/[svn]/libgig/trunk/src/gig.h
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revision 2599 by schoenebeck, Sat Jun 7 00:00:10 2014 UTC revision 2989 by schoenebeck, Sat Sep 24 14:00:46 2016 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   libgig - C++ cross-platform Gigasampler format file access library    *   *   libgig - C++ cross-platform Gigasampler format file access library    *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003-2014 by Christian Schoenebeck                      *   *   Copyright (C) 2003-2016 by Christian Schoenebeck                      *
6   *                              <cuse@users.sourceforge.net>               *   *                              <cuse@users.sourceforge.net>               *
7   *                                                                         *   *                                                                         *
8   *   This library is free software; you can redistribute it and/or modify  *   *   This library is free software; you can redistribute it and/or modify  *
# Line 65  Line 65 
65  # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension  # define CHUNK_ID_SCSL  0x4c534353 // own gig format extension
66  #endif // WORDS_BIGENDIAN  #endif // WORDS_BIGENDIAN
67    
68  /** Gigasampler specific classes and definitions */  /** Gigasampler/GigaStudio specific classes and definitions */
69  namespace gig {  namespace gig {
70    
71      typedef std::string String;      typedef std::string String;
72        typedef RIFF::progress_t progress_t;
73        typedef RIFF::file_offset_t file_offset_t;
74    
75      /** Lower and upper limit of a range. */      /** Lower and upper limit of a range. */
76      struct range_t {      struct range_t {
# Line 79  namespace gig { Line 81  namespace gig {
81      /** Pointer address and size of a buffer. */      /** Pointer address and size of a buffer. */
82      struct buffer_t {      struct buffer_t {
83          void*         pStart;            ///< Points to the beginning of the buffer.          void*         pStart;            ///< Points to the beginning of the buffer.
84          unsigned long Size;              ///< Size of the actual data in the buffer in bytes.          file_offset_t Size;              ///< Size of the actual data in the buffer in bytes.
85          unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)          file_offset_t NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
86          buffer_t() {          buffer_t() {
87              pStart            = NULL;              pStart            = NULL;
88              Size              = 0;              Size              = 0;
# Line 306  namespace gig { Line 308  namespace gig {
308    
309      /** Reflects the current playback state for a sample. */      /** Reflects the current playback state for a sample. */
310      struct playback_state_t {      struct playback_state_t {
311          unsigned long position;          ///< Current position within the sample.          file_offset_t position;          ///< Current position within the sample.
312          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).          bool          reverse;           ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
313          unsigned long loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.          file_offset_t loop_cycles_left;  ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
     };  
   
     /**  
      * @brief Used for indicating the progress of a certain task.  
      *  
      * The function pointer argument has to be supplied with a valid  
      * function of the given signature which will then be called on  
      * progress changes. An equivalent progress_t structure will be passed  
      * back as argument to the callback function on each progress change.  
      * The factor field of the supplied progress_t structure will then  
      * reflect the current progress as value between 0.0 and 1.0. You might  
      * want to use the custom field for data needed in your callback  
      * function.  
      */  
     struct progress_t {  
         void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.  
         float factor;                  ///< Reflects current progress as value between 0.0 and 1.0.  
         void* custom;                  ///< This pointer can be used for arbitrary data.  
         float __range_min;             ///< Only for internal usage, do not modify!  
         float __range_max;             ///< Only for internal usage, do not modify!  
         progress_t();  
314      };      };
315    
316      // just symbol prototyping      // just symbol prototyping
# Line 341  namespace gig { Line 322  namespace gig {
322      class Script;      class Script;
323      class ScriptGroup;      class ScriptGroup;
324    
325      /** @brief Encapsulates articulation information of a dimension region.      /** @brief Encapsulates articulation informations of a dimension region.
326         *
327         * This is the most important data object of the Gigasampler / GigaStudio
328         * format. A DimensionRegion provides the link to the sample to be played
329         * and all required articulation informations to be interpreted for playing
330         * back the sample and processing it appropriately by the sampler software.
331         * Every Region of a Gigasampler Instrument has at least one dimension
332         * region (exactly then when the Region has no dimension defined). Many
333         * Regions though provide more than one DimensionRegion, which reflect
334         * different playing "cases". For example a different sample might be played
335         * if a certain pedal is pressed down, or if the note was triggered with
336         * different velocity.
