/[svn]/linuxsampler/trunk/src/Sampler.h
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Contents of /linuxsampler/trunk/src/Sampler.h

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Wed Jul 5 16:29:44 2006 UTC (17 years, 9 months ago) by schoenebeck
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just a bit API doc correction

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005, 2006 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_SAMPLER_H__
25 #define __LS_SAMPLER_H__
26
27 #include <vector>
28 #include <map>
29 #include "common/global.h"
30 #include "common/Exception.h"
31 #include "engines/EngineChannel.h"
32 #include "drivers/midi/MidiInputDevice.h"
33 #include "drivers/audio/AudioOutputDevice.h"
34
35 namespace LinuxSampler {
36
37 // just symbol prototyping
38 class Sampler;
39
40 /** @brief LinuxSampler sampler channel
41 *
42 * Encapsulates a channel of a specific sampler engine type, one
43 * connection to a MIDI input device and one connection to an audio
44 * output device. You cannot create an instance of this class on your
45 * own, you have to use the AddSamplerChannel() method of the Sampler
46 * object to create a new sampler channel.
47 */
48 class SamplerChannel {
49 public:
50 /**
51 * Assign a sampler engine type to this sampler channel.
52 *
53 * @param EngineType - type of the engine to use
54 * @throws Exception - if \a EngineType is invalid
55 */
56 void SetEngineType(String EngineType) throw (Exception);
57
58 /**
59 * Connect this sampler channel to an audio output device, that
60 * is an instance of an audio output driver. If this sampler
61 * channel was already connected to an audio output device, then
62 * the old connection will automatically be removed before.
63 *
64 * @param pDevice - audio output device to connect to
65 */
66 void SetAudioOutputDevice(AudioOutputDevice* pDevice);
67
68 /**
69 * Connect this sampler channel to a MIDI input device.
70 *
71 * @param pDevice - MIDI input device to connect to
72 */
73 void SetMidiInputDevice(MidiInputDevice *pDevice);
74
75 /**
76 * Connect this sampler channel to a MIDI input port.
77 *
78 * @param MidiPort - MIDI port to connect to
79 */
80 void SetMidiInputPort(int MidiPort);
81
82 /**
83 * Define on which MIDI channel(s) this sampler channel should
84 * listen to. By default, that is after creation of a new
85 * sampler channel, the sampler channel will listen to all MIDI
86 * channels.
87 *
88 * @param MidiChannel - MIDI channel to listen
89 */
90 void SetMidiInputChannel(midi_chan_t MidiChannel);
91
92 /**
93 * Connect this sampler channel to a MIDI input triplet.
94 *
95 * @param pDevice - MIDI input device to connect to
96 * @param iMidiPort - MIDI port to connect to
97 * @param MidiChannel - optional: MIDI channel on which the
98 * sampler channel should listen to
99 * (default: listen on all MIDI channels)
100 */
101 void SetMidiInput(MidiInputDevice* pDevice, int iMidiPort, midi_chan_t MidiChannel = midi_chan_all);
102
103 /**
104 * Returns the EngineChannel object that was deployed on this
105 * sampler channel appropriate to the given sampler engine type.
106 *
107 * @returns pointer to engine or NULL if no engine deployed
108 */
109 EngineChannel* GetEngineChannel();
110
111 /**
112 * Returns the MIDI input channel to which this sampler
113 * channel is currently connected to.
114 *
115 * @returns The MIDI input channel on which the sampler
116 * channel is listening to.
117 */
118 midi_chan_t GetMidiInputChannel();
119
120 /**
121 * Returns the MIDI input port number to which this sampler
122 * channel is currently connected to.
123 *
124 * @returns MIDI input port number or -1 if not connected
125 */
126 int GetMidiInputPort();
127
128 /**
129 * Returns the audio output device to which this sampler channel
130 * is currently connected to.
131 *
132 * @returns pointer to audio output device or NULL if not
133 * connected
134 */
135 AudioOutputDevice* GetAudioOutputDevice();
136
137 /**
138 * Returns the MIDI input device to which this sampler channel
139 * is currently connected to.
