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Revision 1358 - (show annotations) (download) (as text)
Sun Sep 30 18:13:33 2007 UTC (16 years, 6 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 56321 byte(s)
* added various setter methods to which take care of updating
  lookup tables / caches

1 /***************************************************************************
2 * *
3 * libgig - C++ cross-platform Gigasampler format file access library *
4 * *
5 * Copyright (C) 2003-2007 by Christian Schoenebeck *
6 * <cuse@users.sourceforge.net> *
7 * *
8 * This library is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This library is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this library; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __GIG_H__
25 #define __GIG_H__
26
27 #include "DLS.h"
28
29 #if WORDS_BIGENDIAN
30 # define LIST_TYPE_3PRG 0x33707267
31 # define LIST_TYPE_3EWL 0x3365776C
32 # define LIST_TYPE_3GRI 0x33677269
33 # define LIST_TYPE_3GNL 0x33676E6C
34 # define CHUNK_ID_SMPL 0x736D706C
35 # define CHUNK_ID_3GIX 0x33676978
36 # define CHUNK_ID_3EWA 0x33657761
37 # define CHUNK_ID_3LNK 0x336C6E6B
38 # define CHUNK_ID_3EWG 0x33657767
39 # define CHUNK_ID_EWAV 0x65776176
40 # define CHUNK_ID_3GNM 0x33676E6D
41 # define CHUNK_ID_EINF 0x65696E66
42 # define CHUNK_ID_3CRC 0x33637263
43 #else // little endian
44 # define LIST_TYPE_3PRG 0x67727033
45 # define LIST_TYPE_3EWL 0x6C776533
46 # define LIST_TYPE_3GRI 0x69726733
47 # define LIST_TYPE_3GNL 0x6C6E6733
48 # define CHUNK_ID_SMPL 0x6C706D73
49 # define CHUNK_ID_3GIX 0x78696733
50 # define CHUNK_ID_3EWA 0x61776533
51 # define CHUNK_ID_3LNK 0x6B6E6C33
52 # define CHUNK_ID_3EWG 0x67776533
53 # define CHUNK_ID_EWAV 0x76617765
54 # define CHUNK_ID_3GNM 0x6D6E6733
55 # define CHUNK_ID_EINF 0x666E6965
56 # define CHUNK_ID_3CRC 0x63726333
57 #endif // WORDS_BIGENDIAN
58
59 /** Gigasampler specific classes and definitions */
60 namespace gig {
61
62 typedef std::string String;
63
64 /** Lower and upper limit of a range. */
65 struct range_t {
66 uint8_t low; ///< Low value of range.
67 uint8_t high; ///< High value of range.
68 };
69
70 /** Pointer address and size of a buffer. */
71 struct buffer_t {
72 void* pStart; ///< Points to the beginning of the buffer.
73 unsigned long Size; ///< Size of the actual data in the buffer in bytes.
74 unsigned long NullExtensionSize; ///< The buffer might be bigger than the actual data, if that's the case that unused space at the end of the buffer is filled with NULLs and NullExtensionSize reflects that unused buffer space in bytes. Those NULL extensions are mandatory for differential algorithms that have to take the following data words into account, thus have to access past the buffer's boundary. If you don't know what I'm talking about, just forget this variable. :)
75 buffer_t() {
76 pStart = NULL;
77 Size = 0;
78 NullExtensionSize = 0;
79 }
80 };
81
82 /** Standard types of sample loops. */
83 typedef enum {
84 loop_type_normal = 0x00000000, ///< Loop forward (normal)
85 loop_type_bidirectional = 0x00000001, ///< Alternating loop (forward/backward, also known as Ping Pong)
86 loop_type_backward = 0x00000002 ///< Loop backward (reverse)
87 } loop_type_t;
88
89 /** Society of Motion Pictures and Television E time format. */
90 typedef enum {
91 smpte_format_no_offset = 0x00000000, ///< no SMPTE offset
92 smpte_format_24_frames = 0x00000018, ///< 24 frames per second
93 smpte_format_25_frames = 0x00000019, ///< 25 frames per second
94 smpte_format_30_frames_dropping = 0x0000001D, ///< 30 frames per second with frame dropping (30 drop)
95 smpte_format_30_frames = 0x0000001E ///< 30 frames per second
96 } smpte_format_t;
97
98 /** Defines the shape of a function graph. */
99 typedef enum {
100 curve_type_nonlinear = 0,
101 curve_type_linear = 1,
102 curve_type_special = 2,
103 curve_type_unknown = 0xffffffff
104 } curve_type_t;
105
106 /** Dimensions allow to bypass one of the following controllers. */
107 typedef enum {
108 dim_bypass_ctrl_none,
109 dim_bypass_ctrl_94, ///< Effect 4 Depth (MIDI Controller 94)
110 dim_bypass_ctrl_95 ///< Effect 5 Depth (MIDI Controller 95)
111 } dim_bypass_ctrl_t;
112
113 /** Defines how LFO3 is controlled by. */
114 typedef enum {
115 lfo3_ctrl_internal = 0x00, ///< Only internally controlled.
116 lfo3_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
117 lfo3_ctrl_aftertouch = 0x02, ///< Only controlled by aftertouch controller.
118 lfo3_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
119 lfo3_ctrl_internal_aftertouch = 0x04 ///< Controlled internally and by aftertouch controller.
120 } lfo3_ctrl_t;
121
122 /** Defines how LFO2 is controlled by. */
123 typedef enum {
124 lfo2_ctrl_internal = 0x00, ///< Only internally controlled.
125 lfo2_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
126 lfo2_ctrl_foot = 0x02, ///< Only controlled by external foot controller.
127 lfo2_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
128 lfo2_ctrl_internal_foot = 0x04 ///< Controlled internally and by external foot controller.
129 } lfo2_ctrl_t;
130
131 /** Defines how LFO1 is controlled by. */
132 typedef enum {
133 lfo1_ctrl_internal = 0x00, ///< Only internally controlled.
134 lfo1_ctrl_modwheel = 0x01, ///< Only controlled by external modulation wheel.
135 lfo1_ctrl_breath = 0x02, ///< Only controlled by external breath controller.
136 lfo1_ctrl_internal_modwheel = 0x03, ///< Controlled internally and by external modulation wheel.
137 lfo1_ctrl_internal_breath = 0x04 ///< Controlled internally and by external breath controller.
