/[svn]/libgig/trunk/src/gig.h
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revision 2639 by schoenebeck, Mon Jun 16 13:22:50 2014 UTC revision 3138 by schoenebeck, Wed May 3 14:41:58 2017 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2014 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2017 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 25  Line 25 
25  #define __GIG_H__  #define __GIG_H__
26    
27  #include "DLS.h"  #include "DLS.h"
28    #include "Serialization.h"
29  #include <vector>  #include <vector>
30    
31  #if WORDS_BIGENDIAN  #if WORDS_BIGENDIAN
# Line 65  Line 66 
66  # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension  # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension
67  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
68    
69  /** Gigasampler specific classes and definitions */  /** Gigasampler/GigaStudio specific classes and definitions */
70  namespace gig {  namespace gig {
71    
72      typedef std::string String;      typedef std::string String;
73        typedef RIFF::progress_t progress_t;
74        typedef RIFF::file_offset_t file_offset_t;
75    
76      /** Lower and upper limit of a range. */      /** Lower and upper limit of a range. */
77      struct range_t {      struct range_t {
# Line 79  namespace gig { Line 82  namespace gig {
82      /** Pointer address and size of a buffer. */      /** Pointer address and size of a buffer. */
83      struct buffer_t {      struct buffer_t {
84          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
85          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          file_offset_t Size;              ///< Size of the actual data in the buffer in bytes.
86          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          file_offset_t NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
87          buffer_t() {          buffer_t() {
88              pStart            = NULL;              pStart            = NULL;
89              Size              = 0;              Size              = 0;
# Line 189  namespace gig { Line 192  namespace gig {
192    
193          type_t type;              ///< Controller type          type_t type;              ///< Controller type
194          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
195    
196            void serialize(Serialization::Archive* archive);
197      };      };
198    
199      /**      /**
# Line 302  namespace gig { Line 307  namespace gig {
307          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
308          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
309          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
310    
311            void serialize(Serialization::Archive* archive);
312      };      };
313    
314      /** Reflects the current playback state for a sample. */      /** Reflects the current playback state for a sample. */
315      struct playback_state_t {      struct playback_state_t {
316          unsigned long position;          ///< Current position within the sample.          file_offset_t position;          ///< Current position within the sample.
317          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
318          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          file_offset_t loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
     };  
   
     /**  
      * @brief Used for indicating the progress of a certain task.  
      *  
      * The function pointer argument has to be supplied with a valid  
      * function of the given signature which will then be called on  
      * progress changes. An equivalent progress_t structure will be passed  
      * back as argument to the callback function on each progress change.  
      * The factor field of the supplied progress_t structure will then  
      * reflect the current progress as value between 0.0 and 1.0. You might  
      * want to use the custom field for data needed in your callback  
      * function.  
      */  
     struct progress_t {  
         void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.  
         float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.  
         void* custom;                  ///< This pointer can be used for arbitrary data.  
         float __range_min;             ///< Only for internal usage, do not modify!  
         float __range_max;             ///< Only for internal usage, do not modify!  
         progress_t();  
319      };      };
320    
321      // just symbol prototyping      // just symbol prototyping
# Line 341  namespace gig { Line 327  namespace gig {
327      class Script;      class Script;
328      class ScriptGroup;      class ScriptGroup;
329    
330      /** @brief Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation informations of a dimension region.
331       *       *
332       *  Every Gigasampler Instrument has at least one dimension region       * This is the most important data object of the Gigasampler / GigaStudio
333       *  (exactly then when it has no dimension defined).       * format. A DimensionRegion provides the link to the sample to be played
334         * and all required articulation informations to be interpreted for playing
335         * back the sample and processing it appropriately by the sampler software.
336         * Every Region of a Gigasampler Instrument has at least one dimension
337         * region (exactly then when the Region has no dimension defined). Many
338         * Regions though provide more than one DimensionRegion, which reflect
339         * different playing "cases". For example a different sample might be played
340         * if a certain pedal is pressed down, or if the note was triggered with
341         * different velocity.
