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- gig.h: Don't include Serialization.h by default.

1 /***************************************************************************
2 * *
3 * libgig - C++ cross-platform Gigasampler format file access library *
4 * *
5 * Copyright (C) 2003-2017 by Christian Schoenebeck *
6 * <cuse@users.sourceforge.net> *
7 * *
8 * This library is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This library is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this library; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __GIG_H__
25 #define __GIG_H__
26
27 #include "DLS.h"
28 #include <vector>
29
30 #if WORDS_BIGENDIAN
31 # define LIST_TYPE_3PRG 0x33707267
32 # define LIST_TYPE_3EWL 0x3365776C
33 # define LIST_TYPE_3GRI 0x33677269
34 # define LIST_TYPE_3GNL 0x33676E6C
35 # define LIST_TYPE_3LS 0x334c5320 // own gig format extension
36 # define LIST_TYPE_RTIS 0x52544953 // own gig format extension
37 # define CHUNK_ID_3GIX 0x33676978
38 # define CHUNK_ID_3EWA 0x33657761
39 # define CHUNK_ID_3LNK 0x336C6E6B
40 # define CHUNK_ID_3EWG 0x33657767
41 # define CHUNK_ID_EWAV 0x65776176
42 # define CHUNK_ID_3GNM 0x33676E6D
43 # define CHUNK_ID_EINF 0x65696E66
44 # define CHUNK_ID_3CRC 0x33637263
45 # define CHUNK_ID_SCRI 0x53637269 // own gig format extension
46 # define CHUNK_ID_LSNM 0x4c534e4d // own gig format extension
47 # define CHUNK_ID_SCSL 0x5343534c // own gig format extension
48 #else // little endian
49 # define LIST_TYPE_3PRG 0x67727033
50 # define LIST_TYPE_3EWL 0x6C776533
51 # define LIST_TYPE_3GRI 0x69726733
52 # define LIST_TYPE_3GNL 0x6C6E6733
53 # define LIST_TYPE_3LS 0x20534c33 // own gig format extension
54 # define LIST_TYPE_RTIS 0x53495452 // own gig format extension
55 # define CHUNK_ID_3GIX 0x78696733
56 # define CHUNK_ID_3EWA 0x61776533
57 # define CHUNK_ID_3LNK 0x6B6E6C33
58 # define CHUNK_ID_3EWG 0x67776533
59 # define CHUNK_ID_EWAV 0x76617765
60 # define CHUNK_ID_3GNM 0x6D6E6733
61 # define CHUNK_ID_EINF 0x666E6965
62 # define CHUNK_ID_3CRC 0x63726333
63 # define CHUNK_ID_SCRI 0x69726353 // own gig format extension
64 # define CHUNK_ID_LSNM 0x4d4e534c // own gig format extension
65 # define CHUNK_ID_SCSL 0x4c534353 // own gig format extension
66 #endif // WORDS_BIGENDIAN
67
68 // just symbol prototyping (since Serialization.h not included by default here)
69 namespace Serialization { class Archive; }
70
71 /** Gigasampler/GigaStudio specific classes and definitions */
72 namespace gig {
73
74 typedef std::string String;
75 typedef RIFF::progress_t progress_t;
76 typedef RIFF::file_offset_t file_offset_t;
77
78 /** Lower and upper limit of a range. */
79 struct range_t {
80 uint8_t low; ///< Low value of range.
81 uint8_t high; ///< High value of range.
82 };
83
84 /** Pointer address and size of a buffer. */
85 struct buffer_t {
86 void* pStart; ///< Points to the beginning of the buffer.
87 file_offset_t Size; ///< Size of the actual data in the buffer in bytes.
88 file_offset_t NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
89 buffer_t() {
90 pStart = NULL;
91 Size = 0;
92 NullExtensionSize = 0;
93 }
94 };
95
96 /** Standard types of sample loops. */
97 typedef enum {
98 loop_type_normal = 0x00000000, ///< Loop forward (normal)
99 loop_type_bidirectional = 0x00000001, ///< Alternating loop (forward/backward, also known as Ping Pong)
100 loop_type_backward = 0x00000002 ///< Loop backward (reverse)
101 } loop_type_t;
102
103 /** Society of Motion Pictures and Television E time format. */
104 typedef enum {
105 smpte_format_no_offset = 0x00000000, ///< no SMPTE offset
106 smpte_format_24_frames = 0x00000018, ///< 24 frames per second
107 smpte_format_25_frames = 0x00000019, ///< 25 frames per second
108 smpte_format_30_frames_dropping = 0x0000001D, ///< 30 frames per second with frame dropping (30 drop)
109 smpte_format_30_frames = 0x0000001E ///< 30 frames per second
110 } smpte_format_t;
111
112 /** Defines the shape of a function graph. */
113 typedef enum {
114 curve_type_nonlinear = 0,
115 curve_type_linear = 1,
116 curve_type_special = 2,
117 curve_type_unknown = 0xffffffff
118 } curve_type_t;
119
120 /** Dimensions allow to bypass one of the following controllers. */
121 typedef enum {
122 dim_bypass_ctrl_none,
123 dim_bypass_ctrl_94, ///< Effect 4 Depth (MIDI Controller 94)
124 dim_bypass_ctrl_95 ///< Effect 5 Depth (MIDI Controller 95)
125 } dim_bypass_ctrl_t;
126
127 /** Defines how LFO3 is controlled by. */
128 typedef enum {
129 lfo3_ctrl_internal = 0x00, ///< Only internally controlled.
130 lfo3_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
131 lfo3_ctrl_aftertouch = 0x02, ///< Only controlled by aftertouch controller.
132 lfo3_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
133 lfo3_ctrl_internal_aftertouch = 0x04 ///< Controlled internally and by aftertouch controller.
134 } lfo3_ctrl_t;
135
136 /** Defines how LFO2 is controlled by. */
137 typedef enum {
138 lfo2_ctrl_internal = 0x00, ///< Only internally controlled.
139 lfo2_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
140 lfo2_ctrl_foot = 0x02, ///< Only controlled by external foot controller.
141 lfo2_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
142 lfo2_ctrl_internal_foot = 0x04 ///< Controlled internally and by external foot controller.
143 } lfo2_ctrl_t;
144
145 /** Defines how LFO1 is controlled by. */
146 typedef enum {
147 lfo1_ctrl_internal = 0x00, ///< Only internally controlled.
148 lfo1_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
149 lfo1_ctrl_breath = 0x02, ///< Only controlled by external breath controller.
150 lfo1_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
151 lfo1_ctrl_internal_breath = 0x04 ///< Controlled internally and by external breath controller.
152 } lfo1_ctrl_t;
153
154 /** Defines how the filter cutoff frequency is controlled by. */
155 typedef enum {
156 vcf_cutoff_ctrl_none = 0x00,
157 vcf_cutoff_ctrl_none2 = 0x01, ///< The difference between none and none2 is unknown
158 vcf_cutoff_ctrl_modwheel = 0x81, ///< Modulation Wheel (MIDI Controller 1)
159 vcf_cutoff_ctrl_effect1 = 0x8c, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
160 vcf_cutoff_ctrl_effect2 = 0x8d, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
161 vcf_cutoff_ctrl_breath = 0x82, ///< Breath Controller (Coarse, MIDI Controller 2)
162 vcf_cutoff_ctrl_foot = 0x84, ///< Foot Pedal (Coarse, MIDI Controller 4)
163 vcf_cutoff_ctrl_sustainpedal = 0xc0, ///< Sustain Pedal (MIDI Controller 64)
164 vcf_cutoff_ctrl_softpedal = 0xc3, ///< Soft Pedal (MIDI Controller 67)
165 vcf_cutoff_ctrl_genpurpose7 = 0xd2, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
166 vcf_cutoff_ctrl_genpurpose8 = 0xd3, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
167 vcf_cutoff_ctrl_aftertouch = 0x80 ///< Key Pressure
168 } vcf_cutoff_ctrl_t;
169
170 /** Defines how the filter resonance is controlled by. */
171 typedef enum {
172 vcf_res_ctrl_none = 0xffffffff,
173 vcf_res_ctrl_genpurpose3 = 0, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
174 vcf_res_ctrl_genpurpose4 = 1, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
175 vcf_res_ctrl_genpurpose5 = 2, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
176 vcf_res_ctrl_genpurpose6 = 3 ///< General Purpose Controller 6 (Button, MIDI Controller 81)
177 } vcf_res_ctrl_t;
178
179 /**
180 * Defines a controller that has a certain contrained influence on a
181 * particular synthesis parameter (used to define attenuation controller,
182 * EG1 controller and EG2 controller).
