125 |
// write that to the disk thread class so that it can print it |
// write that to the disk thread class so that it can print it |
126 |
// on the console for debugging purposes |
// on the console for debugging purposes |
127 |
ActiveVoiceCount = active_voices; |
ActiveVoiceCount = active_voices; |
128 |
|
if (ActiveVoiceCount > ActiveVoiceCountMax) ActiveVoiceCountMax = ActiveVoiceCount; |
129 |
|
|
130 |
|
|
131 |
// check clipping in the audio sum, convert to sample_type |
// check clipping in the audio sum, convert to sample_type |