342       *       *
343       *  Gigasampler provides three Envelope Generators and Low Frequency       * One instance of a DimensionRegion reflects exactly one particular case
344       *  Oscillators:       * while playing an instrument (for instance "note between C3 and E3 was
345         * triggered AND note on velocity was between 20 and 42 AND modulation wheel
346         * controller is between 80 and 127). The DimensionRegion defines what to do
347         * under that one particular case, that is which sample to play back and how
348         * to play that sample back exactly and how to process it. So a
349         * DimensionRegion object is always linked to exactly one sample. It may
350         * however also link to no sample at all, for defining a "silence" case
351         * where nothing shall be played (for example when note on velocity was
352         * below 6).
353         *
354         * Note that a DimensionRegion object only defines "what to do", but it does
355         * not define "when to do it". To actually resolve which DimensionRegion to
356         * pick under which situation, you need to refer to the DimensionRegions'
357         * parent Region object. The Region object contains the necessary
358         * "Dimension" definitions, which in turn define which DimensionRegion is
359         * associated with which playing case exactly.
360         *
361         * The Gigasampler/GigaStudio format defines 3 Envelope Generators and 3
362         * Low Frequency Oscillators:
363       *       *
364       *  - EG1 and LFO1, both controlling sample amplitude       *  - EG1 and LFO1, both controlling sample amplitude
365       *  - EG2 and LFO2, both controlling filter cutoff frequency       *  - EG2 and LFO2, both controlling filter cutoff frequency
366       *  - EG3 and LFO3, both controlling sample pitch       *  - EG3 and LFO3, both controlling sample pitch
367         *
368         * Since the gig format was designed as extension to the DLS file format,
369         * this class is derived from the DLS::Sampler class. So also refer to
370         * DLS::Sampler for additional informations, class attributes and methods.
371       */       */
372      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
373          public:          public:
# Line 467  namespace gig { Line 483  namespace gig {
483              using DLS::Sampler::DeleteSampleLoop;              using DLS::Sampler::DeleteSampleLoop;
484              // overridden methods              // overridden methods
485              virtual void SetGain(int32_t gain);              virtual void SetGain(int32_t gain);
486              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
487              virtual void CopyAssign(const DimensionRegion* orig);              virtual void CopyAssign(const DimensionRegion* orig);
488          protected:          protected:
489              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
# Line 475  namespace gig { Line 491  namespace gig {
491              DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);              DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
492             ~DimensionRegion();             ~DimensionRegion();
493              void CopyAssign(const DimensionRegion* orig, const std::map<Sample*,Sample*>* mSamples);              void CopyAssign(const DimensionRegion* orig, const std::map<Sample*,Sample*>* mSamples);
494                void serialize(Serialization::Archive* archive);
495              friend class Region;              friend class Region;
496                friend class Serialization::Archive;
497          private:          private:
498              typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller              typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
499                  // official leverage controllers as they were defined in the original Gigasampler/GigaStudio format:                  // official leverage controllers as they were defined in the original Gigasampler/GigaStudio format:
# Line 578  namespace gig { Line 596  namespace gig {
596              } _lev_ctrl_t;              } _lev_ctrl_t;
597              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
598    
599              static uint              Instances;                  ///< Number of DimensionRegion instances.              static size_t            Instances;                  ///< Number of DimensionRegion instances.
600              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
601              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
602              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
# Line 593  namespace gig { Line 611  namespace gig {
611              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
612      };      };
613    
614      /** @brief Encapsulates sample waves used for playback.      /** @brief Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
615         *
616         * This class provides access to the actual audio sample data of a
617         * Gigasampler/GigaStudio file. Along to the actual sample data, it also
618         * provides access to the sample's meta informations like bit depth,
619         * sample rate, encoding type, but also loop informations. The latter may be
620         * used by instruments for resembling sounds with arbitary note lengths.
