/[svn]/libgig/trunk/src/gig.h
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revision 2639 by schoenebeck, Mon Jun 16 13:22:50 2014 UTC revision 2913 by schoenebeck, Tue May 17 15:19:33 2016 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2014 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2016 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 65  Line 65 
65  # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension  # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension
66  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
67    
68  /** Gigasampler specific classes and definitions */  /** Gigasampler/GigaStudio specific classes and definitions */
69  namespace gig {  namespace gig {
70    
71      typedef std::string String;      typedef std::string String;
72        typedef RIFF::progress_t progress_t;
73        typedef RIFF::file_offset_t file_offset_t;
74    
75      /** Lower and upper limit of a range. */      /** Lower and upper limit of a range. */
76      struct range_t {      struct range_t {
# Line 79  namespace gig { Line 81  namespace gig {
81      /** Pointer address and size of a buffer. */      /** Pointer address and size of a buffer. */
82      struct buffer_t {      struct buffer_t {
83          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
84          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          file_offset_t Size;              ///< Size of the actual data in the buffer in bytes.
85          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          file_offset_t NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
86          buffer_t() {          buffer_t() {
87              pStart            = NULL;              pStart            = NULL;
88              Size              = 0;              Size              = 0;
# Line 306  namespace gig { Line 308  namespace gig {
308    
309      /** Reflects the current playback state for a sample. */      /** Reflects the current playback state for a sample. */
310      struct playback_state_t {      struct playback_state_t {
311          unsigned long position;          ///< Current position within the sample.          file_offset_t position;          ///< Current position within the sample.
312          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
313          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          file_offset_t loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
     };  
   
     /**  
      * @brief Used for indicating the progress of a certain task.  
      *  
      * The function pointer argument has to be supplied with a valid  
      * function of the given signature which will then be called on  
      * progress changes. An equivalent progress_t structure will be passed  
      * back as argument to the callback function on each progress change.  
      * The factor field of the supplied progress_t structure will then  
      * reflect the current progress as value between 0.0 and 1.0. You might  
      * want to use the custom field for data needed in your callback  
      * function.  
      */  
     struct progress_t {  
         void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.  
         float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.  
         void* custom;                  ///< This pointer can be used for arbitrary data.  
         float __range_min;             ///< Only for internal usage, do not modify!  
         float __range_max;             ///< Only for internal usage, do not modify!  
         progress_t();  
314      };      };
315    
316      // just symbol prototyping      // just symbol prototyping
# Line 341  namespace gig { Line 322  namespace gig {
322      class Script;      class Script;
323      class ScriptGroup;      class ScriptGroup;
324    
325      /** @brief Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation informations of a dimension region.
326         *
327         * This is the most important data object of the Gigasampler / GigaStudio
328         * format. A DimensionRegion provides the link to the sample to be played
329         * and all required articulation informations to be interpreted for playing
330         * back the sample and processing it appropriately by the sampler software.
331         * Every Region of a Gigasampler Instrument has at least one dimension
332         * region (exactly then when the Region has no dimension defined). Many
333         * Regions though provide more than one DimensionRegion, which reflect
334         * different playing "cases". For example a different sample might be played
335         * if a certain pedal is pressed down, or if the note was triggered with
336         * different velocity.
337         *
338         * One instance of a DimensionRegion reflects exactly one particular case
339         * while playing an instrument (for instance "note between C3 and E3 was
340         * triggered AND note on velocity was between 20 and 42 AND modulation wheel
341         * controller is between 80 and 127). The DimensionRegion defines what to do
342         * under that one particular case, that is which sample to play back and how
343         * to play that sample back exactly and how to process it. So a
344         * DimensionRegion object is always linked to exactly one sample. It may
345         * however also link to no sample at all, for defining a "silence" case
346         * where nothing shall be played (for example when note on velocity was
347         * below 6).
