--- libgig/trunk/src/gig.cpp 2005/01/23 20:47:18 347 +++ libgig/trunk/src/gig.cpp 2021/06/18 14:06:20 3941 @@ -1,9 +1,9 @@ /*************************************************************************** * * - * libgig - C++ cross-platform Gigasampler format file loader library * + * libgig - C++ cross-platform Gigasampler format file access library * * * - * Copyright (C) 2003, 2004 by Christian Schoenebeck * - * * + * Copyright (C) 2003-2021 by Christian Schoenebeck * + * * * * * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * @@ -23,39 +23,440 @@ #include "gig.h" +#include "helper.h" +#include "Serialization.h" + +#include +#include +#include +#include + +/// libgig's current file format version (for extending the original Giga file +/// format with libgig's own custom data / custom features). +#define GIG_FILE_EXT_VERSION 2 + +/// Initial size of the sample buffer which is used for decompression of +/// compressed sample wave streams - this value should always be bigger than +/// the biggest sample piece expected to be read by the sampler engine, +/// otherwise the buffer size will be raised at runtime and thus the buffer +/// reallocated which is time consuming and unefficient. +#define INITIAL_SAMPLE_BUFFER_SIZE 512000 // 512 kB + +/** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */ +#define GIG_EXP_DECODE(x) (pow(1.000000008813822, x)) +#define GIG_EXP_ENCODE(x) (log(x) / log(1.000000008813822)) +#define GIG_PITCH_TRACK_EXTRACT(x) (!(x & 0x01)) +#define GIG_PITCH_TRACK_ENCODE(x) ((x) ? 0x00 : 0x01) +#define GIG_VCF_RESONANCE_CTRL_EXTRACT(x) ((x >> 4) & 0x03) +#define GIG_VCF_RESONANCE_CTRL_ENCODE(x) ((x & 0x03) << 4) +#define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x) ((x >> 1) & 0x03) +#define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x) ((x >> 3) & 0x03) +#define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x) ((x >> 5) & 0x03) +#define GIG_EG_CTR_ATTACK_INFLUENCE_ENCODE(x) ((x & 0x03) << 1) +#define GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(x) ((x & 0x03) << 3) +#define GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(x) ((x & 0x03) << 5) + +#define SRLZ(member) \ + archive->serializeMember(*this, member, #member); + namespace gig { +// *************** Internal functions for sample decompression *************** +// * + +namespace { + + inline int get12lo(const unsigned char* pSrc) + { + const int x = pSrc[0] | (pSrc[1] & 0x0f) << 8; + return x & 0x800 ? x - 0x1000 : x; + } + + inline int get12hi(const unsigned char* pSrc) + { + const int x = pSrc[1] >> 4 | pSrc[2] << 4; + return x & 0x800 ? x - 0x1000 : x; + } + + inline int16_t get16(const unsigned char* pSrc) + { + return int16_t(pSrc[0] | pSrc[1] << 8); + } + + inline int get24(const unsigned char* pSrc) + { + const int x = pSrc[0] | pSrc[1] << 8 | pSrc[2] << 16; + return x & 0x800000 ? x - 0x1000000 : x; + } + + inline void store24(unsigned char* pDst, int x) + { + pDst[0] = x; + pDst[1] = x >> 8; + pDst[2] = x >> 16; + } + + void Decompress16(int compressionmode, const unsigned char* params, + int srcStep, int dstStep, + const unsigned char* pSrc, int16_t* pDst, + file_offset_t currentframeoffset, + file_offset_t copysamples) + { + switch (compressionmode) { + case 0: // 16 bit uncompressed + pSrc += currentframeoffset * srcStep; + while (copysamples) { + *pDst = get16(pSrc); + pDst += dstStep; + pSrc += srcStep; + copysamples--; + } + break; + + case 1: // 16 bit compressed to 8 bit + int y = get16(params); + int dy = get16(params + 2); + while (currentframeoffset) { + dy -= int8_t(*pSrc); + y -= dy; + pSrc += srcStep; + currentframeoffset--; + } + while (copysamples) { + dy -= int8_t(*pSrc); + y -= dy; + *pDst = y; + pDst += dstStep; + pSrc += srcStep; + copysamples--; + } + break; + } + } + + void Decompress24(int compressionmode, const unsigned char* params, + int dstStep, const unsigned char* pSrc, uint8_t* pDst, + file_offset_t currentframeoffset, + file_offset_t copysamples, int truncatedBits) + { + int y, dy, ddy, dddy; + +#define GET_PARAMS(params) \ + y = get24(params); \ + dy = y - get24((params) + 3); \ + ddy = get24((params) + 6); \ + dddy = get24((params) + 9) + +#define SKIP_ONE(x) \ + dddy -= (x); \ + ddy -= dddy; \ + dy = -dy - ddy; \ + y += dy + +#define COPY_ONE(x) \ + SKIP_ONE(x); \ + store24(pDst, y << truncatedBits); \ + pDst += dstStep + + switch (compressionmode) { + case 2: // 24 bit uncompressed + pSrc += currentframeoffset * 3; + while (copysamples) { + store24(pDst, get24(pSrc) << truncatedBits); + pDst += dstStep; + pSrc += 3; + copysamples--; + } + break; + + case 3: // 24 bit compressed to 16 bit + GET_PARAMS(params); + while (currentframeoffset) { + SKIP_ONE(get16(pSrc)); + pSrc += 2; + currentframeoffset--; + } + while (copysamples) { + COPY_ONE(get16(pSrc)); + pSrc += 2; + copysamples--; + } + break; + + case 4: // 24 bit compressed to 12 bit + GET_PARAMS(params); + while (currentframeoffset > 1) { + SKIP_ONE(get12lo(pSrc)); + SKIP_ONE(get12hi(pSrc)); + pSrc += 3; + currentframeoffset -= 2; + } + if (currentframeoffset) { + SKIP_ONE(get12lo(pSrc)); + currentframeoffset--; + if (copysamples) { + COPY_ONE(get12hi(pSrc)); + pSrc += 3; + copysamples--; + } + } + while (copysamples > 1) { + COPY_ONE(get12lo(pSrc)); + COPY_ONE(get12hi(pSrc)); + pSrc += 3; + copysamples -= 2; + } + if (copysamples) { + COPY_ONE(get12lo(pSrc)); + } + break; + + case 5: // 24 bit compressed to 8 bit + GET_PARAMS(params); + while (currentframeoffset) { + SKIP_ONE(int8_t(*pSrc++)); + currentframeoffset--; + } + while (copysamples) { + COPY_ONE(int8_t(*pSrc++)); + copysamples--; + } + break; + } + } + + const int bytesPerFrame[] = { 4096, 2052, 768, 524, 396, 268 }; + const int bytesPerFrameNoHdr[] = { 4096, 2048, 768, 512, 384, 256 }; + const int headerSize[] = { 0, 4, 0, 12, 12, 12 }; + const int bitsPerSample[] = { 16, 8, 24, 16, 12, 8 }; +} + + + +// *************** Internal CRC-32 (Cyclic Redundancy Check) functions *************** +// * + + static uint32_t* __initCRCTable() { + static uint32_t res[256]; + + for (int i = 0 ; i < 256 ; i++) { + uint32_t c = i; + for (int j = 0 ; j < 8 ; j++) { + c = (c & 1) ? 0xedb88320 ^ (c >> 1) : c >> 1; + } + res[i] = c; + } + return res; + } + + static const uint32_t* __CRCTable = __initCRCTable(); + + /** + * Initialize a CRC variable. + * + * @param crc - variable to be initialized + */ + inline static void __resetCRC(uint32_t& crc) { + crc = 0xffffffff; + } + + /** + * Used to calculate checksums of the sample data in a gig file. The + * checksums are stored in the 3crc chunk of the gig file and + * automatically updated when a sample is written with Sample::Write(). + * + * One should call __resetCRC() to initialize the CRC variable to be + * used before calling this function the first time. + * + * After initializing the CRC variable one can call this function + * arbitrary times, i.e. to split the overall CRC calculation into + * steps. + * + * Once the whole data was processed by __calculateCRC(), one should + * call __finalizeCRC() to get the final CRC result. + * + * @param buf - pointer to data the CRC shall be calculated of + * @param bufSize - size of the data to be processed + * @param crc - variable the CRC sum shall be stored to + */ + static void __calculateCRC(unsigned char* buf, size_t bufSize, uint32_t& crc) { + for (size_t i = 0 ; i < bufSize ; i++) { + crc = __CRCTable[(crc ^ buf[i]) & 0xff] ^ (crc >> 8); + } + } + + /** + * Returns the final CRC result. + * + * @param crc - variable previously passed to __calculateCRC() + */ + inline static void __finalizeCRC(uint32_t& crc) { + crc ^= 0xffffffff; + } + + + +// *************** Other Internal functions *************** +// * + + static split_type_t __resolveSplitType(dimension_t dimension) { + return ( + dimension == dimension_layer || + dimension == dimension_samplechannel || + dimension == dimension_releasetrigger || + dimension == dimension_keyboard || + dimension == dimension_roundrobin || + dimension == dimension_random || + dimension == dimension_smartmidi || + dimension == dimension_roundrobinkeyboard + ) ? split_type_bit : split_type_normal; + } + + static int __resolveZoneSize(dimension_def_t& dimension_definition) { + return (dimension_definition.split_type == split_type_normal) + ? int(128.0 / dimension_definition.zones) : 0; + } + + + +// *************** leverage_ctrl_t *************** +// * + + void leverage_ctrl_t::serialize(Serialization::Archive* archive) { + SRLZ(type); + SRLZ(controller_number); + } + + + +// *************** crossfade_t *************** +// * + + void crossfade_t::serialize(Serialization::Archive* archive) { + SRLZ(in_start); + SRLZ(in_end); + SRLZ(out_start); + SRLZ(out_end); + } + + + +// *************** eg_opt_t *************** +// * + + eg_opt_t::eg_opt_t() { + AttackCancel = true; + AttackHoldCancel = true; + Decay1Cancel = true; + Decay2Cancel = true; + ReleaseCancel = true; + } + + void eg_opt_t::serialize(Serialization::Archive* archive) { + SRLZ(AttackCancel); + SRLZ(AttackHoldCancel); + SRLZ(Decay1Cancel); + SRLZ(Decay2Cancel); + SRLZ(ReleaseCancel); + } + + + // *************** Sample *************** // * - unsigned int Sample::Instances = 0; - void* Sample::pDecompressionBuffer = NULL; - unsigned long Sample::DecompressionBufferSize = 0; + size_t Sample::Instances = 0; + buffer_t Sample::InternalDecompressionBuffer; - Sample::Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset) : DLS::Sample((DLS::File*) pFile, waveList, WavePoolOffset) { + /** @brief Constructor. + * + * Load an existing sample or create a new one. A 'wave' list chunk must + * be given to this constructor. In case the given 'wave' list chunk + * contains a 'fmt', 'data' (and optionally a '3gix', 'smpl') chunk, the + * format and sample data will be loaded from there, otherwise default + * values will be used and those chunks will be created when + * File::Save() will be called later on. + * + * @param pFile - pointer to gig::File where this sample is + * located (or will be located) + * @param waveList - pointer to 'wave' list chunk which is (or + * will be) associated with this sample + * @param WavePoolOffset - offset of this sample data from wave pool + * ('wvpl') list chunk + * @param fileNo - number of an extension file where this sample + * is located, 0 otherwise + * @param index - wave pool index of sample (may be -1 on new sample) + */ + Sample::Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo, int index) + : DLS::Sample((DLS::File*) pFile, waveList, WavePoolOffset) + { + static const DLS::Info::string_length_t fixedStringLengths[] = { + { CHUNK_ID_INAM, 64 }, + { 0, 0 } + }; + pInfo->SetFixedStringLengths(fixedStringLengths); Instances++; + FileNo = fileNo; - RIFF::Chunk* _3gix = waveList->GetSubChunk(CHUNK_ID_3GIX); - if (!_3gix) throw gig::Exception("Mandatory chunks in list chunk not found."); - SampleGroup = _3gix->ReadInt16(); - - RIFF::Chunk* smpl = waveList->GetSubChunk(CHUNK_ID_SMPL); - if (!smpl) throw gig::Exception("Mandatory chunks in list chunk not found."); - Manufacturer = smpl->ReadInt32(); - Product = smpl->ReadInt32(); - SamplePeriod = smpl->ReadInt32(); - MIDIUnityNote = smpl->ReadInt32(); - FineTune = smpl->ReadInt32(); - smpl->Read(&SMPTEFormat, 1, 4); - SMPTEOffset = smpl->ReadInt32(); - Loops = smpl->ReadInt32(); - uint32_t manufByt = smpl->ReadInt32(); - LoopID = smpl->ReadInt32(); - smpl->Read(&LoopType, 1, 4); - LoopStart = smpl->ReadInt32(); - LoopEnd = smpl->ReadInt32(); - LoopFraction = smpl->ReadInt32(); - LoopPlayCount = smpl->ReadInt32(); + __resetCRC(crc); + // if this is not a new sample, try to get the sample's already existing + // CRC32 checksum from disk, this checksum will reflect the sample's CRC32 + // checksum of the time when the sample was consciously modified by the + // user for the last time (by calling Sample::Write() that is). + if (index >= 0) { // not a new file ... + try { + uint32_t crc = pFile->GetSampleChecksumByIndex(index); + this->crc = crc; + } catch (...) {} + } + + pCk3gix = waveList->GetSubChunk(CHUNK_ID_3GIX); + if (pCk3gix) { + pCk3gix->SetPos(0); + + uint16_t iSampleGroup = pCk3gix->ReadInt16(); + pGroup = pFile->GetGroup(iSampleGroup); + } else { // '3gix' chunk missing + // by default assigned to that mandatory "Default Group" + pGroup = pFile->GetGroup(0); + } + + pCkSmpl = waveList->GetSubChunk(CHUNK_ID_SMPL); + if (pCkSmpl) { + pCkSmpl->SetPos(0); + + Manufacturer = pCkSmpl->ReadInt32(); + Product = pCkSmpl->ReadInt32(); + SamplePeriod = pCkSmpl->ReadInt32(); + MIDIUnityNote = pCkSmpl->ReadInt32(); + FineTune = pCkSmpl->ReadInt32(); + pCkSmpl->Read(&SMPTEFormat, 1, 4); + SMPTEOffset = pCkSmpl->ReadInt32(); + Loops = pCkSmpl->ReadInt32(); + pCkSmpl->ReadInt32(); // manufByt + LoopID = pCkSmpl->ReadInt32(); + pCkSmpl->Read(&LoopType, 1, 4); + LoopStart = pCkSmpl->ReadInt32(); + LoopEnd = pCkSmpl->ReadInt32(); + LoopFraction = pCkSmpl->ReadInt32(); + LoopPlayCount = pCkSmpl->ReadInt32(); + } else { // 'smpl' chunk missing + // use default values + Manufacturer = 0; + Product = 0; + SamplePeriod = uint32_t(1000000000.0 / SamplesPerSecond + 0.5); + MIDIUnityNote = 60; + FineTune = 0; + SMPTEFormat = smpte_format_no_offset; + SMPTEOffset = 0; + Loops = 0; + LoopID = 0; + LoopType = loop_type_normal; + LoopStart = 0; + LoopEnd = 0; + LoopFraction = 0; + LoopPlayCount = 0; + } FrameTable = NULL; SamplePos = 0; @@ -63,60 +464,231 @@ RAMCache.pStart = NULL; RAMCache.NullExtensionSize = 0; - Compressed = (waveList->GetSubChunk(CHUNK_ID_EWAV)); + if (BitDepth > 24) throw gig::Exception("Only samples up to 24 bit supported"); + + RIFF::Chunk* ewav = waveList->GetSubChunk(CHUNK_ID_EWAV); + Compressed = ewav; + Dithered = false; + TruncatedBits = 0; if (Compressed) { + ewav->SetPos(0); + + uint32_t version = ewav->ReadInt32(); + if (version > 2 && BitDepth == 24) { + Dithered = ewav->ReadInt32(); + ewav->SetPos(Channels == 2 ? 84 : 64); + TruncatedBits = ewav->ReadInt32(); + } ScanCompressedSample(); } - if (BitDepth > 24) throw gig::Exception("Only samples up to 24 bit supported"); - if (Compressed && Channels == 1) throw gig::Exception("Mono compressed samples not yet supported"); - if (Compressed && BitDepth == 24) throw gig::Exception("24 bit compressed samples not yet supported"); - - // we use a buffer for decompression and for truncating 24 bit samples to 16 bit - if ((Compressed || BitDepth == 24) && !pDecompressionBuffer) { - pDecompressionBuffer = new int8_t[INITIAL_SAMPLE_BUFFER_SIZE]; - DecompressionBufferSize = INITIAL_SAMPLE_BUFFER_SIZE; + // we use a buffer for decompression only + if (Compressed && !InternalDecompressionBuffer.Size) { + InternalDecompressionBuffer.pStart = new unsigned char[INITIAL_SAMPLE_BUFFER_SIZE]; + InternalDecompressionBuffer.Size = INITIAL_SAMPLE_BUFFER_SIZE; } - FrameOffset = 0; // just for streaming compressed samples + FrameOffset = 0; // just for streaming compressed samples + + LoopSize = LoopEnd - LoopStart + 1; + } - LoopSize = LoopEnd - LoopStart; + /** + * Make a (semi) deep copy of the Sample object given by @a orig (without + * the actual waveform data) and assign it to this object. + * + * Discussion: copying .gig samples is a bit tricky. It requires three + * steps: + * 1. Copy sample's meta informations (done by CopyAssignMeta()) including + * its new sample waveform data size. + * 2. Saving the file (done by File::Save()) so that it gains correct size + * and layout for writing the actual wave form data directly to disc + * in next step. + * 3. Copy the waveform data with disk streaming (done by CopyAssignWave()). + * + * @param orig - original Sample object to be copied from + */ + void Sample::CopyAssignMeta(const Sample* orig) { + // handle base classes + DLS::Sample::CopyAssignCore(orig); + + // handle actual own attributes of this class + Manufacturer = orig->Manufacturer; + Product = orig->Product; + SamplePeriod = orig->SamplePeriod; + MIDIUnityNote = orig->MIDIUnityNote; + FineTune = orig->FineTune; + SMPTEFormat = orig->SMPTEFormat; + SMPTEOffset = orig->SMPTEOffset; + Loops = orig->Loops; + LoopID = orig->LoopID; + LoopType = orig->LoopType; + LoopStart = orig->LoopStart; + LoopEnd = orig->LoopEnd; + LoopSize = orig->LoopSize; + LoopFraction = orig->LoopFraction; + LoopPlayCount = orig->LoopPlayCount; + + // schedule resizing this sample to the given sample's size + Resize(orig->GetSize()); + } + + /** + * Should be called after CopyAssignMeta() and File::Save() sequence. + * Read more about it in the discussion of CopyAssignMeta(). This method + * copies the actual waveform data by disk streaming. + * + * @e CAUTION: this method is currently not thread safe! During this + * operation the sample must not be used for other purposes by other + * threads! + * + * @param orig - original Sample object to be copied from + */ + void Sample::CopyAssignWave(const Sample* orig) { + const int iReadAtOnce = 32*1024; + char* buf = new char[iReadAtOnce * orig->FrameSize]; + Sample* pOrig = (Sample*) orig; //HACK: remove constness for now + file_offset_t restorePos = pOrig->GetPos(); + pOrig->SetPos(0); + SetPos(0); + for (file_offset_t n = pOrig->Read(buf, iReadAtOnce); n; + n = pOrig->Read(buf, iReadAtOnce)) + { + Write(buf, n); + } + pOrig->SetPos(restorePos); + delete [] buf; + } + + /** + * Apply sample and its settings to the respective RIFF chunks. You have + * to call File::Save() to make changes persistent. + * + * Usually there is absolutely no need to call this method explicitly. + * It will be called automatically when File::Save() was called. + * + * @param pProgress - callback function for progress notification + * @throws DLS::Exception if FormatTag != DLS_WAVE_FORMAT_PCM or no sample data + * was provided yet + * @throws gig::Exception if there is any invalid sample setting + */ + void Sample::UpdateChunks(progress_t* pProgress) { + // first update base class's chunks + DLS::Sample::UpdateChunks(pProgress); + + // make sure 'smpl' chunk exists + pCkSmpl = pWaveList->GetSubChunk(CHUNK_ID_SMPL); + if (!pCkSmpl) { + pCkSmpl = pWaveList->AddSubChunk(CHUNK_ID_SMPL, 60); + memset(pCkSmpl->LoadChunkData(), 0, 60); + } + // update 'smpl' chunk + uint8_t* pData = (uint8_t*) pCkSmpl->LoadChunkData(); + SamplePeriod = uint32_t(1000000000.0 / SamplesPerSecond + 0.5); + store32(&pData[0], Manufacturer); + store32(&pData[4], Product); + store32(&pData[8], SamplePeriod); + store32(&pData[12], MIDIUnityNote); + store32(&pData[16], FineTune); + store32(&pData[20], SMPTEFormat); + store32(&pData[24], SMPTEOffset); + store32(&pData[28], Loops); + + // we skip 'manufByt' for now (4 bytes) + + store32(&pData[36], LoopID); + store32(&pData[40], LoopType); + store32(&pData[44], LoopStart); + store32(&pData[48], LoopEnd); + store32(&pData[52], LoopFraction); + store32(&pData[56], LoopPlayCount); + + // make sure '3gix' chunk exists + pCk3gix = pWaveList->GetSubChunk(CHUNK_ID_3GIX); + if (!pCk3gix) pCk3gix = pWaveList->AddSubChunk(CHUNK_ID_3GIX, 4); + // determine appropriate sample group index (to be stored in chunk) + uint16_t iSampleGroup = 0; // 0 refers to default sample group + File* pFile = static_cast(pParent); + if (pFile->pGroups) { + std::vector::iterator iter = pFile->pGroups->begin(); + std::vector::iterator end = pFile->pGroups->end(); + for (int i = 0; iter != end; i++, iter++) { + if (*iter == pGroup) { + iSampleGroup = i; + break; // found + } + } + } + // update '3gix' chunk + pData = (uint8_t*) pCk3gix->LoadChunkData(); + store16(&pData[0], iSampleGroup); + + // if the library user toggled the "Compressed" attribute from true to + // false, then the EWAV chunk associated with compressed samples needs + // to be deleted + RIFF::Chunk* ewav = pWaveList->GetSubChunk(CHUNK_ID_EWAV); + if (ewav && !Compressed) { + pWaveList->DeleteSubChunk(ewav); + } } /// Scans compressed samples for mandatory informations (e.g. actual number of total sample points). void Sample::ScanCompressedSample() { //TODO: we have to add some more scans here (e.g. determine compression rate) this->SamplesTotal = 0; - std::list frameOffsets; + std::list frameOffsets; + + SamplesPerFrame = BitDepth == 24 ? 256 : 2048; + WorstCaseFrameSize = SamplesPerFrame * FrameSize + Channels; // +Channels for compression flag // Scanning pCkData->SetPos(0); - while (pCkData->GetState() == RIFF::stream_ready) { - frameOffsets.push_back(pCkData->GetPos()); - int16_t compressionmode = pCkData->ReadInt16(); - this->SamplesTotal += 2048; - switch (compressionmode) { - case 1: // left channel compressed - case 256: // right channel compressed - pCkData->SetPos(6148, RIFF::stream_curpos); + if (Channels == 2) { // Stereo + for (int i = 0 ; ; i++) { + // for 24 bit samples every 8:th frame offset is + // stored, to save some memory + if (BitDepth != 24 || (i & 7) == 0) frameOffsets.push_back(pCkData->GetPos()); + + const int mode_l = pCkData->ReadUint8(); + const int mode_r = pCkData->ReadUint8(); + if (mode_l > 5 || mode_r > 5) throw gig::Exception("Unknown compression mode"); + const file_offset_t frameSize = bytesPerFrame[mode_l] + bytesPerFrame[mode_r]; + + if (pCkData->RemainingBytes() <= frameSize) { + SamplesInLastFrame = + ((pCkData->RemainingBytes() - headerSize[mode_l] - headerSize[mode_r]) << 3) / + (bitsPerSample[mode_l] + bitsPerSample[mode_r]); + SamplesTotal += SamplesInLastFrame; break; - case 257: // both channels compressed - pCkData->SetPos(4104, RIFF::stream_curpos); + } + SamplesTotal += SamplesPerFrame; + pCkData->SetPos(frameSize, RIFF::stream_curpos); + } + } + else { // Mono + for (int i = 0 ; ; i++) { + if (BitDepth != 24 || (i & 7) == 0) frameOffsets.push_back(pCkData->GetPos()); + + const int mode = pCkData->ReadUint8(); + if (mode > 5) throw gig::Exception("Unknown compression mode"); + const file_offset_t frameSize = bytesPerFrame[mode]; + + if (pCkData->RemainingBytes() <= frameSize) { + SamplesInLastFrame = + ((pCkData->RemainingBytes() - headerSize[mode]) << 3) / bitsPerSample[mode]; + SamplesTotal += SamplesInLastFrame; break; - default: // both channels uncompressed - pCkData->SetPos(8192, RIFF::stream_curpos); + } + SamplesTotal += SamplesPerFrame; + pCkData->SetPos(frameSize, RIFF::stream_curpos); } } pCkData->SetPos(0); - //FIXME: only seen compressed samples with 16 bit stereo so far - this->FrameSize = 4; - this->BitDepth = 16; - // Build the frames table (which is used for fast resolving of a frame's chunk offset) if (FrameTable) delete[] FrameTable; - FrameTable = new unsigned long[frameOffsets.size()]; - std::list::iterator end = frameOffsets.end(); - std::list::iterator iter = frameOffsets.begin(); + FrameTable = new file_offset_t[frameOffsets.size()]; + std::list::iterator end = frameOffsets.end(); + std::list::iterator iter = frameOffsets.begin(); for (int i = 0; iter != end; i++, iter++) { FrameTable[i] = *iter; } @@ -147,16 +719,17 @@ * that will be returned to determine the actual cached samples, but note * that the size is given in bytes! You get the number of actually cached * samples by dividing it by the frame size of the sample: - * + * @code * buffer_t buf = pSample->LoadSampleData(acquired_samples); * long cachedsamples = buf.Size / pSample->FrameSize; + * @endcode * * @param SampleCount - number of sample points to load into RAM * @returns buffer_t structure with start address and size of * the cached sample data in bytes * @see ReleaseSampleData(), Read(), SetPos() */ - buffer_t Sample::LoadSampleData(unsigned long SampleCount) { + buffer_t Sample::LoadSampleData(file_offset_t SampleCount) { return LoadSampleDataWithNullSamplesExtension(SampleCount, 0); // 0 amount of NullSamples } @@ -195,10 +768,10 @@ * that will be returned to determine the actual cached samples, but note * that the size is given in bytes! You get the number of actually cached * samples by dividing it by the frame size of the sample: - * + * @code * buffer_t buf = pSample->LoadSampleDataWithNullSamplesExtension(acquired_samples, null_samples); * long cachedsamples = buf.Size / pSample->FrameSize; - * + * @endcode * The method will add \a NullSamplesCount silence samples past the * official buffer end (this won't affect the 'Size' member of the * buffer_t structure, that means 'Size' always reflects the size of the @@ -215,10 +788,11 @@ * size of the cached sample data in bytes * @see ReleaseSampleData(), Read(), SetPos() */ - buffer_t Sample::LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount) { + buffer_t Sample::LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount) { if (SampleCount > this->SamplesTotal) SampleCount = this->SamplesTotal; if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart; - unsigned long allocationsize = (SampleCount + NullSamplesCount) * this->FrameSize; + file_offset_t allocationsize = (SampleCount + NullSamplesCount) * this->FrameSize; + SetPos(0); // reset read position to begin of sample RAMCache.pStart = new int8_t[allocationsize]; RAMCache.Size = Read(RAMCache.pStart, SampleCount) * this->FrameSize; RAMCache.NullExtensionSize = allocationsize - RAMCache.Size; @@ -256,6 +830,42 @@ if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart; RAMCache.pStart = NULL; RAMCache.Size = 0; + RAMCache.NullExtensionSize = 0; + } + + /** @brief Resize sample. + * + * Resizes the sample's wave form data, that is the actual size of + * sample wave data possible to be written for this sample. This call + * will return immediately and just schedule the resize operation. You + * should call File::Save() to actually perform the resize operation(s) + * "physically" to the file. As this can take a while on large files, it + * is recommended to call Resize() first on all samples which have to be + * resized and finally to call File::Save() to perform all those resize + * operations in one rush. + * + * The actual size (in bytes) is dependant to the current FrameSize + * value. You may want to set FrameSize before calling Resize(). + * + * Caution: You cannot directly write (i.e. with Write()) to + * enlarged samples before calling File::Save() as this might exceed the + * current sample's boundary! + * + * Also note: only DLS_WAVE_FORMAT_PCM is currently supported, that is + * FormatTag must be DLS_WAVE_FORMAT_PCM. Trying to resize samples with + * other formats will fail! + * + * @param NewSize - new sample wave data size in sample points (must be + * greater than zero) + * @throws DLS::Excecption if FormatTag != DLS_WAVE_FORMAT_PCM + * @throws DLS::Exception if \a NewSize is less than 1 or unrealistic large + * @throws gig::Exception if existing sample is compressed + * @see DLS::Sample::GetSize(), DLS::Sample::FrameSize, + * DLS::Sample::FormatTag, File::Save() + */ + void Sample::Resize(file_offset_t NewSize) { + if (Compressed) throw gig::Exception("There is no support for modifying compressed samples (yet)"); + DLS::Sample::Resize(NewSize); } /** @@ -279,7 +889,7 @@ * @returns the new sample position * @see Read() */ - unsigned long Sample::SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence) { + file_offset_t Sample::SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence) { if (Compressed) { switch (Whence) { case RIFF::stream_curpos: @@ -297,14 +907,14 @@ } if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal; - unsigned long frame = this->SamplePos / 2048; // to which frame to jump + file_offset_t frame = this->SamplePos / 2048; // to which frame to jump this->FrameOffset = this->SamplePos % 2048; // offset (in sample points) within that frame pCkData->SetPos(FrameTable[frame]); // set chunk pointer to the start of sought frame return this->SamplePos; } else { // not compressed - unsigned long orderedBytes = SampleCount * this->FrameSize; - unsigned long result = pCkData->SetPos(orderedBytes, Whence); + file_offset_t orderedBytes = SampleCount * this->FrameSize; + file_offset_t result = pCkData->SetPos(orderedBytes, Whence); return (result == orderedBytes) ? SampleCount : result / this->FrameSize; } @@ -313,7 +923,7 @@ /** * Returns the current position in the sample (in sample points). */ - unsigned long Sample::GetPos() { + file_offset_t Sample::GetPos() const { if (Compressed) return SamplePos; else return pCkData->GetPos() / FrameSize; } @@ -329,160 +939,172 @@ * for the next time you call this method is stored in \a pPlaybackState. * You have to allocate and initialize the playback_state_t structure by * yourself before you use it to stream a sample: - * - * - * gig::playback_state_t playbackstate;
- * playbackstate.position = 0;
- * playbackstate.reverse = false;
- * playbackstate.loop_cycles_left = pSample->LoopPlayCount;
- *
