
6017        /**
6018         * Recalculates CRC32 checksums for all samples and rebuilds this gig
6019         * file's checksum table with those new checksums. This might usually
6020         * just be necessary if the checksum table was damaged.
6021         *
6022         * @e IMPORTANT: The current implementation of this method only works
6023         * with files that have not been modified since it was loaded, because
6024         * it expects that no externally caused file structure changes are
6025         * required!
6026         *
6027         * Due to the expectation above, this method is currently protected
6028         * and actually only used by the command line tool "gigdump" yet.
6029         *
6030         * @returns true if Save() is required to be called after this call,
6031         *          false if no further action is required
6032         */
6033        bool File::RebuildSampleChecksumTable() {
6034            // make sure sample chunks were scanned
6035            if (!pSamples) GetFirstSample();
6036    
6037            bool bRequiresSave = false;
6038    
6039            // make sure "3CRC" chunk exists with required size
6040            RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
6041            if (!_3crc) {
6042                _3crc = pRIFF->AddSubChunk(CHUNK_ID_3CRC, pSamples->size() * 8);
6043                // the order of einf and 3crc is not the same in v2 and v3
6044                RIFF::Chunk* einf = pRIFF->GetSubChunk(CHUNK_ID_EINF);
6045                if (einf && pVersion && pVersion->major == 3) pRIFF->MoveSubChunk(_3crc, einf);
6046                bRequiresSave = true;
6047            } else if (_3crc->GetNewSize() != pSamples->size() * 8) {
6048                _3crc->Resize(pSamples->size() * 8);
6049                bRequiresSave = true;
6050            }
6051    
6052            if (bRequiresSave) { // refill CRC table for all samples in RAM ...
6053                uint32_t* pData = (uint32_t*) _3crc->LoadChunkData();
6054                {
6055                    File::SampleList::iterator iter = pSamples->begin();
6056                    File::SampleList::iterator end  = pSamples->end();
6057                    for (; iter != end; ++iter) {
6058                        gig::Sample* pSample = (gig::Sample*) *iter;
6059                        int index = GetWaveTableIndexOf(pSample);
6060                        if (index < 0) throw gig::Exception("Could not rebuild crc table for samples, wave table index of a sample could not be resolved");
6061                        pData[index*2]   = 1; // always 1
6062                        pData[index*2+1] = pSample->CalculateWaveDataChecksum();
6063                    }
6064                }
6065            } else { // no file structure changes necessary, so directly write to disk and we are done ...
6066                // make sure file is in write mode
6067                pRIFF->SetMode(RIFF::stream_mode_read_write);
6068                {
6069                    File::SampleList::iterator iter = pSamples->begin();
6070                    File::SampleList::iterator end  = pSamples->end();
6071                    for (; iter != end; ++iter) {
6072                        gig::Sample* pSample = (gig::Sample*) *iter;
6073                        int index = GetWaveTableIndexOf(pSample);
6074                        if (index < 0) throw gig::Exception("Could not rebuild crc table for samples, wave table index of a sample could not be resolved");
6075                        pSample->crc  = pSample->CalculateWaveDataChecksum();
6076                        SetSampleChecksum(pSample, pSample->crc);
6077                    }
6078                }
6079            }
6080    
6081            return bRequiresSave;
6082        }
6083    
6084        Group* File::GetFirstGroup() {
6085            if (!pGroups) LoadGroups();
6086            // there must always be at least one group
6087            GroupsIterator = pGroups->begin();
6088            return *GroupsIterator;
6089        }
6090    
6091        Group* File::GetNextGroup() {
6092            if (!pGroups) return NULL;
6093            ++GroupsIterator;
6094            return (GroupsIterator == pGroups->end()) ? NULL : *GroupsIterator;
6095        }
6096    
6097        /**
6098         * Returns the group with the given index.
6099         *
6100         * @param index - number of the sought group (0..n)
6101         * @returns sought group or NULL if there's no such group
6102         */
6103        Group* File::GetGroup(uint index) {
6104            if (!pGroups) LoadGroups();
6105            GroupsIterator = pGroups->begin();
6106            for (uint i = 0; GroupsIterator != pGroups->end(); i++) {
6107                if (i == index) return *GroupsIterator;
6108                ++GroupsIterator;
6109            }
6110            return NULL;
6111        }
6112    
6113        /**
6114         * Returns the group with the given group name.
6115         *
6116         * Note: group names don't have to be unique in the gig format! So there
6117         * can be multiple groups with the same name. This method will simply
6118         * return the first group found with the given name.
