/[svn]/libgig/trunk/src/gig.h
ViewVC logotype

Diff of /libgig/trunk/src/gig.h

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 2639 by schoenebeck, Mon Jun 16 13:22:50 2014 UTC revision 3140 by schoenebeck, Wed May 3 16:19:53 2017 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2014 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2017 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 65  Line 65 
65  # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension  # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension
66  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
67    
68  /** Gigasampler specific classes and definitions */  // just symbol prototyping (since Serialization.h not included by default here)
69    namespace Serialization { class Archive; }
70    
71    /** Gigasampler/GigaStudio specific classes and definitions */
72  namespace gig {  namespace gig {
73    
74      typedef std::string String;      typedef std::string String;
75        typedef RIFF::progress_t progress_t;
76        typedef RIFF::file_offset_t file_offset_t;
77    
78      /** Lower and upper limit of a range. */      /** Lower and upper limit of a range. */
79      struct range_t {      struct range_t {
# Line 79  namespace gig { Line 84  namespace gig {
84      /** Pointer address and size of a buffer. */      /** Pointer address and size of a buffer. */
85      struct buffer_t {      struct buffer_t {
86          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
87          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          file_offset_t Size;              ///< Size of the actual data in the buffer in bytes.
88          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          file_offset_t NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
89          buffer_t() {          buffer_t() {
90              pStart            = NULL;              pStart            = NULL;
91              Size              = 0;              Size              = 0;
# Line 189  namespace gig { Line 194  namespace gig {
194    
195          type_t type;              ///< Controller type          type_t type;              ///< Controller type
196          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise          uint   controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
197    
198            void serialize(Serialization::Archive* archive);
199      };      };
200    
201      /**      /**
# Line 302  namespace gig { Line 309  namespace gig {
309          uint8_t out_start;  ///< Start position of fade out.          uint8_t out_start;  ///< Start position of fade out.
310          uint8_t out_end;    ///< End postition of fade out.          uint8_t out_end;    ///< End postition of fade out.
311          #endif // WORDS_BIGENDIAN          #endif // WORDS_BIGENDIAN
312    
313            void serialize(Serialization::Archive* archive);
314      };      };
315    
316      /** Reflects the current playback state for a sample. */      /** Reflects the current playback state for a sample. */
317      struct playback_state_t {      struct playback_state_t {
318          unsigned long position;          ///< Current position within the sample.          file_offset_t position;          ///< Current position within the sample.
319          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
320          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          file_offset_t loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
     };  
   
     /**  
      * @brief Used for indicating the progress of a certain task.  
      *  
      * The function pointer argument has to be supplied with a valid  
      * function of the given signature which will then be called on  
      * progress changes. An equivalent progress_t structure will be passed  
      * back as argument to the callback function on each progress change.  
      * The factor field of the supplied progress_t structure will then  
      * reflect the current progress as value between 0.0 and 1.0. You might  
      * want to use the custom field for data needed in your callback  
      * function.  
      */  
     struct progress_t {  
         void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.  
         float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.  
         void* custom;                  ///< This pointer can be used for arbitrary data.  
         float __range_min;             ///< Only for internal usage, do not modify!  
         float __range_max;             ///< Only for internal usage, do not modify!  
         progress_t();  
321      };      };
322    
323      // just symbol prototyping      // just symbol prototyping
# Line 341  namespace gig { Line 329  namespace gig {
329      class Script;      class Script;
330      class ScriptGroup;      class ScriptGroup;
331    
332      /** @brief Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation informations of a dimension region.
333         *
334         * This is the most important data object of the Gigasampler / GigaStudio
335         * format. A DimensionRegion provides the link to the sample to be played
336         * and all required articulation informations to be interpreted for playing
337         * back the sample and processing it appropriately by the sampler software.
338         * Every Region of a Gigasampler Instrument has at least one dimension
339         * region (exactly then when the Region has no dimension defined). Many
340         * Regions though provide more than one DimensionRegion, which reflect
341         * different playing "cases". For example a different sample might be played
342         * if a certain pedal is pressed down, or if the note was triggered with
343         * different velocity.