138 } lfo1_ctrl_t;
139
140 /** Defines how the filter cutoff frequency is controlled by. */
141 typedef enum {
142 vcf_cutoff_ctrl_none = 0x00,
143 vcf_cutoff_ctrl_none2 = 0x01, ///< The difference between none and none2 is unknown
144 vcf_cutoff_ctrl_modwheel = 0x81, ///< Modulation Wheel (MIDI Controller 1)
145 vcf_cutoff_ctrl_effect1 = 0x8c, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
146 vcf_cutoff_ctrl_effect2 = 0x8d, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
147 vcf_cutoff_ctrl_breath = 0x82, ///< Breath Controller (Coarse, MIDI Controller 2)
148 vcf_cutoff_ctrl_foot = 0x84, ///< Foot Pedal (Coarse, MIDI Controller 4)
149 vcf_cutoff_ctrl_sustainpedal = 0xc0, ///< Sustain Pedal (MIDI Controller 64)
150 vcf_cutoff_ctrl_softpedal = 0xc3, ///< Soft Pedal (MIDI Controller 67)
151 vcf_cutoff_ctrl_genpurpose7 = 0xd2, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
152 vcf_cutoff_ctrl_genpurpose8 = 0xd3, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
153 vcf_cutoff_ctrl_aftertouch = 0x80 ///< Key Pressure
154 } vcf_cutoff_ctrl_t;
155
156 /** Defines how the filter resonance is controlled by. */
157 typedef enum {
158 vcf_res_ctrl_none = 0xffffffff,
159 vcf_res_ctrl_genpurpose3 = 0, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
160 vcf_res_ctrl_genpurpose4 = 1, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
161 vcf_res_ctrl_genpurpose5 = 2, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
162 vcf_res_ctrl_genpurpose6 = 3 ///< General Purpose Controller 6 (Button, MIDI Controller 81)
163 } vcf_res_ctrl_t;
164
165 /**
166 * Defines a controller that has a certain contrained influence on a
167 * particular synthesis parameter (used to define attenuation controller,
168 * EG1 controller and EG2 controller).
169 *
170 * You should use the respective <i>typedef</i> (means either
171 * attenuation_ctrl_t, eg1_ctrl_t or eg2_ctrl_t) in your code!
172 */
173 struct leverage_ctrl_t {
174 typedef enum {
175 type_none = 0x00, ///< No controller defined
176 type_channelaftertouch = 0x2f, ///< Channel Key Pressure
177 type_velocity = 0xff, ///< Key Velocity
178 type_controlchange = 0xfe ///< Ordinary MIDI control change controller, see field 'controller_number'
179 } type_t;
180
181 type_t type; ///< Controller type
182 uint controller_number; ///< MIDI controller number if this controller is a control change controller, 0 otherwise
183 };
184
185 /**
186 * Defines controller influencing attenuation.
187 *
188 * @see leverage_ctrl_t
189 */
190 typedef leverage_ctrl_t attenuation_ctrl_t;
191
192 /**
193 * Defines controller influencing envelope generator 1.
194 *
195 * @see leverage_ctrl_t
196 */
197 typedef leverage_ctrl_t eg1_ctrl_t;
198
199 /**
200 * Defines controller influencing envelope generator 2.
201 *
202 * @see leverage_ctrl_t
203 */
204 typedef leverage_ctrl_t eg2_ctrl_t;
205
206 /**
207 * Defines the type of dimension, that is how the dimension zones (and
208 * thus how the dimension regions are selected by. The number of
209 * dimension zones is always a power of two. All dimensions can have up
210 * to 32 zones (except the layer dimension with only up to 8 zones and
211 * the samplechannel dimension which currently allows only 2 zones).
212 */
213 typedef enum {
214 dimension_none = 0x00, ///< Dimension not in use.
215 dimension_samplechannel = 0x80, ///< If used sample has more than one channel (thus is not mono).
216 dimension_layer = 0x81, ///< For layering of up to 8 instruments (and eventually crossfading of 2 or 4 layers).
217 dimension_velocity = 0x82, ///< Key Velocity (this is the only dimension in gig2 where the ranges can exactly be defined).
218 dimension_channelaftertouch = 0x83, ///< Channel Key Pressure
219 dimension_releasetrigger = 0x84, ///< Special dimension for triggering samples on releasing a key.
220 dimension_keyboard = 0x85, ///< Dimension for keyswitching
221 dimension_roundrobin = 0x86, ///< Different samples triggered each time a note is played, dimension regions selected in sequence
222 dimension_random = 0x87, ///< Different samples triggered each time a note is played, random order
223 dimension_smartmidi = 0x88, ///< For MIDI tools like legato and repetition mode
224 dimension_roundrobinkeyboard = 0x89, ///< Different samples triggered each time a note is played, any key advances the counter
225 dimension_modwheel = 0x01, ///< Modulation Wheel (MIDI Controller 1)
226 dimension_breath = 0x02, ///< Breath Controller (Coarse, MIDI Controller 2)
227 dimension_foot = 0x04, ///< Foot Pedal (Coarse, MIDI Controller 4)
228 dimension_portamentotime = 0x05, ///< Portamento Time (Coarse, MIDI Controller 5)
229 dimension_effect1 = 0x0c, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
230 dimension_effect2 = 0x0d, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
231 dimension_genpurpose1 = 0x10, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
232 dimension_genpurpose2 = 0x11, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
233 dimension_genpurpose3 = 0x12, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
234 dimension_genpurpose4 = 0x13, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
235 dimension_sustainpedal = 0x40, ///< Sustain Pedal (MIDI Controller 64)
236 dimension_portamento = 0x41, ///< Portamento (MIDI Controller 65)
237 dimension_sostenutopedal = 0x42, ///< Sostenuto Pedal (MIDI Controller 66)
238 dimension_softpedal = 0x43, ///< Soft Pedal (MIDI Controller 67)
239 dimension_genpurpose5 = 0x30, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
240 dimension_genpurpose6 = 0x31, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
241 dimension_genpurpose7 = 0x32, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
242 dimension_genpurpose8 = 0x33, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
243 dimension_effect1depth = 0x5b, ///< Effect 1 Depth (MIDI Controller 91)
244 dimension_effect2depth = 0x5c, ///< Effect 2 Depth (MIDI Controller 92)
245 dimension_effect3depth = 0x5d, ///< Effect 3 Depth (MIDI Controller 93)
246 dimension_effect4depth = 0x5e, ///< Effect 4 Depth (MIDI Controller 94)
247 dimension_effect5depth = 0x5f ///< Effect 5 Depth (MIDI Controller 95)
248 } dimension_t;
249
250 /**
251 * Intended for internal usage: will be used to convert a dimension value
252 * into the corresponding dimension bit number.
