/[svn]/libgig/trunk/src/gig.h
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revision 2 by schoenebeck, Sat Oct 25 20:15:04 2003 UTC revision 1416 by schoenebeck, Sun Oct 14 12:06:32 2007 UTC
# Line 1  Line 1 
1  /***************************************************************************  /***************************************************************************
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file loader library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003 by Christian Schoenebeck                           *   *   Copyright (C) 2003-2007 by Christian Schoenebeck                      *
6   *                         <cuse@users.sourceforge.net>                    *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 26  Line 26 
26    
27  #include "DLS.h"  #include "DLS.h"
28    
29  #include <math.h>  #if WORDS_BIGENDIAN
 #include <string.h>  
   
 /// Initial size of the sample buffer which is used for decompression of  
 /// compressed sample wave streams - this value should always be bigger than  
 /// the biggest sample piece expected to be read by the sampler engine,  
 /// otherwise the buffer size will be raised at runtime and thus the buffer  
 /// reallocated which is time consuming and unefficient.  
 #define INITIAL_SAMPLE_BUFFER_SIZE              512000 // 512 kB  
   
 #if 0 //WORDS_BIGENDIAN  
30  # define LIST_TYPE_3PRG 0x33707267  # define LIST_TYPE_3PRG 0x33707267
31  # define LIST_TYPE_3EWL 0x3365776C  # define LIST_TYPE_3EWL 0x3365776C
32    # define LIST_TYPE_3GRI 0x33677269
33    # define LIST_TYPE_3GNL 0x33676E6C
34  # define CHUNK_ID_SMPL  0x736D706C  # define CHUNK_ID_SMPL  0x736D706C
35  # define CHUNK_ID_3GIX  0x33676978  # define CHUNK_ID_3GIX  0x33676978
36  # define CHUNK_ID_3EWA  0x33657761  # define CHUNK_ID_3EWA  0x33657761
37  # define CHUNK_ID_3LNK  0x336C6E6B  # define CHUNK_ID_3LNK  0x336C6E6B
38  # define CHUNK_ID_3EWG  0x33657767  # define CHUNK_ID_3EWG  0x33657767
39  # define CHUNK_ID_EWAV  0x65776176  # define CHUNK_ID_EWAV  0x65776176
40    # define CHUNK_ID_3GNM  0x33676E6D
41    # define CHUNK_ID_EINF  0x65696E66
42    # define CHUNK_ID_3CRC  0x33637263
43  #else  // little endian  #else  // little endian
44  # define LIST_TYPE_3PRG 0x67727033  # define LIST_TYPE_3PRG 0x67727033
45  # define LIST_TYPE_3EWL 0x6C776533  # define LIST_TYPE_3EWL 0x6C776533
46    # define LIST_TYPE_3GRI 0x69726733
47    # define LIST_TYPE_3GNL 0x6C6E6733
48  # define CHUNK_ID_SMPL  0x6C706D73  # define CHUNK_ID_SMPL  0x6C706D73
49  # define CHUNK_ID_3GIX  0x78696733  # define CHUNK_ID_3GIX  0x78696733
50  # define CHUNK_ID_3EWA  0x61776533  # define CHUNK_ID_3EWA  0x61776533
51  # define CHUNK_ID_3LNK  0x6B6E6C33  # define CHUNK_ID_3LNK  0x6B6E6C33
52  # define CHUNK_ID_3EWG  0x67776533  # define CHUNK_ID_3EWG  0x67776533
53  # define CHUNK_ID_EWAV  0x76617765  # define CHUNK_ID_EWAV  0x76617765
54    # define CHUNK_ID_3GNM  0x6D6E6733
55    # define CHUNK_ID_EINF  0x666E6965
56    # define CHUNK_ID_3CRC  0x63726333
57  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
58    
 /** (so far) every exponential paramater in the gig format has a basis of 1.000000008813822 */  
 #define GIG_EXP_DECODE(x)                       (powl(1.000000008813822, x))  
 #define GIG_PITCH_TRACK_EXTRACT(x)              (!(x & 0x01))  
 #define GIG_VCF_RESONANCE_CTRL_EXTRACT(x)       ((x >> 4) & 0x03)  
 #define GIG_EG_CTR_ATTACK_INFLUENCE_EXTRACT(x)  ((x >> 1) & 0x03)  
 #define GIG_EG_CTR_DECAY_INFLUENCE_EXTRACT(x)   ((x >> 3) & 0x03)  
 #define GIG_EG_CTR_RELEASE_INFLUENCE_EXTRACT(x) ((x >> 5) & 0x03)  
   
59  /** Gigasampler specific classes and definitions */  /** Gigasampler specific classes and definitions */
60  namespace gig {  namespace gig {
61    
# Line 80  namespace gig { Line 72  namespace gig {
72          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
73          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.
