/[svn]/libgig/trunk/src/gig.h
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revision 1098 by schoenebeck, Thu Mar 15 00:32:06 2007 UTC revision 1301 by persson, Sat Aug 25 09:59:53 2007 UTC
# Line 38  Line 38 
38  # define CHUNK_ID_3EWG  0x33657767  # define CHUNK_ID_3EWG  0x33657767
39  # define CHUNK_ID_EWAV  0x65776176  # define CHUNK_ID_EWAV  0x65776176
40  # define CHUNK_ID_3GNM  0x33676E6D  # define CHUNK_ID_3GNM  0x33676E6D
41    # define CHUNK_ID_EINF  0x65696E66
42    # define CHUNK_ID_3CRC  0x33637263
43  #else  // little endian  #else  // little endian
44  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
45  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
# Line 50  Line 52 
52  # define CHUNK_ID_3EWG  0x67776533  # define CHUNK_ID_3EWG  0x67776533
53  # define CHUNK_ID_EWAV  0x76617765  # define CHUNK_ID_EWAV  0x76617765
54  # define CHUNK_ID_3GNM  0x6D6E6733  # define CHUNK_ID_3GNM  0x6D6E6733
55    # define CHUNK_ID_EINF  0x666E6965
56    # define CHUNK_ID_3CRC  0x63726333
57  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
58    
59  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
# Line 319  namespace gig { Line 323  namespace gig {
323          progress_t();          progress_t();
324      };      };
325    
326        /** @brief CRC-32 checksum implementation
327         *
328         * This class is used to calculate checksums of the sample data in
329         * a gig file. The checksums are stored in the 3crc chunk of the
330         * gig file and automatically updated when a sample is written
331         * with Sample::Write().
332         */
333        class CRC {
334        private:
335            uint32_t value;
336            static const uint32_t* table;
337            static uint32_t* initTable();
338        public:
339            CRC() {
340                reset();
341            }
342            void reset() {
343                value = 0xffffffff;
344            }
345            void update(unsigned char* buf, int len) {
346                for (int i = 0 ; i < len ; i++) {
347                    value = table[(value ^ buf[i]) & 0xff] ^ (value >> 8);
348                }
349            }
350            uint32_t getValue() {
351                return value ^ 0xffffffff;
352            }
353        };
354    
355      // just symbol prototyping      // just symbol prototyping
356      class File;      class File;
357      class Instrument;      class Instrument;
# Line 437  namespace gig { Line 470  namespace gig {
470              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);              double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
471              double GetVelocityRelease(uint8_t MIDIKeyVelocity);              double GetVelocityRelease(uint8_t MIDIKeyVelocity);
472              double GetVelocityCutoff(uint8_t MIDIKeyVelocity);              double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
473                // derived methods
474                DLS::Sampler::AddSampleLoop;
475                DLS::Sampler::DeleteSampleLoop;
476              // overridden methods              // overridden methods
477              virtual void UpdateChunks();              virtual void UpdateChunks();
478          protected:          protected:
479              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
480              DimensionRegion(RIFF::List* _3ewl);              DimensionRegion(RIFF::List* _3ewl);
481                DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
482             ~DimensionRegion();             ~DimensionRegion();
483              friend class Region;              friend class Region;
484          private:          private:
# Line 496  namespace gig { Line 533  namespace gig {
533       * will create the mandatory RIFF chunk which will hold the sample wave       * will create the mandatory RIFF chunk which will hold the sample wave
534       * data and / or resize the file so you will be able to Write() the       * data and / or resize the file so you will be able to Write() the
535       * sample data directly to disk.       * sample data directly to disk.
536         *
537         * @e Caution: for gig synthesis, most looping relevant information are
538         * retrieved from the respective DimensionRegon instead from the Sample
539         * itself. This was made for allowing different loop definitions for the
540         * same sample under different conditions.
541       */       */
542      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
543          public:          public:
# Line 506  namespace gig { Line 548  namespace gig {
548              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
549              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
550              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
551              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).              uint32_t       Loops;             ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: Number of defined sample loops. So far only seen single loops in gig files - please report if you encounter more!)
552              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
553              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).              loop_type_t    LoopType;          ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The type field defines how the waveform samples will be looped.)
554              uint32_t       LoopStart;         ///< The start value specifies the offset (in sample points) in the waveform data of the first sample to be played in the loop (only if Loops > 0).              uint32_t       LoopStart;         ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The start value specifies the offset [in sample points] in the waveform data of the first sample to be played in the loop [only if Loops > 0].)
555              uint32_t       LoopEnd;           ///< The end value specifies the offset (in sample points) in the waveform data which represents the end of the loop (only if Loops > 0).              uint32_t       LoopEnd;           ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The end value specifies the offset [in sample points] in the waveform data which represents the end of the loop [only if Loops > 0].)
556              uint32_t       LoopSize;          ///< Length of the looping area (in sample points) which is equivalent to <i>LoopEnd - LoopStart</i>.              uint32_t       LoopSize;          ///< @e Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to @code LoopEnd - LoopStart @endcode.)
557              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop. This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
558              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (a value of 0 = infinite).
559              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
560              uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)              uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
561              bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction              bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
# Line 551  namespace gig { Line 593  namespace gig {
593              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
594              RIFF::Chunk*         pCk3gix;              RIFF::Chunk*         pCk3gix;
595              RIFF::Chunk*         pCkSmpl;              RIFF::Chunk*         pCkSmpl;
596                CRC                  crc;                     ///< CRC-32 checksum of the raw sample data
597    
598              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
599             ~Sample();             ~Sample();
# Line 632  namespace gig { Line 675  namespace gig {
675    
676              // derived methods from DLS::Resource              // derived methods from DLS::Resource
677              DLS::Resource::GetParent;              DLS::Resource::GetParent;
678                // derived methods from DLS::Instrument
679                DLS::Instrument::MoveRegion;
680              // overridden methods              // overridden methods
681              Region*   GetFirstRegion();              Region*   GetFirstRegion();
682              Region*   GetNextRegion();              Region*   GetNextRegion();
# Line 685  namespace gig { Line 730  namespace gig {
730      /** Parses Gigasampler files and provides abstract access to the data. */      /** Parses Gigasampler files and provides abstract access to the data. */
731      class File : protected DLS::File {      class File : protected DLS::File {
732          public:          public:
733                static const DLS::version_t VERSION_2;
734                static const DLS::version_t VERSION_3;
735    
736              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
737              DLS::Resource::pInfo;              DLS::Resource::pInfo;
738              DLS::Resource::pDLSID;              DLS::Resource::pDLSID;
# Line 724  namespace gig { Line 772  namespace gig {
772              // own protected methods              // own protected methods
773              virtual void LoadSamples(progress_t* pProgress);              virtual void LoadSamples(progress_t* pProgress);
774              virtual void LoadInstruments(progress_t* pProgress);              virtual void LoadInstruments(progress_t* pProgress);
775                void SetSampleChecksum(Sample* pSample, uint32_t crc);
776              friend class Region;              friend class Region;
777              friend class Sample;              friend class Sample;
778              friend class Group; // so Group can access protected member pRIFF              friend class Group; // so Group can access protected member pRIFF
779          private:          private:
780                static const DLS::Info::FixedStringLength FixedStringLengths[];
781              std::list<Group*>*          pGroups;              std::list<Group*>*          pGroups;
782              std::list<Group*>::iterator GroupsIterator;              std::list<Group*>::iterator GroupsIterator;
783      };      };

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