337         *
338         * One instance of a DimensionRegion reflects exactly one particular case
339         * while playing an instrument (for instance "note between C3 and E3 was
340         * triggered AND note on velocity was between 20 and 42 AND modulation wheel
341         * controller is between 80 and 127). The DimensionRegion defines what to do
342         * under that one particular case, that is which sample to play back and how
343         * to play that sample back exactly and how to process it. So a
344         * DimensionRegion object is always linked to exactly one sample. It may
345         * however also link to no sample at all, for defining a "silence" case
346         * where nothing shall be played (for example when note on velocity was
347         * below 6).
348       *       *
349       *  Every Gigasampler Instrument has at least one dimension region       * Note that a DimensionRegion object only defines "what to do", but it does
350       *  (exactly then when it has no dimension defined).       * not define "when to do it". To actually resolve which DimensionRegion to
351         * pick under which situation, you need to refer to the DimensionRegions'
352         * parent Region object. The Region object contains the necessary
353         * "Dimension" definitions, which in turn define which DimensionRegion is
354         * associated with which playing case exactly.
355       *       *
356       *  Gigasampler provides three Envelope Generators and Low Frequency       * The Gigasampler/GigaStudio format defines 3 Envelope Generators and 3
357       *  Oscillators:       * Low Frequency Oscillators:
358       *       *
359       *  - EG1 and LFO1, both controlling sample amplitude       *  - EG1 and LFO1, both controlling sample amplitude
360       *  - EG2 and LFO2, both controlling filter cutoff frequency       *  - EG2 and LFO2, both controlling filter cutoff frequency
361       *  - EG3 and LFO3, both controlling sample pitch       *  - EG3 and LFO3, both controlling sample pitch
362         *
363         * Since the gig format was designed as extension to the DLS file format,
364         * this class is derived from the DLS::Sampler class. So also refer to
365         * DLS::Sampler for additional informations, class attributes and methods.
366       */       */
367      class DimensionRegion : protected DLS::Sampler {      class DimensionRegion : protected DLS::Sampler {
368          public:          public:
# Line 467  namespace gig { Line 478  namespace gig {
478              using DLS::Sampler::DeleteSampleLoop;              using DLS::Sampler::DeleteSampleLoop;
479              // overridden methods              // overridden methods
480              virtual void SetGain(int32_t gain);              virtual void SetGain(int32_t gain);
481              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
482              virtual void CopyAssign(const DimensionRegion* orig);              virtual void CopyAssign(const DimensionRegion* orig);
483          protected:          protected:
484              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.              uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
# Line 578  namespace gig { Line 589  namespace gig {
589              } _lev_ctrl_t;              } _lev_ctrl_t;
590              typedef std::map<uint32_t, double*> VelocityTableMap;              typedef std::map<uint32_t, double*> VelocityTableMap;
591    
592              static uint              Instances;                  ///< Number of DimensionRegion instances.              static size_t            Instances;                  ///< Number of DimensionRegion instances.
593              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).              static VelocityTableMap* pVelocityTables;            ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
594              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.              double*                  pVelocityAttenuationTable;  ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
595              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion              double*                  pVelocityReleaseTable;      ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
# Line 593  namespace gig { Line 604  namespace gig {
604              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);              double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
605      };      };
606    
607      /** @brief Encapsulates sample waves used for playback.      /** @brief Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
608         *
609         * This class provides access to the actual audio sample data of a
610         * Gigasampler/GigaStudio file. Along to the actual sample data, it also
611         * provides access to the sample's meta informations like bit depth,
612         * sample rate, encoding type, but also loop informations. The latter may be
613         * used by instruments for resembling sounds with arbitary note lengths.
614       *       *
615       * In case you created a new sample with File::AddSample(), you should       * In case you created a new sample with File::AddSample(), you should
616       * first update all attributes with the desired meta informations       * first update all attributes with the desired meta informations
# Line 607  namespace gig { Line 624  namespace gig {
624       * retrieved from the respective DimensionRegon instead from the Sample       * retrieved from the respective DimensionRegon instead from the Sample
625       * itself. This was made for allowing different loop definitions for the       * itself. This was made for allowing different loop definitions for the
626       * same sample under different conditions.       * same sample under different conditions.