348       *       *
349       *  Every Gigasampler Instrument has at least one dimension region       * Note that a DimensionRegion object only defines "what to do", but it does
350       *  (exactly then when it has no dimension defined).       * not define "when to do it". To actually resolve which DimensionRegion to
351         * pick under which situation, you need to refer to the DimensionRegions'
352         * parent Region object. The Region object contains the necessary
353         * "Dimension" definitions, which in turn define which DimensionRegion is
354         * associated with which playing case exactly.
355       *       *
356       *  Gigasampler provides three Envelope Generators and Low Frequency       * The Gigasampler/GigaStudio format defines 3 Envelope Generators and 3
357       *  Oscillators:       * Low Frequency Oscillators:
358       *       *
359       *  - EG1 and LFO1, both controlling sample amplitude       *  - EG1 and LFO1, both controlling sample amplitude
360       *  - EG2 and LFO2, both controlling filter cutoff frequency       *  - EG2 and LFO2, both controlling filter cutoff frequency
361       *  - EG3 and LFO3, both controlling sample pitch       *  - EG3 and LFO3, both controlling sample pitch
362         *
363         * Since the gig format was designed as extension to the DLS file format,
364         * this class is derived from the DLS::Sampler class. So also refer to
365         * DLS::Sampler for additional informations, class attributes and methods.
366       */       */
367      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
368          public:          public:
# Line 467  namespace gig { Line 478  namespace gig {
478              using DLS::Sampler::DeleteSampleLoop;              using DLS::Sampler::DeleteSampleLoop;
479              // overridden methods              // overridden methods
480              virtual void SetGain(int32_t gain);              virtual void SetGain(int32_t gain);
481              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
482              virtual void CopyAssign(const DimensionRegion* orig);              virtual void CopyAssign(const DimensionRegion* orig);
483          protected:          protected:
484              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
# Line 593  namespace gig { Line 604  namespace gig {
604              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
605      };      };
606    
607      /** @brief Encapsulates sample waves used for playback.      /** @brief Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
608         *
609         * This class provides access to the actual audio sample data of a
610         * Gigasampler/GigaStudio file. Along to the actual sample data, it also
611         * provides access to the sample's meta informations like bit depth,
612         * sample rate, encoding type, but also loop informations. The latter may be
613         * used by instruments for resembling sounds with arbitary note lengths.
614       *       *
615       * In case you created a new sample with File::AddSample(), you should       * In case you created a new sample with File::AddSample(), you should
616       * first update all attributes with the desired meta informations       * first update all attributes with the desired meta informations
# Line 607  namespace gig { Line 624  namespace gig {
624       * retrieved from the respective DimensionRegon instead from the Sample       * retrieved from the respective DimensionRegon instead from the Sample
625       * itself. This was made for allowing different loop definitions for the       * itself. This was made for allowing different loop definitions for the
626       * same sample under different conditions.       * same sample under different conditions.
627         *
628         * Since the gig format was designed as extension to the DLS file format,
629         * this class is derived from the DLS::Sample class. So also refer to
630         * DLS::Sample for additional informations, class attributes and methods.
631       */       */
632      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
633          public:          public:
# Line 631  namespace gig { Line 652  namespace gig {
652    
653              // own methods              // own methods
654              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
655              buffer_t      LoadSampleData(unsigned long SampleCount);              buffer_t      LoadSampleData(file_offset_t SampleCount);
656              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
657              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount);
658              buffer_t      GetCache();              buffer_t      GetCache();
659              // own static methods              // own static methods
660              static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);              static buffer_t CreateDecompressionBuffer(file_offset_t MaxReadSize);
661              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
662              // overridden methods              // overridden methods
663              void          ReleaseSampleData();              void          ReleaseSampleData();
664              void          Resize(int iNewSize);              void          Resize(int iNewSize);
665              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              file_offset_t SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
666              unsigned long GetPos() const;              file_offset_t GetPos() const;
667              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
668              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
669              unsigned long Write(void* pBuffer, unsigned long SampleCount);              file_offset_t Write(void* pBuffer, file_offset_t SampleCount);
670              Group*        GetGroup() const;              Group*        GetGroup() const;
671              virtual void  UpdateChunks();              virtual void  UpdateChunks(progress_t* pProgress);
672              void CopyAssignMeta(const Sample* orig);              void CopyAssignMeta(const Sample* orig);
673              void CopyAssignWave(const Sample* orig);              void CopyAssignWave(const Sample* orig);
674          protected:          protected:
675              static unsigned int  Instances;               ///< Number of instances of class Sample.              static unsigned int  Instances;               ///< Number of instances of class Sample.
