/[svn]/libgig/trunk/src/gig.cpp
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Diff of /libgig/trunk/src/gig.cpp

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revision 3656 by schoenebeck, Sat Dec 14 17:04:28 2019 UTC revision 3731 by schoenebeck, Sat Feb 1 15:35:07 2020 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2019 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2020 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 3412  namespace { Line 3412  namespace {
3412          }          }
3413    
3414          File* pFile = (File*) GetParent()->GetParent();          File* pFile = (File*) GetParent()->GetParent();
3415          bool versiongt2 = pFile->pVersion && pFile->pVersion->major > 2;          const bool versiongt2 = pFile->pVersion && pFile->pVersion->major > 2;
3416          const int iMaxDimensions =  versiongt2 ? 8 : 5;          const int iMaxDimensions =  versiongt2 ? 8 : 5;
3417          const int iMaxDimensionRegions = versiongt2 ? 256 : 32;          const int iMaxDimensionRegions = versiongt2 ? 256 : 32;
3418    
# Line 3459  namespace { Line 3459  namespace {
3459              }              }
3460              store32(&pData[iWavePoolOffset + i * 4], iWaveIndex);              store32(&pData[iWavePoolOffset + i * 4], iWaveIndex);
3461          }          }
3462    
3463            // The following chunks are just added for compatibility with the
3464            // GigaStudio software, which would show a warning if these were
3465            // missing. However currently these chunks don't cover any useful
3466            // data. So if this gig file uses any of our own gig format
3467            // extensions which would cause this gig file to be unloadable
3468            // with GSt software anyway, then just skip these GSt compatibility
3469            // chunks here as well.
3470            if (versiongt2 && !UsesAnyGigFormatExtension()) {
3471                // add 3dnm list which always seems to be empty
3472                RIFF::List* _3dnm = pCkRegion->GetSubList(LIST_TYPE_3DNM);
3473                if (!_3dnm) _3dnm = pCkRegion->AddSubList(LIST_TYPE_3DNM);
3474    
3475                // add 3ddp chunk which always seems to have 16 bytes of 0xFF
3476                RIFF::Chunk* _3ddp = pCkRegion->GetSubChunk(CHUNK_ID_3DDP);
3477                if (!_3ddp) _3ddp =  pCkRegion->AddSubChunk(CHUNK_ID_3DDP, 16);
3478                uint8_t* pData = (uint8_t*) _3ddp->LoadChunkData();
3479                for (int i = 0; i < 16; i += 4) {
3480                    store32(&pData[i], 0xFFFFFFFF);
3481                }
3482    
3483                // move 3dnm and 3ddp to the end of the region list
3484                pCkRegion->MoveSubChunk(pCkRegion->GetSubList(LIST_TYPE_3DNM), (RIFF::Chunk*)NULL);
3485                pCkRegion->MoveSubChunk(pCkRegion->GetSubChunk(CHUNK_ID_3DDP), (RIFF::Chunk*)NULL);
3486            } else {
3487                // this is intended for the user switching from GSt >= 3 version
3488                // back to an older format version, delete GSt3 chunks ...
3489                RIFF::List* _3dnm = pCkRegion->GetSubList(LIST_TYPE_3DNM);
3490                if (_3dnm) pCkRegion->DeleteSubChunk(_3dnm);
3491    
3492                RIFF::Chunk* _3ddp = pCkRegion->GetSubChunk(CHUNK_ID_3DDP);
3493                if (_3ddp) pCkRegion->DeleteSubChunk(_3ddp);
3494            }
3495      }      }
3496    
3497      void Region::LoadDimensionRegions(RIFF::List* rgn) {      void Region::LoadDimensionRegions(RIFF::List* rgn) {
# Line 3857  namespace { Line 3890  namespace {
3890          // now tempRegion's dimensions and DimensionRegions basically reflect          // now tempRegion's dimensions and DimensionRegions basically reflect
3891          // what we wanted to get for this actual Region here, so we now just          // what we wanted to get for this actual Region here, so we now just
3892          // delete and recreate the dimension in question with the new amount          // delete and recreate the dimension in question with the new amount
3893          // zones and then copy back from tempRegion                // zones and then copy back from tempRegion. we're actually deleting and
3894          DeleteDimension(oldDef);          // recreating all dimensions here, to avoid altering the precise order
3895          AddDimension(&newDef);          // of the dimensions (which would not be an error per se, but it would
3896            // cause usability issues with instrument editors)
3897            {
3898                std::vector<dimension_def_t> oldDefs;
3899                for (int i = 0; i < Dimensions; ++i)
3900                    oldDefs.push_back(pDimensionDefinitions[i]); // copy, don't reference
3901                for (int i = Dimensions - 1; i >= 0; --i)
3902                    DeleteDimension(&pDimensionDefinitions[i]);
3903                for (int i = 0; i < oldDefs.size(); ++i) {
3904                    dimension_def_t& def = oldDefs[i];
3905                    AddDimension(
3906                        (def.dimension == newDef.dimension) ? &newDef : &def
