/[svn]/libgig/trunk/src/gig.h
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revision 11 by schoenebeck, Sun Nov 16 17:47:00 2003 UTC revision 929 by schoenebeck, Tue Oct 24 22:24:45 2006 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file loader library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Christian Schoenebeck                           *   *   Copyright (C) 2003-2006 by Christian Schoenebeck                      *
6   *                         <cuse@users.sourceforge.net>                    *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 26  Line 26 
26    
27  #include "DLS.h"  #include "DLS.h"
28    
 #include <math.h>  
 #include <string.h>  
   
 /// Initial size of the sample buffer which is used for decompression of  
 /// compressed sample wave streams - this value should always be bigger than  
 /// the biggest sample piece expected to be read by the sampler engine,  
 /// otherwise the buffer size will be raised at runtime and thus the buffer  
 /// reallocated which is time consuming and unefficient.  
 #define INITIAL_SAMPLE_BUFFER_SIZE              512000 // 512 kB  
   
29  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
30  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
31  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
32    # define LIST_TYPE_3GRI 0x33677269
33    # define LIST_TYPE_3GNL 0x33676E6C
34  # define CHUNK_ID_SMPL  0x736D706C  # define CHUNK_ID_SMPL  0x736D706C
35  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
36  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
37  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
38  # define CHUNK_ID_3EWG  0x33657767  # define CHUNK_ID_3EWG  0x33657767
39  # define CHUNK_ID_EWAV  0x65776176  # define CHUNK_ID_EWAV  0x65776176
40    # define CHUNK_ID_3GNM  0x33676E6D
41  #else  // little endian  #else  // little endian
42  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
43  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
44    # define LIST_TYPE_3GRI 0x69726733
45    # define LIST_TYPE_3GNL 0x6C6E6733
46  # define CHUNK_ID_SMPL  0x6C706D73  # define CHUNK_ID_SMPL  0x6C706D73
47  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
48  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
49  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
50  # define CHUNK_ID_3EWG  0x67776533  # define CHUNK_ID_3EWG  0x67776533
51  # define CHUNK_ID_EWAV  0x76617765  # define CHUNK_ID_EWAV  0x76617765
52    # define CHUNK_ID_3GNM  0x6D6E6733
53  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
54    
 /** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */  
 #define GIG_EXP_DECODE(x)                       (pow(1.000000008813822, x))  
 #define GIG_PITCH_TRACK_EXTRACT(x)              (!(x & 0x01))  
 #define GIG_VCF_RESONANCE_CTRL_EXTRACT(x)       ((x >> 4) & 0x03)  
 #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)  ((x >> 1) & 0x03)  
 #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)   ((x >> 3) & 0x03)  
 #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x) ((x >> 5) & 0x03)  
   
55  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
56  namespace gig {  namespace gig {
57    
# Line 80  namespace gig { Line 68  namespace gig {
68          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
69          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.
70          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
71            buffer_t() {
72                pStart            = NULL;
73                Size              = 0;
74                NullExtensionSize = 0;
75            }
76      };      };
77    
78      /** Standard types of sample loops. */      /** Standard types of sample loops. */
# Line 143  namespace gig { Line 136  namespace gig {
136      /** Defines how the filter cutoff frequency is controlled by. */      /** Defines how the filter cutoff frequency is controlled by. */
137      typedef enum {      typedef enum {
138          vcf_cutoff_ctrl_none         = 0x00,          vcf_cutoff_ctrl_none         = 0x00,
139            vcf_cutoff_ctrl_none2        = 0x01,  ///< The difference between none and none2 is unknown
140          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)
141          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)
142          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)
# Line 164  namespace gig { Line 158  namespace gig {
158          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)
159      } vcf_res_ctrl_t;      } vcf_res_ctrl_t;
160    
161      /** Defines how attenuation (=gain / VCA) is controlled by. */      /**
162      typedef enum {       * Defines a controller that has a certain contrained influence on a
163          attenuation_ctrl_none              = 0x00,       * particular synthesis parameter (used to define attenuation controller,
164          attenuation_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)       * EG1 controller and EG2 controller).
