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Mon Mar 5 17:42:35 2007 UTC (17 years, 1 month ago) by persson
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* custom velocity splits now works for gig v3 files too
* added support for custom splits points for other dimensions than
  velocity (gig v3 feature)

1 /***************************************************************************
2 * *
3 * libgig - C++ cross-platform Gigasampler format file access library *
4 * *
5 * Copyright (C) 2003-2006 by Christian Schoenebeck *
6 * <cuse@users.sourceforge.net> *
7 * *
8 * This library is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This library is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this library; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __GIG_H__
25 #define __GIG_H__
26
27 #include "DLS.h"
28
29 #if WORDS_BIGENDIAN
30 # define LIST_TYPE_3PRG 0x33707267
31 # define LIST_TYPE_3EWL 0x3365776C
32 # define LIST_TYPE_3GRI 0x33677269
33 # define LIST_TYPE_3GNL 0x33676E6C
34 # define CHUNK_ID_SMPL 0x736D706C
35 # define CHUNK_ID_3GIX 0x33676978
36 # define CHUNK_ID_3EWA 0x33657761
37 # define CHUNK_ID_3LNK 0x336C6E6B
38 # define CHUNK_ID_3EWG 0x33657767
39 # define CHUNK_ID_EWAV 0x65776176
40 # define CHUNK_ID_3GNM 0x33676E6D
41 #else // little endian
42 # define LIST_TYPE_3PRG 0x67727033
43 # define LIST_TYPE_3EWL 0x6C776533
44 # define LIST_TYPE_3GRI 0x69726733
45 # define LIST_TYPE_3GNL 0x6C6E6733
46 # define CHUNK_ID_SMPL 0x6C706D73
47 # define CHUNK_ID_3GIX 0x78696733
48 # define CHUNK_ID_3EWA 0x61776533
49 # define CHUNK_ID_3LNK 0x6B6E6C33
50 # define CHUNK_ID_3EWG 0x67776533
51 # define CHUNK_ID_EWAV 0x76617765
52 # define CHUNK_ID_3GNM 0x6D6E6733
53 #endif // WORDS_BIGENDIAN
54
55 /** Gigasampler specific classes and definitions */
56 namespace gig {
57
58 typedef std::string String;
59
60 /** Lower and upper limit of a range. */
61 struct range_t {
62 uint8_t low; ///< Low value of range.
63 uint8_t high; ///< High value of range.
64 };
65
66 /** Pointer address and size of a buffer. */
67 struct buffer_t {
68 void* pStart; ///< Points to the beginning of the buffer.
69 unsigned long Size; ///< Size of the actual data in the buffer in bytes.
70 unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
71 buffer_t() {
72 pStart = NULL;
73 Size = 0;
74 NullExtensionSize = 0;
75 }
76 };
77
78 /** Standard types of sample loops. */
79 typedef enum {
80 loop_type_normal = 0x00000000, ///< Loop forward (normal)
81 loop_type_bidirectional = 0x00000001, ///< Alternating loop (forward/backward, also known as Ping Pong)
82 loop_type_backward = 0x00000002 ///< Loop backward (reverse)
83 } loop_type_t;
84
85 /** Society of Motion Pictures and Television E time format. */
86 typedef enum {
87 smpte_format_no_offset = 0x00000000, ///< no SMPTE offset
88 smpte_format_24_frames = 0x00000018, ///< 24 frames per second
89 smpte_format_25_frames = 0x00000019, ///< 25 frames per second
90 smpte_format_30_frames_dropping = 0x0000001D, ///< 30 frames per second with frame dropping (30 drop)
91 smpte_format_30_frames = 0x0000001E ///< 30 frames per second
92 } smpte_format_t;
93
94 /** Defines the shape of a function graph. */
95 typedef enum {
96 curve_type_nonlinear = 0,
97 curve_type_linear = 1,
98 curve_type_special = 2,
99 curve_type_unknown = 0xffffffff
100 } curve_type_t;
101
102 /** Dimensions allow to bypass one of the following controllers. */
103 typedef enum {
104 dim_bypass_ctrl_none,
105 dim_bypass_ctrl_94, ///< Effect 4 Depth (MIDI Controller 94)
106 dim_bypass_ctrl_95 ///< Effect 5 Depth (MIDI Controller 95)
107 } dim_bypass_ctrl_t;
108
109 /** Defines how LFO3 is controlled by. */
110 typedef enum {
111 lfo3_ctrl_internal = 0x00, ///< Only internally controlled.