3907                    );
3908                }
3909            }
3910          for (int iSrc = 0; iSrc < 256; ++iSrc) {          for (int iSrc = 0; iSrc < 256; ++iSrc) {
3911              DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc];              DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc];
3912              if (!srcDimRgn) continue;              if (!srcDimRgn) continue;
# Line 3997  namespace { Line 4044  namespace {
4044          // now tempRegion's dimensions and DimensionRegions basically reflect          // now tempRegion's dimensions and DimensionRegions basically reflect
4045          // what we wanted to get for this actual Region here, so we now just          // what we wanted to get for this actual Region here, so we now just
4046          // delete and recreate the dimension in question with the new amount          // delete and recreate the dimension in question with the new amount
4047          // zones and then copy back from tempRegion                // zones and then copy back from tempRegion. we're actually deleting and
4048          DeleteDimension(oldDef);          // recreating all dimensions here, to avoid altering the precise order
4049          AddDimension(&newDef);          // of the dimensions (which would not be an error per se, but it would
4050            // cause usability issues with instrument editors)
4051            {
4052                std::vector<dimension_def_t> oldDefs;
4053                for (int i = 0; i < Dimensions; ++i)
4054                    oldDefs.push_back(pDimensionDefinitions[i]); // copy, don't reference
4055                for (int i = Dimensions - 1; i >= 0; --i)
4056                    DeleteDimension(&pDimensionDefinitions[i]);
4057                for (int i = 0; i < oldDefs.size(); ++i) {
4058                    dimension_def_t& def = oldDefs[i];
4059                    AddDimension(
4060                        (def.dimension == newDef.dimension) ? &newDef : &def
4061                    );
4062                }
4063            }
4064          for (int iSrc = 0; iSrc < 256; ++iSrc) {          for (int iSrc = 0; iSrc < 256; ++iSrc) {
4065              DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc];              DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc];
4066              if (!srcDimRgn) continue;              if (!srcDimRgn) continue;
# Line 4323  namespace { Line 4384  namespace {
4384          Layers = orig->Layers;          Layers = orig->Layers;
4385      }      }
4386    
4387        /**
4388         * Returns @c true in case this Region object uses any gig format
4389         * extension, that is e.g. whether any DimensionRegion object currently
4390         * has any setting effective that would require our "LSDE" RIFF chunk to
4391         * be stored to the gig file.
4392         *
4393         * Right now this is a private method. It is considerable though this method
4394         * to become (in slightly modified form) a public API method in future, i.e.
4395         * to allow instrument editors to visualize and/or warn the user of any gig
4396         * format extension being used. See also comments on
4397         * DimensionRegion::UsesAnyGigFormatExtension() for details about such a
4398         * potential public API change in future.
4399         */
4400        bool Region::UsesAnyGigFormatExtension() const {
4401            for (int i = 0; i < 256; i++) {
4402                if (pDimensionRegions[i]) {
4403                    if (pDimensionRegions[i]->UsesAnyGigFormatExtension())
4404                        return true;
4405                }
4406            }
4407            return false;
4408        }
4409    
4410    
4411  // *************** MidiRule ***************  // *************** MidiRule ***************
4412  // *  // *
# Line 4504  namespace { Line 4588  namespace {
4588              Compression = (Compression_t) ckScri->ReadUint32();              Compression = (Compression_t) ckScri->ReadUint32();
4589              Encoding    = (Encoding_t) ckScri->ReadUint32();              Encoding    = (Encoding_t) ckScri->ReadUint32();
4590              Language    = (Language_t) ckScri->ReadUint32();              Language    = (Language_t) ckScri->ReadUint32();
4591              Bypass      = (Language_t) ckScri->ReadUint32() & 1;              Bypass      = ckScri->ReadUint32() & 1;
4592              crc         = ckScri->ReadUint32();              crc         = ckScri->ReadUint32();
4593              uint32_t nameSize = ckScri->ReadUint32();              uint32_t nameSize = ckScri->ReadUint32();
4594              Name.resize(nameSize, ' ');              Name.resize(nameSize, ' ');
4595              for (int i = 0; i < nameSize; ++i)              for (int i = 0; i < nameSize; ++i)
4596                  Name[i] = ckScri->ReadUint8();                  Name[i] = ckScri->ReadUint8();
4597                // check if an uuid was already stored along with this script
4598                if (headerSize >= 6*sizeof(int32_t) + nameSize + 16) { // yes ...