627         *
628         * Since the gig format was designed as extension to the DLS file format,
629         * this class is derived from the DLS::Sample class. So also refer to
630         * DLS::Sample for additional informations, class attributes and methods.
631       */       */
632      class Sample : public DLS::Sample {      class Sample : public DLS::Sample {
633          public:          public:
# Line 631  namespace gig { Line 652  namespace gig {
652    
653              // own methods              // own methods
654              buffer_t      LoadSampleData();              buffer_t      LoadSampleData();
655              buffer_t      LoadSampleData(unsigned long SampleCount);              buffer_t      LoadSampleData(file_offset_t SampleCount);
656              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
657              buffer_t      LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);              buffer_t      LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount);
658              buffer_t      GetCache();              buffer_t      GetCache();
659              // own static methods              // own static methods
660              static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);              static buffer_t CreateDecompressionBuffer(file_offset_t MaxReadSize);
661              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);              static void     DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
662              // overridden methods              // overridden methods
663              void          ReleaseSampleData();              void          ReleaseSampleData();
664              void          Resize(int iNewSize);              void          Resize(file_offset_t NewSize);
665              unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);              file_offset_t SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
666              unsigned long GetPos() const;              file_offset_t GetPos() const;
667              unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
668              unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);              file_offset_t ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
669              unsigned long Write(void* pBuffer, unsigned long SampleCount);              file_offset_t Write(void* pBuffer, file_offset_t SampleCount);
670              Group*        GetGroup() const;              Group*        GetGroup() const;
671              virtual void  UpdateChunks();              virtual void  UpdateChunks(progress_t* pProgress);
672              void CopyAssignMeta(const Sample* orig);              void CopyAssignMeta(const Sample* orig);
673              void CopyAssignWave(const Sample* orig);              void CopyAssignWave(const Sample* orig);
674                uint32_t GetWaveDataCRC32Checksum();
675                bool VerifyWaveData(uint32_t* pActually = NULL);
676          protected:          protected:
677              static unsigned int  Instances;               ///< Number of instances of class Sample.              static size_t        Instances;               ///< Number of instances of class Sample.
678              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.              static buffer_t      InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
679              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)              Group*               pGroup;                  ///< pointer to the Group this sample belongs to (always not-NULL)
680              unsigned long        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).              file_offset_t        FrameOffset;             ///< Current offset (sample points) in current sample frame (for decompression only).
681              unsigned long*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.              file_offset_t*       FrameTable;              ///< For positioning within compressed samples only: stores the offset values for each frame.
682              unsigned long        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).              file_offset_t        SamplePos;               ///< For compressed samples only: stores the current position (in sample points).
683              unsigned long        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.              file_offset_t        SamplesInLastFrame;      ///< For compressed samples only: length of the last sample frame.
684              unsigned long        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.              file_offset_t        WorstCaseFrameSize;      ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
685              unsigned long        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.              file_offset_t        SamplesPerFrame;         ///< For compressed samples only: number of samples in a full sample frame.
686              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.              buffer_t             RAMCache;                ///< Buffers samples (already uncompressed) in RAM.
687              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)              unsigned long        FileNo;                  ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
688              RIFF::Chunk*         pCk3gix;              RIFF::Chunk*         pCk3gix;
689              RIFF::Chunk*         pCkSmpl;              RIFF::Chunk*         pCkSmpl;
690              uint32_t             crc;                     ///< CRC-32 checksum of the raw sample data              uint32_t             crc;                     ///< Reflects CRC-32 checksum of the raw sample data at the last time when the sample's raw wave form data has been modified consciously by the user by calling Write().
691    
692              Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);              Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo = 0, int index = -1);
693             ~Sample();             ~Sample();
694                uint32_t CalculateWaveDataChecksum();
695    
696              // Guess size (in bytes) of a compressed sample              // Guess size (in bytes) of a compressed sample
697              inline unsigned long GuessSize(unsigned long samples) {              inline file_offset_t GuessSize(file_offset_t samples) {
698                  // 16 bit: assume all frames are compressed - 1 byte                  // 16 bit: assume all frames are compressed - 1 byte
699                  // per sample and 5 bytes header per 2048 samples                  // per sample and 5 bytes header per 2048 samples
700    
701                  // 24 bit: assume next best compression rate - 1.5                  // 24 bit: assume next best compression rate - 1.5
702                  // bytes per sample and 13 bytes header per 256                  // bytes per sample and 13 bytes header per 256
703                  // samples                  // samples
704                  const unsigned long size =                  const file_offset_t size =
705                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13                      BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
706                                     : samples + (samples >> 10) * 5;                                     : samples + (samples >> 10) * 5;
707                  // Double for stereo and add one worst case sample                  // Double for stereo and add one worst case sample
# Line 687  namespace gig { Line 711  namespace gig {
711    
712              // Worst case amount of sample points that can be read with the              // Worst case amount of sample points that can be read with the
713              // given decompression buffer.              // given decompression buffer.