253 */
254 typedef enum {
255 split_type_normal, ///< dimension value between 0-127
256 split_type_bit ///< dimension values are already the sought bit number
257 } split_type_t;
258
259 /** General dimension definition. */
260 struct dimension_def_t {
261 dimension_t dimension; ///< Specifies which source (usually a MIDI controller) is associated with the dimension.
262 uint8_t bits; ///< Number of "bits" (1 bit = 2 splits/zones, 2 bit = 4 splits/zones, 3 bit = 8 splits/zones,...).
263 uint8_t zones; ///< Number of zones the dimension has.
264 split_type_t split_type; ///< Intended for internal usage: will be used to convert a dimension value into the corresponding dimension bit number.
265 float zone_size; ///< Intended for internal usage: reflects the size of each zone (128/zones) for normal split types only, 0 otherwise.
266 };
267
268 /** Defines which frequencies are filtered by the VCF. */
269 typedef enum {
270 vcf_type_lowpass = 0x00,
271 vcf_type_lowpassturbo = 0xff, ///< More poles than normal lowpass
272 vcf_type_bandpass = 0x01,
273 vcf_type_highpass = 0x02,
274 vcf_type_bandreject = 0x03
275 } vcf_type_t;
276
277 /**
278 * Defines the envelope of a crossfade.
279 *
280 * Note: The default value for crossfade points is 0,0,0,0. Layers with
281 * such a default value should be treated as if they would not have a
282 * crossfade.
283 */
284 struct crossfade_t {
285 #if WORDS_BIGENDIAN
286 uint8_t out_end; ///< End postition of fade out.
287 uint8_t out_start; ///< Start position of fade out.
288 uint8_t in_end; ///< End position of fade in.
289 uint8_t in_start; ///< Start position of fade in.
290 #else // little endian
291 uint8_t in_start; ///< Start position of fade in.
292 uint8_t in_end; ///< End position of fade in.
293 uint8_t out_start; ///< Start position of fade out.
294 uint8_t out_end; ///< End postition of fade out.
295 #endif // WORDS_BIGENDIAN
296 };
297
298 /** Reflects the current playback state for a sample. */
299 struct playback_state_t {
300 unsigned long position; ///< Current position within the sample.
301 bool reverse; ///< If playback direction is currently backwards (in case there is a pingpong or reverse loop defined).
302 unsigned long loop_cycles_left; ///< How many times the loop has still to be passed, this value will be decremented with each loop cycle.
303 };
304
305 /**
306 * @brief Used for indicating the progress of a certain task.
307 *
308 * The function pointer argument has to be supplied with a valid
309 * function of the given signature which will then be called on
310 * progress changes. An equivalent progress_t structure will be passed
311 * back as argument to the callback function on each progress change.
312 * The factor field of the supplied progress_t structure will then
313 * reflect the current progress as value between 0.0 and 1.0. You might
314 * want to use the custom field for data needed in your callback
315 * function.
316 */
317 struct progress_t {
318 void (*callback)(progress_t*); ///< Callback function pointer which has to be assigned to a function for progress notification.
319 float factor; ///< Reflects current progress as value between 0.0 and 1.0.
320 void* custom; ///< This pointer can be used for arbitrary data.
321 float __range_min; ///< Only for internal usage, do not modify!
322 float __range_max; ///< Only for internal usage, do not modify!
323 progress_t();
324 };
325
326 /** @brief CRC-32 checksum implementation
327 *
328 * This class is used to calculate checksums of the sample data in
329 * a gig file. The checksums are stored in the 3crc chunk of the
330 * gig file and automatically updated when a sample is written
331 * with Sample::Write().
332 */
333 class CRC {
334 private:
335 uint32_t value;
336 static const uint32_t* table;
337 static uint32_t* initTable();
338 public:
339 CRC() {
340 reset();
341 }
342 void reset() {
343 value = 0xffffffff;
344 }
345 void update(unsigned char* buf, int len) {
346 for (int i = 0 ; i < len ; i++) {
347 value = table[(value ^ buf[i]) & 0xff] ^ (value >> 8);
348 }
349 }
350 uint32_t getValue() {
351 return value ^ 0xffffffff;
352 }
353 };
354
355 // just symbol prototyping
356 class File;
357 class Instrument;
358 class Sample;
359 class Region;
360 class Group;
361
362 /** @brief Encapsulates articulation information of a dimension region.
363 *
364 * Every Gigasampler Instrument has at least one dimension region
365 * (exactly then when it has no dimension defined).
366 *
367 * Gigasampler provides three Envelope Generators and Low Frequency
368 * Oscillators:
369 *
370 * - EG1 and LFO1, both controlling sample amplitude
371 * - EG2 and LFO2, both controlling filter cutoff frequency
372 * - EG3 and LFO3, both controlling sample pitch
373 */
374 class DimensionRegion : protected DLS::Sampler {
375 public:
376 uint8_t VelocityUpperLimit; ///< Defines the upper velocity value limit of a velocity split (only if an user defined limit was set, thus a value not equal to 128/NumberOfSplits, else this value is 0). Only for gig2, otherwise the DimensionUpperLimts are used instead.
377 Sample* pSample; ///< Points to the Sample which is assigned to the dimension region.
378 // Sample Amplitude EG/LFO
379 uint16_t EG1PreAttack; ///< Preattack value of the sample amplitude EG (0 - 1000 permille).
380 double EG1Attack; ///< Attack time of the sample amplitude EG (0.000 - 60.000s).
381 double EG1Decay1; ///< Decay time of the sample amplitude EG (0.000 - 60.000s).
382 double EG1Decay2; ///< Only if <i>EG1InfiniteSustain == false</i>: 2nd decay stage time of the sample amplitude EG (0.000 - 60.000s).
383 bool EG1InfiniteSustain; ///< If <i>true</i>, instead of going into Decay2 phase, Decay1 level will be hold until note will be released.
384 uint16_t EG1Sustain; ///< Sustain value of the sample amplitude EG (0 - 1000 permille).
385 double EG1Release; ///< Release time of the sample amplitude EG (0.000 - 60.000s).