344       *       *
345       *  Every Gigasampler Instrument has at least one dimension region       * One instance of a DimensionRegion reflects exactly one particular case
346       *  (exactly then when it has no dimension defined).       * while playing an instrument (for instance "note between C3 and E3 was
347         * triggered AND note on velocity was between 20 and 42 AND modulation wheel
348         * controller is between 80 and 127). The DimensionRegion defines what to do
349         * under that one particular case, that is which sample to play back and how
350         * to play that sample back exactly and how to process it. So a
351         * DimensionRegion object is always linked to exactly one sample. It may
352         * however also link to no sample at all, for defining a "silence" case
353         * where nothing shall be played (for example when note on velocity was
354         * below 6).
355       *       *
356       *  Gigasampler provides three Envelope Generators and Low Frequency       * Note that a DimensionRegion object only defines "what to do", but it does
357       *  Oscillators:       * not define "when to do it". To actually resolve which DimensionRegion to
358         * pick under which situation, you need to refer to the DimensionRegions'
359         * parent Region object. The Region object contains the necessary
360         * "Dimension" definitions, which in turn define which DimensionRegion is
361         * associated with which playing case exactly.
362         *
363         * The Gigasampler/GigaStudio format defines 3 Envelope Generators and 3
364         * Low Frequency Oscillators:
365       *       *
366       *  - EG1 and LFO1, both controlling sample amplitude       *  - EG1 and LFO1, both controlling sample amplitude
367       *  - EG2 and LFO2, both controlling filter cutoff frequency       *  - EG2 and LFO2, both controlling filter cutoff frequency
368       *  - EG3 and LFO3, both controlling sample pitch       *  - EG3 and LFO3, both controlling sample pitch
369         *
370         * Since the gig format was designed as extension to the DLS file format,
371         * this class is derived from the DLS::Sampler class. So also refer to
372         * DLS::Sampler for additional informations, class attributes and methods.
373       */       */
374      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
375          public:          public:
# Line 467  namespace gig { Line 485  namespace gig {
485              using DLS::Sampler::DeleteSampleLoop;              using DLS::Sampler::DeleteSampleLoop;
486              // overridden methods              // overridden methods
487              virtual void SetGain(int32_t gain);              virtual void SetGain(int32_t gain);
488              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
489              virtual void CopyAssign(const DimensionRegion* orig);              virtual void CopyAssign(const DimensionRegion* orig);
490          protected:          protected:
491              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
# Line 475  namespace gig { Line 493  namespace gig {
493              DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);              DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
494             ~DimensionRegion();             ~DimensionRegion();
495              void CopyAssign(const DimensionRegion* orig, const std::map<Sample*,Sample*>* mSamples);              void CopyAssign(const DimensionRegion* orig, const std::map<Sample*,Sample*>* mSamples);
496                void serialize(Serialization::Archive* archive);
497              friend class Region;              friend class Region;
498                friend class Serialization::Archive;
499          private:          private:
500              typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller              typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
501                  // official leverage controllers as they were defined in the original Gigasampler/GigaStudio format:                  // official leverage controllers as they were defined in the original Gigasampler/GigaStudio format:
# Line 578  namespace gig { Line 598  namespace gig {
598              } _lev_ctrl_t;              } _lev_ctrl_t;
599              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
600    
601              static uint              Instances;                  ///< Number of DimensionRegion instances.              static size_t            Instances;                  ///< Number of DimensionRegion instances.
602              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
603              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
604              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
# Line 593  namespace gig { Line 613  namespace gig {
613              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
614      };      };
615    
616      /** @brief Encapsulates sample waves used for playback.      /** @brief Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
617         *
618         * This class provides access to the actual audio sample data of a
619         * Gigasampler/GigaStudio file. Along to the actual sample data, it also
620         * provides access to the sample's meta informations like bit depth,
621         * sample rate, encoding type, but also loop informations. The latter may be
622         * used by instruments for resembling sounds with arbitary note lengths.