676              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
677              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
678              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              file_offset_t        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
679              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              file_offset_t*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
680              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              file_offset_t        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
681              unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.              file_offset_t        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
682              unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.              file_offset_t        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
683              unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.              file_offset_t        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
684              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
685              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
686              RIFF::Chunk*         pCk3gix;              RIFF::Chunk*         pCk3gix;
687              RIFF::Chunk*         pCkSmpl;              RIFF::Chunk*         pCkSmpl;
688              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data
689    
690              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);              Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo = 0);
691             ~Sample();             ~Sample();
692    
693              // Guess size (in bytes) of a compressed sample              // Guess size (in bytes) of a compressed sample
694              inline unsigned long GuessSize(unsigned long samples) {              inline file_offset_t GuessSize(file_offset_t samples) {
695                  // 16 bit: assume all frames are compressed - 1 byte                  // 16 bit: assume all frames are compressed - 1 byte
696                  // per sample and 5 bytes header per 2048 samples                  // per sample and 5 bytes header per 2048 samples
697    
698                  // 24 bit: assume next best compression rate - 1.5                  // 24 bit: assume next best compression rate - 1.5
699                  // bytes per sample and 13 bytes header per 256                  // bytes per sample and 13 bytes header per 256
700                  // samples                  // samples
701                  const unsigned long size =                  const file_offset_t size =
702                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
703                                     : samples + (samples >> 10) * 5;                                     : samples + (samples >> 10) * 5;
704                  // Double for stereo and add one worst case sample                  // Double for stereo and add one worst case sample
# Line 687  namespace gig { Line 708  namespace gig {
708    
709              // Worst case amount of sample points that can be read with the              // Worst case amount of sample points that can be read with the
710              // given decompression buffer.              // given decompression buffer.
711              inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {              inline file_offset_t WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
712                  return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);                  return (file_offset_t) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
713              }              }
714          private:          private:
715              void ScanCompressedSample();              void ScanCompressedSample();
# Line 698  namespace gig { Line 719  namespace gig {
719      };      };
720    
721      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
722      /** @brief Defines Region information of an Instrument.      /** @brief Defines Region information of a Gigasampler/GigaStudio instrument.
723       *       *
724       * A Region reflects a consecutive area on the keyboard. The individual       * A Region reflects a consecutive area (key range) on the keyboard. The
725       * regions in the gig format may not overlap with other regions (of the same       * individual regions in the gig format may not overlap with other regions
726       * instrument). Further, in the gig format a Region is merely a container       * (of the same instrument that is). Further, in the gig format a Region is
727       * for DimensionRegions (a.k.a. "Cases"). The Region itself does not provide       * merely a container for DimensionRegions (a.k.a. "Cases"). The Region
728       * the sample mapping or articulation informations used, even though the       * itself does not provide the sample mapping or articulation informations
729       * data structures indeed provide such informations. The latter is however       * used, even though the data structures of regions indeed provide such
730       * just of historical nature, because the gig format was derived from the       * informations. The latter is however just of historical nature, because
731       * DLS format.       * the gig file format was derived from the DLS file format.
732       *       *
733       * Each Region consists of at least one or more DimensionRegions. The actual       * Each Region consists of at least one or more DimensionRegions. The actual
734       * amount of DimensionRegions depends on which kind of "dimensions" are       * amount of DimensionRegions depends on which kind of "dimensions" are
735       * defined for this region, and on the split / zone amount for each of those       * defined for this region, and on the split / zone amount for each of those
736       * dimensions.       * dimensions.
737         *
738         * Since the gig format was designed as extension to the DLS file format,
739         * this class is derived from the DLS::Region class. So also refer to
740         * DLS::Region for additional informations, class attributes and methods.