386 bool EG1Hold; ///< If <i>true</i>, Decay1 stage should be postponed until the sample reached the sample loop start.
387 eg1_ctrl_t EG1Controller; ///< MIDI Controller which has influence on sample amplitude EG parameters (attack, decay, release).
388 bool EG1ControllerInvert; ///< Invert values coming from defined EG1 controller.
389 uint8_t EG1ControllerAttackInfluence; ///< Amount EG1 Controller has influence on the EG1 Attack time (0 - 3, where 0 means off).
390 uint8_t EG1ControllerDecayInfluence; ///< Amount EG1 Controller has influence on the EG1 Decay time (0 - 3, where 0 means off).
391 uint8_t EG1ControllerReleaseInfluence; ///< Amount EG1 Controller has influence on the EG1 Release time (0 - 3, where 0 means off).
392 double LFO1Frequency; ///< Frequency of the sample amplitude LFO (0.10 - 10.00 Hz).
393 uint16_t LFO1InternalDepth; ///< Firm pitch of the sample amplitude LFO (0 - 1200 cents).
394 uint16_t LFO1ControlDepth; ///< Controller depth influencing sample amplitude LFO pitch (0 - 1200 cents).
395 lfo1_ctrl_t LFO1Controller; ///< MIDI Controller which controls sample amplitude LFO.
396 bool LFO1FlipPhase; ///< Inverts phase of the sample amplitude LFO wave.
397 bool LFO1Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
398 // Filter Cutoff Frequency EG/LFO
399 uint16_t EG2PreAttack; ///< Preattack value of the filter cutoff EG (0 - 1000 permille).
400 double EG2Attack; ///< Attack time of the filter cutoff EG (0.000 - 60.000s).
401 double EG2Decay1; ///< Decay time of the filter cutoff EG (0.000 - 60.000s).
402 double EG2Decay2; ///< Only if <i>EG2InfiniteSustain == false</i>: 2nd stage decay time of the filter cutoff EG (0.000 - 60.000s).
403 bool EG2InfiniteSustain; ///< If <i>true</i>, instead of going into Decay2 phase, Decay1 level will be hold until note will be released.
404 uint16_t EG2Sustain; ///< Sustain value of the filter cutoff EG (0 - 1000 permille).
405 double EG2Release; ///< Release time of the filter cutoff EG (0.000 - 60.000s).
406 eg2_ctrl_t EG2Controller; ///< MIDI Controller which has influence on filter cutoff EG parameters (attack, decay, release).
407 bool EG2ControllerInvert; ///< Invert values coming from defined EG2 controller.
408 uint8_t EG2ControllerAttackInfluence; ///< Amount EG2 Controller has influence on the EG2 Attack time (0 - 3, where 0 means off).
409 uint8_t EG2ControllerDecayInfluence; ///< Amount EG2 Controller has influence on the EG2 Decay time (0 - 3, where 0 means off).
410 uint8_t EG2ControllerReleaseInfluence; ///< Amount EG2 Controller has influence on the EG2 Release time (0 - 3, where 0 means off).
411 double LFO2Frequency; ///< Frequency of the filter cutoff LFO (0.10 - 10.00 Hz).
412 uint16_t LFO2InternalDepth; ///< Firm pitch of the filter cutoff LFO (0 - 1200 cents).
413 uint16_t LFO2ControlDepth; ///< Controller depth influencing filter cutoff LFO pitch (0 - 1200).
414 lfo2_ctrl_t LFO2Controller; ///< MIDI Controlle which controls the filter cutoff LFO.
415 bool LFO2FlipPhase; ///< Inverts phase of the filter cutoff LFO wave.
416 bool LFO2Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
417 // Sample Pitch EG/LFO
418 double EG3Attack; ///< Attack time of the sample pitch EG (0.000 - 10.000s).
419 int16_t EG3Depth; ///< Depth of the sample pitch EG (-1200 - +1200).
420 double LFO3Frequency; ///< Frequency of the sample pitch LFO (0.10 - 10.00 Hz).
421 int16_t LFO3InternalDepth; ///< Firm depth of the sample pitch LFO (-1200 - +1200 cents).
422 int16_t LFO3ControlDepth; ///< Controller depth of the sample pitch LFO (-1200 - +1200 cents).
423 lfo3_ctrl_t LFO3Controller; ///< MIDI Controller which controls the sample pitch LFO.
424 bool LFO3Sync; ///< If set to <i>true</i> only one LFO should be used for all voices.
425 // Filter
426 bool VCFEnabled; ///< If filter should be used.
427 vcf_type_t VCFType; ///< Defines the general filter characteristic (lowpass, highpass, bandpass, etc.).
428 vcf_cutoff_ctrl_t VCFCutoffController; ///< Specifies which external controller has influence on the filter cutoff frequency. @deprecated Don't alter directly, use SetVCFCutoffController() instead!
429 bool VCFCutoffControllerInvert; ///< Inverts values coming from the defined cutoff controller
430 uint8_t VCFCutoff; ///< Max. cutoff frequency.
431 curve_type_t VCFVelocityCurve; ///< Defines a transformation curve for the incoming velocity values, affecting the VCF. @deprecated Don't alter directly, use SetVCFVelocityCurve() instead!
432 uint8_t VCFVelocityScale; ///< (0-127) Amount velocity controls VCF cutoff frequency (only if no other VCF cutoff controller is defined, otherwise this is the minimum cutoff). @deprecated Don't alter directly, use SetVCFVelocityScale() instead!
433 uint8_t VCFVelocityDynamicRange; ///< 0x04 = lowest, 0x00 = highest . @deprecated Don't alter directly, use SetVCFVelocityDynamicRange() instead!
434 uint8_t VCFResonance; ///< Firm internal filter resonance weight.
435 bool VCFResonanceDynamic; ///< If <i>true</i>: Increases the resonance Q according to changes of controllers that actually control the VCF cutoff frequency (EG2, ext. VCF MIDI controller).
436 vcf_res_ctrl_t VCFResonanceController; ///< Specifies which external controller has influence on the filter resonance Q.
437 bool VCFKeyboardTracking; ///< If <i>true</i>: VCF cutoff frequence will be dependend to the note key position relative to the defined breakpoint value.
438 uint8_t VCFKeyboardTrackingBreakpoint; ///< See VCFKeyboardTracking (0 - 127).