4599                    for (uint i = 0; i < 16; ++i) {
4600                        Uuid[i] = ckScri->ReadUint8();
4601                    }
4602                } else { // no uuid yet, generate one now ...
4603                    GenerateUuid();
4604                }
4605              // to handle potential future extensions of the header              // to handle potential future extensions of the header
4606              ckScri->SetPos(sizeof(int32_t) + headerSize);              ckScri->SetPos(sizeof(int32_t) + headerSize);
4607              // read actual script data              // read actual script data
# Line 4524  namespace { Line 4616  namespace {
4616              Bypass   = false;              Bypass   = false;
4617              crc      = 0;              crc      = 0;
4618              Name     = "Unnamed Script";              Name     = "Unnamed Script";
4619                GenerateUuid();
4620          }          }
4621      }      }
4622    
# Line 4578  namespace { Line 4671  namespace {
4671          __calculateCRC(&data[0], data.size(), crc);          __calculateCRC(&data[0], data.size(), crc);
4672          __finalizeCRC(crc);          __finalizeCRC(crc);
4673          // make sure chunk exists and has the required size          // make sure chunk exists and has the required size
4674          const file_offset_t chunkSize = (file_offset_t) 7*sizeof(int32_t) + Name.size() + data.size();          const file_offset_t chunkSize =
4675                (file_offset_t) 7*sizeof(int32_t) + Name.size() + 16 + data.size();
4676          if (!pChunk) pChunk = pGroup->pList->AddSubChunk(CHUNK_ID_SCRI, chunkSize);          if (!pChunk) pChunk = pGroup->pList->AddSubChunk(CHUNK_ID_SCRI, chunkSize);
4677          else pChunk->Resize(chunkSize);          else pChunk->Resize(chunkSize);
4678          // fill the chunk data to be written to disk          // fill the chunk data to be written to disk
4679          uint8_t* pData = (uint8_t*) pChunk->LoadChunkData();          uint8_t* pData = (uint8_t*) pChunk->LoadChunkData();
4680          int pos = 0;          int pos = 0;
4681          store32(&pData[pos], uint32_t(6*sizeof(int32_t) + Name.size())); // total header size          store32(&pData[pos], uint32_t(6*sizeof(int32_t) + Name.size() + 16)); // total header size
4682          pos += sizeof(int32_t);          pos += sizeof(int32_t);
4683          store32(&pData[pos], Compression);          store32(&pData[pos], Compression);
4684          pos += sizeof(int32_t);          pos += sizeof(int32_t);
# Line 4600  namespace { Line 4694  namespace {
4694          pos += sizeof(int32_t);          pos += sizeof(int32_t);
4695          for (int i = 0; i < Name.size(); ++i, ++pos)          for (int i = 0; i < Name.size(); ++i, ++pos)
4696              pData[pos] = Name[i];              pData[pos] = Name[i];
4697            for (int i = 0; i < 16; ++i, ++pos)
4698                pData[pos] = Uuid[i];
4699          for (int i = 0; i < data.size(); ++i, ++pos)          for (int i = 0; i < data.size(); ++i, ++pos)
4700              pData[pos] = data[i];              pData[pos] = data[i];
4701      }      }
4702    
4703      /**      /**
4704         * Generate a new Universally Unique Identifier (UUID) for this script.
4705         */
4706        void Script::GenerateUuid() {
4707            DLS::dlsid_t dlsid;
4708            DLS::Resource::GenerateDLSID(&dlsid);
4709            Uuid[0]  = dlsid.ulData1       & 0xff;
4710            Uuid[1]  = dlsid.ulData1 >>  8 & 0xff;
4711            Uuid[2]  = dlsid.ulData1 >> 16 & 0xff;
4712            Uuid[3]  = dlsid.ulData1 >> 24 & 0xff;
4713            Uuid[4]  = dlsid.usData2       & 0xff;
4714            Uuid[5]  = dlsid.usData2 >>  8 & 0xff;
4715            Uuid[6]  = dlsid.usData3       & 0xff;
4716            Uuid[7]  = dlsid.usData3 >>  8 & 0xff;
4717            Uuid[8]  = dlsid.abData[0];
4718            Uuid[9]  = dlsid.abData[1];
4719            Uuid[10] = dlsid.abData[2];
4720            Uuid[11] = dlsid.abData[3];
4721            Uuid[12] = dlsid.abData[4];
4722            Uuid[13] = dlsid.abData[5];
4723            Uuid[14] = dlsid.abData[6];
4724            Uuid[15] = dlsid.abData[7];
4725        }
4726    
4727        /**
4728       * Move this script from its current ScriptGroup to another ScriptGroup       * Move this script from its current ScriptGroup to another ScriptGroup
4729       * given by @a pGroup.       * given by @a pGroup.