112 lfo3_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
113 lfo3_ctrl_aftertouch = 0x02, ///< Only controlled by aftertouch controller.
114 lfo3_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
115 lfo3_ctrl_internal_aftertouch = 0x04 ///< Controlled internally and by aftertouch controller.
116 } lfo3_ctrl_t;
117
118 /** Defines how LFO2 is controlled by. */
119 typedef enum {
120 lfo2_ctrl_internal = 0x00, ///< Only internally controlled.
121 lfo2_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
122 lfo2_ctrl_foot = 0x02, ///< Only controlled by external foot controller.
123 lfo2_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
124 lfo2_ctrl_internal_foot = 0x04 ///< Controlled internally and by external foot controller.
125 } lfo2_ctrl_t;
126
127 /** Defines how LFO1 is controlled by. */
128 typedef enum {
129 lfo1_ctrl_internal = 0x00, ///< Only internally controlled.
130 lfo1_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
131 lfo1_ctrl_breath = 0x02, ///< Only controlled by external breath controller.
132 lfo1_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
133 lfo1_ctrl_internal_breath = 0x04 ///< Controlled internally and by external breath controller.
134 } lfo1_ctrl_t;
135
136 /** Defines how the filter cutoff frequency is controlled by. */
137 typedef enum {
138 vcf_cutoff_ctrl_none = 0x00,
139 vcf_cutoff_ctrl_none2 = 0x01, ///< The difference between none and none2 is unknown
140 vcf_cutoff_ctrl_modwheel = 0x81, ///< Modulation Wheel (MIDI Controller 1)
141 vcf_cutoff_ctrl_effect1 = 0x8c, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
142 vcf_cutoff_ctrl_effect2 = 0x8d, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
143 vcf_cutoff_ctrl_breath = 0x82, ///< Breath Controller (Coarse, MIDI Controller 2)
144 vcf_cutoff_ctrl_foot = 0x84, ///< Foot Pedal (Coarse, MIDI Controller 4)
145 vcf_cutoff_ctrl_sustainpedal = 0xc0, ///< Sustain Pedal (MIDI Controller 64)
146 vcf_cutoff_ctrl_softpedal = 0xc3, ///< Soft Pedal (MIDI Controller 67)
147 vcf_cutoff_ctrl_genpurpose7 = 0xd2, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
148 vcf_cutoff_ctrl_genpurpose8 = 0xd3, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
149 vcf_cutoff_ctrl_aftertouch = 0x80 ///< Key Pressure
150 } vcf_cutoff_ctrl_t;
151
152 /** Defines how the filter resonance is controlled by. */
153 typedef enum {
154 vcf_res_ctrl_none = 0xffffffff,
155 vcf_res_ctrl_genpurpose3 = 0, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
156 vcf_res_ctrl_genpurpose4 = 1, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
157 vcf_res_ctrl_genpurpose5 = 2, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
158 vcf_res_ctrl_genpurpose6 = 3 ///< General Purpose Controller 6 (Button, MIDI Controller 81)
159 } vcf_res_ctrl_t;
160
161 /**
162 * Defines a controller that has a certain contrained influence on a
163 * particular synthesis parameter (used to define attenuation controller,
164 * EG1 controller and EG2 controller).
165 *
166 * You should use the respective <i>typedef</i> (means either
167 * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
168 */
169 struct leverage_ctrl_t {
170 typedef enum {
171 type_none = 0x00, ///< No controller defined
172 type_channelaftertouch = 0x2f, ///< Channel Key Pressure
173 type_velocity = 0xff, ///< Key Velocity
174 type_controlchange = 0xfe ///< Ordinary MIDI control change controller, see field 'controller_number'
175 } type_t;
176
177 type_t type; ///< Controller type
178 uint controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
179 };
180
181 /**
182 * Defines controller influencing attenuation.
183 *
184 * @see leverage_ctrl_t
185 */
186 typedef leverage_ctrl_t attenuation_ctrl_t;
187
188 /**
189 * Defines controller influencing envelope generator 1.
