/[svn]/linuxsampler/trunk/src/audiothread.h
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Annotation of /linuxsampler/trunk/src/audiothread.h

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Tue Nov 11 23:30:47 2003 UTC (20 years, 5 months ago) by senoner
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* src/audiothread.cpp, src/audiothread.h: added Sustain Pedal support
  implemented by postponing note-offs and leting multiple voices play
  on the same MIDI key.
* added the RTELMemoryPool Class which is a fast RT-safe memory allocator
  and list manger
* src/linuxsampler.cpp: added a voice and stream counter debug message

1 schoenebeck 9 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003 by Benno Senoner and Christian Schoenebeck *
6     * *
7     * This program is free software; you can redistribute it and/or modify *
8     * it under the terms of the GNU General Public License as published by *
9     * the Free Software Foundation; either version 2 of the License, or *
10     * (at your option) any later version. *
11     * *
12     * This program is distributed in the hope that it will be useful, *
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15     * GNU General Public License for more details. *
16     * *
17     * You should have received a copy of the GNU General Public License *
18     * along with this program; if not, write to the Free Software *
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20     * MA 02111-1307 USA *
21     ***************************************************************************/
22    
23     #ifndef __AUDIOTHREAD_H__
24     #define __AUDIOTHREAD_H__
25    
26     #include <stdio.h>
27     #include <stdlib.h>
28     #include <math.h>
29     #include <unistd.h>
30     #include <fcntl.h>
31    
32     #include "global.h"
33     #include "thread.h"
34     #include "ringbuffer.h"
35     #include "voice.h"
36     #include "audioio.h"
37     #include "gig.h"
38    
39 senoner 10 #include "rtelmemorypool.h"
40    
41 schoenebeck 9 #define DEBUG 0
42     #define PITCHBEND_SEMITONES 12
43     #define MAX_AUDIO_VOICES 64
44    
45     // preload 64k samples = 128kB of data in RAM for 16 bit mono samples
46 senoner 10 #define NUM_RAM_PRELOAD_SAMPLES 32768
47 schoenebeck 9
48     class AudioThread : public Thread {
49     public:
50     AudioThread(AudioIO* pAudioIO, DiskThread* pDiskThread, gig::Instrument* pInstrument);
51     ~AudioThread();
52     void ProcessNoteOn(uint8_t Pitch, uint8_t Velocity);
53     void ProcessNoteOff(uint8_t Pitch, uint8_t Velocity);
54 senoner 10 void ProcessContinuousController(uint8_t Channel, uint8_t Number, uint8_t Value);
55    
56     // the number of currently active streams
57     // printed on the console the main thread (along with the active streams count)
58     int ActiveVoiceCount;
59    
60 schoenebeck 9 protected:
61     int Main(); ///< Implementation of virtual method from class Thread
62     private:
63     enum command_type_t {
64     command_type_note_on,
65 senoner 10 command_type_note_off,
66     command_type_continuous_controller
67 schoenebeck 9 };
68     struct command_t {
69     command_type_t type;
70 senoner 10 uint8_t channel;
71 schoenebeck 9 uint8_t pitch;
72     uint8_t velocity;
73 senoner 10 uint8_t number;
74     uint8_t value;
75 schoenebeck 9 } command;
76     RingBuffer<command_t>* pCommandQueue;
77     float* pAudioSumBuffer; ///< Audio sum of all voices (32 bit)
78     Voice** pVoices; ///< The voice pool, containing all Voices (active and inactice voices) in unsorted order
79 senoner 10
80     RTEList<Voice *> *pActiveVoices[128]; ///< Contains all active voices sorted by MIDI key number
81     /* ActiveVoicePool is a memory pool of limited size (size=MAX VOICES) of active voices.
82     it can be allocated dynamically in real time and the allocated elements can be added to
83     the linked lists represented by ActiveVoices[MIDIKey]. This means we can have unlimited
84     active voices per key. This if for example useful to manage the sustain pedal messages
85     */
86     RTELMemoryPool<Voice *> *ActiveVoicePool;
87     /* SustainedVoicePool is a dynamically allocated pool (size=MAX VOICES) and list of notes
88     notes that were sustained and where the corresponding MIDI note-off arrived
89     but cannot processed yet. Basically when the sustain pedal is pressed and the
90     note-off on a certain midi key arrives. notes are not deleted from the
91     ActiveVoices[MIDIKey] list but an element is added in the SustainedVoicePool,
92     which is a dynamically allocated pool with a builtin list.
93     Then the pedal is finally released, this list is traversed and all elements
94     in the lists ActiveVoices[MIDIKey] ( where MIDIKey is contained in the list of
95     sustained voices) are processed (voices are released)
96     */
97    
98     typedef struct {
99     int midikey;
100     int velocity;
101     } sustained_key_t;
102    
103     RTELMemoryPool<sustained_key_t> *SustainedKeyPool;
104    
105     uint8_t PrevHoldCCValue;
106     // SustainPedal = 1 if the sustain pedal is down, otherwise it is 0
107     uint8_t SustainPedal;
108    
109    
110    
111 schoenebeck 9 AudioIO* pAudioIO;
112     DiskThread* pDiskThread;
113     gig::Instrument* pInstrument;
114    
115     void ActivateVoice(uint8_t MIDIKey, uint8_t Velocity);
116     void ReleaseVoice(uint8_t MIDIKey, uint8_t Velocity);
117 senoner 10 void ContinuousController(uint8_t Channel, uint8_t Number, uint8_t Value);
118    
119 schoenebeck 9 void CacheInitialSamples(gig::Sample* pSample);
120     };
121    
122     #endif // __AUDIOTHREAD_H__

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