183 *
184 * You should use the respective <i>typedef</i> (means either
185 * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
186 */
187 struct leverage_ctrl_t {
188 typedef enum {
189 type_none = 0x00, ///< No controller defined
190 type_channelaftertouch = 0x2f, ///< Channel Key Pressure
191 type_velocity = 0xff, ///< Key Velocity
192 type_controlchange = 0xfe ///< Ordinary MIDI control change controller, see field 'controller_number'
193 } type_t;
194
195 type_t type; ///< Controller type
196 uint controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
197
198 void serialize(Serialization::Archive* archive);
199 };
200
201 /**
202 * Defines controller influencing attenuation.
203 *
204 * @see leverage_ctrl_t
205 */
206 typedef leverage_ctrl_t attenuation_ctrl_t;
207
208 /**
209 * Defines controller influencing envelope generator 1.
210 *
211 * @see leverage_ctrl_t
212 */
213 typedef leverage_ctrl_t eg1_ctrl_t;
214
215 /**
216 * Defines controller influencing envelope generator 2.
217 *
218 * @see leverage_ctrl_t
219 */
220 typedef leverage_ctrl_t eg2_ctrl_t;
221
222 /**
223 * Defines the type of dimension, that is how the dimension zones (and
224 * thus how the dimension regions are selected by. The number of
225 * dimension zones is always a power of two. All dimensions can have up
226 * to 32 zones (except the layer dimension with only up to 8 zones and
227 * the samplechannel dimension which currently allows only 2 zones).
228 */
229 typedef enum {
230 dimension_none = 0x00, ///< Dimension not in use.
231 dimension_samplechannel = 0x80, ///< If used sample has more than one channel (thus is not mono).
232 dimension_layer = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).
233 dimension_velocity = 0x82, ///< Key Velocity (this is the only dimension in gig2 where the ranges can exactly be defined).
234 dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
235 dimension_releasetrigger = 0x84, ///< Special dimension for triggering samples on releasing a key.
236 dimension_keyboard = 0x85, ///< Dimension for keyswitching
237 dimension_roundrobin = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
238 dimension_random = 0x87, ///< Different samples triggered each time a note is played, random order
239 dimension_smartmidi = 0x88, ///< For MIDI tools like legato and repetition mode
240 dimension_roundrobinkeyboard = 0x89, ///< Different samples triggered each time a note is played, any key advances the counter
241 dimension_modwheel = 0x01, ///< Modulation Wheel (MIDI Controller 1)
242 dimension_breath = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
243 dimension_foot = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
244 dimension_portamentotime = 0x05, ///< Portamento Time (Coarse, MIDI Controller 5)
245 dimension_effect1 = 0x0c, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
246 dimension_effect2 = 0x0d, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
247 dimension_genpurpose1 = 0x10, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
248 dimension_genpurpose2 = 0x11, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
249 dimension_genpurpose3 = 0x12, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
250 dimension_genpurpose4 = 0x13, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
251 dimension_sustainpedal = 0x40, ///< Sustain Pedal (MIDI Controller 64)
252 dimension_portamento = 0x41, ///< Portamento (MIDI Controller 65)
253 dimension_sostenutopedal = 0x42, ///< Sostenuto Pedal (MIDI Controller 66)
254 dimension_softpedal = 0x43, ///< Soft Pedal (MIDI Controller 67)
255 dimension_genpurpose5 = 0x30, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
256 dimension_genpurpose6 = 0x31, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
257 dimension_genpurpose7 = 0x32, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
258 dimension_genpurpose8 = 0x33, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
259 dimension_effect1depth = 0x5b, ///< Effect 1 Depth (MIDI Controller 91)
260 dimension_effect2depth = 0x5c, ///< Effect 2 Depth (MIDI Controller 92)
261 dimension_effect3depth = 0x5d, ///< Effect 3 Depth (MIDI Controller 93)
262 dimension_effect4depth = 0x5e, ///< Effect 4 Depth (MIDI Controller 94)
263 dimension_effect5depth = 0x5f ///< Effect 5 Depth (MIDI Controller 95)
264 } dimension_t;
265
266 /**
267 * Intended for internal usage: will be used to convert a dimension value
268 * into the corresponding dimension bit number.
269 */
270 typedef enum {
271 split_type_normal, ///< dimension value between 0-127
272 split_type_bit ///< dimension values are already the sought bit number
273 } split_type_t;
274
275 /** General dimension definition. */
276 struct dimension_def_t {
277 dimension_t dimension; ///< Specifies which source (usually a MIDI controller) is associated with the dimension.
278 uint8_t bits; ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).
279 uint8_t zones; ///< Number of zones the dimension has.
280 split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.
281 float zone_size; ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.
282 };
283
284 /** Defines which frequencies are filtered by the VCF. */
285 typedef enum {
286 vcf_type_lowpass = 0x00,
287 vcf_type_lowpassturbo = 0xff, ///< More poles than normal lowpass
288 vcf_type_bandpass = 0x01,
289 vcf_type_highpass = 0x02,
290 vcf_type_bandreject = 0x03
291 } vcf_type_t;
292
293 /**
294 * Defines the envelope of a crossfade.
295 *
296 * Note: The default value for crossfade points is 0,0,0,0. Layers with
297 * such a default value should be treated as if they would not have a
298 * crossfade.
299 */
300 struct crossfade_t {
301 #if WORDS_BIGENDIAN
302 uint8_t out_end; ///< End postition of fade out.
303 uint8_t out_start; ///< Start position of fade out.
304 uint8_t in_end; ///< End position of fade in.
305 uint8_t in_start; ///< Start position of fade in.
306 #else // little endian
307 uint8_t in_start; ///< Start position of fade in.
308 uint8_t in_end; ///< End position of fade in.
309 uint8_t out_start; ///< Start position of fade out.
310 uint8_t out_end; ///< End postition of fade out.
311 #endif // WORDS_BIGENDIAN
312
313 void serialize(Serialization::Archive* archive);
314 };
315
316 /** Reflects the current playback state for a sample. */
317 struct playback_state_t {
318 file_offset_t position; ///< Current position within the sample.
319 bool reverse; ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
320 file_offset_t loop_cycles_left; ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
321 };
322
323 // just symbol prototyping
324 class File;
325 class Instrument;
326 class Sample;
327 class Region;
328 class Group;
329 class Script;
330 class ScriptGroup;
331
332 /** @brief Encapsulates articulation informations of a dimension region.
333 *
334 * This is the most important data object of the Gigasampler / GigaStudio
335 * format. A DimensionRegion provides the link to the sample to be played
336 * and all required articulation informations to be interpreted for playing
337 * back the sample and processing it appropriately by the sampler software.
338 * Every Region of a Gigasampler Instrument has at least one dimension
339 * region (exactly then when the Region has no dimension defined). Many
340 * Regions though provide more than one DimensionRegion, which reflect
341 * different playing "cases". For example a different sample might be played
342 * if a certain pedal is pressed down, or if the note was triggered with
343 * different velocity.
344 *
345 * One instance of a DimensionRegion reflects exactly one particular case
346 * while playing an instrument (for instance "note between C3 and E3 was
347 * triggered AND note on velocity was between 20 and 42 AND modulation wheel
348 * controller is between 80 and 127). The DimensionRegion defines what to do
349 * under that one particular case, that is which sample to play back and how
350 * to play that sample back exactly and how to process it. So a
351 * DimensionRegion object is always linked to exactly one sample. It may
352 * however also link to no sample at all, for defining a "silence" case
353 * where nothing shall be played (for example when note on velocity was
354 * below 6).
355 *
356 * Note that a DimensionRegion object only defines "what to do", but it does
357 * not define "when to do it". To actually resolve which DimensionRegion to
358 * pick under which situation, you need to refer to the DimensionRegions'
359 * parent Region object. The Region object contains the necessary
360 * "Dimension" definitions, which in turn define which DimensionRegion is
361 * associated with which playing case exactly.
362 *
363 * The Gigasampler/GigaStudio format defines 3 Envelope Generators and 3
364 * Low Frequency Oscillators:
365 *
366 * - EG1 and LFO1, both controlling sample amplitude
367 * - EG2 and LFO2, both controlling filter cutoff frequency
368 * - EG3 and LFO3, both controlling sample pitch
369 *
370 * Since the gig format was designed as extension to the DLS file format,
371 * this class is derived from the DLS::Sampler class. So also refer to
372 * DLS::Sampler for additional informations, class attributes and methods.