621       *       *
622       * In case you created a new sample with File::AddSample(), you should       * In case you created a new sample with File::AddSample(), you should
623       * first update all attributes with the desired meta informations       * first update all attributes with the desired meta informations
# Line 607  namespace gig { Line 631  namespace gig {
631       * retrieved from the respective DimensionRegon instead from the Sample       * retrieved from the respective DimensionRegon instead from the Sample
632       * itself. This was made for allowing different loop definitions for the       * itself. This was made for allowing different loop definitions for the
633       * same sample under different conditions.       * same sample under different conditions.
634         *
635         * Since the gig format was designed as extension to the DLS file format,
636         * this class is derived from the DLS::Sample class. So also refer to
637         * DLS::Sample for additional informations, class attributes and methods.
638       */       */
639      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
640          public:          public:
# Line 631  namespace gig { Line 659  namespace gig {
659    
660              // own methods              // own methods
661              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
662              buffer_t      LoadSampleData(unsigned long SampleCount);              buffer_t      LoadSampleData(file_offset_t SampleCount);
663              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
664              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount);
665              buffer_t      GetCache();              buffer_t      GetCache();
666              // own static methods              // own static methods
667              static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);              static buffer_t CreateDecompressionBuffer(file_offset_t MaxReadSize);
668              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
669              // overridden methods              // overridden methods
670              void          ReleaseSampleData();              void          ReleaseSampleData();
671              void          Resize(int iNewSize);              void          Resize(file_offset_t NewSize);
672              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              file_offset_t SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
673              unsigned long GetPos() const;              file_offset_t GetPos() const;
674              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
675              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
676              unsigned long Write(void* pBuffer, unsigned long SampleCount);              file_offset_t Write(void* pBuffer, file_offset_t SampleCount);
677              Group*        GetGroup() const;              Group*        GetGroup() const;
678              virtual void  UpdateChunks();              virtual void  UpdateChunks(progress_t* pProgress);
679              void CopyAssignMeta(const Sample* orig);              void CopyAssignMeta(const Sample* orig);
680              void CopyAssignWave(const Sample* orig);              void CopyAssignWave(const Sample* orig);
681                uint32_t GetWaveDataCRC32Checksum();
682                bool VerifyWaveData(uint32_t* pActually = NULL);
683          protected:          protected:
684              static unsigned int  Instances;               ///< Number of instances of class Sample.              static size_t        Instances;               ///< Number of instances of class Sample.
685              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
686              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
687              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              file_offset_t        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
688              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              file_offset_t*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
689              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              file_offset_t        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
690              unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.              file_offset_t        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
691              unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.              file_offset_t        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
692              unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.              file_offset_t        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
693              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
694              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
695              RIFF::Chunk*         pCk3gix;              RIFF::Chunk*         pCk3gix;
696              RIFF::Chunk*         pCkSmpl;              RIFF::Chunk*         pCkSmpl;
697              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data              uint32_t             crc;                     ///< Reflects CRC-32 checksum of the raw sample data at the last time when the sample's raw wave form data has been modified consciously by the user by calling Write().
698    
699              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);              Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo = 0, int index = -1);
700             ~Sample();             ~Sample();
701                uint32_t CalculateWaveDataChecksum();
702    
703              // Guess size (in bytes) of a compressed sample              // Guess size (in bytes) of a compressed sample
704              inline unsigned long GuessSize(unsigned long samples) {              inline file_offset_t GuessSize(file_offset_t samples) {
705                  // 16 bit: assume all frames are compressed - 1 byte                  // 16 bit: assume all frames are compressed - 1 byte
706                  // per sample and 5 bytes header per 2048 samples                  // per sample and 5 bytes header per 2048 samples
707    
708                  // 24 bit: assume next best compression rate - 1.5                  // 24 bit: assume next best compression rate - 1.5
709                  // bytes per sample and 13 bytes header per 256                  // bytes per sample and 13 bytes header per 256
710                  // samples                  // samples
711                  const unsigned long size =                  const file_offset_t size =
712                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
713                                     : samples + (samples >> 10) * 5;                                     : samples + (samples >> 10) * 5;
714                  // Double for stereo and add one worst case sample                  // Double for stereo and add one worst case sample
# Line 687  namespace gig { Line 718  namespace gig {
718    
719              // Worst case amount of sample points that can be read with the              // Worst case amount of sample points that can be read with the
720              // given decompression buffer.              // given decompression buffer.