74          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
75            buffer_t() {
76                pStart            = NULL;
77                Size              = 0;
78                NullExtensionSize = 0;
79            }
80      };      };
81    
82      /** Standard types of sample loops. */      /** Standard types of sample loops. */
# Line 143  namespace gig { Line 140  namespace gig {
140      /** Defines how the filter cutoff frequency is controlled by. */      /** Defines how the filter cutoff frequency is controlled by. */
141      typedef enum {      typedef enum {
142          vcf_cutoff_ctrl_none         = 0x00,          vcf_cutoff_ctrl_none         = 0x00,
143            vcf_cutoff_ctrl_none2        = 0x01,  ///< The difference between none and none2 is unknown
144          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)          vcf_cutoff_ctrl_modwheel     = 0x81,  ///< Modulation Wheel (MIDI Controller 1)
145          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)          vcf_cutoff_ctrl_effect1      = 0x8c,  ///< Effect Controller 1 (Coarse, MIDI Controller 12)
146          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)          vcf_cutoff_ctrl_effect2      = 0x8d,  ///< Effect Controller 2 (Coarse, MIDI Controller 13)
# Line 164  namespace gig { Line 162  namespace gig {
162          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)          vcf_res_ctrl_genpurpose6 = 3            ///< General Purpose Controller 6 (Button, MIDI Controller 81)
163      } vcf_res_ctrl_t;      } vcf_res_ctrl_t;
164    
165      /** Defines how attenuation (=gain / VCA) is controlled by. */      /**
166      typedef enum {       * Defines a controller that has a certain contrained influence on a
167          attenuation_ctrl_none              = 0x00,       * particular synthesis parameter (used to define attenuation controller,
168          attenuation_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)       * EG1 controller and EG2 controller).
169          attenuation_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)       *
170          attenuation_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)       * You should use the respective <i>typedef</i> (means either
171          attenuation_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)       * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
172          attenuation_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)       */
173          attenuation_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)      struct leverage_ctrl_t {
174          attenuation_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)          typedef enum {
175          attenuation_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)              type_none              = 0x00, ///< No controller defined
176          attenuation_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)              type_channelaftertouch = 0x2f, ///< Channel Key Pressure
177          attenuation_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)              type_velocity          = 0xff, ///< Key Velocity
178          attenuation_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)              type_controlchange     = 0xfe  ///< Ordinary MIDI control change controller, see field 'controller_number'
179          attenuation_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)          } type_t;
180          attenuation_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)  
181          attenuation_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)          type_t type;              ///< Controller type
182          attenuation_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
183          attenuation_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)      };
184          attenuation_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)  
185          attenuation_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)      /**
186          attenuation_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)       * Defines controller influencing attenuation.
187          attenuation_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)       *
188          attenuation_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)       * @see leverage_ctrl_t
189          attenuation_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)       */
190          attenuation_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)      typedef leverage_ctrl_t attenuation_ctrl_t;
191          attenuation_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure  
192          attenuation_ctrl_velocity          = 0xff  ///< Key Velocity      /**
193      } attenuation_ctrl_t, eg1_ctrl_t, eg2_ctrl_t;       * Defines controller influencing envelope generator 1.
194         *
195         * @see leverage_ctrl_t
196         */
197        typedef leverage_ctrl_t eg1_ctrl_t;
198    
199        /**
200         * Defines controller influencing envelope generator 2.
201         *
202         * @see leverage_ctrl_t
203         */
204        typedef leverage_ctrl_t eg2_ctrl_t;
205    
206      /**      /**
207       * Defines the type of dimension, that is how the dimension zones (and       * Defines the type of dimension, that is how the dimension zones (and
# Line 205  namespace gig { Line 214  namespace gig {
214          dimension_none              = 0x00, ///< Dimension not in use.          dimension_none              = 0x00, ///< Dimension not in use.
215          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).          dimension_samplechannel     = 0x80, ///< If used sample has more than one channel (thus is not mono).
216          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).          dimension_layer             = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).
217          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).          dimension_velocity          = 0x82, ///< Key Velocity (this is the only dimension in gig2 where the ranges can exactly be defined).
218          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure          dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
219          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.          dimension_releasetrigger    = 0x84, ///< Special dimension for triggering samples on releasing a key.