- * + * @code + * gig::playback_state_t playbackstate; + * playbackstate.position = 0; + * playbackstate.reverse = false; + * playbackstate.loop_cycles_left = pSample->LoopPlayCount; + * @endcode * You don't have to take care of things like if there is actually a loop * defined or if the current read position is located within a loop area. * The method already handles such cases by itself. * + * Caution: If you are using more than one streaming thread, you + * have to use an external decompression buffer for EACH + * streaming thread to avoid race conditions and crashes! + * * @param pBuffer destination buffer * @param SampleCount number of sample points to read * @param pPlaybackState will be used to store and reload the playback * state for the next ReadAndLoop() call + * @param pDimRgn dimension region with looping information + * @param pExternalDecompressionBuffer (optional) external buffer to use for decompression * @returns number of successfully read sample points + * @see CreateDecompressionBuffer() */ - unsigned long Sample::ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState) { - unsigned long samplestoread = SampleCount, totalreadsamples = 0, readsamples, samplestoloopend; + file_offset_t Sample::ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, + DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer) { + file_offset_t samplestoread = SampleCount, totalreadsamples = 0, readsamples, samplestoloopend; uint8_t* pDst = (uint8_t*) pBuffer; SetPos(pPlaybackState->position); // recover position from the last time - if (this->Loops && GetPos() <= this->LoopEnd) { // honor looping if there are loop points defined + if (pDimRgn->SampleLoops) { // honor looping if there are loop points defined - switch (this->LoopType) { + const DLS::sample_loop_t& loop = pDimRgn->pSampleLoops[0]; + const uint32_t loopEnd = loop.LoopStart + loop.LoopLength; - case loop_type_bidirectional: { //TODO: not tested yet! - do { - // if not endless loop check if max. number of loop cycles have been passed - if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; - - if (!pPlaybackState->reverse) { // forward playback - do { - samplestoloopend = this->LoopEnd - GetPos(); - readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend)); - samplestoread -= readsamples; - totalreadsamples += readsamples; - if (readsamples == samplestoloopend) { - pPlaybackState->reverse = true; - break; - } - } while (samplestoread && readsamples); - } - else { // backward playback + if (GetPos() <= loopEnd) { + switch (loop.LoopType) { - // as we can only read forward from disk, we have to - // determine the end position within the loop first, - // read forward from that 'end' and finally after - // reading, swap all sample frames so it reflects - // backward playback - - unsigned long swapareastart = totalreadsamples; - unsigned long loopoffset = GetPos() - this->LoopStart; - unsigned long samplestoreadinloop = Min(samplestoread, loopoffset); - unsigned long reverseplaybackend = GetPos() - samplestoreadinloop; - - SetPos(reverseplaybackend); - - // read samples for backward playback - do { - readsamples = Read(&pDst[totalreadsamples * this->FrameSize], samplestoreadinloop); - samplestoreadinloop -= readsamples; - samplestoread -= readsamples; - totalreadsamples += readsamples; - } while (samplestoreadinloop && readsamples); + case loop_type_bidirectional: { //TODO: not tested yet! + do { + // if not endless loop check if max. number of loop cycles have been passed + if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; + + if (!pPlaybackState->reverse) { // forward playback + do { + samplestoloopend = loopEnd - GetPos(); + readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend), pExternalDecompressionBuffer); + samplestoread -= readsamples; + totalreadsamples += readsamples; + if (readsamples == samplestoloopend) { + pPlaybackState->reverse = true; + break; + } + } while (samplestoread && readsamples); + } + else { // backward playback - SetPos(reverseplaybackend); // pretend we really read backwards + // as we can only read forward from disk, we have to + // determine the end position within the loop first, + // read forward from that 'end' and finally after + // reading, swap all sample frames so it reflects + // backward playback + + file_offset_t swapareastart = totalreadsamples; + file_offset_t loopoffset = GetPos() - loop.LoopStart; + file_offset_t samplestoreadinloop = Min(samplestoread, loopoffset); + file_offset_t reverseplaybackend = GetPos() - samplestoreadinloop; + + SetPos(reverseplaybackend); + + // read samples for backward playback + do { + readsamples = Read(&pDst[totalreadsamples * this->FrameSize], samplestoreadinloop, pExternalDecompressionBuffer); + samplestoreadinloop -= readsamples; + samplestoread -= readsamples; + totalreadsamples += readsamples; + } while (samplestoreadinloop && readsamples); + + SetPos(reverseplaybackend); // pretend we really read backwards + + if (reverseplaybackend == loop.LoopStart) { + pPlaybackState->loop_cycles_left--; + pPlaybackState->reverse = false; + } - if (reverseplaybackend == this->LoopStart) { - pPlaybackState->loop_cycles_left--; - pPlaybackState->reverse = false; + // reverse the sample frames for backward playback + if (totalreadsamples > swapareastart) //FIXME: this if() is just a crash workaround for now (#102), but totalreadsamples <= swapareastart should never be the case, so there's probably still a bug above! + SwapMemoryArea(&pDst[swapareastart * this->FrameSize], (totalreadsamples - swapareastart) * this->FrameSize, this->FrameSize); } + } while (samplestoread && readsamples); + break; + } - // reverse the sample frames for backward playback - SwapMemoryArea(&pDst[swapareastart * this->FrameSize], (totalreadsamples - swapareastart) * this->FrameSize, this->FrameSize); - } - } while (samplestoread && readsamples); - break; - } - - case loop_type_backward: { // TODO: not tested yet! - // forward playback (not entered the loop yet) - if (!pPlaybackState->reverse) do { - samplestoloopend = this->LoopEnd - GetPos(); - readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend)); - samplestoread -= readsamples; - totalreadsamples += readsamples; - if (readsamples == samplestoloopend) { - pPlaybackState->reverse = true; - break; - } - } while (samplestoread && readsamples); + case loop_type_backward: { // TODO: not tested yet! + // forward playback (not entered the loop yet) + if (!pPlaybackState->reverse) do { + samplestoloopend = loopEnd - GetPos(); + readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend), pExternalDecompressionBuffer); + samplestoread -= readsamples; + totalreadsamples += readsamples; + if (readsamples == samplestoloopend) { + pPlaybackState->reverse = true; + break; + } + } while (samplestoread && readsamples); - if (!samplestoread) break; + if (!samplestoread) break; - // as we can only read forward from disk, we have to - // determine the end position within the loop first, - // read forward from that 'end' and finally after - // reading, swap all sample frames so it reflects - // backward playback - - unsigned long swapareastart = totalreadsamples; - unsigned long loopoffset = GetPos() - this->LoopStart; - unsigned long samplestoreadinloop = (this->LoopPlayCount) ? Min(samplestoread, pPlaybackState->loop_cycles_left * LoopSize - loopoffset) - : samplestoread; - unsigned long reverseplaybackend = this->LoopStart + Abs((loopoffset - samplestoreadinloop) % this->LoopSize); - - SetPos(reverseplaybackend); - - // read samples for backward playback - do { - // if not endless loop check if max. number of loop cycles have been passed - if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; - samplestoloopend = this->LoopEnd - GetPos(); - readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoreadinloop, samplestoloopend)); - samplestoreadinloop -= readsamples; - samplestoread -= readsamples; - totalreadsamples += readsamples; - if (readsamples == samplestoloopend) { - pPlaybackState->loop_cycles_left--; - SetPos(this->LoopStart); - } - } while (samplestoreadinloop && readsamples); + // as we can only read forward from disk, we have to + // determine the end position within the loop first, + // read forward from that 'end' and finally after + // reading, swap all sample frames so it reflects + // backward playback + + file_offset_t swapareastart = totalreadsamples; + file_offset_t loopoffset = GetPos() - loop.LoopStart; + file_offset_t samplestoreadinloop = (this->LoopPlayCount) ? Min(samplestoread, pPlaybackState->loop_cycles_left * loop.LoopLength - loopoffset) + : samplestoread; + file_offset_t reverseplaybackend = loop.LoopStart + Abs((loopoffset - samplestoreadinloop) % loop.LoopLength); + + SetPos(reverseplaybackend); + + // read samples for backward playback + do { + // if not endless loop check if max. number of loop cycles have been passed + if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; + samplestoloopend = loopEnd - GetPos(); + readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoreadinloop, samplestoloopend), pExternalDecompressionBuffer); + samplestoreadinloop -= readsamples; + samplestoread -= readsamples; + totalreadsamples += readsamples; + if (readsamples == samplestoloopend) { + pPlaybackState->loop_cycles_left--; + SetPos(loop.LoopStart); + } + } while (samplestoreadinloop && readsamples); - SetPos(reverseplaybackend); // pretend we really read backwards + SetPos(reverseplaybackend); // pretend we really read backwards - // reverse the sample frames for backward playback - SwapMemoryArea(&pDst[swapareastart * this->FrameSize], (totalreadsamples - swapareastart) * this->FrameSize, this->FrameSize); - break; - } + // reverse the sample frames for backward playback + SwapMemoryArea(&pDst[swapareastart * this->FrameSize], (totalreadsamples - swapareastart) * this->FrameSize, this->FrameSize); + break; + } - default: case loop_type_normal: { - do { - // if not endless loop check if max. number of loop cycles have been passed - if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; - samplestoloopend = this->LoopEnd - GetPos(); - readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend)); - samplestoread -= readsamples; - totalreadsamples += readsamples; - if (readsamples == samplestoloopend) { - pPlaybackState->loop_cycles_left--; - SetPos(this->LoopStart); - } - } while (samplestoread && readsamples); - break; + default: case loop_type_normal: { + do { + // if not endless loop check if max. number of loop cycles have been passed + if (this->LoopPlayCount && !pPlaybackState->loop_cycles_left) break; + samplestoloopend = loopEnd - GetPos(); + readsamples = Read(&pDst[totalreadsamples * this->FrameSize], Min(samplestoread, samplestoloopend), pExternalDecompressionBuffer); + samplestoread -= readsamples; + totalreadsamples += readsamples; + if (readsamples == samplestoloopend) { + pPlaybackState->loop_cycles_left--; + SetPos(loop.LoopStart); + } + } while (samplestoread && readsamples); + break; + } } } } // read on without looping if (samplestoread) do { - readsamples = Read(&pDst[totalreadsamples * this->FrameSize], samplestoread); + readsamples = Read(&pDst[totalreadsamples * this->FrameSize], samplestoread, pExternalDecompressionBuffer); samplestoread -= readsamples; totalreadsamples += readsamples; } while (readsamples && samplestoread); @@ -501,187 +1123,364 @@ * and SetPos() if you don't want to load the sample into RAM, * thus for disk streaming. * + * Caution: If you are using more than one streaming thread, you + * have to use an external decompression buffer for EACH + * streaming thread to avoid race conditions and crashes! + * + * For 16 bit samples, the data in the buffer will be int16_t + * (using native endianness). For 24 bit, the buffer will + * contain three bytes per sample, little-endian. + * * @param pBuffer destination buffer * @param SampleCount number of sample points to read + * @param pExternalDecompressionBuffer (optional) external buffer to use for decompression * @returns number of successfully read sample points - * @see SetPos() + * @see SetPos(), CreateDecompressionBuffer() */ - unsigned long Sample::Read(void* pBuffer, unsigned long SampleCount) { + file_offset_t Sample::Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer) { if (SampleCount == 0) return 0; if (!Compressed) { if (BitDepth == 24) { - // 24 bit sample. For now just truncate to 16 bit. - int8_t* pSrc = (int8_t*)this->pDecompressionBuffer; - int8_t* pDst = (int8_t*)pBuffer; - unsigned long n = pCkData->Read(pSrc, SampleCount, FrameSize); - for (int i = SampleCount * (FrameSize / 3) ; i > 0 ; i--) { - pSrc++; - *pDst++ = *pSrc++; - *pDst++ = *pSrc++; - } - return SampleCount; - } else { - return pCkData->Read(pBuffer, SampleCount, FrameSize); //FIXME: channel inversion due to endian correction? + return pCkData->Read(pBuffer, SampleCount * FrameSize, 1) / FrameSize; + } + else { // 16 bit + // (pCkData->Read does endian correction) + return Channels == 2 ? pCkData->Read(pBuffer, SampleCount << 1, 2) >> 1 + : pCkData->Read(pBuffer, SampleCount, 2); } } - else { //FIXME: no support for mono compressed samples yet, are there any? + else { if (this->SamplePos >= this->SamplesTotal) return 0; - //TODO: efficiency: we simply assume here that all frames are compressed, maybe we should test for an average compression rate - // best case needed buffer size (all frames compressed) - unsigned long assumedsize = (SampleCount << 1) + // *2 (16 Bit, stereo, but assume all frames compressed) - (SampleCount >> 10) + // 10 bytes header per 2048 sample points - 8194, // at least one worst case sample frame + //TODO: efficiency: maybe we should test for an average compression rate + file_offset_t assumedsize = GuessSize(SampleCount), remainingbytes = 0, // remaining bytes in the local buffer remainingsamples = SampleCount, - copysamples; - int currentframeoffset = this->FrameOffset; // offset in current sample frame since last Read() + copysamples, skipsamples, + currentframeoffset = this->FrameOffset; // offset in current sample frame since last Read() this->FrameOffset = 0; - if (assumedsize > this->DecompressionBufferSize) { - // local buffer reallocation - hope this won't happen - if (this->pDecompressionBuffer) delete[] (int8_t*) this->pDecompressionBuffer; - this->pDecompressionBuffer = new int8_t[assumedsize << 1]; // double of current needed size - this->DecompressionBufferSize = assumedsize; + buffer_t* pDecompressionBuffer = (pExternalDecompressionBuffer) ? pExternalDecompressionBuffer : &InternalDecompressionBuffer; + + // if decompression buffer too small, then reduce amount of samples to read + if (pDecompressionBuffer->Size < assumedsize) { + std::cerr << "gig::Read(): WARNING - decompression buffer size too small!" << std::endl; + SampleCount = WorstCaseMaxSamples(pDecompressionBuffer); + remainingsamples = SampleCount; + assumedsize = GuessSize(SampleCount); } - int16_t compressionmode, left, dleft, right, dright; - int8_t* pSrc = (int8_t*) this->pDecompressionBuffer; - int16_t* pDst = (int16_t*) pBuffer; + unsigned char* pSrc = (unsigned char*) pDecompressionBuffer->pStart; + int16_t* pDst = static_cast(pBuffer); + uint8_t* pDst24 = static_cast(pBuffer); remainingbytes = pCkData->Read(pSrc, assumedsize, 1); - while (remainingsamples) { - - // reload from disk to local buffer if needed - if (remainingbytes < 8194) { - if (pCkData->GetState() != RIFF::stream_ready) { - this->SamplePos = this->SamplesTotal; - return (SampleCount - remainingsamples); - } - assumedsize = remainingsamples; - assumedsize = (assumedsize << 1) + // *2 (16 Bit, stereo, but assume all frames compressed) - (assumedsize >> 10) + // 10 bytes header per 2048 sample points - 8194; // at least one worst case sample frame - pCkData->SetPos(remainingbytes, RIFF::stream_backward); - if (pCkData->RemainingBytes() < assumedsize) assumedsize = pCkData->RemainingBytes(); - remainingbytes = pCkData->Read(this->pDecompressionBuffer, assumedsize, 1); - pSrc = (int8_t*) this->pDecompressionBuffer; + while (remainingsamples && remainingbytes) { + file_offset_t framesamples = SamplesPerFrame; + file_offset_t framebytes, rightChannelOffset = 0, nextFrameOffset; + + int mode_l = *pSrc++, mode_r = 0; + + if (Channels == 2) { + mode_r = *pSrc++; + framebytes = bytesPerFrame[mode_l] + bytesPerFrame[mode_r] + 2; + rightChannelOffset = bytesPerFrameNoHdr[mode_l]; + nextFrameOffset = rightChannelOffset + bytesPerFrameNoHdr[mode_r]; + if (remainingbytes < framebytes) { // last frame in sample + framesamples = SamplesInLastFrame; + if (mode_l == 4 && (framesamples & 1)) { + rightChannelOffset = ((framesamples + 1) * bitsPerSample[mode_l]) >> 3; + } + else { + rightChannelOffset = (framesamples * bitsPerSample[mode_l]) >> 3; + } + } + } + else { + framebytes = bytesPerFrame[mode_l] + 1; + nextFrameOffset = bytesPerFrameNoHdr[mode_l]; + if (remainingbytes < framebytes) { + framesamples = SamplesInLastFrame; + } } // determine how many samples in this frame to skip and read - if (remainingsamples >= 2048) { - copysamples = 2048 - currentframeoffset; - remainingsamples -= copysamples; + if (currentframeoffset + remainingsamples >= framesamples) { + if (currentframeoffset <= framesamples) { + copysamples = framesamples - currentframeoffset; + skipsamples = currentframeoffset; + } + else { + copysamples = 0; + skipsamples = framesamples; + } } else { + // This frame has enough data for pBuffer, but not + // all of the frame is needed. Set file position + // to start of this frame for next call to Read. copysamples = remainingsamples; - if (currentframeoffset + copysamples > 2048) { - copysamples = 2048 - currentframeoffset; - remainingsamples -= copysamples; - } - else { + skipsamples = currentframeoffset; + pCkData->SetPos(remainingbytes, RIFF::stream_backward); + this->FrameOffset = currentframeoffset + copysamples; + } + remainingsamples -= copysamples; + + if (remainingbytes > framebytes) { + remainingbytes -= framebytes; + if (remainingsamples == 0 && + currentframeoffset + copysamples == framesamples) { + // This frame has enough data for pBuffer, and + // all of the frame is needed. Set file + // position to start of next frame for next + // call to Read. FrameOffset is 0. pCkData->SetPos(remainingbytes, RIFF::stream_backward); - remainingsamples = 0; - this->FrameOffset = currentframeoffset + copysamples; } } + else remainingbytes = 0; - // decompress and copy current frame from local buffer to destination buffer - compressionmode = *(int16_t*)pSrc; pSrc+=2; - switch (compressionmode) { - case 1: // left channel compressed - remainingbytes -= 6150; // (left 8 bit, right 16 bit, +6 byte header) - if (!remainingsamples && copysamples == 2048) - pCkData->SetPos(remainingbytes, RIFF::stream_backward); - - left = *(int16_t*)pSrc; pSrc+=2; - dleft = *(int16_t*)pSrc; pSrc+=2; - while (currentframeoffset) { - dleft -= *pSrc; - left -= dleft; - pSrc+=3; // 8 bit left channel, skip uncompressed right channel (16 bit) - currentframeoffset--; - } - while (copysamples) { - dleft -= *pSrc; pSrc++; - left -= dleft; - *pDst = left; pDst++; - *pDst = *(int16_t*)pSrc; pDst++; pSrc+=2; - copysamples--; - } - break; - case 256: // right channel compressed - remainingbytes -= 6150; // (left 16 bit, right 8 bit, +6 byte header) - if (!remainingsamples && copysamples == 2048) - pCkData->SetPos(remainingbytes, RIFF::stream_backward); - - right = *(int16_t*)pSrc; pSrc+=2; - dright = *(int16_t*)pSrc; pSrc+=2; - if (currentframeoffset) { - pSrc+=2; // skip uncompressed left channel, now we can increment by 3 - while (currentframeoffset) { - dright -= *pSrc; - right -= dright; - pSrc+=3; // 8 bit right channel, skip uncompressed left channel (16 bit) - currentframeoffset--; - } - pSrc-=2; // back aligned to left channel + currentframeoffset -= skipsamples; + + if (copysamples == 0) { + // skip this frame + pSrc += framebytes - Channels; + } + else { + const unsigned char* const param_l = pSrc; + if (BitDepth == 24) { + if (mode_l != 2) pSrc += 12; + + if (Channels == 2) { // Stereo + const unsigned char* const param_r = pSrc; + if (mode_r != 2) pSrc += 12; + + Decompress24(mode_l, param_l, 6, pSrc, pDst24, + skipsamples, copysamples, TruncatedBits); + Decompress24(mode_r, param_r, 6, pSrc + rightChannelOffset, pDst24 + 3, + skipsamples, copysamples, TruncatedBits); + pDst24 += copysamples * 6; } - while (copysamples) { - *pDst = *(int16_t*)pSrc; pDst++; pSrc+=2; - dright -= *pSrc; pSrc++; - right -= dright; - *pDst = right; pDst++; - copysamples--; + else { // Mono + Decompress24(mode_l, param_l, 3, pSrc, pDst24, + skipsamples, copysamples, TruncatedBits); + pDst24 += copysamples * 3; } - break; - case 257: // both channels compressed - remainingbytes -= 4106; // (left 8 bit, right 8 bit, +10 byte header) - if (!remainingsamples && copysamples == 2048) - pCkData->SetPos(remainingbytes, RIFF::stream_backward); - - left = *(int16_t*)pSrc; pSrc+=2; - dleft = *(int16_t*)pSrc; pSrc+=2; - right = *(int16_t*)pSrc; pSrc+=2; - dright = *(int16_t*)pSrc; pSrc+=2; - while (currentframeoffset) { - dleft -= *pSrc; pSrc++; - left -= dleft; - dright -= *pSrc; pSrc++; - right -= dright; - currentframeoffset--; + } + else { // 16 bit + if (mode_l) pSrc += 4; + + int step; + if (Channels == 2) { // Stereo + const unsigned char* const param_r = pSrc; + if (mode_r) pSrc += 4; + + step = (2 - mode_l) + (2 - mode_r); + Decompress16(mode_l, param_l, step, 2, pSrc, pDst, skipsamples, copysamples); + Decompress16(mode_r, param_r, step, 2, pSrc + (2 - mode_l), pDst + 1, + skipsamples, copysamples); + pDst += copysamples << 1; } - while (copysamples) { - dleft -= *pSrc; pSrc++; - left -= dleft; - dright -= *pSrc; pSrc++; - right -= dright; - *pDst = left; pDst++; - *pDst = right; pDst++; - copysamples--; + else { // Mono + step = 2 - mode_l; + Decompress16(mode_l, param_l, step, 1, pSrc, pDst, skipsamples, copysamples); + pDst += copysamples; } - break; - default: // both channels uncompressed - remainingbytes -= 8194; // (left 16 bit, right 16 bit, +2 byte header) - if (!remainingsamples && copysamples == 2048) - pCkData->SetPos(remainingbytes, RIFF::stream_backward); - - pSrc += currentframeoffset << 2; - currentframeoffset = 0; - memcpy(pDst, pSrc, copysamples << 2); - pDst += copysamples << 1; - pSrc += copysamples << 2; - break; + } + pSrc += nextFrameOffset; } - } + + // reload from disk to local buffer if needed + if (remainingsamples && remainingbytes < WorstCaseFrameSize && pCkData->GetState() == RIFF::stream_ready) { + assumedsize = GuessSize(remainingsamples); + pCkData->SetPos(remainingbytes, RIFF::stream_backward); + if (pCkData->RemainingBytes() < assumedsize) assumedsize = pCkData->RemainingBytes(); + remainingbytes = pCkData->Read(pDecompressionBuffer->pStart, assumedsize, 1); + pSrc = (unsigned char*) pDecompressionBuffer->pStart; + } + } // while + this->SamplePos += (SampleCount - remainingsamples); if (this->SamplePos > this->SamplesTotal) this->SamplePos = this->SamplesTotal; return (SampleCount - remainingsamples); } } + /** @brief Write sample wave data. + * + * Writes \a SampleCount number of sample points from the buffer pointed + * by \a pBuffer and increments the position within the sample. Use this + * method to directly write the sample data to disk, i.e. if you don't + * want or cannot load the whole sample data into RAM. + * + * You have to Resize() the sample to the desired size and call + * File::Save() before using Write(). + * + * Note: there is currently no support for writing compressed samples. + * + * For 16 bit samples, the data in the source buffer should be + * int16_t (using native endianness). For 24 bit, the buffer + * should contain three bytes per sample, little-endian. + * + * @param pBuffer - source buffer + * @param SampleCount - number of sample points to write + * @throws DLS::Exception if current sample size is too small + * @throws gig::Exception if sample is compressed + * @see DLS::LoadSampleData() + */ + file_offset_t Sample::Write(void* pBuffer, file_offset_t SampleCount) { + if (Compressed) throw gig::Exception("There is no support for writing compressed gig samples (yet)"); + + // if this is the first write in this sample, reset the + // checksum calculator + if (pCkData->GetPos() == 0) { + __resetCRC(crc); + } + if (GetSize() < SampleCount) throw Exception("Could not write sample data, current sample size to small"); + file_offset_t res; + if (BitDepth == 24) { + res = pCkData->Write(pBuffer, SampleCount * FrameSize, 1) / FrameSize; + } else { // 16 bit + res = Channels == 2 ? pCkData->Write(pBuffer, SampleCount << 1, 2) >> 1 + : pCkData->Write(pBuffer, SampleCount, 2); + } + __calculateCRC((unsigned char *)pBuffer, SampleCount * FrameSize, crc); + + // if this is the last write, update the checksum chunk in the + // file + if (pCkData->GetPos() == pCkData->GetSize()) { + __finalizeCRC(crc); + File* pFile = static_cast(GetParent()); + pFile->SetSampleChecksum(this, crc); + } + return res; + } + + /** + * Allocates a decompression buffer for streaming (compressed) samples + * with Sample::Read(). If you are using more than one streaming thread + * in your application you HAVE to create a decompression buffer + * for EACH of your streaming threads and provide it with the + * Sample::Read() call in order to avoid race conditions and crashes. + * + * You should free the memory occupied by the allocated buffer(s) once + * you don't need one of your streaming threads anymore by calling + * DestroyDecompressionBuffer(). + * + * @param MaxReadSize - the maximum size (in sample points) you ever + * expect to read with one Read() call + * @returns allocated decompression buffer + * @see DestroyDecompressionBuffer() + */ + buffer_t Sample::CreateDecompressionBuffer(file_offset_t MaxReadSize) { + buffer_t result; + const double worstCaseHeaderOverhead = + (256.0 /*frame size*/ + 12.0 /*header*/ + 2.0 /*compression type flag (stereo)*/) / 256.0; + result.Size = (file_offset_t) (double(MaxReadSize) * 3.0 /*(24 Bit)*/ * 2.0 /*stereo*/ * worstCaseHeaderOverhead); + result.pStart = new int8_t[result.Size]; + result.NullExtensionSize = 0; + return result; + } + + /** + * Free decompression buffer, previously created with + * CreateDecompressionBuffer(). + * + * @param DecompressionBuffer - previously allocated decompression + * buffer to free + */ + void Sample::DestroyDecompressionBuffer(buffer_t& DecompressionBuffer) { + if (DecompressionBuffer.Size && DecompressionBuffer.pStart) { + delete[] (int8_t*) DecompressionBuffer.pStart; + DecompressionBuffer.pStart = NULL; + DecompressionBuffer.Size = 0; + DecompressionBuffer.NullExtensionSize = 0; + } + } + + /** + * Returns pointer to the Group this Sample belongs to. In the .gig + * format a sample always belongs to one group. If it wasn't explicitly + * assigned to a certain group, it will be automatically assigned to a + * default group. + * + * @returns Sample's Group (never NULL) + */ + Group* Sample::GetGroup() const { + return pGroup; + } + + /** + * Returns the CRC-32 checksum of the sample's raw wave form data at the + * time when this sample's wave form data was modified for the last time + * by calling Write(). This checksum only covers the raw wave form data, + * not any meta informations like i.e. bit depth or loop points. Since + * this method just returns the checksum stored for this sample i.e. when + * the gig file was loaded, this method returns immediately. So it does no + * recalcuation of the checksum with the currently available sample wave + * form data. + * + * @see VerifyWaveData() + */ + uint32_t Sample::GetWaveDataCRC32Checksum() { + return crc; + } + + /** + * Checks the integrity of this sample's raw audio wave data. Whenever a + * Sample's raw wave data is intentionally modified (i.e. by calling + * Write() and supplying the new raw audio wave form data) a CRC32 checksum + * is calculated and stored/updated for this sample, along to the sample's + * meta informations. + * + * Now by calling this method the current raw audio wave data is checked + * against the already stored CRC32 check sum in order to check whether the + * sample data had been damaged unintentionally for some reason. Since by + * calling this method always the entire raw audio wave data has to be + * read, verifying all samples this way may take a long time accordingly. + * And that's also the reason why the sample integrity is not checked by + * default whenever a gig file is loaded. So this method must be called + * explicitly to fulfill this task. + * + * @param pActually - (optional) if provided, will be set to the actually + * calculated checksum of the current raw wave form data, + * you can get the expected checksum instead by calling + * GetWaveDataCRC32Checksum() + * @returns true if sample is OK or false if the sample is damaged + * @throws Exception if no checksum had been stored to disk for this + * sample yet, or on I/O issues + * @see GetWaveDataCRC32Checksum() + */ + bool Sample::VerifyWaveData(uint32_t* pActually) { + //File* pFile = static_cast(GetParent()); + uint32_t crc = CalculateWaveDataChecksum(); + if (pActually) *pActually = crc; + return crc == this->crc; + } + + uint32_t Sample::CalculateWaveDataChecksum() { + const size_t sz = 20*1024; // 20kB buffer size + std::vector buffer(sz); + buffer.resize(sz); + + const size_t n = sz / FrameSize; + SetPos(0); + uint32_t crc = 0; + __resetCRC(crc); + while (true) { + file_offset_t nRead = Read(&buffer[0], n); + if (nRead <= 0) break; + __calculateCRC(&buffer[0], nRead * FrameSize, crc); + } + __finalizeCRC(crc); + return crc; + } + Sample::~Sample() { Instances--; - if (!Instances && pDecompressionBuffer) delete[] (int8_t*) pDecompressionBuffer; + if (!Instances && InternalDecompressionBuffer.Size) { + delete[] (unsigned char*) InternalDecompressionBuffer.pStart; + InternalDecompressionBuffer.pStart = NULL; + InternalDecompressionBuffer.Size = 0; + } if (FrameTable) delete[] FrameTable; if (RAMCache.pStart) delete[] (int8_t*) RAMCache.pStart; } @@ -691,180 +1490,973 @@ // *************** DimensionRegion *************** // * - uint DimensionRegion::Instances = 0; + size_t DimensionRegion::Instances = 0; DimensionRegion::VelocityTableMap* DimensionRegion::pVelocityTables = NULL; - DimensionRegion::DimensionRegion(RIFF::List* _3ewl) : DLS::Sampler(_3ewl) { + DimensionRegion::DimensionRegion(Region* pParent, RIFF::List* _3ewl) : DLS::Sampler(_3ewl) { Instances++; - memcpy(&Crossfade, &SamplerOptions, 4); + pSample = NULL; + pRegion = pParent; + + if (_3ewl->GetSubChunk(CHUNK_ID_WSMP)) memcpy(&Crossfade, &SamplerOptions, 4); + else memset(&Crossfade, 0, 4); + if (!pVelocityTables) pVelocityTables = new VelocityTableMap; RIFF::Chunk* _3ewa = _3ewl->GetSubChunk(CHUNK_ID_3EWA); - _3ewa->ReadInt32(); // unknown, always 0x0000008C ? - LFO3Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - EG3Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - _3ewa->ReadInt16(); // unknown - LFO1InternalDepth = _3ewa->ReadUint16(); - _3ewa->ReadInt16(); // unknown - LFO3InternalDepth = _3ewa->ReadInt16(); - _3ewa->ReadInt16(); // unknown - LFO1ControlDepth = _3ewa->ReadUint16(); - _3ewa->ReadInt16(); // unknown - LFO3ControlDepth = _3ewa->ReadInt16(); - EG1Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - EG1Decay1 = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - _3ewa->ReadInt16(); // unknown - EG1Sustain = _3ewa->ReadUint16(); - EG1Release = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - EG1Controller = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); - uint8_t eg1ctrloptions = _3ewa->ReadUint8(); - EG1ControllerInvert = eg1ctrloptions & 0x01; - EG1ControllerAttackInfluence = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg1ctrloptions); - EG1ControllerDecayInfluence = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg1ctrloptions); - EG1ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg1ctrloptions); - EG2Controller = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); - uint8_t eg2ctrloptions = _3ewa->ReadUint8(); - EG2ControllerInvert = eg2ctrloptions & 0x01; - EG2ControllerAttackInfluence = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg2ctrloptions); - EG2ControllerDecayInfluence = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg2ctrloptions); - EG2ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg2ctrloptions); - LFO1Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - EG2Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - EG2Decay1 = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - _3ewa->ReadInt16(); // unknown - EG2Sustain = _3ewa->ReadUint16(); - EG2Release = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - _3ewa->ReadInt16(); // unknown - LFO2ControlDepth = _3ewa->ReadUint16(); - LFO2Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); - _3ewa->ReadInt16(); // unknown - LFO2InternalDepth = _3ewa->ReadUint16(); - int32_t eg1decay2 = _3ewa->ReadInt32(); - EG1Decay2 = (double) GIG_EXP_DECODE(eg1decay2); - EG1InfiniteSustain = (eg1decay2 == 0x7fffffff); - _3ewa->ReadInt16(); // unknown - EG1PreAttack = _3ewa->ReadUint16(); - int32_t eg2decay2 = _3ewa->ReadInt32(); - EG2Decay2 = (double) GIG_EXP_DECODE(eg2decay2); - EG2InfiniteSustain = (eg2decay2 == 0x7fffffff); - _3ewa->ReadInt16(); // unknown - EG2PreAttack = _3ewa->ReadUint16(); - uint8_t velocityresponse = _3ewa->ReadUint8(); - if (velocityresponse < 5) { - VelocityResponseCurve = curve_type_nonlinear; - VelocityResponseDepth = velocityresponse; - } - else if (velocityresponse < 10) { - VelocityResponseCurve = curve_type_linear; - VelocityResponseDepth = velocityresponse - 5; - } - else if (velocityresponse < 15) { - VelocityResponseCurve = curve_type_special; - VelocityResponseDepth = velocityresponse - 10; + if (_3ewa) { // if '3ewa' chunk exists + _3ewa->SetPos(0); + + _3ewa->ReadInt32(); // unknown, always == chunk size ? + LFO3Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + EG3Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + _3ewa->ReadInt16(); // unknown + LFO1InternalDepth = _3ewa->ReadUint16(); + _3ewa->ReadInt16(); // unknown + LFO3InternalDepth = _3ewa->ReadInt16(); + _3ewa->ReadInt16(); // unknown + LFO1ControlDepth = _3ewa->ReadUint16(); + _3ewa->ReadInt16(); // unknown + LFO3ControlDepth = _3ewa->ReadInt16(); + EG1Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + EG1Decay1 = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + _3ewa->ReadInt16(); // unknown + EG1Sustain = _3ewa->ReadUint16(); + EG1Release = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + EG1Controller = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); + uint8_t eg1ctrloptions = _3ewa->ReadUint8(); + EG1ControllerInvert = eg1ctrloptions & 0x01; + EG1ControllerAttackInfluence = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg1ctrloptions); + EG1ControllerDecayInfluence = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg1ctrloptions); + EG1ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg1ctrloptions); + EG2Controller = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); + uint8_t eg2ctrloptions = _3ewa->ReadUint8(); + EG2ControllerInvert = eg2ctrloptions & 0x01; + EG2ControllerAttackInfluence = GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(eg2ctrloptions); + EG2ControllerDecayInfluence = GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(eg2ctrloptions); + EG2ControllerReleaseInfluence = GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(eg2ctrloptions); + LFO1Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + EG2Attack = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + EG2Decay1 = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + _3ewa->ReadInt16(); // unknown + EG2Sustain = _3ewa->ReadUint16(); + EG2Release = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + _3ewa->ReadInt16(); // unknown + LFO2ControlDepth = _3ewa->ReadUint16(); + LFO2Frequency = (double) GIG_EXP_DECODE(_3ewa->ReadInt32()); + _3ewa->ReadInt16(); // unknown + LFO2InternalDepth = _3ewa->ReadUint16(); + int32_t eg1decay2 = _3ewa->ReadInt32(); + EG1Decay2 = (double) GIG_EXP_DECODE(eg1decay2); + EG1InfiniteSustain = (eg1decay2 == 0x7fffffff); + _3ewa->ReadInt16(); // unknown + EG1PreAttack = _3ewa->ReadUint16(); + int32_t eg2decay2 = _3ewa->ReadInt32(); + EG2Decay2 = (double) GIG_EXP_DECODE(eg2decay2); + EG2InfiniteSustain = (eg2decay2 == 0x7fffffff); + _3ewa->ReadInt16(); // unknown + EG2PreAttack = _3ewa->ReadUint16(); + uint8_t velocityresponse = _3ewa->ReadUint8(); + if (velocityresponse < 5) { + VelocityResponseCurve = curve_type_nonlinear; + VelocityResponseDepth = velocityresponse; + } else if (velocityresponse < 10) { + VelocityResponseCurve = curve_type_linear; + VelocityResponseDepth = velocityresponse - 5; + } else if (velocityresponse < 15) { + VelocityResponseCurve = curve_type_special; + VelocityResponseDepth = velocityresponse - 10; + } else { + VelocityResponseCurve = curve_type_unknown; + VelocityResponseDepth = 0; + } + uint8_t releasevelocityresponse = _3ewa->ReadUint8(); + if (releasevelocityresponse < 5) { + ReleaseVelocityResponseCurve = curve_type_nonlinear; + ReleaseVelocityResponseDepth = releasevelocityresponse; + } else if (releasevelocityresponse < 10) { + ReleaseVelocityResponseCurve = curve_type_linear; + ReleaseVelocityResponseDepth = releasevelocityresponse - 5; + } else if (releasevelocityresponse < 15) { + ReleaseVelocityResponseCurve = curve_type_special; + ReleaseVelocityResponseDepth = releasevelocityresponse - 10; + } else { + ReleaseVelocityResponseCurve = curve_type_unknown; + ReleaseVelocityResponseDepth = 0; + } + VelocityResponseCurveScaling = _3ewa->ReadUint8(); + AttenuationControllerThreshold = _3ewa->ReadInt8(); + _3ewa->ReadInt32(); // unknown + SampleStartOffset = (uint16_t) _3ewa->ReadInt16(); + _3ewa->ReadInt16(); // unknown + uint8_t pitchTrackDimensionBypass = _3ewa->ReadInt8(); + PitchTrack = GIG_PITCH_TRACK_EXTRACT(pitchTrackDimensionBypass); + if (pitchTrackDimensionBypass & 0x10) DimensionBypass = dim_bypass_ctrl_94; + else if (pitchTrackDimensionBypass & 0x20) DimensionBypass = dim_bypass_ctrl_95; + else DimensionBypass = dim_bypass_ctrl_none; + uint8_t pan = _3ewa->ReadUint8(); + Pan = (pan < 64) ? pan : -((int)pan - 63); // signed 7 bit -> signed 8 bit + SelfMask = _3ewa->ReadInt8() & 0x01; + _3ewa->ReadInt8(); // unknown + uint8_t lfo3ctrl = _3ewa->ReadUint8(); + LFO3Controller = static_cast(lfo3ctrl & 0x07); // lower 3 bits + LFO3Sync = lfo3ctrl & 0x20; // bit 5 + InvertAttenuationController = lfo3ctrl & 0x80; // bit 7 + AttenuationController = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); + uint8_t lfo2ctrl = _3ewa->ReadUint8(); + LFO2Controller = static_cast(lfo2ctrl & 0x07); // lower 3 bits + LFO2FlipPhase = lfo2ctrl & 0x80; // bit 7 + LFO2Sync = lfo2ctrl & 0x20; // bit 5 + bool extResonanceCtrl = lfo2ctrl & 0x40; // bit 6 + uint8_t lfo1ctrl = _3ewa->ReadUint8(); + LFO1Controller = static_cast(lfo1ctrl & 0x07); // lower 3 bits + LFO1FlipPhase = lfo1ctrl & 0x80; // bit 7 + LFO1Sync = lfo1ctrl & 0x40; // bit 6 + VCFResonanceController = (extResonanceCtrl) ? static_cast(GIG_VCF_RESONANCE_CTRL_EXTRACT(lfo1ctrl)) + : vcf_res_ctrl_none; + uint16_t eg3depth = _3ewa->ReadUint16(); + EG3Depth = (eg3depth <= 1200) ? eg3depth /* positives */ + : (-1) * (int16_t) ((eg3depth ^ 0xfff) + 1); /* binary complementary for negatives */ + _3ewa->ReadInt16(); // unknown + ChannelOffset = _3ewa->ReadUint8() / 4; + uint8_t regoptions = _3ewa->ReadUint8(); + MSDecode = regoptions & 0x01; // bit 0 + SustainDefeat = regoptions & 0x02; // bit 1 + _3ewa->ReadInt16(); // unknown + VelocityUpperLimit = _3ewa->ReadInt8(); + _3ewa->ReadInt8(); // unknown + _3ewa->ReadInt16(); // unknown + ReleaseTriggerDecay = _3ewa->ReadUint8(); // release trigger decay + _3ewa->ReadInt8(); // unknown + _3ewa->ReadInt8(); // unknown + EG1Hold = _3ewa->ReadUint8() & 0x80; // bit 7 + uint8_t vcfcutoff = _3ewa->ReadUint8(); + VCFEnabled = vcfcutoff & 0x80; // bit 7 + VCFCutoff = vcfcutoff & 0x7f; // lower 7 bits + VCFCutoffController = static_cast(_3ewa->ReadUint8()); + uint8_t vcfvelscale = _3ewa->ReadUint8(); + VCFCutoffControllerInvert = vcfvelscale & 0x80; // bit 7 + VCFVelocityScale = vcfvelscale & 0x7f; // lower 7 bits + _3ewa->ReadInt8(); // unknown + uint8_t vcfresonance = _3ewa->ReadUint8(); + VCFResonance = vcfresonance & 0x7f; // lower 7 bits + VCFResonanceDynamic = !