165          attenuation_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)       *
166          attenuation_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)       * You should use the respective <i>typedef</i> (means either
167          attenuation_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)       * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
168          attenuation_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)       */
169          attenuation_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)      struct leverage_ctrl_t {
170          attenuation_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)          typedef enum {
171          attenuation_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)              type_none              = 0x00, ///< No controller defined
172          attenuation_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)              type_channelaftertouch = 0x2f, ///< Channel Key Pressure
173          attenuation_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)              type_velocity          = 0xff, ///< Key Velocity
174          attenuation_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)              type_controlchange     = 0xfe  ///< Ordinary MIDI control change controller, see field 'controller_number'
175          attenuation_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)          } type_t;
176          attenuation_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)  
177          attenuation_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)          type_t type;              ///< Controller type
178          attenuation_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
179          attenuation_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)      };
180          attenuation_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)  
181          attenuation_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)      /**
182          attenuation_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)       * Defines controller influencing attenuation.
183          attenuation_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)       *
184          attenuation_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)       * @see leverage_ctrl_t
185          attenuation_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)       */
186          attenuation_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)      typedef leverage_ctrl_t attenuation_ctrl_t;
187          attenuation_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure  
188          attenuation_ctrl_velocity          = 0xff  ///< Key Velocity      /**
189      } attenuation_ctrl_t, eg1_ctrl_t, eg2_ctrl_t;       * Defines controller influencing envelope generator 1.
190         *
191         * @see leverage_ctrl_t
192         */
193        typedef leverage_ctrl_t eg1_ctrl_t;
194    
195        /**
196         * Defines controller influencing envelope generator 2.
197         *
198         * @see leverage_ctrl_t
199         */
200        typedef leverage_ctrl_t eg2_ctrl_t;
201    
202      /**      /**
203       * Defines the type of dimension, that is how the dimension zones (and       * Defines the type of dimension, that is how the dimension zones (and
# Line 208  namespace gig { Line 213  namespace gig {
213          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).
214          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
215          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
216          dimension_keyboard          = 0x85, ///< Key Position          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
217            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
218            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
219          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
220          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
221          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 239  namespace gig { Line 246  namespace gig {
246       * into the corresponding dimension bit number.       * into the corresponding dimension bit number.
247       */       */
248      typedef enum {      typedef enum {
249          split_type_normal,         ///< dimension value between 0-127, no custom range of zones          split_type_normal,         ///< dimension value between 0-127
         split_type_customvelocity, ///< a velocity dimension split with custom range definition for each zone (if a velocity dimension split has no custom defined zone ranges then it's also just of type split_type_normal)  
250          split_type_bit             ///< dimension values are already the sought bit number          split_type_bit             ///< dimension values are already the sought bit number
251      } split_type_t;      } split_type_t;
252    
# Line 250  namespace gig { Line 256  namespace gig {
256          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).
257          uint8_t      zones;      ///< Number of zones the dimension has.          uint8_t      zones;      ///< Number of zones the dimension has.
258          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.
259          range_t*     ranges;     ///< Intended for internal usage: Points to the beginning of a range_t array which reflects the value ranges of each dimension zone (only if custom defined ranges are defined, is NULL otherwise).          float        zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.
         unsigned int zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.  
260      };      };
261    
262      /** Defines which frequencies are filtered by the VCF. */      /** Defines which frequencies are filtered by the VCF. */
# Line 263  namespace gig { Line 268  namespace gig {
268          vcf_type_bandreject   = 0x03          vcf_type_bandreject   = 0x03
269      } vcf_type_t;      } vcf_type_t;
270    
271      /** Defines the envelope of a crossfade. */      /**
272         * Defines the envelope of a crossfade.
273         *
274         * Note: The default value for crossfade points is 0,0,0,0. Layers with
275         * such a default value should be treated as if they would not have a
276         * crossfade.
277         */
278      struct crossfade_t {      struct crossfade_t {
279          #if WORDS_BIGENDIAN          #if WORDS_BIGENDIAN
         uint8_t in_start;   ///< Start position of fade in.  
         uint8_t in_end;     ///< End position of fade in.  
         uint8_t out_start;  ///< Start position of fade out.  
         uint8_t out_end;    ///< End postition of fade out.  
         #else // little endian  
280          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
281          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
282          uint8_t in_end;     ///< End position of fade in.          uint8_t in_end;     ///< End position of fade in.
283          uint8_t in_start;   ///< Start position of fade in.          uint8_t in_start;   ///< Start position of fade in.
284            #else // little endian
285            uint8_t in_start;   ///< Start position of fade in.
286            uint8_t in_end;     ///< End position of fade in.
287            uint8_t out_start;  ///< Start position of fade out.
288            uint8_t out_end;    ///< End postition of fade out.
