/[svn]/libgig/trunk/src/gig.cpp
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revision 2540 by schoenebeck, Wed Apr 23 16:39:43 2014 UTC revision 2557 by schoenebeck, Sat May 17 23:31:20 2014 UTC
# Line 28  Line 28 
28  #include <algorithm>  #include <algorithm>
29  #include <math.h>  #include <math.h>
30  #include <iostream>  #include <iostream>
31    #include <assert.h>
32    
33  /// Initial size of the sample buffer which is used for decompression of  /// Initial size of the sample buffer which is used for decompression of
34  /// compressed sample wave streams - this value should always be bigger than  /// compressed sample wave streams - this value should always be bigger than
# Line 1708  namespace { Line 1709  namespace {
1709          //NOTE: copy code copied from assignment constructor above, see comment there as well          //NOTE: copy code copied from assignment constructor above, see comment there as well
1710                    
1711          *this = *orig; // default memberwise shallow copy of all parameters          *this = *orig; // default memberwise shallow copy of all parameters
1712            
1713            // restore members that shall not be altered
1714          pParentList = p; // restore the chunk pointer          pParentList = p; // restore the chunk pointer
1715            pRegion = pOriginalRegion;
1716                    
1717          // only take the raw sample reference & parent region reference if the          // only take the raw sample reference reference if the
1718          // two DimensionRegion objects are part of the same file          // two DimensionRegion objects are part of the same file
1719          if (pOriginalRegion->GetParent()->GetParent() != orig->pRegion->GetParent()->GetParent()) {          if (pOriginalRegion->GetParent()->GetParent() != orig->pRegion->GetParent()->GetParent()) {
             pRegion = pOriginalRegion;  
1720              pSample = pOriginalSample;              pSample = pOriginalSample;
1721          }          }
1722                    
# Line 3199  namespace { Line 3202  namespace {
3202       *                        dimension bits limit is violated       *                        dimension bits limit is violated
3203       */       */
3204      void Region::AddDimension(dimension_def_t* pDimDef) {      void Region::AddDimension(dimension_def_t* pDimDef) {
3205            // some initial sanity checks of the given dimension definition
3206            if (pDimDef->zones < 2)
3207                throw gig::Exception("Could not add new dimension, amount of requested zones must always be at least two");
3208            if (pDimDef->bits < 1)
3209                throw gig::Exception("Could not add new dimension, amount of requested requested zone bits must always be at least one");
3210            if (pDimDef->dimension == dimension_samplechannel) {
3211                if (pDimDef->zones != 2)
3212                    throw gig::Exception("Could not add new 'sample channel' dimensions, the requested amount of zones must always be 2 for this dimension type");
3213                if (pDimDef->bits != 1)
3214                    throw gig::Exception("Could not add new 'sample channel' dimensions, the requested amount of zone bits must always be 1 for this dimension type");
3215            }
3216    
3217          // check if max. amount of dimensions reached          // check if max. amount of dimensions reached
3218          File* file = (File*) GetParent()->GetParent();          File* file = (File*) GetParent()->GetParent();
3219          const int iMaxDimensions = (file->pVersion && file->pVersion->major == 3) ? 8 : 5;          const int iMaxDimensions = (file->pVersion && file->pVersion->major == 3) ? 8 : 5;
# Line 3374  namespace { Line 3389  namespace {
3389          if (pDimDef->dimension == dimension_layer) Layers = 1;          if (pDimDef->dimension == dimension_layer) Layers = 1;
3390      }      }
3391    
3392        /** @brief Delete one split zone of a dimension (decrement zone amount).
3393         *
3394         * Instead of deleting an entire dimensions, this method will only delete
3395         * one particular split zone given by @a zone of the Region's dimension
3396         * given by @a type. So this method will simply decrement the amount of
3397         * zones by one of the dimension in question. To be able to do that, the
3398         * respective dimension must exist on this Region and it must have at least
3399         * 3 zones. All DimensionRegion objects associated with the zone will be
3400         * deleted.