140 *
141 * @returns pointer to MIDI input device or NULL if not
142 * connected
143 */
144 MidiInputDevice* GetMidiInputDevice();
145
146 /**
147 * Returns the index number of this sampler channel within the
148 * Sampler instance.
149 */
150 uint Index();
151
152 protected:
153 SamplerChannel(Sampler* pS);
154 virtual ~SamplerChannel();
155
156 /** Getting MIDI input device port given its index number. */
157 MidiInputPort* __GetMidiInputDevicePort(int iMidiPort);
158
159 Sampler* pSampler;
160 EngineChannel* pEngineChannel;
161 AudioOutputDevice* pAudioOutputDevice;
162 MidiInputDevice* pMidiInputDevice;
163 int iIndex;
164
165 friend class Sampler;
166 private:
167 int iMidiPort; ///< Don't access directly, read GetMidiInputPort() instead !
168 midi_chan_t midiChannel; ///< Don't access directly, read GetMidiInputChannel() instead !
169 };
170
171 /** @brief LinuxSampler main class
172 *
173 * This is the toplevel class for a LinuxSampler instance.
174 *
175 * LinuxSampler can have arbitrary numbers of sampler channels. Each
176 * sampler channel can individually be deployed with it's own sampler
177 * engine, connected to an arbitrary MIDI input device and connected to
178 * an arbitrary audio output device. Here an example setup:
179 * @code
180 * S.Channel MIDI in S.Engine Audio out
181 * -------------------------------------------------------------------
182 * 0 Alsa -> gig::Engine -> Jack
183 * 1 VSTi -> Akai::Engine -> VSTi
184 * 2 Jack -> DLS::Engine -> Jack
185 * 3 Jack -> SF::Engine -> Alsa
186 *
187 * ... (and so on) ...
188 * @endcode
189 *
190 * Note that not all audio and MIDI backends and sampler engines listed
191 * in the example above might already been implemented!
192 *
193 * As you can see in the example setup, LinuxSampler is capable to use
194 * several, different audio output and MIDI input systems
195 * simultaniously at the same time. Here the example setup shown in the
196 * aspect of MIDI input and audio output devices / drivers:
197 * @code
198 * ######################### #########################
199 * # AudioOutputDeviceJack # # AudioOutputDeviceVSTi #
200 * ######################### #########################
201 * ^ ^ ^
202 * /------------>|Sampler Channel 0|-----/ | |
203 * | /--------->|Sampler Channel 1|---------------------/
204 * | | /------>|Sampler Channel 2|---------/
205 * | | | /--->|Sampler Channel 3|------------>#########################
206 * | | | | ... (and so on) ... # AudioOutputDeviceAlsa #
207 * | | | | #########################
208 * | | | \-----------------------------------------------------\
209 * | | \--------------------------------------------\ |
210 * | \--------------------\ | |
211 * | | | |
212 * ####################### ####################### #######################
213 * # MidiInputDeviceAlsa # # MidiInputDeviceVSTi # # MidiInputDeviceJack #
214 * ####################### ####################### #######################
215 * @endcode
216 *
217 * As you can see in this example setup, one device (that is midi input
218 * driver / audio output driver) can be connected multiple times to
219 * different sampler channels.
220 *
221 * It's even possible to create multiple instances of the same driver, for
222 * example multiple instances of the Alsa output driver to use multiple
223 * sound cards at the same time, or multiple instances of the JACK audio
224 * output driver to leverage SMP systems or boxes with several hard discs.
225 */
226 class Sampler {
227 public:
228 /**
229 * Constructor. Create a LinuxSampler instance.
230 */
231 Sampler();
232
233 /**
234 * Destructor.
235 */
236 virtual ~Sampler();
237
238 /**
239 * Returns the number of sampler channels currently allocated.
240 */
241 uint SamplerChannels();
242
243 /**
244 * Create and add a new sampler channel to this Sampler
245 * instance. For race condition reasons the new channel will use
246 * an index past the last already existing sampler channel
247 * index (in case the index limit was not reached yet, otherwise
248 * a free index starting from 0 is searched).