623       *       *
624       * In case you created a new sample with File::AddSample(), you should       * In case you created a new sample with File::AddSample(), you should
625       * first update all attributes with the desired meta informations       * first update all attributes with the desired meta informations
# Line 607  namespace gig { Line 633  namespace gig {
633       * retrieved from the respective DimensionRegon instead from the Sample       * retrieved from the respective DimensionRegon instead from the Sample
634       * itself. This was made for allowing different loop definitions for the       * itself. This was made for allowing different loop definitions for the
635       * same sample under different conditions.       * same sample under different conditions.
636         *
637         * Since the gig format was designed as extension to the DLS file format,
638         * this class is derived from the DLS::Sample class. So also refer to
639         * DLS::Sample for additional informations, class attributes and methods.
640       */       */
641      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
642          public:          public:
# Line 631  namespace gig { Line 661  namespace gig {
661    
662              // own methods              // own methods
663              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
664              buffer_t      LoadSampleData(unsigned long SampleCount);              buffer_t      LoadSampleData(file_offset_t SampleCount);
665              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
666              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount);
667              buffer_t      GetCache();              buffer_t      GetCache();
668              // own static methods              // own static methods
669              static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);              static buffer_t CreateDecompressionBuffer(file_offset_t MaxReadSize);
670              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
671              // overridden methods              // overridden methods
672              void          ReleaseSampleData();              void          ReleaseSampleData();
673              void          Resize(int iNewSize);              void          Resize(file_offset_t NewSize);
674              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              file_offset_t SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
675              unsigned long GetPos() const;              file_offset_t GetPos() const;
676              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
677              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
678              unsigned long Write(void* pBuffer, unsigned long SampleCount);              file_offset_t Write(void* pBuffer, file_offset_t SampleCount);
679              Group*        GetGroup() const;              Group*        GetGroup() const;
680              virtual void  UpdateChunks();              virtual void  UpdateChunks(progress_t* pProgress);
681              void CopyAssignMeta(const Sample* orig);              void CopyAssignMeta(const Sample* orig);
682              void CopyAssignWave(const Sample* orig);              void CopyAssignWave(const Sample* orig);
683                uint32_t GetWaveDataCRC32Checksum();
684                bool VerifyWaveData(uint32_t* pActually = NULL);
685          protected:          protected:
686              static unsigned int  Instances;               ///< Number of instances of class Sample.              static size_t        Instances;               ///< Number of instances of class Sample.
687              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
688              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
689              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              file_offset_t        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
690              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              file_offset_t*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
691              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              file_offset_t        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
692              unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.              file_offset_t        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
693              unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.              file_offset_t        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
694              unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.              file_offset_t        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
695              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
696              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
697              RIFF::Chunk*         pCk3gix;              RIFF::Chunk*         pCk3gix;
698              RIFF::Chunk*         pCkSmpl;              RIFF::Chunk*         pCkSmpl;
699              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data              uint32_t             crc;                     ///< Reflects CRC-32 checksum of the raw sample data at the last time when the sample's raw wave form data has been modified consciously by the user by calling Write().
700    
701              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);              Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo = 0, int index = -1);
702             ~Sample();             ~Sample();
703                uint32_t CalculateWaveDataChecksum();
704    
705              // Guess size (in bytes) of a compressed sample              // Guess size (in bytes) of a compressed sample
706              inline unsigned long GuessSize(unsigned long samples) {              inline file_offset_t GuessSize(file_offset_t samples) {
707                  // 16 bit: assume all frames are compressed - 1 byte                  // 16 bit: assume all frames are compressed - 1 byte
708                  // per sample and 5 bytes header per 2048 samples                  // per sample and 5 bytes header per 2048 samples
709    
710                  // 24 bit: assume next best compression rate - 1.5                  // 24 bit: assume next best compression rate - 1.5
711                  // bytes per sample and 13 bytes header per 256                  // bytes per sample and 13 bytes header per 256
712                  // samples                  // samples
713                  const unsigned long size =                  const file_offset_t size =
714                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
715                                     : samples + (samples >> 10) * 5;                                     : samples + (samples >> 10) * 5;
716                  // Double for stereo and add one worst case sample                  // Double for stereo and add one worst case sample
# Line 687  namespace gig { Line 720  namespace gig {
720    
721              // Worst case amount of sample points that can be read with the              // Worst case amount of sample points that can be read with the
722              // given decompression buffer.              // given decompression buffer.
