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Mon Jun 28 16:29:05 2004 UTC (19 years, 9 months ago) by capela
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Minor fix on client callback documentation intro.

1 capela 103 /**
2    
3     @mainpage liblscp
4    
5    
6     @section Intro
7    
8     Hi all,
9    
10     On the path to a GUI for linuxsampler, I've been taking some of my spare
11     time by writing an early implementation for the LSCP (the LinuxSampler
12     Control Protocol), as defined from the current available draft document
13 capela 144 (http://www.linuxsampler.org/api/draft-linuxsampler-protocol-11.pdf).
14 capela 103
15     My implementation, while still rather crude, is taking the form of a
16     programming library for plain conventional C, codenamed liblscp.
17    
18     One of my objectives is that liblscp evolves as the implementation for a
19     linuxsampler API, while being a fair abstraction for the network and/or
20     IPC aspects of LSCP.
21    
22     For the facts, liblscp is actually a wrapper for the LSCP specification,
23     taking all the TCP/UDP socket communication into it's main control, hiding
24     all or some of the protocol bureoucracy from the user and exposing a
25     simple and opaque C programming language interface, mainly by mapping
26     events to user function callback handlers.
27    
28     The design of liblscp assumed that the programming interface provided is
29     useable and applicable either for server (linuxsampler itself) and/or
30     client (gui's) development.
31    
32     Some design features (no rocket-sci here :)
33    
34     - Multi-threaded or multiplexed server; clients block for synchronous
35     request calls.
36     - Multi-client; one server instance serves many clients, local and/or
37     remote.
38     - Server events broadcasted and delivered to client callbacks.
39     - Client requests processed on server supplied callback.
40    
41     Please note that (as usual :) documentation is none at this stage but I'll
42     challenge you to look at the source code provided on the tarball below. A
43     barebones server and client test programs are included (lscp_server_test
44     and lscp_client_test).
45    
46    
47     @section Client
48    
49     As a quick reference for the client programming, one links to liblscp to
50     create a client instance handle, just like this:<pre>
51    
52     #include <lscp/@ref:client.h>
53    
54     @ref lscp_client_t *client;
55    
56     client = @ref lscp_client_create (server_host, server_port,
57     client_callback, client_data);
58    
59     </pre>where server_host is the hostname of the server we wish to connect, and
60     server_port is the respective port number; client_callback is the client
61     supplied callback function that will handle every server notification
62     event; client_data is intended for client context and will be fed to
63     client_callback without intervention.
64    
65     The client may issue a request to server by use of:<pre>
66    
67     @ref lscp_client_query (client, query);
68    
69     </pre>where you'll submit a single command to the server and wait for it's response.
70     The query string must be null terminated. The server response result maybe
71     retrieved by:<pre>
72    
73     char *result;
74    
75     result = @ref lscp_client_get_result(client);
76    
77     </pre>and the eventual error status code:<pre>
78    
79     int errno;
80    
81     errno = @ref lscp_client_get_errno(client);
82    
83     </pre>The client callback function must have the following prototype (@ref lscp_client_proc_t):
84    
85     - @ref lscp_status_t <i>client_callback</i> ( @ref lscp_client_t *client,
86 capela 156 @ref lscp_event_t event, const char *buf, int buflen, void *client_data );
87 capela 103
88 capela 156 where event is the specific event type notification, buf will be a pointer to
89     the event text which is buflen bytes in length; client_data is exactly the same
90     value given on @ref lscp_client_create call.
91 capela 103
92     This callback function is the place to handle all server notifications and
93     will be only called if the client is currently subscribed. No response
94     from the client is expected while processing an event within
95     client_callback.