4730       *       *
# Line 4874  namespace { Line 4994  namespace {
4994          // own gig format extensions          // own gig format extensions
4995          RIFF::List* lst3LS = insList->GetSubList(LIST_TYPE_3LS);          RIFF::List* lst3LS = insList->GetSubList(LIST_TYPE_3LS);
4996          if (lst3LS) {          if (lst3LS) {
4997                // script slots (that is references to instrument scripts)
4998              RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);              RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL);
4999              if (ckSCSL) {              if (ckSCSL) {
5000                  ckSCSL->SetPos(0);                  ckSCSL->SetPos(0);
# Line 4893  namespace { Line 5014  namespace {
5014                      }                      }
5015                  }                  }
5016              }              }
5017    
5018                // overridden script 'patch' variables
5019                RIFF::Chunk* ckSCPV = lst3LS->GetSubChunk(CHUNK_ID_SCPV);
5020                if (ckSCPV) {
5021                    ckSCPV->SetPos(0);
5022    
5023                    int nScripts = ckSCPV->ReadUint32();
5024                    for (int iScript = 0; iScript < nScripts; ++iScript) {
5025                        _UUID uuid;
5026                        for (int i = 0; i < 16; ++i)
5027                            uuid[i] = ckSCPV->ReadUint8();
5028                        uint slot = ckSCPV->ReadUint32();
5029                        ckSCPV->ReadUint32(); // unused, reserved 32 bit
5030                        int nVars = ckSCPV->ReadUint32();
5031                        for (int iVar = 0; iVar < nVars; ++iVar) {
5032                            uint8_t type = ckSCPV->ReadUint8();
5033                            ckSCPV->ReadUint8();  // unused, reserved byte
5034                            int blobSize = ckSCPV->ReadUint16();
5035                            RIFF::file_offset_t pos = ckSCPV->GetPos();
5036                            // assuming 1st bit is set in 'type', otherwise blob not
5037                            // supported for decoding
5038                            if (type & 1) {
5039                                String name, value;
5040                                int len = ckSCPV->ReadUint16();
5041                                for (int i = 0; i < len; ++i)
5042                                    name += (char) ckSCPV->ReadUint8();
5043                                len = ckSCPV->ReadUint16();
5044                                for (int i = 0; i < len; ++i)
5045                                    value += (char) ckSCPV->ReadUint8();
5046                                if (!name.empty()) // 'name' should never be empty, but just to be sure
5047                                    scriptVars[uuid][slot][name] = value;
5048                            }
5049                            // also for potential future extensions: seek forward
5050                            // according to blob size
5051                            ckSCPV->SetPos(pos + blobSize);
5052                        }
5053                    }
5054                }
5055          }          }
5056    
5057          if (pProgress)          if (pProgress)
# Line 4984  namespace { Line 5143  namespace {
5143    
5144             RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);             RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
5145             if (!lst3LS) lst3LS = pCkInstrument->AddSubList(LIST_TYPE_3LS);             if (!lst3LS) lst3LS = pCkInstrument->AddSubList(LIST_TYPE_3LS);
5146    
5147               // save script slots (that is references to instrument scripts)
5148             const int slotCount = (int) pScriptRefs->size();             const int slotCount = (int) pScriptRefs->size();
5149             const int headerSize = 3 * sizeof(uint32_t);             const int headerSize = 3 * sizeof(uint32_t);
5150             const int slotSize  = 2 * sizeof(uint32_t);             const int slotSize  = 2 * sizeof(uint32_t);
# Line 5008  namespace { Line 5169  namespace {
5169                 store32(&pData[pos], (*pScriptRefs)[i].bypass ? 1 : 0);                 store32(&pData[pos], (*pScriptRefs)[i].bypass ? 1 : 0);
5170                 pos += sizeof(uint32_t);                 pos += sizeof(uint32_t);
5171             }             }
5172    
5173               // save overridden script 'patch' variables ...