220          dimension_keyboard          = 0x85, ///< Key Position          dimension_keyboard          = 0x85, ///< Dimension for keyswitching
221            dimension_roundrobin        = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
222            dimension_random            = 0x87, ///< Different samples triggered each time a note is played, random order
223            dimension_smartmidi         = 0x88, ///< For MIDI tools like legato and repetition mode
224            dimension_roundrobinkeyboard = 0x89, ///< Different samples triggered each time a note is played, any key advances the counter
225          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)          dimension_modwheel          = 0x01, ///< Modulation Wheel (MIDI Controller 1)
226          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)          dimension_breath            = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
227          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)          dimension_foot              = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
# Line 239  namespace gig { Line 252  namespace gig {
252       * into the corresponding dimension bit number.       * into the corresponding dimension bit number.
253       */       */
254      typedef enum {      typedef enum {
255          split_type_normal,         ///< dimension value between 0-127, no custom range of zones          split_type_normal,         ///< dimension value between 0-127
         split_type_customvelocity, ///< a velocity dimension split with custom range definition for each zone (if a velocity dimension split has no custom defined zone ranges then it's also just of type split_type_normal)  
256          split_type_bit             ///< dimension values are already the sought bit number          split_type_bit             ///< dimension values are already the sought bit number
257      } split_type_t;      } split_type_t;
258    
# Line 250  namespace gig { Line 262  namespace gig {
262          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).          uint8_t      bits;       ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).
263          uint8_t      zones;      ///< Number of zones the dimension has.          uint8_t      zones;      ///< Number of zones the dimension has.
264          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.          split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.
265          range_t*     ranges;     ///< Intended for internal usage: Points to the beginning of a range_t array which reflects the value ranges of each dimension zone (only if custom defined ranges are defined, is NULL otherwise).          float        zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.
         unsigned int zone_size;  ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.  
266      };      };
267    
268      /** Defines which frequencies are filtered by the VCF. */      /** Defines which frequencies are filtered by the VCF. */
# Line 263  namespace gig { Line 274  namespace gig {
274          vcf_type_bandreject   = 0x03          vcf_type_bandreject   = 0x03
275      } vcf_type_t;      } vcf_type_t;
276    
277      /** Defines the envelope of a crossfade. */      /**
278         * Defines the envelope of a crossfade.
279         *
280         * Note: The default value for crossfade points is 0,0,0,0. Layers with
281         * such a default value should be treated as if they would not have a
282         * crossfade.
283         */
284      struct crossfade_t {      struct crossfade_t {
285          #if WORDS_BIGENDIAN          #if WORDS_BIGENDIAN
         uint8_t in_start;   ///< Start position of fade in.  
         uint8_t in_end;     ///< End position of fade in.  
         uint8_t out_start;  ///< Start position of fade out.  
         uint8_t out_end;    ///< End postition of fade out.  
         #else // little endian  
286          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
287          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
288          uint8_t in_end;     ///< End position of fade in.          uint8_t in_end;     ///< End position of fade in.
289          uint8_t in_start;   ///< Start position of fade in.          uint8_t in_start;   ///< Start position of fade in.
290            #else // little endian
291            uint8_t in_start;   ///< Start position of fade in.
292            uint8_t in_end;     ///< End position of fade in.
293            uint8_t out_start;  ///< Start position of fade out.
294            uint8_t out_end;    ///< End postition of fade out.
295          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
296      };      };
297    
298        /** Reflects the current playback state for a sample. */
299        struct playback_state_t {
300            unsigned long position;          ///< Current position within the sample.
301            bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
302            unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
303        };
304    
305        /**
306         * @brief Used for indicating the progress of a certain task.
307         *
308         * The function pointer argument has to be supplied with a valid
309         * function of the given signature which will then be called on
310         * progress changes. An equivalent progress_t structure will be passed
311         * back as argument to the callback function on each progress change.
312         * The factor field of the supplied progress_t structure will then
313         * reflect the current progress as value between 0.0 and 1.0. You might
314         * want to use the custom field for data needed in your callback
315         * function.
316         */
317        struct progress_t {
318            void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
319            float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.
320            void* custom;                  ///< This pointer can be used for arbitrary data.
321            float __range_min;             ///< Only for internal usage, do not modify!
322            float __range_max;             ///< Only for internal usage, do not modify!
323            progress_t();
324        };
325    
326      // just symbol prototyping      // just symbol prototyping
327      class File;      class File;
328      class Instrument;      class Instrument;
329      class Sample;      class Sample;
330        class Region;
331        class Group;
332    
333      /** Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation information of a dimension region.