6119         *
6120         * @param name - name of the sought group
6121         * @returns sought group or NULL if there's no group with that name
6122         */
6123        Group* File::GetGroup(String name) {
6124            if (!pGroups) LoadGroups();
6125            GroupsIterator = pGroups->begin();
6126            for (uint i = 0; GroupsIterator != pGroups->end(); ++GroupsIterator, ++i)
6127                if ((*GroupsIterator)->Name == name) return *GroupsIterator;
6128            return NULL;
6129        }
6130    
6131        Group* File::AddGroup() {
6132            if (!pGroups) LoadGroups();
6133            // there must always be at least one group
6134            __ensureMandatoryChunksExist();
6135            Group* pGroup = new Group(this, NULL);
6136            pGroups->push_back(pGroup);
6137            return pGroup;
6138        }
6139    
6140        /** @brief Delete a group and its samples.
6141         *
6142         * This will delete the given Group object and all the samples that
6143         * belong to this group from the gig file. You have to call Save() to
6144         * make this persistent to the file.
6145         *
6146         * @param pGroup - group to delete
6147         * @throws gig::Exception if given group could not be found
6148         */
6149        void File::DeleteGroup(Group* pGroup) {
6150            if (!pGroups) LoadGroups();
6151            std::list<Group*>::iterator iter = find(pGroups->begin(), pGroups->end(), pGroup);
6152            if (iter == pGroups->end()) throw gig::Exception("Could not delete group, could not find given group");
6153            if (pGroups->size() == 1) throw gig::Exception("Cannot delete group, there must be at least one default group!");
6154            // delete all members of this group
6155            for (Sample* pSample = pGroup->GetFirstSample(); pSample; pSample = pGroup->GetNextSample()) {
6156                DeleteSample(pSample);
6157            }
6158            // now delete this group object
6159            pGroups->erase(iter);
6160            delete pGroup;
6161        }
6162    
6163        /** @brief Delete a group.
6164         *
6165         * This will delete the given Group object from the gig file. All the
6166         * samples that belong to this group will not be deleted, but instead
6167         * be moved to another group. You have to call Save() to make this
6168         * persistent to the file.
6169         *
6170         * @param pGroup - group to delete
6171         * @throws gig::Exception if given group could not be found
6172         */
6173        void File::DeleteGroupOnly(Group* pGroup) {
6174            if (!pGroups) LoadGroups();
6175            std::list<Group*>::iterator iter = find(pGroups->begin(), pGroups->end(), pGroup);
6176            if (iter == pGroups->end()) throw gig::Exception("Could not delete group, could not find given group");
6177            if (pGroups->size() == 1) throw gig::Exception("Cannot delete group, there must be at least one default group!");
6178            // move all members of this group to another group
6179            pGroup->MoveAll();
6180            pGroups->erase(iter);
6181            delete pGroup;
6182        }
6183    
6184        void File::LoadGroups() {
6185            if (!pGroups) pGroups = new std::list<Group*>;
6186            // try to read defined groups from file
6187            RIFF::List* lst3gri = pRIFF->GetSubList(LIST_TYPE_3GRI);
6188            if (lst3gri) {
6189                RIFF::List* lst3gnl = lst3gri->GetSubList(LIST_TYPE_3GNL);
6190                if (lst3gnl) {
6191                    RIFF::Chunk* ck = lst3gnl->GetFirstSubChunk();
6192                    while (ck) {
6193                        if (ck->GetChunkID() == CHUNK_ID_3GNM) {
6194                            if (pVersion && pVersion->major == 3 &&
6195                                strcmp(static_cast<char*>(ck->LoadChunkData()), "") == 0) break;
6196    
6197                            pGroups->push_back(new Group(this, ck));
6198                        }
6199                        ck = lst3gnl->GetNextSubChunk();
6200                    }
6201                }
6202            }
6203            // if there were no group(s), create at least the mandatory default group
6204            if (!pGroups->size()) {
6205                Group* pGroup = new Group(this, NULL);
6206                pGroup->Name = "Default Group";
6207                pGroups->push_back(pGroup);
6208            }
6209        }
6210    
6211        /** @brief Get instrument script group (by index).
6212         *
6213         * Returns the real-time instrument script group with the given index.