190 *
191 * @see leverage_ctrl_t
192 */
193 typedef leverage_ctrl_t eg1_ctrl_t;
194
195 /**
196 * Defines controller influencing envelope generator 2.
197 *
198 * @see leverage_ctrl_t
199 */
200 typedef leverage_ctrl_t eg2_ctrl_t;
201
202 /**
203 * Defines the type of dimension, that is how the dimension zones (and
204 * thus how the dimension regions are selected by. The number of
205 * dimension zones is always a power of two. All dimensions can have up
206 * to 32 zones (except the layer dimension with only up to 8 zones and
207 * the samplechannel dimension which currently allows only 2 zones).
208 */
209 typedef enum {
210 dimension_none = 0x00, ///< Dimension not in use.
211 dimension_samplechannel = 0x80, ///< If used sample has more than one channel (thus is not mono).
212 dimension_layer = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).
213 dimension_velocity = 0x82, ///< Key Velocity (this is the only dimension where the ranges can exactly be defined).
214 dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
215 dimension_releasetrigger = 0x84, ///< Special dimension for triggering samples on releasing a key.
216 dimension_keyboard = 0x85, ///< Dimension for keyswitching
217 dimension_roundrobin = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
218 dimension_random = 0x87, ///< Different samples triggered each time a note is played, random order
219 dimension_modwheel = 0x01, ///< Modulation Wheel (MIDI Controller 1)
220 dimension_breath = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
221 dimension_foot = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
222 dimension_portamentotime = 0x05, ///< Portamento Time (Coarse, MIDI Controller 5)
223 dimension_effect1 = 0x0c, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
224 dimension_effect2 = 0x0d, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
225 dimension_genpurpose1 = 0x10, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
226 dimension_genpurpose2 = 0x11, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
227 dimension_genpurpose3 = 0x12, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
228 dimension_genpurpose4 = 0x13, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
229 dimension_sustainpedal = 0x40, ///< Sustain Pedal (MIDI Controller 64)
230 dimension_portamento = 0x41, ///< Portamento (MIDI Controller 65)
231 dimension_sostenutopedal = 0x42, ///< Sostenuto Pedal (MIDI Controller 66)
232 dimension_softpedal = 0x43, ///< Soft Pedal (MIDI Controller 67)
233 dimension_genpurpose5 = 0x30, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
234 dimension_genpurpose6 = 0x31, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
235 dimension_genpurpose7 = 0x32, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
236 dimension_genpurpose8 = 0x33, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
237 dimension_effect1depth = 0x5b, ///< Effect 1 Depth (MIDI Controller 91)
238 dimension_effect2depth = 0x5c, ///< Effect 2 Depth (MIDI Controller 92)
239 dimension_effect3depth = 0x5d, ///< Effect 3 Depth (MIDI Controller 93)
240 dimension_effect4depth = 0x5e, ///< Effect 4 Depth (MIDI Controller 94)
241 dimension_effect5depth = 0x5f ///< Effect 5 Depth (MIDI Controller 95)
242 } dimension_t;
243
244 /**
245 * Intended for internal usage: will be used to convert a dimension value
246 * into the corresponding dimension bit number.
247 */
248 typedef enum {
249 split_type_normal, ///< dimension value between 0-127
250 split_type_bit ///< dimension values are already the sought bit number
251 } split_type_t;
252
253 /** General dimension definition. */
254 struct dimension_def_t {
255 dimension_t dimension; ///< Specifies which source (usually a MIDI controller) is associated with the dimension.
256 uint8_t bits; ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).
257 uint8_t zones; ///< Number of zones the dimension has.
258 split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.
259 float zone_size; ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.
260 };
261
262 /** Defines which frequencies are filtered by the VCF. */
263 typedef enum {
264 vcf_type_lowpass = 0x00,
265 vcf_type_lowpassturbo = 0xff, ///< More poles than normal lowpass
266 vcf_type_bandpass = 0x01,
267 vcf_type_highpass = 0x02,
268 vcf_type_bandreject = 0x03
269 } vcf_type_t;
270
271 /**
272 * Defines the envelope of a crossfade.
273 *
274 * Note: The default value for crossfade points is 0,0,0,0. Layers with
275 * such a default value should be treated as if they would not have a
276 * crossfade.
277 */
278 struct crossfade_t {
279 #if WORDS_BIGENDIAN
280 uint8_t out_end; ///< End postition of fade out.