373 */
374 class DimensionRegion : protected DLS::Sampler {
375 public:
376 uint8_t VelocityUpperLimit; ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, for gig3 and above the DimensionUpperLimits are used instead.
377 Sample* pSample; ///< Points to the Sample which is assigned to the dimension region.
378 // Sample Amplitude EG/LFO
379 uint16_t EG1PreAttack; ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
380 double EG1Attack; ///< Attack time of the sample amplitude EG (0.000 - 60.000s).
381 double EG1Decay1; ///< Decay time of the sample amplitude EG (0.000 - 60.000s).
382 double EG1Decay2; ///< Only if <i>EG1InfiniteSustain == false</i>: 2nd decay stage time of the sample amplitude EG (0.000 - 60.000s).
383 bool EG1InfiniteSustain; ///< If <i>true</i>, instead of going into Decay2 phase, Decay1 level will be hold until note will be released.
384 uint16_t EG1Sustain; ///< Sustain value of the sample amplitude EG (0 - 1000 permille).
385 double EG1Release; ///< Release time of the sample amplitude EG (0.000 - 60.000s).
386 bool EG1Hold; ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
387 eg1_ctrl_t EG1Controller; ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
388 bool EG1ControllerInvert; ///< Invert values coming from defined EG1 controller.
389 uint8_t EG1ControllerAttackInfluence; ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
390 uint8_t EG1ControllerDecayInfluence; ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
391 uint8_t EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
392 double LFO1Frequency; ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
393 uint16_t LFO1InternalDepth; ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
394 uint16_t LFO1ControlDepth; ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
395 lfo1_ctrl_t LFO1Controller; ///< MIDI Controller which controls sample amplitude LFO.
396 bool LFO1FlipPhase; ///< Inverts phase of the sample amplitude LFO wave.
397 bool LFO1Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
398 // Filter Cutoff Frequency EG/LFO
399 uint16_t EG2PreAttack; ///< Preattack value of the filter cutoff EG (0 - 1000 permille).
400 double EG2Attack; ///< Attack time of the filter cutoff EG (0.000 - 60.000s).
401 double EG2Decay1; ///< Decay time of the filter cutoff EG (0.000 - 60.000s).
402 double EG2Decay2; ///< Only if <i>EG2InfiniteSustain == false</i>: 2nd stage decay time of the filter cutoff EG (0.000 - 60.000s).
403 bool EG2InfiniteSustain; ///< If <i>true</i>, instead of going into Decay2 phase, Decay1 level will be hold until note will be released.
404 uint16_t EG2Sustain; ///< Sustain value of the filter cutoff EG (0 - 1000 permille).
405 double EG2Release; ///< Release time of the filter cutoff EG (0.000 - 60.000s).
406 eg2_ctrl_t EG2Controller; ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
407 bool EG2ControllerInvert; ///< Invert values coming from defined EG2 controller.
408 uint8_t EG2ControllerAttackInfluence; ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
409 uint8_t EG2ControllerDecayInfluence; ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
410 uint8_t EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
411 double LFO2Frequency; ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
412 uint16_t LFO2InternalDepth; ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
413 uint16_t LFO2ControlDepth; ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
414 lfo2_ctrl_t LFO2Controller; ///< MIDI Controlle which controls the filter cutoff LFO.
415 bool LFO2FlipPhase; ///< Inverts phase of the filter cutoff LFO wave.
416 bool LFO2Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
417 // Sample Pitch EG/LFO
418 double EG3Attack; ///< Attack time of the sample pitch EG (0.000 - 10.000s).
419 int16_t EG3Depth; ///< Depth of the sample pitch EG (-1200 - +1200).
420 double LFO3Frequency; ///< Frequency of the sample pitch LFO (0.10 - 10.00 Hz).
421 int16_t LFO3InternalDepth; ///< Firm depth of the sample pitch LFO (-1200 - +1200 cents).
422 int16_t LFO3ControlDepth; ///< Controller depth of the sample pitch LFO (-1200 - +1200 cents).
423 lfo3_ctrl_t LFO3Controller; ///< MIDI Controller which controls the sample pitch LFO.
424 bool LFO3Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
425 // Filter
426 bool VCFEnabled; ///< If filter should be used.
427 vcf_type_t VCFType; ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
428 vcf_cutoff_ctrl_t VCFCutoffController; ///< Specifies which external controller has influence on the filter cutoff frequency. @deprecated Don't alter directly, use SetVCFCutoffController() instead!
429 bool VCFCutoffControllerInvert; ///< Inverts values coming from the defined cutoff controller
430 uint8_t VCFCutoff; ///< Max. cutoff frequency.
431 curve_type_t VCFVelocityCurve; ///< Defines a transformation curve for the incoming velocity values, affecting the VCF. @deprecated Don't alter directly, use SetVCFVelocityCurve() instead!
432 uint8_t VCFVelocityScale; ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff). @deprecated Don't alter directly, use SetVCFVelocityScale() instead!
433 uint8_t VCFVelocityDynamicRange; ///< 0x04 = lowest, 0x00 = highest . @deprecated Don't alter directly, use SetVCFVelocityDynamicRange() instead!
434 uint8_t VCFResonance; ///< Firm internal filter resonance weight.
435 bool VCFResonanceDynamic; ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).
436 vcf_res_ctrl_t VCFResonanceController; ///< Specifies which external controller has influence on the filter resonance Q.
437 bool VCFKeyboardTracking; ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
438 uint8_t VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
439 // Key Velocity Transformations
440 curve_type_t VelocityResponseCurve; ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseCurve() instead!
441 uint8_t VelocityResponseDepth; ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseDepth() instead!
442 uint8_t VelocityResponseCurveScaling; ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseCurveScaling() instead!
443 curve_type_t ReleaseVelocityResponseCurve; ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times. @deprecated Don't alter directly, use SetReleaseVelocityResponseCurve() instead!
444 uint8_t ReleaseVelocityResponseDepth; ///< Dynamic range of release velocity affecting envelope time (0 - 4). @deprecated Don't alter directly, use SetReleaseVelocityResponseDepth() instead!
445 uint8_t ReleaseTriggerDecay; ///< 0 - 8
446 // Mix / Layer
447 crossfade_t Crossfade;
448 bool PitchTrack; ///< If <i>true</i>: sample will be pitched according to the key position (this will be disabled for drums for example).
449 dim_bypass_ctrl_t DimensionBypass; ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
450 int8_t Pan; ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
451 bool SelfMask; ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
452 attenuation_ctrl_t AttenuationController; ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
453 bool InvertAttenuationController; ///< Inverts the values coming from the defined Attenuation Controller.
454 uint8_t AttenuationControllerThreshold;///< 0-127
455 uint8_t ChannelOffset; ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
456 bool SustainDefeat; ///< If <i>true</i>: Sustain pedal will not hold a note.
457 bool MSDecode; ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
458 uint16_t SampleStartOffset; ///< Number of samples the sample start should be moved (0 - 2000).
459 double SampleAttenuation; ///< Sample volume (calculated from DLS::Sampler::Gain)
460 uint8_t DimensionUpperLimits[8]; ///< gig3: defines the upper limit of the dimension values for this dimension region. In case you wondered why this is defined on DimensionRegion level and not on Region level: the zone sizes (upper limits) of the velocity dimension can indeed differ in the individual dimension regions, depending on which zones of the other dimension types are currently selected. So this is exceptional for the velocity dimension only. All other dimension types have the same dimension zone sizes for every single DimensionRegion (of the sample Region).