721              inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {              inline file_offset_t WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
722                  return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);                  return (file_offset_t) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
723              }              }
724          private:          private:
725              void ScanCompressedSample();              void ScanCompressedSample();
# Line 698  namespace gig { Line 729  namespace gig {
729      };      };
730    
731      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
732      /** @brief Defines Region information of an Instrument.      /** @brief Defines Region information of a Gigasampler/GigaStudio instrument.
733       *       *
734       * A Region reflects a consecutive area on the keyboard. The individual       * A Region reflects a consecutive area (key range) on the keyboard. The
735       * regions in the gig format may not overlap with other regions (of the same       * individual regions in the gig format may not overlap with other regions
736       * instrument). Further, in the gig format a Region is merely a container       * (of the same instrument that is). Further, in the gig format a Region is
737       * for DimensionRegions (a.k.a. "Cases"). The Region itself does not provide       * merely a container for DimensionRegions (a.k.a. "Cases"). The Region
738       * the sample mapping or articulation informations used, even though the       * itself does not provide the sample mapping or articulation informations
739       * data structures indeed provide such informations. The latter is however       * used, even though the data structures of regions indeed provide such
740       * just of historical nature, because the gig format was derived from the       * informations. The latter is however just of historical nature, because
741       * DLS format.       * the gig file format was derived from the DLS file format.
742       *       *
743       * Each Region consists of at least one or more DimensionRegions. The actual       * Each Region consists of at least one or more DimensionRegions. The actual
744       * amount of DimensionRegions depends on which kind of "dimensions" are       * amount of DimensionRegions depends on which kind of "dimensions" are
745       * defined for this region, and on the split / zone amount for each of those       * defined for this region, and on the split / zone amount for each of those
746       * dimensions.       * dimensions.
747         *
748         * Since the gig format was designed as extension to the DLS file format,
749         * this class is derived from the DLS::Region class. So also refer to
750         * DLS::Region for additional informations, class attributes and methods.
751       */       */
752      class Region : public DLS::Region {      class Region : public DLS::Region {
753          public:          public:
# Line 735  namespace gig { Line 770  namespace gig {
770              void             SetDimensionType(dimension_t oldType, dimension_t newType);              void             SetDimensionType(dimension_t oldType, dimension_t newType);
771              // overridden methods              // overridden methods
772              virtual void     SetKeyRange(uint16_t Low, uint16_t High);              virtual void     SetKeyRange(uint16_t Low, uint16_t High);
773              virtual void     UpdateChunks();              virtual void     UpdateChunks(progress_t* pProgress);
774              virtual void     CopyAssign(const Region* orig);              virtual void     CopyAssign(const Region* orig);
775          protected:          protected:
776              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
# Line 748  namespace gig { Line 783  namespace gig {
783              friend class Instrument;              friend class Instrument;
784      };      };
785    
786      /** Abstract base class for all MIDI rules. */      /** @brief Abstract base class for all MIDI rules.
787         *
788         * Note: Instead of using MIDI rules, we recommend you using real-time
789         * instrument scripts instead. Read about the reasons below.
790         *
791         * MIDI Rules (also called "iMIDI rules" or "intelligent MIDI rules") were
792         * introduced with GigaStudio 4 as an attempt to increase the power of
793         * potential user controls over sounds. At that point other samplers already
794         * supported certain powerful user control features, which were not possible
795         * with GigaStudio yet. For example triggering new notes by MIDI CC
796         * controller.
