/[svn]/libgig/trunk/src/gig.cpp
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revision 3053 by schoenebeck, Wed Dec 14 18:55:08 2016 UTC revision 3138 by schoenebeck, Wed May 3 14:41:58 2017 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2016 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2017 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 55  Line 55 
55  #define GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(x)    ((x & 0x03) << 3)  #define GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(x)    ((x & 0x03) << 3)
56  #define GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(x)  ((x & 0x03) << 5)  #define GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(x)  ((x & 0x03) << 5)
57    
58    #define SRLZ(member) \
59        archive->serializeMember(*this, member, #member);
60    
61  namespace gig {  namespace gig {
62    
63  // *************** Internal functions for sample decompression ***************  // *************** Internal functions for sample decompression ***************
# Line 269  namespace { Line 272  namespace {
272       * steps.       * steps.
273       *       *
274       * Once the whole data was processed by __calculateCRC(), one should       * Once the whole data was processed by __calculateCRC(), one should
275       * call __encodeCRC() to get the final CRC result.       * call __finalizeCRC() to get the final CRC result.
276       *       *
277       * @param buf     - pointer to data the CRC shall be calculated of       * @param buf     - pointer to data the CRC shall be calculated of
278       * @param bufSize - size of the data to be processed       * @param bufSize - size of the data to be processed
# Line 286  namespace { Line 289  namespace {
289       *       *
290       * @param crc - variable previously passed to __calculateCRC()       * @param crc - variable previously passed to __calculateCRC()
291       */       */
292      inline static uint32_t __encodeCRC(const uint32_t& crc) {      inline static void __finalizeCRC(uint32_t& crc) {
293          return crc ^ 0xffffffff;          crc ^= 0xffffffff;
294      }      }
295    
296    
# Line 315  namespace { Line 318  namespace {
318    
319    
320    
321    // *************** leverage_ctrl_t ***************
322    // *
323    
324        void leverage_ctrl_t::serialize(Serialization::Archive* archive) {
325            SRLZ(type);
326            SRLZ(controller_number);
327        }
328    
329    
330    
331    // *************** crossfade_t ***************
332    // *
333    
334        void crossfade_t::serialize(Serialization::Archive* archive) {
335            SRLZ(in_start);
336            SRLZ(in_end);
337            SRLZ(out_start);
338            SRLZ(out_end);
339        }
340    
341    
342    
343  // *************** Sample ***************  // *************** Sample ***************
344  // *  // *
345    
# Line 1294  namespace { Line 1319  namespace {
1319          // if this is the last write, update the checksum chunk in the          // if this is the last write, update the checksum chunk in the
1320          // file          // file
1321          if (pCkData->GetPos() == pCkData->GetSize()) {          if (pCkData->GetPos() == pCkData->GetSize()) {
1322                __finalizeCRC(crc);
1323              File* pFile = static_cast<File*>(GetParent());              File* pFile = static_cast<File*>(GetParent());
1324              pFile->SetSampleChecksum(this, __encodeCRC(crc));              pFile->SetSampleChecksum(this, crc);
1325          }          }
1326          return res;          return res;
1327      }      }
# Line 1416  namespace { Line 1442  namespace {
1442              if (nRead <= 0) break;              if (nRead <= 0) break;
1443              __calculateCRC(&buffer[0], nRead * FrameSize, crc);              __calculateCRC(&buffer[0], nRead * FrameSize, crc);