723              inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {              inline file_offset_t WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
724                  return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);                  return (file_offset_t) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
725              }              }
726          private:          private:
727              void ScanCompressedSample();              void ScanCompressedSample();
# Line 698  namespace gig { Line 731  namespace gig {
731      };      };
732    
733      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
734      /** @brief Defines Region information of an Instrument.      /** @brief Defines Region information of a Gigasampler/GigaStudio instrument.
735       *       *
736       * A Region reflects a consecutive area on the keyboard. The individual       * A Region reflects a consecutive area (key range) on the keyboard. The
737       * regions in the gig format may not overlap with other regions (of the same       * individual regions in the gig format may not overlap with other regions
738       * instrument). Further, in the gig format a Region is merely a container       * (of the same instrument that is). Further, in the gig format a Region is
739       * for DimensionRegions (a.k.a. "Cases"). The Region itself does not provide       * merely a container for DimensionRegions (a.k.a. "Cases"). The Region
740       * the sample mapping or articulation informations used, even though the       * itself does not provide the sample mapping or articulation informations
741       * data structures indeed provide such informations. The latter is however       * used, even though the data structures of regions indeed provide such
742       * just of historical nature, because the gig format was derived from the       * informations. The latter is however just of historical nature, because
743       * DLS format.       * the gig file format was derived from the DLS file format.
744       *       *
745       * Each Region consists of at least one or more DimensionRegions. The actual       * Each Region consists of at least one or more DimensionRegions. The actual
746       * amount of DimensionRegions depends on which kind of "dimensions" are       * amount of DimensionRegions depends on which kind of "dimensions" are
747       * defined for this region, and on the split / zone amount for each of those       * defined for this region, and on the split / zone amount for each of those
748       * dimensions.       * dimensions.
749         *
750         * Since the gig format was designed as extension to the DLS file format,
751         * this class is derived from the DLS::Region class. So also refer to
752         * DLS::Region for additional informations, class attributes and methods.
753       */       */
754      class Region : public DLS::Region {      class Region : public DLS::Region {
755          public:          public:
# Line 735  namespace gig { Line 772  namespace gig {
772              void             SetDimensionType(dimension_t oldType, dimension_t newType);              void             SetDimensionType(dimension_t oldType, dimension_t newType);
773              // overridden methods              // overridden methods
774              virtual void     SetKeyRange(uint16_t Low, uint16_t High);              virtual void     SetKeyRange(uint16_t Low, uint16_t High);
775              virtual void     UpdateChunks();              virtual void     UpdateChunks(progress_t* pProgress);
776              virtual void     CopyAssign(const Region* orig);              virtual void     CopyAssign(const Region* orig);
777          protected:          protected:
778              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
# Line 748  namespace gig { Line 785  namespace gig {
785              friend class Instrument;              friend class Instrument;
786      };      };
787    
788      /** Abstract base class for all MIDI rules. */      /** @brief Abstract base class for all MIDI rules.
789         *
790         * Note: Instead of using MIDI rules, we recommend you using real-time
791         * instrument scripts instead. Read about the reasons below.
792         *
793         * MIDI Rules (also called "iMIDI rules" or "intelligent MIDI rules") were
794         * introduced with GigaStudio 4 as an attempt to increase the power of
795         * potential user controls over sounds. At that point other samplers already
796         * supported certain powerful user control features, which were not possible
797         * with GigaStudio yet. For example triggering new notes by MIDI CC
798         * controller.