461
462 // derived attributes from DLS::Sampler
463 using DLS::Sampler::UnityNote;
464 using DLS::Sampler::FineTune;
465 using DLS::Sampler::Gain;
466 using DLS::Sampler::SampleLoops;
467 using DLS::Sampler::pSampleLoops;
468
469 // own methods
470 double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
471 double GetVelocityRelease(uint8_t MIDIKeyVelocity);
472 double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
473 void SetVelocityResponseCurve(curve_type_t curve);
474 void SetVelocityResponseDepth(uint8_t depth);
475 void SetVelocityResponseCurveScaling(uint8_t scaling);
476 void SetReleaseVelocityResponseCurve(curve_type_t curve);
477 void SetReleaseVelocityResponseDepth(uint8_t depth);
478 void SetVCFCutoffController(vcf_cutoff_ctrl_t controller);
479 void SetVCFVelocityCurve(curve_type_t curve);
480 void SetVCFVelocityDynamicRange(uint8_t range);
481 void SetVCFVelocityScale(uint8_t scaling);
482 Region* GetParent() const;
483 // derived methods
484 using DLS::Sampler::AddSampleLoop;
485 using DLS::Sampler::DeleteSampleLoop;
486 // overridden methods
487 virtual void SetGain(int32_t gain);
488 virtual void UpdateChunks(progress_t* pProgress);
489 virtual void CopyAssign(const DimensionRegion* orig);
490 protected:
491 uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
492 DimensionRegion(Region* pParent, RIFF::List* _3ewl);
493 DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
494 ~DimensionRegion();
495 void CopyAssign(const DimensionRegion* orig, const std::map<Sample*,Sample*>* mSamples);
496 void serialize(Serialization::Archive* archive);
497 friend class Region;
498 friend class Serialization::Archive;
499 private:
500 typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
501 // official leverage controllers as they were defined in the original Gigasampler/GigaStudio format:
502 _lev_ctrl_none = 0x00,
503 _lev_ctrl_modwheel = 0x03, ///< Modulation Wheel (MIDI Controller 1)
504 _lev_ctrl_breath = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
505 _lev_ctrl_foot = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
506 _lev_ctrl_effect1 = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
507 _lev_ctrl_effect2 = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
508 _lev_ctrl_genpurpose1 = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
509 _lev_ctrl_genpurpose2 = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
510 _lev_ctrl_genpurpose3 = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
511 _lev_ctrl_genpurpose4 = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
512 _lev_ctrl_portamentotime = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
513 _lev_ctrl_sustainpedal = 0x01, ///< Sustain Pedal (MIDI Controller 64)
514 _lev_ctrl_portamento = 0x19, ///< Portamento (MIDI Controller 65)
515 _lev_ctrl_sostenutopedal = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
516 _lev_ctrl_softpedal = 0x09, ///< Soft Pedal (MIDI Controller 67)
517 _lev_ctrl_genpurpose5 = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
518 _lev_ctrl_genpurpose6 = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
519 _lev_ctrl_genpurpose7 = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
520 _lev_ctrl_genpurpose8 = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
521 _lev_ctrl_effect1depth = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
522 _lev_ctrl_effect2depth = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
523 _lev_ctrl_effect3depth = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
524 _lev_ctrl_effect4depth = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
525 _lev_ctrl_effect5depth = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
526 _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
527 _lev_ctrl_velocity = 0xff, ///< Key Velocity
528
529 // format extension (these controllers are so far only supported by LinuxSampler & gigedit) they will *NOT* work with Gigasampler/GigaStudio !
530 // (the assigned values here are their official MIDI CC number plus the highest bit set):
531 _lev_ctrl_CC3_EXT = 0x83, ///< MIDI Controller 3 [gig format extension]
532
533 _lev_ctrl_CC6_EXT = 0x86, ///< Data Entry MSB (MIDI Controller 6) [gig format extension]
534 _lev_ctrl_CC7_EXT = 0x87, ///< Channel Volume (MIDI Controller 7) [gig format extension]
535 _lev_ctrl_CC8_EXT = 0x88, ///< Balance (MIDI Controller 8) [gig format extension]
536 _lev_ctrl_CC9_EXT = 0x89, ///< MIDI Controller 9 [gig format extension]
537 _lev_ctrl_CC10_EXT = 0x8a, ///< Pan (MIDI Controller 10) [gig format extension]
538 _lev_ctrl_CC11_EXT = 0x8b, ///< Expression Controller (MIDI Controller 11) [gig format extension]
539
540 _lev_ctrl_CC14_EXT = 0x8e, ///< MIDI Controller 14 [gig format extension]
541 _lev_ctrl_CC15_EXT = 0x8f, ///< MIDI Controller 15 [gig format extension]
542
543 _lev_ctrl_CC20_EXT = 0x94, ///< MIDI Controller 20 [gig format extension]
544 _lev_ctrl_CC21_EXT = 0x95, ///< MIDI Controller 21 [gig format extension]
545 _lev_ctrl_CC22_EXT = 0x96, ///< MIDI Controller 22 [gig format extension]
546 _lev_ctrl_CC23_EXT = 0x97, ///< MIDI Controller 23 [gig format extension]
547 _lev_ctrl_CC24_EXT = 0x98, ///< MIDI Controller 24 [gig format extension]
548 _lev_ctrl_CC25_EXT = 0x99, ///< MIDI Controller 25 [gig format extension]
549 _lev_ctrl_CC26_EXT = 0x9a, ///< MIDI Controller 26 [gig format extension]
550 _lev_ctrl_CC27_EXT = 0x9b, ///< MIDI Controller 27 [gig format extension]
551 _lev_ctrl_CC28_EXT = 0x9c, ///< MIDI Controller 28 [gig format extension]
552 _lev_ctrl_CC29_EXT = 0x9d, ///< MIDI Controller 29 [gig format extension]
553 _lev_ctrl_CC30_EXT = 0x9e, ///< MIDI Controller 30 [gig format extension]
554 _lev_ctrl_CC31_EXT = 0x9f, ///< MIDI Controller 31 [gig format extension]
555
556 _lev_ctrl_CC68_EXT = 0xc4, ///< Legato Footswitch (MIDI Controller 68) [gig format extension]
557 _lev_ctrl_CC69_EXT = 0xc5, ///< Hold 2 (MIDI Controller 69) [gig format extension]
558 _lev_ctrl_CC70_EXT = 0xc6, ///< Sound Ctrl. 1 - Sound Variation (MIDI Controller 70) [gig format extension]
559 _lev_ctrl_CC71_EXT = 0xc7, ///< Sound Ctrl. 2 - Timbre (MIDI Controller 71) [gig format extension]
560 _lev_ctrl_CC72_EXT = 0xc8, ///< Sound Ctrl. 3 - Release Time (MIDI Controller 72) [gig format extension]
561 _lev_ctrl_CC73_EXT = 0xc9, ///< Sound Ctrl. 4 - Attack Time (MIDI Controller 73) [gig format extension]
562 _lev_ctrl_CC74_EXT = 0xca, ///< Sound Ctrl. 5 - Brightness (MIDI Controller 74) [gig format extension]
563 _lev_ctrl_CC75_EXT = 0xcb, ///< Sound Ctrl. 6 - Decay Time (MIDI Controller 75) [gig format extension]
564 _lev_ctrl_CC76_EXT = 0xcc, ///< Sound Ctrl. 7 - Vibrato Rate (MIDI Controller 76) [gig format extension]
565 _lev_ctrl_CC77_EXT = 0xcd, ///< Sound Ctrl. 8 - Vibrato Depth (MIDI Controller 77) [gig format extension]
566 _lev_ctrl_CC78_EXT = 0xce, ///< Sound Ctrl. 9 - Vibrato Delay (MIDI Controller 78) [gig format extension]
567 _lev_ctrl_CC79_EXT = 0xcf, ///< Sound Ctrl. 10 (MIDI Controller 79) [gig format extension]
568
569 _lev_ctrl_CC84_EXT = 0xd4, ///< Portamento Control (MIDI Controller 84) [gig format extension]
570 _lev_ctrl_CC85_EXT = 0xd5, ///< MIDI Controller 85 [gig format extension]
571 _lev_ctrl_CC86_EXT = 0xd6, ///< MIDI Controller 86 [gig format extension]
572 _lev_ctrl_CC87_EXT = 0xd7, ///< MIDI Controller 87 [gig format extension]
573
574 _lev_ctrl_CC89_EXT = 0xd9, ///< MIDI Controller 89 [gig format extension]
575 _lev_ctrl_CC90_EXT = 0xda, ///< MIDI Controller 90 [gig format extension]
576
577 _lev_ctrl_CC96_EXT = 0xe0, ///< Data Increment (MIDI Controller 96) [gig format extension]
578 _lev_ctrl_CC97_EXT = 0xe1, ///< Data Decrement (MIDI Controller 97) [gig format extension]
579
580 _lev_ctrl_CC102_EXT = 0xe6, ///< MIDI Controller 102 [gig format extension]
581 _lev_ctrl_CC103_EXT = 0xe7, ///< MIDI Controller 103 [gig format extension]
582 _lev_ctrl_CC104_EXT = 0xe8, ///< MIDI Controller 104 [gig format extension]
583 _lev_ctrl_CC105_EXT = 0xe9, ///< MIDI Controller 105 [gig format extension]
584 _lev_ctrl_CC106_EXT = 0xea, ///< MIDI Controller 106 [gig format extension]
585 _lev_ctrl_CC107_EXT = 0xeb, ///< MIDI Controller 107 [gig format extension]
586 _lev_ctrl_CC108_EXT = 0xec, ///< MIDI Controller 108 [gig format extension]
587 _lev_ctrl_CC109_EXT = 0xed, ///< MIDI Controller 109 [gig format extension]
588 _lev_ctrl_CC110_EXT = 0xee, ///< MIDI Controller 110 [gig format extension]
589 _lev_ctrl_CC111_EXT = 0xef, ///< MIDI Controller 111 [gig format extension]
590 _lev_ctrl_CC112_EXT = 0xf0, ///< MIDI Controller 112 [gig format extension]
591 _lev_ctrl_CC113_EXT = 0xf1, ///< MIDI Controller 113 [gig format extension]
592 _lev_ctrl_CC114_EXT = 0xf2, ///< MIDI Controller 114 [gig format extension]
593 _lev_ctrl_CC115_EXT = 0xf3, ///< MIDI Controller 115 [gig format extension]
594 _lev_ctrl_CC116_EXT = 0xf4, ///< MIDI Controller 116 [gig format extension]
595 _lev_ctrl_CC117_EXT = 0xf5, ///< MIDI Controller 117 [gig format extension]
596 _lev_ctrl_CC118_EXT = 0xf6, ///< MIDI Controller 118 [gig format extension]
597 _lev_ctrl_CC119_EXT = 0xf7 ///< MIDI Controller 119 [gig format extension]
598 } _lev_ctrl_t;
599 typedef std::map<uint32_t, double*> VelocityTableMap;
600
601 static size_t Instances; ///< Number of DimensionRegion instances.