281 uint8_t out_start; ///< Start position of fade out.
282 uint8_t in_end; ///< End position of fade in.
283 uint8_t in_start; ///< Start position of fade in.
284 #else // little endian
285 uint8_t in_start; ///< Start position of fade in.
286 uint8_t in_end; ///< End position of fade in.
287 uint8_t out_start; ///< Start position of fade out.
288 uint8_t out_end; ///< End postition of fade out.
289 #endif // WORDS_BIGENDIAN
290 };
291
292 /** Reflects the current playback state for a sample. */
293 struct playback_state_t {
294 unsigned long position; ///< Current position within the sample.
295 bool reverse; ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
296 unsigned long loop_cycles_left; ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
297 };
298
299 /**
300 * @brief Used for indicating the progress of a certain task.
301 *
302 * The function pointer argument has to be supplied with a valid
303 * function of the given signature which will then be called on
304 * progress changes. An equivalent progress_t structure will be passed
305 * back as argument to the callback function on each progress change.
306 * The factor field of the supplied progress_t structure will then
307 * reflect the current progress as value between 0.0 and 1.0. You might
308 * want to use the custom field for data needed in your callback
309 * function.
310 */
311 struct progress_t {
312 void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
313 float factor; ///< Reflects current progress as value between 0.0 and 1.0.
314 void* custom; ///< This pointer can be used for arbitrary data.
315 float __range_min; ///< Only for internal usage, do not modify!
316 float __range_max; ///< Only for internal usage, do not modify!
317 progress_t();
318 };
319
320 // just symbol prototyping
321 class File;
322 class Instrument;
323 class Sample;
324 class Region;
325 class Group;
326
327 /** Encapsulates articulation information of a dimension region.
328 *
329 * Every Gigasampler Instrument has at least one dimension region
330 * (exactly then when it has no dimension defined).
331 *
332 * Gigasampler provides three Envelope Generators and Low Frequency
333 * Oscillators:
334 *
335 * - EG1 and LFO1, both controlling sample amplitude
336 * - EG2 and LFO2, both controlling filter cutoff frequency
337 * - EG3 and LFO3, both controlling sample pitch
338 */
339 class DimensionRegion : protected DLS::Sampler {
340 public:
341 uint8_t VelocityUpperLimit; ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.
342 Sample* pSample; ///< Points to the Sample which is assigned to the dimension region.
343 // Sample Amplitude EG/LFO
344 uint16_t EG1PreAttack; ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
345 double EG1Attack; ///< Attack time of the sample amplitude EG (0.000 - 60.000s).
346 double EG1Decay1; ///< Decay time of the sample amplitude EG (0.000 - 60.000s).
347 double EG1Decay2; ///< Only if <i>EG1InfiniteSustain == false</i>: 2nd decay stage time of the sample amplitude EG (0.000 - 60.000s).
348 bool EG1InfiniteSustain; ///< If <i>true</i>, instead of going into Decay2 phase, Decay1 level will be hold until note will be released.
349 uint16_t EG1Sustain; ///< Sustain value of the sample amplitude EG (0 - 1000 permille).
350 double EG1Release; ///< Release time of the sample amplitude EG (0.000 - 60.000s).
351 bool EG1Hold; ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
352 eg1_ctrl_t EG1Controller; ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
353 bool EG1ControllerInvert; ///< Invert values coming from defined EG1 controller.
354 uint8_t EG1ControllerAttackInfluence; ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
355 uint8_t EG1ControllerDecayInfluence; ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
356 uint8_t EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
357 double LFO1Frequency; ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
358 uint16_t LFO1InternalDepth; ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
359 uint16_t LFO1ControlDepth; ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
360 lfo1_ctrl_t LFO1Controller; ///< MIDI Controller which controls sample amplitude LFO.
361 bool LFO1FlipPhase; ///< Inverts phase of the sample amplitude LFO wave.
362 bool LFO1Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
363 // Filter Cutoff Frequency EG/LFO
364 uint16_t EG2PreAttack; ///< Preattack value of the filter cutoff EG (0 - 1000 permille).
365 double EG2Attack; ///< Attack time of the filter cutoff EG (0.000 - 60.000s).
366 double EG2Decay1; ///< Decay time of the filter cutoff EG (0.000 - 60.000s).