3401         *
3402         * @param type - identifies the dimension where a zone shall be deleted
3403         * @param zone - index of the dimension split zone that shall be deleted
3404         * @throws gig::Exception if requested zone could not be deleted
3405         */
3406        void Region::DeleteDimensionZone(dimension_t type, int zone) {
3407            dimension_def_t* oldDef = GetDimensionDefinition(type);
3408            if (!oldDef)
3409                throw gig::Exception("Could not delete dimension zone, no such dimension of given type");
3410            if (oldDef->zones <= 2)
3411                throw gig::Exception("Could not delete dimension zone, because it would end up with only one zone.");
3412            if (zone < 0 || zone >= oldDef->zones)
3413                throw gig::Exception("Could not delete dimension zone, requested zone index out of bounds.");
3414    
3415            const int newZoneSize = oldDef->zones - 1;
3416    
3417            // create a temporary Region which just acts as a temporary copy
3418            // container and will be deleted at the end of this function and will
3419            // also not be visible through the API during this process
3420            gig::Region* tempRgn = NULL;
3421            {
3422                // adding these temporary chunks is probably not even necessary
3423                Instrument* instr = static_cast<Instrument*>(GetParent());
3424                RIFF::List* pCkInstrument = instr->pCkInstrument;
3425                RIFF::List* lrgn = pCkInstrument->GetSubList(LIST_TYPE_LRGN);
3426                if (!lrgn)  lrgn = pCkInstrument->AddSubList(LIST_TYPE_LRGN);
3427                RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN);
3428                tempRgn = new Region(instr, rgn);
3429            }
3430    
3431            // copy this region's dimensions (with already the dimension split size
3432            // requested by the arguments of this method call) to the temporary
3433            // region, and don't use Region::CopyAssign() here for this task, since
3434            // it would also alter fast lookup helper variables here and there
3435            dimension_def_t newDef;
3436            for (int i = 0; i < Dimensions; ++i) {
3437                dimension_def_t def = pDimensionDefinitions[i]; // copy, don't reference
3438                // is this the dimension requested by the method arguments? ...
3439                if (def.dimension == type) { // ... if yes, decrement zone amount by one
3440                    def.zones = newZoneSize;
3441                    if ((1 << (def.bits - 1)) == def.zones) def.bits--;
3442                    newDef = def;
3443                }
3444                tempRgn->AddDimension(&def);
3445            }
3446    
3447            // find the dimension index in the tempRegion which is the dimension
3448            // type passed to this method (paranoidly expecting different order)
3449            int tempReducedDimensionIndex = -1;
3450            for (int d = 0; d < tempRgn->Dimensions; ++d) {
3451                if (tempRgn->pDimensionDefinitions[d].dimension == type) {
3452                    tempReducedDimensionIndex = d;
3453                    break;
3454                }
3455            }
3456    
3457            // copy dimension regions from this region to the temporary region
3458            for (int iDst = 0; iDst < 256; ++iDst) {
3459                DimensionRegion* dstDimRgn = tempRgn->pDimensionRegions[iDst];
3460                if (!dstDimRgn) continue;
3461                std::map<dimension_t,int> dimCase;
3462                bool isValidZone = true;
3463                for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) {
3464                    const int dstBits = tempRgn->pDimensionDefinitions[d].bits;
3465                    dimCase[tempRgn->pDimensionDefinitions[d].dimension] =
3466                        (iDst >> baseBits) & ((1 << dstBits) - 1);
3467                    baseBits += dstBits;
3468                    // there are also DimensionRegion objects of unused zones, skip them
3469                    if (dimCase[tempRgn->pDimensionDefinitions[d].dimension] >= tempRgn->pDimensionDefinitions[d].zones) {
3470                        isValidZone = false;
3471                        break;
3472                    }
3473                }
3474                if (!isValidZone) continue;
3475                // a bit paranoid: cope with the chance that the dimensions would
3476                // have different order in source and destination regions
3477                const bool isLastZone = (dimCase[type] == newZoneSize - 1);
3478                if (dimCase[type] >= zone) dimCase[type]++;
3479                DimensionRegion* srcDimRgn = GetDimensionRegionByBit(dimCase);