741       */       */
742      class Region : public DLS::Region {      class Region : public DLS::Region {
743          public:          public:
# Line 735  namespace gig { Line 760  namespace gig {
760              void             SetDimensionType(dimension_t oldType, dimension_t newType);              void             SetDimensionType(dimension_t oldType, dimension_t newType);
761              // overridden methods              // overridden methods
762              virtual void     SetKeyRange(uint16_t Low, uint16_t High);              virtual void     SetKeyRange(uint16_t Low, uint16_t High);
763              virtual void     UpdateChunks();              virtual void     UpdateChunks(progress_t* pProgress);
764              virtual void     CopyAssign(const Region* orig);              virtual void     CopyAssign(const Region* orig);
765          protected:          protected:
766              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
# Line 748  namespace gig { Line 773  namespace gig {
773              friend class Instrument;              friend class Instrument;
774      };      };
775    
776      /** Abstract base class for all MIDI rules. */      /** @brief Abstract base class for all MIDI rules.
777         *
778         * Note: Instead of using MIDI rules, we recommend you using real-time
779         * instrument scripts instead. Read about the reasons below.
780         *
781         * MIDI Rules (also called "iMIDI rules" or "intelligent MIDI rules") were
782         * introduced with GigaStudio 4 as an attempt to increase the power of
783         * potential user controls over sounds. At that point other samplers already
784         * supported certain powerful user control features, which were not possible
785         * with GigaStudio yet. For example triggering new notes by MIDI CC
786         * controller.
787         *
788         * Such extended features however were usually implemented by other samplers
789         * by requiring the sound designer to write an instrument script which the
790         * designer would then bundle with the respective instrument file. Such
791         * scripts are essentially text files, using a very specific programming
792         * language for the purpose of controlling the sampler in real-time. Since
793         * however musicians are not typically keen to writing such cumbersome
794         * script files, the GigaStudio designers decided to implement such extended
795         * features completely without instrument scripts. Instead they created a
796         * set of rules, which could be defined and altered conveniently by mouse
797         * clicks in GSt's instrument editor application. The downside of this
798         * overall approach however, was that those MIDI rules were very limited in
799         * practice. As sound designer you easily came across the possiblities such
800         * MIDI rules were able to offer.
801         *
802         * Due to such severe use case constraints, support for MIDI rules is quite
803         * limited in libgig. At the moment only the "Control Trigger", "Alternator"
804         * and the "Legato" MIDI rules are supported by libgig. Consequently the
805         * graphical instrument editor application gigedit just supports the
806         * "Control Trigger" and "Legato" MIDI rules, and LinuxSampler even does not
807         * support any MIDI rule type at all and LinuxSampler probably will not
808         * support MIDI rules in future either.
809         *
810         * Instead of using MIDI rules, we introduced real-time instrument scripts
811         * as extension to the original GigaStudio file format. This script based
812         * solution is much more powerful than MIDI rules and is already supported
813         * by libgig, gigedit and LinuxSampler.
814         *
815         * @deprecated Just provided for backward compatiblity, use Script for new
816         *             instruments instead.
817         */
818      class MidiRule {      class MidiRule {
819          public:          public:
820              virtual ~MidiRule() { }              virtual ~MidiRule() { }
# Line 757  namespace gig { Line 823  namespace gig {
823              friend class Instrument;              friend class Instrument;
824      };      };
825    
826      /** MIDI rule for triggering notes by control change events. */      /** @brief MIDI rule for triggering notes by control change events.
827         *
828         * A "Control Trigger MIDI rule" allows to trigger new notes by sending MIDI
829         * control change events to the sampler.
830         *
831         * Note: "Control Trigger" MIDI rules are only supported by gigedit, but not
832         * by LinuxSampler. We recommend you using real-time instrument scripts
833         * instead. Read more about the details and reasons for this in the
834         * description of the MidiRule base class.
835         *
836         * @deprecated Just provided for backward compatiblity, use Script for new
837         *             instruments instead. See description of MidiRule for details.