96    
97 capela 156 A client subscribes to receive event notifications by calling:<pre>
98 capela 103
99 capela 156 @ref lscp_client_subscribe (client, events);
100 capela 103
101     </pre>after which it will start receiving events by means of the supplied
102     client_callback function. To unsubscribe and stop this deliverance:<pre>
103    
104 capela 156 @ref lscp_client_unsubscribe (client, events);
105 capela 103
106     </pre>Finally, when a client is about to quit, the proper terminator is in order:<pre>
107    
108     @ref lscp_client_destroy (client);
109    
110     </pre>As for the current protocol draft (04), the client interface already maps
111     the following functions defined in "@ref lscp_client.h", one for each corresponding
112     LSCP comand:<pre>
113    
114     @ref lscp_get_available_engines (client);
115     @ref lscp_get_engine_info (client, engine_name);
116     @ref lscp_get_channels (client);
117     @ref lscp_add_channel (client);
118     @ref lscp_load_engine (client, engine_name, channel);
119 capela 156 @ref lscp_set_channel_audio_device (client, channel, audio_device);
120 capela 103 @ref lscp_set_channel_audio_type (client, channel, audio_type);
121 capela 156 @ref lscp_set_channel_audio_channel (client, channel, audio_in, audio_out);
122     @ref lscp_set_channel_midi_device (client, channel, midi_device);
123     @ref lscp_set_channel_midi_type (client, channel, midi_type);
124     @ref lscp_set_channel_midi_port (client, channel, midi_port);
125 capela 103 @ref lscp_set_channel_midi_channel (client, channel, midi_channel);
126     @ref lscp_set_channel_volume (client, channel, volume);
127     @ref lscp_load_instrument (client, file_name, instr_index, channel);
128 capela 156 @ref lscp_load_instrument_non_modal (client, file_name, instr_index, channel);
129 capela 103 @ref lscp_get_channel_info (client, channel);
130     @ref lscp_get_channel_voice_count (client, channel);
131     @ref lscp_get_channel_stream_count (client, channel);
132     @ref lscp_get_channel_buffer_fill (client, usage_type, channel);
133     @ref lscp_reset_channel (client, channel);
134     @ref lscp_remove_channel (client, channel);
135    
136     </pre>All these functions are wrappers to @ref lscp_client_query, and some will handle
137     and change the result string accordingly.
138    
139    
140     @section Server
141    
142     Likewise, and least important yet as for server programming, you create a server
143     instance handle just like that:<pre>
144    
145     #include <lscp/@ref:server.h>
146    
147     @ref lscp_server_t *server;
148    
149     server = @ref lscp_server_create (server_port, server_callback, server_data);
150    
151     </pre>where server_port is the port number where the server will be
152     listening for connections; server_callback is the server supplied
153     callback function that will handle every client request; server_data is
154     any reference to data that will be fed into server_callback without
155     modification.
156    
157     The server callback function prototype is very similar to the client one
158     (@ref lscp_server_proc_t):
159    
160     - @ref lscp_status_t <i>server_callback</i> ( @ref lscp_connect_t *conn,
161     const char *request, int reqlen, void *server_data );
162    
163     where conn is just a client connection handle, that shall be used for the
164     server responses; the request text which has a length of reqlen bytes;
165     server_data is the same value given on lscp_server_create.
166    
167     There's two special server callback cases, flagged by a null request pointer
168     and described with reqlen as a boolean value: when zero it announces a new
169     client connection, otherwise it tells that a client connection has closed.
170    
171     While handling each request the server must cook it's response and
172     eventually issue the following:<pre>
173    
174     @ref lscp_server_result (conn, result, reslen);
175    
176     </pre>where conn is the client handle, and result is a pointer to the server
177     response literal text of reslen bytes. Of course the response shall obey
178     to the protocol specification.
179    
180     The server issues a broadcast to its subscribers by simply issuing:<pre>
181    
182     @ref lscp_server_broadcast (server, buf, buflen);
183    
184     </pre>which will trigger the client callback function, which will be fed with an
185     exact copy of buf/len; this is the intended way to deliver all
186     notifications to each subscribed client.
187    
188     When its time to shutdown the server instance, just don't forget to call
189     the server destructor:<pre>
190    
191     @ref lscp_server_destroy (server);
192    
193     </pre>and we're done with the server.
194    
195    
196     @section Outro
197    
198     Nuff said. If you care or dare, track the revolving under:
199    
200     - http://www.rncbc.org/ls/
201    
202     Please note that the code is known to compile and run on Linux AND on
203     win32 (!). On Linux the main target is a shared library (liblscp.so) so
204     remember to set your LS_LIBRARY_PATH accordingly before running the test
205     programs.
206    
207     A final disclaimer goes to the fact that I AM NOT a socket nor thread
208     programming guru, whatsoever. So fundamental mistakes may be lying around,
209     somewhere. Besides that ItJustWorks(tm:).
210    
211     I'm eager to hear your feedback and comments. As usual, destructive
212     criticism will be sent to /dev/null ;)
213    
214     Hope to be on the right track, and towards linuxsampler integration.
215    
216     Otherwise sorry for the bandwidth waste.
217    
218     Cheers.
219    
220     rncbc aka Rui Nuno Capela
221     rncbc@rncbc.org
222    
223     @see http://www.linuxsampler.org
224    
225     */

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