1444          }          }
1445          __encodeCRC(crc);          __finalizeCRC(crc);
1446          return crc;          return crc;
1447      }      }
1448    
# Line 1789  namespace { Line 1815  namespace {
1815          }          }
1816      }      }
1817    
1818        void DimensionRegion::serialize(Serialization::Archive* archive) {
1819            SRLZ(VelocityUpperLimit);
1820            SRLZ(EG1PreAttack);
1821            SRLZ(EG1Attack);
1822            SRLZ(EG1Decay1);
1823            SRLZ(EG1Decay2);
1824            SRLZ(EG1InfiniteSustain);
1825            SRLZ(EG1Sustain);
1826            SRLZ(EG1Release);
1827            SRLZ(EG1Hold);
1828            SRLZ(EG1Controller);
1829            SRLZ(EG1ControllerInvert);
1830            SRLZ(EG1ControllerAttackInfluence);
1831            SRLZ(EG1ControllerDecayInfluence);
1832            SRLZ(EG1ControllerReleaseInfluence);
1833            SRLZ(LFO1Frequency);
1834            SRLZ(LFO1InternalDepth);
1835            SRLZ(LFO1ControlDepth);
1836            SRLZ(LFO1Controller);
1837            SRLZ(LFO1FlipPhase);
1838            SRLZ(LFO1Sync);
1839            SRLZ(EG2PreAttack);
1840            SRLZ(EG2Attack);
1841            SRLZ(EG2Decay1);
1842            SRLZ(EG2Decay2);
1843            SRLZ(EG2InfiniteSustain);
1844            SRLZ(EG2Sustain);
1845            SRLZ(EG2Release);
1846            SRLZ(EG2Controller);
1847            SRLZ(EG2ControllerInvert);
1848            SRLZ(EG2ControllerAttackInfluence);
1849            SRLZ(EG2ControllerDecayInfluence);
1850            SRLZ(EG2ControllerReleaseInfluence);
1851            SRLZ(LFO2Frequency);
1852            SRLZ(LFO2InternalDepth);
1853            SRLZ(LFO2ControlDepth);
1854            SRLZ(LFO2Controller);
1855            SRLZ(LFO2FlipPhase);
1856            SRLZ(LFO2Sync);
1857            SRLZ(EG3Attack);
1858            SRLZ(EG3Depth);
1859            SRLZ(LFO3Frequency);
1860            SRLZ(LFO3InternalDepth);
1861            SRLZ(LFO3ControlDepth);
1862            SRLZ(LFO3Controller);
1863            SRLZ(LFO3Sync);
1864            SRLZ(VCFEnabled);
1865            SRLZ(VCFType);
1866            SRLZ(VCFCutoffController);
1867            SRLZ(VCFCutoffControllerInvert);
1868            SRLZ(VCFCutoff);
1869            SRLZ(VCFVelocityCurve);
1870            SRLZ(VCFVelocityScale);
1871            SRLZ(VCFVelocityDynamicRange);
1872            SRLZ(VCFResonance);
1873            SRLZ(VCFResonanceDynamic);
1874            SRLZ(VCFResonanceController);
1875            SRLZ(VCFKeyboardTracking);
1876            SRLZ(VCFKeyboardTrackingBreakpoint);
1877            SRLZ(VelocityResponseCurve);
1878            SRLZ(VelocityResponseDepth);
1879            SRLZ(VelocityResponseCurveScaling);
1880            SRLZ(ReleaseVelocityResponseCurve);
1881            SRLZ(ReleaseVelocityResponseDepth);
1882            SRLZ(ReleaseTriggerDecay);
1883            SRLZ(Crossfade);
1884            SRLZ(PitchTrack);
1885            SRLZ(DimensionBypass);
1886            SRLZ(Pan);
1887            SRLZ(SelfMask);
1888            SRLZ(AttenuationController);
1889            SRLZ(InvertAttenuationController);
1890            SRLZ(AttenuationControllerThreshold);
1891            SRLZ(ChannelOffset);
1892            SRLZ(SustainDefeat);
1893            SRLZ(MSDecode);
1894            //SRLZ(SampleStartOffset);
1895            SRLZ(SampleAttenuation);
1896    
1897            // derived attributes from DLS::Sampler
1898            SRLZ(FineTune);
1899            SRLZ(Gain);
1900        }
1901    
1902      /**      /**
1903       * Updates the respective member variable and updates @c SampleAttenuation       * Updates the respective member variable and updates @c SampleAttenuation
1904       * which depends on this value.       * which depends on this value.