334       *       *
335       *  Every Gigasampler Instrument has at least one dimension region       *  Every Gigasampler Instrument has at least one dimension region
336       *  (exactly then when it has no dimension defined).       *  (exactly then when it has no dimension defined).
# Line 297  namespace gig { Line 344  namespace gig {
344       */       */
345      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
346          public:          public:
347              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0).              uint8_t            VelocityUpperLimit;            ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.
348              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.              Sample*            pSample;                       ///< Points to the Sample which is assigned to the dimension region.
349              // Sample Amplitude EG/LFO              // Sample Amplitude EG/LFO
350              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).              uint16_t           EG1PreAttack;                  ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
# Line 310  namespace gig { Line 357  namespace gig {
357              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.              bool               EG1Hold;                       ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
358              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).              eg1_ctrl_t         EG1Controller;                 ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
359              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.              bool               EG1ControllerInvert;           ///< Invert values coming from defined EG1 controller.
360              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time.              uint8_t            EG1ControllerAttackInfluence;  ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
361              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time.              uint8_t            EG1ControllerDecayInfluence;   ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
362              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time.              uint8_t            EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
363              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).              double             LFO1Frequency;                 ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
364              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).              uint16_t           LFO1InternalDepth;             ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
365              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).              uint16_t           LFO1ControlDepth;              ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
# Line 329  namespace gig { Line 376  namespace gig {
376              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).              double             EG2Release;                    ///< Release time of the filter cutoff EG (0.000 - 60.000s).
377              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).              eg2_ctrl_t         EG2Controller;                 ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
378              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.              bool               EG2ControllerInvert;           ///< Invert values coming from defined EG2 controller.
379              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time.              uint8_t            EG2ControllerAttackInfluence;  ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
380              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time.              uint8_t            EG2ControllerDecayInfluence;   ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
381              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time.              uint8_t            EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
382              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).              double             LFO2Frequency;                 ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
383              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).              uint16_t           LFO2InternalDepth;             ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
384              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).              uint16_t           LFO2ControlDepth;              ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
# Line 349  namespace gig { Line 396  namespace gig {
396              // Filter              // Filter
397              bool               VCFEnabled;                    ///< If filter should be used.              bool               VCFEnabled;                    ///< If filter should be used.
398              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).              vcf_type_t         VCFType;                       ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
399              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency.              vcf_cutoff_ctrl_t  VCFCutoffController;           ///< Specifies which external controller has influence on the filter cutoff frequency. @deprecated Don't alter directly, use SetVCFCutoffController() instead!
400                bool               VCFCutoffControllerInvert;     ///< Inverts values coming from the defined cutoff controller
401              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.              uint8_t            VCFCutoff;                     ///< Max. cutoff frequency.
402              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.              curve_type_t       VCFVelocityCurve;              ///< Defines a transformation curve for the incoming velocity values, affecting the VCF. @deprecated Don't alter directly, use SetVCFVelocityCurve() instead!
403              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined).              uint8_t            VCFVelocityScale;              ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff). @deprecated Don't alter directly, use SetVCFVelocityScale() instead!
404              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest              uint8_t            VCFVelocityDynamicRange;       ///< 0x04 = lowest, 0x00 = highest . @deprecated Don't alter directly, use SetVCFVelocityDynamicRange() instead!
405              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.              uint8_t            VCFResonance;                  ///< Firm internal filter resonance weight.
406              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).              bool               VCFResonanceDynamic;           ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).
407              vcf_res_ctrl_t     VCFResonanceController;        ///< Specifies which external controller has influence on the filter resonance Q.              vcf_res_ctrl_t     VCFResonanceController;        ///< Specifies which external controller has influence on the filter resonance Q.
408              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.              bool               VCFKeyboardTracking;           ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
409              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).              uint8_t            VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
410              // Key Velocity Transformations              // Key Velocity Transformations
411              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude.              curve_type_t       VelocityResponseCurve;         ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseCurve() instead!
412              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4).              uint8_t            VelocityResponseDepth;         ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseDepth() instead!
413              uint8_t            VelocityResponseCurveScaling;              uint8_t            VelocityResponseCurveScaling;  ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseCurveScaling() instead!
414              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.              curve_type_t       ReleaseVelocityResponseCurve;  ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times. @deprecated Don't alter directly, use SetReleaseVelocityResponseCurve() instead!
415              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4).              uint8_t            ReleaseVelocityResponseDepth;  ///< Dynamic range of release velocity affecting envelope time (0 - 4). @deprecated Don't alter directly, use SetReleaseVelocityResponseDepth() instead!