799         *
800         * Such extended features however were usually implemented by other samplers
801         * by requiring the sound designer to write an instrument script which the
802         * designer would then bundle with the respective instrument file. Such
803         * scripts are essentially text files, using a very specific programming
804         * language for the purpose of controlling the sampler in real-time. Since
805         * however musicians are not typically keen to writing such cumbersome
806         * script files, the GigaStudio designers decided to implement such extended
807         * features completely without instrument scripts. Instead they created a
808         * set of rules, which could be defined and altered conveniently by mouse
809         * clicks in GSt's instrument editor application. The downside of this
810         * overall approach however, was that those MIDI rules were very limited in
811         * practice. As sound designer you easily came across the possiblities such
812         * MIDI rules were able to offer.
813         *
814         * Due to such severe use case constraints, support for MIDI rules is quite
815         * limited in libgig. At the moment only the "Control Trigger", "Alternator"
816         * and the "Legato" MIDI rules are supported by libgig. Consequently the
817         * graphical instrument editor application gigedit just supports the
818         * "Control Trigger" and "Legato" MIDI rules, and LinuxSampler even does not
819         * support any MIDI rule type at all and LinuxSampler probably will not
820         * support MIDI rules in future either.
821         *
822         * Instead of using MIDI rules, we introduced real-time instrument scripts
823         * as extension to the original GigaStudio file format. This script based
824         * solution is much more powerful than MIDI rules and is already supported
825         * by libgig, gigedit and LinuxSampler.
826         *
827         * @deprecated Just provided for backward compatiblity, use Script for new
828         *             instruments instead.
829         */
830      class MidiRule {      class MidiRule {
831          public:          public:
832              virtual ~MidiRule() { }              virtual ~MidiRule() { }
# Line 757  namespace gig { Line 835  namespace gig {
835              friend class Instrument;              friend class Instrument;
836      };      };
837    
838      /** MIDI rule for triggering notes by control change events. */      /** @brief MIDI rule for triggering notes by control change events.
839         *
840         * A "Control Trigger MIDI rule" allows to trigger new notes by sending MIDI
841         * control change events to the sampler.
842         *
843         * Note: "Control Trigger" MIDI rules are only supported by gigedit, but not
844         * by LinuxSampler. We recommend you using real-time instrument scripts
845         * instead. Read more about the details and reasons for this in the
846         * description of the MidiRule base class.
847         *
848         * @deprecated Just provided for backward compatiblity, use Script for new
849         *             instruments instead. See description of MidiRule for details.
850         */
851      class MidiRuleCtrlTrigger : public MidiRule {      class MidiRuleCtrlTrigger : public MidiRule {
852          public:          public:
853              uint8_t ControllerNumber;   ///< MIDI controller number.              uint8_t ControllerNumber;   ///< MIDI controller number.
# Line 779  namespace gig { Line 869  namespace gig {
869              friend class Instrument;              friend class Instrument;
870      };      };
871    
872      /** MIDI rule for instruments with legato samples. */      /** @brief MIDI rule for instruments with legato samples.
873         *
874         * A "Legato MIDI rule" allows playing instruments resembling the legato
875         * playing technique. In the past such legato articulations were tried to be
876         * simulated by pitching the samples of the instrument. However since
877         * usually a high amount of pitch is needed for legatos, this always sounded
878         * very artificial and unrealistic. The "Legato MIDI rule" thus uses another
879         * approach. Instead of pitching the samples, it allows the sound designer
880         * to bundle separate, additional samples for the individual legato
881         * situations and the legato rules defined which samples to be played in
882         * which situation.
883         *
884         * Note: "Legato MIDI rules" are only supported by gigedit, but not
885         * by LinuxSampler. We recommend you using real-time instrument scripts
886         * instead. Read more about the details and reasons for this in the
887         * description of the MidiRule base class.
888         *
889         * @deprecated Just provided for backward compatiblity, use Script for new
890         *             instruments instead. See description of MidiRule for details.