714              inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {              inline file_offset_t WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
715                  return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);                  return (file_offset_t) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
716              }              }
717          private:          private:
718              void ScanCompressedSample();              void ScanCompressedSample();
# Line 698  namespace gig { Line 722  namespace gig {
722      };      };
723    
724      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)      // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
725      /** @brief Defines Region information of an Instrument.      /** @brief Defines Region information of a Gigasampler/GigaStudio instrument.
726       *       *
727       * A Region reflects a consecutive area on the keyboard. The individual       * A Region reflects a consecutive area (key range) on the keyboard. The
728       * regions in the gig format may not overlap with other regions (of the same       * individual regions in the gig format may not overlap with other regions
729       * instrument). Further, in the gig format a Region is merely a container       * (of the same instrument that is). Further, in the gig format a Region is
730       * for DimensionRegions (a.k.a. "Cases"). The Region itself does not provide       * merely a container for DimensionRegions (a.k.a. "Cases"). The Region
731       * the sample mapping or articulation informations used, even though the       * itself does not provide the sample mapping or articulation informations
732       * data structures indeed provide such informations. The latter is however       * used, even though the data structures of regions indeed provide such
733       * just of historical nature, because the gig format was derived from the       * informations. The latter is however just of historical nature, because
734       * DLS format.       * the gig file format was derived from the DLS file format.
735       *       *
736       * Each Region consists of at least one or more DimensionRegions. The actual       * Each Region consists of at least one or more DimensionRegions. The actual
737       * amount of DimensionRegions depends on which kind of "dimensions" are       * amount of DimensionRegions depends on which kind of "dimensions" are
738       * defined for this region, and on the split / zone amount for each of those       * defined for this region, and on the split / zone amount for each of those
739       * dimensions.       * dimensions.
740         *
741         * Since the gig format was designed as extension to the DLS file format,
742         * this class is derived from the DLS::Region class. So also refer to
743         * DLS::Region for additional informations, class attributes and methods.
744       */       */
745      class Region : public DLS::Region {      class Region : public DLS::Region {
746          public:          public:
# Line 732  namespace gig { Line 760  namespace gig {
760              dimension_def_t* GetDimensionDefinition(dimension_t type);              dimension_def_t* GetDimensionDefinition(dimension_t type);
761              void             DeleteDimensionZone(dimension_t type, int zone);              void             DeleteDimensionZone(dimension_t type, int zone);
762              void             SplitDimensionZone(dimension_t type, int zone);              void             SplitDimensionZone(dimension_t type, int zone);
763                void             SetDimensionType(dimension_t oldType, dimension_t newType);
764              // overridden methods              // overridden methods
765              virtual void     SetKeyRange(uint16_t Low, uint16_t High);              virtual void     SetKeyRange(uint16_t Low, uint16_t High);
766              virtual void     UpdateChunks();              virtual void     UpdateChunks(progress_t* pProgress);
767              virtual void     CopyAssign(const Region* orig);              virtual void     CopyAssign(const Region* orig);
768          protected:          protected:
769              Region(Instrument* pInstrument, RIFF::List* rgnList);              Region(Instrument* pInstrument, RIFF::List* rgnList);
# Line 747  namespace gig { Line 776  namespace gig {
776              friend class Instrument;              friend class Instrument;
777      };      };
778    
779      /** Abstract base class for all MIDI rules. */      /** @brief Abstract base class for all MIDI rules.
780         *
781         * Note: Instead of using MIDI rules, we recommend you using real-time
782         * instrument scripts instead. Read about the reasons below.
783         *
784         * MIDI Rules (also called "iMIDI rules" or "intelligent MIDI rules") were
785         * introduced with GigaStudio 4 as an attempt to increase the power of
786         * potential user controls over sounds. At that point other samplers already
787         * supported certain powerful user control features, which were not possible
788         * with GigaStudio yet. For example triggering new notes by MIDI CC
789         * controller.