439 // Key Velocity Transformations
440 curve_type_t VelocityResponseCurve; ///< Defines a transformation curve to the incoming velocity values affecting amplitude (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseCurve() instead!
441 uint8_t VelocityResponseDepth; ///< Dynamic range of velocity affecting amplitude (0 - 4) (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseDepth() instead!
442 uint8_t VelocityResponseCurveScaling; ///< 0 - 127 (usually you don't have to interpret this parameter, use GetVelocityAttenuation() instead). @deprecated Don't alter directly, use SetVelocityResponseCurveScaling() instead!
443 curve_type_t ReleaseVelocityResponseCurve; ///< Defines a transformation curve to the incoming release veloctiy values affecting envelope times. @deprecated Don't alter directly, use SetReleaseVelocityResponseCurve() instead!
444 uint8_t ReleaseVelocityResponseDepth; ///< Dynamic range of release velocity affecting envelope time (0 - 4). @deprecated Don't alter directly, use SetReleaseVelocityResponseDepth() instead!
445 uint8_t ReleaseTriggerDecay; ///< 0 - 8
446 // Mix / Layer
447 crossfade_t Crossfade;
448 bool PitchTrack; ///< If <i>true</i>: sample will be pitched according to the key position (this will be disabled for drums for example).
449 dim_bypass_ctrl_t DimensionBypass; ///< If defined, the MIDI controller can switch on/off the dimension in realtime.
450 int8_t Pan; ///< Panorama / Balance (-64..0..63 <-> left..middle..right)
451 bool SelfMask; ///< If <i>true</i>: high velocity notes will stop low velocity notes at the same note, with that you can save voices that wouldn't be audible anyway.
452 attenuation_ctrl_t AttenuationController; ///< MIDI Controller which has influence on the volume level of the sample (or entire sample group).
453 bool InvertAttenuationController; ///< Inverts the values coming from the defined Attenuation Controller.
454 uint8_t AttenuationControllerThreshold;///< 0-127
455 uint8_t ChannelOffset; ///< Audio output where the audio signal of the dimension region should be routed to (0 - 9).
456 bool SustainDefeat; ///< If <i>true</i>: Sustain pedal will not hold a note.
457 bool MSDecode; ///< Gigastudio flag: defines if Mid Side Recordings should be decoded.
458 uint16_t SampleStartOffset; ///< Number of samples the sample start should be moved (0 - 2000).
459 double SampleAttenuation; ///< Sample volume (calculated from DLS::Sampler::Gain)
460 uint8_t DimensionUpperLimits[8]; ///< gig3: defines the upper limit of the dimension values for this dimension region
461
462 // derived attributes from DLS::Sampler
463 DLS::Sampler::UnityNote;
464 DLS::Sampler::FineTune;
465 DLS::Sampler::Gain;
466 DLS::Sampler::SampleLoops;
467 DLS::Sampler::pSampleLoops;
468
469 // own methods
470 double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
471 double GetVelocityRelease(uint8_t MIDIKeyVelocity);
472 double GetVelocityCutoff(uint8_t MIDIKeyVelocity);
473 void SetVelocityResponseCurve(curve_type_t curve);
474 void SetVelocityResponseDepth(uint8_t depth);
475 void SetVelocityResponseCurveScaling(uint8_t scaling);
476 void SetReleaseVelocityResponseCurve(curve_type_t curve);
477 void SetReleaseVelocityResponseDepth(uint8_t depth);
478 void SetVCFCutoffController(vcf_cutoff_ctrl_t controller);
479 void SetVCFVelocityCurve(curve_type_t curve);
480 void SetVCFVelocityDynamicRange(uint8_t range);
481 void SetVCFVelocityScale(uint8_t scaling);
482 Region* GetParent() const;
483 // derived methods
484 DLS::Sampler::AddSampleLoop;
485 DLS::Sampler::DeleteSampleLoop;
486 // overridden methods
487 virtual void SetGain(int32_t gain);
488 virtual void UpdateChunks();
489 protected:
490 uint8_t* VelocityTable; ///< For velocity dimensions with custom defined zone ranges only: used for fast converting from velocity MIDI value to dimension bit number.
491 DimensionRegion(Region* pParent, RIFF::List* _3ewl);
492 DimensionRegion(RIFF::List* _3ewl, const DimensionRegion& src);
493 ~DimensionRegion();
494 friend class Region;
495 private:
496 typedef enum { ///< Used to decode attenuation, EG1 and EG2 controller
497 _lev_ctrl_none = 0x00,
498 _lev_ctrl_modwheel = 0x03, ///< Modulation Wheel (MIDI Controller 1)
499 _lev_ctrl_breath = 0x05, ///< Breath Controller (Coarse, MIDI Controller 2)
500 _lev_ctrl_foot = 0x07, ///< Foot Pedal (Coarse, MIDI Controller 4)
501 _lev_ctrl_effect1 = 0x0d, ///< Effect Controller 1 (Coarse, MIDI Controller 12)
502 _lev_ctrl_effect2 = 0x0f, ///< Effect Controller 2 (Coarse, MIDI Controller 13)
503 _lev_ctrl_genpurpose1 = 0x11, ///< General Purpose Controller 1 (Slider, MIDI Controller 16)
504 _lev_ctrl_genpurpose2 = 0x13, ///< General Purpose Controller 2 (Slider, MIDI Controller 17)
505 _lev_ctrl_genpurpose3 = 0x15, ///< General Purpose Controller 3 (Slider, MIDI Controller 18)
506 _lev_ctrl_genpurpose4 = 0x17, ///< General Purpose Controller 4 (Slider, MIDI Controller 19)
507 _lev_ctrl_portamentotime = 0x0b, ///< Portamento Time (Coarse, MIDI Controller 5)
508 _lev_ctrl_sustainpedal = 0x01, ///< Sustain Pedal (MIDI Controller 64)
509 _lev_ctrl_portamento = 0x19, ///< Portamento (MIDI Controller 65)
510 _lev_ctrl_sostenutopedal = 0x1b, ///< Sostenuto Pedal (MIDI Controller 66)
511 _lev_ctrl_softpedal = 0x09, ///< Soft Pedal (MIDI Controller 67)
512 _lev_ctrl_genpurpose5 = 0x1d, ///< General Purpose Controller 5 (Button, MIDI Controller 80)
513 _lev_ctrl_genpurpose6 = 0x1f, ///< General Purpose Controller 6 (Button, MIDI Controller 81)
514 _lev_ctrl_genpurpose7 = 0x21, ///< General Purpose Controller 7 (Button, MIDI Controller 82)
515 _lev_ctrl_genpurpose8 = 0x23, ///< General Purpose Controller 8 (Button, MIDI Controller 83)
516 _lev_ctrl_effect1depth = 0x25, ///< Effect 1 Depth (MIDI Controller 91)
517 _lev_ctrl_effect2depth = 0x27, ///< Effect 2 Depth (MIDI Controller 92)
518 _lev_ctrl_effect3depth = 0x29, ///< Effect 3 Depth (MIDI Controller 93)
519 _lev_ctrl_effect4depth = 0x2b, ///< Effect 4 Depth (MIDI Controller 94)
520 _lev_ctrl_effect5depth = 0x2d, ///< Effect 5 Depth (MIDI Controller 95)
521 _lev_ctrl_channelaftertouch = 0x2f, ///< Channel Key Pressure
522 _lev_ctrl_velocity = 0xff ///< Key Velocity
523 } _lev_ctrl_t;
524 typedef std::map<uint32_t, double*> VelocityTableMap;
525
526 static uint Instances; ///< Number of DimensionRegion instances.