367 double EG2Decay2; ///< Only if <i>EG2InfiniteSustain == false</i>: 2nd stage decay time of the filter cutoff EG (0.000 - 60.000s).
368 bool EG2InfiniteSustain; ///< If <i>true</i>, instead of going into Decay2 phase, Decay1 level will be hold until note will be released.
369 uint16_t EG2Sustain; ///< Sustain value of the filter cutoff EG (0 - 1000 permille).
370 double EG2Release; ///< Release time of the filter cutoff EG (0.000 - 60.000s).
371 eg2_ctrl_t EG2Controller; ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
372 bool EG2ControllerInvert; ///< Invert values coming from defined EG2 controller.
373 uint8_t EG2ControllerAttackInfluence; ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
374 uint8_t EG2ControllerDecayInfluence; ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
375 uint8_t EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
376 double LFO2Frequency; ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
377 uint16_t LFO2InternalDepth; ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
378 uint16_t LFO2ControlDepth; ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
379 lfo2_ctrl_t LFO2Controller; ///< MIDI Controlle which controls the filter cutoff LFO.
380 bool LFO2FlipPhase; ///< Inverts phase of the filter cutoff LFO wave.
381 bool LFO2Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
382 // Sample Pitch EG/LFO
383 double EG3Attack; ///< Attack time of the sample pitch EG (0.000 - 10.000s).
384 int16_t EG3Depth; ///< Depth of the sample pitch EG (-1200 - +1200).
385 double LFO3Frequency; ///< Frequency of the sample pitch LFO (0.10 - 10.00 Hz).
386 int16_t LFO3InternalDepth; ///< Firm depth of the sample pitch LFO (-1200 - +1200 cents).
387 int16_t LFO3ControlDepth; ///< Controller depth of the sample pitch LFO (-1200 - +1200 cents).
388 lfo3_ctrl_t LFO3Controller; ///< MIDI Controller which controls the sample pitch LFO.
389 bool LFO3Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
390 // Filter
391 bool VCFEnabled; ///< If filter should be used.
392 vcf_type_t VCFType; ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
393 vcf_cutoff_ctrl_t VCFCutoffController; ///< Specifies which external controller has influence on the filter cutoff frequency.
394 bool VCFCutoffControllerInvert; ///< Inverts values coming from the defined cutoff controller
395 uint8_t VCFCutoff; ///< Max. cutoff frequency.
396 curve_type_t VCFVelocityCurve; ///< Defines a transformation curve for the incoming velocity values, affecting the VCF.
397 uint8_t VCFVelocityScale; ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff).
398 uint8_t VCFVelocityDynamicRange; ///< 0x04 = lowest, 0x00 = highest
399 uint8_t VCFResonance; ///< Firm internal filter resonance weight.
400 bool VCFResonanceDynamic; ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).
401 vcf_res_ctrl_t VCFResonanceController; ///< Specifies which external controller has influence on the filter resonance Q.
402 bool VCFKeyboardTracking; ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
403 uint8_t VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
404 // Key Velocity Transformations
405 curve_type_t VelocityResponseCurve; ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
406 uint8_t VelocityResponseDepth; ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead).
407 uint8_t VelocityResponseCurveScaling; ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead)
408 curve_type_t ReleaseVelocityResponseCurve; ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times.
409 uint8_t ReleaseVelocityResponseDepth; ///< Dynamic range of release velocity affecting envelope time (0 - 4).
410 uint8_t ReleaseTriggerDecay; ///< 0 - 8
411 // Mix / Layer
412 crossfade_t Crossfade;
413 bool PitchTrack; ///< If <i>true</i>: sample will be pitched according to the key position (this will be disabled for drums for example).
414 dim_bypass_ctrl_t DimensionBypass; ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
415 int8_t Pan; ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
416 bool SelfMask; ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
417 attenuation_ctrl_t AttenuationController; ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
418 bool InvertAttenuationController; ///< Inverts the values coming from the defined Attenuation Controller.
419 uint8_t AttenuationControllerThreshold;///< 0-127
420 uint8_t ChannelOffset; ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
421 bool SustainDefeat; ///< If <i>true</i>: Sustain pedal will not hold a note.
422 bool MSDecode; ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
423 uint16_t SampleStartOffset; ///< Number of samples the sample start should be moved (0 - 2000).