790         *
791         * Such extended features however were usually implemented by other samplers
792         * by requiring the sound designer to write an instrument script which the
793         * designer would then bundle with the respective instrument file. Such
794         * scripts are essentially text files, using a very specific programming
795         * language for the purpose of controlling the sampler in real-time. Since
796         * however musicians are not typically keen to writing such cumbersome
797         * script files, the GigaStudio designers decided to implement such extended
798         * features completely without instrument scripts. Instead they created a
799         * set of rules, which could be defined and altered conveniently by mouse
800         * clicks in GSt's instrument editor application. The downside of this
801         * overall approach however, was that those MIDI rules were very limited in
802         * practice. As sound designer you easily came across the possiblities such
803         * MIDI rules were able to offer.
804         *
805         * Due to such severe use case constraints, support for MIDI rules is quite
806         * limited in libgig. At the moment only the "Control Trigger", "Alternator"
807         * and the "Legato" MIDI rules are supported by libgig. Consequently the
808         * graphical instrument editor application gigedit just supports the
809         * "Control Trigger" and "Legato" MIDI rules, and LinuxSampler even does not
810         * support any MIDI rule type at all and LinuxSampler probably will not
811         * support MIDI rules in future either.
812         *
813         * Instead of using MIDI rules, we introduced real-time instrument scripts
814         * as extension to the original GigaStudio file format. This script based
815         * solution is much more powerful than MIDI rules and is already supported
816         * by libgig, gigedit and LinuxSampler.
817         *
818         * @deprecated Just provided for backward compatiblity, use Script for new
819         *             instruments instead.
820         */
821      class MidiRule {      class MidiRule {
822          public:          public:
823              virtual ~MidiRule() { }              virtual ~MidiRule() { }
# Line 756  namespace gig { Line 826  namespace gig {
826              friend class Instrument;              friend class Instrument;
827      };      };
828    
829      /** MIDI rule for triggering notes by control change events. */      /** @brief MIDI rule for triggering notes by control change events.
830         *
831         * A "Control Trigger MIDI rule" allows to trigger new notes by sending MIDI
832         * control change events to the sampler.
833         *
834         * Note: "Control Trigger" MIDI rules are only supported by gigedit, but not
835         * by LinuxSampler. We recommend you using real-time instrument scripts
836         * instead. Read more about the details and reasons for this in the
837         * description of the MidiRule base class.
838         *
839         * @deprecated Just provided for backward compatiblity, use Script for new
840         *             instruments instead. See description of MidiRule for details.
841         */
842      class MidiRuleCtrlTrigger : public MidiRule {      class MidiRuleCtrlTrigger : public MidiRule {
843          public:          public:
844              uint8_t ControllerNumber;   ///< MIDI controller number.              uint8_t ControllerNumber;   ///< MIDI controller number.
# Line 778  namespace gig { Line 860  namespace gig {
860              friend class Instrument;              friend class Instrument;
861      };      };
862    
863      /** MIDI rule for instruments with legato samples. */      /** @brief MIDI rule for instruments with legato samples.
864         *
865         * A "Legato MIDI rule" allows playing instruments resembling the legato
866         * playing technique. In the past such legato articulations were tried to be
867         * simulated by pitching the samples of the instrument. However since
868         * usually a high amount of pitch is needed for legatos, this always sounded
869         * very artificial and unrealistic. The "Legato MIDI rule" thus uses another
870         * approach. Instead of pitching the samples, it allows the sound designer
871         * to bundle separate, additional samples for the individual legato
872         * situations and the legato rules defined which samples to be played in
873         * which situation.
874         *
875         * Note: "Legato MIDI rules" are only supported by gigedit, but not
876         * by LinuxSampler. We recommend you using real-time instrument scripts
877         * instead. Read more about the details and reasons for this in the
878         * description of the MidiRule base class.
879         *
880         * @deprecated Just provided for backward compatiblity, use Script for new
881         *             instruments instead. See description of MidiRule for details.