891         */
892      class MidiRuleLegato : public MidiRule {      class MidiRuleLegato : public MidiRule {
893          public:          public:
894              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)
# Line 800  namespace gig { Line 909  namespace gig {
909              friend class Instrument;              friend class Instrument;
910      };      };
911    
912      /** MIDI rule to automatically cycle through specified sequences of different articulations. The instrument must be using the smartmidi dimension. */      /** @brief MIDI rule to automatically cycle through specified sequences of different articulations.
913         *
914         * The instrument must be using the smartmidi dimension.
915         *
916         * Note: "Alternator" MIDI rules are neither supported by gigedit nor by
917         * LinuxSampler. We recommend you using real-time instrument scripts
918         * instead. Read more about the details and reasons for this in the
919         * description of the MidiRule base class.
920         *
921         * @deprecated Just provided for backward compatiblity, use Script for new
922         *             instruments instead. See description of MidiRule for details.
923         */
924      class MidiRuleAlternator : public MidiRule {      class MidiRuleAlternator : public MidiRule {
925          public:          public:
926              uint8_t Articulations;     ///< Number of articulations in the instrument              uint8_t Articulations;     ///< Number of articulations in the instrument
# Line 841  namespace gig { Line 961  namespace gig {
961              friend class Instrument;              friend class Instrument;
962      };      };
963    
964      /** A MIDI rule not yet implemented by libgig. */      /** @brief A MIDI rule not yet implemented by libgig.
965         *
966         * This class is currently used as a place holder by libgig for MIDI rule
967         * types which are not supported by libgig yet.
968         *
969         * Note: Support for missing MIDI rule types are probably never added to
970         * libgig. We recommend you using real-time instrument scripts instead.
971         * Read more about the details and reasons for this in the description of
972         * the MidiRule base class.
973         *
974         * @deprecated Just provided for backward compatiblity, use Script for new
975         *             instruments instead. See description of MidiRule for details.
976         */
977      class MidiRuleUnknown : public MidiRule {      class MidiRuleUnknown : public MidiRule {
978          protected:          protected:
979              MidiRuleUnknown() { }              MidiRuleUnknown() { }
# Line 858  namespace gig { Line 990  namespace gig {
990       *       *
991       * This is an extension of the GigaStudio format, thus a feature which was       * This is an extension of the GigaStudio format, thus a feature which was
992       * not available in the GigaStudio 4 software. It is currently only       * not available in the GigaStudio 4 software. It is currently only
993       * supported by LinuxSampler and gigedit.       * supported by LinuxSampler and gigedit. Scripts will not load with the
994         * original GigaStudio software.
995         *
996         * You find more informations about Instrument Scripts on the LinuxSampler
997         * documentation site:
998         *
999         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/">About Instrument Scripts in General</a>
1000         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language">Introduction to the NKSP Script Language</a>
1001         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a>
1002         * - <a href="http://doc.linuxsampler.org/Gigedit/Managing_Scripts">Using Instrument Scripts with Gigedit</a>
1003       */       */
1004      class Script {      class Script {
1005          public:          public:
# Line 869  namespace gig { Line 1010  namespace gig {
1010                  COMPRESSION_NONE = 0 ///< Is not compressed at all (default).                  COMPRESSION_NONE = 0 ///< Is not compressed at all (default).
1011              };              };
1012              enum Language_t {              enum Language_t {
1013                  LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default).                  LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default). Refer to the <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a> for details about this script language.
1014              };              };
1015    
1016              String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.              String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.