289          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
290      };      };
291    
292        /** Reflects the current playback state for a sample. */
293        struct playback_state_t {
294            unsigned long position;          ///< Current position within the sample.
295            bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
296            unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
297        };
298    
299        /**
300         * @brief Used for indicating the progress of a certain task.
301         *
302         * The function pointer argument has to be supplied with a valid
303         * function of the given signature which will then be called on
304         * progress changes. An equivalent progress_t structure will be passed
305         * back as argument to the callback function on each progress change.
306         * The factor field of the supplied progress_t structure will then
307         * reflect the current progress as value between 0.0 and 1.0. You might
308         * want to use the custom field for data needed in your callback
309         * function.
310         */
311        struct progress_t {
312            void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
313            float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.
314            void* custom;                  ///< This pointer can be used for arbitrary data.
315            float __range_min;             ///< Only for internal usage, do not modify!
316            float __range_max;             ///< Only for internal usage, do not modify!
317            progress_t();
318        };
319    
320      // just symbol prototyping      // just symbol prototyping
321      class File;      class File;
322      class Instrument;      class Instrument;
323      class Sample;      class Sample;
324        class Region;
325        class Group;
326    
327      /** Encapsulates articulation information of a dimension region.      /** Encapsulates articulation information of a dimension region.
328       *       *
# Line 310  namespace gig { Line 351  namespace gig {
351              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
352              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
353              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.
354              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time.              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
355              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time.              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
356              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time.              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
357              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
358              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
359              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
# Line 329  namespace gig { Line 370  namespace gig {
370              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).
371              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
372              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.
373              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time.              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
374              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time.              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
375              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time.              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
376              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
377              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
378              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
# Line 350  namespace gig { Line 391  namespace gig {
391              bool               VCFEnabled;                    ///< If filter should be used.              bool               VCFEnabled;                    ///< If filter should be used.
392              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
393              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency.              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency.
394                bool               VCFCutoffControllerInvert;     ///< Inverts values coming from the defined cutoff controller
395              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.
396              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.
397              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined).              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff).
398              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest
399              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.
400              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).
# Line 360  namespace gig { Line 402  namespace gig {
402              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
403              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
404              // Key Velocity Transformations              // Key Velocity Transformations
405              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude.              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
406              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4).              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
407              uint8_t            VelocityResponseCurveScaling;              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead)
408              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.
409              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).
410              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8
# Line 372  namespace gig { Line 414  namespace gig {
414              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
415              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
416              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
417              attenuation_ctrl_t AttenuationControl;            ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).              attenuation_ctrl_t AttenuationController;         ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
418              bool               InvertAttenuationControl;      ///< Inverts the values coming from the defined Attenuation Controller.              bool               InvertAttenuationController;   ///< Inverts the values coming from the defined Attenuation Controller.
419              uint8_t            AttenuationControlTreshold;    ///< 0-127              uint8_t            AttenuationControllerThreshold;///< 0-127
420              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
421              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
422              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
423              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
424                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
425    
426              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
427              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
428              DLS::Sampler::FineTune;              DLS::Sampler::FineTune;
# Line 386  namespace gig { Line 430  namespace gig {
430              DLS::Sampler::SampleLoops;              DLS::Sampler::SampleLoops;
431              DLS::Sampler::pSampleLoops;              DLS::Sampler::pSampleLoops;
432    
433                // own methods
434                double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
435                double GetVelocityRelease(uint8_t MIDIKeyVelocity);
436                double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
437                // overridden methods
438                virtual void UpdateChunks();
439            protected:
440                uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
441              DimensionRegion(RIFF::List* _3ewl);              DimensionRegion(RIFF::List* _3ewl);
442               ~DimensionRegion();
443                friend class Region;
444            private:
445                typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
446                    _lev_ctrl_none              = 0x00,
447                    _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
448                    _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
449                    _lev_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
450                    _lev_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
451                    _lev_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
452                    _lev_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
453                    _lev_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
454                    _lev_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
455                    _lev_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
456                    _lev_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
457                    _lev_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)
458                    _lev_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)
459                    _lev_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
460                    _lev_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)
461                    _lev_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
462                    _lev_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
463                    _lev_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
464                    _lev_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
465                    _lev_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
466                    _lev_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
467                    _lev_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
468                    _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
469                    _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
470                    _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
471                    _lev_ctrl_velocity          = 0xff  ///< Key Velocity
472                } _lev_ctrl_t;
473                typedef std::map<uint32_t, double*> VelocityTableMap;
474    
475                static uint              Instances;                  ///< Number of DimensionRegion instances.