602 static VelocityTableMap* pVelocityTables; ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
603 double* pVelocityAttenuationTable; ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
604 double* pVelocityReleaseTable; ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
605 double* pVelocityCutoffTable; ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion
606 Region* pRegion;
607
608 leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
609 _lev_ctrl_t EncodeLeverageController(leverage_ctrl_t DecodedController);
610 double* GetReleaseVelocityTable(curve_type_t releaseVelocityResponseCurve, uint8_t releaseVelocityResponseDepth);
611 double* GetCutoffVelocityTable(curve_type_t vcfVelocityCurve, uint8_t vcfVelocityDynamicRange, uint8_t vcfVelocityScale, vcf_cutoff_ctrl_t vcfCutoffController);
612 double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
613 double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
614 };
615
616 /** @brief Encapsulates sample waves of Gigasampler/GigaStudio files used for playback.
617 *
618 * This class provides access to the actual audio sample data of a
619 * Gigasampler/GigaStudio file. Along to the actual sample data, it also
620 * provides access to the sample's meta informations like bit depth,
621 * sample rate, encoding type, but also loop informations. The latter may be
622 * used by instruments for resembling sounds with arbitary note lengths.
623 *
624 * In case you created a new sample with File::AddSample(), you should
625 * first update all attributes with the desired meta informations
626 * (amount of channels, bit depth, sample rate, etc.), then call
627 * Resize() with the desired sample size, followed by File::Save(), this
628 * will create the mandatory RIFF chunk which will hold the sample wave
629 * data and / or resize the file so you will be able to Write() the
630 * sample data directly to disk.
631 *
632 * @e Caution: for gig synthesis, most looping relevant information are
633 * retrieved from the respective DimensionRegon instead from the Sample
634 * itself. This was made for allowing different loop definitions for the
635 * same sample under different conditions.
636 *
637 * Since the gig format was designed as extension to the DLS file format,
638 * this class is derived from the DLS::Sample class. So also refer to
639 * DLS::Sample for additional informations, class attributes and methods.
640 */
641 class Sample : public DLS::Sample {
642 public:
643 uint32_t Manufacturer; ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
644 uint32_t Product; ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
645 uint32_t SamplePeriod; ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
646 uint32_t MIDIUnityNote; ///< Specifies the musical note at which the sample will be played at it's original sample rate.
647 uint32_t FineTune; ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
648 smpte_format_t SMPTEFormat; ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
649 uint32_t SMPTEOffset; ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
650 uint32_t Loops; ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: Number of defined sample loops. So far only seen single loops in gig files - please report if you encounter more!)
651 uint32_t LoopID; ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
652 loop_type_t LoopType; ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The type field defines how the waveform samples will be looped.)
653 uint32_t LoopStart; ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The start value specifies the offset [in sample points] in the waveform data of the first sample to be played in the loop [only if Loops > 0].)
654 uint32_t LoopEnd; ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The end value specifies the offset [in sample points] in the waveform data which represents the end of the loop [only if Loops > 0].)
655 uint32_t LoopSize; ///< @e Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to @code LoopEnd - LoopStart @endcode.)
656 uint32_t LoopFraction; ///< The fractional value specifies a fraction of a sample at which to loop. This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
657 uint32_t LoopPlayCount; ///< Number of times the loop should be played (a value of 0 = infinite).
658 bool Compressed; ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
659 uint32_t TruncatedBits; ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
660 bool Dithered; ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
661
662 // own methods
663 buffer_t LoadSampleData();
664 buffer_t LoadSampleData(file_offset_t SampleCount);
665 buffer_t LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
666 buffer_t LoadSampleDataWithNullSamplesExtension(file_offset_t SampleCount, uint NullSamplesCount);
667 buffer_t GetCache();
668 // own static methods
669 static buffer_t CreateDecompressionBuffer(file_offset_t MaxReadSize);
670 static void DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
671 // overridden methods
672 void ReleaseSampleData();
673 void Resize(file_offset_t NewSize);
674 file_offset_t SetPos(file_offset_t SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
675 file_offset_t GetPos() const;
676 file_offset_t Read(void* pBuffer, file_offset_t SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
677 file_offset_t ReadAndLoop(void* pBuffer, file_offset_t SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
678 file_offset_t Write(void* pBuffer, file_offset_t SampleCount);
679 Group* GetGroup() const;
680 virtual void UpdateChunks(progress_t* pProgress);
681 void CopyAssignMeta(const Sample* orig);
682 void CopyAssignWave(const Sample* orig);
683 uint32_t GetWaveDataCRC32Checksum();
684 bool VerifyWaveData(uint32_t* pActually = NULL);
685 protected:
686 static size_t Instances; ///< Number of instances of class Sample.
687 static buffer_t InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
688 Group* pGroup; ///< pointer to the Group this sample belongs to (always not-NULL)
689 file_offset_t FrameOffset; ///< Current offset (sample points) in current sample frame (for decompression only).
690 file_offset_t* FrameTable; ///< For positioning within compressed samples only: stores the offset values for each frame.
691 file_offset_t SamplePos; ///< For compressed samples only: stores the current position (in sample points).
692 file_offset_t SamplesInLastFrame; ///< For compressed samples only: length of the last sample frame.
693 file_offset_t WorstCaseFrameSize; ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
694 file_offset_t SamplesPerFrame; ///< For compressed samples only: number of samples in a full sample frame.
695 buffer_t RAMCache; ///< Buffers samples (already uncompressed) in RAM.
696 unsigned long FileNo; ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
697 RIFF::Chunk* pCk3gix;
698 RIFF::Chunk* pCkSmpl;
699 uint32_t crc; ///< Reflects CRC-32 checksum of the raw sample data at the last time when the sample's raw wave form data has been modified consciously by the user by calling Write().
700
701 Sample(File* pFile, RIFF::List* waveList, file_offset_t WavePoolOffset, unsigned long fileNo = 0, int index = -1);
702 ~Sample();
703 uint32_t CalculateWaveDataChecksum();
704
705 // Guess size (in bytes) of a compressed sample
706 inline file_offset_t GuessSize(file_offset_t samples) {
707 // 16 bit: assume all frames are compressed - 1 byte
708 // per sample and 5 bytes header per 2048 samples
709
710 // 24 bit: assume next best compression rate - 1.5
711 // bytes per sample and 13 bytes header per 256
712 // samples
713 const file_offset_t size =
714 BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
715 : samples + (samples >> 10) * 5;
716 // Double for stereo and add one worst case sample
717 // frame
718 return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
719 }
720
721 // Worst case amount of sample points that can be read with the
722 // given decompression buffer.
723 inline file_offset_t WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
724 return (file_offset_t) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
725 }
726 private:
727 void ScanCompressedSample();
728 friend class File;
729 friend class Region;
730 friend class Group; // allow to modify protected member pGroup
731 };
732
733 // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
734 /** @brief Defines Region information of a Gigasampler/GigaStudio instrument.