797         *
798         * Such extended features however were usually implemented by other samplers
799         * by requiring the sound designer to write an instrument script which the
800         * designer would then bundle with the respective instrument file. Such
801         * scripts are essentially text files, using a very specific programming
802         * language for the purpose of controlling the sampler in real-time. Since
803         * however musicians are not typically keen to writing such cumbersome
804         * script files, the GigaStudio designers decided to implement such extended
805         * features completely without instrument scripts. Instead they created a
806         * set of rules, which could be defined and altered conveniently by mouse
807         * clicks in GSt's instrument editor application. The downside of this
808         * overall approach however, was that those MIDI rules were very limited in
809         * practice. As sound designer you easily came across the possiblities such
810         * MIDI rules were able to offer.
811         *
812         * Due to such severe use case constraints, support for MIDI rules is quite
813         * limited in libgig. At the moment only the "Control Trigger", "Alternator"
814         * and the "Legato" MIDI rules are supported by libgig. Consequently the
815         * graphical instrument editor application gigedit just supports the
816         * "Control Trigger" and "Legato" MIDI rules, and LinuxSampler even does not
817         * support any MIDI rule type at all and LinuxSampler probably will not
818         * support MIDI rules in future either.
819         *
820         * Instead of using MIDI rules, we introduced real-time instrument scripts
821         * as extension to the original GigaStudio file format. This script based
822         * solution is much more powerful than MIDI rules and is already supported
823         * by libgig, gigedit and LinuxSampler.
824         *
825         * @deprecated Just provided for backward compatiblity, use Script for new
826         *             instruments instead.
827         */
828      class MidiRule {      class MidiRule {
829          public:          public:
830              virtual ~MidiRule() { }              virtual ~MidiRule() { }
# Line 757  namespace gig { Line 833  namespace gig {
833              friend class Instrument;              friend class Instrument;
834      };      };
835    
836      /** MIDI rule for triggering notes by control change events. */      /** @brief MIDI rule for triggering notes by control change events.
837         *
838         * A "Control Trigger MIDI rule" allows to trigger new notes by sending MIDI
839         * control change events to the sampler.
840         *
841         * Note: "Control Trigger" MIDI rules are only supported by gigedit, but not
842         * by LinuxSampler. We recommend you using real-time instrument scripts
843         * instead. Read more about the details and reasons for this in the
844         * description of the MidiRule base class.
845         *
846         * @deprecated Just provided for backward compatiblity, use Script for new
847         *             instruments instead. See description of MidiRule for details.
848         */
849      class MidiRuleCtrlTrigger : public MidiRule {      class MidiRuleCtrlTrigger : public MidiRule {
850          public:          public:
851              uint8_t ControllerNumber;   ///< MIDI controller number.              uint8_t ControllerNumber;   ///< MIDI controller number.
# Line 779  namespace gig { Line 867  namespace gig {
867              friend class Instrument;              friend class Instrument;
868      };      };
869    
870      /** MIDI rule for instruments with legato samples. */      /** @brief MIDI rule for instruments with legato samples.
871         *
872         * A "Legato MIDI rule" allows playing instruments resembling the legato
873         * playing technique. In the past such legato articulations were tried to be
874         * simulated by pitching the samples of the instrument. However since
875         * usually a high amount of pitch is needed for legatos, this always sounded
876         * very artificial and unrealistic. The "Legato MIDI rule" thus uses another
877         * approach. Instead of pitching the samples, it allows the sound designer
878         * to bundle separate, additional samples for the individual legato
879         * situations and the legato rules defined which samples to be played in
880         * which situation.
881         *
882         * Note: "Legato MIDI rules" are only supported by gigedit, but not
883         * by LinuxSampler. We recommend you using real-time instrument scripts
884         * instead. Read more about the details and reasons for this in the
885         * description of the MidiRule base class.
886         *
887         * @deprecated Just provided for backward compatiblity, use Script for new
888         *             instruments instead. See description of MidiRule for details.