476                static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
477                double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
478                double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
479                double*                  pVelocityCutoffTable;       ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion
480    
481                leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
482                _lev_ctrl_t     EncodeLeverageController(leverage_ctrl_t DecodedController);
483                double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
484                double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
485      };      };
486    
487      /** Encapsulates sample waves used for playback. */      /** @brief Encapsulates sample waves used for playback.
488         *
489         * In case you created a new sample with File::AddSample(), you should
490         * first update all attributes with the desired meta informations
491         * (amount of channels, bit depth, sample rate, etc.), then call
492         * Resize() with the desired sample size, followed by File::Save(), this
493         * will create the mandatory RIFF chunk which will hold the sample wave
494         * data and / or resize the file so you will be able to Write() the
495         * sample data directly to disk.
496         */
497      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
498          public:          public:
499              uint16_t       SampleGroup;              Group*         pGroup;            ///< pointer to the Group this sample belongs to, NULL otherwise
500              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
501              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
502              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samplers Per Second, where Samples Per Second is the value found in the format chunk).              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
503              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.
504              uint32_t       MIDIPitchFraction; ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
505              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
506              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
507              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).
508              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0).              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
509              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).
510              uint32_t       LoopStart;         ///< The start value specifies the byte offset into the waveform data of the first sample to be played in the loop (only if Loops > 0).              uint32_t       LoopStart;         ///< The start value specifies the offset (in sample points) in the waveform data of the first sample to be played in the loop (only if Loops > 0).
511              uint32_t       LoopEnd;           ///< The end value specifies the byte offset into the waveform data of the last sample to be played in the loop (only if Loops > 0).              uint32_t       LoopEnd;           ///< The end value specifies the offset (in sample points) in the waveform data which represents the end of the loop (only if Loops > 0).
512                uint32_t       LoopSize;          ///< Length of the looping area (in sample points) which is equivalent to <i>LoopEnd - LoopStart</i>.
513              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
514              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
515              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
516                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
517                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
518    
519              // own methods              // own methods
520              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 415  namespace gig { Line 522  namespace gig {
522              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
523              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
524              buffer_t      GetCache();              buffer_t      GetCache();
525                // own static methods
526                static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
527                static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
528              // overridden methods              // overridden methods
529              void          ReleaseSampleData();              void          ReleaseSampleData();
530                void          Resize(int iNewSize);
531              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
532              unsigned long GetPos();              unsigned long GetPos();
533              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
534                unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
535                unsigned long Write(void* pBuffer, unsigned long SampleCount);
536                virtual void  UpdateChunks();
537          protected:          protected:
538              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
539              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
             static void*         pDecompressionBuffer;    ///< Small buffer used for decompression only.  
540              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
541              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
542              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
543                unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
544                unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
545                unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
546              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
547                unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
548                RIFF::Chunk*         pCk3gix;
549                RIFF::Chunk*         pCkSmpl;
550    
551              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
552             ~Sample();             ~Sample();
553    
554                // Guess size (in bytes) of a compressed sample
555                inline unsigned long GuessSize(unsigned long samples) {
556                    // 16 bit: assume all frames are compressed - 1 byte
557                    // per sample and 5 bytes header per 2048 samples
558    
559                    // 24 bit: assume next best compression rate - 1.5
560                    // bytes per sample and 13 bytes header per 256
561                    // samples
562                    const unsigned long size =
563                        BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
564                                       : samples + (samples >> 10) * 5;
565                    // Double for stereo and add one worst case sample
566                    // frame
567                    return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
568                }
569    
570                // Worst case amount of sample points that can be read with the
571                // given decompression buffer.
572                inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
573                    return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
574                }
575          private:          private:
576              void ScanCompressedSample();              void ScanCompressedSample();
577              friend class File;              friend class File;
# Line 441  namespace gig { Line 582  namespace gig {
582      /** Defines <i>Region</i> information of an <i>Instrument</i>. */      /** Defines <i>Region</i> information of an <i>Instrument</i>. */
583      class Region : public DLS::Region {      class Region : public DLS::Region {
584          public:          public:
585              unsigned int            Dimensions;               ///< Number of defined dimensions.              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!
586              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).              dimension_def_t         pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one.
587              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains, do not alter!