735 *
736 * A Region reflects a consecutive area (key range) on the keyboard. The
737 * individual regions in the gig format may not overlap with other regions
738 * (of the same instrument that is). Further, in the gig format a Region is
739 * merely a container for DimensionRegions (a.k.a. "Cases"). The Region
740 * itself does not provide the sample mapping or articulation informations
741 * used, even though the data structures of regions indeed provide such
742 * informations. The latter is however just of historical nature, because
743 * the gig file format was derived from the DLS file format.
744 *
745 * Each Region consists of at least one or more DimensionRegions. The actual
746 * amount of DimensionRegions depends on which kind of "dimensions" are
747 * defined for this region, and on the split / zone amount for each of those
748 * dimensions.
749 *
750 * Since the gig format was designed as extension to the DLS file format,
751 * this class is derived from the DLS::Region class. So also refer to
752 * DLS::Region for additional informations, class attributes and methods.
753 */
754 class Region : public DLS::Region {
755 public:
756 unsigned int Dimensions; ///< Number of defined dimensions, do not alter!
757 dimension_def_t pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one.
758 uint32_t DimensionRegions; ///< Total number of DimensionRegions this Region contains, do not alter!
759 DimensionRegion* pDimensionRegions[256]; ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically).
760 unsigned int Layers; ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value!
761
762 // own methods
763 DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
764 DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
765 int GetDimensionRegionIndexByValue(const uint DimValues[8]);
766 Sample* GetSample();
767 void AddDimension(dimension_def_t* pDimDef);
768 void DeleteDimension(dimension_def_t* pDimDef);
769 dimension_def_t* GetDimensionDefinition(dimension_t type);
770 void DeleteDimensionZone(dimension_t type, int zone);
771 void SplitDimensionZone(dimension_t type, int zone);
772 void SetDimensionType(dimension_t oldType, dimension_t newType);
773 // overridden methods
774 virtual void SetKeyRange(uint16_t Low, uint16_t High);
775 virtual void UpdateChunks(progress_t* pProgress);
776 virtual void CopyAssign(const Region* orig);
777 protected:
778 Region(Instrument* pInstrument, RIFF::List* rgnList);
779 void LoadDimensionRegions(RIFF::List* rgn);
780 void UpdateVelocityTable();
781 Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
782 void CopyAssign(const Region* orig, const std::map<Sample*,Sample*>* mSamples);
783 DimensionRegion* GetDimensionRegionByBit(const std::map<dimension_t,int>& DimCase);
784 ~Region();
785 friend class Instrument;
786 };
787
788 /** @brief Abstract base class for all MIDI rules.
789 *
790 * Note: Instead of using MIDI rules, we recommend you using real-time
791 * instrument scripts instead. Read about the reasons below.
792 *
793 * MIDI Rules (also called "iMIDI rules" or "intelligent MIDI rules") were
794 * introduced with GigaStudio 4 as an attempt to increase the power of
795 * potential user controls over sounds. At that point other samplers already
796 * supported certain powerful user control features, which were not possible
797 * with GigaStudio yet. For example triggering new notes by MIDI CC
798 * controller.
799 *
800 * Such extended features however were usually implemented by other samplers
801 * by requiring the sound designer to write an instrument script which the
802 * designer would then bundle with the respective instrument file. Such
803 * scripts are essentially text files, using a very specific programming
804 * language for the purpose of controlling the sampler in real-time. Since
805 * however musicians are not typically keen to writing such cumbersome
806 * script files, the GigaStudio designers decided to implement such extended
807 * features completely without instrument scripts. Instead they created a
808 * set of rules, which could be defined and altered conveniently by mouse
809 * clicks in GSt's instrument editor application. The downside of this
810 * overall approach however, was that those MIDI rules were very limited in
811 * practice. As sound designer you easily came across the possiblities such
812 * MIDI rules were able to offer.
813 *
814 * Due to such severe use case constraints, support for MIDI rules is quite
815 * limited in libgig. At the moment only the "Control Trigger", "Alternator"
816 * and the "Legato" MIDI rules are supported by libgig. Consequently the
817 * graphical instrument editor application gigedit just supports the
818 * "Control Trigger" and "Legato" MIDI rules, and LinuxSampler even does not
819 * support any MIDI rule type at all and LinuxSampler probably will not
820 * support MIDI rules in future either.
821 *
822 * Instead of using MIDI rules, we introduced real-time instrument scripts
823 * as extension to the original GigaStudio file format. This script based
824 * solution is much more powerful than MIDI rules and is already supported
825 * by libgig, gigedit and LinuxSampler.
826 *
827 * @deprecated Just provided for backward compatiblity, use Script for new
828 * instruments instead.
829 */
830 class MidiRule {
831 public:
832 virtual ~MidiRule() { }
833 protected:
834 virtual void UpdateChunks(uint8_t* pData) const = 0;
835 friend class Instrument;
836 };
837
838 /** @brief MIDI rule for triggering notes by control change events.
839 *
840 * A "Control Trigger MIDI rule" allows to trigger new notes by sending MIDI
841 * control change events to the sampler.
842 *
843 * Note: "Control Trigger" MIDI rules are only supported by gigedit, but not
844 * by LinuxSampler. We recommend you using real-time instrument scripts
845 * instead. Read more about the details and reasons for this in the
846 * description of the MidiRule base class.
847 *
848 * @deprecated Just provided for backward compatiblity, use Script for new
849 * instruments instead. See description of MidiRule for details.
850 */
851 class MidiRuleCtrlTrigger : public MidiRule {
852 public:
853 uint8_t ControllerNumber; ///< MIDI controller number.
854 uint8_t Triggers; ///< Number of triggers.
855 struct trigger_t {
856 uint8_t TriggerPoint; ///< The CC value to pass for the note to be triggered.
857 bool Descending; ///< If the change in CC value should be downwards.
858 uint8_t VelSensitivity; ///< How sensitive the velocity should be to the speed of the controller change.
859 uint8_t Key; ///< Key to trigger.
860 bool NoteOff; ///< If a note off should be triggered instead of a note on.
861 uint8_t Velocity; ///< Velocity of the note to trigger. 255 means that velocity should depend on the speed of the controller change.
862 bool OverridePedal; ///< If a note off should be triggered even if the sustain pedal is down.
863 } pTriggers[32];
864
865 protected:
866 MidiRuleCtrlTrigger(RIFF::Chunk* _3ewg);
867 MidiRuleCtrlTrigger();
868 void UpdateChunks(uint8_t* pData) const;
869 friend class Instrument;
870 };
871
872 /** @brief MIDI rule for instruments with legato samples.
873 *
874 * A "Legato MIDI rule" allows playing instruments resembling the legato
875 * playing technique. In the past such legato articulations were tried to be
876 * simulated by pitching the samples of the instrument. However since
877 * usually a high amount of pitch is needed for legatos, this always sounded
878 * very artificial and unrealistic. The "Legato MIDI rule" thus uses another
879 * approach. Instead of pitching the samples, it allows the sound designer
880 * to bundle separate, additional samples for the individual legato
881 * situations and the legato rules defined which samples to be played in
882 * which situation.
883 *
884 * Note: "Legato MIDI rules" are only supported by gigedit, but not
885 * by LinuxSampler. We recommend you using real-time instrument scripts
886 * instead. Read more about the details and reasons for this in the
887 * description of the MidiRule base class.
888 *
889 * @deprecated Just provided for backward compatiblity, use Script for new
890 * instruments instead. See description of MidiRule for details.
891 */
892 class MidiRuleLegato : public MidiRule {
893 public:
894 uint8_t LegatoSamples; ///< Number of legato samples per key in each direction (always 12)
895 bool BypassUseController; ///< If a controller should be used to bypass the sustain note
896 uint8_t BypassKey; ///< Key to be used to bypass the sustain note
897 uint8_t BypassController; ///< Controller to be used to bypass the sustain note
898 uint16_t ThresholdTime; ///< Maximum time (ms) between two notes that should be played legato
899 uint16_t ReleaseTime; ///< Release time
900 range_t KeyRange; ///< Key range for legato notes
901 uint8_t ReleaseTriggerKey; ///< Key triggering release samples
902 uint8_t AltSustain1Key; ///< Key triggering alternate sustain samples
903 uint8_t AltSustain2Key; ///< Key triggering a second set of alternate sustain samples
904
905 protected:
906 MidiRuleLegato(RIFF::Chunk* _3ewg);
907 MidiRuleLegato();
908 void UpdateChunks(uint8_t* pData) const;
909 friend class Instrument;
910 };
911
912 /** @brief MIDI rule to automatically cycle through specified sequences of different articulations.
913 *
914 * The instrument must be using the smartmidi dimension.