5174    
5175               // the actual 'scriptVars' member variable might contain variables of
5176               // scripts which are currently no longer assigned to any script slot
5177               // of this instrument, we need to get rid of these variables here to
5178               // prevent saving those persistently, however instead of touching the
5179               // member variable 'scriptVars' directly, rather strip a separate
5180               // copy such that the overridden values are not lost during an
5181               // instrument editor session (i.e. if script might be re-assigned)
5182               _VarsByScript vars = stripScriptVars();
5183               if (!vars.empty()) {
5184                   // determine total size required for 'SCPV' RIFF chunk, and the
5185                   // total amount of scripts being overridden (the latter is
5186                   // required because a script might be used on several script
5187                   // slots, hence vars.size() could then not be used here instead)
5188                   size_t totalChunkSize = 4;
5189                   size_t totalScriptsOverridden = 0;
5190                   for (const auto& script : vars) {
5191                       for (const auto& slot : script.second) {
5192                           totalScriptsOverridden++;
5193                           totalChunkSize += 16 + 4 + 4 + 4;
5194                           for (const auto& var : slot.second) {
5195                               totalChunkSize += 4 + 2 + var.first.length() +
5196                                                     2 + var.second.length();
5197                           }
5198                       }
5199                   }
5200    
5201                   // ensure 'SCPV' RIFF chunk exists (with required size)
5202                   RIFF::Chunk* ckSCPV = lst3LS->GetSubChunk(CHUNK_ID_SCPV);
5203                   if (!ckSCPV) ckSCPV = lst3LS->AddSubChunk(CHUNK_ID_SCPV, totalChunkSize);
5204                   else ckSCPV->Resize(totalChunkSize);
5205    
5206                   // store the actual data to 'SCPV' RIFF chunk
5207                   uint8_t* pData = (uint8_t*) ckSCPV->LoadChunkData();
5208                   int pos = 0;
5209                   store32(&pData[pos], (uint32_t) totalScriptsOverridden); // scripts count
5210                   pos += 4;
5211                   for (const auto& script : vars) {
5212                       for (const auto& slot : script.second) {
5213                           for (int i = 0; i < 16; ++i)
5214                               pData[pos+i] = script.first[i]; // uuid
5215                           pos += 16;
5216                           store32(&pData[pos], (uint32_t) slot.first); // slot index
5217                           pos += 4;
5218                           store32(&pData[pos], (uint32_t) 0); // unused, reserved 32 bit
5219                           pos += 4;
5220                           store32(&pData[pos], (uint32_t) slot.second.size()); // variables count
5221                           pos += 4;
5222                           for (const auto& var : slot.second) {
5223                               pData[pos++] = 1; // type
5224                               pData[pos++] = 0; // reserved byte
5225                               store16(&pData[pos], 2 + var.first.size() + 2 + var.second.size()); // blob size
5226                               pos += 2;
5227                               store16(&pData[pos], var.first.size()); // variable name length
5228                               pos += 2;
5229                               for (int i = 0; i < var.first.size(); ++i)
5230                                   pData[pos++] = var.first[i];
5231                               store16(&pData[pos], var.second.size()); // variable value length
5232                               pos += 2;
5233                               for (int i = 0; i < var.second.size(); ++i)
5234                                   pData[pos++] = var.second[i];
5235                           }
5236                       }
5237                   }
5238               } else {
5239                   // no script variable overridden by this instrument, so get rid
5240                   // of 'SCPV' RIFF chunk (if any)
5241                   RIFF::Chunk* ckSCPV = lst3LS->GetSubChunk(CHUNK_ID_SCPV);
5242                   if (ckSCPV) lst3LS->DeleteSubChunk(ckSCPV);
5243               }
5244         } else {         } else {
5245             // no script slots, so get rid of any LS custom RIFF chunks (if any)             // no script slots, so get rid of any LS custom RIFF chunks (if any)
5246             RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);             RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS);
# Line 5432  namespace { Line 5665  namespace {
5665              scriptPoolFileOffsets.at(index).bypass = bBypass;              scriptPoolFileOffsets.at(index).bypass = bBypass;
5666      }      }
5667    
5668        /// type cast (by copy) uint8_t[16] -> std::array<uint8_t,16>
5669        inline std::array<uint8_t,16> _UUIDFromCArray(const uint8_t* pData) {
5670            std::array<uint8_t,16> uuid;
5671            memcpy(&uuid[0], pData, 16);
5672            return uuid;
5673        }
5674    
5675        /**
5676         * Returns true if this @c Instrument has any script slot which references
5677         * the @c Script identified by passed @p uuid.