(vcfresonance & 0x80); // bit 7 + uint8_t vcfbreakpoint = _3ewa->ReadUint8(); + VCFKeyboardTracking = vcfbreakpoint & 0x80; // bit 7 + VCFKeyboardTrackingBreakpoint = vcfbreakpoint & 0x7f; // lower 7 bits + uint8_t vcfvelocity = _3ewa->ReadUint8(); + VCFVelocityDynamicRange = vcfvelocity % 5; + VCFVelocityCurve = static_cast(vcfvelocity / 5); + VCFType = static_cast(_3ewa->ReadUint8()); + if (VCFType == vcf_type_lowpass) { + if (lfo3ctrl & 0x40) // bit 6 + VCFType = vcf_type_lowpassturbo; + } + if (_3ewa->RemainingBytes() >= 8) { + _3ewa->Read(DimensionUpperLimits, 1, 8); + } else { + memset(DimensionUpperLimits, 0, 8); + } + } else { // '3ewa' chunk does not exist yet + // use default values + LFO3Frequency = 1.0; + EG3Attack = 0.0; + LFO1InternalDepth = 0; + LFO3InternalDepth = 0; + LFO1ControlDepth = 0; + LFO3ControlDepth = 0; + EG1Attack = 0.0; + EG1Decay1 = 0.005; + EG1Sustain = 1000; + EG1Release = 0.3; + EG1Controller.type = eg1_ctrl_t::type_none; + EG1Controller.controller_number = 0; + EG1ControllerInvert = false; + EG1ControllerAttackInfluence = 0; + EG1ControllerDecayInfluence = 0; + EG1ControllerReleaseInfluence = 0; + EG2Controller.type = eg2_ctrl_t::type_none; + EG2Controller.controller_number = 0; + EG2ControllerInvert = false; + EG2ControllerAttackInfluence = 0; + EG2ControllerDecayInfluence = 0; + EG2ControllerReleaseInfluence = 0; + LFO1Frequency = 1.0; + EG2Attack = 0.0; + EG2Decay1 = 0.005; + EG2Sustain = 1000; + EG2Release = 60; + LFO2ControlDepth = 0; + LFO2Frequency = 1.0; + LFO2InternalDepth = 0; + EG1Decay2 = 0.0; + EG1InfiniteSustain = true; + EG1PreAttack = 0; + EG2Decay2 = 0.0; + EG2InfiniteSustain = true; + EG2PreAttack = 0; + VelocityResponseCurve = curve_type_nonlinear; + VelocityResponseDepth = 3; + ReleaseVelocityResponseCurve = curve_type_nonlinear; + ReleaseVelocityResponseDepth = 3; + VelocityResponseCurveScaling = 32; + AttenuationControllerThreshold = 0; + SampleStartOffset = 0; + PitchTrack = true; + DimensionBypass = dim_bypass_ctrl_none; + Pan = 0; + SelfMask = true; + LFO3Controller = lfo3_ctrl_modwheel; + LFO3Sync = false; + InvertAttenuationController = false; + AttenuationController.type = attenuation_ctrl_t::type_none; + AttenuationController.controller_number = 0; + LFO2Controller = lfo2_ctrl_internal; + LFO2FlipPhase = false; + LFO2Sync = false; + LFO1Controller = lfo1_ctrl_internal; + LFO1FlipPhase = false; + LFO1Sync = false; + VCFResonanceController = vcf_res_ctrl_none; + EG3Depth = 0; + ChannelOffset = 0; + MSDecode = false; + SustainDefeat = false; + VelocityUpperLimit = 0; + ReleaseTriggerDecay = 0; + EG1Hold = false; + VCFEnabled = false; + VCFCutoff = 0; + VCFCutoffController = vcf_cutoff_ctrl_none; + VCFCutoffControllerInvert = false; + VCFVelocityScale = 0; + VCFResonance = 0; + VCFResonanceDynamic = false; + VCFKeyboardTracking = false; + VCFKeyboardTrackingBreakpoint = 0; + VCFVelocityDynamicRange = 0x04; + VCFVelocityCurve = curve_type_linear; + VCFType = vcf_type_lowpass; + memset(DimensionUpperLimits, 127, 8); } - else { - VelocityResponseCurve = curve_type_unknown; - VelocityResponseDepth = 0; + + // chunk for own format extensions, these will *NOT* work with Gigasampler/GigaStudio ! + RIFF::Chunk* lsde = _3ewl->GetSubChunk(CHUNK_ID_LSDE); + if (lsde) { // format extension for EG behavior options + lsde->SetPos(0); + + eg_opt_t* pEGOpts[2] = { &EG1Options, &EG2Options }; + for (int i = 0; i < 2; ++i) { // NOTE: we reserved a 3rd byte for a potential future EG3 option + unsigned char byte = lsde->ReadUint8(); + pEGOpts[i]->AttackCancel = byte & 1; + pEGOpts[i]->AttackHoldCancel = byte & (1 << 1); + pEGOpts[i]->Decay1Cancel = byte & (1 << 2); + pEGOpts[i]->Decay2Cancel = byte & (1 << 3); + pEGOpts[i]->ReleaseCancel = byte & (1 << 4); + } } - uint8_t releasevelocityresponse = _3ewa->ReadUint8(); - if (releasevelocityresponse < 5) { - ReleaseVelocityResponseCurve = curve_type_nonlinear; - ReleaseVelocityResponseDepth = releasevelocityresponse; - } - else if (releasevelocityresponse < 10) { - ReleaseVelocityResponseCurve = curve_type_linear; - ReleaseVelocityResponseDepth = releasevelocityresponse - 5; - } - else if (releasevelocityresponse < 15) { - ReleaseVelocityResponseCurve = curve_type_special; - ReleaseVelocityResponseDepth = releasevelocityresponse - 10; + // format extension for sustain pedal up effect on release trigger samples + if (lsde && lsde->GetSize() > 3) { // NOTE: we reserved the 3rd byte for a potential future EG3 option + lsde->SetPos(3); + uint8_t byte = lsde->ReadUint8(); + SustainReleaseTrigger = static_cast(byte & 0x03); + NoNoteOffReleaseTrigger = byte >> 7; + } else { + SustainReleaseTrigger = sust_rel_trg_none; + NoNoteOffReleaseTrigger = false; } - else { - ReleaseVelocityResponseCurve = curve_type_unknown; - ReleaseVelocityResponseDepth = 0; + // format extension for LFOs' wave form, phase displacement and for + // LFO3's flip phase + if (lsde && lsde->GetSize() > 4) { + lsde->SetPos(4); + LFO1WaveForm = static_cast( lsde->ReadUint16() ); + LFO2WaveForm = static_cast( lsde->ReadUint16() ); + LFO3WaveForm = static_cast( lsde->ReadUint16() ); + lsde->ReadUint16(); // unused 16 bits, reserved for potential future use + LFO1Phase = (double) GIG_EXP_DECODE( lsde->ReadInt32() ); + LFO2Phase = (double) GIG_EXP_DECODE( lsde->ReadInt32() ); + LFO3Phase = (double) GIG_EXP_DECODE( lsde->ReadInt32() ); + const uint32_t flags = lsde->ReadInt32(); + LFO3FlipPhase = flags & 1; + } else { + LFO1WaveForm = lfo_wave_sine; + LFO2WaveForm = lfo_wave_sine; + LFO3WaveForm = lfo_wave_sine; + LFO1Phase = 0.0; + LFO2Phase = 0.0; + LFO3Phase = 0.0; + LFO3FlipPhase = false; + } + + pVelocityAttenuationTable = GetVelocityTable(VelocityResponseCurve, + VelocityResponseDepth, + VelocityResponseCurveScaling); + + pVelocityReleaseTable = GetReleaseVelocityTable( + ReleaseVelocityResponseCurve, + ReleaseVelocityResponseDepth + ); + + pVelocityCutoffTable = GetCutoffVelocityTable(VCFVelocityCurve, + VCFVelocityDynamicRange, + VCFVelocityScale, + VCFCutoffController); + + SampleAttenuation = pow(10.0, -Gain / (20.0 * 655360)); + VelocityTable = 0; + } + + /* + * Constructs a DimensionRegion by copying all parameters from + * another DimensionRegion + */ + DimensionRegion::DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src) : DLS::Sampler(_3ewl) { + Instances++; + //NOTE: I think we cannot call CopyAssign() here (in a constructor) as long as its a virtual method + *this = src; // default memberwise shallow copy of all parameters + pParentList = _3ewl; // restore the chunk pointer + + // deep copy of owned structures + if (src.VelocityTable) { + VelocityTable = new uint8_t[128]; + for (int k = 0 ; k < 128 ; k++) + VelocityTable[k] = src.VelocityTable[k]; } - VelocityResponseCurveScaling = _3ewa->ReadUint8(); - AttenuationControllerThreshold = _3ewa->ReadInt8(); - _3ewa->ReadInt32(); // unknown - SampleStartOffset = (uint16_t) _3ewa->ReadInt16(); - _3ewa->ReadInt16(); // unknown - uint8_t pitchTrackDimensionBypass = _3ewa->ReadInt8(); - PitchTrack = GIG_PITCH_TRACK_EXTRACT(pitchTrackDimensionBypass); - if (pitchTrackDimensionBypass & 0x10) DimensionBypass = dim_bypass_ctrl_94; - else if (pitchTrackDimensionBypass & 0x20) DimensionBypass = dim_bypass_ctrl_95; - else DimensionBypass = dim_bypass_ctrl_none; - uint8_t pan = _3ewa->ReadUint8(); - Pan = (pan < 64) ? pan : -((int)pan - 63); // signed 7 bit -> signed 8 bit - SelfMask = _3ewa->ReadInt8() & 0x01; - _3ewa->ReadInt8(); // unknown - uint8_t lfo3ctrl = _3ewa->ReadUint8(); - LFO3Controller = static_cast(lfo3ctrl & 0x07); // lower 3 bits - LFO3Sync = lfo3ctrl & 0x20; // bit 5 - InvertAttenuationController = lfo3ctrl & 0x80; // bit 7 - AttenuationController = DecodeLeverageController(static_cast<_lev_ctrl_t>(_3ewa->ReadUint8())); - uint8_t lfo2ctrl = _3ewa->ReadUint8(); - LFO2Controller = static_cast(lfo2ctrl & 0x07); // lower 3 bits - LFO2FlipPhase = lfo2ctrl & 0x80; // bit 7 - LFO2Sync = lfo2ctrl & 0x20; // bit 5 - bool extResonanceCtrl = lfo2ctrl & 0x40; // bit 6 - uint8_t lfo1ctrl = _3ewa->ReadUint8(); - LFO1Controller = static_cast(lfo1ctrl & 0x07); // lower 3 bits - LFO1FlipPhase = lfo1ctrl & 0x80; // bit 7 - LFO1Sync = lfo1ctrl & 0x40; // bit 6 - VCFResonanceController = (extResonanceCtrl) ? static_cast(GIG_VCF_RESONANCE_CTRL_EXTRACT(lfo1ctrl)) - : vcf_res_ctrl_none; - uint16_t eg3depth = _3ewa->ReadUint16(); - EG3Depth = (eg3depth <= 1200) ? eg3depth /* positives */ - : (-1) * (int16_t) ((eg3depth ^ 0xffff) + 1); /* binary complementary for negatives */ - _3ewa->ReadInt16(); // unknown - ChannelOffset = _3ewa->ReadUint8() / 4; - uint8_t regoptions = _3ewa->ReadUint8(); - MSDecode = regoptions & 0x01; // bit 0 - SustainDefeat = regoptions & 0x02; // bit 1 - _3ewa->ReadInt16(); // unknown - VelocityUpperLimit = _3ewa->ReadInt8(); - _3ewa->ReadInt8(); // unknown - _3ewa->ReadInt16(); // unknown - ReleaseTriggerDecay = _3ewa->ReadUint8(); // release trigger decay - _3ewa->ReadInt8(); // unknown - _3ewa->ReadInt8(); // unknown - EG1Hold = _3ewa->ReadUint8() & 0x80; // bit 7 - uint8_t vcfcutoff = _3ewa->ReadUint8(); - VCFEnabled = vcfcutoff & 0x80; // bit 7 - VCFCutoff = vcfcutoff & 0x7f; // lower 7 bits - VCFCutoffController = static_cast(_3ewa->ReadUint8()); - VCFVelocityScale = _3ewa->ReadUint8(); - _3ewa->ReadInt8(); // unknown - uint8_t vcfresonance = _3ewa->ReadUint8(); - VCFResonance = vcfresonance & 0x7f; // lower 7 bits - VCFResonanceDynamic = !(vcfresonance & 0x80); // bit 7 - uint8_t vcfbreakpoint = _3ewa->ReadUint8(); - VCFKeyboardTracking = vcfbreakpoint & 0x80; // bit 7 - VCFKeyboardTrackingBreakpoint = vcfbreakpoint & 0x7f; // lower 7 bits - uint8_t vcfvelocity = _3ewa->ReadUint8(); - VCFVelocityDynamicRange = vcfvelocity % 5; - VCFVelocityCurve = static_cast(vcfvelocity / 5); - VCFType = static_cast(_3ewa->ReadUint8()); - if (VCFType == vcf_type_lowpass) { - if (lfo3ctrl & 0x40) // bit 6 - VCFType = vcf_type_lowpassturbo; + if (src.pSampleLoops) { + pSampleLoops = new DLS::sample_loop_t[src.SampleLoops]; + for (int k = 0 ; k < src.SampleLoops ; k++) + pSampleLoops[k] = src.pSampleLoops[k]; } + } + + /** + * Make a (semi) deep copy of the DimensionRegion object given by @a orig + * and assign it to this object. + * + * Note that all sample pointers referenced by @a orig are simply copied as + * memory address. Thus the respective samples are shared, not duplicated! + * + * @param orig - original DimensionRegion object to be copied from + */ + void DimensionRegion::CopyAssign(const DimensionRegion* orig) { + CopyAssign(orig, NULL); + } + + /** + * Make a (semi) deep copy of the DimensionRegion object given by @a orig + * and assign it to this object. + * + * @param orig - original DimensionRegion object to be copied from + * @param mSamples - crosslink map between the foreign file's samples and + * this file's samples + */ + void DimensionRegion::CopyAssign(const DimensionRegion* orig, const std::map* mSamples) { + // delete all allocated data first + if (VelocityTable) delete [] VelocityTable; + if (pSampleLoops) delete [] pSampleLoops; + + // backup parent list pointer + RIFF::List* p = pParentList; + + gig::Sample* pOriginalSample = pSample; + gig::Region* pOriginalRegion = pRegion; + + //NOTE: copy code copied from assignment constructor above, see comment there as well + + *this = *orig; // default memberwise shallow copy of all parameters + + // restore members that shall not be altered + pParentList = p; // restore the chunk pointer + pRegion = pOriginalRegion; + + // only take the raw sample reference reference if the + // two DimensionRegion objects are part of the same file + if (pOriginalRegion->GetParent()->GetParent() != orig->pRegion->GetParent()->GetParent()) { + pSample = pOriginalSample; + } + + if (mSamples && mSamples->count(orig->pSample)) { + pSample = mSamples->find(orig->pSample)->second; + } + + // deep copy of owned structures + if (orig->VelocityTable) { + VelocityTable = new uint8_t[128]; + for (int k = 0 ; k < 128 ; k++) + VelocityTable[k] = orig->VelocityTable[k]; + } + if (orig->pSampleLoops) { + pSampleLoops = new DLS::sample_loop_t[orig->SampleLoops]; + for (int k = 0 ; k < orig->SampleLoops ; k++) + pSampleLoops[k] = orig->pSampleLoops[k]; + } + } + + void DimensionRegion::serialize(Serialization::Archive* archive) { + // in case this class will become backward incompatible one day, + // then set a version and minimum version for this class like: + //archive->setVersion(*this, 2); + //archive->setMinVersion(*this, 1); + + SRLZ(VelocityUpperLimit); + SRLZ(EG1PreAttack); + SRLZ(EG1Attack); + SRLZ(EG1Decay1); + SRLZ(EG1Decay2); + SRLZ(EG1InfiniteSustain); + SRLZ(EG1Sustain); + SRLZ(EG1Release); + SRLZ(EG1Hold); + SRLZ(EG1Controller); + SRLZ(EG1ControllerInvert); + SRLZ(EG1ControllerAttackInfluence); + SRLZ(EG1ControllerDecayInfluence); + SRLZ(EG1ControllerReleaseInfluence); + SRLZ(LFO1WaveForm); + SRLZ(LFO1Frequency); + SRLZ(LFO1Phase); + SRLZ(LFO1InternalDepth); + SRLZ(LFO1ControlDepth); + SRLZ(LFO1Controller); + SRLZ(LFO1FlipPhase); + SRLZ(LFO1Sync); + SRLZ(EG2PreAttack); + SRLZ(EG2Attack); + SRLZ(EG2Decay1); + SRLZ(EG2Decay2); + SRLZ(EG2InfiniteSustain); + SRLZ(EG2Sustain); + SRLZ(EG2Release); + SRLZ(EG2Controller); + SRLZ(EG2ControllerInvert); + SRLZ(EG2ControllerAttackInfluence); + SRLZ(EG2ControllerDecayInfluence); + SRLZ(EG2ControllerReleaseInfluence); + SRLZ(LFO2WaveForm); + SRLZ(LFO2Frequency); + SRLZ(LFO2Phase); + SRLZ(LFO2InternalDepth); + SRLZ(LFO2ControlDepth); + SRLZ(LFO2Controller); + SRLZ(LFO2FlipPhase); + SRLZ(LFO2Sync); + SRLZ(EG3Attack); + SRLZ(EG3Depth); + SRLZ(LFO3WaveForm); + SRLZ(LFO3Frequency); + SRLZ(LFO3Phase); + SRLZ(LFO3InternalDepth); + SRLZ(LFO3ControlDepth); + SRLZ(LFO3Controller); + SRLZ(LFO3FlipPhase); + SRLZ(LFO3Sync); + SRLZ(VCFEnabled); + SRLZ(VCFType); + SRLZ(VCFCutoffController); + SRLZ(VCFCutoffControllerInvert); + SRLZ(VCFCutoff); + SRLZ(VCFVelocityCurve); + SRLZ(VCFVelocityScale); + SRLZ(VCFVelocityDynamicRange); + SRLZ(VCFResonance); + SRLZ(VCFResonanceDynamic); + SRLZ(VCFResonanceController); + SRLZ(VCFKeyboardTracking); + SRLZ(VCFKeyboardTrackingBreakpoint); + SRLZ(VelocityResponseCurve); + SRLZ(VelocityResponseDepth); + SRLZ(VelocityResponseCurveScaling); + SRLZ(ReleaseVelocityResponseCurve); + SRLZ(ReleaseVelocityResponseDepth); + SRLZ(ReleaseTriggerDecay); + SRLZ(Crossfade); + SRLZ(PitchTrack); + SRLZ(DimensionBypass); + SRLZ(Pan); + SRLZ(SelfMask); + SRLZ(AttenuationController); + SRLZ(InvertAttenuationController); + SRLZ(AttenuationControllerThreshold); + SRLZ(ChannelOffset); + SRLZ(SustainDefeat); + SRLZ(MSDecode); + //SRLZ(SampleStartOffset); + SRLZ(SampleAttenuation); + SRLZ(EG1Options); + SRLZ(EG2Options); + SRLZ(SustainReleaseTrigger); + SRLZ(NoNoteOffReleaseTrigger); + + // derived attributes from DLS::Sampler + SRLZ(FineTune); + SRLZ(Gain); + } + + /** + * Updates the respective member variable and updates @c SampleAttenuation + * which depends on this value. + */ + void DimensionRegion::SetGain(int32_t gain) { + DLS::Sampler::SetGain(gain); + SampleAttenuation = pow(10.0, -Gain / (20.0 * 655360)); + } + + /** + * Apply dimension region settings to the respective RIFF chunks. You + * have to call File::Save() to make changes persistent. + * + * Usually there is absolutely no need to call this method explicitly. + * It will be called automatically when File::Save() was called. + * + * @param pProgress - callback function for progress notification + */ + void DimensionRegion::UpdateChunks(progress_t* pProgress) { + // first update base class's chunk + DLS::Sampler::UpdateChunks(pProgress); + + RIFF::Chunk* wsmp = pParentList->GetSubChunk(CHUNK_ID_WSMP); + uint8_t* pData = (uint8_t*) wsmp->LoadChunkData(); + pData[12] = Crossfade.in_start; + pData[13] = Crossfade.in_end; + pData[14] = Crossfade.out_start; + pData[15] = Crossfade.out_end; + + // make sure '3ewa' chunk exists + RIFF::Chunk* _3ewa = pParentList->GetSubChunk(CHUNK_ID_3EWA); + if (!_3ewa) { + File* pFile = (File*) GetParent()->GetParent()->GetParent(); + bool versiongt2 = pFile->pVersion && pFile->pVersion->major > 2; + _3ewa = pParentList->AddSubChunk(CHUNK_ID_3EWA, versiongt2 ? 148 : 140); + } + pData = (uint8_t*) _3ewa->LoadChunkData(); + + // update '3ewa' chunk with DimensionRegion's current settings + + const uint32_t chunksize = (uint32_t) _3ewa->GetNewSize(); + store32(&pData[0], chunksize); // unknown, always chunk size? + + const int32_t lfo3freq = (int32_t) GIG_EXP_ENCODE(LFO3Frequency); + store32(&pData[4], lfo3freq); + + const int32_t eg3attack = (int32_t) GIG_EXP_ENCODE(EG3Attack); + store32(&pData[8], eg3attack); + + // next 2 bytes unknown + + store16(&pData[14], LFO1InternalDepth); + + // next 2 bytes unknown + + store16(&pData[18], LFO3InternalDepth); + + // next 2 bytes unknown + + store16(&pData[22], LFO1ControlDepth); + + // next 2 bytes unknown + + store16(&pData[26], LFO3ControlDepth); + + const int32_t eg1attack = (int32_t) GIG_EXP_ENCODE(EG1Attack); + store32(&pData[28], eg1attack); + + const int32_t eg1decay1 = (int32_t) GIG_EXP_ENCODE(EG1Decay1); + store32(&pData[32], eg1decay1); + + // next 2 bytes unknown + + store16(&pData[38], EG1Sustain); + + const int32_t eg1release = (int32_t) GIG_EXP_ENCODE(EG1Release); + store32(&pData[40], eg1release); + + const uint8_t eg1ctl = (uint8_t) EncodeLeverageController(EG1Controller); + pData[44] = eg1ctl; + + const uint8_t eg1ctrloptions = + (EG1ControllerInvert ? 0x01 : 0x00) | + GIG_EG_CTR_ATTACK_INFLUENCE_ENCODE(EG1ControllerAttackInfluence) | + GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(EG1ControllerDecayInfluence) | + GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(EG1ControllerReleaseInfluence); + pData[45] = eg1ctrloptions; + + const uint8_t eg2ctl = (uint8_t) EncodeLeverageController(EG2Controller); + pData[46] = eg2ctl; + + const uint8_t eg2ctrloptions = + (EG2ControllerInvert ? 0x01 : 0x00) | + GIG_EG_CTR_ATTACK_INFLUENCE_ENCODE(EG2ControllerAttackInfluence) | + GIG_EG_CTR_DECAY_INFLUENCE_ENCODE(EG2ControllerDecayInfluence) | + GIG_EG_CTR_RELEASE_INFLUENCE_ENCODE(EG2ControllerReleaseInfluence); + pData[47] = eg2ctrloptions; + + const int32_t lfo1freq = (int32_t) GIG_EXP_ENCODE(LFO1Frequency); + store32(&pData[48], lfo1freq); + + const int32_t eg2attack = (int32_t) GIG_EXP_ENCODE(EG2Attack); + store32(&pData[52], eg2attack); + + const int32_t eg2decay1 = (int32_t) GIG_EXP_ENCODE(EG2Decay1); + store32(&pData[56], eg2decay1); + + // next 2 bytes unknown + + store16(&pData[62], EG2Sustain); + + const int32_t eg2release = (int32_t) GIG_EXP_ENCODE(EG2Release); + store32(&pData[64], eg2release); + + // next 2 bytes unknown + + store16(&pData[70], LFO2ControlDepth); + + const int32_t lfo2freq = (int32_t) GIG_EXP_ENCODE(LFO2Frequency); + store32(&pData[72], lfo2freq); + + // next 2 bytes unknown + + store16(&pData[78], LFO2InternalDepth); + + const int32_t eg1decay2 = (int32_t) (EG1InfiniteSustain) ? 0x7fffffff : (int32_t) GIG_EXP_ENCODE(EG1Decay2); + store32(&pData[80], eg1decay2); + + // next 2 bytes unknown + + store16(&pData[86], EG1PreAttack); + + const int32_t eg2decay2 = (int32_t) (EG2InfiniteSustain) ? 0x7fffffff : (int32_t) GIG_EXP_ENCODE(EG2Decay2); + store32(&pData[88], eg2decay2); + + // next 2 bytes unknown + + store16(&pData[94], EG2PreAttack); + + { + if (VelocityResponseDepth > 4) throw Exception("VelocityResponseDepth must be between 0 and 4"); + uint8_t velocityresponse = VelocityResponseDepth; + switch (VelocityResponseCurve) { + case curve_type_nonlinear: + break; + case curve_type_linear: + velocityresponse += 5; + break; + case curve_type_special: + velocityresponse += 10; + break; + case curve_type_unknown: + default: + throw Exception("Could not update DimensionRegion's chunk, unknown VelocityResponseCurve selected"); + } + pData[96] = velocityresponse; + } + + { + if (ReleaseVelocityResponseDepth > 4) throw Exception("ReleaseVelocityResponseDepth must be between 0 and 4"); + uint8_t releasevelocityresponse = ReleaseVelocityResponseDepth; + switch (ReleaseVelocityResponseCurve) { + case curve_type_nonlinear: + break; + case curve_type_linear: + releasevelocityresponse += 5; + break; + case curve_type_special: + releasevelocityresponse += 10; + break; + case curve_type_unknown: + default: + throw Exception("Could not update DimensionRegion's chunk, unknown ReleaseVelocityResponseCurve selected"); + } + pData[97] = releasevelocityresponse; + } + + pData[98] = VelocityResponseCurveScaling; + + pData[99] = AttenuationControllerThreshold; + + // next 4 bytes unknown + + store16(&pData[104], SampleStartOffset); + + // next 2 bytes unknown + + { + uint8_t pitchTrackDimensionBypass = GIG_PITCH_TRACK_ENCODE(PitchTrack); + switch (DimensionBypass) { + case dim_bypass_ctrl_94: + pitchTrackDimensionBypass |= 0x10; + break; + case dim_bypass_ctrl_95: + pitchTrackDimensionBypass |= 0x20; + break; + case dim_bypass_ctrl_none: + //FIXME: should we set anything here? + break; + default: + throw Exception("Could not update DimensionRegion's chunk, unknown DimensionBypass selected"); + } + pData[108] = pitchTrackDimensionBypass; + } + + const uint8_t pan = (Pan >= 0) ? Pan : ((-Pan) + 63); // signed 8 bit -> signed 7 bit + pData[109] = pan; + + const uint8_t selfmask = (SelfMask) ? 0x01 : 0x00; + pData[110] = selfmask; + + // next byte unknown + + { + uint8_t lfo3ctrl = LFO3Controller & 0x07; // lower 3 bits + if (LFO3Sync) lfo3ctrl |= 0x20; // bit 5 + if (InvertAttenuationController) lfo3ctrl |= 0x80; // bit 7 + if (VCFType == vcf_type_lowpassturbo) lfo3ctrl |= 0x40; // bit 6 + pData[112] = lfo3ctrl; + } + + const uint8_t attenctl = EncodeLeverageController(AttenuationController); + pData[113] = attenctl; + + { + uint8_t lfo2ctrl = LFO2Controller & 0x07; // lower 3 bits + if (LFO2FlipPhase) lfo2ctrl |= 0x80; // bit 7 + if (LFO2Sync) lfo2ctrl |= 0x20; // bit 5 + if (VCFResonanceController != vcf_res_ctrl_none) lfo2ctrl |= 0x40; // bit 6 + pData[114] = lfo2ctrl; + } + + { + uint8_t lfo1ctrl = LFO1Controller & 0x07; // lower 3 bits + if (LFO1FlipPhase) lfo1ctrl |= 0x80; // bit 7 + if (LFO1Sync) lfo1ctrl |= 0x40; // bit 6 + if (VCFResonanceController != vcf_res_ctrl_none) + lfo1ctrl |= GIG_VCF_RESONANCE_CTRL_ENCODE(VCFResonanceController); + pData[115] = lfo1ctrl; + } + + const uint16_t eg3depth = (EG3Depth >= 0) ? EG3Depth + : uint16_t(((-EG3Depth) - 1) ^ 0xfff); /* binary complementary for negatives */ + store16(&pData[116], eg3depth); + + // next 2 bytes unknown + + const uint8_t channeloffset = ChannelOffset * 4; + pData[120] = channeloffset; + + { + uint8_t regoptions = 0; + if (MSDecode) regoptions |= 0x01; // bit 0 + if (SustainDefeat) regoptions |= 0x02; // bit 1 + pData[121] = regoptions; + } + + // next 2 bytes unknown + + pData[124] = VelocityUpperLimit; + + // next 3 bytes unknown + + pData[128] = ReleaseTriggerDecay; - // get the corresponding velocity->volume table from the table map or create & calculate that table if it doesn't exist yet - uint32_t tableKey = (VelocityResponseCurve<<16) | (VelocityResponseDepth<<8) | VelocityResponseCurveScaling; + // next 2 bytes unknown + + const uint8_t eg1hold = (EG1Hold) ? 0x80 : 0x00; // bit 7 + pData[131] = eg1hold; + + const uint8_t vcfcutoff = (VCFEnabled ? 0x80 : 0x00) | /* bit 7 */ + (VCFCutoff & 0x7f); /* lower 7 bits */ + pData[132] = vcfcutoff; + + pData[133] = VCFCutoffController; + + const uint8_t vcfvelscale = (VCFCutoffControllerInvert ? 0x80 : 0x00) | /* bit 7 */ + (VCFVelocityScale & 0x7f); /* lower 7 bits */ + pData[134] = vcfvelscale; + + // next byte unknown + + const uint8_t vcfresonance = (VCFResonanceDynamic ? 0x00 : 0x80) | /* bit 7 */ + (VCFResonance & 0x7f); /* lower 7 bits */ + pData[136] = vcfresonance; + + const uint8_t vcfbreakpoint = (VCFKeyboardTracking ? 0x80 : 0x00) | /* bit 7 */ + (VCFKeyboardTrackingBreakpoint & 0x7f); /* lower 7 bits */ + pData[137] = vcfbreakpoint; + + const uint8_t vcfvelocity = VCFVelocityDynamicRange % 5 + + VCFVelocityCurve * 5; + pData[138] = vcfvelocity; + + const uint8_t vcftype = (VCFType == vcf_type_lowpassturbo) ? vcf_type_lowpass : VCFType; + pData[139] = vcftype; + + if (chunksize >= 148) { + memcpy(&pData[140], DimensionUpperLimits, 8); + } + + // chunk for own format extensions, these will *NOT* work with + // Gigasampler/GigaStudio ! + RIFF::Chunk* lsde = pParentList->GetSubChunk(CHUNK_ID_LSDE); + const int lsdeSize = + 3 /* EG cancel options */ + + 1 /* sustain pedal up on release trigger option */ + + 8 /* LFOs' wave forms */ + 12 /* LFOs' phase */ + 4 /* flags (LFO3FlipPhase) */; + if (!lsde && UsesAnyGigFormatExtension()) { + // only add this "LSDE" chunk if there is some (format extension) + // setting effective that would require our "LSDE" format extension + // chunk to be stored + lsde = pParentList->AddSubChunk(CHUNK_ID_LSDE, lsdeSize); + // move LSDE chunk to the end of parent list + pParentList->MoveSubChunk(lsde, (RIFF::Chunk*)NULL); + } + if (lsde) { + if (lsde->GetNewSize() < lsdeSize) + lsde->Resize(lsdeSize); + // format extension for EG behavior options + unsigned char* pData = (unsigned char*) lsde->LoadChunkData(); + eg_opt_t* pEGOpts[2] = { &EG1Options, &EG2Options }; + for (int i = 0; i < 2; ++i) { // NOTE: we reserved the 3rd byte for a potential future EG3 option + pData[i] = + (pEGOpts[i]->AttackCancel ? 1 : 0) | + (pEGOpts[i]->AttackHoldCancel ? (1<<1) : 0) | + (pEGOpts[i]->Decay1Cancel ? (1<<2) : 0) | + (pEGOpts[i]->Decay2Cancel ? (1<<3) : 0) | + (pEGOpts[i]->ReleaseCancel ? (1<<4) : 0); + } + // format extension for release trigger options + pData[3] = static_cast(SustainReleaseTrigger) | (NoNoteOffReleaseTrigger ? (1<<7) : 0); + // format extension for LFOs' wave form, phase displacement and for + // LFO3's flip phase + store16(&pData[4], LFO1WaveForm); + store16(&pData[6], LFO2WaveForm); + store16(&pData[8], LFO3WaveForm); + //NOTE: 16 bits reserved here for potential future use ! + const int32_t lfo1Phase = (int32_t) GIG_EXP_ENCODE(LFO1Phase); + const int32_t lfo2Phase = (int32_t) GIG_EXP_ENCODE(LFO2Phase); + const int32_t lfo3Phase = (int32_t) GIG_EXP_ENCODE(LFO3Phase); + store32(&pData[12], lfo1Phase); + store32(&pData[16], lfo2Phase); + store32(&pData[20], lfo3Phase); + const int32_t flags = LFO3FlipPhase ? 1 : 0; + store32(&pData[24], flags); + + // compile time sanity check: is our last store access here + // consistent with the initial lsdeSize value assignment? + static_assert(lsdeSize == 28, "Inconsistency in assumed 'LSDE' RIFF chunk size"); + } + } + + /** + * Returns @c true in case this DimensionRegion object uses any gig format + * extension, that is whether this DimensionRegion object currently has any + * setting effective that would require our "LSDE" RIFF chunk to be stored + * to the gig file. + * + * Right now this is a private method. It is considerable though this method + * to become (in slightly modified form) a public API method in future, i.e. + * to allow instrument editors to visualize and/or warn the user of any + * format extension being used. Right now this method really just serves to + * answer the question whether an LSDE chunk is required, for the public API + * purpose this method would also need to check whether any other setting + * stored to the regular value '3ewa' chunk, is actually a format extension + * as well. + */ + bool DimensionRegion::UsesAnyGigFormatExtension() const { + eg_opt_t defaultOpt; + return memcmp(&EG1Options, &defaultOpt, sizeof(eg_opt_t)) || + memcmp(&EG2Options, &defaultOpt, sizeof(eg_opt_t)) || + SustainReleaseTrigger || NoNoteOffReleaseTrigger || + LFO1WaveForm || LFO2WaveForm || LFO3WaveForm || + LFO1Phase || LFO2Phase || LFO3Phase || + LFO3FlipPhase; + } + + double* DimensionRegion::GetReleaseVelocityTable(curve_type_t releaseVelocityResponseCurve, uint8_t releaseVelocityResponseDepth) { + curve_type_t curveType = releaseVelocityResponseCurve; + uint8_t depth = releaseVelocityResponseDepth; + // this models a strange behaviour or bug in GSt: two of the + // velocity response curves for release time are not used even + // if specified, instead another curve is chosen. + if ((curveType == curve_type_nonlinear && depth == 0) || + (curveType == curve_type_special && depth == 4)) { + curveType = curve_type_nonlinear; + depth = 3; + } + return GetVelocityTable(curveType, depth, 0); + } + + double* DimensionRegion::GetCutoffVelocityTable(curve_type_t vcfVelocityCurve, + uint8_t vcfVelocityDynamicRange, + uint8_t vcfVelocityScale, + vcf_cutoff_ctrl_t vcfCutoffController) + { + curve_type_t curveType = vcfVelocityCurve; + uint8_t depth = vcfVelocityDynamicRange; + // even stranger GSt: two of the velocity response curves for + // filter cutoff are not used, instead another special curve + // is chosen. This curve is not used anywhere else. + if ((curveType == curve_type_nonlinear && depth == 0) || + (curveType == curve_type_special && depth == 4)) { + curveType = curve_type_special; + depth = 5; + } + return GetVelocityTable(curveType, depth, + (vcfCutoffController <= vcf_cutoff_ctrl_none2) + ? vcfVelocityScale : 0); + } + + // get the corresponding velocity table from the table map or create & calculate that table if it doesn't exist yet + double* DimensionRegion::GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling) + { + // sanity check input parameters + // (fallback to some default parameters on ill input) + switch (curveType) { + case curve_type_nonlinear: + case curve_type_linear: + if (depth > 4) { + printf("Warning: Invalid depth (0x%x) for velocity curve type (0x%x).\n", depth, curveType); + depth = 0; + scaling = 0; + } + break; + case curve_type_special: + if (depth > 5) { + printf("Warning: Invalid depth (0x%x) for velocity curve type 'special'.\n", depth); + depth = 0; + scaling = 0; + } + break; + case curve_type_unknown: + default: + printf("Warning: Unknown velocity curve type (0x%x).