424 double SampleAttenuation; ///< Sample volume (calculated from DLS::Sampler::Gain)
425 uint8_t DimensionUpperLimits[8]; ///< gig3: defines the upper limit of the dimension values for this dimension region
426
427 // derived attributes from DLS::Sampler
428 DLS::Sampler::UnityNote;
429 DLS::Sampler::FineTune;
430 DLS::Sampler::Gain;
431 DLS::Sampler::SampleLoops;
432 DLS::Sampler::pSampleLoops;
433
434 // own methods
435 double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
436 double GetVelocityRelease(uint8_t MIDIKeyVelocity);
437 double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
438 // overridden methods
439 virtual void UpdateChunks();
440 protected:
441 uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
442 DimensionRegion(RIFF::List* _3ewl);
443 ~DimensionRegion();
444 friend class Region;
445 private:
446 typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
447 _lev_ctrl_none = 0x00,
448 _lev_ctrl_modwheel = 0x03, ///< Modulation Wheel (MIDI Controller 1)
449 _lev_ctrl_breath = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
450 _lev_ctrl_foot = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
451 _lev_ctrl_effect1 = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
452 _lev_ctrl_effect2 = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
453 _lev_ctrl_genpurpose1 = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
454 _lev_ctrl_genpurpose2 = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
455 _lev_ctrl_genpurpose3 = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
456 _lev_ctrl_genpurpose4 = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
457 _lev_ctrl_portamentotime = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
458 _lev_ctrl_sustainpedal = 0x01, ///< Sustain Pedal (MIDI Controller 64)
459 _lev_ctrl_portamento = 0x19, ///< Portamento (MIDI Controller 65)
460 _lev_ctrl_sostenutopedal = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
461 _lev_ctrl_softpedal = 0x09, ///< Soft Pedal (MIDI Controller 67)
462 _lev_ctrl_genpurpose5 = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
463 _lev_ctrl_genpurpose6 = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
464 _lev_ctrl_genpurpose7 = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
465 _lev_ctrl_genpurpose8 = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
466 _lev_ctrl_effect1depth = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
467 _lev_ctrl_effect2depth = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
468 _lev_ctrl_effect3depth = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
469 _lev_ctrl_effect4depth = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
470 _lev_ctrl_effect5depth = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
471 _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
472 _lev_ctrl_velocity = 0xff ///< Key Velocity
473 } _lev_ctrl_t;
474 typedef std::map<uint32_t, double*> VelocityTableMap;
475
476 static uint Instances; ///< Number of DimensionRegion instances.
477 static VelocityTableMap* pVelocityTables; ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
478 double* pVelocityAttenuationTable; ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
479 double* pVelocityReleaseTable; ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
480 double* pVelocityCutoffTable; ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion
481
482 leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
483 _lev_ctrl_t EncodeLeverageController(leverage_ctrl_t DecodedController);
484 double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
485 double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
486 };
487
488 /** @brief Encapsulates sample waves used for playback.
489 *
490 * In case you created a new sample with File::AddSample(), you should
491 * first update all attributes with the desired meta informations
492 * (amount of channels, bit depth, sample rate, etc.), then call
493 * Resize() with the desired sample size, followed by File::Save(), this
494 * will create the mandatory RIFF chunk which will hold the sample wave
495 * data and / or resize the file so you will be able to Write() the
496 * sample data directly to disk.
497 */
498 class Sample : public DLS::Sample {
499 public:
500 uint32_t Manufacturer; ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
501 uint32_t Product; ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
502 uint32_t SamplePeriod; ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
503 uint32_t MIDIUnityNote; ///< Specifies the musical note at which the sample will be played at it's original sample rate.
504 uint32_t FineTune; ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
505 smpte_format_t SMPTEFormat; ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
506 uint32_t SMPTEOffset; ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
507 uint32_t Loops; ///< Number of defined sample loops (so far only seen single loops in gig files - please report me if you encounter more!).
508 uint32_t LoopID; ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
509 loop_type_t LoopType; ///< The type field defines how the waveform samples will be looped (only if Loops > 0).
510 uint32_t LoopStart; ///< The start value specifies the offset (in sample points) in the waveform data of the first sample to be played in the loop (only if Loops > 0).