6214         *
6215         * @param index - number of the sought group (0..n)
6216         * @returns sought script group or NULL if there's no such group
6217         */
6218        ScriptGroup* File::GetScriptGroup(uint index) {
6219            if (!pScriptGroups) LoadScriptGroups();
6220            std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
6221            for (uint i = 0; it != pScriptGroups->end(); ++i, ++it)
6222                if (i == index) return *it;
6223            return NULL;
6224        }
6225    
6226        /** @brief Get instrument script group (by name).
6227         *
6228         * Returns the first real-time instrument script group found with the given
6229         * group name. Note that group names may not necessarily be unique.
6230         *
6231         * @param name - name of the sought script group
6232         * @returns sought script group or NULL if there's no such group
6233         */
6234        ScriptGroup* File::GetScriptGroup(const String& name) {
6235            if (!pScriptGroups) LoadScriptGroups();
6236            std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
6237            for (uint i = 0; it != pScriptGroups->end(); ++i, ++it)
6238                if ((*it)->Name == name) return *it;
6239            return NULL;
6240        }
6241    
6242        /** @brief Add new instrument script group.
6243         *
6244         * Adds a new, empty real-time instrument script group to the file.
6245         *
6246         * You have to call Save() to make this persistent to the file.
6247         *
6248         * @return new empty script group
6249         */
6250        ScriptGroup* File::AddScriptGroup() {
6251            if (!pScriptGroups) LoadScriptGroups();
6252            ScriptGroup* pScriptGroup = new ScriptGroup(this, NULL);
6253            pScriptGroups->push_back(pScriptGroup);
6254            return pScriptGroup;
6255        }
6256    
6257        /** @brief Delete an instrument script group.
6258         *
6259         * This will delete the given real-time instrument script group and all its
6260         * instrument scripts it contains. References inside instruments that are
6261         * using the deleted scripts will be removed from the respective instruments
6262         * accordingly.
6263         *
6264         * You have to call Save() to make this persistent to the file.
6265         *
6266         * @param pScriptGroup - script group to delete
6267         * @throws gig::Exception if given script group could not be found
6268         */
6269        void File::DeleteScriptGroup(ScriptGroup* pScriptGroup) {
6270            if (!pScriptGroups) LoadScriptGroups();
6271            std::list<ScriptGroup*>::iterator iter =
6272                find(pScriptGroups->begin(), pScriptGroups->end(), pScriptGroup);
6273            if (iter == pScriptGroups->end())
6274                throw gig::Exception("Could not delete script group, could not find given script group");
6275            pScriptGroups->erase(iter);
6276            for (int i = 0; pScriptGroup->GetScript(i); ++i)
6277                pScriptGroup->DeleteScript(pScriptGroup->GetScript(i));
6278            if (pScriptGroup->pList)
6279                pScriptGroup->pList->GetParent()->DeleteSubChunk(pScriptGroup->pList);
6280            delete pScriptGroup;
6281        }
6282    
6283        void File::LoadScriptGroups() {
6284            if (pScriptGroups) return;
6285            pScriptGroups = new std::list<ScriptGroup*>;
6286            RIFF::List* lstLS = pRIFF->GetSubList(LIST_TYPE_3LS);
6287            if (lstLS) {
6288                for (RIFF::List* lst = lstLS->GetFirstSubList(); lst;
6289                     lst = lstLS->GetNextSubList())
6290                {
6291                    if (lst->GetListType() == LIST_TYPE_RTIS) {
6292                        pScriptGroups->push_back(new ScriptGroup(this, lst));
6293                    }
6294                }
6295          }          }
6296          else throw gig::Exception("Mandatory <lins> list chunk not found.");      }
6297    
6298        /**
6299         * Apply all the gig file's current instruments, samples, groups and settings
6300         * to the respective RIFF chunks. You have to call Save() to make changes
6301         * persistent.
6302         *
6303         * Usually there is absolutely no need to call this method explicitly.
6304         * It will be called automatically when File::Save() was called.
6305         *
6306         * @param pProgress - callback function for progress notification
6307         * @throws Exception - on errors
6308         */
6309        void File::UpdateChunks(progress_t* pProgress) {
6310            bool newFile = pRIFF->GetSubList(LIST_TYPE_INFO) == NULL;
6311    
6312            // update own gig format extension chunks
6313            // (not part of the GigaStudio 4 format)
6314            RIFF::List* lst3LS = pRIFF->GetSubList(LIST_TYPE_3LS);
6315            if (!lst3LS) {
6316                lst3LS = pRIFF->AddSubList(LIST_TYPE_3LS);
6317            }
6318            // Make sure <3LS > chunk is placed before <ptbl> chunk. The precise
6319            // location of <3LS > is irrelevant, however it should be located
6320            // before  the actual wave data
6321            RIFF::Chunk* ckPTBL = pRIFF->GetSubChunk(CHUNK_ID_PTBL);
6322            pRIFF->MoveSubChunk(lst3LS, ckPTBL);
6323    
6324            // This must be performed before writing the chunks for instruments,
6325            // because the instruments' script slots will write the file offsets
6326            // of the respective instrument script chunk as reference.