\n", curveType); + curveType = curve_type_linear; + depth = 0; + scaling = 0; + break; + } + + double* table; + uint32_t tableKey = (curveType<<16) | (depth<<8) | scaling; if (pVelocityTables->count(tableKey)) { // if key exists - pVelocityAttenuationTable = (*pVelocityTables)[tableKey]; + table = (*pVelocityTables)[tableKey]; } else { - pVelocityAttenuationTable = - CreateVelocityTable(VelocityResponseCurve, - VelocityResponseDepth, - VelocityResponseCurveScaling); - (*pVelocityTables)[tableKey] = pVelocityAttenuationTable; // put the new table into the tables map + table = CreateVelocityTable(curveType, depth, scaling); + (*pVelocityTables)[tableKey] = table; // put the new table into the tables map } + return table; + } + + Region* DimensionRegion::GetParent() const { + return pRegion; } +// show error if some _lev_ctrl_* enum entry is not listed in the following function +// (commented out for now, because "diagnostic push" not supported prior GCC 4.6) +// TODO: uncomment and add a GCC version check (see also commented "#pragma GCC diagnostic pop" below) +//#pragma GCC diagnostic push +//#pragma GCC diagnostic error "-Wswitch" + leverage_ctrl_t DimensionRegion::DecodeLeverageController(_lev_ctrl_t EncodedController) { leverage_ctrl_t decodedcontroller; switch (EncodedController) { @@ -976,12 +2568,536 @@ decodedcontroller.controller_number = 95; break; + // format extension (these controllers are so far only supported by + // LinuxSampler & gigedit) they will *NOT* work with + // Gigasampler/GigaStudio ! + case _lev_ctrl_CC3_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 3; + break; + case _lev_ctrl_CC6_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 6; + break; + case _lev_ctrl_CC7_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 7; + break; + case _lev_ctrl_CC8_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 8; + break; + case _lev_ctrl_CC9_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 9; + break; + case _lev_ctrl_CC10_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 10; + break; + case _lev_ctrl_CC11_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 11; + break; + case _lev_ctrl_CC14_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 14; + break; + case _lev_ctrl_CC15_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 15; + break; + case _lev_ctrl_CC20_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 20; + break; + case _lev_ctrl_CC21_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 21; + break; + case _lev_ctrl_CC22_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 22; + break; + case _lev_ctrl_CC23_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 23; + break; + case _lev_ctrl_CC24_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 24; + break; + case _lev_ctrl_CC25_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 25; + break; + case _lev_ctrl_CC26_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 26; + break; + case _lev_ctrl_CC27_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 27; + break; + case _lev_ctrl_CC28_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 28; + break; + case _lev_ctrl_CC29_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 29; + break; + case _lev_ctrl_CC30_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 30; + break; + case _lev_ctrl_CC31_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 31; + break; + case _lev_ctrl_CC68_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 68; + break; + case _lev_ctrl_CC69_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 69; + break; + case _lev_ctrl_CC70_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 70; + break; + case _lev_ctrl_CC71_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 71; + break; + case _lev_ctrl_CC72_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 72; + break; + case _lev_ctrl_CC73_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 73; + break; + case _lev_ctrl_CC74_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 74; + break; + case _lev_ctrl_CC75_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 75; + break; + case _lev_ctrl_CC76_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 76; + break; + case _lev_ctrl_CC77_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 77; + break; + case _lev_ctrl_CC78_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 78; + break; + case _lev_ctrl_CC79_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 79; + break; + case _lev_ctrl_CC84_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 84; + break; + case _lev_ctrl_CC85_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 85; + break; + case _lev_ctrl_CC86_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 86; + break; + case _lev_ctrl_CC87_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 87; + break; + case _lev_ctrl_CC89_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 89; + break; + case _lev_ctrl_CC90_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 90; + break; + case _lev_ctrl_CC96_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 96; + break; + case _lev_ctrl_CC97_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 97; + break; + case _lev_ctrl_CC102_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 102; + break; + case _lev_ctrl_CC103_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 103; + break; + case _lev_ctrl_CC104_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 104; + break; + case _lev_ctrl_CC105_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 105; + break; + case _lev_ctrl_CC106_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 106; + break; + case _lev_ctrl_CC107_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 107; + break; + case _lev_ctrl_CC108_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 108; + break; + case _lev_ctrl_CC109_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 109; + break; + case _lev_ctrl_CC110_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 110; + break; + case _lev_ctrl_CC111_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 111; + break; + case _lev_ctrl_CC112_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 112; + break; + case _lev_ctrl_CC113_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 113; + break; + case _lev_ctrl_CC114_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 114; + break; + case _lev_ctrl_CC115_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 115; + break; + case _lev_ctrl_CC116_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 116; + break; + case _lev_ctrl_CC117_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 117; + break; + case _lev_ctrl_CC118_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 118; + break; + case _lev_ctrl_CC119_EXT: + decodedcontroller.type = leverage_ctrl_t::type_controlchange; + decodedcontroller.controller_number = 119; + break; + // unknown controller type default: - throw gig::Exception("Unknown leverage controller type."); + decodedcontroller.type = leverage_ctrl_t::type_none; + decodedcontroller.controller_number = 0; + printf("Warning: Unknown leverage controller type (0x%x).\n", EncodedController); + break; } return decodedcontroller; } + +// see above (diagnostic push not supported prior GCC 4.6) +//#pragma GCC diagnostic pop + + DimensionRegion::_lev_ctrl_t DimensionRegion::EncodeLeverageController(leverage_ctrl_t DecodedController) { + _lev_ctrl_t encodedcontroller; + switch (DecodedController.type) { + // special controller + case leverage_ctrl_t::type_none: + encodedcontroller = _lev_ctrl_none; + break; + case leverage_ctrl_t::type_velocity: + encodedcontroller = _lev_ctrl_velocity; + break; + case leverage_ctrl_t::type_channelaftertouch: + encodedcontroller = _lev_ctrl_channelaftertouch; + break; + + // ordinary MIDI control change controller + case leverage_ctrl_t::type_controlchange: + switch (DecodedController.controller_number) { + case 1: + encodedcontroller = _lev_ctrl_modwheel; + break; + case 2: + encodedcontroller = _lev_ctrl_breath; + break; + case 4: + encodedcontroller = _lev_ctrl_foot; + break; + case 12: + encodedcontroller = _lev_ctrl_effect1; + break; + case 13: + encodedcontroller = _lev_ctrl_effect2; + break; + case 16: + encodedcontroller = _lev_ctrl_genpurpose1; + break; + case 17: + encodedcontroller = _lev_ctrl_genpurpose2; + break; + case 18: + encodedcontroller = _lev_ctrl_genpurpose3; + break; + case 19: + encodedcontroller = _lev_ctrl_genpurpose4; + break; + case 5: + encodedcontroller = _lev_ctrl_portamentotime; + break; + case 64: + encodedcontroller = _lev_ctrl_sustainpedal; + break; + case 65: + encodedcontroller = _lev_ctrl_portamento; + break; + case 66: + encodedcontroller = _lev_ctrl_sostenutopedal; + break; + case 67: + encodedcontroller = _lev_ctrl_softpedal; + break; + case 80: + encodedcontroller = _lev_ctrl_genpurpose5; + break; + case 81: + encodedcontroller = _lev_ctrl_genpurpose6; + break; + case 82: + encodedcontroller = _lev_ctrl_genpurpose7; + break; + case 83: + encodedcontroller = _lev_ctrl_genpurpose8; + break; + case 91: + encodedcontroller = _lev_ctrl_effect1depth; + break; + case 92: + encodedcontroller = _lev_ctrl_effect2depth; + break; + case 93: + encodedcontroller = _lev_ctrl_effect3depth; + break; + case 94: + encodedcontroller = _lev_ctrl_effect4depth; + break; + case 95: + encodedcontroller = _lev_ctrl_effect5depth; + break; + + // format extension (these controllers are so far only + // supported by LinuxSampler & gigedit) they will *NOT* + // work with Gigasampler/GigaStudio ! + case 3: + encodedcontroller = _lev_ctrl_CC3_EXT; + break; + case 6: + encodedcontroller = _lev_ctrl_CC6_EXT; + break; + case 7: + encodedcontroller = _lev_ctrl_CC7_EXT; + break; + case 8: + encodedcontroller = _lev_ctrl_CC8_EXT; + break; + case 9: + encodedcontroller = _lev_ctrl_CC9_EXT; + break; + case 10: + encodedcontroller = _lev_ctrl_CC10_EXT; + break; + case 11: + encodedcontroller = _lev_ctrl_CC11_EXT; + break; + case 14: + encodedcontroller = _lev_ctrl_CC14_EXT; + break; + case 15: + encodedcontroller = _lev_ctrl_CC15_EXT; + break; + case 20: + encodedcontroller = _lev_ctrl_CC20_EXT; + break; + case 21: + encodedcontroller = _lev_ctrl_CC21_EXT; + break; + case 22: + encodedcontroller = _lev_ctrl_CC22_EXT; + break; + case 23: + encodedcontroller = _lev_ctrl_CC23_EXT; + break; + case 24: + encodedcontroller = _lev_ctrl_CC24_EXT; + break; + case 25: + encodedcontroller = _lev_ctrl_CC25_EXT; + break; + case 26: + encodedcontroller = _lev_ctrl_CC26_EXT; + break; + case 27: + encodedcontroller = _lev_ctrl_CC27_EXT; + break; + case 28: + encodedcontroller = _lev_ctrl_CC28_EXT; + break; + case 29: + encodedcontroller = _lev_ctrl_CC29_EXT; + break; + case 30: + encodedcontroller = _lev_ctrl_CC30_EXT; + break; + case 31: + encodedcontroller = _lev_ctrl_CC31_EXT; + break; + case 68: + encodedcontroller = _lev_ctrl_CC68_EXT; + break; + case 69: + encodedcontroller = _lev_ctrl_CC69_EXT; + break; + case 70: + encodedcontroller = _lev_ctrl_CC70_EXT; + break; + case 71: + encodedcontroller = _lev_ctrl_CC71_EXT; + break; + case 72: + encodedcontroller = _lev_ctrl_CC72_EXT; + break; + case 73: + encodedcontroller = _lev_ctrl_CC73_EXT; + break; + case 74: + encodedcontroller = _lev_ctrl_CC74_EXT; + break; + case 75: + encodedcontroller = _lev_ctrl_CC75_EXT; + break; + case 76: + encodedcontroller = _lev_ctrl_CC76_EXT; + break; + case 77: + encodedcontroller = _lev_ctrl_CC77_EXT; + break; + case 78: + encodedcontroller = _lev_ctrl_CC78_EXT; + break; + case 79: + encodedcontroller = _lev_ctrl_CC79_EXT; + break; + case 84: + encodedcontroller = _lev_ctrl_CC84_EXT; + break; + case 85: + encodedcontroller = _lev_ctrl_CC85_EXT; + break; + case 86: + encodedcontroller = _lev_ctrl_CC86_EXT; + break; + case 87: + encodedcontroller = _lev_ctrl_CC87_EXT; + break; + case 89: + encodedcontroller = _lev_ctrl_CC89_EXT; + break; + case 90: + encodedcontroller = _lev_ctrl_CC90_EXT; + break; + case 96: + encodedcontroller = _lev_ctrl_CC96_EXT; + break; + case 97: + encodedcontroller = _lev_ctrl_CC97_EXT; + break; + case 102: + encodedcontroller = _lev_ctrl_CC102_EXT; + break; + case 103: + encodedcontroller = _lev_ctrl_CC103_EXT; + break; + case 104: + encodedcontroller = _lev_ctrl_CC104_EXT; + break; + case 105: + encodedcontroller = _lev_ctrl_CC105_EXT; + break; + case 106: + encodedcontroller = _lev_ctrl_CC106_EXT; + break; + case 107: + encodedcontroller = _lev_ctrl_CC107_EXT; + break; + case 108: + encodedcontroller = _lev_ctrl_CC108_EXT; + break; + case 109: + encodedcontroller = _lev_ctrl_CC109_EXT; + break; + case 110: + encodedcontroller = _lev_ctrl_CC110_EXT; + break; + case 111: + encodedcontroller = _lev_ctrl_CC111_EXT; + break; + case 112: + encodedcontroller = _lev_ctrl_CC112_EXT; + break; + case 113: + encodedcontroller = _lev_ctrl_CC113_EXT; + break; + case 114: + encodedcontroller = _lev_ctrl_CC114_EXT; + break; + case 115: + encodedcontroller = _lev_ctrl_CC115_EXT; + break; + case 116: + encodedcontroller = _lev_ctrl_CC116_EXT; + break; + case 117: + encodedcontroller = _lev_ctrl_CC117_EXT; + break; + case 118: + encodedcontroller = _lev_ctrl_CC118_EXT; + break; + case 119: + encodedcontroller = _lev_ctrl_CC119_EXT; + break; + + default: + throw gig::Exception("leverage controller number is not supported by the gig format"); + } + break; + default: + throw gig::Exception("Unknown leverage controller type."); + } + return encodedcontroller; + } DimensionRegion::~DimensionRegion() { Instances--; @@ -996,6 +3112,7 @@ delete pVelocityTables; pVelocityTables = NULL; } + if (VelocityTable) delete[] VelocityTable; } /** @@ -1013,6 +3130,104 @@ return pVelocityAttenuationTable[MIDIKeyVelocity]; } + double DimensionRegion::GetVelocityRelease(uint8_t MIDIKeyVelocity) { + return pVelocityReleaseTable[MIDIKeyVelocity]; + } + + double DimensionRegion::GetVelocityCutoff(uint8_t MIDIKeyVelocity) { + return pVelocityCutoffTable[MIDIKeyVelocity]; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetVelocityResponseCurve(curve_type_t curve) { + pVelocityAttenuationTable = + GetVelocityTable( + curve, VelocityResponseDepth, VelocityResponseCurveScaling + ); + VelocityResponseCurve = curve; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetVelocityResponseDepth(uint8_t depth) { + pVelocityAttenuationTable = + GetVelocityTable( + VelocityResponseCurve, depth, VelocityResponseCurveScaling + ); + VelocityResponseDepth = depth; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetVelocityResponseCurveScaling(uint8_t scaling) { + pVelocityAttenuationTable = + GetVelocityTable( + VelocityResponseCurve, VelocityResponseDepth, scaling + ); + VelocityResponseCurveScaling = scaling; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetReleaseVelocityResponseCurve(curve_type_t curve) { + pVelocityReleaseTable = GetReleaseVelocityTable(curve, ReleaseVelocityResponseDepth); + ReleaseVelocityResponseCurve = curve; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetReleaseVelocityResponseDepth(uint8_t depth) { + pVelocityReleaseTable = GetReleaseVelocityTable(ReleaseVelocityResponseCurve, depth); + ReleaseVelocityResponseDepth = depth; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetVCFCutoffController(vcf_cutoff_ctrl_t controller) { + pVelocityCutoffTable = GetCutoffVelocityTable(VCFVelocityCurve, VCFVelocityDynamicRange, VCFVelocityScale, controller); + VCFCutoffController = controller; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetVCFVelocityCurve(curve_type_t curve) { + pVelocityCutoffTable = GetCutoffVelocityTable(curve, VCFVelocityDynamicRange, VCFVelocityScale, VCFCutoffController); + VCFVelocityCurve = curve; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetVCFVelocityDynamicRange(uint8_t range) { + pVelocityCutoffTable = GetCutoffVelocityTable(VCFVelocityCurve, range, VCFVelocityScale, VCFCutoffController); + VCFVelocityDynamicRange = range; + } + + /** + * Updates the respective member variable and the lookup table / cache + * that depends on this value. + */ + void DimensionRegion::SetVCFVelocityScale(uint8_t scaling) { + pVelocityCutoffTable = GetCutoffVelocityTable(VCFVelocityCurve, VCFVelocityDynamicRange, scaling, VCFCutoffController); + VCFVelocityScale = scaling; + } + double* DimensionRegion::CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling) { // line-segment approximations of the 15 velocity curves @@ -1046,9 +3261,13 @@ const int spe4[] = { 1, 4, 23, 5, 49, 13, 57, 17, 92, 57, 122, 127, 127, 127 }; + // this is only used by the VCF velocity curve + const int spe5[] = { 1, 2, 30, 5, 60, 19, 77, 70, 83, 85, 88, 106, + 91, 127, 127, 127 }; + const int* const curves[] = { non0, non1, non2, non3, non4, lin0, lin1, lin2, lin3, lin4, - spe0, spe1, spe2, spe3, spe4 }; + spe0, spe1, spe2, spe3, spe4, spe5 }; double* const table = new double[128]; @@ -1088,113 +3307,858 @@ } Layers = 1; File* file = (File*) GetParent()->GetParent(); - int dimensionBits = (file->pVersion && file->pVersion->major == 3) ? 8 : 5; + int dimensionBits = (file->pVersion && file->pVersion->major > 2) ? 8 : 5; // Actual Loading + if (!file->GetAutoLoad()) return; + LoadDimensionRegions(rgnList); RIFF::Chunk* _3lnk = rgnList->GetSubChunk(CHUNK_ID_3LNK); if (_3lnk) { + _3lnk->SetPos(0); + DimensionRegions = _3lnk->ReadUint32(); for (int i = 0; i < dimensionBits; i++) { dimension_t dimension = static_cast(_3lnk->ReadUint8()); uint8_t bits = _3lnk->ReadUint8(); + _3lnk->ReadUint8(); // bit position of the dimension (bits[0] + bits[1] + ... + bits[i-1]) + _3lnk->ReadUint8(); // (1 << bit position of next dimension) - (1 << bit position of this dimension) + uint8_t zones = _3lnk->ReadUint8(); // new for v3: number of zones doesn't have to be == pow(2,bits) if (dimension == dimension_none) { // inactive dimension pDimensionDefinitions[i].dimension = dimension_none; pDimensionDefinitions[i].bits = 0; pDimensionDefinitions[i].zones = 0; pDimensionDefinitions[i].split_type = split_type_bit; - pDimensionDefinitions[i].ranges = NULL; pDimensionDefinitions[i].zone_size = 0; } else { // active dimension pDimensionDefinitions[i].dimension = dimension; pDimensionDefinitions[i].bits = bits; - pDimensionDefinitions[i].zones = 0x01 << bits; // = pow(2,bits) - pDimensionDefinitions[i].split_type = (dimension == dimension_layer || - dimension == dimension_samplechannel || - dimension == dimension_releasetrigger) ? split_type_bit - : split_type_normal; - pDimensionDefinitions[i].ranges = NULL; // it's not possible to check velocity dimensions for custom defined ranges at this point - pDimensionDefinitions[i].zone_size = - (pDimensionDefinitions[i].split_type == split_type_normal) ? 128 / pDimensionDefinitions[i].zones - : 0; + pDimensionDefinitions[i].zones = zones ? zones : 0x01 << bits; // = pow(2,bits) + pDimensionDefinitions[i].split_type = __resolveSplitType(dimension); + pDimensionDefinitions[i].zone_size = __resolveZoneSize(pDimensionDefinitions[i]); Dimensions++; // if this is a layer dimension, remember the amount of layers if (dimension == dimension_layer) Layers = pDimensionDefinitions[i].zones; } - _3lnk->SetPos(6, RIFF::stream_curpos); // jump forward to next dimension definition + _3lnk->SetPos(3, RIFF::stream_curpos); // jump forward to next dimension definition } + for (int i = dimensionBits ; i < 8 ; i++) pDimensionDefinitions[i].bits = 0; - // check velocity dimension (if there is one) for custom defined zone ranges - for (uint i = 0; i < Dimensions; i++) { - dimension_def_t* pDimDef = pDimensionDefinitions + i; - if (pDimDef->dimension == dimension_velocity) { - if (pDimensionRegions[0]->VelocityUpperLimit == 0) { - // no custom defined ranges - pDimDef->split_type = split_type_normal; - pDimDef->ranges = NULL; - } - else { // custom defined ranges - pDimDef->split_type = split_type_customvelocity; - pDimDef->ranges = new range_t[pDimDef->zones]; - uint8_t bits[8] = { 0 }; - int previousUpperLimit = -1; - for (int velocityZone = 0; velocityZone < pDimDef->zones; velocityZone++) { - bits[i] = velocityZone; - DimensionRegion* pDimRegion = GetDimensionRegionByBit(bits); - - pDimDef->ranges[velocityZone].low = previousUpperLimit + 1; - pDimDef->ranges[velocityZone].high = pDimRegion->VelocityUpperLimit; - previousUpperLimit = pDimDef->ranges[velocityZone].high; - // fill velocity table - for (int i = pDimDef->ranges[velocityZone].low; i <= pDimDef->ranges[velocityZone].high; i++) { - VelocityTable[i] = velocityZone; - } - } - } - } - } + // if there's a velocity dimension and custom velocity zone splits are used, + // update the VelocityTables in the dimension regions + UpdateVelocityTable(); // jump to start of the wave pool indices (if not already there) - File* file = (File*) GetParent()->GetParent(); - if (file->pVersion && file->pVersion->major == 3) + if (file->pVersion && file->pVersion->major > 2) _3lnk->SetPos(68); // version 3 has a different 3lnk structure else _3lnk->SetPos(44); - // load sample references - for (uint i = 0; i < DimensionRegions; i++) { - uint32_t wavepoolindex = _3lnk->ReadUint32(); - pDimensionRegions[i]->pSample = GetSampleFromWavePool(wavepoolindex); + // load sample references (if auto loading is enabled) + if (file->GetAutoLoad()) { + for (uint i = 0; i < DimensionRegions; i++) { + uint32_t wavepoolindex = _3lnk->ReadUint32(); + if (file->pWavePoolTable && pDimensionRegions[i]) + pDimensionRegions[i]->pSample = GetSampleFromWavePool(wavepoolindex); + } + GetSample(); // load global region sample reference } + } else { + DimensionRegions = 0; + for (int i = 0 ; i < 8 ; i++) { + pDimensionDefinitions[i].dimension = dimension_none; + pDimensionDefinitions[i].bits = 0; + pDimensionDefinitions[i].zones = 0; + } + } + + // make sure there is at least one dimension region + if (!DimensionRegions) { + RIFF::List* _3prg = rgnList->GetSubList(LIST_TYPE_3PRG); + if (!_3prg) _3prg = rgnList->AddSubList(LIST_TYPE_3PRG); + RIFF::List* _3ewl = _3prg->AddSubList(LIST_TYPE_3EWL); + pDimensionRegions[0] = new DimensionRegion(this, _3ewl); + DimensionRegions = 1; + } + } + + /** + * Apply Region settings and all its DimensionRegions to the respective + * RIFF chunks. You have to call File::Save() to make changes persistent. + * + * Usually there is absolutely no need to call this method explicitly. + * It will be called automatically when File::Save() was called. + * + * @param pProgress - callback function for progress notification + * @throws gig::Exception if samples cannot be dereferenced + */ + void Region::UpdateChunks(progress_t* pProgress) { + // in the gig format we don't care about the Region's sample reference + // but we still have to provide some existing one to not corrupt the + // file, so to avoid the latter we simply always assign the sample of + // the first dimension region of this region + pSample = pDimensionRegions[0]->pSample; + + // first update base class's chunks + DLS::Region::UpdateChunks(pProgress); + + // update dimension region's chunks + for (int i = 0; i < DimensionRegions; i++) { + pDimensionRegions[i]->UpdateChunks(pProgress); + } + + File* pFile = (File*) GetParent()->GetParent(); + const bool versiongt2 = pFile->pVersion && pFile->pVersion->major > 2; + const int iMaxDimensions = versiongt2 ? 8 : 5; + const int iMaxDimensionRegions = versiongt2 ? 256 : 32; + + // make sure '3lnk' chunk exists + RIFF::Chunk* _3lnk = pCkRegion->GetSubChunk(CHUNK_ID_3LNK); + if (!_3lnk) { + const int _3lnkChunkSize = versiongt2 ? 1092 : 172; + _3lnk = pCkRegion->AddSubChunk(CHUNK_ID_3LNK, _3lnkChunkSize); + memset(_3lnk->LoadChunkData(), 0, _3lnkChunkSize); + + // move 3prg to last position + pCkRegion->MoveSubChunk(pCkRegion->GetSubList(LIST_TYPE_3PRG), (RIFF::Chunk*)NULL); + } + + // update dimension definitions in '3lnk' chunk + uint8_t* pData = (uint8_t*) _3lnk->LoadChunkData(); + store32(&pData[0], DimensionRegions); + int shift = 0; + for (int i = 0; i < iMaxDimensions; i++) { + pData[4 + i * 8] = (uint8_t) pDimensionDefinitions[i].dimension; + pData[5 + i * 8] = pDimensionDefinitions[i].bits; + pData[6 + i * 8] = pDimensionDefinitions[i].dimension == dimension_none ? 0 : shift; + pData[7 + i * 8] = (1 << (shift + pDimensionDefinitions[i].bits)) - (1 << shift); + pData[8 + i * 8] = pDimensionDefinitions[i].zones; + // next 3 bytes unknown, always zero? + + shift += pDimensionDefinitions[i].bits; + } + + // update wave pool table in '3lnk' chunk + const int iWavePoolOffset = versiongt2 ? 68 : 44; + for (uint i = 0; i < iMaxDimensionRegions; i++) { + int iWaveIndex = -1; + if (i < DimensionRegions) { + if (!pFile->pSamples || !pFile->pSamples->size()) throw gig::Exception("Could not update gig::Region, there are no samples"); + File::SampleList::iterator iter = pFile->pSamples->begin(); + File::SampleList::iterator end = pFile->pSamples->end(); + for (int index = 0; iter != end; ++iter, ++index) { + if (*iter == pDimensionRegions[i]->pSample) { + iWaveIndex = index; + break; + } + } + } + store32(&pData[iWavePoolOffset + i * 4], iWaveIndex); + } + + // The following chunks are just added for compatibility with the + // GigaStudio software, which would show a warning if these were + // missing. However currently these chunks don't cover any useful + // data. So if this gig file uses any of our own gig format + // extensions which would cause this gig file to be unloadable + // with GSt software anyway, then just skip these GSt compatibility + // chunks here as well. + if (versiongt2 && !UsesAnyGigFormatExtension()) { + // add 3dnm list which always seems to be empty + RIFF::List* _3dnm = pCkRegion->GetSubList(LIST_TYPE_3DNM); + if (!_3dnm) _3dnm = pCkRegion->AddSubList(LIST_TYPE_3DNM); + + // add 3ddp chunk which always seems to have 16 bytes of 0xFF + RIFF::Chunk* _3ddp = pCkRegion->GetSubChunk(CHUNK_ID_3DDP); + if (!_3ddp) _3ddp = pCkRegion->AddSubChunk(CHUNK_ID_3DDP, 16); + uint8_t* pData = (uint8_t*) _3ddp->LoadChunkData(); + for (int i = 0; i < 16; i += 4) { + store32(&pData[i], 0xFFFFFFFF); + } + + // move 3dnm and 3ddp to the end of the region list + pCkRegion->MoveSubChunk(pCkRegion->GetSubList(LIST_TYPE_3DNM), (RIFF::Chunk*)NULL); + pCkRegion->MoveSubChunk(pCkRegion->GetSubChunk(CHUNK_ID_3DDP), (RIFF::Chunk*)NULL); + } else { + // this is intended for the user switching from GSt >= 3 version + // back to an older format version, delete GSt3 chunks ... + RIFF::List* _3dnm = pCkRegion->GetSubList(LIST_TYPE_3DNM); + if (_3dnm) pCkRegion->DeleteSubChunk(_3dnm); + + RIFF::Chunk* _3ddp = pCkRegion->GetSubChunk(CHUNK_ID_3DDP); + if (_3ddp) pCkRegion->DeleteSubChunk(_3ddp); } - else throw gig::Exception("Mandatory <3lnk> chunk not found."); } void Region::LoadDimensionRegions(RIFF::List* rgn) { RIFF::List* _3prg = rgn->GetSubList(LIST_TYPE_3PRG); if (_3prg) { int dimensionRegionNr = 0; - RIFF::List* _3ewl = _3prg->GetFirstSubList(); - while (_3ewl) { + size_t i = 0; + for (RIFF::List* _3ewl = _3prg->GetSubListAt(i); _3ewl; + _3ewl = _3prg->GetSubListAt(++i)) + { if (_3ewl->GetListType() == LIST_TYPE_3EWL) { - pDimensionRegions[dimensionRegionNr] = new DimensionRegion(_3ewl); + pDimensionRegions[dimensionRegionNr] = new DimensionRegion(this, _3ewl); dimensionRegionNr++; } - _3ewl = _3prg->GetNextSubList(); } if (dimensionRegionNr == 0) throw gig::Exception("No dimension region found."); } } - Region::~Region() { - for (uint i = 0; i < Dimensions; i++) { - if (pDimensionDefinitions[i].ranges) delete[] pDimensionDefinitions[i].ranges; + void Region::SetKeyRange(uint16_t Low, uint16_t High) { + // update KeyRange struct and make sure regions are in correct order + DLS::Region::SetKeyRange(Low, High); + // update Region key table for fast lookup + ((gig::Instrument*)GetParent())->UpdateRegionKeyTable(); + } + + void Region::UpdateVelocityTable() { + // get velocity dimension's index + int veldim = -1; + for (int i = 0 ; i < Dimensions ; i++) { + if (pDimensionDefinitions[i].dimension == gig::dimension_velocity) { + veldim = i; + break; + } + } + if (veldim == -1) return; + + int step = 1; + for (int i = 0 ; i < veldim ; i++) step <<= pDimensionDefinitions[i].bits; + int skipveldim = (step << pDimensionDefinitions[veldim].bits) - step; + + // loop through all dimension regions for all dimensions except the velocity dimension + int dim[8] = { 0 }; + for (int i = 0 ; i < DimensionRegions ; i++) { + const int end = i + step * pDimensionDefinitions[veldim].zones; + + // create a velocity table for all cases where the velocity zone is zero + if (pDimensionRegions[i]->DimensionUpperLimits[veldim] || + pDimensionRegions[i]->VelocityUpperLimit) { + // create the velocity table + uint8_t* table = pDimensionRegions[i]->VelocityTable; + if (!table) { + table = new uint8_t[128]; + pDimensionRegions[i]->VelocityTable = table; + } + int tableidx = 0; + int velocityZone = 0; + if (pDimensionRegions[i]->DimensionUpperLimits[veldim]) { // gig3 + for (int k = i ; k < end ; k += step) { + DimensionRegion *d = pDimensionRegions[k]; + for (; tableidx <= d->DimensionUpperLimits[veldim] ; tableidx++) table[tableidx] = velocityZone; + velocityZone++; + } + } else { // gig2 + for (int k = i ; k < end ; k += step) { + DimensionRegion *d = pDimensionRegions[k]; + for (; tableidx <= d->VelocityUpperLimit ; tableidx++) table[tableidx] = velocityZone; + velocityZone++; + } + } + } else { + if (pDimensionRegions[i]->VelocityTable) { + delete[] pDimensionRegions[i]->VelocityTable; + pDimensionRegions[i]->VelocityTable = 0; + } + } + + // jump to the next case where the velocity zone is zero + int j; + int shift = 0; + for (j = 0 ; j < Dimensions ; j++) { + if (j == veldim) i += skipveldim; // skip velocity dimension + else { + dim[j]++; + if (dim[j] < pDimensionDefinitions[j].zones) break; + else { + // skip unused dimension regions + dim[j] = 0; + i += ((1 << pDimensionDefinitions[j].bits) - + pDimensionDefinitions[j].zones) << shift; + } + } + shift += pDimensionDefinitions[j].bits; + } + if (j == Dimensions) break; + } + } + + /** @brief Einstein would have dreamed of it - create a new dimension. + * + * Creates a new dimension with the dimension definition given by + * \a pDimDef. The appropriate amount of DimensionRegions will be created. + * There is a hard limit of dimensions and total amount of "bits" all + * dimensions can have. This limit is dependant to what gig file format + * version this file refers to. The gig v2 (and lower) format has a + * dimension limit and total amount of bits limit of 5, whereas the gig v3 + * format has a limit of 8. + * + * @param pDimDef - defintion of the new dimension + * @throws gig::Exception if dimension of the same type exists already + * @throws gig::Exception if amount of dimensions or total amount of + * dimension bits limit is violated + */ + void Region::AddDimension(dimension_def_t* pDimDef) { + // some initial sanity checks of the given dimension definition + if (pDimDef->zones < 2) + throw gig::Exception("Could not add new dimension, amount of requested zones must always be at least two"); + if (pDimDef->bits < 1) + throw gig::Exception("Could not add new dimension, amount of requested requested zone bits must always be at least one"); + if (pDimDef->dimension == dimension_samplechannel) { + if (pDimDef->zones != 2) + throw gig::Exception("Could not add new 'sample channel' dimensions, the requested amount of zones must always be 2 for this dimension type"); + if (pDimDef->bits != 1) + throw gig::Exception("Could not add new 'sample channel' dimensions, the requested amount of zone bits must always be 1 for this dimension type"); + } + + // check if max. amount of dimensions reached + File* file = (File*) GetParent()->GetParent(); + const int iMaxDimensions = (file->pVersion && file->pVersion->major > 2) ? 8 : 5; + if (Dimensions >= iMaxDimensions) + throw gig::Exception("Could not add new dimension, max. amount of " + ToString(iMaxDimensions) + " dimensions already reached"); + // check if max. amount of dimension bits reached + int iCurrentBits = 0; + for (int i = 0; i < Dimensions; i++) + iCurrentBits += pDimensionDefinitions[i].bits; + if (iCurrentBits >= iMaxDimensions) + throw gig::Exception("Could not add new dimension, max. amount of " + ToString(iMaxDimensions) + " dimension bits already reached"); + const int iNewBits = iCurrentBits + pDimDef->bits; + if (iNewBits > iMaxDimensions) + throw gig::Exception("Could not add new dimension, new dimension would exceed max. amount of " + ToString(iMaxDimensions) + " dimension bits"); + // check if there's already a dimensions of the same type + for (int i = 0; i < Dimensions; i++) + if (pDimensionDefinitions[i].dimension == pDimDef->dimension) + throw gig::Exception("Could not add new dimension, there is already a dimension of the same type"); + + // pos is where the new dimension should be placed, normally + // last in list, except for the samplechannel dimension which + // has to be first in list + int pos = pDimDef->dimension == dimension_samplechannel ? 