882         */
883      class MidiRuleLegato : public MidiRule {      class MidiRuleLegato : public MidiRule {
884          public:          public:
885              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)              uint8_t LegatoSamples;     ///< Number of legato samples per key in each direction (always 12)
# Line 799  namespace gig { Line 900  namespace gig {
900              friend class Instrument;              friend class Instrument;
901      };      };
902    
903      /** MIDI rule to automatically cycle through specified sequences of different articulations. The instrument must be using the smartmidi dimension. */      /** @brief MIDI rule to automatically cycle through specified sequences of different articulations.
904         *
905         * The instrument must be using the smartmidi dimension.
906         *
907         * Note: "Alternator" MIDI rules are neither supported by gigedit nor by
908         * LinuxSampler. We recommend you using real-time instrument scripts
909         * instead. Read more about the details and reasons for this in the
910         * description of the MidiRule base class.
911         *
912         * @deprecated Just provided for backward compatiblity, use Script for new
913         *             instruments instead. See description of MidiRule for details.
914         */
915      class MidiRuleAlternator : public MidiRule {      class MidiRuleAlternator : public MidiRule {
916          public:          public:
917              uint8_t Articulations;     ///< Number of articulations in the instrument              uint8_t Articulations;     ///< Number of articulations in the instrument
# Line 840  namespace gig { Line 952  namespace gig {
952              friend class Instrument;              friend class Instrument;
953      };      };
954    
955      /** A MIDI rule not yet implemented by libgig. */      /** @brief A MIDI rule not yet implemented by libgig.
956         *
957         * This class is currently used as a place holder by libgig for MIDI rule
958         * types which are not supported by libgig yet.
959         *
960         * Note: Support for missing MIDI rule types are probably never added to
961         * libgig. We recommend you using real-time instrument scripts instead.
962         * Read more about the details and reasons for this in the description of
963         * the MidiRule base class.
964         *
965         * @deprecated Just provided for backward compatiblity, use Script for new
966         *             instruments instead. See description of MidiRule for details.
967         */
968      class MidiRuleUnknown : public MidiRule {      class MidiRuleUnknown : public MidiRule {
969          protected:          protected:
970              MidiRuleUnknown() { }              MidiRuleUnknown() { }
# Line 857  namespace gig { Line 981  namespace gig {
981       *       *
982       * This is an extension of the GigaStudio format, thus a feature which was       * This is an extension of the GigaStudio format, thus a feature which was
983       * not available in the GigaStudio 4 software. It is currently only       * not available in the GigaStudio 4 software. It is currently only
984       * supported by LinuxSampler and gigedit.       * supported by LinuxSampler and gigedit. Scripts will not load with the
985         * original GigaStudio software.
986         *
987         * You find more informations about Instrument Scripts on the LinuxSampler
988         * documentation site:
989         *
990         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/">About Instrument Scripts in General</a>
991         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language">Introduction to the NKSP Script Language</a>
992         * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a>
993         * - <a href="http://doc.linuxsampler.org/Gigedit/Managing_Scripts">Using Instrument Scripts with Gigedit</a>
994       */       */
995      class Script {      class Script {
996          public:          public:
# Line 868  namespace gig { Line 1001  namespace gig {
1001                  COMPRESSION_NONE = 0 ///< Is not compressed at all (default).                  COMPRESSION_NONE = 0 ///< Is not compressed at all (default).
1002              };              };
1003              enum Language_t {              enum Language_t {
1004                  LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default).                  LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default). Refer to the <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a> for details about this script language.
1005              };              };
1006    
1007              String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.              String         Name;        ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.
# Line 880  namespace gig { Line 1013  namespace gig {
1013              String GetScriptAsText();              String GetScriptAsText();
1014              void   SetScriptAsText(const String& text);              void   SetScriptAsText(const String& text);
1015              void   SetGroup(ScriptGroup* pGroup);              void   SetGroup(ScriptGroup* pGroup);
1016                ScriptGroup* GetGroup() const;
1017          protected:          protected:
1018              Script(ScriptGroup* group, RIFF::Chunk* ckScri);              Script(ScriptGroup* group, RIFF::Chunk* ckScri);
1019              virtual ~Script();              virtual ~Script();
1020              void UpdateChunks();              void UpdateChunks(progress_t* pProgress);
1021              void RemoveAllScriptReferences();              void RemoveAllScriptReferences();
1022              friend class ScriptGroup;              friend class ScriptGroup;
1023              friend class Instrument;              friend class Instrument;
# Line 916  namespace gig { Line 1050  namespace gig {
1050              ScriptGroup(File* file, RIFF::List* lstRTIS);              ScriptGroup(File* file, RIFF::List* lstRTIS);
1051              virtual ~ScriptGroup();              virtual ~ScriptGroup();
1052              void LoadScripts();              void LoadScripts();
1053              void UpdateChunks();              void UpdateChunks(progress_t* pProgress);
1054              friend class Script;              friend class Script;
1055              friend class File;              friend class File;
1056          private:          private:
# Line 925  namespace gig { Line 1059  namespace gig {
1059              std::list<Script*>*  pScripts;              std::list<Script*>*  pScripts;
1060      };      };
1061    
1062      /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */      /** @brief Provides access to a Gigasampler/GigaStudio instrument.