588              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).              DimensionRegion*        pDimensionRegions[256];   ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically).
589                unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value!
590    
591              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
592              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);              DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
593              Sample*          GetSample();              Sample*          GetSample();
594                void             AddDimension(dimension_def_t* pDimDef);
595                void             DeleteDimension(dimension_def_t* pDimDef);
596                virtual void     UpdateChunks();
597          protected:          protected:
             uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.  
   
598              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
599              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
600              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex);              void UpdateVelocityTable();
601                Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
602             ~Region();             ~Region();
603              friend class Instrument;              friend class Instrument;
604      };      };
# Line 486  namespace gig { Line 630  namespace gig {
630              // overridden methods              // overridden methods
631              Region*   GetFirstRegion();              Region*   GetFirstRegion();
632              Region*   GetNextRegion();              Region*   GetNextRegion();
633                Region*   AddRegion();
634                void      DeleteRegion(Region* pRegion);
635                virtual void UpdateChunks();
636              // own methods              // own methods
637              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
638          protected:          protected:
             Region**  pRegions;            ///< Pointer array to the regions  
639              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
             int       RegionIndex;  
640    
641              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
642             ~Instrument();             ~Instrument();
643                void UpdateRegionKeyTable();
644                friend class File;
645        };
646    
647        /** @brief Group of Gigasampler objects
648         *
649         * Groups help to organize a huge collection of Gigasampler objects.
650         * Groups are not concerned at all for the synthesis, but they help
651         * sound library developers when working on complex instruments with an
652         * instrument editor (as long as that instrument editor supports it ;-).
653         *
654         * At the moment, it seems as only samples can be grouped together in
655         * the Gigasampler format yet. If this is false in the meantime, please
656         * tell us !
657         */
658        class Group {
659            public:
660                String Name; ///< Stores the name of this Group.
661            protected:
662                Group(RIFF::File* file, RIFF::Chunk* ck3gnm);
663                virtual ~Group();
664                virtual void UpdateChunks();
665              friend class File;              friend class File;
666            private:
667                RIFF::File*  pFile;
668                RIFF::Chunk* pNameChunk;
669      };      };
670    
     // TODO: <3gnm> chunk not added yet (just contains the names of the sample groups)  
671      /** Parses Gigasampler files and provides abstract access to the data. */      /** Parses Gigasampler files and provides abstract access to the data. */
672      class File : protected DLS::File {      class File : protected DLS::File {
673          public:          public:
# Line 511  namespace gig { Line 680  namespace gig {
680    
681              // derived methods from DLS::Resource              // derived methods from DLS::Resource
682              DLS::Resource::GetParent;              DLS::Resource::GetParent;
683                // derived methods from DLS::File
684                DLS::File::Save;
685              // overridden  methods              // overridden  methods
686                File();
687              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
688              Sample*     GetFirstSample();     ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
689              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
690                Sample*     AddSample();
691                void        DeleteSample(Sample* pSample);
692              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
693              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
694             ~File() {};              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
695                Instrument* AddInstrument();
696                void        DeleteInstrument(Instrument* pInstrument);
697                Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
698                Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
699                Group*      GetGroup(uint index);
700                Group*      AddGroup();
701                void        DeleteGroup(Group* pGroup);
702                virtual    ~File();
703          protected:          protected:
704              typedef std::list<Sample*>     SampleList;              // overridden protected methods from DLS::File
705              typedef std::list<Instrument*> InstrumentList;              virtual void LoadSamples();
706                virtual void LoadInstruments();
707              SampleList*              pSamples;              virtual void LoadGroups();
708              SampleList::iterator     SamplesIterator;              // own protected methods
709              InstrumentList*          pInstruments;              virtual void LoadSamples(progress_t* pProgress);
710              InstrumentList::iterator InstrumentsIterator;              virtual void LoadInstruments(progress_t* pProgress);
   
             void LoadSamples();  
             void LoadInstruments();  
711              friend class Region;              friend class Region;
712                friend class Sample;
713            private:
714                std::list<Group*>*          pGroups;
715                std::list<Group*>::iterator GroupsIterator;
716      };      };
717    
718      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */
# Line 539  namespace gig { Line 722  namespace gig {
722              void PrintMessage();              void PrintMessage();
723      };      };
724    
725        String libraryName();
726        String libraryVersion();
727    
728  } // namespace gig  } // namespace gig
729    
730  #endif // __GIG_H__  #endif // __GIG_H__

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