5678         */
5679        bool Instrument::ReferencesScriptWithUuid(const _UUID& uuid) {
5680            const uint nSlots = ScriptSlotCount();
5681            for (uint iSlot = 0; iSlot < nSlots; ++iSlot)
5682                if (_UUIDFromCArray(&GetScriptOfSlot(iSlot)->Uuid[0]) == uuid)
5683                    return true;
5684            return false;
5685        }
5686    
5687        /** @brief Checks whether a certain script 'patch' variable value is set.
5688         *
5689         * Returns @c true if the initial value for the requested script variable is
5690         * currently overridden by this instrument.
5691         *
5692         * @remarks Real-time instrument scripts allow to declare special 'patch'
5693         * variables, which essentially behave like regular variables of their data
5694         * type, however their initial value may optionally be overridden on a per
5695         * instrument basis. That allows to share scripts between instruments while
5696         * still being able to fine tune certain aspects of the script for each
5697         * instrument individually.
5698         *
5699         * @param slot - script slot index of the variable to be retrieved
5700         * @param variable - name of the 'patch' variable in that script
5701         */
5702        bool Instrument::IsScriptPatchVariableSet(int slot, String variable) {
5703            if (variable.empty()) return false;
5704            Script* script = GetScriptOfSlot(slot);
5705            if (!script) return false;
5706            const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]);
5707            if (!scriptVars.count(uuid)) return false;
5708            const _VarsBySlot& slots = scriptVars.find(uuid)->second;
5709            if (slots.empty()) return false;
5710            if (slots.count(slot))
5711                return slots.find(slot)->second.count(variable);
5712            else
5713                return slots.begin()->second.count(variable);
5714        }
5715    
5716        /** @brief Get all overridden script 'patch' variables.
5717         *
5718         * Returns map of key-value pairs reflecting all patch variables currently
5719         * being overridden by this instrument for the given script @p slot, where
5720         * key is the variable name and value is the hereby currently overridden
5721         * value for that variable.
5722         *
5723         * @remarks Real-time instrument scripts allow to declare special 'patch'
5724         * variables, which essentially behave like regular variables of their data
5725         * type, however their initial value may optionally be overridden on a per
5726         * instrument basis. That allows to share scripts between instruments while
5727         * still being able to fine tune certain aspects of the script for each
5728         * instrument individually.
5729         *
5730         * @param slot - script slot index of the variable to be retrieved
5731         */
5732        std::map<String,String> Instrument::GetScriptPatchVariables(int slot) {
5733            Script* script = GetScriptOfSlot(slot);
5734            if (!script) return std::map<String,String>();
5735            const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]);
5736            if (!scriptVars.count(uuid)) return std::map<String,String>();
5737            const _VarsBySlot& slots = scriptVars.find(uuid)->second;
5738            if (slots.empty()) return std::map<String,String>();
5739            const _PatchVars& vars =
5740                (slots.count(slot)) ?
5741                    slots.find(slot)->second : slots.begin()->second;
5742            return vars;
5743        }
5744    
5745        /** @brief Get overridden initial value for 'patch' variable.
5746         *
5747         * Returns current initial value for the requested script variable being
5748         * overridden by this instrument.
5749         *
5750         * @remarks Real-time instrument scripts allow to declare special 'patch'
5751         * variables, which essentially behave like regular variables of their data
5752         * type, however their initial value may optionally be overridden on a per
5753         * instrument basis. That allows to share scripts between instruments while
5754         * still being able to fine tune certain aspects of the script for each
5755         * instrument individually.
5756         *
5757         * @param slot - script slot index of the variable to be retrieved
5758         * @param variable - name of the 'patch' variable in that script
5759         */
5760        String Instrument::GetScriptPatchVariable(int slot, String variable) {
5761            std::map<String,String> vars = GetScriptPatchVariables(slot);
5762            return (vars.count(variable)) ? vars.find(variable)->second : "";
5763        }
5764    
5765        /** @brief Override initial value for 'patch' variable.
5766         *
5767         * Overrides initial value for the requested script variable for this
5768         * instrument with the passed value.
5769         *
5770         * @remarks Real-time instrument scripts allow to declare special 'patch'
5771         * variables, which essentially behave like regular variables of their data
5772         * type, however their initial value may optionally be overridden on a per
5773         * instrument basis. That allows to share scripts between instruments while
5774         * still being able to fine tune certain aspects of the script for each
5775         * instrument individually.