1063         *
1064         * This class provides access to Gigasampler/GigaStudio instruments
1065         * contained in .gig files. A gig instrument is merely a set of keyboard
1066         * ranges (called Region), plus some additional global informations about
1067         * the instrument. The major part of the actual instrument definition used
1068         * for the synthesis of the instrument is contained in the respective Region
1069         * object (or actually in the respective DimensionRegion object being, see
1070         * description of Region for details).
1071         *
1072         * Since the gig format was designed as extension to the DLS file format,
1073         * this class is derived from the DLS::Instrument class. So also refer to
1074         * DLS::Instrument for additional informations, class attributes and
1075         * methods.
1076         */
1077      class Instrument : protected DLS::Instrument {      class Instrument : protected DLS::Instrument {
1078          public:          public:
1079              // derived attributes from DLS::Resource              // derived attributes from DLS::Resource
# Line 954  namespace gig { Line 1102  namespace gig {
1102              Region*   GetNextRegion();              Region*   GetNextRegion();
1103              Region*   AddRegion();              Region*   AddRegion();
1104              void      DeleteRegion(Region* pRegion);              void      DeleteRegion(Region* pRegion);
1105              virtual void UpdateChunks();              void      MoveTo(Instrument* dst);
1106                virtual void UpdateChunks(progress_t* pProgress);
1107              virtual void CopyAssign(const Instrument* orig);              virtual void CopyAssign(const Instrument* orig);
1108              // own methods              // own methods
1109              Region*   GetRegion(unsigned int Key);              Region*   GetRegion(unsigned int Key);
# Line 980  namespace gig { Line 1129  namespace gig {
1129              void CopyAssign(const Instrument* orig, const std::map<Sample*,Sample*>* mSamples);              void CopyAssign(const Instrument* orig, const std::map<Sample*,Sample*>* mSamples);
1130              void UpdateRegionKeyTable();              void UpdateRegionKeyTable();
1131              void LoadScripts();              void LoadScripts();
1132                void UpdateScriptFileOffsets();
1133              friend class File;              friend class File;
1134              friend class Region; // so Region can call UpdateRegionKeyTable()              friend class Region; // so Region can call UpdateRegionKeyTable()
1135          private:          private:
# Line 996  namespace gig { Line 1146  namespace gig {
1146              std::vector<_ScriptPooolRef>* pScriptRefs;              std::vector<_ScriptPooolRef>* pScriptRefs;
1147      };      };
1148    
1149      /** @brief Group of Gigasampler objects      /** @brief Group of Gigasampler samples
1150       *       *
1151       * Groups help to organize a huge collection of Gigasampler objects.       * Groups help to organize a huge collection of Gigasampler samples.
1152       * Groups are not concerned at all for the synthesis, but they help       * Groups are not concerned at all for the synthesis, but they help
1153       * sound library developers when working on complex instruments with an       * sound library developers when working on complex instruments with an
1154       * instrument editor (as long as that instrument editor supports it ;-).       * instrument editor (as long as that instrument editor supports it ;-).
1155       *       *
      * At the moment, it seems as only samples can be grouped together in  
      * the Gigasampler format yet. If this is false in the meantime, please  
      * tell us !  
      *  
1156       * A sample is always assigned to exactly one Group. This also means       * A sample is always assigned to exactly one Group. This also means
1157       * there is always at least one Group in a .gig file, no matter if you       * there is always at least one Group in a .gig file, no matter if you
1158       * created one yet or not.       * created one yet or not.