249 *
250 * @returns pointer to new sampler channel
251 */
252 SamplerChannel* AddSamplerChannel();
253
254 /**
255 * Returns the sampler channel of the given sampler channel
256 * index.
257 *
258 * @returns pointer to sought sampler channel
259 */
260 SamplerChannel* GetSamplerChannel(uint uiSamplerChannel);
261
262 /**
263 * Returns all created sampler channels.
264 */
265 std::map<uint, SamplerChannel*> GetSamplerChannels();
266
267 /**
268 * Destroy and remove the given sampler channel from this
269 * Sampler instance.
270 *
271 * @param pSamplerChannel - pointer to sampler channel to remove
272 */
273 void RemoveSamplerChannel(SamplerChannel* pSamplerChannel);
274
275 /**
276 * Destroy and remove the given sampler channel from this
277 * Sampler instance.
278 *
279 * @param uiSamplerChannel - index of the sampler channel to
280 * remove
281 */
282 void RemoveSamplerChannel(uint uiSamplerChannel);
283
284 /**
285 * Returns the names of all available audio output drivers.
286 */
287 std::vector<String> AvailableAudioOutputDrivers();
288
289 /**
290 * Create an audio output device.
291 *
292 * @param AudioDriver - name of the audio driver
293 * @param Parameters - eventually needed driver parameters to
294 * create the device
295 * @returns pointer to created audio output device
296 * @throws Exception if device could not be created
297 */
298 AudioOutputDevice* CreateAudioOutputDevice(String AudioDriver, std::map<String,String> Parameters) throw (Exception);
299
300 /**
301 * Create a midi input device.
302 *
303 * @param MidiDriver - name of the midi driver
304 * @param Parameters - eventually needed driver parameters to
305 * create the device
306 * @returns pointer to created midi input device
307 * @throws Exception if device could not be created
308 */
309 MidiInputDevice* CreateMidiInputDevice(String MidiDriver, std::map<String,String> Parameters) throw (Exception);
310
311 /**
312 * Returns the number of all created audio output devices.
313 */
314 uint AudioOutputDevices();
315
316 /**
317 * Returns the number of all created MIDI input devices.
318 */
319 uint MidiInputDevices();
320
321 /**
322 * Returns all created audio output devices.
323 */
324 std::map<uint, AudioOutputDevice*> GetAudioOutputDevices();
325
326 /**
327 * Returns all created MIDI input devices.
328 */
329 std::map<uint, MidiInputDevice*> GetMidiInputDevices();
330
331 /**
332 * Destroy the given audio output device and takes care if there
333 * are still sampler angines connected to this device, etc.
334 *
335 * @throws Exception if sampler channels are still
336 * connected to the device
337 */
338 void DestroyAudioOutputDevice(AudioOutputDevice* pDevice) throw (Exception);
339
340 /**
341 * Destroy the given MIDI input device and takes care if there
342 * are still sampler angines connected to this device, etc.
343 *
344 * @throws Exception if sampler channels are still
345 * connected to the device
346 */
347 void DestroyMidiInputDevice(MidiInputDevice* pDevice) throw (Exception);
348
349 /**
350 * Gets the current number of all active voices.
351 * @returns The current number of all active voices.
352 */
353 int GetVoiceCount();
354
355 /**
356 * Reset the whole sampler. Destroy all engines, sampler
357 * channels, MIDI input devices and audio output devices.
358 */
359 void Reset();
360
361 protected:
362 typedef std::map<uint, AudioOutputDevice*> AudioOutputDeviceMap;
363 typedef std::map<uint, MidiInputDevice*> MidiInputDeviceMap;
364 typedef std::map<uint, SamplerChannel*> SamplerChannelMap;
365
366 SamplerChannelMap mSamplerChannels; ///< contains all created sampler channels
367 AudioOutputDeviceMap mAudioOutputDevices; ///< contains all created audio output devices
368 MidiInputDeviceMap mMidiInputDevices; ///< contains all created MIDI input devices
369
370 friend class SamplerChannel;
371 };
372 }
373
374 #endif // __LS_SAMPLER_H__

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