5776         *
5777         * @param slot - script slot index of the variable to be set
5778         * @param variable - name of the 'patch' variable in that script
5779         * @param value - overridden initial value for that script variable
5780         * @throws gig::Exception if given script @p slot index is invalid or given
5781         *         @p variable name is empty
5782         */
5783        void Instrument::SetScriptPatchVariable(int slot, String variable, String value) {
5784            if (variable.empty())
5785                throw Exception("Variable name must not be empty");
5786            Script* script = GetScriptOfSlot(slot);
5787            if (!script)
5788                throw Exception("No script slot with index " + ToString(slot));
5789            const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]);
5790            scriptVars[uuid][slot][variable] = value;
5791        }
5792    
5793        /** @brief Drop overridden initial value(s) for 'patch' variable(s).
5794         *
5795         * Reverts initial value(s) for requested script variable(s) back to their
5796         * default initial value(s) defined in the script itself.
5797         *
5798         * Both arguments of this method are optional. The most obvious use case of
5799         * this method would be passing a valid script @p slot index and a
5800         * (non-emtpy string as) @p variable name to this method, which would cause
5801         * that single variable to be unset for that specific script slot (on this
5802         * @c Instrument level).
5803         *
5804         * Not passing a value (or @c -1 for @p slot and/or empty string for
5805         * @p variable) means 'wildcard'. So accordingly absence of argument(s) will
5806         * cause all variables and/or for all script slots being unset. Hence this
5807         * method serves 2^2 = 4 possible use cases in total and accordingly covers
5808         * 4 different behaviours in one method.
5809         *
5810         * @remarks Real-time instrument scripts allow to declare special 'patch'
5811         * variables, which essentially behave like regular variables of their data
5812         * type, however their initial value may optionally be overridden on a per
5813         * instrument basis. That allows to share scripts between instruments while
5814         * still being able to fine tune certain aspects of the script for each
5815         * instrument individually.
5816         *
5817         * @param slot - script slot index of the variable to be unset
5818         * @param variable - name of the 'patch' variable in that script
5819         */
5820        void Instrument::UnsetScriptPatchVariable(int slot, String variable) {
5821            Script* script = GetScriptOfSlot(slot);
5822    
5823            // option 1: unset a particular variable of one particular script slot
5824            if (slot != -1 && !variable.empty()) {
5825                if (!script) return;
5826                const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]);
5827                if (!scriptVars.count(uuid)) return;
5828                if (!scriptVars[uuid].count(slot)) return;
5829                if (scriptVars[uuid][slot].count(variable))
5830                    scriptVars[uuid][slot].erase(
5831                        scriptVars[uuid][slot].find(variable)
5832                    );
5833                if (scriptVars[uuid][slot].empty())
5834                    scriptVars[uuid].erase( scriptVars[uuid].find(slot) );
5835                if (scriptVars[uuid].empty())
5836                    scriptVars.erase( scriptVars.find(uuid) );
5837                return;
5838            }
5839    
5840            // option 2: unset all variables of all script slots
5841            if (slot == -1 && variable.empty()) {
5842                scriptVars.clear();
5843                return;
5844            }
5845    
5846            // option 3: unset all variables of one particular script slot only
5847            if (slot != -1) {
5848                if (!script) return;
5849                const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]);
5850                if (scriptVars.count(uuid))
5851                    scriptVars.erase( scriptVars.find(uuid) );
5852                return;
5853            }
5854    
5855            // option 4: unset a particular variable of all script slots
5856            _VarsByScript::iterator itScript = scriptVars.begin();
5857            _VarsByScript::iterator endScript = scriptVars.end();
5858            while (itScript != endScript) {
5859                _VarsBySlot& slots = itScript->second;
5860                _VarsBySlot::iterator itSlot = slots.begin();
5861                _VarsBySlot::iterator endSlot = slots.end();
5862                while (itSlot != endSlot) {
5863                    _PatchVars& vars = itSlot->second;
5864                    if (vars.count(variable))
5865                        vars.erase( vars.find(variable) );
5866                    if (vars.empty())
5867                        slots.erase(itSlot++); // postfix increment to avoid iterator invalidation
5868                    else
5869                        ++itSlot;
5870                }
5871                if (slots.empty())
5872                    scriptVars.erase(itScript++); // postfix increment to avoid iterator invalidation
5873                else
5874                    ++itScript;
5875            }
5876        }
5877    
5878        /**
5879         * Returns stripped version of member variable @c scriptVars, where scripts
5880         * no longer referenced by this @c Instrument are filtered out, and so are
5881         * variables of meanwhile obsolete slots (i.e. a script still being
5882         * referenced, but previously overridden on a script slot which either no
5883         * longer exists or is hosting another script now).