416              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8              uint8_t            ReleaseTriggerDecay;           ///< 0 - 8
417              // Mix / Layer              // Mix / Layer
418              crossfade_t        Crossfade;              crossfade_t        Crossfade;
# Line 372  namespace gig { Line 420  namespace gig {
420              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.              dim_bypass_ctrl_t  DimensionBypass;               ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
421              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)              int8_t             Pan;                           ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
422              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.              bool               SelfMask;                      ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
423              attenuation_ctrl_t AttenuationControl;            ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).              attenuation_ctrl_t AttenuationController;         ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
424              bool               InvertAttenuationControl;      ///< Inverts the values coming from the defined Attenuation Controller.              bool               InvertAttenuationController;   ///< Inverts the values coming from the defined Attenuation Controller.
425              uint8_t            AttenuationControlTreshold;    ///< 0-127              uint8_t            AttenuationControllerThreshold;///< 0-127
426              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).              uint8_t            ChannelOffset;                 ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
427              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.              bool               SustainDefeat;                 ///< If <i>true</i>: Sustain pedal will not hold a note.
428              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.              bool               MSDecode;                      ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
429              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).              uint16_t           SampleStartOffset;             ///< Number of samples the sample start should be moved (0 - 2000).
430                double             SampleAttenuation;             ///< Sample volume (calculated from DLS::Sampler::Gain)
431                uint8_t            DimensionUpperLimits[8];       ///< gig3: defines the upper limit of the dimension values for this dimension region
432    
433              // derived attributes from DLS::Sampler              // derived attributes from DLS::Sampler
434              DLS::Sampler::UnityNote;              DLS::Sampler::UnityNote;
435              DLS::Sampler::FineTune;              DLS::Sampler::FineTune;
# Line 386  namespace gig { Line 437  namespace gig {
437              DLS::Sampler::SampleLoops;              DLS::Sampler::SampleLoops;
438              DLS::Sampler::pSampleLoops;              DLS::Sampler::pSampleLoops;
439    
440              DimensionRegion(RIFF::List* _3ewl);              // own methods
441                double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
442                double GetVelocityRelease(uint8_t MIDIKeyVelocity);
443                double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
444                void SetVelocityResponseCurve(curve_type_t curve);
445                void SetVelocityResponseDepth(uint8_t depth);
446                void SetVelocityResponseCurveScaling(uint8_t scaling);
447                void SetReleaseVelocityResponseCurve(curve_type_t curve);
448                void SetReleaseVelocityResponseDepth(uint8_t depth);
449                void SetVCFCutoffController(vcf_cutoff_ctrl_t controller);
450                void SetVCFVelocityCurve(curve_type_t curve);
451                void SetVCFVelocityDynamicRange(uint8_t range);
452                void SetVCFVelocityScale(uint8_t scaling);
453                Region* GetParent() const;
454                // derived methods
455                DLS::Sampler::AddSampleLoop;
456                DLS::Sampler::DeleteSampleLoop;
457                // overridden methods
458                virtual void SetGain(int32_t gain);
459                virtual void UpdateChunks();
460            protected:
461                uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
462                DimensionRegion(Region* pParent, RIFF::List* _3ewl);
463                DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
464               ~DimensionRegion();
465                friend class Region;
466            private:
467                typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
468                    _lev_ctrl_none              = 0x00,
469                    _lev_ctrl_modwheel          = 0x03, ///< Modulation Wheel (MIDI Controller 1)
470                    _lev_ctrl_breath            = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
471                    _lev_ctrl_foot              = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
472                    _lev_ctrl_effect1           = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
473                    _lev_ctrl_effect2           = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
474                    _lev_ctrl_genpurpose1       = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
475                    _lev_ctrl_genpurpose2       = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
476                    _lev_ctrl_genpurpose3       = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
477                    _lev_ctrl_genpurpose4       = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
478                    _lev_ctrl_portamentotime    = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
479                    _lev_ctrl_sustainpedal      = 0x01, ///< Sustain Pedal (MIDI Controller 64)
480                    _lev_ctrl_portamento        = 0x19, ///< Portamento (MIDI Controller 65)
481                    _lev_ctrl_sostenutopedal    = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
482                    _lev_ctrl_softpedal         = 0x09, ///< Soft Pedal (MIDI Controller 67)
483                    _lev_ctrl_genpurpose5       = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
484                    _lev_ctrl_genpurpose6       = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
485                    _lev_ctrl_genpurpose7       = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
486                    _lev_ctrl_genpurpose8       = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
487                    _lev_ctrl_effect1depth      = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
488                    _lev_ctrl_effect2depth      = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
489                    _lev_ctrl_effect3depth      = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
490                    _lev_ctrl_effect4depth      = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
491                    _lev_ctrl_effect5depth      = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
492                    _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
493                    _lev_ctrl_velocity          = 0xff  ///< Key Velocity
494                } _lev_ctrl_t;
495                typedef std::map<uint32_t, double*> VelocityTableMap;
496    
497                static uint              Instances;                  ///< Number of DimensionRegion instances.