527 static VelocityTableMap* pVelocityTables; ///< Contains the tables corresponding to the various velocity parameters (VelocityResponseCurve and VelocityResponseDepth).
528 double* pVelocityAttenuationTable; ///< Points to the velocity table corresponding to the velocity parameters of this DimensionRegion.
529 double* pVelocityReleaseTable; ///< Points to the velocity table corresponding to the release velocity parameters of this DimensionRegion
530 double* pVelocityCutoffTable; ///< Points to the velocity table corresponding to the filter velocity parameters of this DimensionRegion
531 Region* pRegion;
532
533 leverage_ctrl_t DecodeLeverageController(_lev_ctrl_t EncodedController);
534 _lev_ctrl_t EncodeLeverageController(leverage_ctrl_t DecodedController);
535 double* GetReleaseVelocityTable(curve_type_t releaseVelocityResponseCurve, uint8_t releaseVelocityResponseDepth);
536 double* GetCutoffVelocityTable(curve_type_t vcfVelocityCurve, uint8_t vcfVelocityDynamicRange, uint8_t vcfVelocityScale, vcf_cutoff_ctrl_t vcfCutoffController);
537 double* GetVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
538 double* CreateVelocityTable(curve_type_t curveType, uint8_t depth, uint8_t scaling);
539 };
540
541 /** @brief Encapsulates sample waves used for playback.
542 *
543 * In case you created a new sample with File::AddSample(), you should
544 * first update all attributes with the desired meta informations
545 * (amount of channels, bit depth, sample rate, etc.), then call
546 * Resize() with the desired sample size, followed by File::Save(), this
547 * will create the mandatory RIFF chunk which will hold the sample wave
548 * data and / or resize the file so you will be able to Write() the
549 * sample data directly to disk.
550 *
551 * @e Caution: for gig synthesis, most looping relevant information are
552 * retrieved from the respective DimensionRegon instead from the Sample
553 * itself. This was made for allowing different loop definitions for the
554 * same sample under different conditions.
555 */
556 class Sample : public DLS::Sample {
557 public:
558 uint32_t Manufacturer; ///< Specifies the MIDI Manufacturer's Association (MMA) Manufacturer code for the sampler intended to receive this file's waveform. If no particular manufacturer is to be specified, a value of 0 should be used.
559 uint32_t Product; ///< Specifies the MIDI model ID defined by the manufacturer corresponding to the Manufacturer field. If no particular manufacturer's product is to be specified, a value of 0 should be used.
560 uint32_t SamplePeriod; ///< Specifies the duration of time that passes during the playback of one sample in nanoseconds (normally equal to 1 / Samples Per Second, where Samples Per Second is the value found in the format chunk), don't bother to update this attribute, it won't be saved.
561 uint32_t MIDIUnityNote; ///< Specifies the musical note at which the sample will be played at it's original sample rate.
562 uint32_t FineTune; ///< Specifies the fraction of a semitone up from the specified MIDI unity note field. A value of 0x80000000 means 1/2 semitone (50 cents) and a value of 0x00000000 means no fine tuning between semitones.
563 smpte_format_t SMPTEFormat; ///< Specifies the Society of Motion Pictures and Television E time format used in the following <i>SMPTEOffset</i> field. If a value of 0 is set, <i>SMPTEOffset</i> should also be set to 0.
564 uint32_t SMPTEOffset; ///< The SMPTE Offset value specifies the time offset to be used for the synchronization / calibration to the first sample in the waveform. This value uses a format of 0xhhmmssff where hh is a signed value that specifies the number of hours (-23 to 23), mm is an unsigned value that specifies the number of minutes (0 to 59), ss is an unsigned value that specifies the number of seconds (0 to 59) and ff is an unsigned value that specifies the number of frames (0 to -1).
565 uint32_t Loops; ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: Number of defined sample loops. So far only seen single loops in gig files - please report if you encounter more!)
566 uint32_t LoopID; ///< Specifies the unique ID that corresponds to one of the defined cue points in the cue point list (only if Loops > 0), as the Gigasampler format only allows one loop definition at the moment, this attribute isn't really useful for anything.
567 loop_type_t LoopType; ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The type field defines how the waveform samples will be looped.)
568 uint32_t LoopStart; ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The start value specifies the offset [in sample points] in the waveform data of the first sample to be played in the loop [only if Loops > 0].)
569 uint32_t LoopEnd; ///< @e Caution: Use the respective field in the DimensionRegion instead of this one! (Intended purpose: The end value specifies the offset [in sample points] in the waveform data which represents the end of the loop [only if Loops > 0].)
570 uint32_t LoopSize; ///< @e Caution: Use the respective fields in the DimensionRegion instead of this one! (Intended purpose: Length of the looping area [in sample points] which is equivalent to @code LoopEnd - LoopStart @endcode.)
571 uint32_t LoopFraction; ///< The fractional value specifies a fraction of a sample at which to loop. This allows a loop to be fine tuned at a resolution greater than one sample. A value of 0 means no fraction, a value of 0x80000000 means 1/2 of a sample length. 0xFFFFFFFF is the smallest fraction of a sample that can be represented.