3480                dstDimRgn->CopyAssign(srcDimRgn);
3481                // if this is the upper most zone of the dimension passed to this
3482                // method, then correct (raise) its upper limit to 127
3483                if (newDef.split_type == split_type_normal && isLastZone)
3484                    dstDimRgn->DimensionUpperLimits[tempReducedDimensionIndex] = 127;
3485            }
3486    
3487            // now tempRegion's dimensions and DimensionRegions basically reflect
3488            // what we wanted to get for this actual Region here, so we now just
3489            // delete and recreate the dimension in question with the new amount
3490            // zones and then copy back from tempRegion      
3491            DeleteDimension(oldDef);
3492            AddDimension(&newDef);
3493            for (int iSrc = 0; iSrc < 256; ++iSrc) {
3494                DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc];
3495                if (!srcDimRgn) continue;
3496                std::map<dimension_t,int> dimCase;
3497                for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) {
3498                    const int srcBits = tempRgn->pDimensionDefinitions[d].bits;
3499                    dimCase[tempRgn->pDimensionDefinitions[d].dimension] =
3500                        (iSrc >> baseBits) & ((1 << srcBits) - 1);
3501                    baseBits += srcBits;
3502                }
3503                // a bit paranoid: cope with the chance that the dimensions would
3504                // have different order in source and destination regions
3505                DimensionRegion* dstDimRgn = GetDimensionRegionByBit(dimCase);
3506                if (!dstDimRgn) continue;
3507                dstDimRgn->CopyAssign(srcDimRgn);
3508            }
3509    
3510            // delete temporary region
3511            delete tempRgn;
3512    
3513            UpdateVelocityTable();
3514        }
3515    
3516        /** @brief Divide split zone of a dimension in two (increment zone amount).
3517         *
3518         * This will increment the amount of zones for the dimension (given by
3519         * @a type) by one. It will do so by dividing the zone (given by @a zone)
3520         * in the middle of its zone range in two. So the two zones resulting from
3521         * the zone being splitted, will be an equivalent copy regarding all their
3522         * articulation informations and sample reference. The two zones will only
3523         * differ in their zone's upper limit
3524         * (DimensionRegion::DimensionUpperLimits).
3525         *
3526         * @param type - identifies the dimension where a zone shall be splitted
3527         * @param zone - index of the dimension split zone that shall be splitted
3528         * @throws gig::Exception if requested zone could not be splitted
3529         */
3530        void Region::SplitDimensionZone(dimension_t type, int zone) {
3531            dimension_def_t* oldDef = GetDimensionDefinition(type);
3532            if (!oldDef)
3533                throw gig::Exception("Could not split dimension zone, no such dimension of given type");
3534            if (zone < 0 || zone >= oldDef->zones)
3535                throw gig::Exception("Could not split dimension zone, requested zone index out of bounds.");
3536    
3537            const int newZoneSize = oldDef->zones + 1;
3538    
3539            // create a temporary Region which just acts as a temporary copy
3540            // container and will be deleted at the end of this function and will
3541            // also not be visible through the API during this process
3542            gig::Region* tempRgn = NULL;
3543            {
3544                // adding these temporary chunks is probably not even necessary
3545                Instrument* instr = static_cast<Instrument*>(GetParent());
3546                RIFF::List* pCkInstrument = instr->pCkInstrument;
3547                RIFF::List* lrgn = pCkInstrument->GetSubList(LIST_TYPE_LRGN);
3548                if (!lrgn)  lrgn = pCkInstrument->AddSubList(LIST_TYPE_LRGN);
3549                RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN);
3550                tempRgn = new Region(instr, rgn);
3551            }
3552    
3553            // copy this region's dimensions (with already the dimension split size
3554            // requested by the arguments of this method call) to the temporary
3555            // region, and don't use Region::CopyAssign() here for this task, since
3556            // it would also alter fast lookup helper variables here and there
3557            dimension_def_t newDef;
3558            for (int i = 0; i < Dimensions; ++i) {
3559                dimension_def_t def = pDimensionDefinitions[i]; // copy, don't reference
3560                // is this the dimension requested by the method arguments? ...