511 uint32_t LoopEnd; ///< The end value specifies the offset (in sample points) in the waveform data which represents the end of the loop (only if Loops > 0).
512 uint32_t LoopSize; ///< Length of the looping area (in sample points) which is equivalent to <i>LoopEnd - LoopStart</i>.
513 uint32_t LoopFraction; ///< The fractional value specifies a fraction of a sample at which to loop (only if Loops > 0). This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
514 uint32_t LoopPlayCount; ///< Number of times the loop should be played (only if Loops > 0, a value of 0 = infinite).
515 bool Compressed; ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
516 uint32_t TruncatedBits; ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
517 bool Dithered; ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
518
519 // own methods
520 buffer_t LoadSampleData();
521 buffer_t LoadSampleData(unsigned long SampleCount);
522 buffer_t LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
523 buffer_t LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
524 buffer_t GetCache();
525 // own static methods
526 static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
527 static void DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
528 // overridden methods
529 void ReleaseSampleData();
530 void Resize(int iNewSize);
531 unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
532 unsigned long GetPos();
533 unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
534 unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
535 unsigned long Write(void* pBuffer, unsigned long SampleCount);
536 Group* GetGroup() const;
537 virtual void UpdateChunks();
538 protected:
539 static unsigned int Instances; ///< Number of instances of class Sample.
540 static buffer_t InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
541 Group* pGroup; ///< pointer to the Group this sample belongs to (always not-NULL)
542 unsigned long FrameOffset; ///< Current offset (sample points) in current sample frame (for decompression only).
543 unsigned long* FrameTable; ///< For positioning within compressed samples only: stores the offset values for each frame.
544 unsigned long SamplePos; ///< For compressed samples only: stores the current position (in sample points).
545 unsigned long SamplesInLastFrame; ///< For compressed samples only: length of the last sample frame.
546 unsigned long WorstCaseFrameSize; ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
547 unsigned long SamplesPerFrame; ///< For compressed samples only: number of samples in a full sample frame.
548 buffer_t RAMCache; ///< Buffers samples (already uncompressed) in RAM.
549 unsigned long FileNo; ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
550 RIFF::Chunk* pCk3gix;
551 RIFF::Chunk* pCkSmpl;
552
553 Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
554 ~Sample();
555
556 // Guess size (in bytes) of a compressed sample
557 inline unsigned long GuessSize(unsigned long samples) {
558 // 16 bit: assume all frames are compressed - 1 byte
559 // per sample and 5 bytes header per 2048 samples
560
561 // 24 bit: assume next best compression rate - 1.5
562 // bytes per sample and 13 bytes header per 256
563 // samples
564 const unsigned long size =
565 BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
566 : samples + (samples >> 10) * 5;
567 // Double for stereo and add one worst case sample
568 // frame
569 return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
570 }
571
572 // Worst case amount of sample points that can be read with the
573 // given decompression buffer.
574 inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
575 return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
576 }
577 private:
578 void ScanCompressedSample();
579 friend class File;
580 friend class Region;
581 friend class Group; // allow to modify protected member pGroup
582 };
583
584 // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
585 /** Defines <i>Region</i> information of an <i>Instrument</i>. */
586 class Region : public DLS::Region {
587 public:
588 unsigned int Dimensions; ///< Number of defined dimensions, do not alter!
589 dimension_def_t pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one.
590 uint32_t DimensionRegions; ///< Total number of DimensionRegions this Region contains, do not alter!
591 DimensionRegion* pDimensionRegions[256]; ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically).
592 unsigned int Layers; ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value!
593
594 DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
595 DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
596 Sample* GetSample();
597 void AddDimension(dimension_def_t* pDimDef);
598 void DeleteDimension(dimension_def_t* pDimDef);
599 virtual void UpdateChunks();
600 protected:
601 Region(Instrument* pInstrument, RIFF::List* rgnList);
602 void LoadDimensionRegions(RIFF::List* rgn);
603 void UpdateVelocityTable();
604 Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
605 ~Region();
606 friend class Instrument;
607 };
608
609 /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */
610 class Instrument : protected DLS::Instrument {
611 public:
612 // derived attributes from DLS::Resource
613 DLS::Resource::pInfo;
614 DLS::Resource::pDLSID;
615 // derived attributes from DLS::Instrument
616 DLS::Instrument::IsDrum;
617 DLS::Instrument::MIDIBank;
618 DLS::Instrument::MIDIBankCoarse;
619 DLS::Instrument::MIDIBankFine;
620 DLS::Instrument::MIDIProgram;
621 DLS::Instrument::Regions;
622 // own attributes
623 int32_t Attenuation; ///< in dB
624 uint16_t EffectSend;
625 int16_t FineTune; ///< in cents
626 uint16_t PitchbendRange; ///< Number of semitones pitchbend controller can pitch (default is 2).