889         */
890      class MidiRuleLegato : public MidiRule {      class MidiRuleLegato : public MidiRule {
891          public:          public:
892              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)
# Line 800  namespace gig { Line 907  namespace gig {
907              friend class Instrument;              friend class Instrument;
908      };      };
909    
910      /** MIDI rule to automatically cycle through specified sequences of different articulations. The instrument must be using the smartmidi dimension. */      /** @brief MIDI rule to automatically cycle through specified sequences of different articulations.
911         *
912         * The instrument must be using the smartmidi dimension.
913         *
914         * Note: "Alternator" MIDI rules are neither supported by gigedit nor by
915         * LinuxSampler. We recommend you using real-time instrument scripts
916         * instead. Read more about the details and reasons for this in the
917         * description of the MidiRule base class.
918         *
919         * @deprecated Just provided for backward compatiblity, use Script for new
920         *             instruments instead. See description of MidiRule for details.
921         */
922      class MidiRuleAlternator : public MidiRule {      class MidiRuleAlternator : public MidiRule {
923          public:          public:
924              uint8_t Articulations;     ///< Number of articulations in the instrument              uint8_t Articulations;     ///< Number of articulations in the instrument
# Line 841  namespace gig { Line 959  namespace gig {
959              friend class Instrument;              friend class Instrument;
960      };      };
961    
962      /** A MIDI rule not yet implemented by libgig. */      /** @brief A MIDI rule not yet implemented by libgig.
963         *
964         * This class is currently used as a place holder by libgig for MIDI rule
965         * types which are not supported by libgig yet.
966         *
967         * Note: Support for missing MIDI rule types are probably never added to
968         * libgig. We recommend you using real-time instrument scripts instead.
969         * Read more about the details and reasons for this in the description of
970         * the MidiRule base class.
971         *
972         * @deprecated Just provided for backward compatiblity, use Script for new
973         *             instruments instead. See description of MidiRule for details.
974         */
975      class MidiRuleUnknown : public MidiRule {      class MidiRuleUnknown : public MidiRule {
976          protected:          protected:
977              MidiRuleUnknown() { }              MidiRuleUnknown() { }
# Line 858  namespace gig { Line 988  namespace gig {
988       *       *
989       * This is an extension of the GigaStudio format, thus a feature which was       * This is an extension of the GigaStudio format, thus a feature which was
990       * not available in the GigaStudio 4 software. It is currently only       * not available in the GigaStudio 4 software. It is currently only
991       * supported by LinuxSampler and gigedit.       * supported by LinuxSampler and gigedit. Scripts will not load with the
992         * original GigaStudio software.
993         *
994         * You find more informations about Instrument Scripts on the LinuxSampler
995         * documentation site:
996         *
997         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/">About Instrument Scripts in General</a>
998         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language">Introduction to the NKSP Script Language</a>
999         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a>
1000         * - <a href="http://doc.linuxsampler.org/Gigedit/Managing_Scripts">Using Instrument Scripts with Gigedit</a>
1001       */       */
1002      class Script {      class Script {
1003          public:          public:
# Line 869  namespace gig { Line 1008  namespace gig {
1008                  COMPRESSION_NONE = 0 ///< Is not compressed at all (default).                  COMPRESSION_NONE = 0 ///< Is not compressed at all (default).
1009              };              };
1010              enum Language_t {              enum Language_t {
1011                  LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default).                  LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default). Refer to the <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a> for details about this script language.
1012              };              };
1013    
1014              String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.              String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.