498                static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
499                double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
500                double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
501                double*                  pVelocityCutoffTable;       ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion
502                Region*                  pRegion;
503    
504                leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
505                _lev_ctrl_t     EncodeLeverageController(leverage_ctrl_t DecodedController);
506                double* GetReleaseVelocityTable(curve_type_t releaseVelocityResponseCurve, uint8_t releaseVelocityResponseDepth);
507                double* GetCutoffVelocityTable(curve_type_t vcfVelocityCurve, uint8_t vcfVelocityDynamicRange, uint8_t vcfVelocityScale, vcf_cutoff_ctrl_t vcfCutoffController);
508                double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
509                double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
510      };      };
511    
512      /** Encapsulates sample waves used for playback. */      /** @brief Encapsulates sample waves used for playback.
513         *
514         * In case you created a new sample with File::AddSample(), you should
515         * first update all attributes with the desired meta informations
516         * (amount of channels, bit depth, sample rate, etc.), then call
517         * Resize() with the desired sample size, followed by File::Save(), this
518         * will create the mandatory RIFF chunk which will hold the sample wave
519         * data and / or resize the file so you will be able to Write() the
520         * sample data directly to disk.
521         *
522         * @e Caution: for gig synthesis, most looping relevant information are
523         * retrieved from the respective DimensionRegon instead from the Sample
524         * itself. This was made for allowing different loop definitions for the
525         * same sample under different conditions.
526         */
527      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
528          public:          public:
             uint16_t       SampleGroup;  
529              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.              uint32_t       Manufacturer;      ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
530              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.              uint32_t       Product;           ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
531              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samplers Per Second, where Samples Per Second is the value found in the format chunk).              uint32_t       SamplePeriod;      ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
532              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.              uint32_t       MIDIUnityNote;     ///< Specifies the musical note at which the sample will be played at it's original sample rate.
533              uint32_t       MIDIPitchFraction; ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.              uint32_t       FineTune;          ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
534              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.              smpte_format_t SMPTEFormat;       ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
535              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).              uint32_t       SMPTEOffset;       ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
536              uint32_t       Loops;             ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).              uint32_t       Loops;             ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: Number of defined sample loops. So far only seen single loops in gig files - please report if you encounter more!)
537              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0).              uint32_t       LoopID;            ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
538              loop_type_t    LoopType;          ///< The type field defines how the waveform samples will be looped (only if Loops > 0).              loop_type_t    LoopType;          ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The type field defines how the waveform samples will be looped.)
539              uint32_t       LoopStart;         ///< The start value specifies the byte offset into the waveform data of the first sample to be played in the loop (only if Loops > 0).              uint32_t       LoopStart;         ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The start value specifies the offset [in sample points] in the waveform data of the first sample to be played in the loop [only if Loops > 0].)
540              uint32_t       LoopEnd;           ///< The end value specifies the byte offset into the waveform data of the last sample to be played in the loop (only if Loops > 0).              uint32_t       LoopEnd;           ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The end value specifies the offset [in sample points] in the waveform data which represents the end of the loop [only if Loops > 0].)
541              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.              uint32_t       LoopSize;          ///< @e Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to @code LoopEnd - LoopStart @endcode.)
542              uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).              uint32_t       LoopFraction;      ///< The fractional value specifies a fraction of a sample at which to loop. This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
543                uint32_t       LoopPlayCount;     ///< Number of times the loop should be played (a value of 0 = infinite).