6327            if (pScriptGroups) {
6328                // Update instrument script (group) chunks.
6329                for (std::list<ScriptGroup*>::iterator it = pScriptGroups->begin();
6330                     it != pScriptGroups->end(); ++it)
6331                {
6332                    (*it)->UpdateChunks(pProgress);
6333                }
6334            }
6335    
6336            // in case no libgig custom format data was added, then remove the
6337            // custom "3LS " chunk again
6338            if (!lst3LS->CountSubChunks()) {
6339                pRIFF->DeleteSubChunk(lst3LS);
6340                lst3LS = NULL;
6341            }
6342    
6343            // first update base class's chunks
6344            DLS::File::UpdateChunks(pProgress);
6345    
6346            if (newFile) {
6347                // INFO was added by Resource::UpdateChunks - make sure it
6348                // is placed first in file
6349                RIFF::Chunk* info = pRIFF->GetSubList(LIST_TYPE_INFO);
6350                RIFF::Chunk* first = pRIFF->GetFirstSubChunk();
6351                if (first != info) {
6352                    pRIFF->MoveSubChunk(info, first);
6353                }
6354            }
6355    
6356            // update group's chunks
6357            if (pGroups) {
6358                // make sure '3gri' and '3gnl' list chunks exist
6359                // (before updating the Group chunks)
6360                RIFF::List* _3gri = pRIFF->GetSubList(LIST_TYPE_3GRI);
6361                if (!_3gri) {
6362                    _3gri = pRIFF->AddSubList(LIST_TYPE_3GRI);
6363                    pRIFF->MoveSubChunk(_3gri, pRIFF->GetSubChunk(CHUNK_ID_PTBL));
6364                }
6365                RIFF::List* _3gnl = _3gri->GetSubList(LIST_TYPE_3GNL);
6366                if (!_3gnl) _3gnl = _3gri->AddSubList(LIST_TYPE_3GNL);
6367    
6368                // v3: make sure the file has 128 3gnm chunks
6369                // (before updating the Group chunks)
6370                if (pVersion && pVersion->major == 3) {
6371                    RIFF::Chunk* _3gnm = _3gnl->GetFirstSubChunk();
6372                    for (int i = 0 ; i < 128 ; i++) {
6373                        if (i >= pGroups->size()) ::SaveString(CHUNK_ID_3GNM, _3gnm, _3gnl, "", "", true, 64);
6374                        if (_3gnm) _3gnm = _3gnl->GetNextSubChunk();
6375                    }
6376                }
6377    
6378                std::list<Group*>::iterator iter = pGroups->begin();
6379                std::list<Group*>::iterator end  = pGroups->end();
6380                for (; iter != end; ++iter) {
6381                    (*iter)->UpdateChunks(pProgress);
6382                }
6383            }
6384    
6385            // update einf chunk
6386    
6387            // The einf chunk contains statistics about the gig file, such
6388            // as the number of regions and samples used by each
6389            // instrument. It is divided in equally sized parts, where the
6390            // first part contains information about the whole gig file,
6391            // and the rest of the parts map to each instrument in the
6392            // file.
6393            //
6394            // At the end of each part there is a bit map of each sample
6395            // in the file, where a set bit means that the sample is used
6396            // by the file/instrument.
6397            //
6398            // Note that there are several fields with unknown use. These
6399            // are set to zero.