915 *
916 * Note: "Alternator" MIDI rules are neither supported by gigedit nor by
917 * LinuxSampler. We recommend you using real-time instrument scripts
918 * instead. Read more about the details and reasons for this in the
919 * description of the MidiRule base class.
920 *
921 * @deprecated Just provided for backward compatiblity, use Script for new
922 * instruments instead. See description of MidiRule for details.
923 */
924 class MidiRuleAlternator : public MidiRule {
925 public:
926 uint8_t Articulations; ///< Number of articulations in the instrument
927 String pArticulations[32]; ///< Names of the articulations
928
929 range_t PlayRange; ///< Key range of the playable keys in the instrument
930
931 uint8_t Patterns; ///< Number of alternator patterns
932 struct pattern_t {
933 String Name; ///< Name of the pattern
934 int Size; ///< Number of steps in the pattern
935 const uint8_t& operator[](int i) const { /// Articulation to play
936 return data[i];
937 }
938 uint8_t& operator[](int i) {
939 return data[i];
940 }
941 private:
942 uint8_t data[32];
943 } pPatterns[32]; ///< A pattern is a sequence of articulation numbers
944
945 typedef enum {
946 selector_none,
947 selector_key_switch,
948 selector_controller
949 } selector_t;
950 selector_t Selector; ///< Method by which pattern is chosen
951 range_t KeySwitchRange; ///< Key range for key switch selector
952 uint8_t Controller; ///< CC number for controller selector
953
954 bool Polyphonic; ///< If alternator should step forward only when all notes are off
955 bool Chained; ///< If all patterns should be chained together
956
957 protected:
958 MidiRuleAlternator(RIFF::Chunk* _3ewg);
959 MidiRuleAlternator();
960 void UpdateChunks(uint8_t* pData) const;
961 friend class Instrument;
962 };
963
964 /** @brief A MIDI rule not yet implemented by libgig.
965 *
966 * This class is currently used as a place holder by libgig for MIDI rule
967 * types which are not supported by libgig yet.
968 *
969 * Note: Support for missing MIDI rule types are probably never added to
970 * libgig. We recommend you using real-time instrument scripts instead.
971 * Read more about the details and reasons for this in the description of
972 * the MidiRule base class.
973 *
974 * @deprecated Just provided for backward compatiblity, use Script for new
975 * instruments instead. See description of MidiRule for details.
976 */
977 class MidiRuleUnknown : public MidiRule {
978 protected:
979 MidiRuleUnknown() { }
980 void UpdateChunks(uint8_t* pData) const { }
981 friend class Instrument;
982 };
983
984 /** @brief Real-time instrument script (gig format extension).
985 *
986 * Real-time instrument scripts are user supplied small programs which can
987 * be used by instrument designers to create custom behaviors and features
988 * not available in the stock sampler engine. Features which might be very
989 * exotic or specific for the respective instrument.
990 *
991 * This is an extension of the GigaStudio format, thus a feature which was
992 * not available in the GigaStudio 4 software. It is currently only
993 * supported by LinuxSampler and gigedit. Scripts will not load with the
994 * original GigaStudio software.
995 *
996 * You find more informations about Instrument Scripts on the LinuxSampler
997 * documentation site:
998 *
999 * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/">About Instrument Scripts in General</a>
1000 * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language">Introduction to the NKSP Script Language</a>
1001 * - <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a>
1002 * - <a href="http://doc.linuxsampler.org/Gigedit/Managing_Scripts">Using Instrument Scripts with Gigedit</a>
1003 */
1004 class Script {
1005 public:
1006 enum Encoding_t {
1007 ENCODING_ASCII = 0 ///< Standard 8 bit US ASCII character encoding (default).
1008 };
1009 enum Compression_t {
1010 COMPRESSION_NONE = 0 ///< Is not compressed at all (default).
1011 };
1012 enum Language_t {
1013 LANGUAGE_NKSP = 0 ///< NKSP stands for "Is Not KSP" (default). Refer to the <a href="http://doc.linuxsampler.org/Instrument_Scripts/NKSP_Language/Reference/">NKSP Reference Manual</a> for details about this script language.
1014 };
1015
1016 String Name; ///< Arbitrary name of the script, which may be displayed i.e. in an instrument editor.
1017 Compression_t Compression; ///< Whether the script was/should be compressed, and if so, which compression algorithm shall be used.
1018 Encoding_t Encoding; ///< Format the script's source code text is encoded with.
1019 Language_t Language; ///< Programming language and dialect the script is written in.
1020 bool Bypass; ///< Global bypass: if enabled, this script shall not be executed by the sampler for any instrument.
1021
1022 String GetScriptAsText();
1023 void SetScriptAsText(const String& text);
1024 void SetGroup(ScriptGroup* pGroup);
1025 ScriptGroup* GetGroup() const;
1026 void CopyAssign(const Script* orig);
1027 protected:
1028 Script(ScriptGroup* group, RIFF::Chunk* ckScri);
1029 virtual ~Script();
1030 void UpdateChunks(progress_t* pProgress);
1031 void RemoveAllScriptReferences();
1032 friend class ScriptGroup;
1033 friend class Instrument;
1034 private:
1035 ScriptGroup* pGroup;
1036 RIFF::Chunk* pChunk; ///< 'Scri' chunk
1037 std::vector<uint8_t> data;
1038 uint32_t crc; ///< CRC-32 checksum of the raw script data
1039 };
1040
1041 /** @brief Group of instrument scripts (gig format extension).
1042 *
1043 * This class is simply used to sort a bunch of real-time instrument scripts
1044 * into individual groups. This allows instrument designers and script
1045 * developers to keep scripts in a certain order while working with a larger
1046 * amount of scripts in an instrument editor.
1047 *
1048 * This is an extension of the GigaStudio format, thus a feature which was
1049 * not available in the GigaStudio 4 software. It is currently only
1050 * supported by LinuxSampler and gigedit.
1051 */
1052 class ScriptGroup {
1053 public:
1054 String Name; ///< Name of this script group. For example to be displayed in an instrument editor.
1055
1056 Script* GetScript(uint index);
1057 Script* AddScript();
1058 void DeleteScript(Script* pScript);
1059 protected:
1060 ScriptGroup(File* file, RIFF::List* lstRTIS);
1061 virtual ~ScriptGroup();
1062 void LoadScripts();
1063 void UpdateChunks(progress_t* pProgress);
1064 friend class Script;
1065 friend class File;
1066 private:
1067 File* pFile;
1068 RIFF::List* pList; ///< 'RTIS' list chunk
1069 std::list<Script*>* pScripts;
1070 };
1071
1072 /** @brief Provides access to a Gigasampler/GigaStudio instrument.
1073 *
1074 * This class provides access to Gigasampler/GigaStudio instruments
1075 * contained in .gig files. A gig instrument is merely a set of keyboard
1076 * ranges (called Region), plus some additional global informations about
1077 * the instrument. The major part of the actual instrument definition used
1078 * for the synthesis of the instrument is contained in the respective Region
1079 * object (or actually in the respective DimensionRegion object being, see
1080 * description of Region for details).
1081 *
1082 * Since the gig format was designed as extension to the DLS file format,
1083 * this class is derived from the DLS::Instrument class. So also refer to
1084 * DLS::Instrument for additional informations, class attributes and
1085 * methods.
1086 */
1087 class Instrument : protected DLS::Instrument {
1088 public:
1089 // derived attributes from DLS::Resource
1090 using DLS::Resource::pInfo;
1091 using DLS::Resource::pDLSID;
1092 // derived attributes from DLS::Instrument
1093 using DLS::Instrument::IsDrum;
1094 using DLS::Instrument::MIDIBank;
1095 using DLS::Instrument::MIDIBankCoarse;
1096 using DLS::Instrument::MIDIBankFine;
1097 using DLS::Instrument::MIDIProgram;
1098 using DLS::Instrument::Regions;
1099 // own attributes
1100 int32_t Attenuation; ///< in dB
1101 uint16_t EffectSend;
1102 int16_t FineTune; ///< in cents
1103 uint16_t PitchbendRange; ///< Number of semitones pitchbend controller can pitch (default is 2).