5884         */
5885        Instrument::_VarsByScript Instrument::stripScriptVars() {
5886            _VarsByScript vars;
5887            _VarsByScript::const_iterator itScript = scriptVars.begin();
5888            _VarsByScript::const_iterator endScript = scriptVars.end();
5889            for (; itScript != endScript; ++itScript) {
5890                const _UUID& uuid = itScript->first;
5891                if (!ReferencesScriptWithUuid(uuid))
5892                    continue;
5893                const _VarsBySlot& slots = itScript->second;
5894                _VarsBySlot::const_iterator itSlot = slots.begin();
5895                _VarsBySlot::const_iterator endSlot = slots.end();
5896                for (; itSlot != endSlot; ++itSlot) {
5897                    Script* script = GetScriptOfSlot(itSlot->first);
5898                    if (!script) continue;
5899                    if (_UUIDFromCArray(&script->Uuid[0]) != uuid) continue;
5900                    if (itSlot->second.empty()) continue;
5901                    vars[uuid][itSlot->first] = itSlot->second;
5902                }
5903            }
5904            return vars;
5905        }
5906    
5907      /**      /**
5908       * Make a (semi) deep copy of the Instrument object given by @a orig       * Make a (semi) deep copy of the Instrument object given by @a orig
5909       * and assign it to this object.       * and assign it to this object.
# Line 5467  namespace { Line 5939  namespace {
5939          DimensionKeyRange = orig->DimensionKeyRange;          DimensionKeyRange = orig->DimensionKeyRange;
5940          scriptPoolFileOffsets = orig->scriptPoolFileOffsets;          scriptPoolFileOffsets = orig->scriptPoolFileOffsets;
5941          pScriptRefs = orig->pScriptRefs;          pScriptRefs = orig->pScriptRefs;
5942            scriptVars = orig->scriptVars;
5943                    
5944          // free old midi rules          // free old midi rules
5945          for (int i = 0 ; pMidiRules[i] ; i++) {          for (int i = 0 ; pMidiRules[i] ; i++) {
# Line 5493  namespace { Line 5966  namespace {
5966          UpdateRegionKeyTable();          UpdateRegionKeyTable();
5967      }      }
5968    
5969        /**
5970         * Returns @c true in case this Instrument object uses any gig format
5971         * extension, that is e.g. whether any DimensionRegion object currently
5972         * has any setting effective that would require our "LSDE" RIFF chunk to
5973         * be stored to the gig file.
5974         *
5975         * Right now this is a private method. It is considerable though this method
5976         * to become (in slightly modified form) a public API method in future, i.e.
5977         * to allow instrument editors to visualize and/or warn the user of any gig
5978         * format extension being used. See also comments on
5979         * DimensionRegion::UsesAnyGigFormatExtension() for details about such a
5980         * potential public API change in future.
5981         */
5982        bool Instrument::UsesAnyGigFormatExtension() const {
5983            if (!pRegions) return false;
5984            if (!scriptVars.empty()) return true;
5985            RegionList::const_iterator iter = pRegions->begin();
5986            RegionList::const_iterator end  = pRegions->end();
5987            for (; iter != end; ++iter) {
5988                gig::Region* rgn = static_cast<gig::Region*>(*iter);
5989                if (rgn->UsesAnyGigFormatExtension())
5990                    return true;
5991            }
5992            return false;
5993        }
5994    
5995    
5996  // *************** Group ***************  // *************** Group ***************
5997  // *  // *
# Line 6823  namespace { Line 7322  namespace {
7322          return bAutoLoad;          return bAutoLoad;
7323      }      }
7324    
7325        /**
7326         * Returns @c true in case this gig File object uses any gig format
7327         * extension, that is e.g. whether any DimensionRegion object currently
7328         * has any setting effective that would require our "LSDE" RIFF chunk to
7329         * be stored to the gig file.
7330         *
7331         * Right now this is a private method. It is considerable though this method
7332         * to become (in slightly modified form) a public API method in future, i.e.
7333         * to allow instrument editors to visualize and/or warn the user of any gig
7334         * format extension being used. See also comments on
7335         * DimensionRegion::UsesAnyGigFormatExtension() for details about such a
7336         * potential public API change in future.
7337         */
7338        bool File::UsesAnyGigFormatExtension() const {
7339            if (!pInstruments) return false;
7340            InstrumentList::iterator iter = pInstruments->begin();
7341            InstrumentList::iterator end  = pInstruments->end();
7342            for (; iter != end; ++iter) {
7343                Instrument* pInstrument = static_cast<gig::Instrument*>(*iter);
7344                if (pInstrument->UsesAnyGigFormatExtension())
7345                    return true;
7346            }
7347            return false;
7348        }
7349    
7350    
7351  // *************** Exception ***************  // *************** Exception ***************

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