6400    
6401            int sublen = int(pSamples->size() / 8 + 49);
6402            int einfSize = (Instruments + 1) * sublen;
6403    
6404            RIFF::Chunk* einf = pRIFF->GetSubChunk(CHUNK_ID_EINF);
6405            if (einf) {
6406                if (einf->GetSize() != einfSize) {
6407                    einf->Resize(einfSize);
6408                    memset(einf->LoadChunkData(), 0, einfSize);
6409                }
6410            } else if (newFile) {
6411                einf = pRIFF->AddSubChunk(CHUNK_ID_EINF, einfSize);
6412            }
6413            if (einf) {
6414                uint8_t* pData = (uint8_t*) einf->LoadChunkData();
6415    
6416                std::map<gig::Sample*,int> sampleMap;
6417                int sampleIdx = 0;
6418                for (Sample* pSample = GetFirstSample(); pSample; pSample = GetNextSample()) {
6419                    sampleMap[pSample] = sampleIdx++;
6420                }
6421    
6422                int totnbusedsamples = 0;
6423                int totnbusedchannels = 0;
6424                int totnbregions = 0;
6425                int totnbdimregions = 0;
6426                int totnbloops = 0;
6427                int instrumentIdx = 0;
6428    
6429                memset(&pData[48], 0, sublen - 48);
6430    
6431                for (Instrument* instrument = GetFirstInstrument() ; instrument ;
6432                     instrument = GetNextInstrument()) {
6433                    int nbusedsamples = 0;
6434                    int nbusedchannels = 0;
6435                    int nbdimregions = 0;
6436                    int nbloops = 0;
6437    
6438                    memset(&pData[(instrumentIdx + 1) * sublen + 48], 0, sublen - 48);
6439    
6440                    for (Region* region = instrument->GetFirstRegion() ; region ;
6441                         region = instrument->GetNextRegion()) {
6442                        for (int i = 0 ; i < region->DimensionRegions ; i++) {
6443                            gig::DimensionRegion *d = region->pDimensionRegions[i];
6444                            if (d->pSample) {
6445                                int sampleIdx = sampleMap[d->pSample];
6446                                int byte = 48 + sampleIdx / 8;
6447                                int bit = 1 << (sampleIdx & 7);
6448                                if ((pData[(instrumentIdx + 1) * sublen + byte] & bit) == 0) {
6449                                    pData[(instrumentIdx + 1) * sublen + byte] |= bit;
6450                                    nbusedsamples++;
6451                                    nbusedchannels += d->pSample->Channels;
6452    
6453                                    if ((pData[byte] & bit) == 0) {
6454                                        pData[byte] |= bit;
6455                                        totnbusedsamples++;
6456                                        totnbusedchannels += d->pSample->Channels;
6457                                    }
6458                                }
6459                            }
6460                            if (d->SampleLoops) nbloops++;
6461                        }
6462                        nbdimregions += region->DimensionRegions;
6463                    }
6464                    // first 4 bytes unknown - sometimes 0, sometimes length of einf part
6465                    // store32(&pData[(instrumentIdx + 1) * sublen], sublen);
6466                    store32(&pData[(instrumentIdx + 1) * sublen + 4], nbusedchannels);
6467                    store32(&pData[(instrumentIdx + 1) * sublen + 8], nbusedsamples);
6468                    store32(&pData[(instrumentIdx + 1) * sublen + 12], 1);
6469                    store32(&pData[(instrumentIdx + 1) * sublen + 16], instrument->Regions);
6470                    store32(&pData[(instrumentIdx + 1) * sublen + 20], nbdimregions);
6471                    store32(&pData[(instrumentIdx + 1) * sublen + 24], nbloops);
6472                    // next 8 bytes unknown
6473                    store32(&pData[(instrumentIdx + 1) * sublen + 36], instrumentIdx);
6474                    store32(&pData[(instrumentIdx + 1) * sublen + 40], (uint32_t) pSamples->size());
6475                    // next 4 bytes unknown
6476    
6477                    totnbregions += instrument->Regions;
6478                    totnbdimregions += nbdimregions;
6479                    totnbloops += nbloops;
6480                    instrumentIdx++;
6481                }
6482                // first 4 bytes unknown - sometimes 0, sometimes length of einf part
6483                // store32(&pData[0], sublen);
6484                store32(&pData[4], totnbusedchannels);
6485                store32(&pData[8], totnbusedsamples);
6486                store32(&pData[12], Instruments);
6487                store32(&pData[16], totnbregions);
6488                store32(&pData[20], totnbdimregions);
6489                store32(&pData[24], totnbloops);
6490                // next 8 bytes unknown
6491                // next 4 bytes unknown, not always 0
6492                store32(&pData[40], (uint32_t) pSamples->size());
6493                // next 4 bytes unknown
6494            }
6495    
6496            // update 3crc chunk
6497    
6498            // The 3crc chunk contains CRC-32 checksums for the
6499            // samples. When saving a gig file to disk, we first update the 3CRC
6500            // chunk here (in RAM) with the old crc values which we read from the
6501            // 3CRC chunk when we opened the file (available with gig::Sample::crc
6502            // member variable). This step is required, because samples might have
6503            // been deleted by the user since the file was opened, which in turn
6504            // changes the order of the (i.e. old) checksums within the 3crc chunk.