572 uint32_t LoopPlayCount; ///< Number of times the loop should be played (a value of 0 = infinite).
573 bool Compressed; ///< If the sample wave is compressed (probably just interesting for instrument and sample editors, as this library already handles the decompression in it's sample access methods anyway).
574 uint32_t TruncatedBits; ///< For 24-bit compressed samples only: number of bits truncated during compression (0, 4 or 6)
575 bool Dithered; ///< For 24-bit compressed samples only: if dithering was used during compression with bit reduction
576
577 // own methods
578 buffer_t LoadSampleData();
579 buffer_t LoadSampleData(unsigned long SampleCount);
580 buffer_t LoadSampleDataWithNullSamplesExtension(uint NullSamplesCount);
581 buffer_t LoadSampleDataWithNullSamplesExtension(unsigned long SampleCount, uint NullSamplesCount);
582 buffer_t GetCache();
583 // own static methods
584 static buffer_t CreateDecompressionBuffer(unsigned long MaxReadSize);
585 static void DestroyDecompressionBuffer(buffer_t& DecompressionBuffer);
586 // overridden methods
587 void ReleaseSampleData();
588 void Resize(int iNewSize);
589 unsigned long SetPos(unsigned long SampleCount, RIFF::stream_whence_t Whence = RIFF::stream_start);
590 unsigned long GetPos();
591 unsigned long Read(void* pBuffer, unsigned long SampleCount, buffer_t* pExternalDecompressionBuffer = NULL);
592 unsigned long ReadAndLoop(void* pBuffer, unsigned long SampleCount, playback_state_t* pPlaybackState, DimensionRegion* pDimRgn, buffer_t* pExternalDecompressionBuffer = NULL);
593 unsigned long Write(void* pBuffer, unsigned long SampleCount);
594 Group* GetGroup() const;
595 virtual void UpdateChunks();
596 protected:
597 static unsigned int Instances; ///< Number of instances of class Sample.
598 static buffer_t InternalDecompressionBuffer; ///< Buffer used for decompression as well as for truncation of 24 Bit -> 16 Bit samples.
599 Group* pGroup; ///< pointer to the Group this sample belongs to (always not-NULL)
600 unsigned long FrameOffset; ///< Current offset (sample points) in current sample frame (for decompression only).
601 unsigned long* FrameTable; ///< For positioning within compressed samples only: stores the offset values for each frame.
602 unsigned long SamplePos; ///< For compressed samples only: stores the current position (in sample points).
603 unsigned long SamplesInLastFrame; ///< For compressed samples only: length of the last sample frame.
604 unsigned long WorstCaseFrameSize; ///< For compressed samples only: size (in bytes) of the largest possible sample frame.
605 unsigned long SamplesPerFrame; ///< For compressed samples only: number of samples in a full sample frame.
606 buffer_t RAMCache; ///< Buffers samples (already uncompressed) in RAM.
607 unsigned long FileNo; ///< File number (> 0 when sample is stored in an extension file, 0 when it's in the gig)
608 RIFF::Chunk* pCk3gix;
609 RIFF::Chunk* pCkSmpl;
610 CRC crc; ///< CRC-32 checksum of the raw sample data
611
612 Sample(File* pFile, RIFF::List* waveList, unsigned long WavePoolOffset, unsigned long fileNo = 0);
613 ~Sample();
614
615 // Guess size (in bytes) of a compressed sample
616 inline unsigned long GuessSize(unsigned long samples) {
617 // 16 bit: assume all frames are compressed - 1 byte
618 // per sample and 5 bytes header per 2048 samples
619
620 // 24 bit: assume next best compression rate - 1.5
621 // bytes per sample and 13 bytes header per 256
622 // samples
623 const unsigned long size =
624 BitDepth == 24 ? samples + (samples >> 1) + (samples >> 8) * 13
625 : samples + (samples >> 10) * 5;
626 // Double for stereo and add one worst case sample
627 // frame
628 return (Channels == 2 ? size << 1 : size) + WorstCaseFrameSize;
629 }
630
631 // Worst case amount of sample points that can be read with the
632 // given decompression buffer.
633 inline unsigned long WorstCaseMaxSamples(buffer_t* pDecompressionBuffer) {
634 return (unsigned long) ((float)pDecompressionBuffer->Size / (float)WorstCaseFrameSize * (float)SamplesPerFrame);
635 }
636 private:
637 void ScanCompressedSample();
638 friend class File;
639 friend class Region;
640 friend class Group; // allow to modify protected member pGroup
641 };
642
643 // TODO: <3dnl> list not used yet - not important though (just contains optional descriptions for the dimensions)
644 /** Defines <i>Region</i> information of an <i>Instrument</i>. */
645 class Region : public DLS::Region {
646 public:
647 unsigned int Dimensions; ///< Number of defined dimensions, do not alter!
648 dimension_def_t pDimensionDefinitions[8]; ///< Defines the five (gig2) or eight (gig3) possible dimensions (the dimension's controller and number of bits/splits). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one.
649 uint32_t DimensionRegions; ///< Total number of DimensionRegions this Region contains, do not alter!
650 DimensionRegion* pDimensionRegions[256]; ///< Pointer array to the 32 (gig2) or 256 (gig3) possible dimension regions (reflects NULL for dimension regions not in use). Avoid to access the array directly and better use GetDimensionRegionByValue() instead, but of course in some cases it makes sense to use the array (e.g. iterating through all DimensionRegions). Use AddDimension() and DeleteDimension() to create a new dimension or delete an existing one (which will create or delete the respective dimension region(s) automatically).
651 unsigned int Layers; ///< Amount of defined layers (1 - 32). A value of 1 actually means no layering, a value > 1 means there is Layer dimension. The same information can of course also be obtained by accessing pDimensionDefinitions. Do not alter this value!