3561                if (def.dimension == type) { // ... if yes, increment zone amount by one
3562                    def.zones = newZoneSize;
3563                    if ((1 << oldDef->bits) < newZoneSize) def.bits++;
3564                    newDef = def;
3565                }
3566                tempRgn->AddDimension(&def);
3567            }
3568    
3569            // find the dimension index in the tempRegion which is the dimension
3570            // type passed to this method (paranoidly expecting different order)
3571            int tempIncreasedDimensionIndex = -1;
3572            for (int d = 0; d < tempRgn->Dimensions; ++d) {
3573                if (tempRgn->pDimensionDefinitions[d].dimension == type) {
3574                    tempIncreasedDimensionIndex = d;
3575                    break;
3576                }
3577            }
3578    
3579            // copy dimension regions from this region to the temporary region
3580            for (int iSrc = 0; iSrc < 256; ++iSrc) {
3581                DimensionRegion* srcDimRgn = pDimensionRegions[iSrc];
3582                if (!srcDimRgn) continue;
3583                std::map<dimension_t,int> dimCase;
3584                bool isValidZone = true;
3585                for (int d = 0, baseBits = 0; d < Dimensions; ++d) {
3586                    const int srcBits = pDimensionDefinitions[d].bits;
3587                    dimCase[pDimensionDefinitions[d].dimension] =
3588                        (iSrc >> baseBits) & ((1 << srcBits) - 1);
3589                    // there are also DimensionRegion objects for unused zones, skip them
3590                    if (dimCase[pDimensionDefinitions[d].dimension] >= pDimensionDefinitions[d].zones) {
3591                        isValidZone = false;
3592                        break;
3593                    }
3594                    baseBits += srcBits;
3595                }
3596                if (!isValidZone) continue;
3597                // a bit paranoid: cope with the chance that the dimensions would
3598                // have different order in source and destination regions            
3599                if (dimCase[type] > zone) dimCase[type]++;
3600                DimensionRegion* dstDimRgn = tempRgn->GetDimensionRegionByBit(dimCase);
3601                dstDimRgn->CopyAssign(srcDimRgn);
3602                // if this is the requested zone to be splitted, then also copy
3603                // the source DimensionRegion to the newly created target zone
3604                // and set the old zones upper limit lower
3605                if (dimCase[type] == zone) {
3606                    // lower old zones upper limit
3607                    if (newDef.split_type == split_type_normal) {
3608                        const int high =
3609                            dstDimRgn->DimensionUpperLimits[tempIncreasedDimensionIndex];
3610                        int low = 0;
3611                        if (zone > 0) {
3612                            std::map<dimension_t,int> lowerCase = dimCase;
3613                            lowerCase[type]--;
3614                            DimensionRegion* dstDimRgnLow = tempRgn->GetDimensionRegionByBit(lowerCase);
3615                            low = dstDimRgnLow->DimensionUpperLimits[tempIncreasedDimensionIndex];
3616                        }
3617                        dstDimRgn->DimensionUpperLimits[tempIncreasedDimensionIndex] = low + (high - low) / 2;
3618                    }
3619                    // fill the newly created zone of the divided zone as well
3620                    dimCase[type]++;
3621                    dstDimRgn = tempRgn->GetDimensionRegionByBit(dimCase);
3622                    dstDimRgn->CopyAssign(srcDimRgn);
3623                }
3624            }
3625    
3626            // now tempRegion's dimensions and DimensionRegions basically reflect
3627            // what we wanted to get for this actual Region here, so we now just
3628            // delete and recreate the dimension in question with the new amount
3629            // zones and then copy back from tempRegion      
3630            DeleteDimension(oldDef);
3631            AddDimension(&newDef);
3632            for (int iSrc = 0; iSrc < 256; ++iSrc) {