627 bool PianoReleaseMode;
628 range_t DimensionKeyRange; ///< 0-127 (where 0 means C1 and 127 means G9)
629
630
631 // derived methods from DLS::Resource
632 DLS::Resource::GetParent;
633 // overridden methods
634 Region* GetFirstRegion();
635 Region* GetNextRegion();
636 Region* AddRegion();
637 void DeleteRegion(Region* pRegion);
638 virtual void UpdateChunks();
639 // own methods
640 Region* GetRegion(unsigned int Key);
641 protected:
642 Region* RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
643
644 Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
645 ~Instrument();
646 void UpdateRegionKeyTable();
647 friend class File;
648 };
649
650 /** @brief Group of Gigasampler objects
651 *
652 * Groups help to organize a huge collection of Gigasampler objects.
653 * Groups are not concerned at all for the synthesis, but they help
654 * sound library developers when working on complex instruments with an
655 * instrument editor (as long as that instrument editor supports it ;-).
656 *
657 * At the moment, it seems as only samples can be grouped together in
658 * the Gigasampler format yet. If this is false in the meantime, please
659 * tell us !
660 *
661 * A sample is always assigned to exactly one Group. This also means
662 * there is always at least one Group in a .gig file, no matter if you
663 * created one yet or not.
664 */
665 class Group {
666 public:
667 String Name; ///< Stores the name of this Group.
668
669 Sample* GetFirstSample();
670 Sample* GetNextSample();
671 void AddSample(Sample* pSample);
672 protected:
673 Group(File* file, RIFF::Chunk* ck3gnm);
674 virtual ~Group();
675 virtual void UpdateChunks();
676 void MoveAll();
677 friend class File;
678 private:
679 File* pFile;
680 RIFF::Chunk* pNameChunk;
681 };
682
683 /** Parses Gigasampler files and provides abstract access to the data. */
684 class File : protected DLS::File {
685 public:
686 // derived attributes from DLS::Resource
687 DLS::Resource::pInfo;
688 DLS::Resource::pDLSID;
689 // derived attributes from DLS::File
690 DLS::File::pVersion;
691 DLS::File::Instruments;
692
693 // derived methods from DLS::Resource
694 DLS::Resource::GetParent;
695 // derived methods from DLS::File
696 DLS::File::Save;
697 // overridden methods
698 File();
699 File(RIFF::File* pRIFF);
700 Sample* GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
701 Sample* GetNextSample(); ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
702 Sample* AddSample();
703 void DeleteSample(Sample* pSample);
704 Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
705 Instrument* GetNextInstrument(); ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
706 Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
707 Instrument* AddInstrument();
708 void DeleteInstrument(Instrument* pInstrument);
709 Group* GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
710 Group* GetNextGroup(); ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
711 Group* GetGroup(uint index);
712 Group* AddGroup();
713 void DeleteGroup(Group* pGroup);
714 virtual ~File();
715 protected:
716 // overridden protected methods from DLS::File
717 virtual void LoadSamples();
718 virtual void LoadInstruments();
719 virtual void LoadGroups();
720 // own protected methods
721 virtual void LoadSamples(progress_t* pProgress);
722 virtual void LoadInstruments(progress_t* pProgress);
723 friend class Region;
724 friend class Sample;
725 friend class Group; // so Group can access protected member pRIFF
726 private:
727 std::list<Group*>* pGroups;
728 std::list<Group*>::iterator GroupsIterator;
729 };
730
731 /** Will be thrown whenever a gig specific error occurs while trying to access a Gigasampler File. */
732 class Exception : public DLS::Exception {
733 public:
734 Exception(String Message);
735 void PrintMessage();
736 };
737
738 String libraryName();
739 String libraryVersion();
740
741 } // namespace gig
742
743 #endif // __GIG_H__

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