544              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).              bool           Compressed;        ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
545                uint32_t       TruncatedBits;     ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
546                bool           Dithered;          ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
547    
548              // own methods              // own methods
549              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
# Line 415  namespace gig { Line 551  namespace gig {
551              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
552              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
553              buffer_t      GetCache();              buffer_t      GetCache();
554                // own static methods
555                static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
556                static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
557              // overridden methods              // overridden methods
558              void          ReleaseSampleData();              void          ReleaseSampleData();
559                void          Resize(int iNewSize);
560              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
561              unsigned long GetPos();              unsigned long GetPos();
562              unsigned long Read(void* pBuffer, unsigned long SampleCount);              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
563                unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
564                unsigned long Write(void* pBuffer, unsigned long SampleCount);
565                Group*        GetGroup() const;
566                virtual void  UpdateChunks();
567          protected:          protected:
568              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
569              static unsigned long DecompressionBufferSize; ///< Current size of the decompression buffer.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
570              static void*         pDecompressionBuffer;    ///< Small buffer used for decompression only.              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
571              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
572              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
573              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
574                unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
575                unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
576                unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
577              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
578                unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
579                RIFF::Chunk*         pCk3gix;
580                RIFF::Chunk*         pCkSmpl;
581                uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data
582    
583              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset);              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
584             ~Sample();             ~Sample();
585    
586                // Guess size (in bytes) of a compressed sample
587                inline unsigned long GuessSize(unsigned long samples) {
588                    // 16 bit: assume all frames are compressed - 1 byte
589                    // per sample and 5 bytes header per 2048 samples
590    
591                    // 24 bit: assume next best compression rate - 1.5
592                    // bytes per sample and 13 bytes header per 256
593                    // samples
594                    const unsigned long size =
595                        BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
596                                       : samples + (samples >> 10) * 5;
597                    // Double for stereo and add one worst case sample
598                    // frame
599                    return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
600                }
601    
602                // Worst case amount of sample points that can be read with the
603                // given decompression buffer.
604                inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
605                    return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
606                }
607          private:          private:
608              void ScanCompressedSample();              void ScanCompressedSample();
609              friend class File;              friend class File;
610              friend class Region;              friend class Region;
611                friend class Group; // allow to modify protected member pGroup
612      };      };
613    
614      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
615      /** Defines <i>Region</i> information of an <i>Instrument</i>. */      /** Defines <i>Region</i> information of an <i>Instrument</i>. */
616      class Region : public DLS::Region {      class Region : public DLS::Region {
617          public:          public:
618              unsigned int            Dimensions;               ///< Number of defined dimensions.              unsigned int            Dimensions;               ///< Number of defined dimensions, do not alter!
619              dimension_def_t         pDimensionDefinitions[5]; ///< Defines the five possible dimensions (the dimension's controller and number of bits/splits).              dimension_def_t         pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one.
620              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains.              uint32_t                DimensionRegions;         ///< Total number of DimensionRegions this Region contains, do not alter!
621              DimensionRegion*        pDimensionRegions[32];    ///< Pointer array to the 32 possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions).              DimensionRegion*        pDimensionRegions[256];   ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically).
622                unsigned int            Layers;                   ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value!
623    
624              DimensionRegion* GetDimensionRegionByValue(uint Dim4Val, uint Dim3Val, uint Dim2Val, uint Dim1Val, uint Dim0Val);              // own methods
625              DimensionRegion* GetDimensionRegionByBit(uint8_t Dim4Bit, uint8_t Dim3Bit, uint8_t Dim2Bit, uint8_t Dim1Bit, uint8_t Dim0Bit);              DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
626                DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
627              Sample*          GetSample();              Sample*          GetSample();
628                void             AddDimension(dimension_def_t* pDimDef);
629                void             DeleteDimension(dimension_def_t* pDimDef);
630                // overridden methods
631                virtual void     SetKeyRange(uint16_t Low, uint16_t High);
632                virtual void     UpdateChunks();
633          protected:          protected:
             uint8_t VelocityTable[128]; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.  
   
634              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
635              void LoadDimensionRegions(RIFF::List* rgn);              void LoadDimensionRegions(RIFF::List* rgn);
636              Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex);              void UpdateVelocityTable();
637                Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
638             ~Region();             ~Region();
639              friend class Instrument;              friend class Instrument;
640      };      };
# Line 486  namespace gig { Line 666  namespace gig {
666              // overridden methods              // overridden methods
667              Region*   GetFirstRegion();              Region*   GetFirstRegion();
668              Region*   GetNextRegion();              Region*   GetNextRegion();
669                Region*   AddRegion();
670                void      DeleteRegion(Region* pRegion);
671                virtual void UpdateChunks();
672              // own methods              // own methods
673              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
674          protected:          protected:
             Region**  pRegions;            ///< Pointer array to the regions  
675              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key              Region*   RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
             int       RegionIndex;  
676    
677              Instrument(File* pFile, RIFF::List* insList);              Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
678             ~Instrument();             ~Instrument();
679                void UpdateRegionKeyTable();
680              friend class File;              friend class File;
681                friend class Region; // so Region can call UpdateRegionKeyTable()
682        };
683    
684        /** @brief Group of Gigasampler objects
685         *
686         * Groups help to organize a huge collection of Gigasampler objects.