6505            // If a sample was conciously modified by the user (that is if
6506            // Sample::Write() was called later on) then Sample::Write() will just
6507            // update the respective individual checksum(s) directly on disk and
6508            // leaves all other sample checksums untouched.
6509    
6510            RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC);
6511            if (_3crc) {
6512                _3crc->Resize(pSamples->size() * 8);
6513            } else /*if (newFile)*/ {
6514                _3crc = pRIFF->AddSubChunk(CHUNK_ID_3CRC, pSamples->size() * 8);
6515                // the order of einf and 3crc is not the same in v2 and v3
6516                if (einf && pVersion && pVersion->major == 3) pRIFF->MoveSubChunk(_3crc, einf);
6517            }
6518            { // must be performed in RAM here ...
6519                uint32_t* pData = (uint32_t*) _3crc->LoadChunkData();
6520                if (pData) {
6521                    File::SampleList::iterator iter = pSamples->begin();
6522                    File::SampleList::iterator end  = pSamples->end();
6523                    for (int index = 0; iter != end; ++iter, ++index) {
6524                        gig::Sample* pSample = (gig::Sample*) *iter;
6525                        pData[index*2]   = 1; // always 1
6526                        pData[index*2+1] = pSample->crc;
6527                    }
6528                }
6529            }
6530        }
6531        
6532        void File::UpdateFileOffsets() {
6533            DLS::File::UpdateFileOffsets();
6534    
6535            for (Instrument* instrument = GetFirstInstrument(); instrument;
6536                 instrument = GetNextInstrument())
6537            {
6538                instrument->UpdateScriptFileOffsets();
6539            }
6540        }
6541    
6542        /**
6543         * Enable / disable automatic loading. By default this properyt is
6544         * enabled and all informations are loaded automatically. However
6545         * loading all Regions, DimensionRegions and especially samples might
6546         * take a long time for large .gig files, and sometimes one might only
6547         * be interested in retrieving very superficial informations like the
6548         * amount of instruments and their names. In this case one might disable
6549         * automatic loading to avoid very slow response times.
6550         *
6551         * @e CAUTION: by disabling this property many pointers (i.e. sample
6552         * references) and informations will have invalid or even undefined
6553         * data! This feature is currently only intended for retrieving very
6554         * superficial informations in a very fast way. Don't use it to retrieve
6555         * details like synthesis informations or even to modify .gig files!
6556         */
6557        void File::SetAutoLoad(bool b) {
6558            bAutoLoad = b;
6559        }
6560    
6561        /**
6562         * Returns whether automatic loading is enabled.
6563         * @see SetAutoLoad()
6564         */
6565        bool File::GetAutoLoad() {
6566            return bAutoLoad;
6567      }      }
6568    
6569    
# Line 1015  namespace gig { Line 6571  namespace gig {
6571  // *************** Exception ***************  // *************** Exception ***************
6572  // *  // *
6573    
6574      Exception::Exception(String Message) : DLS::Exception(Message) {      Exception::Exception() : DLS::Exception() {
6575        }
6576    
6577        Exception::Exception(String format, ...) : DLS::Exception() {
6578            va_list arg;
6579            va_start(arg, format);
6580            Message = assemble(format, arg);
6581            va_end(arg);
6582        }
6583    
6584        Exception::Exception(String format, va_list arg) : DLS::Exception() {
6585            Message = assemble(format, arg);
6586      }      }
6587    
6588      void Exception::PrintMessage() {      void Exception::PrintMessage() {
6589          std::cout << "gig::Exception: " << Message << std::endl;          std::cout << "gig::Exception: " << Message << std::endl;
6590      }      }
6591    
6592    
6593    // *************** functions ***************
6594    // *
6595    
6596        /**
6597         * Returns the name of this C++ library. This is usually "libgig" of
6598         * course. This call is equivalent to RIFF::libraryName() and
6599         * DLS::libraryName().
6600         */
6601        String libraryName() {
6602            return PACKAGE;
6603        }
6604    
6605        /**
6606         * Returns version of this C++ library. This call is equivalent to
6607         * RIFF::libraryVersion() and DLS::libraryVersion().
6608         */
6609        String libraryVersion() {
6610            return VERSION;
6611        }
6612    
6613  } // namespace gig  } // namespace gig

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