838         */
839      class MidiRuleCtrlTrigger : public MidiRule {      class MidiRuleCtrlTrigger : public MidiRule {
840          public:          public:
841              uint8_t ControllerNumber;   ///< MIDI controller number.              uint8_t ControllerNumber;   ///< MIDI controller number.
# Line 779  namespace gig { Line 857  namespace gig {
857              friend class Instrument;              friend class Instrument;
858      };      };
859    
860      /** MIDI rule for instruments with legato samples. */      /** @brief MIDI rule for instruments with legato samples.
861         *
862         * A "Legato MIDI rule" allows playing instruments resembling the legato
863         * playing technique. In the past such legato articulations were tried to be
864         * simulated by pitching the samples of the instrument. However since
865         * usually a high amount of pitch is needed for legatos, this always sounded
866         * very artificial and unrealistic. The "Legato MIDI rule" thus uses another
867         * approach. Instead of pitching the samples, it allows the sound designer
868         * to bundle separate, additional samples for the individual legato
869         * situations and the legato rules defined which samples to be played in
870         * which situation.
871         *
872         * Note: "Legato MIDI rules" are only supported by gigedit, but not
873         * by LinuxSampler. We recommend you using real-time instrument scripts
874         * instead. Read more about the details and reasons for this in the
875         * description of the MidiRule base class.
876         *
877         * @deprecated Just provided for backward compatiblity, use Script for new
878         *             instruments instead. See description of MidiRule for details.
879         */
880      class MidiRuleLegato : public MidiRule {      class MidiRuleLegato : public MidiRule {
881          public:          public:
882              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)
# Line 800  namespace gig { Line 897  namespace gig {
897              friend class Instrument;              friend class Instrument;
898      };      };
899    
900      /** MIDI rule to automatically cycle through specified sequences of different articulations. The instrument must be using the smartmidi dimension. */      /** @brief MIDI rule to automatically cycle through specified sequences of different articulations.
901         *
902         * The instrument must be using the smartmidi dimension.
903         *
904         * Note: "Alternator" MIDI rules are neither supported by gigedit nor by
905         * LinuxSampler. We recommend you using real-time instrument scripts
906         * instead. Read more about the details and reasons for this in the
907         * description of the MidiRule base class.
908         *
909         * @deprecated Just provided for backward compatiblity, use Script for new
910         *             instruments instead. See description of MidiRule for details.
911         */
912      class MidiRuleAlternator : public MidiRule {      class MidiRuleAlternator : public MidiRule {
913          public:          public:
914              uint8_t Articulations;     ///< Number of articulations in the instrument              uint8_t Articulations;     ///< Number of articulations in the instrument
# Line 841  namespace gig { Line 949  namespace gig {
949              friend class Instrument;              friend class Instrument;
950      };      };
951    
952      /** A MIDI rule not yet implemented by libgig. */      /** @brief A MIDI rule not yet implemented by libgig.
953         *
954         * This class is currently used as a place holder by libgig for MIDI rule
955         * types which are not supported by libgig yet.
956         *
957         * Note: Support for missing MIDI rule types are probably never added to
958         * libgig. We recommend you using real-time instrument scripts instead.
959         * Read more about the details and reasons for this in the description of
960         * the MidiRule base class.
961         *
962         * @deprecated Just provided for backward compatiblity, use Script for new
963         *             instruments instead. See description of MidiRule for details.
964         */
965      class MidiRuleUnknown : public MidiRule {      class MidiRuleUnknown : public MidiRule {
966          protected:          protected:
967              MidiRuleUnknown() { }              MidiRuleUnknown() { }
# Line 858  namespace gig { Line 978  namespace gig {
978       *       *
979       * This is an extension of the GigaStudio format, thus a feature which was       * This is an extension of the GigaStudio format, thus a feature which was
980       * not available in the GigaStudio 4 software. It is currently only       * not available in the GigaStudio 4 software. It is currently only
981       * supported by LinuxSampler and gigedit.       * supported by LinuxSampler and gigedit. Scripts will not load with the
982         * original GigaStudio software.