0 : Dimensions; + int bitpos = 0; + for (int i = 0 ; i < pos ; i++) + bitpos += pDimensionDefinitions[i].bits; + + // make room for the new dimension + for (int i = Dimensions ; i > pos ; i--) pDimensionDefinitions[i] = pDimensionDefinitions[i - 1]; + for (int i = 0 ; i < (1 << iCurrentBits) ; i++) { + for (int j = Dimensions ; j > pos ; j--) { + pDimensionRegions[i]->DimensionUpperLimits[j] = + pDimensionRegions[i]->DimensionUpperLimits[j - 1]; + } + } + + // assign definition of new dimension + pDimensionDefinitions[pos] = *pDimDef; + + // auto correct certain dimension definition fields (where possible) + pDimensionDefinitions[pos].split_type = + __resolveSplitType(pDimensionDefinitions[pos].dimension); + pDimensionDefinitions[pos].zone_size = + __resolveZoneSize(pDimensionDefinitions[pos]); + + // create new dimension region(s) for this new dimension, and make + // sure that the dimension regions are placed correctly in both the + // RIFF list and the pDimensionRegions array + RIFF::Chunk* moveTo = NULL; + RIFF::List* _3prg = pCkRegion->GetSubList(LIST_TYPE_3PRG); + for (int i = (1 << iCurrentBits) - (1 << bitpos) ; i >= 0 ; i -= (1 << bitpos)) { + for (int k = 0 ; k < (1 << bitpos) ; k++) { + pDimensionRegions[(i << pDimDef->bits) + k] = pDimensionRegions[i + k]; + } + for (int j = 1 ; j < (1 << pDimDef->bits) ; j++) { + for (int k = 0 ; k < (1 << bitpos) ; k++) { + RIFF::List* pNewDimRgnListChunk = _3prg->AddSubList(LIST_TYPE_3EWL); + if (moveTo) _3prg->MoveSubChunk(pNewDimRgnListChunk, moveTo); + // create a new dimension region and copy all parameter values from + // an existing dimension region + pDimensionRegions[(i << pDimDef->bits) + (j << bitpos) + k] = + new DimensionRegion(pNewDimRgnListChunk, *pDimensionRegions[i + k]); + + DimensionRegions++; + } + } + moveTo = pDimensionRegions[i]->pParentList; + } + + // initialize the upper limits for this dimension + int mask = (1 << bitpos) - 1; + for (int z = 0 ; z < pDimDef->zones ; z++) { + uint8_t upperLimit = uint8_t((z + 1) * 128.0 / pDimDef->zones - 1); + for (int i = 0 ; i < 1 << iCurrentBits ; i++) { + pDimensionRegions[((i & ~mask) << pDimDef->bits) | + (z << bitpos) | + (i & mask)]->DimensionUpperLimits[pos] = upperLimit; + } + } + + Dimensions++; + + // if this is a layer dimension, update 'Layers' attribute + if (pDimDef->dimension == dimension_layer) Layers = pDimDef->zones; + + UpdateVelocityTable(); + } + + /** @brief Delete an existing dimension. + * + * Deletes the dimension given by \a pDimDef and deletes all respective + * dimension regions, that is all dimension regions where the dimension's + * bit(s) part is greater than 0. In case of a 'sustain pedal' dimension + * for example this would delete all dimension regions for the case(s) + * where the sustain pedal is pressed down. + * + * @param pDimDef - dimension to delete + * @throws gig::Exception if given dimension cannot be found + */ + void Region::DeleteDimension(dimension_def_t* pDimDef) { + // get dimension's index + int iDimensionNr = -1; + for (int i = 0; i < Dimensions; i++) { + if (&pDimensionDefinitions[i] == pDimDef) { + iDimensionNr = i; + break; + } + } + if (iDimensionNr < 0) throw gig::Exception("Invalid dimension_def_t pointer"); + + // get amount of bits below the dimension to delete + int iLowerBits = 0; + for (int i = 0; i < iDimensionNr; i++) + iLowerBits += pDimensionDefinitions[i].bits; + + // get amount ot bits above the dimension to delete + int iUpperBits = 0; + for (int i = iDimensionNr + 1; i < Dimensions; i++) + iUpperBits += pDimensionDefinitions[i].bits; + + RIFF::List* _3prg = pCkRegion->GetSubList(LIST_TYPE_3PRG); + + // delete dimension regions which belong to the given dimension + // (that is where the dimension's bit > 0) + for (int iUpperBit = 0; iUpperBit < 1 << iUpperBits; iUpperBit++) { + for (int iObsoleteBit = 1; iObsoleteBit < 1 << pDimensionDefinitions[iDimensionNr].bits; iObsoleteBit++) { + for (int iLowerBit = 0; iLowerBit < 1 << iLowerBits; iLowerBit++) { + int iToDelete = iUpperBit << (pDimensionDefinitions[iDimensionNr].bits + iLowerBits) | + iObsoleteBit << iLowerBits | + iLowerBit; + + _3prg->DeleteSubChunk(pDimensionRegions[iToDelete]->pParentList); + delete pDimensionRegions[iToDelete]; + pDimensionRegions[iToDelete] = NULL; + DimensionRegions--; + } + } + } + + // defrag pDimensionRegions array + // (that is remove the NULL spaces within the pDimensionRegions array) + for (int iFrom = 2, iTo = 1; iFrom < 256 && iTo < 256 - 1; iTo++) { + if (!pDimensionRegions[iTo]) { + if (iFrom <= iTo) iFrom = iTo + 1; + while (!pDimensionRegions[iFrom] && iFrom < 256) iFrom++; + if (iFrom < 256 && pDimensionRegions[iFrom]) { + pDimensionRegions[iTo] = pDimensionRegions[iFrom]; + pDimensionRegions[iFrom] = NULL; + } + } + } + + // remove the this dimension from the upper limits arrays + for (int j = 0 ; j < 256 && pDimensionRegions[j] ; j++) { + DimensionRegion* d = pDimensionRegions[j]; + for (int i = iDimensionNr + 1; i < Dimensions; i++) { + d->DimensionUpperLimits[i - 1] = d->DimensionUpperLimits[i]; + } + d->DimensionUpperLimits[Dimensions - 1] = 127; + } + + // 'remove' dimension definition + for (int i = iDimensionNr + 1; i < Dimensions; i++) { + pDimensionDefinitions[i - 1] = pDimensionDefinitions[i]; + } + pDimensionDefinitions[Dimensions - 1].dimension = dimension_none; + pDimensionDefinitions[Dimensions - 1].bits = 0; + pDimensionDefinitions[Dimensions - 1].zones = 0; + + Dimensions--; + + // if this was a layer dimension, update 'Layers' attribute + if (pDimDef->dimension == dimension_layer) Layers = 1; + } + + /** @brief Delete one split zone of a dimension (decrement zone amount). + * + * Instead of deleting an entire dimensions, this method will only delete + * one particular split zone given by @a zone of the Region's dimension + * given by @a type. So this method will simply decrement the amount of + * zones by one of the dimension in question. To be able to do that, the + * respective dimension must exist on this Region and it must have at least + * 3 zones. All DimensionRegion objects associated with the zone will be + * deleted. + * + * @param type - identifies the dimension where a zone shall be deleted + * @param zone - index of the dimension split zone that shall be deleted + * @throws gig::Exception if requested zone could not be deleted + */ + void Region::DeleteDimensionZone(dimension_t type, int zone) { + if (!Dimensions) + throw gig::Exception("Could not delete dimension zone, because there is no dimension at all."); + dimension_def_t* oldDef = GetDimensionDefinition(type); + if (!oldDef) + throw gig::Exception("Could not delete dimension zone, no such dimension of given type"); + if (oldDef->zones <= 2) + throw gig::Exception("Could not delete dimension zone, because it would end up with only one zone."); + if (zone < 0 || zone >= oldDef->zones) + throw gig::Exception("Could not delete dimension zone, requested zone index out of bounds."); + + const int newZoneSize = oldDef->zones - 1; + + // create a temporary Region which just acts as a temporary copy + // container and will be deleted at the end of this function and will + // also not be visible through the API during this process + gig::Region* tempRgn = NULL; + { + // adding these temporary chunks is probably not even necessary + Instrument* instr = static_cast(GetParent()); + RIFF::List* pCkInstrument = instr->pCkInstrument; + RIFF::List* lrgn = pCkInstrument->GetSubList(LIST_TYPE_LRGN); + if (!lrgn) lrgn = pCkInstrument->AddSubList(LIST_TYPE_LRGN); + RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN); + tempRgn = new Region(instr, rgn); + } + + // copy this region's dimensions (with already the dimension split size + // requested by the arguments of this method call) to the temporary + // region, and don't use Region::CopyAssign() here for this task, since + // it would also alter fast lookup helper variables here and there + dimension_def_t newDef = {}; + for (int i = 0; i < Dimensions; ++i) { + dimension_def_t def = pDimensionDefinitions[i]; // copy, don't reference + // is this the dimension requested by the method arguments? ... + if (def.dimension == type) { // ... if yes, decrement zone amount by one + def.zones = newZoneSize; + if ((1 << (def.bits - 1)) == def.zones) def.bits--; + newDef = def; + } + tempRgn->AddDimension(&def); + } + // silence clang sanitizer warning + if (newDef.dimension == dimension_none) + throw gig::Exception("Unexpected internal failure resolving dimension in DeleteDimensionZone() [this is a bug]."); + + // find the dimension index in the tempRegion which is the dimension + // type passed to this method (paranoidly expecting different order) + int tempReducedDimensionIndex = -1; + for (int d = 0; d < tempRgn->Dimensions; ++d) { + if (tempRgn->pDimensionDefinitions[d].dimension == type) { + tempReducedDimensionIndex = d; + break; + } + } + + // copy dimension regions from this region to the temporary region + for (int iDst = 0; iDst < 256; ++iDst) { + DimensionRegion* dstDimRgn = tempRgn->pDimensionRegions[iDst]; + if (!dstDimRgn) continue; + std::map dimCase; + bool isValidZone = true; + for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) { + const int dstBits = tempRgn->pDimensionDefinitions[d].bits; + dimCase[tempRgn->pDimensionDefinitions[d].dimension] = + (iDst >> baseBits) & ((1 << dstBits) - 1); + baseBits += dstBits; + // there are also DimensionRegion objects of unused zones, skip them + if (dimCase[tempRgn->pDimensionDefinitions[d].dimension] >= tempRgn->pDimensionDefinitions[d].zones) { + isValidZone = false; + break; + } + } + if (!isValidZone) continue; + // a bit paranoid: cope with the chance that the dimensions would + // have different order in source and destination regions + const bool isLastZone = (dimCase[type] == newZoneSize - 1); + if (dimCase[type] >= zone) dimCase[type]++; + DimensionRegion* srcDimRgn = GetDimensionRegionByBit(dimCase); + dstDimRgn->CopyAssign(srcDimRgn); + // if this is the upper most zone of the dimension passed to this + // method, then correct (raise) its upper limit to 127 + if (newDef.split_type == split_type_normal && isLastZone) + dstDimRgn->DimensionUpperLimits[tempReducedDimensionIndex] = 127; + } + + // now tempRegion's dimensions and DimensionRegions basically reflect + // what we wanted to get for this actual Region here, so we now just + // delete and recreate the dimension in question with the new amount + // zones and then copy back from tempRegion. we're actually deleting and + // recreating all dimensions here, to avoid altering the precise order + // of the dimensions (which would not be an error per se, but it would + // cause usability issues with instrument editors) + { + std::vector oldDefs; + for (int i = 0; i < Dimensions; ++i) + oldDefs.push_back(pDimensionDefinitions[i]); // copy, don't reference + for (int i = Dimensions - 1; i >= 0; --i) + DeleteDimension(&pDimensionDefinitions[i]); + for (int i = 0; i < oldDefs.size(); ++i) { + dimension_def_t& def = oldDefs[i]; + AddDimension( + (def.dimension == newDef.dimension) ? &newDef : &def + ); + } + } + for (int iSrc = 0; iSrc < 256; ++iSrc) { + DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc]; + if (!srcDimRgn) continue; + std::map dimCase; + for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) { + const int srcBits = tempRgn->pDimensionDefinitions[d].bits; + dimCase[tempRgn->pDimensionDefinitions[d].dimension] = + (iSrc >> baseBits) & ((1 << srcBits) - 1); + baseBits += srcBits; + } + // a bit paranoid: cope with the chance that the dimensions would + // have different order in source and destination regions + DimensionRegion* dstDimRgn = GetDimensionRegionByBit(dimCase); + if (!dstDimRgn) continue; + dstDimRgn->CopyAssign(srcDimRgn); + } + + // delete temporary region + tempRgn->DeleteChunks(); + delete tempRgn; + + UpdateVelocityTable(); + } + + /** @brief Divide split zone of a dimension in two (increment zone amount). + * + * This will increment the amount of zones for the dimension (given by + * @a type) by one. It will do so by dividing the zone (given by @a zone) + * in the middle of its zone range in two. So the two zones resulting from + * the zone being splitted, will be an equivalent copy regarding all their + * articulation informations and sample reference. The two zones will only + * differ in their zone's upper limit + * (DimensionRegion::DimensionUpperLimits). + * + * @param type - identifies the dimension where a zone shall be splitted + * @param zone - index of the dimension split zone that shall be splitted + * @throws gig::Exception if requested zone could not be splitted + */ + void Region::SplitDimensionZone(dimension_t type, int zone) { + if (!Dimensions) + throw gig::Exception("Could not split dimension zone, because there is no dimension at all."); + dimension_def_t* oldDef = GetDimensionDefinition(type); + if (!oldDef) + throw gig::Exception("Could not split dimension zone, no such dimension of given type"); + if (zone < 0 || zone >= oldDef->zones) + throw gig::Exception("Could not split dimension zone, requested zone index out of bounds."); + + const int newZoneSize = oldDef->zones + 1; + + // create a temporary Region which just acts as a temporary copy + // container and will be deleted at the end of this function and will + // also not be visible through the API during this process + gig::Region* tempRgn = NULL; + { + // adding these temporary chunks is probably not even necessary + Instrument* instr = static_cast(GetParent()); + RIFF::List* pCkInstrument = instr->pCkInstrument; + RIFF::List* lrgn = pCkInstrument->GetSubList(LIST_TYPE_LRGN); + if (!lrgn) lrgn = pCkInstrument->AddSubList(LIST_TYPE_LRGN); + RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN); + tempRgn = new Region(instr, rgn); + } + + // copy this region's dimensions (with already the dimension split size + // requested by the arguments of this method call) to the temporary + // region, and don't use Region::CopyAssign() here for this task, since + // it would also alter fast lookup helper variables here and there + dimension_def_t newDef = {}; + for (int i = 0; i < Dimensions; ++i) { + dimension_def_t def = pDimensionDefinitions[i]; // copy, don't reference + // is this the dimension requested by the method arguments? ... + if (def.dimension == type) { // ... if yes, increment zone amount by one + def.zones = newZoneSize; + if ((1 << oldDef->bits) < newZoneSize) def.bits++; + newDef = def; + } + tempRgn->AddDimension(&def); + } + // silence clang sanitizer warning + if (newDef.dimension == dimension_none) + throw gig::Exception("Unexpected internal failure resolving dimension in SplitDimensionZone() [this is a bug]."); + + // find the dimension index in the tempRegion which is the dimension + // type passed to this method (paranoidly expecting different order) + int tempIncreasedDimensionIndex = -1; + for (int d = 0; d < tempRgn->Dimensions; ++d) { + if (tempRgn->pDimensionDefinitions[d].dimension == type) { + tempIncreasedDimensionIndex = d; + break; + } + } + + // copy dimension regions from this region to the temporary region + for (int iSrc = 0; iSrc < 256; ++iSrc) { + DimensionRegion* srcDimRgn = pDimensionRegions[iSrc]; + if (!srcDimRgn) continue; + std::map dimCase; + bool isValidZone = true; + for (int d = 0, baseBits = 0; d < Dimensions; ++d) { + const int srcBits = pDimensionDefinitions[d].bits; + dimCase[pDimensionDefinitions[d].dimension] = + (iSrc >> baseBits) & ((1 << srcBits) - 1); + // there are also DimensionRegion objects for unused zones, skip them + if (dimCase[pDimensionDefinitions[d].dimension] >= pDimensionDefinitions[d].zones) { + isValidZone = false; + break; + } + baseBits += srcBits; + } + if (!isValidZone) continue; + // a bit paranoid: cope with the chance that the dimensions would + // have different order in source and destination regions + if (dimCase[type] > zone) dimCase[type]++; + DimensionRegion* dstDimRgn = tempRgn->GetDimensionRegionByBit(dimCase); + dstDimRgn->CopyAssign(srcDimRgn); + // if this is the requested zone to be splitted, then also copy + // the source DimensionRegion to the newly created target zone + // and set the old zones upper limit lower + if (dimCase[type] == zone) { + // lower old zones upper limit + if (newDef.split_type == split_type_normal) { + const int high = + dstDimRgn->DimensionUpperLimits[tempIncreasedDimensionIndex]; + int low = 0; + if (zone > 0) { + std::map lowerCase = dimCase; + lowerCase[type]--; + DimensionRegion* dstDimRgnLow = tempRgn->GetDimensionRegionByBit(lowerCase); + low = dstDimRgnLow->DimensionUpperLimits[tempIncreasedDimensionIndex]; + } + dstDimRgn->DimensionUpperLimits[tempIncreasedDimensionIndex] = low + (high - low) / 2; + } + // fill the newly created zone of the divided zone as well + dimCase[type]++; + dstDimRgn = tempRgn->GetDimensionRegionByBit(dimCase); + dstDimRgn->CopyAssign(srcDimRgn); + } + } + + // now tempRegion's dimensions and DimensionRegions basically reflect + // what we wanted to get for this actual Region here, so we now just + // delete and recreate the dimension in question with the new amount + // zones and then copy back from tempRegion. we're actually deleting and + // recreating all dimensions here, to avoid altering the precise order + // of the dimensions (which would not be an error per se, but it would + // cause usability issues with instrument editors) + { + std::vector oldDefs; + for (int i = 0; i < Dimensions; ++i) + oldDefs.push_back(pDimensionDefinitions[i]); // copy, don't reference + for (int i = Dimensions - 1; i >= 0; --i) + DeleteDimension(&pDimensionDefinitions[i]); + for (int i = 0; i < oldDefs.size(); ++i) { + dimension_def_t& def = oldDefs[i]; + AddDimension( + (def.dimension == newDef.dimension) ? &newDef : &def + ); + } + } + for (int iSrc = 0; iSrc < 256; ++iSrc) { + DimensionRegion* srcDimRgn = tempRgn->pDimensionRegions[iSrc]; + if (!srcDimRgn) continue; + std::map dimCase; + for (int d = 0, baseBits = 0; d < tempRgn->Dimensions; ++d) { + const int srcBits = tempRgn->pDimensionDefinitions[d].bits; + dimCase[tempRgn->pDimensionDefinitions[d].dimension] = + (iSrc >> baseBits) & ((1 << srcBits) - 1); + baseBits += srcBits; + } + // a bit paranoid: cope with the chance that the dimensions would + // have different order in source and destination regions + DimensionRegion* dstDimRgn = GetDimensionRegionByBit(dimCase); + if (!dstDimRgn) continue; + dstDimRgn->CopyAssign(srcDimRgn); + } + + // delete temporary region + tempRgn->DeleteChunks(); + delete tempRgn; + + UpdateVelocityTable(); + } + + /** @brief Change type of an existing dimension. + * + * Alters the dimension type of a dimension already existing on this + * region. If there is currently no dimension on this Region with type + * @a oldType, then this call with throw an Exception. Likewise there are + * cases where the requested dimension type cannot be performed. For example + * if the new dimension type shall be gig::dimension_samplechannel, and the + * current dimension has more than 2 zones. In such cases an Exception is + * thrown as well. + * + * @param oldType - identifies the existing dimension to be changed + * @param newType - to which dimension type it should be changed to + * @throws gig::Exception if requested change cannot be performed + */ + void Region::SetDimensionType(dimension_t oldType, dimension_t newType) { + if (oldType == newType) return; + dimension_def_t* def = GetDimensionDefinition(oldType); + if (!def) + throw gig::Exception("No dimension with provided old dimension type exists on this region"); + if (newType == dimension_samplechannel && def->zones != 2) + throw gig::Exception("Cannot change to dimension type 'sample channel', because existing dimension does not have 2 zones"); + if (GetDimensionDefinition(newType)) + throw gig::Exception("There is already a dimension with requested new dimension type on this region"); + def->dimension = newType; + def->split_type = __resolveSplitType(newType); + } + + DimensionRegion* Region::GetDimensionRegionByBit(const std::map& DimCase) { + uint8_t bits[8] = {}; + for (std::map::const_iterator it = DimCase.begin(); + it != DimCase.end(); ++it) + { + for (int d = 0; d < Dimensions; ++d) { + if (pDimensionDefinitions[d].dimension == it->first) { + bits[d] = it->second; + goto nextDimCaseSlice; + } + } + assert(false); // do crash ... too harsh maybe ? ignore it instead ? + nextDimCaseSlice: + ; // noop } - for (int i = 0; i < 32; i++) { + return GetDimensionRegionByBit(bits); + } + + /** + * Searches in the current Region for a dimension of the given dimension + * type and returns the precise configuration of that dimension in this + * Region. + * + * @param type - dimension type of the sought dimension + * @returns dimension definition or NULL if there is no dimension with + * sought type in this Region. + */ + dimension_def_t* Region::GetDimensionDefinition(dimension_t type) { + for (int i = 0; i < Dimensions; ++i) + if (pDimensionDefinitions[i].dimension == type) + return &pDimensionDefinitions[i]; + return NULL; + } + + Region::~Region() { + for (int i = 0; i < 256; i++) { if (pDimensionRegions[i]) delete pDimensionRegions[i]; } } @@ -1218,23 +4182,102 @@ * @see Dimensions */ DimensionRegion* Region::GetDimensionRegionByValue(const uint DimValues[8]) { - uint8_t bits[8] = { 0 }; + uint8_t bits; + int veldim = -1; + int velbitpos = 0; + int bitpos = 0; + int dimregidx = 0; for (uint i = 0; i < Dimensions; i++) { - bits[i] = DimValues[i]; - switch (pDimensionDefinitions[i].split_type) { - case split_type_normal: - bits[i] /= pDimensionDefinitions[i].zone_size; - break; - case split_type_customvelocity: - bits[i] = VelocityTable[bits[i]]; - break; - case split_type_bit: // the value is already the sought dimension bit number - const uint8_t limiter_mask = (0xff << pDimensionDefinitions[i].bits) ^ 0xff; - bits[i] = bits[i] & limiter_mask; // just make sure the value don't uses more bits than allowed - break; + if (pDimensionDefinitions[i].dimension == dimension_velocity) { + // the velocity dimension must be handled after the other dimensions + veldim = i; + velbitpos = bitpos; + } else { + switch (pDimensionDefinitions[i].split_type) { + case split_type_normal: + if (pDimensionRegions[0]->DimensionUpperLimits[i]) { + // gig3: all normal dimensions (not just the velocity dimension) have custom zone ranges + for (bits = 0 ; bits < pDimensionDefinitions[i].zones ; bits++) { + if (DimValues[i] <= pDimensionRegions[bits << bitpos]->DimensionUpperLimits[i]) break; + } + } else { + // gig2: evenly sized zones + bits = uint8_t(DimValues[i] / pDimensionDefinitions[i].zone_size); + } + break; + case split_type_bit: // the value is already the sought dimension bit number + const uint8_t limiter_mask = (0xff << pDimensionDefinitions[i].bits) ^ 0xff; + bits = DimValues[i] & limiter_mask; // just make sure the value doesn't use more bits than allowed + break; + } + dimregidx |= bits << bitpos; } + bitpos += pDimensionDefinitions[i].bits; } - return GetDimensionRegionByBit(bits); + DimensionRegion* dimreg = pDimensionRegions[dimregidx & 255]; + if (!dimreg) return NULL; + if (veldim != -1) { + // (dimreg is now the dimension region for the lowest velocity) + if (dimreg->VelocityTable) // custom defined zone ranges + bits = dimreg->VelocityTable[DimValues[veldim] & 127]; + else // normal split type + bits = uint8_t((DimValues[veldim] & 127) / pDimensionDefinitions[veldim].zone_size); + + const uint8_t limiter_mask = (1 << pDimensionDefinitions[veldim].bits) - 1; + dimregidx |= (bits & limiter_mask) << velbitpos; + dimreg = pDimensionRegions[dimregidx & 255]; + } + return dimreg; + } + + int Region::GetDimensionRegionIndexByValue(const uint DimValues[8]) { + uint8_t bits; + int veldim = -1; + int velbitpos = 0; + int bitpos = 0; + int dimregidx = 0; + for (uint i = 0; i < Dimensions; i++) { + if (pDimensionDefinitions[i].dimension == dimension_velocity) { + // the velocity dimension must be handled after the other dimensions + veldim = i; + velbitpos = bitpos; + } else { + switch (pDimensionDefinitions[i].split_type) { + case split_type_normal: + if (pDimensionRegions[0]->DimensionUpperLimits[i]) { + // gig3: all normal dimensions (not just the velocity dimension) have custom zone ranges + for (bits = 0 ; bits < pDimensionDefinitions[i].zones ; bits++) { + if (DimValues[i] <= pDimensionRegions[bits << bitpos]->DimensionUpperLimits[i]) break; + } + } else { + // gig2: evenly sized zones + bits = uint8_t(DimValues[i] / pDimensionDefinitions[i].zone_size); + } + break; + case split_type_bit: // the value is already the sought dimension bit number + const uint8_t limiter_mask = (0xff << pDimensionDefinitions[i].bits) ^ 0xff; + bits = DimValues[i] & limiter_mask; // just make sure the value doesn't use more bits than allowed + break; + } + dimregidx |= bits << bitpos; + } + bitpos += pDimensionDefinitions[i].bits; + } + dimregidx &= 255; + DimensionRegion* dimreg = pDimensionRegions[dimregidx]; + if (!dimreg) return -1; + if (veldim != -1) { + // (dimreg is now the dimension region for the lowest velocity) + if (dimreg->VelocityTable) // custom defined zone ranges + bits = dimreg->VelocityTable[DimValues[veldim] & 127]; + else // normal split type + bits = uint8_t((DimValues[veldim] & 127) / pDimensionDefinitions[veldim].zone_size); + + const uint8_t limiter_mask = (1 << pDimensionDefinitions[veldim].bits) - 1; + dimregidx |= (bits & limiter_mask) << velbitpos; + dimregidx &= 255; + } + return dimregidx; } /** @@ -1271,32 +4314,642 @@ else return static_cast(pSample = GetSampleFromWavePool(WavePoolTableIndex)); } - Sample* Region::GetSampleFromWavePool(unsigned int WavePoolTableIndex) { + Sample* Region::GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress) { + if ((int32_t)WavePoolTableIndex == -1) return NULL; File* file = (File*) GetParent()->GetParent(); - unsigned long soughtoffset = file->pWavePoolTable[WavePoolTableIndex]; - Sample* sample = file->GetFirstSample(); - while (sample) { - if (sample->ulWavePoolOffset == soughtoffset) return static_cast(pSample = sample); - sample = file->GetNextSample(); + if (!file->pWavePoolTable) return NULL; + if (WavePoolTableIndex + 1 > file->WavePoolCount) return NULL; + // for new files or files >= 2 GB use 64 bit wave pool offsets + if (file->pRIFF->IsNew() || (file->pRIFF->GetCurrentFileSize() >> 31)) { + // use 64 bit wave pool offsets (treating this as large file) + uint64_t soughtoffset = + uint64_t(file->pWavePoolTable[WavePoolTableIndex]) | + uint64_t(file->pWavePoolTableHi[WavePoolTableIndex]) << 32; + size_t i = 0; + for (Sample* sample = file->GetSample(i, pProgress); sample; + sample = file->GetSample(++i)) + { + if (sample->ullWavePoolOffset == soughtoffset) + return sample; + } + } else { + // use extension files and 32 bit wave pool offsets + file_offset_t soughtoffset = file->pWavePoolTable[WavePoolTableIndex]; + file_offset_t soughtfileno = file->pWavePoolTableHi[WavePoolTableIndex]; + size_t i = 0; + for (Sample* sample = file->GetSample(i, pProgress); sample; + sample = file->GetSample(++i)) + { + if (sample->ullWavePoolOffset == soughtoffset && + sample->FileNo == soughtfileno) return sample; + } + } + return NULL; + } + + /** + * Make a (semi) deep copy of the Region object given by @a orig + * and assign it to this object. + * + * Note that all sample pointers referenced by @a orig are simply copied as + * memory address. Thus the respective samples are shared, not duplicated! + * + * @param orig - original Region object to be copied from + */ + void Region::CopyAssign(const Region* orig) { + CopyAssign(orig, NULL); + } + + /** + * Make a (semi) deep copy of the Region object given by @a orig and + * assign it to this object + * + * @param mSamples - crosslink map between the foreign file's samples and + * this file's samples + */ + void Region::CopyAssign(const Region* orig, const std::map* mSamples) { + // handle base classes + DLS::Region::CopyAssign(orig); + + if (mSamples && mSamples->count((gig::Sample*)orig->pSample)) { + pSample = mSamples->find((gig::Sample*)orig->pSample)->second; + } + + // handle own member variables + for (int i = Dimensions - 1; i >= 0; --i) { + DeleteDimension(&pDimensionDefinitions[i]); + } + Layers = 0; // just to be sure + for (int i = 0; i < orig->Dimensions; i++) { + // we need to copy the dim definition here, to avoid the compiler + // complaining about const-ness issue + dimension_def_t def = orig->pDimensionDefinitions[i]; + AddDimension(&def); + } + for (int i = 0; i < 256; i++) { + if (pDimensionRegions[i] && orig->pDimensionRegions[i]) { + pDimensionRegions[i]->CopyAssign( + orig->pDimensionRegions[i], + mSamples + ); + } + } + Layers = orig->Layers; + } + + /** + * Returns @c true in case this Region object uses any gig format + * extension, that is e.g. whether any DimensionRegion object currently + * has any setting effective that would require our "LSDE" RIFF chunk to + * be stored to the gig file. + * + * Right now this is a private method. It is considerable though this method + * to become (in slightly modified form) a public API method in future, i.e. + * to allow instrument editors to visualize and/or warn the user of any gig + * format extension being used. See also comments on + * DimensionRegion::UsesAnyGigFormatExtension() for details about such a + * potential public API change in future. + */ + bool Region::UsesAnyGigFormatExtension() const { + for (int i = 0; i < 256; i++) { + if (pDimensionRegions[i]) { + if (pDimensionRegions[i]->UsesAnyGigFormatExtension()) + return true; + } + } + return false; + } + + +// *************** MidiRule *************** +// * + + MidiRuleCtrlTrigger::MidiRuleCtrlTrigger(RIFF::Chunk* _3ewg) { + _3ewg->SetPos(36); + Triggers = _3ewg->ReadUint8(); + _3ewg->SetPos(40); + ControllerNumber = _3ewg->ReadUint8(); + _3ewg->SetPos(46); + for (int i = 0 ; i < Triggers ; i++) { + pTriggers[i].TriggerPoint = _3ewg->ReadUint8(); + pTriggers[i].Descending = _3ewg->ReadUint8(); + pTriggers[i].VelSensitivity = _3ewg->ReadUint8(); + pTriggers[i].Key = _3ewg->ReadUint8(); + pTriggers[i].NoteOff = _3ewg->ReadUint8(); + pTriggers[i].Velocity = _3ewg->ReadUint8(); + pTriggers[i].OverridePedal = _3ewg->ReadUint8(); + _3ewg->ReadUint8(); + } + } + + MidiRuleCtrlTrigger::MidiRuleCtrlTrigger() : + ControllerNumber(0), + Triggers(0) { + } + + void MidiRuleCtrlTrigger::UpdateChunks(uint8_t* pData) const { + pData[32] = 4; + pData[33] = 16; + pData[36] = Triggers; + pData[40] = ControllerNumber; + for (int i = 0 ; i < Triggers ; i++) { + pData[46 + i * 8] = pTriggers[i].TriggerPoint; + pData[47 + i * 8] = pTriggers[i].Descending; + pData[48 + i * 8] = pTriggers[i].VelSensitivity; + pData[49 + i * 8] = pTriggers[i].Key; + pData[50 + i * 8] = pTriggers[i].NoteOff; + pData[51 + i * 8] = pTriggers[i].Velocity; + pData[52 + i * 8] = pTriggers[i].OverridePedal; + } + } + + MidiRuleLegato::MidiRuleLegato(RIFF::Chunk* _3ewg) { + _3ewg->SetPos(36); + LegatoSamples = _3ewg->ReadUint8(); // always 12 + _3ewg->SetPos(40); + BypassUseController = _3ewg->ReadUint8(); + BypassKey = _3ewg->ReadUint8(); + BypassController = _3ewg->ReadUint8(); + ThresholdTime = _3ewg->ReadUint16(); + _3ewg->ReadInt16(); + ReleaseTime = _3ewg->ReadUint16(); + _3ewg->ReadInt16(); + KeyRange.low = _3ewg->ReadUint8(); + KeyRange.high = _3ewg->ReadUint8(); + _3ewg->SetPos(64); + ReleaseTriggerKey = _3ewg->ReadUint8(); + AltSustain1Key = _3ewg->ReadUint8(); + AltSustain2Key = _3ewg->ReadUint8(); + } + + MidiRuleLegato::MidiRuleLegato() : + LegatoSamples(12), + BypassUseController(false), + BypassKey(0), + BypassController(1), + ThresholdTime(20), + ReleaseTime(20), + ReleaseTriggerKey(0), + AltSustain1Key(0), + AltSustain2Key(0) + { + KeyRange.low = KeyRange.high = 0; + } + + void MidiRuleLegato::UpdateChunks(uint8_t* pData) const { + pData[32] = 0; + pData[33] = 16; + pData[36] = LegatoSamples; + pData[40] = BypassUseController; + pData[41] = BypassKey; + pData[42] = BypassController; + store16(&pData[43], ThresholdTime); + store16(&pData[47], ReleaseTime); + pData[51] = KeyRange.low; + pData[52] = KeyRange.high; + pData[64] = ReleaseTriggerKey; + pData[65] = AltSustain1Key; + pData[66] = AltSustain2Key; + } + + MidiRuleAlternator::MidiRuleAlternator(RIFF::Chunk* _3ewg) { + _3ewg->SetPos(36); + Articulations = _3ewg->ReadUint8(); + int flags = _3ewg->ReadUint8(); + Polyphonic = flags & 8; + Chained = flags & 4; + Selector = (flags & 2) ? selector_controller : + (flags & 1) ? selector_key_switch : selector_none; + Patterns = _3ewg->ReadUint8(); + _3ewg->ReadUint8(); // chosen row + _3ewg->ReadUint8(); // unknown + _3ewg->ReadUint8(); // unknown + _3ewg->ReadUint8(); // unknown + KeySwitchRange.low = _3ewg->ReadUint8(); + KeySwitchRange.high = _3ewg->ReadUint8(); + Controller = _3ewg->ReadUint8(); + PlayRange.low = _3ewg->ReadUint8(); + PlayRange.high = _3ewg->ReadUint8(); + + int n = std::min(int(Articulations), 32); + for (int i = 0 ; i < n ; i++) { + _3ewg->ReadString(pArticulations[i], 32); + } + _3ewg->SetPos(1072); + n = std::min(int(Patterns), 32); + for (int i = 0 ; i < n ; i++) { + _3ewg->ReadString(pPatterns[i].Name, 16); + pPatterns[i].Size = _3ewg->ReadUint8(); + _3ewg->Read(&pPatterns[i][0], 1, 32); + } + } + + MidiRuleAlternator::MidiRuleAlternator() : + Articulations(0), + Patterns(0), + Selector(selector_none), + Controller(0), + Polyphonic(false), + Chained(false) + { + PlayRange.low = PlayRange.high = 0; + KeySwitchRange.low = KeySwitchRange.high = 0; + } + + void MidiRuleAlternator::UpdateChunks(uint8_t* pData) const { + pData[32] = 3; + pData[33] = 16; + pData[36] = Articulations; + pData[37] = (Polyphonic ? 8 : 0) | (Chained ? 4 : 0) | + (Selector == selector_controller ? 2 : + (Selector == selector_key_switch ? 