1104 bool PianoReleaseMode;
1105 range_t DimensionKeyRange; ///< 0-127 (where 0 means C1 and 127 means G9)
1106
1107
1108 // derived methods from DLS::Resource
1109 using DLS::Resource::GetParent;
1110 // overridden methods
1111 Region* GetFirstRegion();
1112 Region* GetNextRegion();
1113 Region* AddRegion();
1114 void DeleteRegion(Region* pRegion);
1115 void MoveTo(Instrument* dst);
1116 virtual void UpdateChunks(progress_t* pProgress);
1117 virtual void CopyAssign(const Instrument* orig);
1118 // own methods
1119 Region* GetRegion(unsigned int Key);
1120 MidiRule* GetMidiRule(int i);
1121 MidiRuleCtrlTrigger* AddMidiRuleCtrlTrigger();
1122 MidiRuleLegato* AddMidiRuleLegato();
1123 MidiRuleAlternator* AddMidiRuleAlternator();
1124 void DeleteMidiRule(int i);
1125 // real-time instrument script methods
1126 Script* GetScriptOfSlot(uint index);
1127 void AddScriptSlot(Script* pScript, bool bypass = false);
1128 void SwapScriptSlots(uint index1, uint index2);
1129 void RemoveScriptSlot(uint index);
1130 void RemoveScript(Script* pScript);
1131 uint ScriptSlotCount() const;
1132 bool IsScriptSlotBypassed(uint index);
1133 void SetScriptSlotBypassed(uint index, bool bBypass);
1134 protected:
1135 Region* RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
1136
1137 Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
1138 ~Instrument();
1139 void CopyAssign(const Instrument* orig, const std::map<Sample*,Sample*>* mSamples);
1140 void UpdateRegionKeyTable();
1141 void LoadScripts();
1142 void UpdateScriptFileOffsets();
1143 friend class File;
1144 friend class Region; // so Region can call UpdateRegionKeyTable()
1145 private:
1146 struct _ScriptPooolEntry {
1147 uint32_t fileOffset;
1148 bool bypass;
1149 };
1150 struct _ScriptPooolRef {
1151 Script* script;
1152 bool bypass;
1153 };
1154 MidiRule** pMidiRules;
1155 std::vector<_ScriptPooolEntry> scriptPoolFileOffsets;
1156 std::vector<_ScriptPooolRef>* pScriptRefs;
1157 };
1158
1159 /** @brief Group of Gigasampler samples
1160 *
1161 * Groups help to organize a huge collection of Gigasampler samples.
1162 * Groups are not concerned at all for the synthesis, but they help
1163 * sound library developers when working on complex instruments with an
1164 * instrument editor (as long as that instrument editor supports it ;-).
1165 *
1166 * A sample is always assigned to exactly one Group. This also means
1167 * there is always at least one Group in a .gig file, no matter if you
1168 * created one yet or not.
1169 */
1170 class Group {
1171 public:
1172 String Name; ///< Stores the name of this Group.
1173
1174 Sample* GetFirstSample();
1175 Sample* GetNextSample();
1176 void AddSample(Sample* pSample);
1177 protected:
1178 Group(File* file, RIFF::Chunk* ck3gnm);
1179 virtual ~Group();
1180 virtual void UpdateChunks(progress_t* pProgress);
1181 void MoveAll();
1182 friend class File;
1183 private:
1184 File* pFile;
1185 RIFF::Chunk* pNameChunk; ///< '3gnm' chunk
1186 };
1187
1188 /** @brief Provides convenient access to Gigasampler/GigaStudio .gig files.
1189 *
1190 * This is the entry class for accesing a Gigasampler/GigaStudio (.gig) file
1191 * with libgig. It allows you to open existing .gig files, modifying them
1192 * and saving them persistently either under the same file name or under a
1193 * different location.
1194 *
1195 * A .gig file is merely a monolithic file. That means samples and the
1196 * defintion of the virtual instruments are contained in the same file. A
1197 * .gig file contains an arbitrary amount of samples, and an arbitrary
1198 * amount of instruments which are referencing those samples. It is also
1199 * possible to store samples in .gig files not being referenced by any
1200 * instrument. This is not an error from the file format's point of view and
1201 * it is actually often used in practice during the design phase of new gig
1202 * instruments.
1203 *
1204 * So on toplevel of the gig file format you have:
1205 *
1206 * - A set of samples (see Sample).
1207 * - A set of virtual instruments (see Instrument).
1208 *
1209 * And as extension to the original GigaStudio format, we added:
1210 *
1211 * - Real-time instrument scripts (see Script).
1212 *
1213 * Note that the latter however is only supported by libgig, gigedit and
1214 * LinuxSampler. Scripts are not supported by the original GigaStudio
1215 * software.
1216 *
1217 * All released Gigasampler/GigaStudio file format versions are supported
1218 * (so from first Gigasampler version up to including GigaStudio 4).
1219 *
1220 * Since the gig format was designed as extension to the DLS file format,
1221 * this class is derived from the DLS::File class. So also refer to
1222 * DLS::File for additional informations, class attributes and methods.
1223 */
1224 class File : protected DLS::File {
1225 public:
1226 static const DLS::version_t VERSION_2;
1227 static const DLS::version_t VERSION_3;
1228
1229 // derived attributes from DLS::Resource
1230 using DLS::Resource::pInfo;
1231 using DLS::Resource::pDLSID;
1232 // derived attributes from DLS::File
1233 using DLS::File::pVersion;
1234 using DLS::File::Instruments;
1235
1236 // derived methods from DLS::Resource
1237 using DLS::Resource::GetParent;
1238 // derived methods from DLS::File
1239 using DLS::File::Save;
1240 using DLS::File::GetFileName;
1241 using DLS::File::SetFileName;
1242 // overridden methods
1243 File();
1244 File(RIFF::File* pRIFF);
1245 Sample* GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
1246 Sample* GetNextSample(); ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
1247 Sample* GetSample(uint index);
1248 Sample* AddSample();
1249 void DeleteSample(Sample* pSample);
1250 Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
1251 Instrument* GetNextInstrument(); ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
1252 Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
1253 Instrument* AddInstrument();
1254 Instrument* AddDuplicateInstrument(const Instrument* orig);
1255 void DeleteInstrument(Instrument* pInstrument);
1256 Group* GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
1257 Group* GetNextGroup(); ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
1258 Group* GetGroup(uint index);
1259 Group* GetGroup(String name);
1260 Group* AddGroup();
1261 void DeleteGroup(Group* pGroup);
1262 void DeleteGroupOnly(Group* pGroup);
1263 void SetAutoLoad(bool b);
1264 bool GetAutoLoad();
1265 void AddContentOf(File* pFile);
1266 ScriptGroup* GetScriptGroup(uint index);
1267 ScriptGroup* GetScriptGroup(const String& name);
1268 ScriptGroup* AddScriptGroup();
1269 void DeleteScriptGroup(ScriptGroup* pGroup);
1270 virtual ~File();
1271 virtual void UpdateChunks(progress_t* pProgress);
1272 protected:
1273 // overridden protected methods from DLS::File
1274 virtual void LoadSamples();
1275 virtual void LoadInstruments();
1276 virtual void LoadGroups();
1277 virtual void UpdateFileOffsets();
1278 // own protected methods
1279 virtual void LoadSamples(progress_t* pProgress);
1280 virtual void LoadInstruments(progress_t* pProgress);
1281 virtual void LoadScriptGroups();
1282 void SetSampleChecksum(Sample* pSample, uint32_t crc);
1283 uint32_t GetSampleChecksum(Sample* pSample);
1284 uint32_t GetSampleChecksumByIndex(int index);
1285 bool VerifySampleChecksumTable();
1286 bool RebuildSampleChecksumTable();
1287 int GetWaveTableIndexOf(gig::Sample* pSample);
1288 friend class Region;
1289 friend class Sample;
1290 friend class Instrument;
1291 friend class Group; // so Group can access protected member pRIFF
1292 friend class ScriptGroup; // so ScriptGroup can access protected member pRIFF
1293 private:
1294 std::list<Group*>* pGroups;
1295 std::list<Group*>::iterator GroupsIterator;
1296 bool bAutoLoad;
1297 std::list<ScriptGroup*>* pScriptGroups;
1298 };
1299
1300 /**
1301 * Will be thrown whenever a gig specific error occurs while trying to
1302 * access a Gigasampler File. Note: In your application you should
1303 * better catch for RIFF::Exception rather than this one, except you
1304 * explicitly want to catch and handle gig::Exception, DLS::Exception
1305 * and RIFF::Exception independently, which usually shouldn't be
1306 * necessary though.
1307 */
1308 class Exception : public DLS::Exception {
1309 public:
1310 Exception(String Message);
1311 void PrintMessage();
1312 };
1313
1314 String libraryName();
1315 String libraryVersion();
1316
1317 } // namespace gig
1318
1319 #endif // __GIG_H__

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