687         * Groups are not concerned at all for the synthesis, but they help
688         * sound library developers when working on complex instruments with an
689         * instrument editor (as long as that instrument editor supports it ;-).
690         *
691         * At the moment, it seems as only samples can be grouped together in
692         * the Gigasampler format yet. If this is false in the meantime, please
693         * tell us !
694         *
695         * A sample is always assigned to exactly one Group. This also means
696         * there is always at least one Group in a .gig file, no matter if you
697         * created one yet or not.
698         */
699        class Group {
700            public:
701                String Name; ///< Stores the name of this Group.
702    
703                Sample* GetFirstSample();
704                Sample* GetNextSample();
705                void AddSample(Sample* pSample);
706            protected:
707                Group(File* file, RIFF::Chunk* ck3gnm);
708                virtual ~Group();
709                virtual void UpdateChunks();
710                void MoveAll();
711                friend class File;
712            private:
713                File*        pFile;
714                RIFF::Chunk* pNameChunk;
715      };      };
716    
     // TODO: <3gnm> chunk not added yet (just contains the names of the sample groups)  
717      /** Parses Gigasampler files and provides abstract access to the data. */      /** Parses Gigasampler files and provides abstract access to the data. */
718      class File : protected DLS::File {      class File : protected DLS::File {
719          public:          public:
720                static const DLS::version_t VERSION_2;
721                static const DLS::version_t VERSION_3;
722    
723              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
724              DLS::Resource::pInfo;              DLS::Resource::pInfo;
725              DLS::Resource::pDLSID;              DLS::Resource::pDLSID;
# Line 511  namespace gig { Line 729  namespace gig {
729    
730              // derived methods from DLS::Resource              // derived methods from DLS::Resource
731              DLS::Resource::GetParent;              DLS::Resource::GetParent;
732                // derived methods from DLS::File
733                DLS::File::Save;
734              // overridden  methods              // overridden  methods
735                File();
736              File(RIFF::File* pRIFF);              File(RIFF::File* pRIFF);
737              Sample*     GetFirstSample();     ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
738              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.              Sample*     GetNextSample();      ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
739                Sample*     AddSample();
740                void        DeleteSample(Sample* pSample);
741              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
742              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.              Instrument* GetNextInstrument();  ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
743             ~File() {};              Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
744                Instrument* AddInstrument();
745                void        DeleteInstrument(Instrument* pInstrument);
746                Group*      GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
747                Group*      GetNextGroup();  ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
748                Group*      GetGroup(uint index);
749                Group*      AddGroup();
750                void        DeleteGroup(Group* pGroup);
751                void        DeleteGroupOnly(Group* pGroup);
752                virtual    ~File();
753                virtual void UpdateChunks();
754          protected:          protected:
755              typedef std::list<Sample*>     SampleList;              // overridden protected methods from DLS::File
756              typedef std::list<Instrument*> InstrumentList;              virtual void LoadSamples();
757                virtual void LoadInstruments();
758              SampleList*              pSamples;              virtual void LoadGroups();
759              SampleList::iterator     SamplesIterator;              // own protected methods
760              InstrumentList*          pInstruments;              virtual void LoadSamples(progress_t* pProgress);
761              InstrumentList::iterator InstrumentsIterator;              virtual void LoadInstruments(progress_t* pProgress);
762                void SetSampleChecksum(Sample* pSample, uint32_t crc);
             void LoadSamples();  
             void LoadInstruments();  
763              friend class Region;              friend class Region;
764                friend class Sample;
765                friend class Group; // so Group can access protected member pRIFF
766            private:
767                std::list<Group*>*          pGroups;
768                std::list<Group*>::iterator GroupsIterator;
769      };      };
770    
771      /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */      /**
772         * Will be thrown whenever a gig specific error occurs while trying to
773         * access a Gigasampler File. Note: In your application you should
774         * better catch for RIFF::Exception rather than this one, except you
775         * explicitly want to catch and handle gig::Exception, DLS::Exception
776         * and RIFF::Exception independently, which usually shouldn't be
777         * necessary though.
778         */
779      class Exception : public DLS::Exception {      class Exception : public DLS::Exception {
780          public:          public:
781              Exception(String Message);              Exception(String Message);
782              void PrintMessage();              void PrintMessage();
783      };      };
784    
785        String libraryName();
786        String libraryVersion();
787    
788  } // namespace gig  } // namespace gig
789    
790  #endif // __GIG_H__  #endif // __GIG_H__

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