# Line 882  namespace gig { Line 1021  namespace gig {
1021              void   SetScriptAsText(const String& text);              void   SetScriptAsText(const String& text);
1022              void   SetGroup(ScriptGroup* pGroup);              void   SetGroup(ScriptGroup* pGroup);
1023              ScriptGroup* GetGroup() const;              ScriptGroup* GetGroup() const;
1024                void   CopyAssign(const Script* orig);
1025          protected:          protected:
1026              Script(ScriptGroup* group, RIFF::Chunk* ckScri);              Script(ScriptGroup* group, RIFF::Chunk* ckScri);
1027              virtual ~Script();              virtual ~Script();
1028              void UpdateChunks();              void UpdateChunks(progress_t* pProgress);
1029              void RemoveAllScriptReferences();              void RemoveAllScriptReferences();
1030              friend class ScriptGroup;              friend class ScriptGroup;
1031              friend class Instrument;              friend class Instrument;
# Line 918  namespace gig { Line 1058  namespace gig {
1058              ScriptGroup(File* file, RIFF::List* lstRTIS);              ScriptGroup(File* file, RIFF::List* lstRTIS);
1059              virtual ~ScriptGroup();              virtual ~ScriptGroup();
1060              void LoadScripts();              void LoadScripts();
1061              void UpdateChunks();              void UpdateChunks(progress_t* pProgress);
1062              friend class Script;              friend class Script;
1063              friend class File;              friend class File;
1064          private:          private:
# Line 927  namespace gig { Line 1067  namespace gig {
1067              std::list<Script*>*  pScripts;              std::list<Script*>*  pScripts;
1068      };      };
1069    
1070      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */      /** @brief Provides access to a Gigasampler/GigaStudio instrument.
1071         *
1072         * This class provides access to Gigasampler/GigaStudio instruments
1073         * contained in .gig files. A gig instrument is merely a set of keyboard
1074         * ranges (called Region), plus some additional global informations about
1075         * the instrument. The major part of the actual instrument definition used
1076         * for the synthesis of the instrument is contained in the respective Region
1077         * object (or actually in the respective DimensionRegion object being, see
1078         * description of Region for details).
1079         *
1080         * Since the gig format was designed as extension to the DLS file format,
1081         * this class is derived from the DLS::Instrument class. So also refer to
1082         * DLS::Instrument for additional informations, class attributes and
1083         * methods.
1084         */
1085      class Instrument : protected DLS::Instrument {      class Instrument : protected DLS::Instrument {
1086          public:          public:
1087              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
# Line 956  namespace gig { Line 1110  namespace gig {
1110              Region*   GetNextRegion();              Region*   GetNextRegion();
1111              Region*   AddRegion();              Region*   AddRegion();
1112              void      DeleteRegion(Region* pRegion);              void      DeleteRegion(Region* pRegion);
1113              virtual void UpdateChunks();              void      MoveTo(Instrument* dst);
1114                virtual void UpdateChunks(progress_t* pProgress);
1115              virtual void CopyAssign(const Instrument* orig);              virtual void CopyAssign(const Instrument* orig);
1116              // own methods              // own methods
1117              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
# Line 999  namespace gig { Line 1154  namespace gig {
1154              std::vector<_ScriptPooolRef>* pScriptRefs;              std::vector<_ScriptPooolRef>* pScriptRefs;
1155      };      };
1156    
1157      /** @brief Group of Gigasampler objects      /** @brief Group of Gigasampler samples
1158       *       *
1159       * Groups help to organize a huge collection of Gigasampler objects.       * Groups help to organize a huge collection of Gigasampler samples.
1160       * Groups are not concerned at all for the synthesis, but they help       * Groups are not concerned at all for the synthesis, but they help
1161       * sound library developers when working on complex instruments with an       * sound library developers when working on complex instruments with an
1162       * instrument editor (as long as that instrument editor supports it ;-).       * instrument editor (as long as that instrument editor supports it ;-).
1163       *       *
      * At the moment, it seems as only samples can be grouped together in  
      * the Gigasampler format yet. If this is false in the meantime, please  
      * tell us !  
      *  
1164       * A sample is always assigned to exactly one Group. This also means       * A sample is always assigned to exactly one Group. This also means
1165       * there is always at least one Group in a .gig file, no matter if you       * there is always at least one Group in a .gig file, no matter if you
1166       * created one yet or not.       * created one yet or not.