# Line 882  namespace gig { Line 1023  namespace gig {
1023              void   SetScriptAsText(const String& text);              void   SetScriptAsText(const String& text);
1024              void   SetGroup(ScriptGroup* pGroup);              void   SetGroup(ScriptGroup* pGroup);
1025              ScriptGroup* GetGroup() const;              ScriptGroup* GetGroup() const;
1026                void   CopyAssign(const Script* orig);
1027          protected:          protected:
1028              Script(ScriptGroup* group, RIFF::Chunk* ckScri);              Script(ScriptGroup* group, RIFF::Chunk* ckScri);
1029              virtual ~Script();              virtual ~Script();
1030              void UpdateChunks();              void UpdateChunks(progress_t* pProgress);
1031              void RemoveAllScriptReferences();              void RemoveAllScriptReferences();
1032              friend class ScriptGroup;              friend class ScriptGroup;
1033              friend class Instrument;              friend class Instrument;
# Line 918  namespace gig { Line 1060  namespace gig {
1060              ScriptGroup(File* file, RIFF::List* lstRTIS);              ScriptGroup(File* file, RIFF::List* lstRTIS);
1061              virtual ~ScriptGroup();              virtual ~ScriptGroup();
1062              void LoadScripts();              void LoadScripts();
1063              void UpdateChunks();              void UpdateChunks(progress_t* pProgress);
1064              friend class Script;              friend class Script;
1065              friend class File;              friend class File;
1066          private:          private:
# Line 927  namespace gig { Line 1069  namespace gig {
1069              std::list<Script*>*  pScripts;              std::list<Script*>*  pScripts;
1070      };      };
1071    
1072      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */      /** @brief Provides access to a Gigasampler/GigaStudio instrument.
1073         *
1074         * This class provides access to Gigasampler/GigaStudio instruments
1075         * contained in .gig files. A gig instrument is merely a set of keyboard
1076         * ranges (called Region), plus some additional global informations about
1077         * the instrument. The major part of the actual instrument definition used
1078         * for the synthesis of the instrument is contained in the respective Region
1079         * object (or actually in the respective DimensionRegion object being, see
1080         * description of Region for details).
1081         *
1082         * Since the gig format was designed as extension to the DLS file format,
1083         * this class is derived from the DLS::Instrument class. So also refer to
1084         * DLS::Instrument for additional informations, class attributes and
1085         * methods.
1086         */
1087      class Instrument : protected DLS::Instrument {      class Instrument : protected DLS::Instrument {
1088          public:          public:
1089              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
# Line 956  namespace gig { Line 1112  namespace gig {
1112              Region*   GetNextRegion();              Region*   GetNextRegion();
1113              Region*   AddRegion();              Region*   AddRegion();
1114              void      DeleteRegion(Region* pRegion);              void      DeleteRegion(Region* pRegion);
1115              virtual void UpdateChunks();              void      MoveTo(Instrument* dst);
1116                virtual void UpdateChunks(progress_t* pProgress);
1117              virtual void CopyAssign(const Instrument* orig);              virtual void CopyAssign(const Instrument* orig);
1118              // own methods              // own methods
1119              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
# Line 999  namespace gig { Line 1156  namespace gig {
1156              std::vector<_ScriptPooolRef>* pScriptRefs;              std::vector<_ScriptPooolRef>* pScriptRefs;
1157      };      };
1158    
1159      /** @brief Group of Gigasampler objects      /** @brief Group of Gigasampler samples
1160       *       *
1161       * Groups help to organize a huge collection of Gigasampler objects.       * Groups help to organize a huge collection of Gigasampler samples.
1162       * Groups are not concerned at all for the synthesis, but they help       * Groups are not concerned at all for the synthesis, but they help
1163       * sound library developers when working on complex instruments with an       * sound library developers when working on complex instruments with an
1164       * instrument editor (as long as that instrument editor supports it ;-).       * instrument editor (as long as that instrument editor supports it ;-).
1165       *       *
      * At the moment, it seems as only samples can be grouped together in  
      * the Gigasampler format yet. If this is false in the meantime, please  
      * tell us !  
      *  
1166       * A sample is always assigned to exactly one Group. This also means       * A sample is always assigned to exactly one Group. This also means
1167       * there is always at least one Group in a .gig file, no matter if you       * there is always at least one Group in a .gig file, no matter if you
1168       * created one yet or not.       * created one yet or not.