983         *
984         * You find more informations about Instrument Scripts on the LinuxSampler
985         * documentation site:
986         *
987         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/">About Instrument Scripts in General</a>
988         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language">Introduction to the NKSP Script Language</a>
989         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a>
990         * - <a href="http://doc.linuxsampler.org/Gigedit/Managing_Scripts">Using Instrument Scripts with Gigedit</a>
991       */       */
992      class Script {      class Script {
993          public:          public:
# Line 869  namespace gig { Line 998  namespace gig {
998                  COMPRESSION_NONE = 0 ///< Is not compressed at all (default).                  COMPRESSION_NONE = 0 ///< Is not compressed at all (default).
999              };              };
1000              enum Language_t {              enum Language_t {
1001                  LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default).                  LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default). Refer to the <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a> for details about this script language.
1002              };              };
1003    
1004              String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.              String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.
# Line 885  namespace gig { Line 1014  namespace gig {
1014          protected:          protected:
1015              Script(ScriptGroup* group, RIFF::Chunk* ckScri);              Script(ScriptGroup* group, RIFF::Chunk* ckScri);
1016              virtual ~Script();              virtual ~Script();
1017              void UpdateChunks();              void UpdateChunks(progress_t* pProgress);
1018              void RemoveAllScriptReferences();              void RemoveAllScriptReferences();
1019              friend class ScriptGroup;              friend class ScriptGroup;
1020              friend class Instrument;              friend class Instrument;
# Line 918  namespace gig { Line 1047  namespace gig {
1047              ScriptGroup(File* file, RIFF::List* lstRTIS);              ScriptGroup(File* file, RIFF::List* lstRTIS);
1048              virtual ~ScriptGroup();              virtual ~ScriptGroup();
1049              void LoadScripts();              void LoadScripts();
1050              void UpdateChunks();              void UpdateChunks(progress_t* pProgress);
1051              friend class Script;              friend class Script;
1052              friend class File;              friend class File;
1053          private:          private:
# Line 927  namespace gig { Line 1056  namespace gig {
1056              std::list<Script*>*  pScripts;              std::list<Script*>*  pScripts;
1057      };      };
1058    
1059      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */      /** @brief Provides access to a Gigasampler/GigaStudio instrument.
1060         *
1061         * This class provides access to Gigasampler/GigaStudio instruments
1062         * contained in .gig files. A gig instrument is merely a set of keyboard
1063         * ranges (called Region), plus some additional global informations about
1064         * the instrument. The major part of the actual instrument definition used
1065         * for the synthesis of the instrument is contained in the respective Region
1066         * object (or actually in the respective DimensionRegion object being, see
1067         * description of Region for details).
1068         *
1069         * Since the gig format was designed as extension to the DLS file format,
1070         * this class is derived from the DLS::Instrument class. So also refer to
1071         * DLS::Instrument for additional informations, class attributes and
1072         * methods.
1073         */
1074      class Instrument : protected DLS::Instrument {      class Instrument : protected DLS::Instrument {
1075          public:          public:
1076              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
# Line 956  namespace gig { Line 1099  namespace gig {
1099              Region*   GetNextRegion();              Region*   GetNextRegion();
1100              Region*   AddRegion();              Region*   AddRegion();
1101              void      DeleteRegion(Region* pRegion);              void      DeleteRegion(Region* pRegion);
1102              virtual void UpdateChunks();              void      MoveTo(Instrument* dst);
1103                virtual void UpdateChunks(progress_t* pProgress);
1104              virtual void CopyAssign(const Instrument* orig);              virtual void CopyAssign(const Instrument* orig);
1105              // own methods              // own methods
1106              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
# Line 999  namespace gig { Line 1143  namespace gig {
1143              std::vector<_ScriptPooolRef>* pScriptRefs;              std::vector<_ScriptPooolRef>* pScriptRefs;
1144      };      };
1145    
1146      /** @brief Group of Gigasampler objects      /** @brief Group of Gigasampler samples
1147       *       *
1148       * Groups help to organize a huge collection of Gigasampler objects.       * Groups help to organize a huge collection of Gigasampler samples.