3633                DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc];
3634                if (!srcDimRgn) continue;
3635                std::map<dimension_t,int> dimCase;
3636                for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) {
3637                    const int srcBits = tempRgn->pDimensionDefinitions[d].bits;
3638                    dimCase[tempRgn->pDimensionDefinitions[d].dimension] =
3639                        (iSrc >> baseBits) & ((1 << srcBits) - 1);
3640                    baseBits += srcBits;
3641                }
3642                // a bit paranoid: cope with the chance that the dimensions would
3643                // have different order in source and destination regions
3644                DimensionRegion* dstDimRgn = GetDimensionRegionByBit(dimCase);
3645                if (!dstDimRgn) continue;
3646                dstDimRgn->CopyAssign(srcDimRgn);
3647            }
3648    
3649            // delete temporary region
3650            delete tempRgn;
3651    
3652            UpdateVelocityTable();
3653        }
3654    
3655        DimensionRegion* Region::GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase) {
3656            uint8_t bits[8] = {};
3657            for (std::map<dimension_t,int>::const_iterator it = DimCase.begin();
3658                 it != DimCase.end(); ++it)
3659            {
3660                for (int d = 0; d < Dimensions; ++d) {
3661                    if (pDimensionDefinitions[d].dimension == it->first) {
3662                        bits[d] = it->second;
3663                        goto nextDimCaseSlice;
3664                    }
3665                }
3666                assert(false); // do crash ... too harsh maybe ? ignore it instead ?
3667                nextDimCaseSlice:
3668                ; // noop
3669            }
3670            return GetDimensionRegionByBit(bits);
3671        }
3672    
3673        /**
3674         * Searches in the current Region for a dimension of the given dimension
3675         * type and returns the precise configuration of that dimension in this
3676         * Region.
3677         *
3678         * @param type - dimension type of the sought dimension
3679         * @returns dimension definition or NULL if there is no dimension with
3680         *          sought type in this Region.
3681         */
3682        dimension_def_t* Region::GetDimensionDefinition(dimension_t type) {
3683            for (int i = 0; i < Dimensions; ++i)
3684                if (pDimensionDefinitions[i].dimension == type)
3685                    return &pDimensionDefinitions[i];
3686            return NULL;
3687        }
3688    
3689      Region::~Region() {      Region::~Region() {
3690          for (int i = 0; i < 256; i++) {          for (int i = 0; i < 256; i++) {
3691              if (pDimensionRegions[i]) delete pDimensionRegions[i];              if (pDimensionRegions[i]) delete pDimensionRegions[i];
# Line 4659  namespace { Line 4971  namespace {
4971          return NULL;          return NULL;
4972      }      }
4973    
4974        /**
4975         * Returns the group with the given group name.
4976         *
4977         * Note: group names don't have to be unique in the gig format! So there
4978         * can be multiple groups with the same name. This method will simply
4979         * return the first group found with the given name.
4980         *
4981         * @param name - name of the sought group
4982         * @returns sought group or NULL if there's no group with that name
4983         */
4984        Group* File::GetGroup(String name) {
4985            if (!pGroups) LoadGroups();
4986            GroupsIterator = pGroups->begin();
4987            for (uint i = 0; GroupsIterator != pGroups->end(); ++GroupsIterator, ++i)
4988                if ((*GroupsIterator)->Name == name) return *GroupsIterator;
4989            return NULL;
4990        }
4991    
4992      Group* File::AddGroup() {      Group* File::AddGroup() {
4993          if (!pGroups) LoadGroups();          if (!pGroups) LoadGroups();
4994          // there must always be at least one group          // there must always be at least one group

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