1 : 0)); + pData[38] = Patterns; + + pData[43] = KeySwitchRange.low; + pData[44] = KeySwitchRange.high; + pData[45] = Controller; + pData[46] = PlayRange.low; + pData[47] = PlayRange.high; + + char* str = reinterpret_cast(pData); + int pos = 48; + int n = std::min(int(Articulations), 32); + for (int i = 0 ; i < n ; i++, pos += 32) { + strncpy(&str[pos], pArticulations[i].c_str(), 32); + } + + pos = 1072; + n = std::min(int(Patterns), 32); + for (int i = 0 ; i < n ; i++, pos += 49) { + strncpy(&str[pos], pPatterns[i].Name.c_str(), 16); + pData[pos + 16] = pPatterns[i].Size; + memcpy(&pData[pos + 16], &(pPatterns[i][0]), 32); + } + } + +// *************** Script *************** +// * + + Script::Script(ScriptGroup* group, RIFF::Chunk* ckScri) { + pGroup = group; + pChunk = ckScri; + if (ckScri) { // object is loaded from file ... + ckScri->SetPos(0); + + // read header + uint32_t headerSize = ckScri->ReadUint32(); + Compression = (Compression_t) ckScri->ReadUint32(); + Encoding = (Encoding_t) ckScri->ReadUint32(); + Language = (Language_t) ckScri->ReadUint32(); + Bypass = ckScri->ReadUint32() & 1; + crc = ckScri->ReadUint32(); + uint32_t nameSize = ckScri->ReadUint32(); + Name.resize(nameSize, ' '); + for (int i = 0; i < nameSize; ++i) + Name[i] = ckScri->ReadUint8(); + // check if an uuid was already stored along with this script + if (headerSize >= 6*sizeof(int32_t) + nameSize + 16) { // yes ... + for (uint i = 0; i < 16; ++i) { + Uuid[i] = ckScri->ReadUint8(); + } + } else { // no uuid yet, generate one now ... + GenerateUuid(); + } + // to handle potential future extensions of the header + ckScri->SetPos(sizeof(int32_t) + headerSize); + // read actual script data + uint32_t scriptSize = uint32_t(ckScri->GetSize() - ckScri->GetPos()); + data.resize(scriptSize); + for (int i = 0; i < scriptSize; ++i) + data[i] = ckScri->ReadUint8(); + } else { // this is a new script object, so just initialize it as such ... + Compression = COMPRESSION_NONE; + Encoding = ENCODING_ASCII; + Language = LANGUAGE_NKSP; + Bypass = false; + crc = 0; + Name = "Unnamed Script"; + GenerateUuid(); + } + } + + Script::~Script() { + } + + /** + * Returns the current script (i.e. as source code) in text format. + */ + String Script::GetScriptAsText() { + String s; + s.resize(data.size(), ' '); + memcpy(&s[0], &data[0], data.size()); + return s; + } + + /** + * Replaces the current script with the new script source code text given + * by @a text. + * + * @param text - new script source code + */ + void Script::SetScriptAsText(const String& text) { + data.resize(text.size()); + memcpy(&data[0], &text[0], text.size()); + } + + /** @brief Remove all RIFF chunks associated with this Script object. + * + * At the moment Script::DeleteChunks() does nothing. It is + * recommended to call this method explicitly though from deriving classes's + * own overridden implementation of this method to avoid potential future + * compatiblity issues. + * + * See DLS::Storage::DeleteChunks() for details. + */ + void Script::DeleteChunks() { + } + + /** + * Apply this script to the respective RIFF chunks. You have to call + * File::Save() to make changes persistent. + * + * Usually there is absolutely no need to call this method explicitly. + * It will be called automatically when File::Save() was called. + * + * @param pProgress - callback function for progress notification + */ + void Script::UpdateChunks(progress_t* pProgress) { + // recalculate CRC32 check sum + __resetCRC(crc); + __calculateCRC(&data[0], data.size(), crc); + __finalizeCRC(crc); + // make sure chunk exists and has the required size + const file_offset_t chunkSize = + (file_offset_t) 7*sizeof(int32_t) + Name.size() + 16 + data.size(); + if (!pChunk) pChunk = pGroup->pList->AddSubChunk(CHUNK_ID_SCRI, chunkSize); + else pChunk->Resize(chunkSize); + // fill the chunk data to be written to disk + uint8_t* pData = (uint8_t*) pChunk->LoadChunkData(); + int pos = 0; + store32(&pData[pos], uint32_t(6*sizeof(int32_t) + Name.size() + 16)); // total header size + pos += sizeof(int32_t); + store32(&pData[pos], Compression); + pos += sizeof(int32_t); + store32(&pData[pos], Encoding); + pos += sizeof(int32_t); + store32(&pData[pos], Language); + pos += sizeof(int32_t); + store32(&pData[pos], Bypass ? 1 : 0); + pos += sizeof(int32_t); + store32(&pData[pos], crc); + pos += sizeof(int32_t); + store32(&pData[pos], (uint32_t) Name.size()); + pos += sizeof(int32_t); + for (int i = 0; i < Name.size(); ++i, ++pos) + pData[pos] = Name[i]; + for (int i = 0; i < 16; ++i, ++pos) + pData[pos] = Uuid[i]; + for (int i = 0; i < data.size(); ++i, ++pos) + pData[pos] = data[i]; + } + + /** + * Generate a new Universally Unique Identifier (UUID) for this script. + */ + void Script::GenerateUuid() { + DLS::dlsid_t dlsid; + DLS::Resource::GenerateDLSID(&dlsid); + Uuid[0] = dlsid.ulData1 & 0xff; + Uuid[1] = dlsid.ulData1 >> 8 & 0xff; + Uuid[2] = dlsid.ulData1 >> 16 & 0xff; + Uuid[3] = dlsid.ulData1 >> 24 & 0xff; + Uuid[4] = dlsid.usData2 & 0xff; + Uuid[5] = dlsid.usData2 >> 8 & 0xff; + Uuid[6] = dlsid.usData3 & 0xff; + Uuid[7] = dlsid.usData3 >> 8 & 0xff; + Uuid[8] = dlsid.abData[0]; + Uuid[9] = dlsid.abData[1]; + Uuid[10] = dlsid.abData[2]; + Uuid[11] = dlsid.abData[3]; + Uuid[12] = dlsid.abData[4]; + Uuid[13] = dlsid.abData[5]; + Uuid[14] = dlsid.abData[6]; + Uuid[15] = dlsid.abData[7]; + } + + /** + * Move this script from its current ScriptGroup to another ScriptGroup + * given by @a pGroup. + * + * @param pGroup - script's new group + */ + void Script::SetGroup(ScriptGroup* pGroup) { + if (this->pGroup == pGroup) return; + if (pChunk) + pChunk->GetParent()->MoveSubChunk(pChunk, pGroup->pList); + this->pGroup = pGroup; + } + + /** + * Returns the script group this script currently belongs to. Each script + * is a member of exactly one ScriptGroup. + * + * @returns current script group + */ + ScriptGroup* Script::GetGroup() const { + return pGroup; + } + + /** + * Make a (semi) deep copy of the Script object given by @a orig + * and assign it to this object. Note: the ScriptGroup this Script + * object belongs to remains untouched by this call. + * + * @param orig - original Script object to be copied from + */ + void Script::CopyAssign(const Script* orig) { + Name = orig->Name; + Compression = orig->Compression; + Encoding = orig->Encoding; + Language = orig->Language; + Bypass = orig->Bypass; + data = orig->data; + } + + void Script::RemoveAllScriptReferences() { + File* pFile = pGroup->pFile; + for (int i = 0; pFile->GetInstrument(i); ++i) { + Instrument* instr = pFile->GetInstrument(i); + instr->RemoveScript(this); + } + } + +// *************** ScriptGroup *************** +// * + + ScriptGroup::ScriptGroup(File* file, RIFF::List* lstRTIS) { + pFile = file; + pList = lstRTIS; + pScripts = NULL; + if (lstRTIS) { + RIFF::Chunk* ckName = lstRTIS->GetSubChunk(CHUNK_ID_LSNM); + ::LoadString(ckName, Name); + } else { + Name = "Default Group"; + } + } + + ScriptGroup::~ScriptGroup() { + if (pScripts) { + std::list::iterator iter = pScripts->begin(); + std::list::iterator end = pScripts->end(); + while (iter != end) { + delete *iter; + ++iter; + } + delete pScripts; + } + } + + /** @brief Remove all RIFF chunks associated with this ScriptGroup object. + * + * At the moment ScriptGroup::DeleteChunks() does nothing. It is + * recommended to call this method explicitly though from deriving classes's + * own overridden implementation of this method to avoid potential future + * compatiblity issues. + * + * See DLS::Storage::DeleteChunks() for details. + */ + void ScriptGroup::DeleteChunks() { + } + + /** + * Apply this script group to the respective RIFF chunks. You have to call + * File::Save() to make changes persistent. + * + * Usually there is absolutely no need to call this method explicitly. + * It will be called automatically when File::Save() was called. + * + * @param pProgress - callback function for progress notification + */ + void ScriptGroup::UpdateChunks(progress_t* pProgress) { + if (pScripts) { + if (!pList) + pList = pFile->pRIFF->GetSubList(LIST_TYPE_3LS)->AddSubList(LIST_TYPE_RTIS); + + // now store the name of this group as chunk as subchunk of the list chunk + ::SaveString(CHUNK_ID_LSNM, NULL, pList, Name, String("Unnamed Group"), true, 64); + + for (std::list::iterator it = pScripts->begin(); + it != pScripts->end(); ++it) + { + (*it)->UpdateChunks(pProgress); + } } + } + + /** @brief Get instrument script. + * + * Returns the real-time instrument script with the given index. + * + * @param index - number of the sought script (0..n) + * @returns sought script or NULL if there's no such script + */ + Script* ScriptGroup::GetScript(uint index) { + if (!pScripts) LoadScripts(); + std::list::iterator it = pScripts->begin(); + for (uint i = 0; it != pScripts->end(); ++i, ++it) + if (i == index) return *it; return NULL; } + /** @brief Add new instrument script. + * + * Adds a new real-time instrument script to the file. The script is not + * actually used / executed unless it is referenced by an instrument to be + * used. This is similar to samples, which you can add to a file, without + * an instrument necessarily actually using it. + * + * You have to call Save() to make this persistent to the file. + * + * @return new empty script object + */ + Script* ScriptGroup::AddScript() { + if (!pScripts) LoadScripts(); + Script* pScript = new Script(this, NULL); + pScripts->push_back(pScript); + return pScript; + } + /** @brief Delete an instrument script. + * + * This will delete the given real-time instrument script. References of + * instruments that are using that script will be removed accordingly. + * + * You have to call Save() to make this persistent to the file. + * + * @param pScript - script to delete + * @throws gig::Exception if given script could not be found + */ + void ScriptGroup::DeleteScript(Script* pScript) { + if (!pScripts) LoadScripts(); + std::list::iterator iter = + find(pScripts->begin(), pScripts->end(), pScript); + if (iter == pScripts->end()) + throw gig::Exception("Could not delete script, could not find given script"); + pScripts->erase(iter); + pScript->RemoveAllScriptReferences(); + if (pScript->pChunk) + pScript->pChunk->GetParent()->DeleteSubChunk(pScript->pChunk); + delete pScript; + } + + void ScriptGroup::LoadScripts() { + if (pScripts) return; + pScripts = new std::list; + if (!pList) return; + + size_t i = 0; + for (RIFF::Chunk* ck = pList->GetSubChunkAt(i); ck; + ck = pList->GetSubChunkAt(++i)) + { + if (ck->GetChunkID() == CHUNK_ID_SCRI) { + pScripts->push_back(new Script(this, ck)); + } + } + } // *************** Instrument *************** // * - Instrument::Instrument(File* pFile, RIFF::List* insList) : DLS::Instrument((DLS::File*)pFile, insList) { + Instrument::Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress) : DLS::Instrument((DLS::File*)pFile, insList) { + static const DLS::Info::string_length_t fixedStringLengths[] = { + { CHUNK_ID_INAM, 64 }, + { CHUNK_ID_ISFT, 12 }, + { 0, 0 } + }; + pInfo->SetFixedStringLengths(fixedStringLengths); + // Initialization for (int i = 0; i < 128; i++) RegionKeyTable[i] = NULL; - RegionIndex = -1; + EffectSend = 0; + Attenuation = 0; + FineTune = 0; + PitchbendRange = 2; + PianoReleaseMode = false; + DimensionKeyRange.low = 0; + DimensionKeyRange.high = 0; + pMidiRules = new MidiRule*[3]; + pMidiRules[0] = NULL; + pScriptRefs = NULL; // Loading RIFF::List* lart = insList->GetSubList(LIST_TYPE_LART); if (lart) { RIFF::Chunk* _3ewg = lart->GetSubChunk(CHUNK_ID_3EWG); if (_3ewg) { + _3ewg->SetPos(0); + EffectSend = _3ewg->ReadUint16(); Attenuation = _3ewg->ReadInt32(); FineTune = _3ewg->ReadInt16(); @@ -1305,39 +4958,330 @@ PianoReleaseMode = dimkeystart & 0x01; DimensionKeyRange.low = dimkeystart >> 1; DimensionKeyRange.high = _3ewg->ReadUint8(); + + if (_3ewg->GetSize() > 32) { + // read MIDI rules + int i = 0; + _3ewg->SetPos(32); + uint8_t id1 = _3ewg->ReadUint8(); + uint8_t id2 = _3ewg->ReadUint8(); + + if (id2 == 16) { + if (id1 == 4) { + pMidiRules[i++] = new MidiRuleCtrlTrigger(_3ewg); + } else if (id1 == 0) { + pMidiRules[i++] = new MidiRuleLegato(_3ewg); + } else if (id1 == 3) { + pMidiRules[i++] = new MidiRuleAlternator(_3ewg); + } else { + pMidiRules[i++] = new MidiRuleUnknown; + } + } + else if (id1 != 0 || id2 != 0) { + pMidiRules[i++] = new MidiRuleUnknown; + } + //TODO: all the other types of rules + + pMidiRules[i] = NULL; + } + } + } + + if (pFile->GetAutoLoad()) { + if (!pRegions) pRegions = new RegionList; + RIFF::List* lrgn = insList->GetSubList(LIST_TYPE_LRGN); + if (lrgn) { + size_t i = 0; + for (RIFF::List* rgn = lrgn->GetSubListAt(i); rgn; + rgn = lrgn->GetSubListAt(++i)) + { + if (rgn->GetListType() == LIST_TYPE_RGN) { + if (pProgress) + __notify_progress(pProgress, (float) pRegions->size() / (float) Regions); + pRegions->push_back(new Region(this, rgn)); + } + } + // Creating Region Key Table for fast lookup + UpdateRegionKeyTable(); + } + } + + // own gig format extensions + RIFF::List* lst3LS = insList->GetSubList(LIST_TYPE_3LS); + if (lst3LS) { + // script slots (that is references to instrument scripts) + RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL); + if (ckSCSL) { + ckSCSL->SetPos(0); + + int headerSize = ckSCSL->ReadUint32(); + int slotCount = ckSCSL->ReadUint32(); + if (slotCount) { + int slotSize = ckSCSL->ReadUint32(); + ckSCSL->SetPos(headerSize); // in case of future header extensions + int unknownSpace = slotSize - 2*sizeof(uint32_t); // in case of future slot extensions + for (int i = 0; i < slotCount; ++i) { + _ScriptPooolEntry e; + e.fileOffset = ckSCSL->ReadUint32(); + e.bypass = ckSCSL->ReadUint32() & 1; + if (unknownSpace) ckSCSL->SetPos(unknownSpace, RIFF::stream_curpos); // in case of future extensions + scriptPoolFileOffsets.push_back(e); + } + } + } + + // overridden script 'patch' variables + RIFF::Chunk* ckSCPV = lst3LS->GetSubChunk(CHUNK_ID_SCPV); + if (ckSCPV) { + ckSCPV->SetPos(0); + + int nScripts = ckSCPV->ReadUint32(); + for (int iScript = 0; iScript < nScripts; ++iScript) { + _UUID uuid; + for (int i = 0; i < 16; ++i) + uuid[i] = ckSCPV->ReadUint8(); + uint slot = ckSCPV->ReadUint32(); + ckSCPV->ReadUint32(); // unused, reserved 32 bit + int nVars = ckSCPV->ReadUint32(); + for (int iVar = 0; iVar < nVars; ++iVar) { + uint8_t type = ckSCPV->ReadUint8(); + ckSCPV->ReadUint8(); // unused, reserved byte + int blobSize = ckSCPV->ReadUint16(); + RIFF::file_offset_t pos = ckSCPV->GetPos(); + // assuming 1st bit is set in 'type', otherwise blob not + // supported for decoding + if (type & 1) { + String name, value; + int len = ckSCPV->ReadUint16(); + for (int i = 0; i < len; ++i) + name += (char) ckSCPV->ReadUint8(); + len = ckSCPV->ReadUint16(); + for (int i = 0; i < len; ++i) + value += (char) ckSCPV->ReadUint8(); + if (!name.empty()) // 'name' should never be empty, but just to be sure + scriptVars[uuid][slot][name] = value; + } + // also for potential future extensions: seek forward + // according to blob size + ckSCPV->SetPos(pos + blobSize); + } + } } - else throw gig::Exception("Mandatory <3ewg> chunk not found."); } - else throw gig::Exception("Mandatory list chunk not found."); - RIFF::List* lrgn = insList->GetSubList(LIST_TYPE_LRGN); - if (!lrgn) throw gig::Exception("Mandatory chunks in chunk not found."); - pRegions = new Region*[Regions]; - RIFF::List* rgn = lrgn->GetFirstSubList(); - unsigned int iRegion = 0; - while (rgn) { - if (rgn->GetListType() == LIST_TYPE_RGN) { - pRegions[iRegion] = new Region(this, rgn); - iRegion++; - } - rgn = lrgn->GetNextSubList(); - } - - // Creating Region Key Table for fast lookup - for (uint iReg = 0; iReg < Regions; iReg++) { - for (int iKey = pRegions[iReg]->KeyRange.low; iKey <= pRegions[iReg]->KeyRange.high; iKey++) { - RegionKeyTable[iKey] = pRegions[iReg]; + if (pProgress) + __notify_progress(pProgress, 1.0f); // notify done + } + + void Instrument::UpdateRegionKeyTable() { + for (int i = 0; i < 128; i++) RegionKeyTable[i] = NULL; + RegionList::iterator iter = pRegions->begin(); + RegionList::iterator end = pRegions->end(); + for (; iter != end; ++iter) { + gig::Region* pRegion = static_cast(*iter); + const int low = std::max(int(pRegion->KeyRange.low), 0); + const int high = std::min(int(pRegion->KeyRange.high), 127); + for (int iKey = low; iKey <= high; iKey++) { + RegionKeyTable[iKey] = pRegion; } } } Instrument::~Instrument() { - for (uint i = 0; i < Regions; i++) { - if (pRegions) { - if (pRegions[i]) delete (pRegions[i]); + for (int i = 0 ; pMidiRules[i] ; i++) { + delete pMidiRules[i]; + } + delete[] pMidiRules; + if (pScriptRefs) delete pScriptRefs; + } + + /** + * Apply Instrument with all its Regions to the respective RIFF chunks. + * You have to call File::Save() to make changes persistent. + * + * Usually there is absolutely no need to call this method explicitly. + * It will be called automatically when File::Save() was called. + * + * @param pProgress - callback function for progress notification + * @throws gig::Exception if samples cannot be dereferenced + */ + void Instrument::UpdateChunks(progress_t* pProgress) { + // first update base classes' chunks + DLS::Instrument::UpdateChunks(pProgress); + + // update Regions' chunks + { + RegionList::iterator iter = pRegions->begin(); + RegionList::iterator end = pRegions->end(); + for (; iter != end; ++iter) + (*iter)->UpdateChunks(pProgress); + } + + // make sure 'lart' RIFF list chunk exists + RIFF::List* lart = pCkInstrument->GetSubList(LIST_TYPE_LART); + if (!lart) lart = pCkInstrument->AddSubList(LIST_TYPE_LART); + // make sure '3ewg' RIFF chunk exists + RIFF::Chunk* _3ewg = lart->GetSubChunk(CHUNK_ID_3EWG); + if (!_3ewg) { + File* pFile = (File*) GetParent(); + + // 3ewg is bigger in gig3, as it includes the iMIDI rules + int size = (pFile->pVersion && pFile->pVersion->major > 2) ? 16416 : 12; + _3ewg = lart->AddSubChunk(CHUNK_ID_3EWG, size); + memset(_3ewg->LoadChunkData(), 0, size); + } + // update '3ewg' RIFF chunk + uint8_t* pData = (uint8_t*) _3ewg->LoadChunkData(); + store16(&pData[0], EffectSend); + store32(&pData[2], Attenuation); + store16(&pData[6], FineTune); + store16(&pData[8], PitchbendRange); + const uint8_t dimkeystart = (PianoReleaseMode ? 0x01 : 0x00) | + DimensionKeyRange.low << 1; + pData[10] = dimkeystart; + pData[11] = DimensionKeyRange.high; + + if (pMidiRules[0] == 0 && _3ewg->GetSize() >= 34) { + pData[32] = 0; + pData[33] = 0; + } else { + for (int i = 0 ; pMidiRules[i] ; i++) { + pMidiRules[i]->UpdateChunks(pData); } - delete[] pRegions; } + + // own gig format extensions + if (ScriptSlotCount()) { + // make sure we have converted the original loaded script file + // offsets into valid Script object pointers + LoadScripts(); + + RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS); + if (!lst3LS) lst3LS = pCkInstrument->AddSubList(LIST_TYPE_3LS); + + // save script slots (that is references to instrument scripts) + const int slotCount = (int) pScriptRefs->size(); + const int headerSize = 3 * sizeof(uint32_t); + const int slotSize = 2 * sizeof(uint32_t); + const int totalChunkSize = headerSize + slotCount * slotSize; + RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL); + if (!ckSCSL) ckSCSL = lst3LS->AddSubChunk(CHUNK_ID_SCSL, totalChunkSize); + else ckSCSL->Resize(totalChunkSize); + uint8_t* pData = (uint8_t*) ckSCSL->LoadChunkData(); + int pos = 0; + store32(&pData[pos], headerSize); + pos += sizeof(uint32_t); + store32(&pData[pos], slotCount); + pos += sizeof(uint32_t); + store32(&pData[pos], slotSize); + pos += sizeof(uint32_t); + for (int i = 0; i < slotCount; ++i) { + // arbitrary value, the actual file offset will be updated in + // UpdateScriptFileOffsets() after the file has been resized + int bogusFileOffset = 0; + store32(&pData[pos], bogusFileOffset); + pos += sizeof(uint32_t); + store32(&pData[pos], (*pScriptRefs)[i].bypass ? 1 : 0); + pos += sizeof(uint32_t); + } + + // save overridden script 'patch' variables ... + + // the actual 'scriptVars' member variable might contain variables of + // scripts which are currently no longer assigned to any script slot + // of this instrument, we need to get rid of these variables here to + // prevent saving those persistently, however instead of touching the + // member variable 'scriptVars' directly, rather strip a separate + // copy such that the overridden values are not lost during an + // instrument editor session (i.e. if script might be re-assigned) + _VarsByScript vars = stripScriptVars(); + if (!vars.empty()) { + // determine total size required for 'SCPV' RIFF chunk, and the + // total amount of scripts being overridden (the latter is + // required because a script might be used on several script + // slots, hence vars.size() could then not be used here instead) + size_t totalChunkSize = 4; + size_t totalScriptsOverridden = 0; + for (const auto& script : vars) { + for (const auto& slot : script.second) { + totalScriptsOverridden++; + totalChunkSize += 16 + 4 + 4 + 4; + for (const auto& var : slot.second) { + totalChunkSize += 4 + 2 + var.first.length() + + 2 + var.second.length(); + } + } + } + + // ensure 'SCPV' RIFF chunk exists (with required size) + RIFF::Chunk* ckSCPV = lst3LS->GetSubChunk(CHUNK_ID_SCPV); + if (!ckSCPV) ckSCPV = lst3LS->AddSubChunk(CHUNK_ID_SCPV, totalChunkSize); + else ckSCPV->Resize(totalChunkSize); + + // store the actual data to 'SCPV' RIFF chunk + uint8_t* pData = (uint8_t*) ckSCPV->LoadChunkData(); + int pos = 0; + store32(&pData[pos], (uint32_t) totalScriptsOverridden); // scripts count + pos += 4; + for (const auto& script : vars) { + for (const auto& slot : script.second) { + for (int i = 0; i < 16; ++i) + pData[pos+i] = script.first[i]; // uuid + pos += 16; + store32(&pData[pos], (uint32_t) slot.first); // slot index + pos += 4; + store32(&pData[pos], (uint32_t) 0); // unused, reserved 32 bit + pos += 4; + store32(&pData[pos], (uint32_t) slot.second.size()); // variables count + pos += 4; + for (const auto& var : slot.second) { + pData[pos++] = 1; // type + pData[pos++] = 0; // reserved byte + store16(&pData[pos], 2 + var.first.size() + 2 + var.second.size()); // blob size + pos += 2; + store16(&pData[pos], var.first.size()); // variable name length + pos += 2; + for (int i = 0; i < var.first.size(); ++i) + pData[pos++] = var.first[i]; + store16(&pData[pos], var.second.size()); // variable value length + pos += 2; + for (int i = 0; i < var.second.size(); ++i) + pData[pos++] = var.second[i]; + } + } + } + } else { + // no script variable overridden by this instrument, so get rid + // of 'SCPV' RIFF chunk (if any) + RIFF::Chunk* ckSCPV = lst3LS->GetSubChunk(CHUNK_ID_SCPV); + if (ckSCPV) lst3LS->DeleteSubChunk(ckSCPV); + } + } else { + // no script slots, so get rid of any LS custom RIFF chunks (if any) + RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS); + if (lst3LS) pCkInstrument->DeleteSubChunk(lst3LS); + } + } + + void Instrument::UpdateScriptFileOffsets() { + // own gig format extensions + if (pScriptRefs && pScriptRefs->size() > 0) { + RIFF::List* lst3LS = pCkInstrument->GetSubList(LIST_TYPE_3LS); + RIFF::Chunk* ckSCSL = lst3LS->GetSubChunk(CHUNK_ID_SCSL); + const int slotCount = (int) pScriptRefs->size(); + const int headerSize = 3 * sizeof(uint32_t); + ckSCSL->SetPos(headerSize); + for (int i = 0; i < slotCount; ++i) { + uint32_t fileOffset = uint32_t( + (*pScriptRefs)[i].script->pChunk->GetFilePos() - + (*pScriptRefs)[i].script->pChunk->GetPos() - + CHUNK_HEADER_SIZE(ckSCSL->GetFile()->GetFileOffsetSize()) + ); + ckSCSL->WriteUint32(&fileOffset); + // jump over flags entry (containing the bypass flag) + ckSCSL->SetPos(sizeof(uint32_t), RIFF::stream_curpos); + } + } } /** @@ -1348,8 +5292,9 @@ * there is no Region defined for the given \a Key */ Region* Instrument::GetRegion(unsigned int Key) { - if (!pRegions || Key > 127) return NULL; + if (!pRegions || pRegions->empty() || Key > 127) return NULL; return RegionKeyTable[Key]; + /*for (int i = 0; i < Regions; i++) { if (Key <= pRegions[i]->KeyRange.high && Key >= pRegions[i]->KeyRange.low) return pRegions[i]; @@ -1358,16 +5303,33 @@ } /** + * Returns Region at supplied @a pos position within the region list of + * this instrument. If supplied @a pos is out of bounds then @c NULL is + * returned. + * + * @param pos - position of sought Region in region list + * @returns pointer address to requested region or @c NULL if @a pos is + * out of bounds + */ + Region* Instrument::GetRegionAt(size_t pos) { + if (!pRegions) return NULL; + if (pos >= pRegions->size()) return NULL; + return static_cast( (*pRegions)[pos] ); + } + + /** * Returns the first Region of the instrument. You have to call this * method once before you use GetNextRegion(). * * @returns pointer address to first region or NULL if there is none * @see GetNextRegion() + * @deprecated This method is not reentrant-safe, use GetRegionAt() + * instead. */ Region* Instrument::GetFirstRegion() { - if (!Regions) return NULL; - RegionIndex = 1; - return pRegions[0]; + if (!pRegions) return NULL; + RegionsIterator = pRegions->begin(); + return static_cast( (RegionsIterator != pRegions->end()) ? *RegionsIterator : NULL ); } /** @@ -1377,10 +5339,894 @@ * * @returns pointer address to the next region or NULL if end reached * @see GetFirstRegion() + * @deprecated This method is not reentrant-safe, use GetRegionAt() + * instead. */ Region* Instrument::GetNextRegion() { - if (RegionIndex < 0 || RegionIndex >= Regions) return NULL; - return pRegions[RegionIndex++]; + if (!pRegions) return NULL; + RegionsIterator++; + return static_cast( (RegionsIterator != pRegions->end()) ? *RegionsIterator : NULL ); + } + + Region* Instrument::AddRegion() { + // create new Region object (and its RIFF chunks) + RIFF::List* lrgn = pCkInstrument->GetSubList(LIST_TYPE_LRGN); + if (!lrgn) lrgn = pCkInstrument->AddSubList(LIST_TYPE_LRGN); + RIFF::List* rgn = lrgn->AddSubList(LIST_TYPE_RGN); + Region* pNewRegion = new Region(this, rgn); + pRegions->push_back(pNewRegion); + Regions = (uint32_t) pRegions->size(); + // update Region key table for fast lookup + UpdateRegionKeyTable(); + // done + return pNewRegion; + } + + void Instrument::DeleteRegion(Region* pRegion) { + if (!pRegions) return; + DLS::Instrument::DeleteRegion((DLS::Region*) pRegion); + // update Region key table for fast lookup + UpdateRegionKeyTable(); + } + + /** + * Move this instrument at the position before @arg dst. + * + * This method can be used to reorder the sequence of instruments in a + * .gig file. This might be helpful especially on large .gig files which + * contain a large number of instruments within the same .gig file. So + * grouping such instruments to similar ones, can help to keep track of them + * when working with such complex .gig files. + * + * When calling this method, this instrument will be removed from in its + * current position in the instruments list and moved to the requested + * target position provided by @param dst. You may also pass NULL as + * argument to this method, in that case this intrument will be moved to the + * very end of the .gig file's instrument list. + * + * You have to call Save() to make the order change persistent to the .gig + * file. + * + * Currently this method is limited to moving the instrument within the same + * .gig file. Trying to move it to another .gig file by calling this method + * will throw an exception. + * + * @param dst - destination instrument at which this instrument will be + * moved to, or pass NULL for moving to end of list + * @throw gig::Exception if this instrument and target instrument are not + * part of the same file, as well as on unexpected + * internal error + */ + void Instrument::MoveTo(Instrument* dst) { + if (dst && GetParent() != dst->GetParent()) + throw Exception( + "gig::Instrument::MoveTo() can only be used for moving within " + "the same gig file." + ); + + File* pFile = (File*) GetParent(); + + // move this instrument within the instrument list + { + File::InstrumentList& list = *pFile->pInstruments; + + File::InstrumentList::iterator itFrom = + std::find(list.begin(), list.end(), static_cast(this)); + if (itFrom == list.end()) + throw Exception( + "gig::Instrument::MoveTo(): unexpected missing membership " + "of this instrument." + ); + list.erase(itFrom); + + File::InstrumentList::iterator itTo = + std::find(list.begin(), list.end(), static_cast(dst)); + + list.insert(itTo, this); + } + + // move the instrument's actual list RIFF chunk appropriately + RIFF::List* lstCkInstruments = pFile->pRIFF->GetSubList(LIST_TYPE_LINS); + lstCkInstruments->MoveSubChunk( + this->pCkInstrument, + (RIFF::Chunk*) ((dst) ? dst->pCkInstrument : NULL) + ); + } + + /** + * Returns a MIDI rule of the instrument. + * + * The list of MIDI rules, at least in gig v3, always contains at + * most two rules. The second rule can only be the DEF filter + * (which currently isn't supported by libgig). + * + * @param i - MIDI rule number + * @returns pointer address to MIDI rule number i or NULL if there is none + */ + MidiRule* Instrument::GetMidiRule(int i) { + return pMidiRules[i]; + } + + /** + * Adds the "controller trigger" MIDI rule to the instrument. + * + * @returns the new MIDI rule + */ + MidiRuleCtrlTrigger* Instrument::AddMidiRuleCtrlTrigger() { + delete pMidiRules[0]; + MidiRuleCtrlTrigger* r = new MidiRuleCtrlTrigger; + pMidiRules[0] = r; + pMidiRules[1] = 0; + return r; + } + + /** + * Adds the legato MIDI rule to the instrument. + * + * @returns the new MIDI rule + */ + MidiRuleLegato* Instrument::AddMidiRuleLegato() { + delete pMidiRules[0]; + MidiRuleLegato* r = new MidiRuleLegato; + pMidiRules[0] = r; + pMidiRules[1] = 0; + return r; + } + + /** + * Adds the alternator MIDI rule to the instrument. + * + * @returns the new MIDI rule + */ + MidiRuleAlternator* Instrument::AddMidiRuleAlternator() { + delete pMidiRules[0]; + MidiRuleAlternator* r = new MidiRuleAlternator; + pMidiRules[0] = r; + pMidiRules[1] = 0; + return r; + } + + /** + * Deletes a MIDI rule from the instrument. + * + * @param i - MIDI rule number + */ + void Instrument::DeleteMidiRule(int i) { + delete pMidiRules[i]; + pMidiRules[i] = 0; + } + + void Instrument::LoadScripts() { + if (pScriptRefs) return; + pScriptRefs = new std::vector<_ScriptPooolRef>; + if (scriptPoolFileOffsets.empty()) return; + File* pFile = (File*) GetParent(); + for (uint k = 0; k < scriptPoolFileOffsets.size(); ++k) { + uint32_t soughtOffset = scriptPoolFileOffsets[k].fileOffset; + for (uint i = 0; pFile->GetScriptGroup(i); ++i) { + ScriptGroup* group = pFile->GetScriptGroup(i); + for (uint s = 0; group->GetScript(s); ++s) { + Script* script = group->GetScript(s); + if (script->pChunk) { + uint32_t offset = uint32_t( + script->pChunk->GetFilePos() - + script->pChunk->GetPos() - + CHUNK_HEADER_SIZE(script->pChunk->GetFile()->GetFileOffsetSize()) + ); + if (offset == soughtOffset) + { + _ScriptPooolRef ref; + ref.script = script; + ref.bypass = scriptPoolFileOffsets[k].bypass; + pScriptRefs->push_back(ref); + break; + } + } + } + } + } + // we don't need that anymore + scriptPoolFileOffsets.clear(); + } + + /** @brief Get instrument script (gig format extension). + * + * Returns the real-time instrument script of instrument script slot + * @a index. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * gigedit. + * + * @param index - instrument script slot index + * @returns script or NULL if index is out of bounds + */ + Script* Instrument::GetScriptOfSlot(uint index) { + LoadScripts(); + if (index >= pScriptRefs->size()) return NULL; + return pScriptRefs->at(index).script; + } + + /** @brief Add new instrument script slot (gig format extension). + * + * Add the given real-time instrument script reference to this instrument, + * which shall be executed by the sampler for for this instrument. The + * script will be added to the end of the script list of this instrument. + * The positions of the scripts in the Instrument's Script list are + * relevant, because they define in which order they shall be executed by + * the sampler. For this reason it is also legal to add the same script + * twice to an instrument, for example you might have a script called + * "MyFilter" which performs an event filter task, and you might have + * another script called "MyNoteTrigger" which triggers new notes, then you + * might for example have the following list of scripts on the instrument: + * + * 1. Script "MyFilter" + * 2. Script "MyNoteTrigger" + * 3. Script "MyFilter" + * + * Which would make sense, because the 2nd script launched new events, which + * you might need to filter as well. + * + * There are two ways to disable / "bypass" scripts. You can either disable + * a script locally for the respective script slot on an instrument (i.e. by + * passing @c false to the 2nd argument of this method, or by calling + * SetScriptBypassed()). Or you can disable a script globally for all slots + * and all instruments by setting Script::Bypass. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * gigedit. + * + * @param pScript - script that shall be executed for this instrument + * @param bypass - if enabled, the sampler shall skip executing this + * script (in the respective list position) + * @see SetScriptBypassed() + */ + void Instrument::AddScriptSlot(Script* pScript, bool bypass) { + LoadScripts(); + _ScriptPooolRef ref = { pScript, bypass }; + pScriptRefs->push_back(ref); + } + + /** @brief Flip two script slots with each other (gig format extension). + * + * Swaps the position of the two given scripts in the Instrument's Script + * list. The positions of the scripts in the Instrument's Script list are + * relevant, because they define in which order they shall be executed by + * the sampler. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * gigedit. + * + * @param index1 - index of the first script slot to swap + * @param index2 - index of the second script slot to swap + */ + void Instrument::SwapScriptSlots(uint index1, uint index2) { + LoadScripts(); + if (index1 >= pScriptRefs->size() || index2 >= pScriptRefs->size()) + return; + _ScriptPooolRef tmp = (*pScriptRefs)[index1]; + (*pScriptRefs)[index1] = (*pScriptRefs)[index2]; + (*pScriptRefs)[index2] = tmp; + } + + /** @brief Remove script slot. + * + * Removes the script slot with the given slot index. + * + * @param index - index of script slot to remove + */ + void Instrument::RemoveScriptSlot(uint index) { + LoadScripts(); + if (index >= pScriptRefs->size()) return; + pScriptRefs->erase( pScriptRefs->begin() + index ); + } + + /** @brief Remove reference to given Script (gig format extension). + * + * This will remove all script slots on the instrument which are referencing + * the given script. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * gigedit. + * + * @param pScript - script reference to remove from this instrument + * @see RemoveScriptSlot() + */ + void Instrument::RemoveScript(Script* pScript) { + LoadScripts(); + for (ssize_t i = pScriptRefs->size() - 1; i >= 0; --i) { + if ((*pScriptRefs)[i].script == pScript) { + pScriptRefs->erase( pScriptRefs->begin() + i ); + } + } + } + + /** @brief Instrument's amount of script slots. + * + * This method returns the amount of script slots this instrument currently + * uses. + * + * A script slot is a reference of a real-time instrument script to be + * executed by the sampler. The scripts will be executed by the sampler in + * sequence of the slots. One (same) script may be referenced multiple + * times in different slots. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * gigedit. + */ + uint Instrument::ScriptSlotCount() const { + return uint(pScriptRefs ? pScriptRefs->size() : scriptPoolFileOffsets.size()); + } + + /** @brief Whether script execution shall be skipped. + * + * Defines locally for the Script reference slot in the Instrument's Script + * list, whether the script shall be skipped by the sampler regarding + * execution. + * + * It is also possible to ignore exeuction of the script globally, for all + * slots and for all instruments by setting Script::Bypass. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * gigedit. + * + * @param index - index of the script slot on this instrument + * @see Script::Bypass + */ + bool Instrument::IsScriptSlotBypassed(uint index) { + if (index >= ScriptSlotCount()) return false; + return pScriptRefs ? pScriptRefs->at(index).bypass + : scriptPoolFileOffsets.at(index).bypass; + + } + + /** @brief Defines whether execution shall be skipped. + * + * You can call this method to define locally whether or whether not the + * given script slot shall be executed by the sampler. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * gigedit. + * + * @param index - script slot index on this instrument + * @param bBypass - if true, the script slot will be skipped by the sampler + * @see Script::Bypass + */ + void Instrument::SetScriptSlotBypassed(uint index, bool bBypass) { + if (index >= ScriptSlotCount()) return; + if (pScriptRefs) + pScriptRefs->at(index).bypass = bBypass; + else + scriptPoolFileOffsets.at(index).bypass = bBypass; + } + + /// type cast (by copy) uint8_t[16] -> std::array + inline std::array _UUIDFromCArray(const uint8_t* pData) { + std::array uuid; + memcpy(&uuid[0], pData, 16); + return uuid; + } + + /** + * Returns true if this @c Instrument has any script slot which references + * the @c Script identified by passed @p uuid. + */ + bool Instrument::ReferencesScriptWithUuid(const _UUID& uuid) { + const uint nSlots = ScriptSlotCount(); + for (uint iSlot = 0; iSlot < nSlots; ++iSlot) + if (_UUIDFromCArray(&GetScriptOfSlot(iSlot)->Uuid[0]) == uuid) + return true; + return false; + } + + /** @brief Checks whether a certain script 'patch' variable value is set. + * + * Returns @c true if the initial value for the requested script variable is + * currently overridden by this instrument. + * + * @remarks Real-time instrument scripts allow to declare special 'patch' + * variables, which essentially behave like regular variables of their data + * type, however their initial value may optionally be overridden on a per + * instrument basis. That allows to share scripts between instruments while + * still being able to fine tune certain aspects of the script for each + * instrument individually. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * Gigedit. + * + * @param slot - script slot index of the variable to be retrieved + * @param variable - name of the 'patch' variable in that script + */ + bool Instrument::IsScriptPatchVariableSet(int slot, String variable) { + if (variable.empty()) return false; + Script* script = GetScriptOfSlot(slot); + if (!script) return false; + const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]); + if (!scriptVars.count(uuid)) return false; + const _VarsBySlot& slots = scriptVars.find(uuid)->second; + if (slots.empty()) return false; + if (slots.count(slot)) + return slots.find(slot)->second.count(variable); + else + return slots.begin()->second.count(variable); + } + + /** @brief Get all overridden script 'patch' variables. + * + * Returns map of key-value pairs reflecting all patch variables currently + * being overridden by this instrument for the given script @p slot, where + * key is the variable name and value is the hereby currently overridden + * value for that variable. + * + * @remarks Real-time instrument scripts allow to declare special 'patch' + * variables, which essentially behave like regular variables of their data + * type, however their initial value may optionally be overridden on a per + * instrument basis. That allows to share scripts between instruments while + * still being able to fine tune certain aspects of the script for each + * instrument individually. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * Gigedit. + * + * @param slot - script slot index of the variable to be retrieved + */ + std::map Instrument::GetScriptPatchVariables(int slot) { + Script* script = GetScriptOfSlot(slot); + if (!script) return std::map(); + const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]); + if (!scriptVars.count(uuid)) return std::map(); + const _VarsBySlot& slots = scriptVars.find(uuid)->second; + if (slots.empty()) return std::map(); + const _PatchVars& vars = + (slots.count(slot)) ? + slots.find(slot)->second : slots.begin()->second; + return vars; + } + + /** @brief Get overridden initial value for 'patch' variable. + * + * Returns current initial value for the requested script variable being + * overridden by this instrument. + * + * @remarks Real-time instrument scripts allow to declare special 'patch' + * variables, which essentially behave like regular variables of their data + * type, however their initial value may optionally be overridden on a per + * instrument basis. That allows to share scripts between instruments while + * still being able to fine tune certain aspects of the script for each + * instrument individually. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * Gigedit. + * + * @param slot - script slot index of the variable to be retrieved + * @param variable - name of the 'patch' variable in that script + */ + String Instrument::GetScriptPatchVariable(int slot, String variable) { + std::map vars = GetScriptPatchVariables(slot); + return (vars.count(variable)) ? vars.find(variable)->second : ""; + } + + /** @brief Override initial value for 'patch' variable. + * + * Overrides initial value for the requested script variable for this + * instrument with the passed value. + * + * @remarks Real-time instrument scripts allow to declare special 'patch' + * variables, which essentially behave like regular variables of their data + * type, however their initial value may optionally be overridden on a per + * instrument basis. That allows to share scripts between instruments while + * still being able to fine tune certain aspects of the script for each + * instrument individually. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * Gigedit. + * + * @param slot - script slot index of the variable to be set + * @param variable - name of the 'patch' variable in that script + * @param value - overridden initial value for that script variable + * @throws gig::Exception if given script @p slot index is invalid or given + * @p variable name is empty + */ + void Instrument::SetScriptPatchVariable(int slot, String variable, String value) { + if (variable.empty()) + throw Exception("Variable name must not be empty"); + Script* script = GetScriptOfSlot(slot); + if (!script) + throw Exception("No script slot with index " + ToString(slot)); + const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]); + scriptVars[uuid][slot][variable] = value; + } + + /** @brief Drop overridden initial value(s) for 'patch' variable(s). + * + * Reverts initial value(s) for requested script variable(s) back to their + * default initial value(s) defined in the script itself. + * + * Both arguments of this method are optional. The most obvious use case of + * this method would be passing a valid script @p slot index and a + * (non-emtpy string as) @p variable name to this method, which would cause + * that single variable to be unset for that specific script slot (on this + * @c Instrument level). + * + * Not passing a value (or @c -1 for @p slot and/or empty string for + * @p variable) means 'wildcard'. So accordingly absence of argument(s) will + * cause all variables and/or for all script slots being unset. Hence this + * method serves 2^2 = 4 possible use cases in total and accordingly covers + * 4 different behaviours in one method. + * + * @remarks Real-time instrument scripts allow to declare special 'patch' + * variables, which essentially behave like regular variables of their data + * type, however their initial value may optionally be overridden on a per + * instrument basis. That allows to share scripts between instruments while + * still being able to fine tune certain aspects of the script for each + * instrument individually. + * + * @note This is an own format extension which did not exist i.e. in the + * GigaStudio 4 software. It will currently only work with LinuxSampler and + * Gigedit. + * + * @param slot - script slot index of the variable to be unset + * @param variable - name of the 'patch' variable in that script + */ + void Instrument::UnsetScriptPatchVariable(int slot, String variable) { + Script* script = GetScriptOfSlot(slot); + + // option 1: unset a particular variable of one particular script slot + if (slot != -1 && !variable.empty()) { + if (!script) return; + const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]); + if (!scriptVars.count(uuid)) return; + if (!scriptVars[uuid].count(slot)) return; + if (scriptVars[uuid][slot].count(variable)) + scriptVars[uuid][slot].erase( + scriptVars[uuid][slot].find(variable) + ); + if (scriptVars[uuid][slot].empty()) + scriptVars[uuid].erase( scriptVars[uuid].find(slot) ); + if (scriptVars[uuid].empty()) + scriptVars.erase( scriptVars.find(uuid) ); + return; + } + + // option 2: unset all variables of all script slots + if (slot == -1 && variable.empty()) { + scriptVars.clear(); + return; + } + + // option 3: unset all variables of one particular script slot only + if (slot != -1) { + if (!script) return; + const _UUID uuid = _UUIDFromCArray(&script->Uuid[0]); + if (scriptVars.count(uuid)) + scriptVars.erase( scriptVars.find(uuid) ); + return; + } + + // option 4: unset a particular variable of all script slots + _VarsByScript::iterator itScript = scriptVars.begin(); + _VarsByScript::iterator endScript = scriptVars.end(); + while (itScript != endScript) { + _VarsBySlot& slots = itScript->second; + _VarsBySlot::iterator itSlot = slots.begin(); + _VarsBySlot::iterator endSlot = slots.end(); + while (itSlot != endSlot) { + _PatchVars& vars = itSlot->second; + if (vars.count(variable)) + vars.erase( vars.find(variable) ); + if (vars.empty()) + slots.erase(itSlot++); // postfix increment to avoid iterator invalidation + else + ++itSlot; + } + if (slots.empty()) + scriptVars.erase(itScript++); // postfix increment to avoid iterator invalidation + else + ++itScript; + } + } + + /** + * Returns stripped version of member variable @c scriptVars, where scripts + * no longer referenced by this @c Instrument are filtered out, and so are + * variables of meanwhile obsolete slots (i.e. a script still being + * referenced, but previously overridden on a script slot which either no + * longer exists or is hosting another script now). + */ + Instrument::_VarsByScript Instrument::stripScriptVars() { + _VarsByScript vars; + _VarsByScript::const_iterator itScript = scriptVars.begin(); + _VarsByScript::const_iterator endScript = scriptVars.end(); + for (; itScript != endScript; ++itScript) { + const _UUID& uuid = itScript->first; + if (!ReferencesScriptWithUuid(uuid)) + continue; + const _VarsBySlot& slots = itScript->second; + _VarsBySlot::const_iterator itSlot = slots.begin(); + _VarsBySlot::const_iterator endSlot = slots.end(); + for (; itSlot != endSlot; ++itSlot) { + Script* script = GetScriptOfSlot(itSlot->first); + if (!script) continue; + if (_UUIDFromCArray(&script->Uuid[0]) != uuid) continue; + if (itSlot->second.empty()) continue; + vars[uuid][itSlot->first] = itSlot->second; + } + } + return vars; + } + + /** + * Make a (semi) deep copy of the Instrument object given by @a orig + * and assign it to this object. + * + * Note that all sample pointers referenced by @a orig are simply copied as + * memory address. Thus the respective samples are shared, not duplicated! + * + * @param orig - original Instrument object to be copied from + */ + void Instrument::CopyAssign(const Instrument* orig) { + CopyAssign(orig, NULL); + } + + /** + * Make a (semi) deep copy of the Instrument object given by @a orig + * and assign it to this object. + * + * @param orig - original Instrument object to be copied from + * @param mSamples - crosslink map between the foreign file's samples and + * this file's samples + */ + void Instrument::CopyAssign(const Instrument* orig, const std::map* mSamples) { + // handle base class + // (without copying DLS region stuff) + DLS::Instrument::CopyAssignCore(orig); + + // handle own member variables + Attenuation = orig->Attenuation; + EffectSend = orig->EffectSend; + FineTune = orig->FineTune; + PitchbendRange = orig->PitchbendRange; + PianoReleaseMode = orig->PianoReleaseMode; + DimensionKeyRange = orig->DimensionKeyRange; + scriptPoolFileOffsets = orig->scriptPoolFileOffsets; + // deep copy of pScriptRefs required (to avoid undefined behaviour) + if (pScriptRefs) delete pScriptRefs; + pScriptRefs = new std::vector<_ScriptPooolRef>; + if (orig->pScriptRefs) + *pScriptRefs = *orig->pScriptRefs; + scriptVars = orig->scriptVars; + + // free old midi rules + for (int i = 0 ; pMidiRules[i] ; i++) { + delete pMidiRules[i]; + } + //TODO: MIDI rule copying + pMidiRules[0] = NULL; + + // delete all old regions + while (Regions) DeleteRegion(GetRegionAt(0)); + // create new regions and copy them from original + { + RegionList::const_iterator it = orig->pRegions->begin(); + for (int i = 0; i < orig->Regions; ++i, ++it) { + Region* dstRgn = AddRegion(); + //NOTE: Region does semi-deep copy ! + dstRgn->CopyAssign( + static_cast(*it), + mSamples + ); + } + } + + UpdateRegionKeyTable(); + } + + /** + * Returns @c true in case this Instrument object uses any gig format + * extension, that is e.g. whether any DimensionRegion object currently + * has any setting effective that would require our "LSDE" RIFF chunk to + * be stored to the gig file. + * + * Right now this is a private method. It is considerable though this method + * to become (in slightly modified form) a public API method in future, i.e. + * to allow instrument editors to visualize and/or warn the user of any gig + * format extension being used. See also comments on + * DimensionRegion::UsesAnyGigFormatExtension() for details about such a + * potential public API change in future. + */ + bool Instrument::UsesAnyGigFormatExtension() const { + if (!pRegions) return false; + if (!scriptVars.empty()) return true; + RegionList::const_iterator iter = pRegions->begin(); + RegionList::const_iterator end = pRegions->end(); + for (; iter != end; ++iter) { + gig::Region* rgn = static_cast(*iter); + if (rgn->UsesAnyGigFormatExtension()) + return true; + } + return false; + } + + +// *************** Group *************** +// * + + /** @brief Constructor. + * + * @param file - pointer to the gig::File object + * @param ck3gnm - pointer to 3gnm chunk associated with this group or + * NULL if this is a new Group + */ + Group::Group(File* file, RIFF::Chunk* ck3gnm) { + pFile = file; + pNameChunk = ck3gnm; + SamplesIterator = 0; + ::LoadString(pNameChunk, Name); + } + + /** @brief Destructor. + * + * Currently this destructor implementation does nothing. + */ + Group::~Group() { + } + + /** @brief Remove all RIFF chunks associated with this Group object. + * + * See DLS::Storage::DeleteChunks() for details. + */ + void Group::DeleteChunks() { + // handle own RIFF chunks + if (pNameChunk) { + pNameChunk->GetParent()->DeleteSubChunk(pNameChunk); + pNameChunk = NULL; + } + } + + /** @brief Update chunks with current group settings. + * + * Apply current Group field values to the respective chunks. You have + * to call File::Save() to make changes persistent. + * + * Usually there is absolutely no need to call this method explicitly. + * It will be called automatically when File::Save() was called. + * + * @param pProgress - callback function for progress notification + */ + void Group::UpdateChunks(progress_t* pProgress) { + // make sure <3gri> and <3gnl> list chunks exist + RIFF::List* _3gri = pFile->pRIFF->GetSubList(LIST_TYPE_3GRI); + if (!_3gri) { + _3gri = pFile->pRIFF->AddSubList(LIST_TYPE_3GRI); + pFile->pRIFF->MoveSubChunk(_3gri, pFile->pRIFF->GetSubChunk(CHUNK_ID_PTBL)); + } + RIFF::List* _3gnl = _3gri->GetSubList(LIST_TYPE_3GNL); + if (!_3gnl) _3gnl = _3gri->AddSubList(LIST_TYPE_3GNL); + + if (!pNameChunk && pFile->pVersion && pFile->pVersion->major > 2) { + // v3 has a fixed list of 128 strings, find a free one + size_t i = 0; + for (RIFF::Chunk* ck = _3gnl->GetSubChunkAt(i); ck; ck = _3gnl->GetSubChunkAt(++i)) { + if (strcmp(static_cast(ck->LoadChunkData()), "") == 0) { + pNameChunk = ck; + break; + } + } + } + + // now store the name of this group as <3gnm> chunk as subchunk of the <3gnl> list chunk + ::SaveString(CHUNK_ID_3GNM, pNameChunk, _3gnl, Name, String("Unnamed Group"), true, 64); + } + + /** + * Returns Sample object at @a index of this sample group. + * + * @param index - position of sample in this sample group's sample list + * (0..n) + * @returns sample object or NULL if index is out of bounds + */ + Sample* Group::GetSample(size_t index) { + if (pFile->pSamples && index >= pFile->pSamples->size()) return NULL; + size_t indexInFile = 0; + size_t indexInGroup = 0; + for (Sample* pSample = pFile->GetSample(indexInFile); pSample; + pSample = pFile->GetSample(++indexInFile)) + { + if (pSample->GetGroup() != this) continue; + if (indexInGroup++ == index) return pSample; + } + return NULL; + } + + /** + * Returns the first Sample of this Group. You have to call this method + * once before you use GetNextSample(). + * + * Notice: this method might block for a long time, in case the + * samples of this .gig file were not scanned yet + * + * @returns pointer address to first Sample or NULL if there is none + * applied to this Group + * @see GetNextSample() + * @deprecated This method is not reentrant-safe, use GetSample() + * instead. + */ + Sample* Group::GetFirstSample() { + size_t& i = this->SamplesIterator; + i = 0; + for (Sample* pSample = pFile->GetSample(i); pSample; + pSample = pFile->GetSample(++i)) + { + if (pSample->GetGroup() == this) + return pSample; + } + return NULL; + } + + /** + * Returns the next Sample of the Group. You have to call + * GetFirstSample() once before you can use this method. By calling this + * method multiple times it iterates through the Samples assigned to + * this Group. + * + * @returns pointer address to the next Sample of this Group or NULL if + * end reached + * @see GetFirstSample() + * @deprecated This method is not reentrant-safe, use GetSample() + * instead. + */ + Sample* Group::GetNextSample() { + size_t& i = this->SamplesIterator; + for (Sample* pSample = pFile->GetSample(++i); pSample; + pSample = pFile->GetSample(++i)) + { + if (pSample->GetGroup() == this) + return pSample; + } + return NULL; + } + + /** + * Move Sample given by \a pSample from another Group to this Group. + */ + void Group::AddSample(Sample* pSample) { + pSample->pGroup = this; + } + + /** + * Move all members of this group to another group (preferably the 1st + * one except this). This method is called explicitly by + * File::DeleteGroup() thus when a Group was deleted. This code was + * intentionally not placed in the destructor! + */ + void Group::MoveAll() { + // get "that" other group first + size_t i = 0; + Group* pOtherGroup = NULL; + for (pOtherGroup = pFile->GetGroup(i); pOtherGroup; + pOtherGroup = pFile->GetGroup(++i)) + { + if (pOtherGroup != this) break; + } + if (!pOtherGroup) throw Exception( + "Could not move samples to another group, since there is no " + "other Group. This is a bug, report it!" + ); + // now move all samples of this group to the other group + Sample* pSample; + while ((pSample = GetSample(0))) { + pOtherGroup->AddSample(pSample); + } } @@ -1388,95 +6234,1293 @@ // *************** File *************** // * + /// Reflects Gigasampler file format version 2.0 (1998-06-28). + const DLS::version_t File::VERSION_2 = { + 0, 2, 19980628 & 0xffff, 19980628 >> 16 + }; + + /// Reflects Gigasampler file format version 3.0 (2003-03-31). + const DLS::version_t File::VERSION_3 = { + 0, 3, 20030331 & 0xffff, 20030331 >> 16 + }; + + /// Reflects Gigasampler file format version 4.0 (2007-10-12). + const DLS::version_t File::VERSION_4 = { + 0, 4, 20071012 & 0xffff, 20071012 >> 16 + }; + + static const DLS::Info::string_length_t _FileFixedStringLengths[] = { + { CHUNK_ID_IARL, 256 }, + { CHUNK_ID_IART, 128 }, + { CHUNK_ID_ICMS, 128 }, + { CHUNK_ID_ICMT, 1024 }, + { CHUNK_ID_ICOP, 128 }, + { CHUNK_ID_ICRD, 128 }, + { CHUNK_ID_IENG, 128 }, + { CHUNK_ID_IGNR, 128 }, + { CHUNK_ID_IKEY, 128 }, + { CHUNK_ID_IMED, 128 }, + { CHUNK_ID_INAM, 128 }, + { CHUNK_ID_IPRD, 128 }, + { CHUNK_ID_ISBJ, 128 }, + { CHUNK_ID_ISFT, 128 }, + { CHUNK_ID_ISRC, 128 }, + { CHUNK_ID_ISRF, 128 }, + { CHUNK_ID_ITCH, 128 }, + { 0, 0 } + }; + + File::File() : DLS::File() { + bAutoLoad = true; + *pVersion = VERSION_3; + pGroups = NULL; + pScriptGroups = NULL; + pInfo->SetFixedStringLengths(_FileFixedStringLengths); + pInfo->ArchivalLocation = String(256, ' '); + + // add some mandatory chunks to get the file chunks in right + // order (INFO chunk will be moved to first position later) + pRIFF->AddSubChunk(CHUNK_ID_VERS, 8); + pRIFF->AddSubChunk(CHUNK_ID_COLH, 4); + pRIFF->AddSubChunk(CHUNK_ID_DLID, 16); + + GenerateDLSID(); + } + File::File(RIFF::File* pRIFF) : DLS::File(pRIFF) { - pSamples = NULL; - pInstruments = NULL; + bAutoLoad = true; + pGroups = NULL; + pScriptGroups = NULL; + pInfo->SetFixedStringLengths(_FileFixedStringLengths); } - Sample* File::GetFirstSample() { - if (!pSamples) LoadSamples(); + File::~File() { + if (pGroups) { + std::vector::iterator iter = pGroups->begin(); + std::vector::iterator end = pGroups->end(); + while (iter != end) { + delete *iter; + ++iter; + } + delete pGroups; + } + if (pScriptGroups) { + std::list::iterator iter = pScriptGroups->begin(); + std::list::iterator end = pScriptGroups->end(); + while (iter != end) { + delete *iter; + ++iter; + } + delete pScriptGroups; + } + } + + /** + * Returns a pointer to the first Sample object of the file, + * NULL otherwise. + * + * @param pProgress - optional: callback function for progress notification + * @deprecated This method is not reentrant-safe, use GetSample() + * instead. + */ + Sample* File::GetFirstSample(progress_t* pProgress) { + if (!pSamples) LoadSamples(pProgress); if (!pSamples) return NULL; SamplesIterator = pSamples->begin(); return static_cast( (SamplesIterator != pSamples->end()) ? *SamplesIterator : NULL ); } + /** + * Returns a pointer to the next Sample object of the file, + * NULL otherwise. + * + * @deprecated This method is not reentrant-safe, use GetSample() + * instead. + */ Sample* File::GetNextSample() { if (!pSamples) return NULL; SamplesIterator++; return static_cast( (SamplesIterator != pSamples->end()) ? *SamplesIterator : NULL ); } + + /** + * Returns Sample object of @a index. + * + * @param index - position of sample in sample list (0..n) + * @param pProgress - optional: callback function for progress notification + * @returns sample object or NULL if index is out of bounds + */ + Sample* File::GetSample(size_t index, progress_t* pProgress) { + if (!pSamples) LoadSamples(pProgress); + if (!pSamples) return NULL; + if (index >= pSamples->size()) return NULL; + return static_cast( (*pSamples)[index] ); + } + + /** + * Returns the total amount of samples of this gig file. + * + * Note that this method might block for a long time in case it is required + * to load the sample info for the first time. + * + * @returns total amount of samples + */ + size_t File::CountSamples() { + if (!pSamples) LoadSamples(); + if (!pSamples) return 0; + return pSamples->size(); + } + + /** @brief Add a new sample. + * + * This will create a new Sample object for the gig file. You have to + * call Save() to make this persistent to the file. + * + * @returns pointer to new Sample object + */ + Sample* File::AddSample() { + if (!pSamples) LoadSamples(); + __ensureMandatoryChunksExist(); + RIFF::List* wvpl = pRIFF->GetSubList(LIST_TYPE_WVPL); + // create new Sample object and its respective 'wave' list chunk + RIFF::List* wave = wvpl->AddSubList(LIST_TYPE_WAVE); + Sample* pSample = new Sample(this, wave, 0 /*arbitrary value, we update offsets when we save*/); + + // add mandatory chunks to get the chunks in right order + wave->AddSubChunk(CHUNK_ID_FMT, 16); + wave->AddSubList(LIST_TYPE_INFO); + + pSamples->push_back(pSample); + return pSample; + } + + /** @brief Delete a sample. + * + * This will delete the given Sample object from the gig file. Any + * references to this sample from Regions and DimensionRegions will be + * removed. You have to call Save() to make this persistent to the file. + * + * @param pSample - sample to delete + * @throws gig::Exception if given sample could not be found + */ + void File::DeleteSample(Sample* pSample) { + if (!pSamples || !pSamples->size()) throw gig::Exception("Could not delete sample as there are no samples"); + SampleList::iterator iter = find(pSamples->begin(), pSamples->end(), (DLS::Sample*) pSample); + if (iter == pSamples->end()) throw gig::Exception("Could not delete sample, could not find given sample"); + if (SamplesIterator != pSamples->end() && *SamplesIterator == pSample) ++SamplesIterator; // avoid iterator invalidation + pSamples->erase(iter); + pSample->DeleteChunks(); + delete pSample; + + SampleList::iterator tmp = SamplesIterator; + // remove all references to the sample + for (Instrument* instrument = GetFirstInstrument() ; instrument ; + instrument = GetNextInstrument()) { + size_t iRgn = 0; + for (Region* region = instrument->GetRegionAt(iRgn); region; + region = instrument->GetRegionAt(++iRgn)) + { + if (region->GetSample() == pSample) region->SetSample(NULL); + + for (int i = 0 ; i < region->DimensionRegions ; i++) { + gig::DimensionRegion *d = region->pDimensionRegions[i]; + if (d->pSample == pSample) d->pSample = NULL; + } + } + } + SamplesIterator = tmp; // restore iterator + } void File::LoadSamples() { - RIFF::List* wvpl = pRIFF->GetSubList(LIST_TYPE_WVPL); - if (wvpl) { - unsigned long wvplFileOffset = wvpl->GetFilePos(); - RIFF::List* wave = wvpl->GetFirstSubList(); - while (wave) { - if (wave->GetListType() == LIST_TYPE_WAVE) { - if (!pSamples) pSamples = new SampleList; - unsigned long waveFileOffset = wave->GetFilePos(); - pSamples->push_back(new Sample(this, wave, waveFileOffset - wvplFileOffset)); + LoadSamples(NULL); + } + + void File::LoadSamples(progress_t* pProgress) { + // Groups must be loaded before samples, because samples will try + // to resolve the group they belong to + if (!pGroups) LoadGroups(); + + if (!pSamples) pSamples = new SampleList; + + // just for progress calculation + int iSampleIndex = 0; + int iTotalSamples = WavePoolCount; + + // just for assembling path of optional extension files to be read + const std::string folder = parentPath(pRIFF->GetFileName()); + const std::string baseName = pathWithoutExtension(pRIFF->GetFileName()); + + // the main gig file and the extension files (.gx01, ... , .gx98) may + // contain wave data (wave pool) + std::vector poolFiles; + poolFiles.push_back(pRIFF); + + // get info about all extension files + RIFF::Chunk* ckXfil = pRIFF->GetSubChunk(CHUNK_ID_XFIL); + if (ckXfil) { // there are extension files (.gx01, ... , .gx98) ... + const uint32_t n = ckXfil->ReadInt32(); + for (int i = 0; i < n; i++) { + // read the filename and load the extension file + std::string name; + ckXfil->ReadString(name, 128); + std::string path = concatPath(folder, name); + RIFF::File* pExtFile = new RIFF::File(path); + // check that the dlsids match + RIFF::Chunk* ckDLSID = pExtFile->GetSubChunk(CHUNK_ID_DLID); + if (ckDLSID) { + ::DLS::dlsid_t idExpected; + idExpected.ulData1 = ckXfil->ReadInt32(); + idExpected.usData2 = ckXfil->ReadInt16(); + idExpected.usData3 = ckXfil->ReadInt16(); + ckXfil->Read(idExpected.abData, 8, 1); + ::DLS::dlsid_t idFound; + ckDLSID->Read(&idFound.ulData1, 1, 4); + ckDLSID->Read(&idFound.usData2, 1, 2); + ckDLSID->Read(&idFound.usData3, 1, 2); + ckDLSID->Read(idFound.abData, 8, 1); + if (memcmp(&idExpected, &idFound, 16) != 0) + throw gig::Exception("dlsid mismatch for extension file: %s", path.c_str()); } - wave = wvpl->GetNextSubList(); + poolFiles.push_back(pExtFile); + ExtensionFiles.push_back(pExtFile); } } - else throw gig::Exception("Mandatory chunk not found."); + + // check if a .gx99 (GigaPulse) file exists + RIFF::Chunk* ckDoxf = pRIFF->GetSubChunk(CHUNK_ID_DOXF); + if (ckDoxf) { // there is a .gx99 (GigaPulse) file ... + std::string path = baseName + ".gx99"; + RIFF::File* pExtFile = new RIFF::File(path); + + // skip unused int and filename + ckDoxf->SetPos(132, RIFF::stream_curpos); + + // check that the dlsids match + RIFF::Chunk* ckDLSID = pExtFile->GetSubChunk(CHUNK_ID_DLID); + if (ckDLSID) { + ::DLS::dlsid_t idExpected; + idExpected.ulData1 = ckDoxf->ReadInt32(); + idExpected.usData2 = ckDoxf->ReadInt16(); + idExpected.usData3 = ckDoxf->ReadInt16(); + ckDoxf->Read(idExpected.abData, 8, 1); + ::DLS::dlsid_t idFound; + ckDLSID->Read(&idFound.ulData1, 1, 4); + ckDLSID->Read(&idFound.usData2, 1, 2); + ckDLSID->Read(&idFound.usData3, 1, 2); + ckDLSID->Read(idFound.abData, 8, 1); + if (memcmp(&idExpected, &idFound, 16) != 0) + throw gig::Exception("dlsid mismatch for GigaPulse file: %s", path.c_str()); + } + poolFiles.push_back(pExtFile); + ExtensionFiles.push_back(pExtFile); + } + + // load samples from extension files (if required) + for (int i = 0; i < poolFiles.size(); i++) { + RIFF::File* file = poolFiles[i]; + RIFF::List* wvpl = file->GetSubList(LIST_TYPE_WVPL); + if (wvpl) { + file_offset_t wvplFileOffset = wvpl->GetFilePos() - + wvpl->GetPos(); // should be zero, but just to be sure + size_t i = 0; + for (RIFF::List* wave = wvpl->GetSubListAt(i); wave; + wave = wvpl->GetSubListAt(++i)) + { + if (wave->GetListType() == LIST_TYPE_WAVE) { + // notify current progress + if (pProgress) { + const float subprogress = (float) iSampleIndex / (float) iTotalSamples; + __notify_progress(pProgress, subprogress); + } + + file_offset_t waveFileOffset = wave->GetFilePos(); + pSamples->push_back(new Sample(this, wave, waveFileOffset - wvplFileOffset, i, iSampleIndex)); + + iSampleIndex++; + } + } + } + } + + if (pProgress) + __notify_progress(pProgress, 1.0); // notify done } Instrument* File::GetFirstInstrument() { if (!pInstruments) LoadInstruments(); if (!pInstruments) return NULL; InstrumentsIterator = pInstruments->begin(); - return (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL; + return static_cast( (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL ); } Instrument* File::GetNextInstrument() { if (!pInstruments) return NULL; InstrumentsIterator++; - return (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL; + return static_cast( (InstrumentsIterator != pInstruments->end()) ? *InstrumentsIterator : NULL ); + } + + /** + * Returns the total amount of instruments of this gig file. + * + * Note that this method might block for a long time in case it is required + * to load the instruments info for the first time. + * + * @returns total amount of instruments + */ + size_t File::CountInstruments() { + if (!pInstruments) LoadInstruments(); + if (!pInstruments) return 0; + return pInstruments->size(); } /** * Returns the instrument with the given index. * + * @param index - number of the sought instrument (0..n) + * @param pProgress - optional: callback function for progress notification * @returns sought instrument or NULL if there's no such instrument */ - Instrument* File::GetInstrument(uint index) { - if (!pInstruments) LoadInstruments(); + Instrument* File::GetInstrument(uint index, progress_t* pProgress) { + if (!pInstruments) { + // TODO: hack - we simply load ALL samples here, it would have been done in the Region constructor anyway (ATM) + + if (pProgress) { + // sample loading subtask + progress_t subprogress; + __divide_progress(pProgress, &subprogress, 3.0f, 0.0f); // randomly schedule 33% for this subtask + __notify_progress(&subprogress, 0.0f); + if (GetAutoLoad()) + GetSample(0, &subprogress); // now force all samples to be loaded + __notify_progress(&subprogress, 1.0f); + + // instrument loading subtask + if (pProgress->callback) { + subprogress.