# Line 4246  namespace { Line 4356  namespace {
4356          // recalculate CRC32 check sum          // recalculate CRC32 check sum
4357          __resetCRC(crc);          __resetCRC(crc);
4358          __calculateCRC(&data[0], data.size(), crc);          __calculateCRC(&data[0], data.size(), crc);
4359          __encodeCRC(crc);          __finalizeCRC(crc);
4360          // make sure chunk exists and has the required size          // make sure chunk exists and has the required size
4361          const file_offset_t chunkSize = (file_offset_t) 7*sizeof(int32_t) + Name.size() + data.size();          const file_offset_t chunkSize = (file_offset_t) 7*sizeof(int32_t) + Name.size() + data.size();
4362          if (!pChunk) pChunk = pGroup->pList->AddSubChunk(CHUNK_ID_SCRI, chunkSize);          if (!pChunk) pChunk = pGroup->pList->AddSubChunk(CHUNK_ID_SCRI, chunkSize);
# Line 4297  namespace { Line 4407  namespace {
4407          return pGroup;          return pGroup;
4408      }      }
4409    
4410        /**
4411         * Make a (semi) deep copy of the Script object given by @a orig
4412         * and assign it to this object. Note: the ScriptGroup this Script
4413         * object belongs to remains untouched by this call.
4414         *
4415         * @param orig - original Script object to be copied from
4416         */
4417        void Script::CopyAssign(const Script* orig) {
4418            Name        = orig->Name;
4419            Compression = orig->Compression;
4420            Encoding    = orig->Encoding;
4421            Language    = orig->Language;
4422            Bypass      = orig->Bypass;
4423            data        = orig->data;
4424        }
4425    
4426      void Script::RemoveAllScriptReferences() {      void Script::RemoveAllScriptReferences() {
4427          File* pFile = pGroup->pFile;          File* pFile = pGroup->pFile;
4428          for (int i = 0; pFile->GetInstrument(i); ++i) {          for (int i = 0; pFile->GetInstrument(i); ++i) {
# Line 4443  namespace { Line 4569  namespace {
4569          EffectSend = 0;          EffectSend = 0;
4570          Attenuation = 0;          Attenuation = 0;
4571          FineTune = 0;          FineTune = 0;
4572          PitchbendRange = 0;          PitchbendRange = 2;
4573          PianoReleaseMode = false;          PianoReleaseMode = false;
4574          DimensionKeyRange.low = 0;          DimensionKeyRange.low = 0;
4575          DimensionKeyRange.high = 0;          DimensionKeyRange.high = 0;
# Line 5612  namespace { Line 5738  namespace {
5738              mGroups[pFile->GetSample(i)->GetGroup()]->AddSample(s);              mGroups[pFile->GetSample(i)->GetGroup()]->AddSample(s);
5739              mSamples[pFile->GetSample(i)] = s;              mSamples[pFile->GetSample(i)] = s;
5740          }          }
5741            
5742            // clone script groups and their scripts
5743            for (int iGroup = 0; pFile->GetScriptGroup(iGroup); ++iGroup) {
5744                ScriptGroup* sg = pFile->GetScriptGroup(iGroup);
5745                ScriptGroup* dg = AddScriptGroup();
5746                dg->Name = "COPY" + ToString(iCallCount) + "_" + sg->Name;
5747                for (int iScript = 0; sg->GetScript(iScript); ++iScript) {
5748                    Script* ss = sg->GetScript(iScript);
5749                    Script* ds = dg->AddScript();
5750                    ds->CopyAssign(ss);
5751                }
5752            }
5753    
5754          //BUG: For some reason this method only works with this additional          //BUG: For some reason this method only works with this additional
5755          //     Save() call in between here.          //     Save() call in between here.
5756          //          //

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