/[svn]/libgig/trunk/src/gig.h
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revision 933 by schoenebeck, Fri Nov 24 12:50:05 2006 UTC revision 1154 by schoenebeck, Wed Apr 11 16:33:56 2007 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2006 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2007 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 210  namespace gig { Line 210  namespace gig {
210          dimension_none              = 0x00, ///< Dimension not in use.          dimension_none              = 0x00, ///< Dimension not in use.
211          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).
212          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).
213          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension in gig2 where the ranges can exactly be defined).
214          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
215          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
216          dimension_keyboard          = 0x85, ///< Dimension for keyswitching          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
217          dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence          dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
218          dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order          dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
219            dimension_smartmidi         = 0x88, ///< For MIDI tools like legato and repetition mode
220            dimension_roundrobinkeyboard = 0x89, ///< Different samples triggered each time a note is played, any key advances the counter
221          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
222          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
223          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 324  namespace gig { Line 326  namespace gig {
326      class Region;      class Region;
327      class Group;      class Group;
328    
329      /** Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation information of a dimension region.
330       *       *
331       *  Every Gigasampler Instrument has at least one dimension region       *  Every Gigasampler Instrument has at least one dimension region
332       *  (exactly then when it has no dimension defined).       *  (exactly then when it has no dimension defined).
# Line 338  namespace gig { Line 340  namespace gig {
340       */       */
341      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
342          public:          public:
343              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0).              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.
344              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
345              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
346              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 422  namespace gig { Line 424  namespace gig {
424              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
425              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
426              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)              double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
427                uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region
428    
429              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
430              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
# Line 493  namespace gig { Line 496  namespace gig {
496       * will create the mandatory RIFF chunk which will hold the sample wave       * will create the mandatory RIFF chunk which will hold the sample wave
497       * data and / or resize the file so you will be able to Write() the       * data and / or resize the file so you will be able to Write() the
498       * sample data directly to disk.       * sample data directly to disk.
499         *
500         * @e Caution: for gig synthesis, most looping relevant information are
501         * retrieved from the respective DimensionRegon instead from the Sample
502         * itself. This was made for allowing different loop definitions for the
503         * same sample under different conditions.
504       */       */
505      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
506          public:          public:
# Line 503  namespace gig { Line 511  namespace gig {
511              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
512              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
513              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
514              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).              uint32_t       Loops;             ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: Number of defined sample loops. So far only seen single loops in gig files - please report if you encounter more!)
515              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
516              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).              loop_type_t    LoopType;          ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The type field defines how the waveform samples will be looped.)
517              uint32_t       LoopStart;         ///< The start value specifies the offset (in sample points) in the waveform data of the first sample to be played in the loop (only if Loops > 0).              uint32_t       LoopStart;         ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The start value specifies the offset [in sample points] in the waveform data of the first sample to be played in the loop [only if Loops > 0].)
518              uint32_t       LoopEnd;           ///< The end value specifies the offset (in sample points) in the waveform data which represents the end of the loop (only if Loops > 0).              uint32_t       LoopEnd;           ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The end value specifies the offset [in sample points] in the waveform data which represents the end of the loop [only if Loops > 0].)
519              uint32_t       LoopSize;          ///< Length of the looping area (in sample points) which is equivalent to <i>LoopEnd - LoopStart</i>.              uint32_t       LoopSize;          ///< @e Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to @code LoopEnd - LoopStart @endcode.)
520              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop. This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
521              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (a value of 0 = infinite).
522              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
523              uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)              uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
524              bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction              bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
# Line 629  namespace gig { Line 637  namespace gig {
637    
638              // derived methods from DLS::Resource              // derived methods from DLS::Resource
639              DLS::Resource::GetParent;              DLS::Resource::GetParent;
640                // derived methods from DLS::Instrument
641                DLS::Instrument::MoveRegion;
642              // overridden methods              // overridden methods
643              Region*   GetFirstRegion();              Region*   GetFirstRegion();
644              Region*   GetNextRegion();              Region*   GetNextRegion();
# Line 710  namespace gig { Line 720  namespace gig {
720              Group*      GetGroup(uint index);              Group*      GetGroup(uint index);
721              Group*      AddGroup();              Group*      AddGroup();
722              void        DeleteGroup(Group* pGroup);              void        DeleteGroup(Group* pGroup);
723                void        DeleteGroupOnly(Group* pGroup);
724              virtual    ~File();              virtual    ~File();
725                virtual void UpdateChunks();
726          protected:          protected:
727              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
728              virtual void LoadSamples();              virtual void LoadSamples();
# Line 727  namespace gig { Line 739  namespace gig {
739              std::list<Group*>::iterator GroupsIterator;              std::list<Group*>::iterator GroupsIterator;
740      };      };
741    
742      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */      /**
743         * Will be thrown whenever a gig specific error occurs while trying to
744         * access a Gigasampler File. Note: In your application you should
745         * better catch for RIFF::Exception rather than this one, except you
746         * explicitly want to catch and handle gig::Exception, DLS::Exception
747         * and RIFF::Exception independently, which usually shouldn't be
748         * necessary though.
749         */
750      class Exception : public DLS::Exception {      class Exception : public DLS::Exception {
751          public:          public:
752              Exception(String Message);              Exception(String Message);

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