# Line 1024  namespace gig { Line 1177  namespace gig {
1177          protected:          protected:
1178              Group(File* file, RIFF::Chunk* ck3gnm);              Group(File* file, RIFF::Chunk* ck3gnm);
1179              virtual ~Group();              virtual ~Group();
1180              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1181              void MoveAll();              void MoveAll();
1182              friend class File;              friend class File;
1183          private:          private:
# Line 1032  namespace gig { Line 1185  namespace gig {
1185              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk
1186      };      };
1187    
1188      /** Parses Gigasampler files and provides abstract access to the data. */      /** @brief Provides convenient access to Gigasampler/GigaStudio .gig files.
1189         *
1190         * This is the entry class for accesing a Gigasampler/GigaStudio (.gig) file
1191         * with libgig. It allows you to open existing .gig files, modifying them
1192         * and saving them persistently either under the same file name or under a
1193         * different location.
1194         *
1195         * A .gig file is merely a monolithic file. That means samples and the
1196         * defintion of the virtual instruments are contained in the same file. A
1197         * .gig file contains an arbitrary amount of samples, and an arbitrary
1198         * amount of instruments which are referencing those samples. It is also
1199         * possible to store samples in .gig files not being referenced by any
1200         * instrument. This is not an error from the file format's point of view and
1201         * it is actually often used in practice during the design phase of new gig
1202         * instruments.
1203         *
1204         * So on toplevel of the gig file format you have:
1205         *
1206         * - A set of samples (see Sample).
1207         * - A set of virtual instruments (see Instrument).
1208         *
1209         * And as extension to the original GigaStudio format, we added:
1210         *
1211         * - Real-time instrument scripts (see Script).
1212         *
1213         * Note that the latter however is only supported by libgig, gigedit and
1214         * LinuxSampler. Scripts are not supported by the original GigaStudio
1215         * software.
1216         *
1217         * All released Gigasampler/GigaStudio file format versions are supported
1218         * (so from first Gigasampler version up to including GigaStudio 4).
1219         *
1220         * Since the gig format was designed as extension to the DLS file format,
1221         * this class is derived from the DLS::File class. So also refer to
1222         * DLS::File for additional informations, class attributes and methods.
1223         */
1224      class File : protected DLS::File {      class File : protected DLS::File {
1225          public:          public:
1226              static const DLS::version_t VERSION_2;              static const DLS::version_t VERSION_2;
# Line 1080  namespace gig { Line 1268  namespace gig {
1268              ScriptGroup* AddScriptGroup();              ScriptGroup* AddScriptGroup();
1269              void        DeleteScriptGroup(ScriptGroup* pGroup);              void        DeleteScriptGroup(ScriptGroup* pGroup);
1270              virtual    ~File();              virtual    ~File();
1271              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1272          protected:          protected:
1273              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
1274              virtual void LoadSamples();              virtual void LoadSamples();
# Line 1092  namespace gig { Line 1280  namespace gig {
1280              virtual void LoadInstruments(progress_t* pProgress);              virtual void LoadInstruments(progress_t* pProgress);
1281              virtual void LoadScriptGroups();              virtual void LoadScriptGroups();
1282              void SetSampleChecksum(Sample* pSample, uint32_t crc);              void SetSampleChecksum(Sample* pSample, uint32_t crc);
1283                uint32_t GetSampleChecksum(Sample* pSample);
1284                uint32_t GetSampleChecksumByIndex(int index);
1285                bool VerifySampleChecksumTable();
1286                bool RebuildSampleChecksumTable();
1287                int  GetWaveTableIndexOf(gig::Sample* pSample);
1288              friend class Region;              friend class Region;
1289              friend class Sample;              friend class Sample;
1290                friend class Instrument;
1291              friend class Group; // so Group can access protected member pRIFF              friend class Group; // so Group can access protected member pRIFF
1292              friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF              friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF
1293          private:          private:

Legend:
Removed from v.2639  
changed lines
  Added in v.3140

  ViewVC Help
Powered by ViewVC