# Line 1021  namespace gig { Line 1167  namespace gig {
1167          protected:          protected:
1168              Group(File* file, RIFF::Chunk* ck3gnm);              Group(File* file, RIFF::Chunk* ck3gnm);
1169              virtual ~Group();              virtual ~Group();
1170              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1171              void MoveAll();              void MoveAll();
1172              friend class File;              friend class File;
1173          private:          private:
# Line 1029  namespace gig { Line 1175  namespace gig {
1175              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk              RIFF::Chunk* pNameChunk; ///< '3gnm' chunk
1176      };      };
1177    
1178      /** Parses Gigasampler files and provides abstract access to the data. */      /** @brief Provides convenient access to Gigasampler/GigaStudio .gig files.
1179         *
1180         * This is the entry class for accesing a Gigasampler/GigaStudio (.gig) file
1181         * with libgig. It allows you to open existing .gig files, modifying them
1182         * and saving them persistently either under the same file name or under a
1183         * different location.
1184         *
1185         * A .gig file is merely a monolithic file. That means samples and the
1186         * defintion of the virtual instruments are contained in the same file. A
1187         * .gig file contains an arbitrary amount of samples, and an arbitrary
1188         * amount of instruments which are referencing those samples. It is also
1189         * possible to store samples in .gig files not being referenced by any
1190         * instrument. This is not an error from the file format's point of view and
1191         * it is actually often used in practice during the design phase of new gig
1192         * instruments.
1193         *
1194         * So on toplevel of the gig file format you have:
1195         *
1196         * - A set of samples (see Sample).
1197         * - A set of virtual instruments (see Instrument).
1198         *
1199         * And as extension to the original GigaStudio format, we added:
1200         *
1201         * - Real-time instrument scripts (see Script).
1202         *
1203         * Note that the latter however is only supported by libgig, gigedit and
1204         * LinuxSampler. Scripts are not supported by the original GigaStudio
1205         * software.
1206         *
1207         * All released Gigasampler/GigaStudio file format versions are supported
1208         * (so from first Gigasampler version up to including GigaStudio 4).
1209         *
1210         * Since the gig format was designed as extension to the DLS file format,
1211         * this class is derived from the DLS::File class. So also refer to
1212         * DLS::File for additional informations, class attributes and methods.
1213         */
1214      class File : protected DLS::File {      class File : protected DLS::File {
1215          public:          public:
1216              static const DLS::version_t VERSION_2;              static const DLS::version_t VERSION_2;
# Line 1077  namespace gig { Line 1258  namespace gig {
1258              ScriptGroup* AddScriptGroup();              ScriptGroup* AddScriptGroup();
1259              void        DeleteScriptGroup(ScriptGroup* pGroup);              void        DeleteScriptGroup(ScriptGroup* pGroup);
1260              virtual    ~File();              virtual    ~File();
1261              virtual void UpdateChunks();              virtual void UpdateChunks(progress_t* pProgress);
1262          protected:          protected:
1263              // overridden protected methods from DLS::File              // overridden protected methods from DLS::File
1264              virtual void LoadSamples();              virtual void LoadSamples();
1265              virtual void LoadInstruments();              virtual void LoadInstruments();
1266              virtual void LoadGroups();              virtual void LoadGroups();
1267                virtual void UpdateFileOffsets();
1268              // own protected methods              // own protected methods
1269              virtual void LoadSamples(progress_t* pProgress);              virtual void LoadSamples(progress_t* pProgress);
1270              virtual void LoadInstruments(progress_t* pProgress);              virtual void LoadInstruments(progress_t* pProgress);
1271              virtual void LoadScriptGroups();              virtual void LoadScriptGroups();
1272              void SetSampleChecksum(Sample* pSample, uint32_t crc);              void SetSampleChecksum(Sample* pSample, uint32_t crc);
1273                uint32_t GetSampleChecksum(Sample* pSample);
1274                uint32_t GetSampleChecksumByIndex(int index);
1275                bool VerifySampleChecksumTable();
1276                bool RebuildSampleChecksumTable();
1277                int  GetWaveTableIndexOf(gig::Sample* pSample);
1278              friend class Region;              friend class Region;
1279              friend class Sample;              friend class Sample;
1280                friend class Instrument;
1281              friend class Group; // so Group can access protected member pRIFF              friend class Group; // so Group can access protected member pRIFF
1282              friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF              friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF
1283          private:          private:

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