# Line 1024  namespace gig { Line 1175  namespace gig {
1175          protected:          protected:
1176              Group(File* file, RIFF::Chunk* ck3gnm);              Group(File* file, RIFF::Chunk* ck3gnm);
1177              virtual ~Group();              virtual ~Group();
1178              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1179              void MoveAll();              void MoveAll();
1180              friend class File;              friend class File;
1181          private:          private:
# Line 1032  namespace gig { Line 1183  namespace gig {
1183              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk
1184      };      };
1185    
1186      /** Parses Gigasampler files and provides abstract access to the data. */      /** @brief Provides convenient access to Gigasampler/GigaStudio .gig files.
1187         *
1188         * This is the entry class for accesing a Gigasampler/GigaStudio (.gig) file
1189         * with libgig. It allows you to open existing .gig files, modifying them
1190         * and saving them persistently either under the same file name or under a
1191         * different location.
1192         *
1193         * A .gig file is merely a monolithic file. That means samples and the
1194         * defintion of the virtual instruments are contained in the same file. A
1195         * .gig file contains an arbitrary amount of samples, and an arbitrary
1196         * amount of instruments which are referencing those samples. It is also
1197         * possible to store samples in .gig files not being referenced by any
1198         * instrument. This is not an error from the file format's point of view and
1199         * it is actually often used in practice during the design phase of new gig
1200         * instruments.
1201         *
1202         * So on toplevel of the gig file format you have:
1203         *
1204         * - A set of samples (see Sample).
1205         * - A set of virtual instruments (see Instrument).
1206         *
1207         * And as extension to the original GigaStudio format, we added:
1208         *
1209         * - Real-time instrument scripts (see Script).
1210         *
1211         * Note that the latter however is only supported by libgig, gigedit and
1212         * LinuxSampler. Scripts are not supported by the original GigaStudio
1213         * software.
1214         *
1215         * All released Gigasampler/GigaStudio file format versions are supported
1216         * (so from first Gigasampler version up to including GigaStudio 4).
1217         *
1218         * Since the gig format was designed as extension to the DLS file format,
1219         * this class is derived from the DLS::File class. So also refer to
1220         * DLS::File for additional informations, class attributes and methods.
1221         */
1222      class File : protected DLS::File {      class File : protected DLS::File {
1223          public:          public:
1224              static const DLS::version_t VERSION_2;              static const DLS::version_t VERSION_2;
# Line 1080  namespace gig { Line 1266  namespace gig {
1266              ScriptGroup* AddScriptGroup();              ScriptGroup* AddScriptGroup();
1267              void        DeleteScriptGroup(ScriptGroup* pGroup);              void        DeleteScriptGroup(ScriptGroup* pGroup);
1268              virtual    ~File();              virtual    ~File();
1269              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1270          protected:          protected:
1271              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
1272              virtual void LoadSamples();              virtual void LoadSamples();
# Line 1092  namespace gig { Line 1278  namespace gig {
1278              virtual void LoadInstruments(progress_t* pProgress);              virtual void LoadInstruments(progress_t* pProgress);
1279              virtual void LoadScriptGroups();              virtual void LoadScriptGroups();
1280              void SetSampleChecksum(Sample* pSample, uint32_t crc);              void SetSampleChecksum(Sample* pSample, uint32_t crc);
1281                uint32_t GetSampleChecksum(Sample* pSample);
1282                uint32_t GetSampleChecksumByIndex(int index);
1283                bool VerifySampleChecksumTable();
1284                bool RebuildSampleChecksumTable();
1285                int  GetWaveTableIndexOf(gig::Sample* pSample);
1286              friend class Region;              friend class Region;
1287              friend class Sample;              friend class Sample;
1288                friend class Instrument;
1289              friend class Group; // so Group can access protected member pRIFF              friend class Group; // so Group can access protected member pRIFF
1290              friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF              friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF
1291          private:          private:

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