1149       * Groups are not concerned at all for the synthesis, but they help       * Groups are not concerned at all for the synthesis, but they help
1150       * sound library developers when working on complex instruments with an       * sound library developers when working on complex instruments with an
1151       * instrument editor (as long as that instrument editor supports it ;-).       * instrument editor (as long as that instrument editor supports it ;-).
1152       *       *
      * At the moment, it seems as only samples can be grouped together in  
      * the Gigasampler format yet. If this is false in the meantime, please  
      * tell us !  
      *  
1153       * A sample is always assigned to exactly one Group. This also means       * A sample is always assigned to exactly one Group. This also means
1154       * there is always at least one Group in a .gig file, no matter if you       * there is always at least one Group in a .gig file, no matter if you
1155       * created one yet or not.       * created one yet or not.
# Line 1024  namespace gig { Line 1164  namespace gig {
1164          protected:          protected:
1165              Group(File* file, RIFF::Chunk* ck3gnm);              Group(File* file, RIFF::Chunk* ck3gnm);
1166              virtual ~Group();              virtual ~Group();
1167              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1168              void MoveAll();              void MoveAll();
1169              friend class File;              friend class File;
1170          private:          private:
# Line 1032  namespace gig { Line 1172  namespace gig {
1172              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk
1173      };      };
1174    
1175      /** Parses Gigasampler files and provides abstract access to the data. */      /** @brief Provides convenient access to Gigasampler/GigaStudio .gig files.
1176         *
1177         * This is the entry class for accesing a Gigasampler/GigaStudio (.gig) file
1178         * with libgig. It allows you to open existing .gig files, modifying them
1179         * and saving them persistently either under the same file name or under a
1180         * different location.
1181         *
1182         * A .gig file is merely a monolithic file. That means samples and the
1183         * defintion of the virtual instruments are contained in the same file. A
1184         * .gig file contains an arbitrary amount of samples, and an arbitrary
1185         * amount of instruments which are referencing those samples. It is also
1186         * possible to store samples in .gig files not being referenced by any
1187         * instrument. This is not an error from the file format's point of view and
1188         * it is actually often used in practice during the design phase of new gig
1189         * instruments.
1190         *
1191         * So on toplevel of the gig file format you have:
1192         *
1193         * - A set of samples (see Sample).
1194         * - A set of virtual instruments (see Instrument).
1195         *
1196         * And as extension to the original GigaStudio format, we added:
1197         *
1198         * - Real-time instrument scripts (see Script).
1199         *
1200         * Note that the latter however is only supported by libgig, gigedit and
1201         * LinuxSampler. Scripts are not supported by the original GigaStudio
1202         * software.
1203         *
1204         * All released Gigasampler/GigaStudio file format versions are supported
1205         * (so from first Gigasampler version up to including GigaStudio 4).
1206         *
1207         * Since the gig format was designed as extension to the DLS file format,
1208         * this class is derived from the DLS::File class. So also refer to
1209         * DLS::File for additional informations, class attributes and methods.
1210         */
1211      class File : protected DLS::File {      class File : protected DLS::File {
1212          public:          public:
1213              static const DLS::version_t VERSION_2;              static const DLS::version_t VERSION_2;
# Line 1080  namespace gig { Line 1255  namespace gig {
1255              ScriptGroup* AddScriptGroup();              ScriptGroup* AddScriptGroup();
1256              void        DeleteScriptGroup(ScriptGroup* pGroup);              void        DeleteScriptGroup(ScriptGroup* pGroup);
1257              virtual    ~File();              virtual    ~File();
1258              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1259          protected:          protected:
1260              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
1261              virtual void LoadSamples();              virtual void LoadSamples();
# Line 1094  namespace gig { Line 1269  namespace gig {
1269              void SetSampleChecksum(Sample* pSample, uint32_t crc);              void SetSampleChecksum(Sample* pSample, uint32_t crc);
1270              friend class Region;              friend class Region;
1271              friend class Sample;              friend class Sample;
1272                friend class Instrument;
1273              friend class Group; // so Group can access protected member pRIFF              friend class Group; // so Group can access protected member pRIFF
1274              friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF              friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF
1275          private:          private:

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