652
653 // own methods
654 DimensionRegion* GetDimensionRegionByValue(const uint DimValues[8]);
655 DimensionRegion* GetDimensionRegionByBit(const uint8_t DimBits[8]);
656 Sample* GetSample();
657 void AddDimension(dimension_def_t* pDimDef);
658 void DeleteDimension(dimension_def_t* pDimDef);
659 // overridden methods
660 virtual void SetKeyRange(uint16_t Low, uint16_t High);
661 virtual void UpdateChunks();
662 protected:
663 Region(Instrument* pInstrument, RIFF::List* rgnList);
664 void LoadDimensionRegions(RIFF::List* rgn);
665 void UpdateVelocityTable();
666 Sample* GetSampleFromWavePool(unsigned int WavePoolTableIndex, progress_t* pProgress = NULL);
667 ~Region();
668 friend class Instrument;
669 };
670
671 /** Provides all neccessary information for the synthesis of an <i>Instrument</i>. */
672 class Instrument : protected DLS::Instrument {
673 public:
674 // derived attributes from DLS::Resource
675 DLS::Resource::pInfo;
676 DLS::Resource::pDLSID;
677 // derived attributes from DLS::Instrument
678 DLS::Instrument::IsDrum;
679 DLS::Instrument::MIDIBank;
680 DLS::Instrument::MIDIBankCoarse;
681 DLS::Instrument::MIDIBankFine;
682 DLS::Instrument::MIDIProgram;
683 DLS::Instrument::Regions;
684 // own attributes
685 int32_t Attenuation; ///< in dB
686 uint16_t EffectSend;
687 int16_t FineTune; ///< in cents
688 uint16_t PitchbendRange; ///< Number of semitones pitchbend controller can pitch (default is 2).
689 bool PianoReleaseMode;
690 range_t DimensionKeyRange; ///< 0-127 (where 0 means C1 and 127 means G9)
691
692
693 // derived methods from DLS::Resource
694 DLS::Resource::GetParent;
695 // overridden methods
696 Region* GetFirstRegion();
697 Region* GetNextRegion();
698 Region* AddRegion();
699 void DeleteRegion(Region* pRegion);
700 virtual void UpdateChunks();
701 // own methods
702 Region* GetRegion(unsigned int Key);
703 protected:
704 Region* RegionKeyTable[128]; ///< fast lookup for the corresponding Region of a MIDI key
705
706 Instrument(File* pFile, RIFF::List* insList, progress_t* pProgress = NULL);
707 ~Instrument();
708 void UpdateRegionKeyTable();
709 friend class File;
710 friend class Region; // so Region can call UpdateRegionKeyTable()
711 };
712
713 /** @brief Group of Gigasampler objects
714 *
715 * Groups help to organize a huge collection of Gigasampler objects.
716 * Groups are not concerned at all for the synthesis, but they help
717 * sound library developers when working on complex instruments with an
718 * instrument editor (as long as that instrument editor supports it ;-).
719 *
720 * At the moment, it seems as only samples can be grouped together in
721 * the Gigasampler format yet. If this is false in the meantime, please
722 * tell us !
723 *
724 * A sample is always assigned to exactly one Group. This also means
725 * there is always at least one Group in a .gig file, no matter if you
726 * created one yet or not.
727 */
728 class Group {
729 public:
730 String Name; ///< Stores the name of this Group.
731
732 Sample* GetFirstSample();
733 Sample* GetNextSample();
734 void AddSample(Sample* pSample);
735 protected:
736 Group(File* file, RIFF::Chunk* ck3gnm);
737 virtual ~Group();
738 virtual void UpdateChunks();
739 void MoveAll();
740 friend class File;
741 private:
742 File* pFile;
743 RIFF::Chunk* pNameChunk;
744 };
745
746 /** Parses Gigasampler files and provides abstract access to the data. */
747 class File : protected DLS::File {
748 public:
749 static const DLS::version_t VERSION_2;
750 static const DLS::version_t VERSION_3;
751
752 // derived attributes from DLS::Resource
753 DLS::Resource::pInfo;
754 DLS::Resource::pDLSID;
755 // derived attributes from DLS::File
756 DLS::File::pVersion;
757 DLS::File::Instruments;
758
759 // derived methods from DLS::Resource
760 DLS::Resource::GetParent;
761 // derived methods from DLS::File
762 DLS::File::Save;
763 // overridden methods
764 File();
765 File(RIFF::File* pRIFF);
766 Sample* GetFirstSample(progress_t* pProgress = NULL); ///< Returns a pointer to the first <i>Sample</i> object of the file, <i>NULL</i> otherwise.
767 Sample* GetNextSample(); ///< Returns a pointer to the next <i>Sample</i> object of the file, <i>NULL</i> otherwise.
768 Sample* AddSample();
769 void DeleteSample(Sample* pSample);
770 Instrument* GetFirstInstrument(); ///< Returns a pointer to the first <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
771 Instrument* GetNextInstrument(); ///< Returns a pointer to the next <i>Instrument</i> object of the file, <i>NULL</i> otherwise.
772 Instrument* GetInstrument(uint index, progress_t* pProgress = NULL);
773 Instrument* AddInstrument();
774 void DeleteInstrument(Instrument* pInstrument);
775 Group* GetFirstGroup(); ///< Returns a pointer to the first <i>Group</i> object of the file, <i>NULL</i> otherwise.
776 Group* GetNextGroup(); ///< Returns a pointer to the next <i>Group</i> object of the file, <i>NULL</i> otherwise.
777 Group* GetGroup(uint index);
778 Group* AddGroup();
779 void DeleteGroup(Group* pGroup);
780 void DeleteGroupOnly(Group* pGroup);
781 virtual ~File();
782 virtual void UpdateChunks();
783 protected:
784 // overridden protected methods from DLS::File
785 virtual void LoadSamples();
786 virtual void LoadInstruments();
787 virtual void LoadGroups();
788 // own protected methods
789 virtual void LoadSamples(progress_t* pProgress);
790 virtual void LoadInstruments(progress_t* pProgress);
791 void SetSampleChecksum(Sample* pSample, uint32_t crc);
792 friend class Region;
793 friend class Sample;
794 friend class Group; // so Group can access protected member pRIFF
795 private:
796 static const DLS::Info::FixedStringLength FixedStringLengths[];
797 std::list<Group*>* pGroups;
798 std::list<Group*>::iterator GroupsIterator;
799 };
800
801 /**
802 * Will be thrown whenever a gig specific error occurs while trying to
803 * access a Gigasampler File. Note: In your application you should
804 * better catch for RIFF::Exception rather than this one, except you
805 * explicitly want to catch and handle gig::Exception, DLS::Exception
806 * and RIFF::Exception independently, which usually shouldn't be
807 * necessary though.
808 */
809 class Exception : public DLS::Exception {
810 public:
811 Exception(String Message);
812 void PrintMessage();
813 };
814
815 String libraryName();
816 String libraryVersion();
817
818 } // namespace gig
819
820 #endif // __GIG_H__

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