__range_min = subprogress.__range_max; + subprogress.__range_max = pProgress->__range_max; // schedule remaining percentage for this subtask + } + __notify_progress(&subprogress, 0.0f); + LoadInstruments(&subprogress); + __notify_progress(&subprogress, 1.0f); + } else { + // sample loading subtask + if (GetAutoLoad()) + GetSample(0); // now force all samples to be loaded + + // instrument loading subtask + LoadInstruments(); + } + } if (!pInstruments) return NULL; InstrumentsIterator = pInstruments->begin(); for (uint i = 0; InstrumentsIterator != pInstruments->end(); i++) { - if (i == index) return *InstrumentsIterator; + if (i == index) return static_cast( *InstrumentsIterator ); InstrumentsIterator++; } return NULL; } + /** @brief Add a new instrument definition. + * + * This will create a new Instrument object for the gig file. You have + * to call Save() to make this persistent to the file. + * + * @returns pointer to new Instrument object + */ + Instrument* File::AddInstrument() { + if (!pInstruments) LoadInstruments(); + __ensureMandatoryChunksExist(); + RIFF::List* lstInstruments = pRIFF->GetSubList(LIST_TYPE_LINS); + RIFF::List* lstInstr = lstInstruments->AddSubList(LIST_TYPE_INS); + + // add mandatory chunks to get the chunks in right order + lstInstr->AddSubList(LIST_TYPE_INFO); + lstInstr->AddSubChunk(CHUNK_ID_DLID, 16); + + Instrument* pInstrument = new Instrument(this, lstInstr); + pInstrument->GenerateDLSID(); + + lstInstr->AddSubChunk(CHUNK_ID_INSH, 12); + + // this string is needed for the gig to be loadable in GSt: + pInstrument->pInfo->Software = "Endless Wave"; + + pInstruments->push_back(pInstrument); + return pInstrument; + } + + /** @brief Add a duplicate of an existing instrument. + * + * Duplicates the instrument definition given by @a orig and adds it + * to this file. This allows in an instrument editor application to + * easily create variations of an instrument, which will be stored in + * the same .gig file, sharing i.e. the same samples. + * + * Note that all sample pointers referenced by @a orig are simply copied as + * memory address. Thus the respective samples are shared, not duplicated! + * + * You have to call Save() to make this persistent to the file. + * + * @param orig - original instrument to be copied + * @returns duplicated copy of the given instrument + */ + Instrument* File::AddDuplicateInstrument(const Instrument* orig) { + Instrument* instr = AddInstrument(); + instr->CopyAssign(orig); + return instr; + } + + /** @brief Add content of another existing file. + * + * Duplicates the samples, groups and instruments of the original file + * given by @a pFile and adds them to @c this File. In case @c this File is + * a new one that you haven't saved before, then you have to call + * SetFileName() before calling AddContentOf(), because this method will + * automatically save this file during operation, which is required for + * writing the sample waveform data by disk streaming. + * + * @param pFile - original file whose's content shall be copied from + */ + void File::AddContentOf(File* pFile) { + static int iCallCount = -1; + iCallCount++; + std::map mGroups; + std::map mSamples; + + // clone sample groups + for (int i = 0; pFile->GetGroup(i); ++i) { + Group* g = AddGroup(); + g->Name = + "COPY" + ToString(iCallCount) + "_" + pFile->GetGroup(i)->Name; + mGroups[pFile->GetGroup(i)] = g; + } + + // clone samples (not waveform data here yet) + for (int i = 0; pFile->GetSample(i); ++i) { + Sample* s = AddSample(); + s->CopyAssignMeta(pFile->GetSample(i)); + mGroups[pFile->GetSample(i)->GetGroup()]->AddSample(s); + mSamples[pFile->GetSample(i)] = s; + } + + // clone script groups and their scripts + for (int iGroup = 0; pFile->GetScriptGroup(iGroup); ++iGroup) { + ScriptGroup* sg = pFile->GetScriptGroup(iGroup); + ScriptGroup* dg = AddScriptGroup(); + dg->Name = "COPY" + ToString(iCallCount) + "_" + sg->Name; + for (int iScript = 0; sg->GetScript(iScript); ++iScript) { + Script* ss = sg->GetScript(iScript); + Script* ds = dg->AddScript(); + ds->CopyAssign(ss); + } + } + + //BUG: For some reason this method only works with this additional + // Save() call in between here. + // + // Important: The correct one of the 2 Save() methods has to be called + // here, depending on whether the file is completely new or has been + // saved to disk already, otherwise it will result in data corruption. + if (pRIFF->IsNew()) + Save(GetFileName()); + else + Save(); + + // clone instruments + // (passing the crosslink table here for the cloned samples) + for (int i = 0; pFile->GetInstrument(i); ++i) { + Instrument* instr = AddInstrument(); + instr->CopyAssign(pFile->GetInstrument(i), &mSamples); + } + + // Mandatory: file needs to be saved to disk at this point, so this + // file has the correct size and data layout for writing the samples' + // waveform data to disk. + Save(); + + // clone samples' waveform data + // (using direct read & write disk streaming) + for (int i = 0; pFile->GetSample(i); ++i) { + mSamples[pFile->GetSample(i)]->CopyAssignWave(pFile->GetSample(i)); + } + } + + /** @brief Delete an instrument. + * + * This will delete the given Instrument object from the gig file. You + * have to call Save() to make this persistent to the file. + * + * @param pInstrument - instrument to delete + * @throws gig::Exception if given instrument could not be found + */ + void File::DeleteInstrument(Instrument* pInstrument) { + if (!pInstruments) throw gig::Exception("Could not delete instrument as there are no instruments"); + InstrumentList::iterator iter = find(pInstruments->begin(), pInstruments->end(), (DLS::Instrument*) pInstrument); + if (iter == pInstruments->end()) throw gig::Exception("Could not delete instrument, could not find given instrument"); + pInstruments->erase(iter); + pInstrument->DeleteChunks(); + delete pInstrument; + } + void File::LoadInstruments() { + LoadInstruments(NULL); + } + + void File::LoadInstruments(progress_t* pProgress) { + if (!pInstruments) pInstruments = new InstrumentList; RIFF::List* lstInstruments = pRIFF->GetSubList(LIST_TYPE_LINS); if (lstInstruments) { - RIFF::List* lstInstr = lstInstruments->GetFirstSubList(); - while (lstInstr) { + int iInstrumentIndex = 0; + size_t i = 0; + for (RIFF::List* lstInstr = lstInstruments->GetSubListAt(i); + lstInstr; lstInstr = lstInstruments->GetSubListAt(++i)) + { if (lstInstr->GetListType() == LIST_TYPE_INS) { - if (!pInstruments) pInstruments = new InstrumentList; - pInstruments->push_back(new Instrument(this, lstInstr)); + if (pProgress) { + // notify current progress + const float localProgress = (float) iInstrumentIndex / (float) Instruments; + __notify_progress(pProgress, localProgress); + + // divide local progress into subprogress for loading current Instrument + progress_t subprogress; + __divide_progress(pProgress, &subprogress, Instruments, iInstrumentIndex); + + pInstruments->push_back(new Instrument(this, lstInstr, &subprogress)); + } else { + pInstruments->push_back(new Instrument(this, lstInstr)); + } + + iInstrumentIndex++; + } + } + if (pProgress) + __notify_progress(pProgress, 1.0); // notify done + } + } + + /// Updates the 3crc chunk with the checksum of a sample. The + /// update is done directly to disk, as this method is called + /// after File::Save() + void File::SetSampleChecksum(Sample* pSample, uint32_t crc) { + RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC); + if (!_3crc) return; + + // get the index of the sample + int iWaveIndex = GetWaveTableIndexOf(pSample); + if (iWaveIndex < 0) throw gig::Exception("Could not update crc, could not find sample"); + + // write the CRC-32 checksum to disk + _3crc->SetPos(iWaveIndex * 8); + uint32_t one = 1; + _3crc->WriteUint32(&one); // always 1 + _3crc->WriteUint32(&crc); + } + + uint32_t File::GetSampleChecksum(Sample* pSample) { + // get the index of the sample + int iWaveIndex = GetWaveTableIndexOf(pSample); + if (iWaveIndex < 0) throw gig::Exception("Could not retrieve reference crc of sample, could not resolve sample's wave table index"); + + return GetSampleChecksumByIndex(iWaveIndex); + } + + uint32_t File::GetSampleChecksumByIndex(int index) { + if (index < 0) throw gig::Exception("Could not retrieve reference crc of sample, invalid wave pool index of sample"); + + RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC); + if (!_3crc) throw gig::Exception("Could not retrieve reference crc of sample, no checksums stored for this file yet"); + uint8_t* pData = (uint8_t*) _3crc->LoadChunkData(); + if (!pData) throw gig::Exception("Could not retrieve reference crc of sample, no checksums stored for this file yet"); + + // read the CRC-32 checksum directly from disk + size_t pos = index * 8; + if (pos + 8 > _3crc->GetNewSize()) + throw gig::Exception("Could not retrieve reference crc of sample, could not seek to required position in crc chunk"); + + uint32_t one = load32(&pData[pos]); // always 1 + if (one != 1) + throw gig::Exception("Could not retrieve reference crc of sample, because reference checksum table is damaged"); + + return load32(&pData[pos+4]); + } + + int File::GetWaveTableIndexOf(gig::Sample* pSample) { + if (!pSamples) GetSample(0); // make sure sample chunks were scanned + File::SampleList::iterator iter = pSamples->begin(); + File::SampleList::iterator end = pSamples->end(); + for (int index = 0; iter != end; ++iter, ++index) + if (*iter == pSample) + return index; + return -1; + } + + /** + * Checks whether the file's "3CRC" chunk was damaged. This chunk contains + * the CRC32 check sums of all samples' raw wave data. + * + * @return true if 3CRC chunk is OK, or false if 3CRC chunk is damaged + */ + bool File::VerifySampleChecksumTable() { + RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC); + if (!_3crc) return false; + if (_3crc->GetNewSize() <= 0) return false; + if (_3crc->GetNewSize() % 8) return false; + if (!pSamples) GetSample(0); // make sure sample chunks were scanned + if (_3crc->GetNewSize() != pSamples->size() * 8) return false; + + const file_offset_t n = _3crc->GetNewSize() / 8; + + uint32_t* pData = (uint32_t*) _3crc->LoadChunkData(); + if (!pData) return false; + + for (file_offset_t i = 0; i < n; ++i) { + uint32_t one = pData[i*2]; + if (one != 1) return false; + } + + return true; + } + + /** + * Recalculates CRC32 checksums for all samples and rebuilds this gig + * file's checksum table with those new checksums. This might usually + * just be necessary if the checksum table was damaged. + * + * @e IMPORTANT: The current implementation of this method only works + * with files that have not been modified since it was loaded, because + * it expects that no externally caused file structure changes are + * required! + * + * Due to the expectation above, this method is currently protected + * and actually only used by the command line tool "gigdump" yet. + * + * @returns true if Save() is required to be called after this call, + * false if no further action is required + */ + bool File::RebuildSampleChecksumTable() { + // make sure sample chunks were scanned + if (!pSamples) GetSample(0); + + bool bRequiresSave = false; + + // make sure "3CRC" chunk exists with required size + RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC); + if (!_3crc) { + _3crc = pRIFF->AddSubChunk(CHUNK_ID_3CRC, pSamples->size() * 8); + // the order of einf and 3crc is not the same in v2 and v3 + RIFF::Chunk* einf = pRIFF->GetSubChunk(CHUNK_ID_EINF); + if (einf && pVersion && pVersion->major > 2) pRIFF->MoveSubChunk(_3crc, einf); + bRequiresSave = true; + } else if (_3crc->GetNewSize() != pSamples->size() * 8) { + _3crc->Resize(pSamples->size() * 8); + bRequiresSave = true; + } + + if (bRequiresSave) { // refill CRC table for all samples in RAM ... + uint32_t* pData = (uint32_t*) _3crc->LoadChunkData(); + { + File::SampleList::iterator iter = pSamples->begin(); + File::SampleList::iterator end = pSamples->end(); + for (; iter != end; ++iter) { + gig::Sample* pSample = (gig::Sample*) *iter; + int index = GetWaveTableIndexOf(pSample); + if (index < 0) throw gig::Exception("Could not rebuild crc table for samples, wave table index of a sample could not be resolved"); + pData[index*2] = 1; // always 1 + pData[index*2+1] = pSample->CalculateWaveDataChecksum(); + } + } + } else { // no file structure changes necessary, so directly write to disk and we are done ... + // make sure file is in write mode + pRIFF->SetMode(RIFF::stream_mode_read_write); + { + File::SampleList::iterator iter = pSamples->begin(); + File::SampleList::iterator end = pSamples->end(); + for (; iter != end; ++iter) { + gig::Sample* pSample = (gig::Sample*) *iter; + int index = GetWaveTableIndexOf(pSample); + if (index < 0) throw gig::Exception("Could not rebuild crc table for samples, wave table index of a sample could not be resolved"); + pSample->crc = pSample->CalculateWaveDataChecksum(); + SetSampleChecksum(pSample, pSample->crc); + } + } + } + + return bRequiresSave; + } + + /** + * Returns a pointer to the first Group object of the file, + * NULL otherwise. + * + * @deprecated This method is not reentrant-safe, use GetGroup() instead. + */ + Group* File::GetFirstGroup() { + if (!pGroups) LoadGroups(); + // there must always be at least one group + GroupsIterator = pGroups->begin(); + return *GroupsIterator; + } + + /** + * Returns a pointer to the next Group object of the file, + * NULL otherwise. + * + * @deprecated This method is not reentrant-safe, use GetGroup() instead. + */ + Group* File::GetNextGroup() { + if (!pGroups) return NULL; + ++GroupsIterator; + return (GroupsIterator == pGroups->end()) ? NULL : *GroupsIterator; + } + + /** + * Returns the group with the given index. + * + * @param index - number of the sought group (0..n) + * @returns sought group or NULL if there's no such group + */ + Group* File::GetGroup(size_t index) { + if (!pGroups) LoadGroups(); + if (index >= pGroups->size()) return NULL; + return (*pGroups)[index]; + } + + /** + * Returns the group with the given group name. + * + * Note: group names don't have to be unique in the gig format! So there + * can be multiple groups with the same name. This method will simply + * return the first group found with the given name. + * + * @param name - name of the sought group + * @returns sought group or NULL if there's no group with that name + */ + Group* File::GetGroup(String name) { + if (!pGroups) LoadGroups(); + size_t i = 0; + for (Group* pGroup = GetGroup(i); pGroup; pGroup = GetGroup(++i)) + if (pGroup->Name == name) return pGroup; + return NULL; + } + + Group* File::AddGroup() { + if (!pGroups) LoadGroups(); + // there must always be at least one group + __ensureMandatoryChunksExist(); + Group* pGroup = new Group(this, NULL); + pGroups->push_back(pGroup); + return pGroup; + } + + /** @brief Delete a group and its samples. + * + * This will delete the given Group object and all the samples that + * belong to this group from the gig file. You have to call Save() to + * make this persistent to the file. + * + * @param pGroup - group to delete + * @throws gig::Exception if given group could not be found + */ + void File::DeleteGroup(Group* pGroup) { + if (!pGroups) LoadGroups(); + std::vector::iterator iter = + find(pGroups->begin(), pGroups->end(), pGroup); + if (iter == pGroups->end()) throw gig::Exception("Could not delete group, could not find given group"); + if (pGroups->size() == 1) throw gig::Exception("Cannot delete group, there must be at least one default group!"); + // delete all members of this group + Sample* pSample; + while ((pSample = pGroup->GetSample(0))) { + DeleteSample(pSample); + } + // now delete this group object + pGroups->erase(iter); + pGroup->DeleteChunks(); + delete pGroup; + } + + /** @brief Delete a group. + * + * This will delete the given Group object from the gig file. All the + * samples that belong to this group will not be deleted, but instead + * be moved to another group. You have to call Save() to make this + * persistent to the file. + * + * @param pGroup - group to delete + * @throws gig::Exception if given group could not be found + */ + void File::DeleteGroupOnly(Group* pGroup) { + if (!pGroups) LoadGroups(); + std::vector::iterator iter = + find(pGroups->begin(), pGroups->end(), pGroup); + if (iter == pGroups->end()) throw gig::Exception("Could not delete group, could not find given group"); + if (pGroups->size() == 1) throw gig::Exception("Cannot delete group, there must be at least one default group!"); + // move all members of this group to another group + pGroup->MoveAll(); + pGroups->erase(iter); + pGroup->DeleteChunks(); + delete pGroup; + } + + void File::LoadGroups() { + if (!pGroups) pGroups = new std::vector; + // try to read defined groups from file + RIFF::List* lst3gri = pRIFF->GetSubList(LIST_TYPE_3GRI); + if (lst3gri) { + RIFF::List* lst3gnl = lst3gri->GetSubList(LIST_TYPE_3GNL); + if (lst3gnl) { + size_t i = 0; + for (RIFF::Chunk* ck = lst3gnl->GetSubChunkAt(i); ck; + ck = lst3gnl->GetSubChunkAt(++i)) + { + if (ck->GetChunkID() == CHUNK_ID_3GNM) { + if (pVersion && pVersion->major > 2 && + strcmp(static_cast(ck->LoadChunkData()), "") == 0) break; + + pGroups->push_back(new Group(this, ck)); + } + } + } + } + // if there were no group(s), create at least the mandatory default group + if (!pGroups->size()) { + Group* pGroup = new Group(this, NULL); + pGroup->Name = "Default Group"; + pGroups->push_back(pGroup); + } + } + + /** @brief Get instrument script group (by index). + * + * Returns the real-time instrument script group with the given index. + * + * @param index - number of the sought group (0..n) + * @returns sought script group or NULL if there's no such group + */ + ScriptGroup* File::GetScriptGroup(uint index) { + if (!pScriptGroups) LoadScriptGroups(); + std::list::iterator it = pScriptGroups->begin(); + for (uint i = 0; it != pScriptGroups->end(); ++i, ++it) + if (i == index) return *it; + return NULL; + } + + /** @brief Get instrument script group (by name). + * + * Returns the first real-time instrument script group found with the given + * group name. Note that group names may not necessarily be unique. + * + * @param name - name of the sought script group + * @returns sought script group or NULL if there's no such group + */ + ScriptGroup* File::GetScriptGroup(const String& name) { + if (!pScriptGroups) LoadScriptGroups(); + std::list::iterator it = pScriptGroups->begin(); + for (uint i = 0; it != pScriptGroups->end(); ++i, ++it) + if ((*it)->Name == name) return *it; + return NULL; + } + + /** @brief Add new instrument script group. + * + * Adds a new, empty real-time instrument script group to the file. + * + * You have to call Save() to make this persistent to the file. + * + * @return new empty script group + */ + ScriptGroup* File::AddScriptGroup() { + if (!pScriptGroups) LoadScriptGroups(); + ScriptGroup* pScriptGroup = new ScriptGroup(this, NULL); + pScriptGroups->push_back(pScriptGroup); + return pScriptGroup; + } + + /** @brief Delete an instrument script group. + * + * This will delete the given real-time instrument script group and all its + * instrument scripts it contains. References inside instruments that are + * using the deleted scripts will be removed from the respective instruments + * accordingly. + * + * You have to call Save() to make this persistent to the file. + * + * @param pScriptGroup - script group to delete + * @throws gig::Exception if given script group could not be found + */ + void File::DeleteScriptGroup(ScriptGroup* pScriptGroup) { + if (!pScriptGroups) LoadScriptGroups(); + std::list::iterator iter = + find(pScriptGroups->begin(), pScriptGroups->end(), pScriptGroup); + if (iter == pScriptGroups->end()) + throw gig::Exception("Could not delete script group, could not find given script group"); + pScriptGroups->erase(iter); + for (int i = 0; pScriptGroup->GetScript(i); ++i) + pScriptGroup->DeleteScript(pScriptGroup->GetScript(i)); + if (pScriptGroup->pList) + pScriptGroup->pList->GetParent()->DeleteSubChunk(pScriptGroup->pList); + pScriptGroup->DeleteChunks(); + delete pScriptGroup; + } + + void File::LoadScriptGroups() { + if (pScriptGroups) return; + pScriptGroups = new std::list; + RIFF::List* lstLS = pRIFF->GetSubList(LIST_TYPE_3LS); + if (lstLS) { + size_t i = 0; + for (RIFF::List* lst = lstLS->GetSubListAt(i); lst; + lst = lstLS->GetSubListAt(++i)) + { + if (lst->GetListType() == LIST_TYPE_RTIS) { + pScriptGroups->push_back(new ScriptGroup(this, lst)); } - lstInstr = lstInstruments->GetNextSubList(); } } - else throw gig::Exception("Mandatory list chunk not found."); } + /** + * Apply all the gig file's current instruments, samples, groups and settings + * to the respective RIFF chunks. You have to call Save() to make changes + * persistent. + * + * Usually there is absolutely no need to call this method explicitly. + * It will be called automatically when File::Save() was called. + * + * @param pProgress - callback function for progress notification + * @throws Exception - on errors + */ + void File::UpdateChunks(progress_t* pProgress) { + bool newFile = pRIFF->GetSubList(LIST_TYPE_INFO) == NULL; + + // update own gig format extension chunks + // (not part of the GigaStudio 4 format) + RIFF::List* lst3LS = pRIFF->GetSubList(LIST_TYPE_3LS); + if (!lst3LS) { + lst3LS = pRIFF->AddSubList(LIST_TYPE_3LS); + } + // Make sure <3LS > chunk is placed before chunk. The precise + // location of <3LS > is irrelevant, however it should be located + // before the actual wave data + RIFF::Chunk* ckPTBL = pRIFF->GetSubChunk(CHUNK_ID_PTBL); + pRIFF->MoveSubChunk(lst3LS, ckPTBL); + + // This must be performed before writing the chunks for instruments, + // because the instruments' script slots will write the file offsets + // of the respective instrument script chunk as reference. + if (pScriptGroups) { + // Update instrument script (group) chunks. + for (std::list::iterator it = pScriptGroups->begin(); + it != pScriptGroups->end(); ++it) + { + (*it)->UpdateChunks(pProgress); + } + } + + // in case no libgig custom format data was added, then remove the + // custom "3LS " chunk again + if (!lst3LS->CountSubChunks()) { + pRIFF->DeleteSubChunk(lst3LS); + lst3LS = NULL; + } + + // first update base class's chunks + DLS::File::UpdateChunks(pProgress); + + if (newFile) { + // INFO was added by Resource::UpdateChunks - make sure it + // is placed first in file + RIFF::Chunk* info = pRIFF->GetSubList(LIST_TYPE_INFO); + RIFF::Chunk* first = pRIFF->GetSubChunkAt(0); + if (first != info) { + pRIFF->MoveSubChunk(info, first); + } + } + + // update group's chunks + if (pGroups) { + // make sure '3gri' and '3gnl' list chunks exist + // (before updating the Group chunks) + RIFF::List* _3gri = pRIFF->GetSubList(LIST_TYPE_3GRI); + if (!_3gri) { + _3gri = pRIFF->AddSubList(LIST_TYPE_3GRI); + pRIFF->MoveSubChunk(_3gri, pRIFF->GetSubChunk(CHUNK_ID_PTBL)); + } + RIFF::List* _3gnl = _3gri->GetSubList(LIST_TYPE_3GNL); + if (!_3gnl) _3gnl = _3gri->AddSubList(LIST_TYPE_3GNL); + + // v3: make sure the file has 128 3gnm chunks + // (before updating the Group chunks) + if (pVersion && pVersion->major > 2) { + size_t i = 0; + for (RIFF::Chunk* _3gnm = _3gnl->GetSubChunkAt(i); i < 128; + _3gnm = _3gnl->GetSubChunkAt(++i)) + { + // create 128 empty placeholder strings which will either + // be filled by Group::UpdateChunks below or left empty. + ::SaveString(CHUNK_ID_3GNM, _3gnm, _3gnl, "", "", true, 64); + } + } + + std::vector::iterator iter = pGroups->begin(); + std::vector::iterator end = pGroups->end(); + for (; iter != end; ++iter) { + (*iter)->UpdateChunks(pProgress); + } + } + + // update einf chunk + + // The einf chunk contains statistics about the gig file, such + // as the number of regions and samples used by each + // instrument. It is divided in equally sized parts, where the + // first part contains information about the whole gig file, + // and the rest of the parts map to each instrument in the + // file. + // + // At the end of each part there is a bit map of each sample + // in the file, where a set bit means that the sample is used + // by the file/instrument. + // + // Note that there are several fields with unknown use. These + // are set to zero. + + int sublen = int(pSamples->size() / 8 + 49); + int einfSize = (Instruments + 1) * sublen; + + RIFF::Chunk* einf = pRIFF->GetSubChunk(CHUNK_ID_EINF); + if (einf) { + if (einf->GetSize() != einfSize) { + einf->Resize(einfSize); + memset(einf->LoadChunkData(), 0, einfSize); + } + } else if (newFile) { + einf = pRIFF->AddSubChunk(CHUNK_ID_EINF, einfSize); + } + if (einf) { + uint8_t* pData = (uint8_t*) einf->LoadChunkData(); + + std::map sampleMap; + size_t sampleIdx = 0; + for (Sample* pSample = GetSample(0); pSample; + pSample = GetSample(++sampleIdx)) + { + sampleMap[pSample] = sampleIdx; + } + + int totnbusedsamples = 0; + int totnbusedchannels = 0; + int totnbregions = 0; + int totnbdimregions = 0; + int totnbloops = 0; + int instrumentIdx = 0; + + memset(&pData[48], 0, sublen - 48); + + for (Instrument* instrument = GetFirstInstrument() ; instrument ; + instrument = GetNextInstrument()) { + int nbusedsamples = 0; + int nbusedchannels = 0; + int nbdimregions = 0; + int nbloops = 0; + + memset(&pData[(instrumentIdx + 1) * sublen + 48], 0, sublen - 48); + + size_t iRgn = 0; + for (Region* region = instrument->GetRegionAt(iRgn); region; + region = instrument->GetRegionAt(++iRgn)) + { + for (int i = 0 ; i < region->DimensionRegions ; i++) { + gig::DimensionRegion *d = region->pDimensionRegions[i]; + if (d->pSample) { + int sampleIdx = sampleMap[d->pSample]; + int byte = 48 + sampleIdx / 8; + int bit = 1 << (sampleIdx & 7); + if ((pData[(instrumentIdx + 1) * sublen + byte] & bit) == 0) { + pData[(instrumentIdx + 1) * sublen + byte] |= bit; + nbusedsamples++; + nbusedchannels += d->pSample->Channels; + + if ((pData[byte] & bit) == 0) { + pData[byte] |= bit; + totnbusedsamples++; + totnbusedchannels += d->pSample->Channels; + } + } + } + if (d->SampleLoops) nbloops++; + } + nbdimregions += region->DimensionRegions; + } + // first 4 bytes unknown - sometimes 0, sometimes length of einf part + // store32(&pData[(instrumentIdx + 1) * sublen], sublen); + store32(&pData[(instrumentIdx + 1) * sublen + 4], nbusedchannels); + store32(&pData[(instrumentIdx + 1) * sublen + 8], nbusedsamples); + store32(&pData[(instrumentIdx + 1) * sublen + 12], 1); + store32(&pData[(instrumentIdx + 1) * sublen + 16], instrument->Regions); + store32(&pData[(instrumentIdx + 1) * sublen + 20], nbdimregions); + store32(&pData[(instrumentIdx + 1) * sublen + 24], nbloops); + // next 8 bytes unknown + store32(&pData[(instrumentIdx + 1) * sublen + 36], instrumentIdx); + store32(&pData[(instrumentIdx + 1) * sublen + 40], (uint32_t) pSamples->size()); + // next 4 bytes unknown + + totnbregions += instrument->Regions; + totnbdimregions += nbdimregions; + totnbloops += nbloops; + instrumentIdx++; + } + // first 4 bytes unknown - sometimes 0, sometimes length of einf part + // store32(&pData[0], sublen); + store32(&pData[4], totnbusedchannels); + store32(&pData[8], totnbusedsamples); + store32(&pData[12], Instruments); + store32(&pData[16], totnbregions); + store32(&pData[20], totnbdimregions); + store32(&pData[24], totnbloops); + // next 8 bytes unknown + // next 4 bytes unknown, not always 0 + store32(&pData[40], (uint32_t) pSamples->size()); + // next 4 bytes unknown + } + + // update 3crc chunk + + // The 3crc chunk contains CRC-32 checksums for the + // samples. When saving a gig file to disk, we first update the 3CRC + // chunk here (in RAM) with the old crc values which we read from the + // 3CRC chunk when we opened the file (available with gig::Sample::crc + // member variable). This step is required, because samples might have + // been deleted by the user since the file was opened, which in turn + // changes the order of the (i.e. old) checksums within the 3crc chunk. + // If a sample was conciously modified by the user (that is if + // Sample::Write() was called later on) then Sample::Write() will just + // update the respective individual checksum(s) directly on disk and + // leaves all other sample checksums untouched. + + RIFF::Chunk* _3crc = pRIFF->GetSubChunk(CHUNK_ID_3CRC); + if (_3crc) { + _3crc->Resize(pSamples->size() * 8); + } else /*if (newFile)*/ { + _3crc = pRIFF->AddSubChunk(CHUNK_ID_3CRC, pSamples->size() * 8); + // the order of einf and 3crc is not the same in v2 and v3 + if (einf && pVersion && pVersion->major > 2) pRIFF->MoveSubChunk(_3crc, einf); + } + { // must be performed in RAM here ... + uint32_t* pData = (uint32_t*) _3crc->LoadChunkData(); + if (pData) { + File::SampleList::iterator iter = pSamples->begin(); + File::SampleList::iterator end = pSamples->end(); + for (int index = 0; iter != end; ++iter, ++index) { + gig::Sample* pSample = (gig::Sample*) *iter; + pData[index*2] = 1; // always 1 + pData[index*2+1] = pSample->crc; + } + } + } + } + + void File::UpdateFileOffsets() { + DLS::File::UpdateFileOffsets(); + + for (Instrument* instrument = GetFirstInstrument(); instrument; + instrument = GetNextInstrument()) + { + instrument->UpdateScriptFileOffsets(); + } + } + + /** + * Enable / disable automatic loading. By default this property is + * enabled and every information is loaded automatically. However + * loading all Regions, DimensionRegions and especially samples might + * take a long time for large .gig files, and sometimes one might only + * be interested in retrieving very superficial informations like the + * amount of instruments and their names. In this case one might disable + * automatic loading to avoid very slow response times. + * + * @e CAUTION: by disabling this property many pointers (i.e. sample + * references) and attributes will have invalid or even undefined + * data! This feature is currently only intended for retrieving very + * superficial information in a very fast way. Don't use it to retrieve + * details like synthesis information or even to modify .gig files! + */ + void File::SetAutoLoad(bool b) { + bAutoLoad = b; + } + + /** + * Returns whether automatic loading is enabled. + * @see SetAutoLoad() + */ + bool File::GetAutoLoad() { + return bAutoLoad; + } + + /** + * Returns @c true in case this gig File object uses any gig format + * extension, that is e.g. whether any DimensionRegion object currently + * has any setting effective that would require our "LSDE" RIFF chunk to + * be stored to the gig file. + * + * Right now this is a private method. It is considerable though this method + * to become (in slightly modified form) a public API method in future, i.e. + * to allow instrument editors to visualize and/or warn the user of any gig + * format extension being used. See also comments on + * DimensionRegion::UsesAnyGigFormatExtension() for details about such a + * potential public API change in future. + */ + bool File::UsesAnyGigFormatExtension() const { + if (!pInstruments) return false; + InstrumentList::iterator iter = pInstruments->begin(); + InstrumentList::iterator end = pInstruments->end(); + for (; iter != end; ++iter) { + Instrument* pInstrument = static_cast(*iter); + if (pInstrument->UsesAnyGigFormatExtension()) + return true; + } + return false; + } // *************** Exception *************** // * - Exception::Exception(String Message) : DLS::Exception(Message) { + Exception::Exception() : DLS::Exception() { + } + + Exception::Exception(String format, ...) : DLS::Exception() { + va_list arg; + va_start(arg, format); + Message = assemble(format, arg); + va_end(arg); + } + + Exception::Exception(String format, va_list arg) : DLS::Exception() { + Message = assemble(format, arg); } void Exception::PrintMessage() { std::cout << "gig::Exception: " << Message << std::endl; } + +// *************** functions *************** +// * + + /** + * Returns the name of this C++ library. This is usually "libgig" of + * course. This call is equivalent to RIFF::libraryName() and + * DLS::libraryName(). + */ + String libraryName() { + return PACKAGE; + } + + /** + * Returns version of this C++ library. This call is equivalent to + * RIFF::libraryVersion() and DLS::libraryVersion(). + */ + String libraryVersion() { + return VERSION; + } + } // namespace gig